Project64: Some clean up of the N64RomClass
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@ -23,11 +23,12 @@
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#endif
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CN64Rom::CN64Rom() :
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m_ROMImage(NULL),
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m_ROMImageBase(NULL),
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m_ErrorMsg(EMPTY_STRING),
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m_Country(UnknownCountry),
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m_CicChip(CIC_UNKNOWN)
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m_ROMImage(NULL),
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m_ROMImageBase(NULL),
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m_RomFileSize(0),
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m_ErrorMsg(EMPTY_STRING),
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m_Country(UnknownCountry),
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m_CicChip(CIC_UNKNOWN)
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{
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}
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@ -39,7 +40,7 @@ CN64Rom::~CN64Rom()
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bool CN64Rom::AllocateRomImage(uint32_t RomFileSize)
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{
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WriteTrace(TraceN64System, TraceDebug, "Allocating memory for rom");
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AUTO_PTR<uint8_t> ImageBase(new uint8_t[RomFileSize + 0x1000]);
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AUTO_PTR<uint8_t> ImageBase(new uint8_t[RomFileSize + 0x2000]);
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if (ImageBase.get() == NULL)
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{
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SetError(MSG_MEM_ALLOC_ERROR);
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@ -652,16 +653,20 @@ bool CN64Rom::LoadN64Image(const char * FileLoc, bool LoadBootCodeOnly)
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CRC2 = *(uint32_t *)(&m_ROMImage[0x14]);
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}
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m_RomIdent.Format("%08X-%08X-C:%X", CRC1, CRC2, m_ROMImage[0x3D]);
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m_RomIdent = stdstr_f("%08X-%08X-C:%X", CRC1, CRC2, m_ROMImage[0x3D]);
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WriteTrace(TraceN64System, TraceDebug, "Ident: %s", m_RomIdent.c_str());
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if (!LoadBootCodeOnly && g_Rom == this)
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{
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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if (!g_Disk)
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{
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SaveRomSettingID(false);
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}
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else if (!IsLoadedRomDDIPL())
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{
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g_Settings->SaveString(Game_GameName, m_RomName.c_str()); //Use Base Game's Save File if loaded in combo
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}
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}
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if (g_Settings->LoadBool(Game_CRC_Recalc))
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@ -813,7 +818,7 @@ bool CN64Rom::LoadN64ImageIPL(const char * FileLoc, bool LoadBootCodeOnly)
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CRC2 = *(uint32_t *)(&m_ROMImage[0x14]);
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}
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m_RomIdent.Format("%08X-%08X-C:%X", CRC1, CRC2, m_ROMImage[0x3D]);
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m_RomIdent = stdstr_f("%08X-%08X-C:%X", CRC1, CRC2, m_ROMImage[0x3D]);
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WriteTrace(TraceN64System, TraceDebug, "Ident: %s", m_RomIdent.c_str());
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if (!IsLoadedRomDDIPL())
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@ -56,12 +56,11 @@ private:
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//class variables
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CFile m_RomFile;
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void *m_hRomFileMapping;
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uint8_t * m_ROMImage;
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uint8_t * m_ROMImageBase;
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uint32_t m_RomFileSize;
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Country m_Country;
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CICChip m_CicChip;
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LanguageStringID m_ErrorMsg;
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stdstr m_RomName, m_FileName, m_MD5, m_RomIdent;
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std::string m_RomName, m_FileName, m_MD5, m_RomIdent;
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};
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