[Project64-input] N64 Mouse Support (#2160)

* [Project64-input] Unpolished Mouse Support
(Use Present value as Device Type)

* [Project64-input] Use Forced N64 Mouse config (using System Mouse)

* [Project64-input] Disable Mouse Scanning

* [Project64-input] Polish UI by adding Mouse image + Prevent Controller setup when using N64 Mouse

* [Project64-input] Revert Controller Save/Load changes

* [Project64-input] Seperate N64 Mouse into its own configuration

* [Project64-input] Add Mouse Locking + Shortcut System

* [Project64-input] Make Cursor invisible when locked

* [Project64-input] Make sure to unlock mouse when opening config

* [Project64-input] Working Lock/Unlock Shortcut + Only emulate mouse when locked

* [Project64-input] Use ClipCursor instead of DirectInput Exclusive Level

* [Project64-input] Add Mouse Sensitivity option + Change to SetCursorPos

* [Project64-input] Add WM_KillFocus and EmulationPaused functions

* [Project64-core] Move EmulationPaused call to really make sure it is called in all cases
This commit is contained in:
LuigiBlood 2022-01-09 12:13:12 +01:00 committed by GitHub
parent 40683ecf79
commit 5d82837984
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
25 changed files with 847 additions and 64 deletions

View File

@ -460,18 +460,29 @@ void CPifRam::ProcessControllerCommand(int32_t Control, uint8_t * Command)
g_Notify->DisplayError("What am I meant to do with this controller command?");
}
}
if (Controllers[Control].Present != 0)
if (Controllers[Control].Present != PRESENT_NONE)
{
Command[3] = 0x05;
Command[4] = 0x00;
switch (Controllers[Control].Plugin)
if (Controllers[Control].Present != PRESENT_MOUSE)
{
case PLUGIN_TANSFER_PAK:
case PLUGIN_RUMBLE_PAK:
case PLUGIN_MEMPAK:
case PLUGIN_RAW:
Command[5] = 1; break;
default: Command[5] = 0; break;
//N64 Controller
Command[3] = 0x05;
Command[4] = 0x00;
switch (Controllers[Control].Plugin)
{
case PLUGIN_TANSFER_PAK:
case PLUGIN_RUMBLE_PAK:
case PLUGIN_MEMPAK:
case PLUGIN_RAW:
Command[5] = 1; break;
default: Command[5] = 0; break;
}
}
else //if (Controllers[Control].Present == PRESENT_MOUSE)
{
//N64 Mouse
Command[3] = 0x02;
Command[4] = 0x00;
Command[5] = 0x00;
}
}
else
@ -487,7 +498,7 @@ void CPifRam::ProcessControllerCommand(int32_t Control, uint8_t * Command)
g_Notify->DisplayError("What am I meant to do with this controller command?");
}
}
if (Controllers[Control].Present == false)
if (Controllers[Control].Present == PRESENT_NONE)
{
Command[1] |= 0x80;
}
@ -504,7 +515,7 @@ void CPifRam::ProcessControllerCommand(int32_t Control, uint8_t * Command)
g_Notify->DisplayError("What am I meant to do with this controller command?");
}
}
if (Controllers[Control].Present != 0)
if (Controllers[Control].Present != PRESENT_NONE)
{
uint32_t address = (Command[3] << 8) | (Command[4] & 0xE0);
uint8_t* data = &Command[5];
@ -545,7 +556,7 @@ void CPifRam::ProcessControllerCommand(int32_t Control, uint8_t * Command)
g_Notify->DisplayError("What am I meant to do with this controller command?");
}
}
if (Controllers[Control].Present != 0)
if (Controllers[Control].Present != PRESENT_NONE)
{
uint32_t address = (Command[3] << 8) | (Command[4] & 0xE0);
uint8_t* data = &Command[5];
@ -587,7 +598,7 @@ void CPifRam::ReadControllerCommand(int32_t Control, uint8_t * Command)
switch (Command[2])
{
case 0x01: // Read controller
if (Controllers[Control].Present != 0)
if (Controllers[Control].Present != PRESENT_NONE)
{
if (bShowPifRamErrors())
{
@ -599,7 +610,7 @@ void CPifRam::ReadControllerCommand(int32_t Control, uint8_t * Command)
}
break;
case 0x02: // Read from controller pak
if (Controllers[Control].Present != 0)
if (Controllers[Control].Present != PRESENT_NONE)
{
switch (Controllers[Control].Plugin)
{
@ -608,7 +619,7 @@ void CPifRam::ReadControllerCommand(int32_t Control, uint8_t * Command)
}
break;
case 0x03: // Write controller pak
if (Controllers[Control].Present != 0)
if (Controllers[Control].Present != PRESENT_NONE)
{
switch (Controllers[Control].Plugin)
{

View File

@ -768,6 +768,9 @@ void CN64System::EndEmulation(void)
void CN64System::Pause()
{
if (g_Plugins && g_Plugins->Control()->EmulationPaused) {
g_Plugins->Control()->EmulationPaused();
}
if (m_EndEmulation)
{
return;

View File

@ -34,6 +34,8 @@ bool CControl_Plugin::LoadFunctions(void)
LoadFunction(WM_KeyDown);
LoadFunction(WM_KeyUp);
LoadFunction(RumbleCommand);
LoadFunction(WM_KillFocus);
LoadFunction(EmulationPaused);
// Make sure DLL had all needed functions
if (InitiateControllers == nullptr) { UnloadPlugin(); return false; }
@ -58,7 +60,7 @@ bool CControl_Plugin::Initiate(CN64System * System, RenderWindow * Window)
for (int32_t i = 0; i < 4; i++)
{
m_PluginControllers[i].Present = false;
m_PluginControllers[i].Present = PRESENT_NONE;
m_PluginControllers[i].RawData = false;
m_PluginControllers[i].Plugin = PLUGIN_NONE;
}

View File

@ -60,6 +60,13 @@ enum PluginType
PLUGIN_RAW = 5, // The controller plugin is passed in raw data
};
enum PresentType
{
PRESENT_NONE = 0,
PRESENT_CONT = 1,
PRESENT_MOUSE = 2,
};
class CControl_Plugin;
class CCONTROL
@ -96,6 +103,8 @@ public:
void(CALL *WM_KeyDown) (uint32_t wParam, uint32_t lParam);
void(CALL *WM_KeyUp) (uint32_t wParam, uint32_t lParam);
void(CALL *WM_KillFocus) (uint32_t wParam, uint32_t lParam);
void(CALL *EmulationPaused) ();
void(CALL *RumbleCommand) (int32_t Control, int32_t bRumble);
fnGetKeys GetKeys;
void(CALL *ReadController) (int32_t Control, uint8_t * Command);

