hrydgard
68f5cc1873
Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:49:42 +00:00
John Peterson
927815bc9b
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
hrydgard
3dfac4fcc8
Better drive detection - won't return flash drives and stuff anymore, just disc drives, real + virtual.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 17:13:20 +00:00
hrydgard
564bc674a5
forgot to update the sconscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:44:13 +00:00
hrydgard
aff0f1fbe3
Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
hrydgard
8741026ba0
fix tiny buffer overflow in Hex2Ascii()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2361 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 11:01:08 +00:00
John Peterson
42101f0ce6
OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject() hanging. WaitForSingleObject() in Fifo_ExitLoop() would hang the thread it was waiting for when it arrived at Callback_PeekMessages(). Can't these waiting loops be replaced by a timer somehow? They are pretty ineffective if they hang the loop they are waiting for all the time.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 06:47:27 +00:00
John Peterson
2a94635523
OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 05:21:54 +00:00
John Peterson
fc6a7c47d5
Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
fires.gc
5c2694a629
added support to load WAD files of the WII
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the WiiWAD loader encrypts the WAD, loads the NAND AppLoader and executes it. The NAND Loader will load more parts of the WAD to memory and execute them.
Some WADs show the loading screen but hanging because the BT devices cant be initialized. Dolphin is not able to connect to devices that arnt validates per SYSCONF. Perhaps a global flag is wrong or missing or we have to preload the SYSCONF by hand (or fix/improve the BT handling :))
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:40:52 +00:00
LPFaint99
9cfa4e9385
Adds IsDrive to FileUtil for win32,
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Adds booting from drive to gui. disabled as it is currently too slow unless it is a virtual drive
Changes DriveUtil to start checking at D: as it is unlikely that a, b, or c will be a cd/dvd drive
Addes DriveBlob functions, untested on linux/osx probably needs more work
Removes duplicate message from EXI_DeviceMemoryCard.cpp when creating a brand new memcard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:44:40 +00:00
John Peterson
b4b94fe594
OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 20:59:30 +00:00
hrydgard
98a86325ce
Fix bug in audio queue. This will hopefully fix the screechy noises that sometimes happen when starting a game.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:51 +00:00
hrydgard
28cbd0a6ba
CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:03 +00:00
hrydgard
d3f7349692
pow is total overkill for x*x, introduce pow2 inline function to fix it.
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fix a warning.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:17:26 +00:00
hrydgard
6cd34b318f
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
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This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(
Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00
John Peterson
59734ddc86
Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
hrydgard
41ce35deb3
fix crazy codegen bug and unban R12 from register allocators
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:18:21 +00:00
hrydgard
1c1425a406
Assorted jit64-related bugfixes. Discovered and papered over nasty codegen bug. No, IL64 still doesn't work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 22:06:11 +00:00
John Peterson
9afd7fb620
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
John Peterson
718aa585e2
Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
LPFaint99
7d3e84c182
Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:17:21 +00:00
John Peterson
7c638f3a51
Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
John Peterson
94583cbab0
DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:07:20 +00:00
John Peterson
5be14f1b72
Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2208 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:41:38 +00:00
John Peterson
72424eeadc
PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
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Core: Tried to a address a semi-frequent hanging that would occur in single core mode and render to main frame
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:12:15 +00:00
hrydgard
5822e284f3
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
John Peterson
f610f7e197
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:09:26 +00:00
John Peterson
fcdd2a8e17
Wiimote:
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1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it.
2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 03:16:41 +00:00
hrydgard
81631d8452
Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:04:24 +00:00
XTra.KrazzY
77215fd27c
Joined work of nakee and mine, cleanup the logging code a bit.
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This solves the random __Log symbol and crash problem on linux
Please tell us if you find problems in the logging code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 15:28:39 +00:00
John Peterson
cf303e70e9
Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 06:40:05 +00:00
Shawn Hoffman
5f0ae71fd1
relocate the mainram dump to the dump dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:17:29 +00:00
John Peterson
220eafad0e
Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
Shawn Hoffman
cfc128abff
reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:29:33 +00:00
hrydgard
411fdca4fd
kill useless unit testing framework that doesn't work :p
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might make or add a better one later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:21:08 +00:00
nakeee
529bf35d6a
trying to clean all plugins on shutdown
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 23:47:45 +00:00
nakeee
f8064316b1
Some code clean up
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console now prints to file and stderr on windows someone feels like creating a wxw version?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 21:49:06 +00:00
Shawn Hoffman
b4158a28ee
cross-platformize strncasecmp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2029 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 02:13:36 +00:00
John Peterson
946fb12752
Wiimote: Partial work on movement recording (not working yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
nakeee
356db07cbf
fixed compile,
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fixed crash,
added panicalert`
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:27:01 +00:00
John Peterson
3c4a73d5a6
Core and PluginManager: Fixed Stop and Start again, the video plugin needed to be completely reset
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 01:14:04 +00:00
memberTwo.mb2
2a13bedfc8
break my BOOLs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:02:27 +00:00
memberTwo.mb2
1e7655b5db
1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
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2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
John Peterson
fa7e857161
nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 12:09:30 +00:00
omegadox
8f98f0b778
Some warning and code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard
70bc8167f8
Warp back to 1983!!! (rev 1983, that is, not the year :P)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson
63ad74f9e8
nJoy and PluginManager:
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1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.
