[Save State] Use Disk ID to recognize the currently loaded Disk game

This commit is contained in:
LuigiBlood 2020-06-09 22:45:34 +02:00
parent 9dc121ffbb
commit 34ec690acc
1 changed files with 36 additions and 8 deletions

View File

@ -1749,7 +1749,10 @@ bool CN64System::SaveState()
zipOpenNewFileInZip(file, SaveFile.GetNameExtension().c_str(), NULL, NULL, 0, NULL, 0, NULL, Z_DEFLATED, Z_DEFAULT_COMPRESSION);
zipWriteInFileInZip(file, &SaveID_0, sizeof(SaveID_0));
zipWriteInFileInZip(file, &RdramSize, sizeof(uint32_t));
zipWriteInFileInZip(file, g_Rom->GetRomAddress(), 0x40);
if (!g_Settings->LoadBool(Setting_EnableDisk))
zipWriteInFileInZip(file, g_Rom->GetRomAddress(), 0x40);
else
zipWriteInFileInZip(file, g_Disk->GetDiskAddressID(), 0x40);
zipWriteInFileInZip(file, &NextViTimer, sizeof(uint32_t));
zipWriteInFileInZip(file, &m_Reg.m_PROGRAM_COUNTER, sizeof(m_Reg.m_PROGRAM_COUNTER));
zipWriteInFileInZip(file, m_Reg.m_GPR, sizeof(int64_t) * 32);
@ -1803,7 +1806,10 @@ bool CN64System::SaveState()
hSaveFile.SeekToBegin();
hSaveFile.Write(&SaveID_0, sizeof(uint32_t));
hSaveFile.Write(&RdramSize, sizeof(uint32_t));
hSaveFile.Write(g_Rom->GetRomAddress(), 0x40);
if (!g_Settings->LoadBool(Setting_EnableDisk))
hSaveFile.Write(g_Rom->GetRomAddress(), 0x40);
else
hSaveFile.Write(g_Disk->GetDiskAddressID(), 0x40);
hSaveFile.Write(&NextViTimer, sizeof(uint32_t));
hSaveFile.Write(&m_Reg.m_PROGRAM_COUNTER, sizeof(m_Reg.m_PROGRAM_COUNTER));
hSaveFile.Write(m_Reg.m_GPR, sizeof(int64_t) * 32);
@ -1975,10 +1981,21 @@ bool CN64System::LoadState(const char * FileName)
uint8_t LoadHeader[64];
unzReadCurrentFile(file, LoadHeader, 0x40);
if (memcmp(LoadHeader, g_Rom->GetRomAddress(), 0x40) != 0 &&
!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SAVE_STATE_HEADER).c_str()))
if (!g_Settings->LoadBool(Setting_EnableDisk))
{
return false;
if (memcmp(LoadHeader, g_Rom->GetRomAddress(), 0x40) != 0 &&
!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SAVE_STATE_HEADER).c_str()))
{
return false;
}
}
else
{
if (memcmp(LoadHeader, g_Disk->GetDiskAddressID(), 0x40) != 0 &&
!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SAVE_STATE_HEADER).c_str()))
{
return false;
}
}
Reset(false, true);
@ -2043,10 +2060,21 @@ bool CN64System::LoadState(const char * FileName)
//Check header
uint8_t LoadHeader[64];
hSaveFile.Read(LoadHeader, 0x40);
if (memcmp(LoadHeader, g_Rom->GetRomAddress(), 0x40) != 0 &&
!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SAVE_STATE_HEADER).c_str()))
if (!g_Settings->LoadBool(Setting_EnableDisk))
{
return false;
if (memcmp(LoadHeader, g_Rom->GetRomAddress(), 0x40) != 0 &&
!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SAVE_STATE_HEADER).c_str()))
{
return false;
}
}
else
{
if (memcmp(LoadHeader, g_Disk->GetDiskAddressID(), 0x40) != 0 &&
!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SAVE_STATE_HEADER).c_str()))
{
return false;
}
}
Reset(false, true);
m_MMU_VM.UnProtectMemory(0x80000000, 0x80000000 + g_Settings->LoadDword(Game_RDRamSize) - 4);