View File

@ -8,7 +8,8 @@ CProject64Input::CProject64Input(HINSTANCE hinst) :
m_hinst(hinst),
m_Scanning(false),
m_DisplayCtrlId(0),
m_iFirstController(-1)
m_iFirstController(-1),
m_MouseLock(false)
{
memset(m_Controllers, 0, sizeof(m_Controllers));
}
@ -45,11 +46,17 @@ void CProject64Input::InitiateControllers(CONTROL_INFO * ControlInfo)
{
g_Settings->LoadController(i, m_ControlInfo.Controls[i], m_Controllers[i]);
m_DirectInput->MapControllerDevice(m_Controllers[i]);
if (m_ControlInfo.Controls[i].Present != 0 && m_iFirstController < 0)
if (m_ControlInfo.Controls[i].Present != PRESENT_NONE && m_iFirstController < 0)
{
m_iFirstController = i;
}
}
g_Settings->GetControllerMouse(m_N64Mouse);
m_DirectInput->MapControllerDevice(m_N64Mouse);
g_Settings->LoadShortcuts(m_Shortcuts);
m_DirectInput->MapShortcutDevice(m_Shortcuts);
}
void CProject64Input::GetKeys(int32_t Control, BUTTONS * Keys)
@ -62,23 +69,53 @@ void CProject64Input::GetKeys(int32_t Control, BUTTONS * Keys)
if (Control == m_iFirstController)
{
m_DirectInput->UpdateDeviceData();
CheckShortcuts();
}
N64CONTROLLER & Controller = m_Controllers[Control];
Keys->R_DPAD = m_DirectInput->IsButtonPressed(Controller.R_DPAD);
Keys->L_DPAD = m_DirectInput->IsButtonPressed(Controller.L_DPAD);
Keys->D_DPAD = m_DirectInput->IsButtonPressed(Controller.D_DPAD);
Keys->U_DPAD = m_DirectInput->IsButtonPressed(Controller.U_DPAD);
Keys->START_BUTTON = m_DirectInput->IsButtonPressed(Controller.START_BUTTON);
Keys->Z_TRIG = m_DirectInput->IsButtonPressed(Controller.Z_TRIG);
Keys->B_BUTTON = m_DirectInput->IsButtonPressed(Controller.B_BUTTON);
Keys->A_BUTTON = m_DirectInput->IsButtonPressed(Controller.A_BUTTON);
Keys->R_CBUTTON = m_DirectInput->IsButtonPressed(Controller.R_CBUTTON);
Keys->L_CBUTTON = m_DirectInput->IsButtonPressed(Controller.L_CBUTTON);
Keys->D_CBUTTON = m_DirectInput->IsButtonPressed(Controller.D_CBUTTON);
Keys->U_CBUTTON = m_DirectInput->IsButtonPressed(Controller.U_CBUTTON);
Keys->R_TRIG = m_DirectInput->IsButtonPressed(Controller.R_TRIG);
Keys->L_TRIG = m_DirectInput->IsButtonPressed(Controller.L_TRIG);
m_DirectInput->GetAxis(Controller, Keys);
if (m_ControlInfo.Controls[Control].Present == PRESENT_MOUSE)
{
//Mouse
if (m_MouseLock)
{
LockCursor();
m_N64Mouse.Sensitivity = m_Controllers[Control].Sensitivity;
Keys->R_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.R_DPAD);
Keys->L_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.L_DPAD);
Keys->D_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.D_DPAD);
Keys->U_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.U_DPAD);
Keys->START_BUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.START_BUTTON);
Keys->Z_TRIG = m_DirectInput->IsButtonPressed(m_N64Mouse.Z_TRIG);
Keys->B_BUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.B_BUTTON);
Keys->A_BUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.A_BUTTON);
Keys->R_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.R_CBUTTON);
Keys->L_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.L_CBUTTON);
Keys->D_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.D_CBUTTON);
Keys->U_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.U_CBUTTON);
Keys->R_TRIG = m_DirectInput->IsButtonPressed(m_N64Mouse.R_TRIG);
Keys->L_TRIG = m_DirectInput->IsButtonPressed(m_N64Mouse.L_TRIG);
m_DirectInput->GetAxis(m_N64Mouse, Keys);
}
}
else
{
//Controller
N64CONTROLLER& Controller = m_Controllers[Control];
Keys->R_DPAD = m_DirectInput->IsButtonPressed(Controller.R_DPAD);
Keys->L_DPAD = m_DirectInput->IsButtonPressed(Controller.L_DPAD);
Keys->D_DPAD = m_DirectInput->IsButtonPressed(Controller.D_DPAD);
Keys->U_DPAD = m_DirectInput->IsButtonPressed(Controller.U_DPAD);
Keys->START_BUTTON = m_DirectInput->IsButtonPressed(Controller.START_BUTTON);
Keys->Z_TRIG = m_DirectInput->IsButtonPressed(Controller.Z_TRIG);
Keys->B_BUTTON = m_DirectInput->IsButtonPressed(Controller.B_BUTTON);
Keys->A_BUTTON = m_DirectInput->IsButtonPressed(Controller.A_BUTTON);
Keys->R_CBUTTON = m_DirectInput->IsButtonPressed(Controller.R_CBUTTON);
Keys->L_CBUTTON = m_DirectInput->IsButtonPressed(Controller.L_CBUTTON);
Keys->D_CBUTTON = m_DirectInput->IsButtonPressed(Controller.D_CBUTTON);
Keys->U_CBUTTON = m_DirectInput->IsButtonPressed(Controller.U_CBUTTON);
Keys->R_TRIG = m_DirectInput->IsButtonPressed(Controller.R_TRIG);
Keys->L_TRIG = m_DirectInput->IsButtonPressed(Controller.L_TRIG);
m_DirectInput->GetAxis(Controller, Keys);
}
}
void CProject64Input::StartScanDevices(int32_t DisplayCtrlId)
@ -141,3 +178,75 @@ bool CProject64Input::ResetController(uint32_t ControlIndex, CONTROL & ControlIn
m_DirectInput->MapControllerDevice(Controller);
return true;
}
void CProject64Input::CheckShortcuts()
{
bool isPressed = m_DirectInput->IsButtonPressed(m_Shortcuts.LOCKMOUSE);
if ((isPressed == true) && (m_Shortcuts.LOCKMOUSE_PRESSED == false))
{
LockMouseSwitch();
}
m_Shortcuts.LOCKMOUSE_PRESSED = isPressed;
}
bool CProject64Input::SaveShortcuts()
{
CGuard guard(m_CS);
g_Settings->SaveShortcuts(m_Shortcuts);
m_DirectInput->MapShortcutDevice(m_Shortcuts);
return true;
}
bool CProject64Input::ResetShortcuts(SHORTCUTS& Shortcuts)
{
g_Settings->ResetShortcuts(Shortcuts);
m_DirectInput->MapShortcutDevice(Shortcuts);
return true;
}
void CProject64Input::LockMouse()
{
if (IsMouseUsed() == false) return UnlockMouse();
if (m_MouseLock == true) return;
PostMessage((HWND)m_ControlInfo.hwnd, WM_HIDE_CUROSR, false, 0);
m_MouseLock = true;
}
void CProject64Input::UnlockMouse()
{
if (m_MouseLock == false) return;
PostMessage((HWND)m_ControlInfo.hwnd, WM_HIDE_CUROSR, true, 0);
m_MouseLock = false;
}
void CProject64Input::LockMouseSwitch()
{
if (m_MouseLock == true)
{
UnlockMouse();
}
else
{
LockMouse();
}
}
bool CProject64Input::IsMouseUsed()
{
for (uint32_t i = 0, n = sizeof(m_Controllers) / sizeof(m_Controllers[0]); i < n; i++)
{
if (m_ControlInfo.Controls[i].Present == PRESENT_MOUSE)
{
return true;
}
}
return false;
}
void CProject64Input::LockCursor()
{
RECT rect;
GetWindowRect((HWND)m_ControlInfo.hwnd, &rect);
SetCursorPos((rect.left + rect.right) / 2, (rect.top + rect.bottom) / 2);
}

View File

@ -2,11 +2,18 @@
#include "ControllerSpec1.1.h"
#include "DirectInput.h"
#include "N64Controller.h"
#include "Shortcuts.h"
#include <Common/CriticalSection.h>
#include <memory>
class CProject64Input
{
enum
{
WM_HIDE_CUROSR = WM_USER + 10,
WM_MAKE_FOCUS = WM_USER + 17
};
public:
CProject64Input(HINSTANCE hinst);
~CProject64Input();
@ -22,12 +29,21 @@ public:
std::wstring ControllerDevices(const N64CONTROLLER & Controller);
bool SaveController(uint32_t ControlIndex);
bool ResetController(uint32_t ControlIndex, CONTROL & ControlInfo, N64CONTROLLER & Controller);
void CheckShortcuts();
bool SaveShortcuts();
bool ResetShortcuts(SHORTCUTS& Shortcuts);
void LockMouse();
void UnlockMouse();
void LockMouseSwitch();
bool IsMouseUsed();
void LockCursor();
inline HINSTANCE hInst(void) const { return m_hinst; }
inline bool IsScanning(void) const { return m_Scanning; }
inline int32_t DisplayCtrlId(void) const { return m_DisplayCtrlId; }
inline N64CONTROLLER & Controllers(int32_t Controller) { return m_Controllers[Controller]; }
inline CONTROL & ControlInfo(int32_t Controller) { return m_ControlInfo.Controls[Controller]; }
inline SHORTCUTS& Shortcuts() { return m_Shortcuts; }
private:
CProject64Input();
@ -37,11 +53,14 @@ private:
CriticalSection m_CS;
CONTROL_INFO m_ControlInfo;
N64CONTROLLER m_Controllers[4];
N64CONTROLLER m_N64Mouse;
SHORTCUTS m_Shortcuts;
std::unique_ptr<CDirectInput> m_DirectInput;
HINSTANCE m_hinst;
bool m_Scanning;
int32_t m_DisplayCtrlId;
int32_t m_iFirstController;
bool m_MouseLock;
};
extern CProject64Input * g_InputPlugin;

