moved Gameini dir on linux to User/GameConfig
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1134 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
5e2142a901
commit
47dfc9ad38
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@ -1,103 +0,0 @@
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# GALP01 - SUPER SMASH BROS. Melee
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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#0x8044CD30=dword:0xFFFFFFFF
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[ActionReplay]
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#Add action replay cheats here.
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$P1 - No Damage
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04443E80 00000000
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$P2 - No Damage
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04444D20 00000000
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$P3 - No Damage
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04445BC0 00000000
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$P4 - No Damage
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04446A60 00000000
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$Infinite Lives
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00443EAE 00000009
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$One Hit Kills
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044C9578 40100000
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$Infinite Jumps
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040CC114 60000000
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$Infinite Retries
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0246A8C2 000005FA
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$Infinite Time
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0245C4D2 00000075
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$Open All Characters
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0444CD30 FFFFFFFF
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$Infinite lottery coins
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0444CF10 0000270F
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$All 292 Trophies
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0244D198 00000124
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0244D19C 0125FFFF
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$L+R+Y sets time to 10:00.00
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0A45BF10 00000860
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0445C4D0 00000258
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$L+R+X sets time to 00:10.00
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0A45BF10 00000460
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0445C4D0 0000000A
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$All Event matches open and complete
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0444CF34 FFFFFFFF
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$Bouncy pickups
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044C8DE0 40100000
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$Big jumps
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044CA1DC 3FC00000
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$Mega jumps
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044CA1DC 40000000
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$Move 2 x faster
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044CA19C 40000000
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$Move 4 x faster
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044CA19C 40800000
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$Stamina mode codes
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003C28CB 15018000
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$All start with 50%
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04034B74 38A00032
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$All start with 100%
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04034B74 38A00064
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$All start with 200%
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04034B74 38A000C8
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$All start with 300%
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04034B74 38A0012C
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$All start with 400%
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04034B74 38A00190
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$All start with 500%
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04034B74 38A001F4
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$All start with 600%
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04034B74 38A00258
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$All start with 700%
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04034B74 38A002BC
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$All start with 800%
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04034B74 38A00320
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$All start with 900%
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04034B74 38A00384
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$All start with 999%
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04034B74 38A003E7
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#Secret multi player level modifier
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$Metroidy level
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044C7FC4 00000D02
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$City rooftops level
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044C7FC4 00000F02
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$During F-Zero race
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044C7FC4 00001102
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$Ontop of giant pokemon
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044C7FC4 00001302
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$Mario Bros style level
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044C7FC4 00001502
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$Game and Watch level
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044C7FC4 00001702
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$Platforms in starfield 1 level
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044C7FC4 00001802
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$Platforms in starfield 2 level
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044C7FC4 00001902
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$Level with 'windy' tree
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044C7FC4 00001A02
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$Yoshi's story level
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044C7FC4 00001B02
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$Dusk jungle level
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044C7FC4 00001C02
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@ -1,139 +0,0 @@
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# GMSE01 - Super Mario Sunshine
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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#Add action replay cheats here.
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$All Shines (not working)
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045708E8 FFFFFFFF
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045708EC FFFFFFFF
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045708F0 FFFFFFFF
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$Open all levels and nozzles (not working?)
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04570958 FFFFFFFF
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0457095C FFFFFFFF
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$8 red coins(press L & B) (not working?)
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0A3FBBF4 00000240
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025709DE 00000008
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$Infinite hover time
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042640BC 60000000
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$Infinite water
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04263F58 38002710
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042635B0 60000000
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$Infinite health (not working?)