2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows
3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
nakeee
87bfe821eb
Added input manager handles the sdl init/quit for now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
John Peterson
e332e18ce6
nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
hyperiris
b71d92126d
Debugger: add a tiny function, dump main memory to a file, mainram.dump in .\User\Cache\,
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this is for ram data analysis, open the dump in hex/tile editor we can do something...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:02:01 +00:00
hrydgard
8f0ca9998b
Remove some unnecessary includes, clean some ////////
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:45:43 +00:00
hrydgard
c64bae837f
Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
John Peterson
8f40075f8f
nJoy: Fixed the analog trigger buttons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:47:00 +00:00
John Peterson
4a88f31ddb
nJoy: Preparation for fixing the digital pad and the analog triggers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:49:25 +00:00
John Peterson
d60fea1d99
SerialInterface and pads: Allow MAXPADS lower than 4
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 03:45:28 +00:00
nakeee
38f8221bfc
reverted 1914, but updated the default handler instead
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windows now suppose to use it until we fix the debug window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:47:24 +00:00
magumagu9
0099b5c957
Misc Linux build fixes in the wake of r1887; still doesn't work right
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because Source/Plugins/Plugin_DSP_HLE/Src/Debugger/Logging.cpp appears
to be missing, and I haven't looked at the fallout of r1884 yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 19:59:20 +00:00
John Peterson
86891bcf09
Recent commit: Missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1895 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 18:15:00 +00:00
John Peterson
ae9cfbd8e3
Common: Moved Windows console functions to common
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:28:09 +00:00
John Peterson
2bc791a173
Common project: Added Plugin filter
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1883 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 08:05:11 +00:00
LPFaint99
7afc53c3a1
Revert r1861
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 02:58:34 +00:00
nakeee
5d230ee9ab
compile fix
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(event handler works on linux with gltest and padsimpleenv)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1877 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 11:46:09 +00:00
Shawn Hoffman
ba8c2aa7e4
nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
Shawn Hoffman
1ba2708bbd
put the handy items on the first page of ConfigMain. Fix for plugins not loading on first boot. We should figure out how to get a pointer to the main app (see OGL main.cpp line 118)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 16:36:43 +00:00
LPFaint99
f1a3bc1397
Move #include <window.h> from all files that include it and common.h to common.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 04:23:26 +00:00
XTra.KrazzY
3a64c36c66
fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1850 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:25:05 +00:00
XTra.KrazzY
9d9de41c0a
Printf compile warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:05:43 +00:00
daco65
726fd4baf0
fixed thread.h building and moved the pluginmanager from windows as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 13:24:55 +00:00
bushing
969496d93b
properly support POSIX threads kthx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:10:02 +00:00
hrydgard
4916bf54b6
rollback 1829. Seriously, WTF?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:09:07 +00:00
tinctorius
e94ba056b6
Removed unused code, removed inclusion of unused headers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 22:31:02 +00:00
nakeee
3a9eeeb144
addded the setdllglobals function to the specs
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(no failure maybe warning on symbols
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 22:07:51 +00:00
John Peterson
fa27a97fbb
Wiimote:
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1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.
2) I also made the Wiimote work after Stop and Start
3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 02:59:19 +00:00
John Peterson
0e9689a1a8
Build Settings: Added DEBUGFAST Preprocessor Definition for the DEBUGFAST Configuration
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1803 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 04:54:18 +00:00
John Peterson
b7f1e937bb
LogManager: Opt out of <wx/datetime.h> even if you have wx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 16:52:28 +00:00
magumagu9
412626c327
Add CVTPS2DQ implementation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1759 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 08:29:47 +00:00
magumagu9
dbd9d5fb2d
Fix assembly of 16-bit immediates.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1732 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 04:34:23 +00:00
magumagu9
2e58a5bef0
Slightly shorter version of 16-bit BSWAP.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1726 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 20:46:55 +00:00
magumagu9
05df5c8f3f
Minor fix to rotation helpers so they don't do undefined shifts.