View File

@ -27,6 +27,13 @@ enum
PLUGIN_RAW = 5,
};
enum
{
PRESENT_NONE = 0,
PRESENT_CONT = 1,
PRESENT_MOUSE = 2,
};
// Structures
typedef struct
@ -212,6 +219,16 @@ Output: None
EXPORT void CALL RomOpen(void);
/*
Function: EmulationPaused
Purpose: This function is called when the emulation is paused. (from the
emulation thread)
Input: None
Output: None
*/
EXPORT void CALL EmulationPaused(void);
/*
Function: WM_KeyDown
Purpose: To pass the WM_KeyDown message from the emulator to the
@ -231,3 +248,13 @@ Output: None
*/
EXPORT void CALL WM_KeyUp(uint32_t wParam, uint32_t lParam);
/*
Function: WM_KillFocus
Purpose: To pass the WM_KILLFOCUS message from the emulator to the
plugin.
Input: wParam and lParam of the WM_KILLFOCUS message.
Output: None
*/
EXPORT void CALL WM_KillFocus(uint32_t wParam, uint32_t lParam);

View File

@ -90,6 +90,28 @@ void CDirectInput::MapControllerDevice(N64CONTROLLER & Controller)
}
}
void CDirectInput::MapShortcutDevice(SHORTCUTS& Shortcuts)
{
BUTTON* Buttons[] =
{
&Shortcuts.LOCKMOUSE,
};
CGuard Guard(m_DeviceCS);
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
DEVICE_MAP::iterator itr = m_Devices.find(Buttons[i]->DeviceGuid);
if (itr != m_Devices.end())
{
Buttons[i]->Device = &itr->second;
}
else
{
Buttons[i]->Device = nullptr;
}
}
}
BOOL CDirectInput::stEnumMakeDeviceList(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
{
return ((CDirectInput *)pvRef)->EnumMakeDeviceList(lpddi);
@ -231,6 +253,13 @@ std::wstring CDirectInput::ButtonAssignment(BUTTON & Button)
" \\/",
" <"
};
static const char* iMouse[] =
{
"X-axis",
"Y-axis",
"Z-axis",
"Button"
};
if (Button.BtnType == BTNTYPE_JOYBUTTON)
{
@ -278,6 +307,24 @@ std::wstring CDirectInput::ButtonAssignment(BUTTON & Button)
return L"Keyboard: ???";
}
}
if (Button.BtnType == BTNTYPE_MOUSEAXE)
{
stdstr_f Offset("%u", Button.Offset);
if (Button.Offset < (sizeof(iMouse) / sizeof(iMouse[0])))
{
Offset = iMouse[Button.Offset];
}
stdstr_f AxisId(" %u", Button.AxisID);
if (Button.AxisID < (sizeof(AxeID) / sizeof(AxeID[0])))
{
AxisId = AxeID[Button.AxisID];
}
return stdstr_f("%s%s", Offset.c_str(), AxisId.c_str()).ToUTF16();
}
if (Button.BtnType == BTNTYPE_MOUSEBUTTON)
{
return stdstr_f("Button %u", Button.Offset).ToUTF16();
}
if (Button.BtnType == BTNTYPE_UNASSIGNED)
{
return L"";
@ -361,11 +408,15 @@ bool CDirectInput::IsButtonPressed(BUTTON & Button)
return (Device.State.Keyboard[Button.Offset] & 0x80) != 0;
case BTNTYPE_JOYBUTTON:
return (Device.State.Joy.rgbButtons[Button.Offset] & 0x80) != 0;
case BTNTYPE_MOUSEBUTTON:
return (Device.State.Mouse.rgbButtons[Button.Offset] & 0x80) != 0;
case BTNTYPE_JOYPOV:
return JoyPadPovPressed((AI_POV)Button.AxisID, ((uint32_t *)&Device.State.Joy)[Button.Offset]);
case BTNTYPE_JOYSLIDER:
case BTNTYPE_JOYAXE:
return Button.AxisID ? ((uint32_t*)&Device.State.Joy)[Button.Offset] > AXIS_BOTTOM_VALUE : ((uint32_t *)&Device.State.Joy)[Button.Offset] < AXIS_TOP_VALUE;
case BTNTYPE_MOUSEAXE:
return Button.AxisID ? ((uint32_t*)&Device.State.Mouse)[Button.Offset] > AXIS_BOTTOM_VALUE : ((uint32_t*)&Device.State.Mouse)[Button.Offset] < AXIS_TOP_VALUE;
}
return false;
}
@ -413,6 +464,7 @@ void CDirectInput::GetAxis(N64CONTROLLER & Controller, BUTTONS * Keys)
}
DEVICE & Device = *(DEVICE *)Button.Device;
LPLONG plRawState = (LPLONG)&Device.State.Joy;
LPLONG plRawStateMouse = (LPLONG)&Device.State.Mouse;
switch (Button.BtnType)
{
@ -420,6 +472,20 @@ void CDirectInput::GetAxis(N64CONTROLLER & Controller, BUTTONS * Keys)
case BTNTYPE_JOYAXE:
l_Value = (plRawState[Button.Offset] - MAX_AXIS_VALUE) * -1;
if (Button.AxisID == AI_AXE_NEGATIVE)
{
fNegInput = !fNegInput;
b_Value = (l_Value < 0);
}
else
{
b_Value = (l_Value > 0);
}
break;
case BTNTYPE_MOUSEAXE:
l_Value = (plRawStateMouse[Button.Offset]) * -1;
l_Value *= Controller.Sensitivity * MOUSESCALEVALUE;
if (Button.AxisID == AI_AXE_NEGATIVE)
{
fNegInput = !fNegInput;
@ -444,6 +510,13 @@ void CDirectInput::GetAxis(N64CONTROLLER & Controller, BUTTONS * Keys)
l_Value = MAX_AXIS_VALUE;
}
break;
case BTNTYPE_MOUSEBUTTON:
b_Value = (Device.State.Mouse.rgbButtons[Button.Offset] & 0x80) != 0;
if (b_Value)
{
l_Value = MAX_AXIS_VALUE;
}
break;
case BTNTYPE_JOYPOV:
b_Value = JoyPadPovPressed((AI_POV)Button.AxisID, ((uint32_t *)&Device.State.Joy)[Button.Offset]);
if (b_Value)
@ -705,6 +778,93 @@ CDirectInput::ScanResult CDirectInput::ScanGamePad(const GUID & DeviceGuid, LPDI
return SCAN_FAILED;
}
CDirectInput::ScanResult CDirectInput::ScanMouse(const GUID& DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, DIMOUSESTATE2& BaseState, BUTTON& pButton)
{
DIJOYSTATE MouseState = { 0 };
HRESULT hr = didHandle->GetDeviceState(sizeof(DIMOUSESTATE2), &MouseState);
if (FAILED(hr))
{
didHandle->Acquire();
return SCAN_FAILED;
}
uint32_t Mouse[][2] =
{
{ DIMOFS_X / sizeof(uint32_t), BTNTYPE_MOUSEAXE },
{ DIMOFS_Y / sizeof(uint32_t), BTNTYPE_MOUSEAXE },
{ DIMOFS_Z / sizeof(uint32_t), BTNTYPE_MOUSEAXE }
};
uint8_t bAxeDirection = 0;
int32_t foundJoyPad = -1;
for (int32_t i = 0, n = sizeof(Mouse) / sizeof(Mouse[0]); i < n; i++)
{
uint32_t lValue = ((int32_t*)&MouseState)[Mouse[i][0]];
uint32_t BaseValue = ((int32_t*)&BaseState)[Mouse[i][0]];
if (Mouse[i][1] == BTNTYPE_MOUSEAXE)
{
if ((lValue < AXIS_TOP_VALUE && BaseValue < AXIS_TOP_VALUE) || (lValue > AXIS_BOTTOM_VALUE && BaseValue > AXIS_BOTTOM_VALUE))
{
continue;
}
((int32_t*)&(BaseState))[Mouse[i][0]] = lValue;
if (lValue < AXIS_TOP_VALUE)
{
bAxeDirection = AI_AXE_POSITIVE;
foundJoyPad = i;
break;
}
else if (lValue > AXIS_BOTTOM_VALUE)
{
bAxeDirection = AI_AXE_NEGATIVE;
foundJoyPad = i;
break;
}
}
else
{
if (lValue == BaseValue)
{
continue;
}
((int32_t*)&(BaseState))[Mouse[i][0]] = lValue;
}
}
if (foundJoyPad >= 0)
{
pButton.Offset = (uint8_t)Mouse[foundJoyPad][0];
pButton.AxisID = (uint8_t)bAxeDirection;
pButton.BtnType = (BtnType)Mouse[foundJoyPad][1];
pButton.DeviceGuid = DeviceGuid;
pButton.Device = nullptr;
return SCAN_SUCCEED;
}
for (uint8_t i = 0, n = sizeof(MouseState.rgbButtons) / sizeof(MouseState.rgbButtons[0]); i < n; i++)
{
if (BaseState.rgbButtons[i] == MouseState.rgbButtons[i])
{
continue;
}
BaseState.rgbButtons[i] = MouseState.rgbButtons[i];
if ((MouseState.rgbButtons[i] & 0x80) == 0)
{
continue;
}
pButton.Offset = i;
pButton.AxisID = 0;
pButton.BtnType = BTNTYPE_MOUSEBUTTON;
pButton.DeviceGuid = DeviceGuid;
pButton.Device = nullptr;
return SCAN_SUCCEED;
}
return SCAN_FAILED;
}
bool CDirectInput::AcquireDevice(LPDIRECTINPUTDEVICE8 lpDirectInputDevice)
{
HRESULT hResult = lpDirectInputDevice->Acquire();

