Make sure file is reloaded on opening cheat config
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parent
155d331d45
commit
9262e37c47
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@ -165,10 +165,6 @@ void CEnhancmentFile::OpenFile(void)
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bool CEnhancmentFile::MoveToSection(const char * Section, bool ChangeCurrentSection)
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{
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if (strcmp(Section, m_CurrentSection.c_str()) == 0)
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{
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return true;
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}
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if (ChangeCurrentSection)
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{
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SaveCurrentSection();
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@ -240,6 +240,7 @@ void CEnhancements::LoadEnhancements(const char * Ident, SectionFiles & Files, s
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{
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File = std::make_unique<CEnhancmentFile>(CheatFile, Ident);
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}
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EnhancementList.clear();
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File->GetEnhancementList(SectionIdent.c_str(), EnhancementList);
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FoundFile = true;
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}
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@ -265,6 +266,26 @@ void CEnhancements::Load(CMipsMemoryVM * MMU, CPlugins * Plugins)
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LoadActive(m_Enhancements, Plugins);
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}
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CEnhancementList CEnhancements::Cheats(void)
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{
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CEnhancementList List;
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{
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CGuard Guard(m_CS);
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List = m_Cheats;
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}
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return List;
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}
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CEnhancementList CEnhancements::Enhancements(void)
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{
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CEnhancementList List;
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{
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CGuard Guard(m_CS);
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List = m_Enhancements;
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}
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return List;
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}
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void CEnhancements::LoadActive(CEnhancementList & List, CPlugins * Plugins)
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{
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for (CEnhancementList::const_iterator itr = List.begin(); itr != List.end(); itr++)
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@ -38,8 +38,8 @@ public:
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void ResetActive(CPlugins * Plugins);
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void Load(CMipsMemoryVM * MMU, CPlugins * Plugins);
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inline const CEnhancementList & Cheats(void) const { return m_Cheats; }
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inline const CEnhancementList & Enhancements(void) const { return m_Enhancements; }
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CEnhancementList Cheats(void);
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CEnhancementList Enhancements(void);
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private:
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struct GAMESHARK_CODE
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@ -492,6 +492,10 @@ void CCheatList::ChangeChildrenStatus(HTREEITEM hParent, bool Checked)
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TV_SetCheckState(hParent, Checked ? TV_STATE_CHECKED : TV_STATE_CLEAR);
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Enhancement->SetActive(Checked);
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if (g_Enhancements != nullptr)
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{
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g_Enhancements->UpdateCheats();
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}
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return;
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}
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TV_CHECK_STATE state = TV_STATE_UNKNOWN;
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@ -305,7 +305,7 @@ LRESULT CEnhancementUI::OnEnhancementListDClicked(NMHDR * lpnmh)
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return 0;
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}
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LRESULT CEnhancementUI::OnEnhancementListSelChanged(NMHDR * lpnmh)
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LRESULT CEnhancementUI::OnEnhancementListSelChanged(NMHDR * /*lpnmh*/)
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{
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HTREEITEM hItem = m_TreeList.GetSelectedItem();
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GetDlgItem(IDC_NOTES).SetWindowText(L"");
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@ -394,6 +394,10 @@ void CEnhancementUI::ChangeChildrenStatus(HTREEITEM hParent, bool Checked)
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TV_SetCheckState(hParent, Checked ? TV_STATE_CHECKED : TV_STATE_CLEAR);
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Enhancement->SetActive(Checked);
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if (g_Enhancements != nullptr)
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{
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g_Enhancements->UpdateCheats();
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}
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return;
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}
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TV_CHECK_STATE state = TV_STATE_UNKNOWN;
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