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424057F4 00040009
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$Infinite Jetpack
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0426C330 60000000
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$Infinite Hose
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0426B9C8 60000000
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$Infinite Lives
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04578A04 00000063
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$Super Jump
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0A404454 00000100
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4240E12C 05003DC0
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12404454 00000100
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4240E12C 05003E80
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$99 lives
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00570967 00000063
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$Test Level
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043E9710 00000C01
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$Low Gravity
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4240E12C 05003E00
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$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
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04002F00 3C608041
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04002F04 8063E12C
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04002F08 80C3FFCC
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04002F0C 2C060000
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04002F10 4D820020
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04002F14 C2660008
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04002F18 EE852824
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04002F1C EE93A02A
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04002F20 FC019840
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04002F24 4C800020
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04002F28 FC20A090
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04002F2C 38C00008
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04002F30 90C30248
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04002F34 4E800020
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0A404454 00000008
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04189854 4BE796AC
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0A404454 00000004
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04189854 4E800020
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$Do Not Have To Move Before Triple Jump
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4240E10C 06B00000
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$Spin Jump Gravity - Really Slow Fall
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4240E10C 058E3D00
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$Spin Jump Gravity - Almost No Fall
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4240E10C 058E0000
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$Spin Jump Gravity - Fall Really Fast
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4240E10C 058E4200
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$Spin Jump Gravity - Normal Speed
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4240E10C 058E3EB3
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$Insane heat waves Crazy colors everywhere!
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043AA070 41200000
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$Double vision heat wave (narrow)
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043AA070 3F600000
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$Double vision heat wave (wide)
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043AA070 3F400000
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$Use only one of following two. Vanish point visual distortion
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043AB304 3E000000
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$Hard to select file, activators will work if you add them.. Camera is far out
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043AB304 3F000000
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$X textures
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043DB210 41200000
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$Y textures
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043DB224 41200000
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$Z textures
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043DB238 41200000
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$Strangely distorted people
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0440CC24 3F900000
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$Mute game
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04417248 00000000
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$Magnify camera
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04417690 3F900000
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$Warped camera view
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044176A8 3E000000
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$Poorly Shaded Mario
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044176FC 00000000
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#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
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#B+D-Pad Up: Rocket Nozzle
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#B+D-Pad Left: Turbo Nozzle
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#B+D-Pad Right: Hover Nozzle
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#B+D-PadDown: Jump Nozzle
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$Nozzle Modifier
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0A404454 00000208
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04269F50 3BE00001
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0A404454 00000204
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04269F50 3BE00002
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0A404454 00000201
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04269F50 3BE00005
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0A404454 00000202
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04269F50 3BE00004
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$Always Green Yoshi
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405F3A90 04AE4C00
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$Hold B To Run Super Fast
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0A404454 00000200
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4240E12C 06E44200
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12404454 00000200
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4240E12C 06E43F80
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$D-Pad Up For Large Mario
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8A404454 00000008
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4240E12C 4DE43FF8
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4240E12C 4DE63FF8
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4240E12C 4DE83FF8
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00000000 40000000
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$D-Pad Down For Mini Mario
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8A404454 00000004
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4240E12C 4DE43E88
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4240E12C 4DE63E88
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4240E12C 4DE83E88
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00000000 40000000
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$D-Pad Left For Normal Mario
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8A404454 00000004
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4240E12C 4DE43F80
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4240E12C 4DE63F80
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4240E12C 4DE83F80
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@ -1,120 +0,0 @@
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# GSNP8P - SONIC ADVENTURE 2 BATTLE
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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#Add action replay cheats here.
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$999 Rings
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021CC430 000003E7
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$99 Lives
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021CC42C 00000063
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$Monster Score
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041CC458 05F5E0FF
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$L to reset timer to 0:00.00
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4C1E5704 FFFDFFFF
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041CC3E0 00000000
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041CC3E4 00080000
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#Emblem codes...