View File

@ -3,6 +3,7 @@
#include "Button.h"
#include "DeviceNotification.h"
#include "N64Controller.h"
#include "Shortcuts.h"
#include <Common/CriticalSection.h>
#define DIRECTINPUT_VERSION 0x0800
#include <Windows.h>
@ -23,6 +24,7 @@ class CDirectInput
AI_AXE_POSITIVE = 0,
AI_AXE_NEGATIVE = 1,
THRESHOLD = 50,
MOUSESCALEVALUE = 10,
};
enum AI_POV
@ -46,6 +48,7 @@ public:
void Initiate(CONTROL_INFO * ControlInfo);
void MapControllerDevice(N64CONTROLLER & Controller);
void MapShortcutDevice(SHORTCUTS& Shortcuts);
ScanResult ScanDevices(BUTTON & Button);
std::wstring ButtonAssignment(BUTTON & Button);
std::wstring ControllerDevices(const N64CONTROLLER & Controller);
@ -63,6 +66,7 @@ private:
BOOL EnumMakeDeviceList(LPCDIDEVICEINSTANCE lpddi);
ScanResult ScanKeyboard(const GUID & DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, uint8_t * KeyboardState, BUTTON & pButton);
ScanResult ScanGamePad(const GUID & DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, DIJOYSTATE & BaseState, BUTTON & pButton);
ScanResult ScanMouse(const GUID& DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, DIMOUSESTATE2& BaseState, BUTTON& pButton);
bool AcquireDevice(LPDIRECTINPUTDEVICE8 lpDirectInputDevice);
void RefreshDeviceList(void);
bool JoyPadPovPressed(AI_POV Pov, int32_t Angle);

