StateSaves dir now in new structure
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1143 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -27,7 +27,7 @@
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#define CONFIG_DIR "Config"
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#define GAMECONFIG_DIR "GameConfig"
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#define CACHE_DIR "Cache"
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#define SAVESTATES_DIR "SaveStates"
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#define STATESAVES_DIR "StateSaves"
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#define SCREENSHOTS_DIR "ScreenShots"
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#define LOGS_DIR "Logs"
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@ -75,7 +75,7 @@
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#define FULL_GAMECONFIG_DIR FULL_USERDATA_DIR GAMECONFIG_DIR DIR_SEP
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#define FULL_CONFIG_DIR FULL_USERDATA_DIR CONFIG_DIR DIR_SEP
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#define FULL_CACHE_DIR FULL_USERDATA_DIR CACHE_DIR
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#define FULL_SAVESTATES_DIR FULL_USERDATA_DIR SAVESTATES_DIR
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#define FULL_STATESAVES_DIR FULL_USERDATA_DIR STATESAVES_DIR
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#define FULL_SCREENSHOTS_DIR FULL_USERDATA_DIR SCREENSHOTS_DIR
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#define FULL_LOGS_DIR FULL_USERDATA_DIR LOGS_DIR
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@ -217,7 +217,7 @@ void State_Shutdown()
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}
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std::string MakeStateFilename(int state_number) {
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return StringFromFormat("StateSaves/%s.s%02i", Core::GetStartupParameter().GetUniqueID().c_str(), state_number);
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return StringFromFormat(FULL_STATESAVES_DIR "%s.s%02i", Core::GetStartupParameter().GetUniqueID().c_str(), state_number);
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}
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void State_Save(int slot)
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