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#Complete any level so the game
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#updates the number of emblems held
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$Green forest
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041F2884 05050505
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041F2888 05050505
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$White jungle
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041F2948 05050505
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041F294C 05050505
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$Pumpkin hill
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041F2A0C 05050505
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041F2A10 05050505
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$Sky rail
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041F2AD0 05050505
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041F2AD4 05050505
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$Aquatic mine
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041F2B94 05050505
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041F2B98 05050505
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$Security hall
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041F2C58 05050505
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041F2C5C 05050505
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$Prison lane
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041F2D1C 05050505
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041F2D20 05050505
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$Metal harbor
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041F2DE0 05050505
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041F2DE4 05050505
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$Iron gate
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041F2EA4 05050505
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041F2EA8 05050505
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$Weapons bed
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041F2F68 05050505
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041F2F6C 05050505
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$City escape
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041F302C 05050505
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041F3030 05050505
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$Radical highway
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041F30F0 05050505
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041F30F4 05050505
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$Wild canyon
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041F3278 05050505
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041F327C 05050505
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$Mission street
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041F333C 05050505
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041F3340 05050505
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$Dry lagoon
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041F3400 05050505
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041F3404 05050505
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$Sand ocean
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041F364C 05050505
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041F3650 05050505
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$Crazy gadget
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041F3710 05050505
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041F3714 05050505
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$Hidden base
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041F37D4 05050505
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041F37D8 05050505
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$Eternal engine
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041F3898 05050505
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041F389C 05050505
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$Death chamber
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041F395C 05050505
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041F3960 05050505
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$Egg quarters
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041F3A20 05050505
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041F3A24 05050505
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$Lost colony
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041F3AE4 05050505
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041F3AE8 05050505
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$Pyramid cave
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041F3BA8 05050505
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041F3BAC 05050505
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$Final rush
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041F3D30 05050505
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041F3D34 05050505
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$Green hills
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041F3DF4 05050505
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041F3DF8 05050505
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$Meteor Head
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041F3EB8 05050505
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041F3EBC 05050505
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$Cannon's core
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041F4040 05050505
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041F4044 05050505
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$Final chase
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041F44D8 05050505
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041F44DC 05050505
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$Cosmic wall
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041F4724 05050505
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041F4728 05050505
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$Mad space
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041F47E8 05050505
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041F47EC 05050505
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$Route 101
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041F5428 05050505
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041F542C 05050505
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$Route 280
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041F54EC 05050505
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@ -1,73 +0,0 @@
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# GZ2E01 - The Legend of Zelda: Twilight Princess
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[Core]
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||||
#Values set here will override the main dolphin settings.
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||||
[EmuState]
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||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
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[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
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#Add action replay cheats here.
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||||
$(M)
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C435D468 0000FF01
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$Infinite Health
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004061C3 00000050
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$Max Health
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004061C1 00000064
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$Infinite Rupees
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024061C4 000003E8
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$Infinite Oxygen
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0240BFA2 00000258
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$Infinite Slingshot Pellets
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004062B4 00000032
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$Infinite Bombs
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004062AD 0000001E
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$Infinite Arrows
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004062AC 0000001E
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$Infinite Lantern Oil (breaks game)
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024061C8 00005460
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$Have All Swords/Shields/Tunics
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04406290 FFFFFFFF
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||||
$All Hidden Skills Learned
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||||
004069D9 0000000F
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||||
004069DA 000000F0
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#Do not use this code until you have the lantern in your inventory.
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||||
$Have Dungeon Map/Compass/Boss Key
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28406B35 00000007
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00406B35 00000007
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$Infinite Small Keys
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00406B34 00000005
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||||
$Rupees Never Increase or Decrease
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||||
04220C9C 60000000
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||||
$Have All Letters
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024062DE 0000FFFF
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044062EC 01020304
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044062F0 05060708
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044062F4 090A0B0C
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044062F8 0D0E0F10
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$Have All Golden Bugs
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004062A5 000002FF
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$Have Giant Wallet
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004061D9 00000002
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#EASY VESSEL OF LIGHT
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#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
|
||||
$One Tear Fills 1st Vessel of Light
|
||||
284062D4 0000000F
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004062D4 0000000F
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$One Tear Fills 2nd Vessel of Light
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284062D5 0000000F
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004062D5 0000000F
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||||
$One Tear Fills 3rd Vessel of Light
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||||
284062D6 0000000F
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||||
004062D6 0000000F
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$RD-Pad Left/Right Controls Fog
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0A3DD31A 00000022
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||||
8440BF1C 00000005
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||||
0A3DD31A 00000021
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||||
8440BF1C FFFFFFFB
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$RD-Pad Left/Right Controls Time
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||||
0A3DD31A 00000022
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||||
844061F4 00003000
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||||
0A3DD31A 00000021
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@ -1,355 +0,0 @@
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# GZLE01 - The Legend of Zelda: The Wind Waker
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||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x802904b4=dword:0x4E800020 #Fix item hang
|
||||
#WARNING - cheats may screw up your save games
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#0x803C4C09=byte:0x50 #Max health
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#0x803C4C0B=byte:0x50 #Current health
|
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#Hidden dungeon
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#0x803C9D44=dword:0x000000FF
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#0x803C9D48=dword:0x485F7465
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#0x803C9D4C=dword:0x73740000
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#Snow test room
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||||
#0x803C9D44=dword:0x000000FF
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#0x803C9D48=dword:0x49546573
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#0x803C9D4C=dword:0x74363200
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[ActionReplay]
|
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#Add action replay cheats here.