View File

@ -4,6 +4,7 @@
#include "wtl-BitmapPicture.h"
#include "wtl-ScanButton.h"
#include "OptionsUI.h"
#include "ShortcutsUI.h"
#include <stdint.h>
#include <Common/StdString.h>
#include "resource.h"
@ -30,7 +31,8 @@ public:
COMMAND_HANDLER_EX(IDC_BTN_DEFAULTS, BN_CLICKED, DefaultBtnClicked)
COMMAND_HANDLER_EX(IDC_BTN_SETUP, BN_CLICKED, SetupBtnClicked)
COMMAND_HANDLER_EX(IDC_BTN_OPTIONS, BN_CLICKED, OptionsBtnClicked)
COMMAND_HANDLER_EX(IDC_CHK_PLUGGED_IN, BN_CLICKED, PluggedInChanged)
COMMAND_HANDLER_EX(IDC_BTN_SHORTCUT, BN_CLICKED, ShortcutsBtnClicked)
COMMAND_HANDLER_EX(IDC_DEVICETYPE, CBN_SELCHANGE, PluggedInChanged)
NOTIFY_HANDLER_EX(IDC_TACK_RANGE, NM_RELEASEDCAPTURE, ItemChangedNotify);
MESSAGE_HANDLER(WM_HSCROLL, OnScroll)
MESSAGE_HANDLER(CScanButton::WM_SCAN_SUCCESS, OnScanSuccess)
@ -51,11 +53,13 @@ private:
void DefaultBtnClicked(UINT Code, int id, HWND ctl);
void SetupBtnClicked(UINT Code, int id, HWND ctl);
void OptionsBtnClicked(UINT Code, int id, HWND ctl);
void ShortcutsBtnClicked(UINT Code, int id, HWND ctl);
void PluggedInChanged(UINT Code, int id, HWND ctl);
LRESULT ItemChangedNotify(NMHDR* /*pNMHDR*/);
void DisplayControllerImage(void);
void DisplayController(void);
void ButtonChannged(const BUTTON & Button);
void EnablePage(bool Enable);
void EnablePage(int32_t Present);
static void stButtonChanged(size_t data, const BUTTON & Button) { ((CControllerSettings *)data)->ButtonChannged(Button); }
std::wstring m_Title;
@ -73,6 +77,8 @@ private:
CScanButton m_ButtonA, m_ButtonB, m_ButtonStart;
CScanButton m_ButtonZtrigger, m_ButtonRTrigger, m_ButtonLTrigger;
CScanButton m_ButtonAnalogU, m_ButtonAnalogD, m_ButtonAnalogL, m_ButtonAnalogR;
CComboBox m_DeviceType;
SHORTCUTS m_Shortcuts;
};
class CInputConfigUI :
@ -96,6 +102,7 @@ CControllerSettings::CControllerSettings(uint32_t ControllerNumber) :
m_SetupIndex(-1),
m_Controller(g_InputPlugin->Controllers(ControllerNumber)),
m_ControlInfo(g_InputPlugin->ControlInfo(ControllerNumber)),
m_Shortcuts(g_InputPlugin->Shortcuts()),
m_ButtonUDPad(m_Controller.U_DPAD, IDC_EDIT_DIGITIAL_UP, IDC_BTN_DIGITIAL_UP),
m_ButtonDDPad(m_Controller.D_DPAD, IDC_EDIT_DIGITIAL_DOWN, IDC_BTN_DIGITIAL_DOWN),
m_ButtonLDPad(m_Controller.L_DPAD, IDC_EDIT_DIGITIAL_LEFT, IDC_BTN_DIGITIAL_LEFT),
@ -130,9 +137,10 @@ BOOL CControllerSettings::OnInitDialog(CWindow /*wndFocus*/, LPARAM /*lInitParam
m_Range.SetRangeMin(1);
m_Range.SetRangeMax(100);
m_PluggedIn.Attach(GetDlgItem(IDC_CHK_PLUGGED_IN));
m_DeviceType.Attach(GetDlgItem(IDC_DEVICETYPE));
m_ControllerImg.SubclassWindow(GetDlgItem(IDC_BMP_CONTROLLER));
m_ControllerImg.SetBitmap(MAKEINTRESOURCE(IDB_CONTROLLER));
CScanButton * Buttons[] = {
&m_ButtonUDPad, &m_ButtonDDPad, &m_ButtonLDPad, &m_ButtonRDPad, &m_ButtonA, &m_ButtonB,
&m_ButtonCUp, &m_ButtonCDown, &m_ButtonCLeft, &m_ButtonCRight, &m_ButtonStart,
@ -145,8 +153,16 @@ BOOL CControllerSettings::OnInitDialog(CWindow /*wndFocus*/, LPARAM /*lInitParam
Buttons[i]->SubclassWindow(m_hWnd);
Buttons[i]->SetChangeCallback(stButtonChanged, (size_t)this);
}
int Index = m_DeviceType.AddString(L"None");
m_DeviceType.SetItemData(Index, PRESENT_NONE);
Index = m_DeviceType.AddString(L"N64 Controller");
m_DeviceType.SetItemData(Index, PRESENT_CONT);
Index = m_DeviceType.AddString(L"N64 Mouse");
m_DeviceType.SetItemData(Index, PRESENT_MOUSE);
DisplayController();
EnablePage(m_PluggedIn.GetCheck() == BST_CHECKED);
EnablePage(m_DeviceType.GetItemData(m_DeviceType.GetCurSel()));
return TRUE;
}
@ -170,7 +186,7 @@ LRESULT CControllerSettings::OnApply()
Controller.Range = (uint8_t)m_Range.GetPos();
Controller.DeadZone = (uint8_t)m_DeadZone.GetPos();
CONTROL & ControlInfo = g_InputPlugin->ControlInfo(m_ControllerNumber);
ControlInfo.Present = (m_PluggedIn.GetCheck() == BST_CHECKED) ? 1 : 0;
ControlInfo.Present = m_DeviceType.GetItemData(m_DeviceType.GetCurSel());
ControlInfo.Plugin = m_ControlInfo.Plugin;
return g_InputPlugin->SaveController(m_ControllerNumber) ? PSNRET_NOERROR : PSNRET_INVALID_NOCHANGEPAGE;
}
@ -238,10 +254,16 @@ void CControllerSettings::OptionsBtnClicked(UINT /*Code*/, int /*id*/, HWND /*ct
ConfigOption(m_ControllerNumber, m_ControlInfo, m_Controller);
}
void CControllerSettings::ShortcutsBtnClicked(UINT /*Code*/, int /*id*/, HWND /*ctl*/)
{
ConfigShortcut(m_Shortcuts);
}
void CControllerSettings::PluggedInChanged(UINT /*Code*/, int /*id*/, HWND /*ctl*/)
{
SendMessage(GetParent(), PSM_CHANGED, (WPARAM)m_hWnd, 0);
EnablePage(m_PluggedIn.GetCheck() == BST_CHECKED);
EnablePage(m_DeviceType.GetItemData(m_DeviceType.GetCurSel()));
DisplayControllerImage();
}
LRESULT CControllerSettings::ItemChangedNotify(NMHDR* /*pNMHDR*/)
@ -250,9 +272,34 @@ LRESULT CControllerSettings::ItemChangedNotify(NMHDR* /*pNMHDR*/)
return 0;
}
void CControllerSettings::DisplayControllerImage(void)
{
if (m_DeviceType.GetItemData(m_DeviceType.GetCurSel()) != PRESENT_MOUSE)
{
m_ControllerImg.SetBitmap(MAKEINTRESOURCE(IDB_CONTROLLER));
}
else
{
m_ControllerImg.SetBitmap(MAKEINTRESOURCE(IDB_MOUSE));
}
m_ControllerImg.Invalidate();
}
void CControllerSettings::DisplayController(void)
{
m_PluggedIn.SetCheck(m_ControlInfo.Present != 0 ? BST_CHECKED : BST_UNCHECKED);
int32_t index = 0;
m_DeviceType.SetCurSel(0);
for (index = 0; index < m_DeviceType.GetCount(); index++)
{
if (m_DeviceType.GetItemData(index) == m_ControlInfo.Present)
{
m_DeviceType.SetCurSel(index);
break;
}
}
DisplayControllerImage();
m_Range.SetPos(m_Controller.Range);
m_DeadZone.SetPos(m_Controller.DeadZone);
CWindow(GetDlgItem(IDC_LABEL_RANGE)).SetWindowText(stdstr_f("%d%%", m_Range.GetPos()).ToUTF16().c_str());
@ -281,8 +328,9 @@ void CControllerSettings::ButtonChannged(const BUTTON & Button)
CPropertySheetWindow(GetParent()).SetModified(m_hWnd);
}
void CControllerSettings::EnablePage(bool Enable)
void CControllerSettings::EnablePage(int32_t Present)
{
bool Enable = Present == PRESENT_CONT;
GetDlgItem(IDC_SLIDE_DEADZONE).EnableWindow(Enable);
GetDlgItem(IDC_SLIDER_RANGE).EnableWindow(Enable);
GetDlgItem(IDC_EDIT_LTRIGGER).EnableWindow(Enable);
@ -322,6 +370,8 @@ void CControllerSettings::EnablePage(bool Enable)
GetDlgItem(IDC_BTN_BUTTON_START).EnableWindow(Enable);
GetDlgItem(IDC_BTN_BUTTON_Z).EnableWindow(Enable);
GetDlgItem(IDC_BTN_SETUP).EnableWindow(Enable);
Enable = Present != PRESENT_NONE;
GetDlgItem(IDC_BTN_DEFAULTS).EnableWindow(Enable);
GetDlgItem(IDC_BTN_OPTIONS).EnableWindow(Enable);
}

View File

@ -60,6 +60,10 @@ Output: None
#ifdef _WIN32
EXPORT void CALL DllConfig(void * hParent)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
ConfigInput(hParent);
}
#endif
@ -154,6 +158,10 @@ Output: None
EXPORT void CALL RomClosed(void)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
}
/*
@ -166,6 +174,26 @@ Output: None
EXPORT void CALL RomOpen(void)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->LockMouse();
}
}
/*
Function: EmulationPaused
Purpose: This function is called when the emulation is paused. (from the
emulation thread)
Input: None
Output: None
*/
EXPORT void CALL EmulationPaused(void)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
}
/*
@ -192,6 +220,22 @@ EXPORT void CALL WM_KeyUp(uint32_t /*wParam*/, uint32_t /*lParam*/)
{
}
/*
Function: WM_KillFocus
Purpose: To pass the WM_KILLFOCUS message from the emulator to the
plugin.
Input: wParam and lParam of the WM_KILLFOCUS message.
Output: None
*/
EXPORT void CALL WM_KillFocus(uint32_t /*wParam*/, uint32_t /*lParam*/)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
}
EXPORT void CALL PluginLoaded(void)
{
SetupInputSettings();