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Probably not a big deal realistically, but better to be safe than sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1725 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 20:42:23 +00:00
nakeee
b46d1d403a
unexplained warning fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 19:12:04 +00:00
bushing
20e14bebc4
implement ScanDirectoryTree for POSIX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1710 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:11:56 +00:00
John Peterson
5e5e507121
nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1706 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 18:50:24 +00:00
nakeee
f514f161b5
stop blamming SDL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1704 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 16:05:07 +00:00
hrydgard
6c916151ab
Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:23:59 +00:00
hrydgard
fa9f5c44fb
More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1677 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 10:43:18 +00:00
magumagu9
be4c7e1399
Add a helper to make zero-argument calls from an aligned stack
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correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1663 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 22:10:36 +00:00
magumagu9
b92c831857
Reverting r1650. I don't think this change is the right approach: it
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actually ends up *misaligning* the stack for the normal ABI_CallFunctionC
and friends. I'll try to help come up with the correct fix; look for
another commit in a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1662 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 22:05:22 +00:00
hrydgard
dcc48d6c41
just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 15:56:36 +00:00
bushing
34b92fe7c5
We need to be more careful about stack alignment on Darwin. These patches
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fix the alignment of gcc-generated code (as opposed to JIT code).
There are probably more places this is needed :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1651 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 02:53:56 +00:00
bushing
84711122ee
Linux may not care, but Darwin will barf if we don't actually
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align the stack on the code we generate. Fix some existing code
to do what the comments claim it already does, and then actually
use that code. :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1650 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 02:24:46 +00:00
nakeee
02ce244d52
Should this fix compile on linux64?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1618 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 14:40:43 +00:00
magumagu9
7ad6b0b5bb
Add a missing include; this was causing a crash on 32-bit Linux because
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the _M_IX86 define was getting missed when this was included in
JitAsm.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1598 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 06:41:15 +00:00
hrydgard
347fc18542
misc cleanup, bugfix for x86 display in jit window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1596 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 22:21:29 +00:00
hrydgard
104acd5bc1
Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
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There's some cleanup still to be done, but hey, it works. There shouldn't be a noticable speed difference.
I hope GCC doesn't have a problem with the "member function pointers" I used.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1594 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 21:24:52 +00:00
nakeee
db15121b5d
Some cleanup Should affect windows tell me if it does
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1592 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 11:46:52 +00:00
nakeee
2bb169ce37
Moved the wx anti debug flag to scons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 09:36:27 +00:00
Shawn Hoffman
3d9c903a3b
fix crash due to AR, remove LOGGING from Common.vcproj (Why won't njoy test build in debug?!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1587 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 16:06:27 +00:00
magumagu9
97e01e31d0
Some small emitter enhancements; I was originally planning on actually
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using these, but I changed my mind. They could potentially be
useful in the future, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1574 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 06:46:32 +00:00
nakeee
e6424f750b
scons changes
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added fastlog flavour with LOGGING and -O3
changed debug to include _DEBUG
changed devel to include DEBUGFAST
for now wxonassert is disabled as I couldn't make it work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1571 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 00:37:24 +00:00
Shawn Hoffman
0159a027e4
remove a line that was meant to be temporary. I tested a bunch of times, and couldn't get it to hang.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1567 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 18:20:41 +00:00
nakeee
62d44c9166
Clear errors, fixed unload on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 17:49:38 +00:00
nakeee
fb3c13588b
compile fix for windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1565 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 16:24:03 +00:00
nakeee
eea2f0520b
code clean up, for dll loading, note that this didn't add new errors
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just made old one visable, so complains about DllDebugger and missing symbols
should be refered to the one who added the symbol without making sure the plugin actually has it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 15:34:27 +00:00
nakeee
2a2a83b7c8
small clean up
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enabled njoy_test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1563 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 10:30:44 +00:00
Shawn Hoffman
4a5d9ded94
namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1560 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 04:14:24 +00:00
hrydgard
af501556b3
Comment out slightly annoying error message - not even sure that creating a directory that exists should be called an error.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1558 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 00:57:55 +00:00
nakeee
b0f17043bd
new MsgHandler replacing common
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Most things moved to macros
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 22:00:18 +00:00
hrydgard
0412d0811a
Fastmem for linux. Not yet activated, Cg goes nuts, for some reason.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1534 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 18:25:33 +00:00
hrydgard
522752c77d
small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1521 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 16:58:06 +00:00
memberTwo.mb2
82cd659638
Fix time in some games (AC and ZWW at least). Many games doesn't use RTC but TBRs. So a TB offset is initialized at boot with localtime now. There are, indeed, side effects since time is CPU cycle dependent in this case.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1519 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 11:57:01 +00:00
omegadox
8149e1481a
revert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1511 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 11:27:50 +00:00
omegadox
2c9f66e3b2
some fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1508 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 10:33:02 +00:00
omegadox
45201abb9e
PanicAlert, PanicYesNo, AskYesNo now use wxMessageBox. Also some very minor fixes in Fill'N'Slide.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1506 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 08:47:13 +00:00
daco65
607f5b289f
build fixings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1500 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-11 15:12:17 +00:00
nakeee
aa9b2e1073
forgot 2 files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1495 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 23:41:33 +00:00
hrydgard
0ad52a4fee
Workaround for StringFromFormat-under-linux problem, random cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1491 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 22:36:26 +00:00
Shawn Hoffman
514826f282
Fix up wxw asserts and exceptions caused by: the "booting..." msg, hacked up tooltips in the debugger, and the staticbitmaps in wiimoteframe.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1479 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 08:57:57 +00:00
hrydgard
0e47a7986d
Fix filesize computation broken by XtraKrazzy in R1405
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1468 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 22:54:57 +00:00
hrydgard
d01e05b7b5
make all disassembler calls threadsafe .. hopefully.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 21:24:12 +00:00
John Peterson
fee145244c
Wiimote: Added optional status icons for the Wiimote speaker and leds. And a few other small changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1455 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 05:37:15 +00:00
John Peterson
5ede71fb84
Turned on logging with debugging in windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 03:14:44 +00:00
bushing
8566df386b
oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1449 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 11:59:51 +00:00
bushing
f0758fc3e2
begin using GetUserDirectory()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1448 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 11:34:26 +00:00
bushing
d26dabd3b9
redefine LOGV macro to avoid use of __Logv -- makes compiling easier
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1446 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 09:56:05 +00:00
bushing
cda50a3a82
add missing include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1445 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 09:55:02 +00:00
bushing
49cfded60b
set svn:eol-style=native for **.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 05:30:24 +00:00
bushing
30c883bcfc
set svn:eol-style=native for **.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:46:09 +00:00
bushing
0ab3ee9dfb
Teach Dolphin that dynamic libraries end in .dylib on OS X
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1434 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 03:13:06 +00:00
John Peterson
9e0439a193
Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 00:25:01 +00:00
John Peterson
3b20086dc3
Fixed Homebrew again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1423 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 10:51:48 +00:00
John Peterson
9d9c2fc983
Wii IOS: Some comments, logging changes and other small changes, no noticeable effects except that the MP3 WiiConnect24 error message has changed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1422 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 10:15:36 +00:00
nakeee
fd0cb4afaa
missing define
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1421 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 07:06:25 +00:00
Shawn Hoffman
e7dacb5655
cleanup: delete old files and don't use SanitizePath where it's not needed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1416 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 00:12:15 +00:00
bushing
7b2e74b6fe
Dolphin can now be built on OS X using Xcode instead of scons.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1410 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-06 03:31:24 +00:00
bushing
14ff55d13b
add support for GCC 4.0
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1407 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-06 03:17:42 +00:00
Shawn Hoffman
5c805163bf
replace per-platform DIR_SEP and DIR_SEP_CHR with "/" and '/', cleanup some wii fs things, made CWII_IPC_HLE_Device_fs::ExecuteCommand DELETE_FILE also delete the device if it's a dir.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1406 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-05 20:00:34 +00:00
XTra.KrazzY
116509985a
More portable file management. Verify on linux and check Wii's un-save-able games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1405 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-05 17:04:15 +00:00
nakeee
064d45024c
(requires review for windows/mac)
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Fix up so that various libraries wont be fatal for build with scons
wiiuse lib is used only if HAVE_WIIUSE is defined to 1
made major cleanup for darwin and osx64
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-05 13:46:19 +00:00
memberTwo.mb2
f66b7999d8
Fix windows build. Fix InterlockedIncrement for old gcc. TOTEST on linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1394 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 13:43:03 +00:00
nakeee
2e9ffbc136
query replace mistake
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1393 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 12:07:38 +00:00
nakeee
c6e1418ab3
forgot a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1392 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 11:59:03 +00:00
nakeee
b64877d464
merged windows/linux atomic operations,
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please test on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1391 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 10:58:45 +00:00
nakeee
a37376f1cd
removed old logging left over
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 21:35:36 +00:00
nakeee
751124bb68
small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1369 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 15:41:02 +00:00
John Peterson
159d33a251
FileUtil: Fixed CreateDirectoryStructure(), I don't think you can use double quotes "" in find, it must be ''
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1368 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 12:18:50 +00:00
nakeee
e6022acf26
small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1364 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 08:34:51 +00:00
fires.gc
df6cc66d87
added GetCurrentDirectory function
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some times "something" changes the current directory if you open a file with the file browser dialog...
i need this function to investigate the problem :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1357 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 06:46:50 +00:00
nakeee
7df394955c
use DIR_SEP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1347 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 17:23:38 +00:00
nakeee
b46152cdbd
few more small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1337 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 13:39:11 +00:00
nakeee
cf2468ec4d
linux fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1335 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 11:19:05 +00:00
John Peterson
852c6aaca1
Create a dir for setting.txt to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1328 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 09:54:39 +00:00
John Peterson
409720b91a
Wii IPC file handling: Made some comments and changes to try to locate the Mario Kart and SSBB errors, in case they are file handling errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1327 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 08:49:22 +00:00
nakeee
8777917177
warning fixes
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(may break sound on wii, look in the changelog of
Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_AXWii.cpp
if you wish to know why)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1306 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 19:42:22 +00:00
nakeee
d0cd722e81
some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 17:16:54 +00:00
gigaherz
3f52c69513
Added some ugly shitty code which will let ppl paste the masterkey in hex into a masterkey.txt file and let the emu convert it to binary.
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Feel free to make it nicer if you want to.
Requested by ector.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1300 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 02:07:29 +00:00
nakeee
4dd91ec191
fix getsize on 32 bit linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1288 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 17:31:30 +00:00
memberTwo.mb2
0f13d327b8
DC + fifo: small fix/correction ;). Remove old stupid OnIdleDC stuff. Interesting: DSPnull with DC + IdleSkipping show invalid read addr sometimes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1286 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 16:33:38 +00:00
hrydgard
5c58227702
Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:46:14 +00:00
hrydgard
f87c709aa9
Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:59:10 +00:00
nakeee
6e4a5d8cda
Moved wiimote_test to wiimote
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Some linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:44:02 +00:00
omegadox
441072d31e
1. You can now toggle cheats with the ISO properties GUI.
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2. Added "SetLines" function in the IniFile class.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1264 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 05:55:48 +00:00
magumagu9
05058b9684
Another Linux build fix.
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Also, some trivial changes I'm too lazy to separate out.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:20:14 +00:00
XTra.KrazzY
159e3f5b49
Fixed saving/loading states in OGL plugin.
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Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
XTra.KrazzY
145f80fc00
Committing magumagu9's work on IMUL JIT
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 12:10:35 +00:00
nakeee
2ad407e477
added linux support for fileutils
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1225 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 13:37:57 +00:00
omegadox
33edd6c553
1: Added logging to the AR.
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2: Small fix to Fill and Slide and Memory Copy, but Fill And Slide does not actually work...:(.
3: Moved the AR code files into an "ActionReplay" VS Filter (a folder in VS, but not a real one on the FS).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:49:23 +00:00
John Peterson
a88a644602
Temporary solution to prevent hanging when closing emulator when render to main fram is used. It may be related to issue 1080.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1195 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 13:01:41 +00:00
John Peterson
92b98d2d58
Forgot to remove this
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1193 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 00:37:37 +00:00
John Peterson
be6a6215c9
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:13 +00:00
nakeee
06aff848e3
more porting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1183 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 20:36:45 +00:00
John Peterson
28fc0351fd
Bugfix to log manager. Console and OSReport was mixed up.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 16:35:39 +00:00
John Peterson
2976f3f1e3
Fixed Wii AX sound, for real this time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 11:47:17 +00:00
John Peterson
1184d16864
Fixed Wii Sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 13:45:32 +00:00
John Peterson
b698ea376d
Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1151 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 15:03:21 +00:00
nakeee
60e39d5ec6
forgot seps
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:58:06 +00:00
nakeee
00d554c599
Moved maps dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:33:56 +00:00
nakeee
1e2120d5f2
moved logs dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:11:59 +00:00
nakeee
a8c6e370e3
StateSaves dir now in new structure
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 07:57:30 +00:00
Shawn Hoffman
f7cb34f1e0
Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 04:54:17 +00:00
nakeee
47dfc9ad38
moved Gameini dir on linux to User/GameConfig
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1134 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:12:36 +00:00
nakeee
5e2142a901
more path updates
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Dolphin.ini moved to User/Config on linux
waiting for windows ppl to do their job:P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1133 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:00:09 +00:00
nakeee
b47f349c96
Got rid of default Dolphin.ini
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Default plugins are now in Paths.h
Important note for scons users, plugin names now match the one on windows!!!
make sure to remove the old ones!! and update your .ini!!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 20:59:48 +00:00
John Peterson
cfcd1b6dd5
Another small DSP HLE update.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:28:46 +00:00
hrydgard
530fb9ba3d
Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1100 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 13:17:17 +00:00
hrydgard
8684b734e8
cleaner cpu string, a better error message
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1097 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 14:28:28 +00:00
John Peterson
825335fc2c
Readded log manager changes, now with a LOGV function to use the verbosity levels.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1093 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:08:31 +00:00
fires.gc
03d5443636
it seems that "rename" overwrites files...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1086 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:01:09 +00:00
fires.gc
4ad86ef180
added caching on GameListItem level and disabling current one... prolly it is a little bit slower, but it is robust
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1058 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 11:03:36 +00:00
Shawn Hoffman
d62d517c72
fixed gamelist cache not dealing with long longs correctly :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1056 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 06:55:59 +00:00
fires.gc
5ae441d6bc
some more HLE of the IPC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1049 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 14:43:22 +00:00
Maarten ter Huurne
619f144455
"FileSearch.cpp" was moved.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1035 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:44:27 +00:00
fires.gc
046ca53f8c
updating the HLE FS and FileIO
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added banner support of the savegames for wii... same games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1031 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 15:59:06 +00:00
fires.gc
2d2a91b532
added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1028 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:31:24 +00:00
fires.gc
957441d2da
added some new log types for wii
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
Sonicadvance1
0ab16c6af0
Added InterlockedExchange to Linux side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 19:48:26 +00:00
Shawn Hoffman
ce40a9964d
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
hrydgard
d3da9a67d7
savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
tmator
a03f39ac36
now core, padsimple and dsp null can be buil in 64bit on osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 15:48:36 +00:00
hrydgard
dcbc8e78d4
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
tmator
4477f77cf6
add InterlockedExchangeAdd for olds gcc version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@898 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:12:34 +00:00
Sonicadvance1
dfd332e149
Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@888 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 01:15:15 +00:00
Sonicadvance1
1972f9bf70
Flips the XFB around and some other things
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@881 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:12:43 +00:00
fires.gc
8e3bd6781e
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@876 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:40:31 +00:00
hrydgard
e13ca7e384
Fix Action Replay properly (i hope :P).. some misc code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 19:21:25 +00:00
fires.gc
7c4be7a975
missing commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@814 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 20:19:43 +00:00
John Peterson
d4f8f0d3ae
Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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I also added a wx debugging window for the OpenGL plugin. I connected it to the old console window that was in the plugin. Other than that it doesn't do anything at the moment but it could be useful to show all the current important information and parameter statuses and so on.
Again there's a problem with wx windows collisions. Show() can't be used because then DLL_PROCESS_DETACH is called immediately after the window is opened, and if we open it with ShowModal() before we have loaded a game the main video window will be blocked. And we can't pass on any variables from a DllDebugger() that is called when Dolphin is started because the dll is reloaded and lose all variables sometime before a game is loaded. So we can't auto open the window that way. So I made the debugging window open as a game is loaded if it is enabled in the ini, the downside is that the ini setting will open the window even if we are not opening Dolphin with the -d flag. However, this will only affect people that have used the debugger at least once so in my opinion this is the most convenient solution. But feel free to come up with a better solution. Preferably some solution to how to use Show() and preventing DLL_PROCESS_DETACH to be called.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@812 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 18:47:53 +00:00
Sonicadvance1
e1eb51a010
Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@809 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 08:51:57 +00:00
hrydgard
77899058e9
Fix some project settings (set SECURE_SCL=0 more consistently). Should prevent crash when playing with symbols in Win32 Release build, and maybe others.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@800 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 20:15:05 +00:00
hrydgard
71193449d4
oops, forgot to submit vcproj.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@799 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 19:31:59 +00:00
hrydgard
49534ca586
Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@797 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 18:57:33 +00:00
daco65
22b2b36711
Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@787 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 18:05:56 +00:00
fires.gc
c7ae1fd402
Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 17:26:12 +00:00
Sonicadvance1
9a3ebd0c3b
Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 07:57:28 +00:00
hrydgard
a2e0cdcbc1
style fixup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@749 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:50:35 +00:00
nakeee
3d6d64c632
Get rid of locks added InterlockedExchangeAdd function in thread.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@748 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:40:20 +00:00
John Peterson
f2a5fd1973
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
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There's an annoying problem with the DSP HLE wx window that blocks some input and places it in a queue. For example if you have loaded the window and press X on the main window, that action is blocked an placed in some kind of queue and not executed until you have closed the debugging window. This is also why the main Dolphin-Debugger window does not show up until you close the sound window. If someone find a fix to this I guess it could be convenient. There is another way to show the window, m_frame->Show() that is normally supposed to remove this kind of on-focus lock, but in a dll it seemingly breaks because it makes Dllmain call DLL_PROCESS_DETACH immediately after DLL_PROCESS_ATTACH so the window has to be killed or we crash.
Also, otherwise unnecessarily I had to disable the new DSP HLE debug window in Release mode because I could not access the SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() string that I need to start it (if I tried it crashed). Very annoying and strange. I could not access m_strDSPPlugin or m_strVideoPlugin either, but all other values in m_LocalCoreStartupParameter seemed to work fine. I'll have to leave it to someone else to figure out why.
TODO: Later I'll add function to the debugging buttons, currently only update have a function. I'll add some option to show a custom console window (that actually worked better that the wx window to show the current parameters status, it had less flicker on frequent updates). I'll also add some custom log file saving option.
Also, the reason I placed Logging.cpp in its own dir is because I plan to add more files to it. There were problems with some build modes, win32 with debugging crashed on booting a game, I don't know if it's my fault. And I could not build Debug win64 because of some wx linking problem.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 03:19:23 +00:00
hrydgard
68ae5ac070
Fix tiny bug, submit project change too :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@719 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:35:57 +00:00
hrydgard
48c9333c0f
Switch audio fifo queue to a faster non-STL one.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@718 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:34:40 +00:00
hrydgard
08e81eddb9
Protect dvdread with a critical section, should fix crashes when running ikaruga from a compressed iso. Some coding standard stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@672 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:47:11 +00:00
hrydgard
e4785df7a2
Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@669 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 19:10:56 +00:00
fires.gc
55867c169a
update to vs2008
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
memberTwo.mb2
da088e62ad
DC idle skipping part 2: video thread is woken up when "OnIdle".
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For testing purpose only (I can't test with lots of games) because it may break some sync. Besides, I'm not satisfied with the way things are done.
So just uncomment "//#define THREAD_VIDEO_WAKEUP_ONIDLE" in thread.h in order to test it.
Works fine with movies, 2D and simple 3D in ZWW at least.
If it's ok I'll clean up the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 10:52:58 +00:00
Maarten ter Huurne
35d830924d
Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@650 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:27:38 +00:00
Maarten ter Huurne
851dbcd7d6
Changed File from a class into a namespace, since all its methods were static.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@647 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:23:38 +00:00
hrydgard
87f42c9237
Add a way to sprinkle heap integrity checks over Dolphin without breaking the linux build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@613 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 21:27:47 +00:00
hrydgard
b74e161a5a
remove annoying message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@612 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:41:20 +00:00
hrydgard
cca92d4e38
constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@611 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:35:44 +00:00
hrydgard
38f04809f1
Reduce the use of string objects slightly. Add Delete ISO feature.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@610 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 19:48:12 +00:00
nakeee
e0291e735c
cleaned up SConscripts
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
nakeee
3e2419776f
fixed scons=parsing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 22:06:22 +00:00
hrydgard
cb90e61368
Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
fires.gc
f198d550bc
fix for small memory leaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@562 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:40:52 +00:00
Maarten ter Huurne
1f66120671
32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@554 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:08:22 +00:00
Maarten ter Huurne
f70819197a
Changed return type of Find4GBBase() to u8*, since it really is a pointer (all callers were typecasting it to u8*).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@553 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:58:17 +00:00
fires.gc
85993d02ad
fixed small memory leaks of the windows version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@549 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:50:52 +00:00
nakeee
29fb6187b9
copy to clone
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@534 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 08:32:12 +00:00
Sonicadvance1
39aed329f9
Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@527 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 22:25:28 +00:00
hrydgard
7d07881116
Revert a fix for now, might break Win32 build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@525 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:54:48 +00:00
hrydgard
a56fcd4e98
Fixed some valgrind warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@523 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:12:19 +00:00
masken
f75fafc1ce
Moved all relevant code into the Wiimote plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@518 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:11:15 +00:00
masken
09ba0a3a11
Fixed a couple of unused variable warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@486 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 20:14:07 +00:00
daco65
ad3bea4c04
changed keyForControl to an unsigned int. it was in conflict with main.cpp
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also changed the pre-build events so that it now compiles even when the dolphin source is located in a dir with a space(like C:\documents and settings)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@465 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 16:12:56 +00:00
nakeee
5af15b6fd3
added ()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@459 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:04:25 +00:00
nakeee
43634d53df
fixed warnings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@458 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:58:56 +00:00
Maarten ter Huurne
4952852799
Removed header because "HTTP.cpp" was the only source that included it, and that source was removed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@455 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:04:40 +00:00
Maarten ter Huurne
7beada8f54
Removed "HTTP.cpp" from list of files to build, because the source file was removed too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@454 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:03:32 +00:00
hrydgard
81e937041f
fix 64-bit build too on Platform SDK 6.0, fix project file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard
5a69fca0be
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
daco65
72ca1e2355
refixed. my mistake sorry
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@450 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 23:38:12 +00:00
daco65
3078f66763
fixed some issues with ExtendedTrace.cpp for 64bit builds. not sure about the (PDWORD64) tho (i had bad exp. with that in past projects).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@449 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 23:05:06 +00:00
masken
10e9add26d
Fixed Common logging.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@447 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 21:12:19 +00:00
masken
565a4d28ec
Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@446 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 13:41:44 +00:00
nakeee
f6298b9f31
forgot return value on windows
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can't check it though
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@445 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 15:22:25 +00:00
nakeee
3749fb510b
added getuserdirectory
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@444 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 13:12:47 +00:00
nakeee
6edc234303
added createdir and isdirectory for nix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 11:59:28 +00:00
Maarten ter Huurne
cf36d4ba58
Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@441 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 01:48:16 +00:00
Maarten ter Huurne
722ea233a1
Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
Shawn Hoffman
179752449d
removed PortableSockets.cpp from the vs05 project file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@430 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 02:35:08 +00:00
Maarten ter Huurne
f3f17b4a19
Removed parts of PortableSockets that we do not use. If you need more functionality later, resurrect it from old SVN revisions or re-download the source (see top of the header). However, DO NOT use performance counters to do timing, since the counter value can be different for different CPU cores.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@428 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:13:11 +00:00
masken
012041bab5
Added puts() HLE, WIIMOTE logging section and experimental virtual connection request.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@427 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 21:29:27 +00:00
nakeee
4bbfff3cac
many warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@422 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 12:11:08 +00:00
hrydgard
af1e42ec90
Fix build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@406 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:00:54 +00:00
Maarten ter Huurne
2c7a92e1b7
Split off type definitions from "Common.h" into new header "CommonTypes.h". This is a preparation for sharing the type definitions between the Dolphin core and the plugin specs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@405 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:54:25 +00:00
Maarten ter Huurne
d9e129ae99
Removed WEAK_SYMBOL: it is not used anywhere.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@403 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:13:36 +00:00
hrydgard
4608333a56
State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
hrydgard
ff0a613427
Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 12:11:25 +00:00
XTra.KrazzY
2e760d69fe
Added save/load state support in the UI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@375 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 21:30:13 +00:00
XTra.KrazzY
f8b4311b66
Final typo and error fixes and include reordering
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@372 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 09:19:46 +00:00
XTra.KrazzY
f3fb7a9102
typo fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@370 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 08:09:25 +00:00
XTra.KrazzY
8a33d6787b
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@367 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 07:42:48 +00:00
Maarten ter Huurne
e764723832
Fixed warnings about comparison between signed and unsigned integer expressions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@366 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 16:12:05 +00:00
Maarten ter Huurne
541a86de26
Removed unused function x86SetJ8().
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@365 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 13:42:32 +00:00
Maarten ter Huurne
ad748bfc05
Fixed CALL range check.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@364 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 13:29:35 +00:00
Maarten ter Huurne
105e1c325f
Fixed warnings about field initialisation order.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@359 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:33:49 +00:00
Maarten ter Huurne
0f3e8ddced
On platforms where the OpenGL library uses the CDECL calling convention, the stack should be increased after making a call.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@334 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 01:04:54 +00:00
Maarten ter Huurne
59974dfb5b
Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 22:28:42 +00:00
Maarten ter Huurne
0ebba1bde0
Restructured main SCons file in the same way as the one for the GL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@328 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 21:02:23 +00:00
Maarten ter Huurne
8e69d942e9
Implemented querying file size on POSIX. Also fixed size rounding of mmap() on POSIX.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@321 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 11:44:17 +00:00
Maarten ter Huurne
1a2e350158
Declare EAX as input register for CPUID.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@310 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 10:21:19 +00:00
Maarten ter Huurne
4871626af8
Fixed "no newline at end of file" warnings issued by GCC 4.2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:50:41 +00:00
Maarten ter Huurne
1b1f0ecae9
The simple form of "cpuid" should work on 64-bit platforms; on 32-bit platforms it is safer to use the version that does not modify EBX.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@297 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:13:49 +00:00
XTra.KrazzY
23665a7b93
Cross compatibility function union (strcasecmp, unlink)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 16:25:52 +00:00
hrydgard
f44a06465a
Change some project settings. Reorganize the symbol database code, step 1/2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
masken
ae5b59747a
Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
Maarten ter Huurne
cb5aa5435b
On non-Windows platforms, #define _M_IX86 for 32-bit platforms and _M_X64 for 64-bit platforms. Until now, 64-bit was always selected, which broke Dolphin on 32-bit Linux and OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@273 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 19:28:00 +00:00
Maarten ter Huurne
936bfbd867
Implemented Find4GBBase() on 32-bit non-Windows platforms. I am not sure the pointer acquired is any good though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 10:38:53 +00:00
hrydgard
465ee5fd86
Save states - more boring groundwork. Far from done.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:28:07 +00:00
hrydgard
bab47b610d
Save/restore SSE flags through protected function calls.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:28:21 +00:00
hrydgard
af7e0404ca
fix crash bug in movddup-on-sse2-emulation
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 22:58:12 +00:00
NunoRamiro
8c132bdae5
- Fixed: Crash when loading a rom with an unknown file extension.
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- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:28:24 +00:00
Sonicadvance1
e3f3a7a41d
Linux: Fix so there isn't a trace/breakpoint trap when you get a panicalert and got the mem card reader to work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@236 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 18:29:20 +00:00
Sonicadvance1
730d80864d
Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 03:56:07 +00:00
Maarten ter Huurne
7962ab4713
Fixed CPU detection on Mac OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@225 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:48:32 +00:00
Maarten ter Huurne
2f55ee30be
Added missing #include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@224 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:41:36 +00:00
hrydgard
48cfb8aa1f
bug fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@223 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:51:32 +00:00
hrydgard
a077e1e1de
untested cpu_id for linux/macosx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@222 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:48:40 +00:00
hrydgard
99c0d7b899
Rewrote CPU detection.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@221 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:43:14 +00:00
hrydgard
b4d7ce0197
Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:34:39 +00:00
Maarten ter Huurne
8900114c2b
If dynamic library loading fails, log and return false instead of panicing. Also fixed bug in Get() where "retval" was not actually returned on non-Windows platforms.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 12:22:35 +00:00