|
||||
#Codes by GCNHacker87
|
||||
$Master Code (useless)
|
||||
C4323EA8 0000FF00
|
||||
$Shadow Link
|
||||
041926B8 60000000
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||||
423BCDA0 00BCFFFF
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423BCDA0 00BDFF87
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403BCDA0 00017E3F
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||||
$Stuff at the top right of the screen is not visible
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||||
903ED848 00000000
|
||||
023F633C 00028000
|
||||
003F710A 00000080
|
||||
003F713A 00000080
|
||||
003F715E 00000080
|
||||
403BB494 00106A80
|
||||
403BB498 002F5080
|
||||
00000000 40000000
|
||||
$Super Hookshot
|
||||
043F9DFC 48420B00
|
||||
040F1E68 28030001
|
||||
043F9E00 43008700
|
||||
0A3ED84A 00000140
|
||||
040F2898 3C000000
|
||||
123ED84A 00000140
|
||||
040F2898 8001004C
|
||||
$Teleport to Fire Mountain up R Y
|
||||
4A3ED84A 00000828
|
||||
043E440C 482F85A1
|
||||
043E4414 C7EA36FD
|
||||
$Hold A to swim fast
|
||||
0A3ED84A 00000100
|
||||
0435D548 44610000
|
||||
123ED84A 00000100
|
||||
0435D548 41900000
|
||||
$Run/Swim/Crawl fast Hold A
|
||||
4A3ED84A 00000100
|
||||
0435CEEC 42480000
|
||||
0435D548 44610000
|
||||
523ED84A 00000100
|
||||
0435CEEC 41880000
|
||||
0435D548 41900000
|
||||
0A3ED84A 00000120
|
||||
0435DB94 42800000
|
||||
123ED84A 00000120
|
||||
0435DB94 40400000
|
||||
$Max Health
|
||||
003C4C09 00000050
|
||||
$Infinite Health
|
||||
01E0197F 08000000
|
||||
003C4C0B 00000050
|
||||
$Full Nintendo Gallery
|
||||
003C5260 00000001
|
||||
023C52AC 0003FFFF
|
||||
023C52B8 0005FFFF
|
||||
003C52C8 000000FF
|
||||
023C52DC 0000FFFF
|
||||
$Small energy sword
|
||||
0435DF6C 004A004A
|
||||
$Full energy Sword
|
||||
0435DF6C 004C004C
|
||||
$HookShot Head/beam sword
|
||||
0435DF6C 004C001E
|
||||
$Normal/no glow
|
||||
0435DF6C 00460046
|
||||
$Jesus Mode aka WalkOnWater
|
||||
04004010 2C070003
|
||||
04004014 C01EFFA0
|
||||
04004018 4182000C
|
||||
0400401C C01F008C
|
||||
04004020 4809EF60
|
||||
04004024 FC16A840
|
||||
04004028 C2DEFFA4
|
||||
0400402C 4182FFF0
|
||||
04004030 4809EF54
|
||||
04004048 281E5787
|
||||
0400404C 4081001C
|
||||
04004050 FC010040
|
||||
04004054 4080000C
|
||||
04004058 D2BEFFA0
|
||||
0400405C 4800000C
|
||||
04004060 C2DEFF9C
|
||||
04004064 D03EFFA0
|
||||
04004068 EC210028
|
||||
0400406C 48138FB8
|
||||
043C5E44 04071987
|
||||
040A2F7C 4BF61094
|
||||
0413D020 4BEC7028
|
||||
$Use anything indoors
|
||||
0020485F 0000007E
|
||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||
0A3ED84A 00000104
|
||||
0435D560 50000000
|
||||
0A3ED84A 00000204
|
||||
0435D560 42B40000
|
||||
$Jump to a ledge at any height
|
||||
0435D734 469C4000
|
||||
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
00000000 8435DB18
|
||||
41200000 00040002
|
||||
0435DB38 7F7FFFFF
|
||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
0A3ED84A 00000800
|
||||
0435DC90 40700000
|
||||
0A3ED84A 00000010
|
||||
0435DC90 00000000
|
||||
0A3ED84A 00000400
|
||||
0435DCA4 C1200000
|
||||
4A3ED84A 00000000
|
||||