View File

@ -5,6 +5,7 @@
CInputSettings * g_Settings = nullptr;
/* Default First N64 Controller Setup */
static char * Control0_U_DPAD_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 17 0 5";
static char * Control0_D_DPAD_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 25 0 5";
static char * Control0_L_DPAD_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 24 0 5";
@ -25,10 +26,28 @@ static char * Control0_L_ANALOG_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000
static char * Control0_R_ANALOG_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} CD 0 5";
static const uint32_t Default_DeadZone = 25;
static const uint32_t Default_Range = 100;
static const uint32_t Default_Sensitivity = 100;
static const uint32_t Default_Plugin = PLUGIN_MEMPAK;
static const bool Default_RealN64Range = true;
static const bool Default_RemoveDuplicate = true;
/* Default Mouse Setup (Forced) */
static char* Mouse_A_BUTTON_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 00 0 6";
static char* Mouse_B_BUTTON_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 01 0 6";
static char* Mouse_U_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 01 0 7";
static char* Mouse_D_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 01 1 7";
static char* Mouse_L_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 00 0 7";
static char* Mouse_R_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 00 1 7";
static const uint32_t DefaultMouse_DeadZone = 1;
static const uint32_t DefaultMouse_Range = 100;
static const uint32_t DefaultMouse_Plugin = PLUGIN_NONE;
static const uint32_t DefaultMouse_Sensitivity = 100;
static const bool DefaultMouse_RealN64Range = false;
static const bool DefaultMouse_RemoveDuplicate = true;
/* Default Shortcuts Setup */
static char* Shortcuts_LOCKMOUSE_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 0F 0 5";
CInputSettings::CInputSettings()
{
RegisterSettings();
@ -40,12 +59,18 @@ CInputSettings::~CInputSettings()
void CInputSettings::LoadController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller)
{
struct
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
ControllerInfo.Present = ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])) ? GetSetting((short)PresentSettings[ControlIndex]) : PRESENT_NONE;
ControllerInfo.Plugin = ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])) ? GetSetting((short)PluginSettings[ControlIndex]) : Default_Plugin;
struct
{
BUTTON & Button;
BUTTON& Button;
InputSettingID SettingId;
uint32_t ControlIndex;
}
}
Buttons[] =
{
{ Controller.U_DPAD, Set_Control0_U_DPAD, 0 },
@ -135,26 +160,37 @@ void CInputSettings::LoadController(uint32_t ControlIndex, CONTROL & ControllerI
Buttons[i].Button = StrToButton(GetSettingSz((short)Buttons[i].SettingId, Buffer, sizeof(Buffer) / sizeof(Buffer[0])));
}
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
InputSettingID RangeSettings[] = { Set_Control0_Range, Set_Control1_Range, Set_Control2_Range, Set_Control3_Range };
InputSettingID DeadZoneSettings[] = { Set_Control0_Deadzone, Set_Control1_Deadzone, Set_Control2_Deadzone,Set_Control3_Deadzone };
InputSettingID SensitivitySettings[] = { Set_Control0_Sensitivity, Set_Control1_Sensitivity, Set_Control2_Sensitivity, Set_Control3_Sensitivity };
InputSettingID RealN64RangeSettings[] = { Set_Control0_RealN64Range, Set_Control1_RealN64Range, Set_Control2_RealN64Range, Set_Control3_RealN64Range };
InputSettingID RemoveDuplicateSettings[] = { Set_Control0_RemoveDuplicate, Set_Control1_RemoveDuplicate, Set_Control2_RemoveDuplicate, Set_Control3_RemoveDuplicate };
ControllerInfo.Present = ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])) ? GetSetting((short)PresentSettings[ControlIndex]) != 0 : 0;
ControllerInfo.Plugin = ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])) ? GetSetting((short)PluginSettings[ControlIndex]) : Default_Plugin;
Controller.Range = (uint8_t)(ControlIndex < (sizeof(RangeSettings) / sizeof(RangeSettings[0])) ? GetSetting((short)RangeSettings[ControlIndex]) : Default_Range);
if (Controller.Range == 0) { Controller.Range = 1; }
if (Controller.Range > 100) { Controller.Range = 100; }
Controller.DeadZone = (uint8_t)(ControlIndex < (sizeof(DeadZoneSettings) / sizeof(DeadZoneSettings[0])) ? GetSetting((short)DeadZoneSettings[ControlIndex]) : Default_DeadZone);
if (Controller.DeadZone > 100) { Controller.DeadZone = 100; }
Controller.Sensitivity = (uint8_t)(ControlIndex < (sizeof(SensitivitySettings) / sizeof(SensitivitySettings[0])) ? GetSetting((short)SensitivitySettings[ControlIndex]) : Default_Sensitivity);
if (Controller.Sensitivity > 100) { Controller.Sensitivity = 100; }
Controller.RealN64Range = (ControlIndex < (sizeof(RealN64RangeSettings) / sizeof(RealN64RangeSettings[0])) ? GetSetting((short)RealN64RangeSettings[ControlIndex]) != 0 : Default_RealN64Range);
Controller.RemoveDuplicate = (ControlIndex < (sizeof(RemoveDuplicateSettings) / sizeof(RemoveDuplicateSettings[0])) ? GetSetting((short)RemoveDuplicateSettings[ControlIndex]) != 0 : Default_RemoveDuplicate);
}
void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & ControllerInfo, const N64CONTROLLER & Controller)
{
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
if (ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])))
{
SetSetting((short)PresentSettings[ControlIndex], ControllerInfo.Present);
}
if (ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])))
{
SetSetting((short)PluginSettings[ControlIndex], ControllerInfo.Plugin);
}
struct
{
const BUTTON & Button;
@ -181,6 +217,7 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
{ Controller.D_ANALOG, Set_Control0_D_ANALOG, 0 },
{ Controller.L_ANALOG, Set_Control0_L_ANALOG, 0 },
{ Controller.R_ANALOG, Set_Control0_R_ANALOG, 0 },
{ Controller.U_DPAD, Set_Control1_U_DPAD, 1 },
{ Controller.D_DPAD, Set_Control1_D_DPAD, 1 },
{ Controller.L_DPAD, Set_Control1_L_DPAD, 1 },
@ -239,10 +276,9 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
{ Controller.R_ANALOG, Set_Control3_R_ANALOG, 3 },
};
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
InputSettingID RangeSettings[] = { Set_Control0_Range, Set_Control1_Range, Set_Control2_Range, Set_Control3_Range };
InputSettingID DeadZoneSettings[] = { Set_Control0_Deadzone, Set_Control1_Deadzone, Set_Control2_Deadzone,Set_Control3_Deadzone };
InputSettingID SensitivitySettings[] = { Set_Control0_Sensitivity, Set_Control1_Sensitivity, Set_Control2_Sensitivity, Set_Control3_Sensitivity };
InputSettingID RealN64RangeSettings[] = { Set_Control0_RealN64Range, Set_Control1_RealN64Range, Set_Control2_RealN64Range, Set_Control3_RealN64Range };
InputSettingID RemoveDuplicateSettings[] = { Set_Control0_RemoveDuplicate, Set_Control1_RemoveDuplicate, Set_Control2_RemoveDuplicate, Set_Control3_RemoveDuplicate };
@ -255,15 +291,6 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
SetSettingSz((short)Buttons[i].SettingId, ButtonToStr(Buttons[i].Button).c_str());
}
if (ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])))
{
SetSetting((short)PresentSettings[ControlIndex], ControllerInfo.Present);
}
if (ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])))
{
SetSetting((short)PluginSettings[ControlIndex], ControllerInfo.Plugin);
}
if (ControlIndex < (sizeof(RangeSettings) / sizeof(RangeSettings[0])))
{
SetSetting((short)RangeSettings[ControlIndex], Controller.Range);
@ -273,6 +300,10 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
{
SetSetting((short)DeadZoneSettings[ControlIndex], Controller.DeadZone);
}
if (ControlIndex < (sizeof(SensitivitySettings) / sizeof(SensitivitySettings[0])))
{
SetSetting((short)SensitivitySettings[ControlIndex], Controller.Sensitivity);
}
if (ControlIndex < (sizeof(RealN64RangeSettings) / sizeof(RealN64RangeSettings[0])))
{
SetSetting((short)RealN64RangeSettings[ControlIndex], Controller.RealN64Range ? 1 : 0);
@ -381,10 +412,110 @@ void CInputSettings::ResetController(uint32_t ControlIndex, CONTROL & Controller
}
Controller.Range = Default_Range;
Controller.DeadZone = Default_DeadZone;
ControllerInfo.Present = ControlIndex == 0 ? 1 : 0;
Controller.Sensitivity = Default_Sensitivity;
ControllerInfo.Present = ControlIndex == 0 ? PRESENT_CONT : PRESENT_NONE;
ControllerInfo.Plugin = Default_Plugin;
}
void CInputSettings::GetControllerMouse(N64CONTROLLER& Controller)
{
struct
{
BUTTON& Button;
const char* DefaultValue;
}
Buttons[] =
{
{ Controller.U_DPAD, "" },
{ Controller.D_DPAD, "" },
{ Controller.L_DPAD, "" },
{ Controller.R_DPAD, "" },
{ Controller.A_BUTTON, Mouse_A_BUTTON_Default },
{ Controller.B_BUTTON, Mouse_B_BUTTON_Default },
{ Controller.U_CBUTTON, "" },
{ Controller.D_CBUTTON, "" },
{ Controller.L_CBUTTON, "" },
{ Controller.R_CBUTTON, "" },
{ Controller.START_BUTTON, "" },
{ Controller.Z_TRIG, "" },
{ Controller.R_TRIG, "" },
{ Controller.L_TRIG, "" },
{ Controller.U_ANALOG, Mouse_U_ANALOG_Default },
{ Controller.D_ANALOG, Mouse_D_ANALOG_Default },
{ Controller.L_ANALOG, Mouse_L_ANALOG_Default },
{ Controller.R_ANALOG, Mouse_R_ANALOG_Default },
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i].Button = StrToButton(Buttons[i].DefaultValue);
}
Controller.Range = DefaultMouse_Range;
Controller.DeadZone = DefaultMouse_DeadZone;
Controller.Sensitivity = DefaultMouse_Sensitivity;
Controller.RealN64Range = DefaultMouse_RealN64Range;
Controller.RemoveDuplicate = DefaultMouse_RemoveDuplicate;
}
void CInputSettings::LoadShortcuts(SHORTCUTS& Shortcuts)
{
struct
{
BUTTON& Button;
InputSettingID SettingId;
}
Buttons[] =
{
{ Shortcuts.LOCKMOUSE, Set_Shortcut_LOCKMOUSE },
};
char Buffer[400];
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i].Button = StrToButton(GetSettingSz((short)Buttons[i].SettingId, Buffer, sizeof(Buffer) / sizeof(Buffer[0])));
}
Shortcuts.LOCKMOUSE_PRESSED = false;
}
void CInputSettings::SaveShortcuts(SHORTCUTS& Shortcuts)
{
struct
{
const BUTTON& Button;
InputSettingID SettingId;
}
Buttons[] =
{
{ Shortcuts.LOCKMOUSE, Set_Shortcut_LOCKMOUSE },
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
SetSettingSz((short)Buttons[i].SettingId, ButtonToStr(Buttons[i].Button).c_str());
}
}
void CInputSettings::ResetShortcuts(SHORTCUTS& Shortcuts)
{
struct
{
BUTTON& Button;
const char* DefaultValue;
}
Buttons[] =
{
{ Shortcuts.LOCKMOUSE, Shortcuts_LOCKMOUSE_Default },
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i].Button = StrToButton(Buttons[i].DefaultValue);
}
Shortcuts.LOCKMOUSE_PRESSED = false;
}
BUTTON CInputSettings::StrToButton(const char * Buffer)
{
BUTTON Button = { 0 };
@ -419,6 +550,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control0_Plugin, Data_DWORD_General, "Plugin", "Controller 1", Default_Plugin, nullptr);
RegisterSetting(Set_Control0_Range, Data_DWORD_General, "Range", "Controller 1", Default_Range, nullptr);
RegisterSetting(Set_Control0_Deadzone, Data_DWORD_General, "Deadzone", "Controller 1", Default_DeadZone, nullptr);
RegisterSetting(Set_Control0_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 1", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control0_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 1", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control0_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 1", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control0_U_DPAD, Data_String_General, "DPadUp", "Controller 1", 0, Control0_U_DPAD_Default);
@ -444,6 +576,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control1_Plugin, Data_DWORD_General, "Plugin", "Controller 2", Default_Plugin, nullptr);
RegisterSetting(Set_Control1_Range, Data_DWORD_General, "Range", "Controller 2", Default_Range, nullptr);
RegisterSetting(Set_Control1_Deadzone, Data_DWORD_General, "Deadzone", "Controller 2", Default_DeadZone, nullptr);
RegisterSetting(Set_Control1_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 2", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control1_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 2", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control1_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 2", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control1_U_DPAD, Data_String_General, "DPadUp", "Controller 2", 0, "");
@ -469,6 +602,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control2_Plugin, Data_DWORD_General, "Plugin", "Controller 3", Default_Plugin, nullptr);
RegisterSetting(Set_Control2_Range, Data_DWORD_General, "Range", "Controller 3", Default_Range, nullptr);
RegisterSetting(Set_Control2_Deadzone, Data_DWORD_General, "Deadzone", "Controller 3", Default_DeadZone, nullptr);
RegisterSetting(Set_Control2_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 3", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control2_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 3", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control2_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 3", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control2_U_DPAD, Data_String_General, "DPadUp", "Controller 3", 0, "");
@ -494,6 +628,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control3_Plugin, Data_DWORD_General, "Plugin", "Controller 4", Default_Plugin, nullptr);
RegisterSetting(Set_Control3_Range, Data_DWORD_General, "Range", "Controller 4", Default_Range, nullptr);
RegisterSetting(Set_Control3_Deadzone, Data_DWORD_General, "Deadzone", "Controller 4", Default_DeadZone, nullptr);
RegisterSetting(Set_Control3_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 4", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control3_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 4", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control3_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 4", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control3_U_DPAD, Data_String_General, "DPadUp", "Controller 4", 0, "");
@ -514,6 +649,8 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control3_D_ANALOG, Data_String_General, "AnalogDown", "Controller 4", 0, "");
RegisterSetting(Set_Control3_L_ANALOG, Data_String_General, "AnalogLeft", "Controller 4", 0, "");
RegisterSetting(Set_Control3_R_ANALOG, Data_String_General, "AnalogRight", "Controller 4", 0, "");
RegisterSetting(Set_Shortcut_LOCKMOUSE, Data_String_General, "LockMouse", "Shortcuts", 0, Shortcuts_LOCKMOUSE_Default);
}
void SetupInputSettings(void)

