more path updates

Dolphin.ini moved to User/Config on linux
waiting for windows ppl to do their job:P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1133 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2008-11-11 22:00:09 +00:00
parent 5bbde79642
commit 5e2142a901
3 changed files with 28 additions and 24 deletions

View File

@ -1,8 +1,18 @@
#ifndef PATHS_H
#define PATHS_H
#ifdef _WIN32
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".dll"
#define DIR_SEP "\\"
#else
#define PLUGIN_PREFIX "lib"
#define PLUGIN_SUFFIX ".so"
#define DIR_SEP "/"
#endif
#define PLUGINS_DIR "Plugins"
#define DEFAULT_DATA_DIR ""
#define DATA_DIR "."
#define USERDATA_DIR "User"
#define SYSDATA_DIR "Sys"
@ -20,17 +30,15 @@
// Files
#define DOLPHIN_CONFIG "Dolphin.ini"
#define DEFAULT_GFX_PLUGIN "Plugin_VideoOGL"
#define DEFAULT_DSP_PLUGIN "Plugin_DSP_HLE"
#define DEFAULT_PAD_PLUGIN "Plugin_PadSimple"
#define DEFAULT_WIIMOTE_PLUGIN "Plugin_Wiimote"
#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_PadSimple" PLUGIN_SUFFIX
#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
#ifdef _WIN32
#define PLUGIN_SUFFIX ".dll"
#define DIR_SEP "\\"
// shorts
#ifndef _WIN32
#define CONFIG_FILE DOLPHIN_CONFIG
#else
#define PLUGIN_SUFFIX ".so"
#define DIR_SEP "/"
#define CONFIG_FILE DATA_DIR DIR_SEP USERDATA_DIR DIR_SEP CONFIG_DIR DIR_SEP DOLPHIN_CONFIG
#endif
#endif // PATHS_H

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@ -40,7 +40,7 @@ SConfig::~SConfig()
void SConfig::SaveSettings()
{
IniFile ini;
// ini.Load(DOLPHIN_CONFIG); // yes we must load first to not kill unknown stuff
// ini.Load(CONFIG_FILE); // yes we must load first to not kill unknown stuff
// misc
{
@ -78,21 +78,21 @@ void SConfig::SaveSettings()
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
}
ini.Save(DOLPHIN_CONFIG);
ini.Save(CONFIG_FILE);
}
void SConfig::LoadSettings()
{
IniFile ini;
ini.Load(DOLPHIN_CONFIG);
ini.Load(CONFIG_FILE);
// hard coded default plugin
{
m_DefaultGFXPlugin = PLUGINS_DIR DIR_SEP DEFAULT_GFX_PLUGIN PLUGIN_SUFFIX;
m_DefaultDSPPlugin = PLUGINS_DIR DIR_SEP DEFAULT_DSP_PLUGIN PLUGIN_SUFFIX;
m_DefaultPADPlugin = PLUGINS_DIR DIR_SEP DEFAULT_PAD_PLUGIN PLUGIN_SUFFIX;
m_DefaultWiiMotePlugin = PLUGINS_DIR DIR_SEP DEFAULT_WIIMOTE_PLUGIN PLUGIN_SUFFIX;
m_DefaultGFXPlugin = PLUGINS_DIR DIR_SEP DEFAULT_GFX_PLUGIN;
m_DefaultDSPPlugin = PLUGINS_DIR DIR_SEP DEFAULT_DSP_PLUGIN;
m_DefaultPADPlugin = PLUGINS_DIR DIR_SEP DEFAULT_PAD_PLUGIN;
m_DefaultWiiMotePlugin = PLUGINS_DIR DIR_SEP DEFAULT_WIIMOTE_PLUGIN;
}
// misc

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@ -40,14 +40,10 @@ void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
m_PluginInfos.clear();
CFileSearch::XStringVector Directories;
Directories.push_back(std::string("Plugins"));
Directories.push_back(std::string(PLUGINS_DIR));
CFileSearch::XStringVector Extensions;
#ifdef _WIN32
Extensions.push_back("*.dll");
#else
Extensions.push_back("*.so");
#endif
Extensions.push_back("*." PLUGIN_SUFFIX);
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();