0435DC90 C0000000
|
||||
0435DCA4 41166666
|
||||
$Roll further
|
||||
0435D3D0 40000000
|
||||
$Instead of rolling, you glide
|
||||
0435D3CC 45500000
|
||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||
$Max Magic
|
||||
003C4C1B 00000020
|
||||
$Infinite Magic
|
||||
003C4C1C 00000020
|
||||
$Can Carry 1000 Rupees
|
||||
003C4C1A 00000001
|
||||
$Can Carry 5000 Rupees
|
||||
003C4C1A 00000002
|
||||
$Always Have 1000 Rupees
|
||||
023C4C0C 000003E8
|
||||
$Always Have 5000 Rupees
|
||||
023C4C0C 00001388
|
||||
$Link Can Swim Forever
|
||||
023CA76E 00000384
|
||||
$Have All Songs
|
||||
003C4CC5 0000003F
|
||||
$Have Hero's Sword
|
||||
003C4C16 00000038
|
||||
003C4CBC 00000001
|
||||
$Have Mirror Shield
|
||||
003C4C17 0000003C
|
||||
003C4CBD 00000003
|
||||
$Have Telescope
|
||||
003C4C44 00000020
|
||||
$Have Sail
|
||||
003C4C45 00000078
|
||||
$Have Wind Waker
|
||||
003C4C46 00000022
|
||||
$Have Grappling Hook
|
||||
003C4C47 00000025
|
||||
$Have Boomerang
|
||||
003C4C49 0000002D
|
||||
$Have Deku Leaf
|
||||
003C4C4A 00000034
|
||||
$Have Tingle Tuner
|
||||
003C4C4B 00000021
|
||||
$Have DX Camera
|
||||
003C4C4C 00000026
|
||||
$Have Iron Boots
|
||||
003C4C4D 00000029
|
||||
$Have Magic Shielding
|
||||
003C4C4E 0000002A
|
||||
$Have Bow And All Arrows
|
||||
003C4C50 00000036
|
||||
$Have Bombs
|
||||
003C4C51 00000031
|
||||
$Have Hookshot
|
||||
003C4C57 0000002F
|
||||
$Have Megaton Hammer
|
||||
003C4C58 00000033
|
||||
$Have Bottle 1
|
||||
003C4C52 00000050
|
||||
$Have Bottle 2
|
||||
003C4C53 00000050
|
||||
$Have Bottle 2 With Fairy
|
||||
003C4C53 00000057
|
||||
$Have Bottle 3
|
||||
003C4C54 00000050
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003C4C54 00000053
|
||||
$Have Bottle 4
|
||||
003C4C55 00000050
|
||||
$Have Spoils Bag
|
||||
003C4C48 00000024
|
||||
$Have Bait Bag
|
||||
003C4C4F 0000002C
|
||||
$Have Delivery Bag
|
||||
003C4C56 00000030
|
||||
$Infinite Berry Feed
|
||||
003C4C86 00000082
|
||||
003C4CAC 00000009
|
||||
$Infinite Pear Feed
|
||||
003C4C87 00000083
|
||||
003C4CAD 00000009
|
||||
$Max Red Chu Jelly
|
||||
003C4C7E 00000049
|
||||
003C4CA4 00000063
|
||||
$Max Green Chu Jelly
|
||||
003C4C83 0000004A
|
||||
003C4CA5 00000063
|
||||
$Max Blue Chu Jelly
|
||||
003C4C85 0000004B
|
||||
003C4CA6 00000063
|
||||
$Max Joy Pendants
|
||||
003C4C7F 0000001F
|
||||
003C4CA7 00000063
|
||||
$Max Skull Necklaces
|
||||
003C4C80 00000045
|
||||
003C4CA8 00000063
|
||||
$Max Knight's Crest
|
||||
003C4C81 00000048
|
||||
003C4CA9 00000063
|
||||
$Max Boko Baba Seeds
|
||||
003C4C82 00000046
|
||||
003C4CAA 00000063
|
||||
$Max Golden Feathers
|
||||
003C4C84 00000047
|
||||
003C4CAB 00000063
|
||||
$Can Carry 99 Arrows
|
||||
003C4C77 00000063
|
||||
$Can Carry 99 Bombs
|
||||
003C4C78 00000063
|
||||
$Infinite Arrows
|
||||
003C4C71 00000063
|
||||
$Infinite Bombs
|
||||
003C4C72 00000063
|
||||
$Have Fully Detailed Map
|
||||
023C4D0C 00170303
|
||||
003C4D3C 00000003
|
||||
$Have All Quest Maps
|
||||
023C4CDC 0003FFFF
|
||||
$All Triforce Maps Translated
|
||||
003C4D4D 000000FF
|
||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