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@ -2,6 +2,7 @@
#include <stdint.h>
#include <string>
#include "N64Controller.h"
#include "Shortcuts.h"
#include "ControllerSpec1.1.h"
class CInputSettings
@ -13,6 +14,11 @@ public:
void LoadController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller);
void SaveController(uint32_t ControlIndex, const CONTROL & ControllerInfo, const N64CONTROLLER & Controller);
void ResetController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller);
void GetControllerMouse(N64CONTROLLER& Controller);
void LoadShortcuts(SHORTCUTS& Shortcuts);
void SaveShortcuts(SHORTCUTS& Shortcuts);
void ResetShortcuts(SHORTCUTS& Shortcuts);
private:
CInputSettings(const CInputSettings&);

View File

@ -6,6 +6,7 @@ enum InputSettingID
Set_Control0_Plugin,
Set_Control0_Range,
Set_Control0_Deadzone,
Set_Control0_Sensitivity,
Set_Control0_RealN64Range,
Set_Control0_RemoveDuplicate,
Set_Control0_U_DPAD,
@ -31,6 +32,7 @@ enum InputSettingID
Set_Control1_Plugin,
Set_Control1_Range,
Set_Control1_Deadzone,
Set_Control1_Sensitivity,
Set_Control1_RealN64Range,
Set_Control1_RemoveDuplicate,
Set_Control1_U_DPAD,
@ -56,6 +58,7 @@ enum InputSettingID
Set_Control2_Plugin,
Set_Control2_Range,
Set_Control2_Deadzone,
Set_Control2_Sensitivity,
Set_Control2_RealN64Range,
Set_Control2_RemoveDuplicate,
Set_Control2_U_DPAD,
@ -81,6 +84,7 @@ enum InputSettingID
Set_Control3_Plugin,
Set_Control3_Range,
Set_Control3_Deadzone,
Set_Control3_Sensitivity,
Set_Control3_RealN64Range,
Set_Control3_RemoveDuplicate,
Set_Control3_U_DPAD,
@ -101,4 +105,6 @@ enum InputSettingID
Set_Control3_D_ANALOG,
Set_Control3_L_ANALOG,
Set_Control3_R_ANALOG,
Set_Shortcut_LOCKMOUSE,
};

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@ -23,6 +23,7 @@ typedef struct
BUTTON R_ANALOG;
uint8_t Range;
uint8_t DeadZone;
uint8_t Sensitivity;
bool RealN64Range;
bool RemoveDuplicate;
} N64CONTROLLER;

View File

@ -11,6 +11,7 @@ public:
BEGIN_MSG_MAP(COptionsDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
MESSAGE_HANDLER(WM_HSCROLL, OnScroll)
COMMAND_ID_HANDLER(IDOK, OnOkCmd)
COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
END_MSG_MAP()
@ -29,6 +30,13 @@ public:
CButton(GetDlgItem(IDC_REAL_N64_RANGE)).SetCheck(m_Controller.RealN64Range ? BST_CHECKED : BST_UNCHECKED);
CButton(GetDlgItem(IDC_REMOVE_DUPLICATE)).SetCheck(m_Controller.RemoveDuplicate ? BST_CHECKED : BST_UNCHECKED);
m_Sensitivity.Attach(GetDlgItem(IDC_SLIDE_SENSITIVITY));
m_Sensitivity.SetTicFreq(1);
m_Sensitivity.SetRangeMin(1);
m_Sensitivity.SetRangeMax(100);
m_Sensitivity.SetPos(m_Controller.Sensitivity);
CWindow(GetDlgItem(IDC_TXT_SENSITIVITY)).SetWindowText(stdstr_f("Mouse Sensitivity: %d%%", m_Sensitivity.GetPos()).ToUTF16().c_str());
CComboBox ControllerPak(GetDlgItem(IDC_PAKTYPE));
int Index = ControllerPak.AddString(L"None");
ControllerPak.SetItemData(Index, PLUGIN_NONE);
@ -67,6 +75,13 @@ public:
bChanged = true;
}
uint8_t Sensitivity = (uint8_t)m_Sensitivity.GetPos();
if (Sensitivity != m_Controller.Sensitivity)
{
m_Controller.Sensitivity = Sensitivity;
bChanged = true;
}
CComboBox ControllerPak(GetDlgItem(IDC_PAKTYPE));
DWORD_PTR Pak = ControllerPak.GetItemData(ControllerPak.GetCurSel());
if (Pak != m_ControlInfo.Plugin)
@ -87,9 +102,19 @@ public:
EndDialog(wID);
return 0;
}
LRESULT OnScroll(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM lParam, BOOL& /*bHandled*/)
{
LONG SliderId = CWindow((HWND)lParam).GetWindowLong(GWL_ID);
if (SliderId == IDC_SLIDE_SENSITIVITY)
{
CWindow(GetDlgItem(IDC_TXT_SENSITIVITY)).SetWindowText(stdstr_f("Mouse Sensitivity: %d%%", m_Sensitivity.GetPos()).ToUTF16().c_str());
}
return 0;
}
uint32_t m_ControlIndex;
CONTROL & m_ControlInfo;
N64CONTROLLER & m_Controller;
CTrackBarCtrl m_Sensitivity;
};
void ConfigOption(uint32_t ControlIndex, CONTROL & ControlInfo, N64CONTROLLER & Controller)

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@ -60,6 +60,7 @@
<ClCompile Include="CProject64Input.cpp" />
<ClCompile Include="InputSettings.cpp" />
<ClCompile Include="OptionsUI.cpp" />
<ClCompile Include="ShortcutsUI.cpp" />
<ClCompile Include="wtl-BitmapPicture.cpp" />
<ClCompile Include="wtl-ScanButton.cpp" />
</ItemGroup>
@ -75,6 +76,8 @@
<ClInclude Include="CProject64Input.h" />
<ClInclude Include="OptionsUI.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="Shortcuts.h" />
<ClInclude Include="ShortcutsUI.h" />
<ClInclude Include="wtl-BitmapPicture.h" />
<ClInclude Include="wtl-ScanButton.h" />
<ClInclude Include="wtl.h" />
@ -87,6 +90,7 @@
</ItemGroup>
<ItemGroup>
<Image Include="Controller.bmp" />
<Image Include="Mouse.bmp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">

View File

@ -42,6 +42,9 @@
<ClCompile Include="OptionsUI.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ShortcutsUI.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ControllerSpec1.1.h">
@ -86,6 +89,12 @@
<ClInclude Include="OptionsUI.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Shortcuts.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ShortcutsUI.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Version.h.in">
@ -101,5 +110,8 @@
<Image Include="Controller.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="Mouse.bmp">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

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@ -0,0 +1,9 @@
#pragma once
#include "Button.h"
typedef struct
{
BUTTON LOCKMOUSE;
bool LOCKMOUSE_PRESSED;
} SHORTCUTS;

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@ -0,0 +1,132 @@
#include "ShortcutsUI.h"
#include "CProject64Input.h"
#include "wtl.h"
#include "wtl-ScanButton.h"
#include "resource.h"
#include <Common/StdString.h>
class CShortcutsDlg :
public CDialogImpl<CShortcutsDlg>
{
public:
enum { IDD = IDD_Shortcuts };
BEGIN_MSG_MAP(CShortcutsDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
COMMAND_ID_HANDLER(IDOK, OnOkCmd)
COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
MESSAGE_HANDLER(CScanButton::WM_SCAN_SUCCESS, OnScanSuccess)
MESSAGE_HANDLER(CScanButton::WM_SCAN_CANCELED, OnScanCanceled)
END_MSG_MAP()
CShortcutsDlg(SHORTCUTS & Shortcuts) :
m_Shortcuts(Shortcuts),
m_SetupIndex(-1),
m_ButtonLockMouse(m_Shortcuts.LOCKMOUSE, IDC_EDIT_LOCKMOUSE, IDC_BTN_LOCKMOUSE)
{
}
LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
CenterWindow(GetParent());
SetWindowText(stdstr_f("Shortcuts").ToUTF16().c_str());
CScanButton* Buttons[] = {
&m_ButtonLockMouse
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i]->SubclassWindow(m_hWnd);
Buttons[i]->SetChangeCallback(stButtonChanged, (size_t)this);
}
return TRUE;
}
LRESULT OnOkCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
SHORTCUTS& Shortcuts = g_InputPlugin->Shortcuts();
Shortcuts = m_Shortcuts;
g_InputPlugin->SaveShortcuts();
EndDialog(wID);
return 0;
}
LRESULT OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
EndDialog(wID);
return 0;
}
private:
SHORTCUTS& m_Shortcuts;
CScanButton m_ButtonLockMouse;
int32_t m_SetupIndex;
static void stButtonChanged(size_t data, const BUTTON& Button) { ((CShortcutsDlg*)data)->ButtonChannged(Button); }
void ButtonChannged(const BUTTON& Button)
{
BUTTON EmptyButton = { 0 };
BUTTON* buttons[] =
{
&m_Shortcuts.LOCKMOUSE,
};
bool Changed = false;
for (size_t b = 0; b < (sizeof(buttons) / sizeof(buttons[0])); b++)
{
if (buttons[b]->Offset == Button.Offset &&
buttons[b]->AxisID == Button.AxisID &&
buttons[b]->BtnType == Button.BtnType &&
memcmp(&buttons[b]->DeviceGuid, &Button.DeviceGuid, sizeof(Button.DeviceGuid)) == 0)
{
*buttons[b] = EmptyButton;
Changed = true;
}
}
if (Changed)
{
CScanButton* ScanButtons[] = {
&m_ButtonLockMouse,
};
for (size_t i = 0, n = sizeof(ScanButtons) / sizeof(ScanButtons[0]); i < n; i++)
{
ScanButtons[i]->DisplayButton();
}
}
CPropertySheetWindow(GetParent()).SetModified(m_hWnd);
}
LRESULT OnScanSuccess(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
if (m_SetupIndex < 0)
{
return 0;
}
CScanButton* Buttons[] = {
&m_ButtonLockMouse
};
m_SetupIndex += 1;
if (m_SetupIndex < (sizeof(Buttons) / sizeof(Buttons[0])))
{
Buttons[m_SetupIndex]->DetectKey();
}
return 0;
}
LRESULT OnScanCanceled(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
m_SetupIndex = -1;
return 0;
}
};
void ConfigShortcut(SHORTCUTS & Shortcuts)
{
CShortcutsDlg(Shortcuts).DoModal();
}

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@ -0,0 +1,6 @@
#pragma once
#include <stdint.h>
#include "ControllerSpec1.1.h"
#include "Shortcuts.h"
void ConfigShortcut(SHORTCUTS & Shortcuts);

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@ -823,11 +823,18 @@ LRESULT CALLBACK CMainGui::MainGui_Proc(HWND hWnd, DWORD uMsg, DWORD wParam, DWO
break;
}
if (_this->m_bMainWindow && bCPURunning() && bAutoSleep())
if (_this->m_bMainWindow && bCPURunning())
{
if (g_BaseSystem)
{
g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_AppLostFocus);
if (bAutoSleep())
{
g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_AppLostFocus);
}
if (g_Plugins && g_Plugins->Control()->WM_KillFocus) {
g_Plugins->Control()->WM_KillFocus(wParam, lParam);
}
}
}
}