003C4C16 0000003E
|
||||
003C4CBC 0000000F
|
||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
003C4CC7 00000007
|
||||
003C524A 00000040
|
||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
003C4CC6 000000FF
|
||||
$Press R to Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000001
|
||||
$Press R to Mega Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000003
|
||||
#PLAY IN TEST MAPS
|
||||
#HOLD COMBO DURING LEVEL LOAD
|
||||
$Test room 1 - Hold (L + Z)
|
||||
8A3ED84A 00000050
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73744D00
|
||||
00000000 40000000
|
||||
$Test room 2 - Hold (L + Y)
|
||||
8A3ED84A 00000840
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73745200
|
||||
00000000 40000000
|
||||
$Test room 3 - Hold (L + X)
|
||||
8A3ED84A 00000440
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743200
|
||||
00000000 40000000
|
||||
$Test room 4 - Hold (L + A)
|
||||
8A3ED84A 00000140
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743300
|
||||
00000000 40000000
|
||||
$Test room 5 - Hold (L + B)
|
||||
8A3ED84A 00000240
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743400
|
||||
00000000 40000000
|
||||
$Test room 6 - Hold (L + DPad Up)
|
||||
8A3ED84A 00000048
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743500
|
||||
00000000 40000000
|
||||
$Test room 7 - Hold (L + DPad Down)
|
||||
8A3ED84A 00000044
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743600
|
||||
00000000 40000000
|
||||
$Test room 8 - Hold (L + Dpad Left)
|
||||
8A3ED84A 00000041
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743800
|
||||
00000000 40000000
|
||||
$Test room 9 - Hold (L + Dpad Right)
|
||||
8A3ED84A 00000042
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743900
|
||||
00000000 40000000
|
||||
$Test room 10 - Hold (L + R + Z)
|
||||
8A3ED84A 00000070
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746100
|
||||
00000000 40000000
|
||||
$Test room 11 - Hold (L + R+ Y)
|
||||
8A3ED84A 00000860
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746200
|
||||
00000000 40000000
|
||||
$Test room 12 - Hold (L + R+ X)
|
||||
8A3ED84A 00000460
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746300
|
||||
00000000 40000000
|
||||
$Test room 13 - Hold (L + R+ A)
|
||||
8A3ED84A 00000160
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746400
|
||||
00000000 40000000
|
||||
$Test room 14 - Hold (L + R+ B)
|
||||
8A3ED84A 00000260
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746500
|
||||
00000000 40000000
|
||||
$Unrestricted Camera
|
||||
04356D34 45000000
|
|
@ -1,235 +0,0 @@
|
|||
# GZLP01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x80295654=dword:0x4E800020 #Fix item hang
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C4329400 0000FF00
|
||||
$Maximum Health
|
||||
003CC531 00000050
|
||||
$Infinite Health
|
||||
003CC533 00000050
|
||||
$Never Lose Health
|
||||
041F4A90 60000000
|
||||
$Never Drown
|
||||
023D2096 00000300
|
||||
$Infinite Rupees
|
||||
023CC534 00001388
|
||||
$Can Carry 5000 Rupees
|
||||
003CC542 00000002
|
||||
$Massive Link
|
||||
423D1D38 010A4080
|
||||
423D1D38 010C4080
|
||||
423D1D38 010E4080
|
||||
$Tiny Link
|
||||
423D1D38 010A3E80
|
||||
423D1D38 010C3E80
|
||||
423D1D38 010E3E80
|
||||
$Unrestricted Camera
|
||||
0435D084 45000000
|
||||
0435D098 42B00000
|
||||
$Supersprint Link (Hold R)
|
||||
0A3F5018 00000020
|
||||
423D1D38 1ADE4281
|
||||
$Moon Jump (Hold DPad Down)
|
||||
0A3F5018 00000004
|
||||
423D1D38 01124204
|
||||
$Maximum Magic
|
||||
003CC543 00000020
|
||||
#Do not use the following codes until after meeting the Dragon Boat
|
||||
$Infinite Magic
|
||||
003CC544 00000020
|
||||
$All Melodies
|
||||
003CC5ED 0000003F
|
||||
$Infinite Arrows
|
||||
003CC599 00000063
|
||||
$Infinite Bombs
|
||||
003CC59A 00000063
|
||||
$Infinite All-Purpose Bait
|
||||
003CC5AE 00000082
|
||||
003CC5D4 00000009
|
||||
$Infinite Hyoi Pear Bait
|
||||
003CC5AF 00000082
|
||||
003CC5D5 00000009
|
||||
$Night Mode
|
||||
043ED010 3F000000
|
||||
043ED018 3F000000
|
||||
043ED020 300001CE
|
||||
043ED024 300001CE
|
||||
$Have Mirror Shield
|
||||
003CC53F 0000003C
|
||||
003CC5E5 00000002
|
||||
$Have Power Bracelets
|
||||
003CC540 00000028
|
||||
003CC5E6 00000002
|
||||
$Have Telescope
|
||||
003CC56C 00000020
|
||||
$Have Sail
|
||||
003CC56D 00000078
|
||||
$Have Wind Waker
|
||||
003CC56E 00000022
|
||||
$Have Grappling Hook
|
||||
003CC56F 00000025
|
||||
$Have Boomerang
|
||||
003CC571 0000002D
|
||||
$Have Deku Leaf
|
||||
003CC572 00000034
|
||||
$Have Tingle Tuner
|
||||
003CC573 00000021
|
||||
$Have Deluxe Picto Box
|
||||
003CC574 00000026
|
||||
$Have Iron Boots
|
||||
003CC575 00000029
|
||||
$Have Magic Armour
|
||||
003CC576 0000002A
|
||||
$Have Bow And All Arrows
|
||||
003CC578 00000036
|
||||
$Have Bombs
|
||||
003CC579 00000031
|
||||
$Have Hookshot
|
||||
003CC57F 0000002F
|
||||
$Have Skull Hammer
|
||||
003CC580 00000033
|
||||
$Have Bottle 1
|
||||
003CC57A 00000050
|
||||
$Have Bottle 2
|
||||
003CC57B 00000050
|
||||
$Have Bottle 2 With Fairy
|
||||
003CC57B 00000057
|
||||
$Have Bottle 3
|
||||
003CC57C 00000050
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003CC57C 00000053
|
||||
$Have Bottle 4
|
||||
003CC57D 00000050
|
||||
$Have Spoils Bag
|
||||
003CC570 00000024
|
||||
$Have Bait Bag
|
||||
003CC577 0000002C
|
||||
$Have Delivery Bag
|
||||
003CC57E 00000030
|
||||
$Have Red Chu Jelly
|
||||
003CC5B6 00000049
|
||||
$Have Green Chu Jelly
|
||||
003CC5B7 0000004A
|
||||
$Have Blue Chu Jelly
|
||||
003CC5B8 0000004A
|
||||
$Have All Pearls
|
||||
003CC5EF 00000007
|
||||
$Have Completed Triforce
|
||||
003CC5EE 000000FF
|
||||
#################################
|
||||
$Glow in the Dark Link
|
||||
043ED014 40800000
|
||||
$Have Fully Detailed Map
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
#Item Codes
|
||||
$Have Master Sword
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
#Test Rooms
|
||||
#Hold the button combo when going through doors or warping
|
||||
$Test Room 1 (Hold L+Z)
|
||||
8A3F5018 00000050
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73744D00
|
||||
00000000 40000000
|
||||
$Test Room 2 (Hold L+Y)
|
||||
8A3F5018 00000840
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73745200
|
||||
00000000 40000000
|
||||
$Test Room 3 (Hold L+X)
|
||||
8A3F5018 00000440
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743200
|
||||
00000000 40000000
|
||||
$Test Room 4 (Hold L+A)
|
||||
8A3F5018 00000140
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743300
|
||||
00000000 40000000
|
||||
$Test Room 5 (Hold L+B)
|
||||
8A3F5018 00000240
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743400
|
||||
00000000 40000000
|
||||
$Test Room 6 (Hold L+DPad Up)
|
||||
8A3F5018 00000048
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743500
|
||||
00000000 40000000
|
||||
$Test Room 7 (Hold L+DPad Down)
|
||||
8A3F5018 00000044
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743600
|
||||
00000000 40000000
|
||||
$Test Room 8 (Hold L+DPad Left )
|
||||
8A3F5018 00000041
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743800
|
||||
00000000 40000000
|
||||
$Test Room 9 (Hold L+DPad Right)
|
||||
8A3F5018 00000042
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743900
|
||||
00000000 40000000
|
||||
$Test Room 11 (Hold L+R+Y)
|
||||
8A3F5018 00000860
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746200
|
||||
00000000 40000000
|
||||
$Test Room 10 (Hold L+R+Z)
|
||||
8A3F5018 00000070
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746100
|
||||
00000000 40000000
|
||||
$Test Room 12 (Hold L+R+X)
|
||||
8A3F5018 00000460
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746300
|
||||
00000000 40000000
|
||||
$Test Room 13 (Hold L+R+A)
|
||||
8A3F5018 00000160
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746400
|
||||
00000000 40000000
|
||||
$Test Room 14 (Hold L+R+B)
|
||||
8A3F5018 00000260
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746500
|
||||
00000000 40000000
|
|
@ -36,9 +36,13 @@
|
|||
#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
|
||||
|
||||
// shorts
|
||||
#ifndef _WIN32
|
||||
#ifdef _WIN32
|
||||
#define FULL_DATA_DIR ""
|
||||
#define FULL_GAMECONFIG_DIR "GameIni/"
|
||||
#define CONFIG_FILE DOLPHIN_CONFIG
|
||||
#else
|
||||
#define CONFIG_FILE DATA_DIR DIR_SEP USERDATA_DIR DIR_SEP CONFIG_DIR DIR_SEP DOLPHIN_CONFIG
|
||||
#define FULL_DATA_DIR DATA_DIR DIR_SEP USERDATA_DIR DIR_SEP
|
||||
#define FULL_GAMECONFIG_DIR FULL_DATA_DIR GAMECONFIG_DIR
|
||||
#define CONFIG_FILE FULL_DATA_DIR CONFIG_DIR DIR_SEP DOLPHIN_CONFIG
|
||||
#endif
|
||||
#endif // PATHS_H
|
||||
|
|
|
@ -74,7 +74,7 @@ void LoadPatchSection(const char *section, std::vector<Patch> &patches, IniFile
|
|||
void PatchEngine_LoadPatches(const char *gameID)
|
||||
{
|
||||
IniFile ini;
|
||||
std::string filename = std::string("GameIni/") + gameID + ".ini";
|
||||
std::string filename = std::string(FULL_GAMECONFIG_DIR) + gameID + ".ini";
|
||||
if (ini.Load(filename.c_str())) {
|
||||
LoadPatchSection("OnLoad", onLoad, ini);
|
||||
LoadPatchSection("OnFrame", onFrame, ini);
|
||||
|
@ -119,4 +119,4 @@ void PatchEngine_ApplyFramePatches()
|
|||
void PatchEngine_ApplyARPatches()
|
||||
{
|
||||
ActionReplayRunAllActive();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue