zilmar
4050e765e8
[Project64] Fix up some brackets in PluginList.cpp
2016-01-17 17:00:30 +11:00
zilmar
4a1f2552e6
[Project64] remove #include <shellapi.h> from Project64/stdafx.h
2016-01-14 17:29:25 +11:00
zilmar
5fbee504f7
[Project64] Remove windows.h from Project64/stdafx.h
2016-01-14 08:42:27 +11:00
zilmar
8682d51035
[Project64] Remove some unneeded headers from Project64/N64System.h
2016-01-14 08:40:29 +11:00
zilmar
43f34c9aff
[Project64] Add Cmd_BaseDirectory
2016-01-13 18:23:22 +11:00
zilmar
996098d929
[Project64] Remove WINDOWS_UI
2016-01-12 17:44:41 +11:00
zilmar
2b31784057
[Project64] Fix up compile issues with me removing windows.h
2016-01-05 21:32:18 +11:00
zilmar
008dec1f59
[Project64] Fix Language Selection
2015-12-31 07:31:04 +11:00
Nekokabu
f4d6f577e1
Fix character corruption in rom info dialog
2015-12-26 17:11:13 +09:00
Nekokabu
f6ccd297d0
Update SettingsConfig.cpp
2015-12-26 14:23:42 +09:00
Nekokabu
53ddd7e78c
Fix dialog when enable RDB edit mode
2015-12-26 14:01:47 +09:00
zilmar
1d2572c2c2
[Project64] Better sort unknown good name properly
2015-12-24 10:02:28 +11:00
zilmar
230cc4612f
[Project64] Get RomInformationClass.cpp to use W win api versions
2015-12-24 08:32:39 +11:00
zilmar
515a9401cd
[Project64] Move RomInformationClass.cpp
2015-12-24 07:41:06 +11:00
zilmar
73549ee72f
{Project64] Convert internal strings to be utf8 instead of utf16
2015-12-24 07:04:36 +11:00
zilmar
45166a5824
[Project64] Update Settings/SettingsPage-Game-Recompiler.cpp
2015-12-24 06:59:14 +11:00
zilmar
e1f9d4e8de
Project64] Cleanup Settings/SettingsPage-Game-General.cpp
2015-12-24 06:57:59 +11:00
zilmar
17fb11375e
[Project64] Cleanup Debugger-MemoryDump.cpp
2015-12-24 06:54:07 +11:00
zilmar
50df137466
[Project64] Cleanup RomInformationClass.cpp
2015-12-24 06:49:23 +11:00
zilmar
58c125d337
[Project64] Cleanup Settings/SettingsPage-GameBrowser.cpp
2015-12-24 06:39:23 +11:00
zilmar
ec6ab39137
[Project64] Clean up Settings/SettingsPage-Directories.cpp
2015-12-24 06:29:57 +11:00
zilmar
9dd34caf87
[Project64] Cleanup CheatClassUI.cpp
2015-12-24 06:26:17 +11:00
zilmar
a7fbfd03cc
[Project64] Cleanup Settings/SettingsPage-Plugin.cpp
2015-12-24 06:24:17 +11:00
zilmar
95a9841458
[Project64] Cleanup Settings/SettingsPage-Game-Plugin.cpp
2015-12-24 06:16:11 +11:00
zilmar
c664e9a578
[Project64] Cleanup SettingsConfig.cpp
2015-12-24 06:12:57 +11:00
zilmar
012e247514
[Project64] Remove __interface CMipsMemory_CallBack
2015-12-21 18:35:22 +11:00
zilmar
fcc3a0fa8b
Merge branch 'master' of https://github.com/project64/project64
2015-12-21 17:01:51 +11:00
Nekokabu
582182b7f6
Fix internalname in rom information dialog
2015-12-20 16:36:21 +09:00
zilmar
5c27d6d1e8
[Project64] rename tofix to legacycode
2015-12-15 17:01:06 +11:00
b50163938e
SpeedLimitorClass.cpp --> SpeedLimiterClass.cpp
2015-12-14 17:01:10 -05:00
664f71941a
SpeedLimitorClass.h --> SpeedLimiterClass.h
2015-12-14 16:56:39 -05:00
zilmar
95a3319735
[Project64] Update logging system to use module and severity
2015-12-14 21:51:33 +11:00
zilmar
fa680564bd
[Project64] Code cleanup MenuShortCuts.cpp
2015-12-13 17:50:05 +11:00
zilmar
17b24f299f
[Project64] Get Breakpoint to use char * instead of wchar_t * for filename
2015-12-09 22:37:58 +11:00
Julio C. Rocha
7b2421884e
Adjusted minimum toolset versions to VS2010 for VCXPROJ and PROPS files.
2015-12-07 21:15:53 -08:00
zilmar
3e4dd1cc23
Merge branch 'master' of https://github.com/project64/project64
2015-12-06 21:06:36 +11:00
zilmar
a429a7fd08
[Project64] Create Project64-core
2015-12-06 21:05:39 +11:00
unknown
5821e63257
LW_VAddr: Fold two VAddr comparisons into one branch.
2015-12-04 22:31:16 -05:00
Nekokabu
6b689e8c49
fix typo
2015-12-05 10:54:52 +09:00
Nekokabu
c30bd1a5dd
Tweak dialogs
2015-12-05 00:39:21 +09:00
zilmar
9547e0fd48
Merge branch 'master' of https://github.com/project64/project64
2015-12-04 18:11:39 +11:00
zilmar
e3b32c572d
[Project64] Remove spaces from filename
2015-12-04 17:49:31 +11:00
unknown
2c3c13862b
re-ordered CPU interpreter main loop if/else branch predictor
2015-12-03 20:10:26 -05:00
Samuel Yuan
c8b1f161d2
Fix "Unable to load state"
2015-12-03 14:54:04 -05:00
zilmar
5a92e0f42e
Merge pull request #798 from Nekokabu/patch-3
...
Add 64DD IPL detection in rom browser
2015-12-03 06:19:12 +11:00
Nekokabu
b3c3e9d37e
Add 64DD detection
2015-12-02 21:56:11 +09:00
Nekokabu
17657d6eb7
Add the extension to the file name
2015-12-02 21:32:53 +09:00
zilmar
55bc654e8b
[Project64] Rom Browser fix compilation bug
2015-12-02 08:38:46 +11:00
zilmar
5fb98403ce
Merge pull request #793 from MELERIX/lang
...
updated spanish translation
2015-12-02 08:23:33 +11:00
zilmar
b81e383f1b
Merge pull request #794 from Nekokabu/master
...
fix filename
2015-12-02 08:21:27 +11:00
Nekokabu
92b65a4e8a
Fix rom info dialog
2015-12-02 01:05:24 +09:00
Nekokabu
ce5b87a0ec
Update AppInit.cpp
...
no longer need fixlocale
2015-12-02 00:53:06 +09:00
Nekokabu
598bc00851
Update Main Menu Class.cpp
...
no longer need hotfix
2015-12-02 00:49:30 +09:00
Nekokabu
3c130c680a
Update Rom Browser Class.cpp
...
fix filename in rom browser
2015-12-02 00:45:11 +09:00
MELERIX
6aad3593e7
minor change in english file for a proper translation
2015-12-01 10:00:40 -03:00
zilmar
4770198dae
[Project64] Rom Browser to use ansi file names
2015-12-01 04:06:51 +11:00
zilmar
1b19da6115
[Project64] Do not strcpy on empty item
2015-11-30 06:27:46 +11:00
zilmar
655a73e1fa
[Project64] Use CODEPAGE_932 for internal name in Rom Browser
2015-11-30 06:26:41 +11:00
zilmar
2cc85dd2cf
[Project64] Fix up internal name in rom browser
2015-11-29 14:19:38 +11:00
zilmar
5b7020453e
[Project64] Get rom browser to use W version instead of A
2015-11-29 09:58:15 +11:00
zilmar
c1ea5494cf
[Project64] Rom Browser Class.cpp use standard types
2015-11-29 09:14:05 +11:00
zilmar
52d5a780d5
[Project64] Clean up Rom Browser Class.cpp (remove typecast, brackets)
2015-11-29 08:43:31 +11:00
zilmar
8acffb73e7
[Project64] Cleanup Rom Browser Class.cpp
2015-11-29 01:25:55 +11:00
Nekokabu
c10da0232e
Update Settings Config.cpp
...
Fixed Dialog title in RDB Edit Mode
2015-11-26 23:03:46 +09:00
no
b42355817d
fixed random crashing if End then Start emulation
2015-11-26 00:40:33 -05:00
zilmar
3efbdefd9f
Merge pull request #778 from JunielKatarn/fix_hidpi_vs2008
...
Ignore High-DPI setting when using VS 2008 toolset.
2015-11-24 15:25:48 +11:00
unknown
716c2fb8d0
browser*
2015-11-23 21:23:50 -05:00
unknown
8185799939
spacing
2015-11-23 21:23:02 -05:00
Julio C. Rocha
02cfc54d8d
Ignore High-DPI setting when using VS 2008 toolset.
2015-11-23 16:43:10 -08:00
Frank-74
48eda9ab5a
Update Settings.h new path
2015-11-22 20:52:54 +00:00
Frank-74
26f9576eea
Fix Save State (F7)
2015-11-21 03:37:56 +00:00
zilmar
8139985ba2
Merge pull request #765 from cxd4/fix-763
...
[ROM Browser] fixed issue #763
2015-11-21 13:36:33 +11:00
Frank-74
6007d9bce0
Fix status bar load text.
2015-11-20 21:15:31 +00:00
Frank-74
8d8c52fac4
Fix status bar save text
2015-11-20 21:05:25 +00:00
unknown
703b3b4234
[ROM Browser] Do not strtoul(very large strings).
2015-11-17 21:56:31 -05:00
unknown
4fb000462a
[ROM Browser] removed extraneous copy of call to strtoul()
2015-11-17 21:28:41 -05:00
unknown
96bd77edcc
[ROM Browser] fixed impossible arithmetic condition
2015-11-17 21:27:41 -05:00
unknown
dc65c0a075
Resolve merge conflicts from `Controller Plugin.cpp`.
2015-11-16 21:01:54 -05:00
unknown
72d63ae62c
Move all the repeated stuff out from every switch case.
2015-11-16 10:21:50 -05:00
unknown
9803d3fb01
Don't force pointer aliasing risks; just call SW.
2015-11-16 10:13:36 -05:00
zilmar
d299049642
Merge branch 'master' of https://github.com/project64/project64
2015-11-16 07:13:45 +11:00
zilmar
9e10486e2c
[Project64] Pass main window object to plugin config
2015-11-16 07:13:09 +11:00
zilmar
fbe62d9567
[Project64] Clean up Controller Plugin.cpp
2015-11-16 07:11:05 +11:00
zilmar
c317c645bf
[Project64] Clean up Plugin Class.cpp
2015-11-16 07:10:01 +11:00
zilmar
f78b812d66
[Project64] Remove CNotification::MakeWindowOnTop
2015-11-16 07:07:02 +11:00
zilmar
1a4166a1de
[Project64] Get N64 Rom Class.cpp to use standard types
2015-11-16 07:05:55 +11:00
zilmar
057e469e96
Merge pull request #755 from samuelyuan/master
...
Fixed "Save Slot (%s) selected" Text
2015-11-16 05:56:09 +11:00
zilmar
63096c99d3
[Project64] Clean up N64 Rom Class.cpp
2015-11-15 20:56:34 +11:00
zilmar
165bdc160b
[Prject64] Move display rom information out of N64 Class.cpp
2015-11-15 20:54:23 +11:00
zilmar
3a80cd7138
[Project64] Move thread code to Emulation Thread.cpp
2015-11-15 20:51:44 +11:00
Samuel Yuan
6eae2b05e2
Merge remote-tracking branch 'refs/remotes/project64/master'
2015-11-15 00:30:03 -05:00
zilmar
3024d7c524
[Project64] Get N64 Class.cpp to use standard types
2015-11-15 16:20:22 +11:00
zilmar
7d7026c33d
[Project64] Add ability to monitor Game Cpu Running to Gui
2015-11-15 15:44:40 +11:00
zilmar
8aa5b6ef47
[Project64] fix up spaces in CN64System::StartEmulationThread
2015-11-15 14:51:21 +11:00
zilmar
2f3998d9a6
[Project64] more fix up of Reg Info.cpp
2015-11-15 14:50:05 +11:00
zilmar
a0b25444f7
[Project64] Clean up Reg Info.cpp
2015-11-15 14:45:09 +11:00
zilmar
d7c7882244
[Project64] Fix up headers
2015-11-15 14:27:59 +11:00
Samuel Yuan
4b43afe275
Added class to format wide strings
2015-11-14 22:12:24 -05:00
zilmar
ec31d79c23
[Project64] Cleanup Code Section.cpp
2015-11-15 13:27:06 +11:00
zilmar
d740aaf350
[Project64] Use standard types in Eeprom.cpp
2015-11-15 13:20:18 +11:00
Samuel Yuan
68ad452a07
Added string back in
...
It was deleted earlier due to a merge conflict.
2015-11-14 20:04:42 -05:00
zilmar
64e0dae30f
[Project64] Change Dma.cpp to use standard types
2015-11-15 11:52:24 +11:00
Samuel Yuan
7f0deb2ced
Merge remote-tracking branch 'refs/remotes/project64/master'
2015-11-14 19:44:50 -05:00
Samuel Yuan
937625f0c6
Merge remote-tracking branch 'refs/remotes/project64/master'
...
Conflicts:
Source/Project64/Multilanguage.h
Source/Project64/Multilanguage/Language Class.cpp
2015-11-14 19:44:42 -05:00
zilmar
87f13cbe4b
[Project64] Get Audio plugin to use standard types
2015-11-15 11:35:38 +11:00
zilmar
089b036cfe
[Project64] Cleanup Audio.cpp
2015-11-15 11:31:56 +11:00
zilmar
03a41c7cd3
[Project64] Get Interpreter CPU to use standard types
2015-11-15 11:29:15 +11:00
zilmar
7b10bc6725
[Project64] Add appinit to vs2008 project
2015-11-15 09:13:29 +11:00
zilmar
89b197be43
[Project64] Clean up Interpreter CPU
2015-11-15 09:08:30 +11:00
zilmar
46fea05262
[Project64] Get settings to use standard types
2015-11-15 08:49:08 +11:00
zilmar
68513c1101
[Project64] Cleanup Debug Settings.cpp
2015-11-15 08:32:57 +11:00
zilmar
d9e13d4385
[Project64] Cleanup Game Settings.cpp
2015-11-15 08:14:37 +11:00
zilmar
bf9fad6737
[Project64] Clean up N64System Settings.cpp
2015-11-15 08:10:55 +11:00
zilmar
ce062e70ed
[Projet64] Cleanup Notification Settings.cpp
2015-11-15 08:07:53 +11:00
zilmar
5be42089b0
[Projec64] Clean up Recompiler Settings.cpp
2015-11-15 08:05:48 +11:00
zilmar
0745cab320
[Project64] update Debugger interface
2015-11-15 07:59:12 +11:00
zilmar
56ebb74588
Merge branch 'master' of https://github.com/project64/project64
2015-11-15 07:57:03 +11:00
zilmar
9e9189c192
[Project64] move program inir/cleanup code in to a separate file
2015-11-15 07:56:40 +11:00
zilmar
b8ade27bab
[Project64] Clean up Multilanguage.h
2015-11-15 07:55:26 +11:00
zilmar
1f6ac35166
[Projec64] Change language class to use standard types
2015-11-15 07:54:55 +11:00
Samuel Yuan
239490417e
Minor changes to files
2015-11-13 23:45:20 -05:00
zilmar
5d0c361b39
Merge pull request #754 from cxd4/extensions-cleanup
...
Simplify ROM browser shell file extensions comparisons.
2015-11-14 15:35:41 +11:00
unknown
a061bdb5dc
fixed extra incursions of ROM extension searches
2015-11-13 22:00:26 -05:00
Frank-74
69036bc984
Update Audio Plugin.cpp
2015-11-14 02:56:43 +00:00
Frank-74
a3dada4af8
Update N64 Class.cpp
2015-11-14 02:54:14 +00:00
Frank-74
66f5d4b51d
Update Settings.h
2015-11-14 02:51:06 +00:00
Frank-74
33cb7e78dc
Update Settings Class.cpp
2015-11-14 02:46:50 +00:00
Samuel Yuan
958d9c26bb
Fixed "Save Slot (%s) selected" Text
...
The text was not showing up correctly because it was not using wide
strings. This worked in an earlier build, but was changed not too long
ago.
2015-11-13 20:16:01 -05:00
zilmar
b6c6e192ee
[Project64] Cleanup Language Class
2015-11-14 11:16:03 +11:00
unknown
a476d4c36e
[ROM browser] removed redundant stricmp() inverse checks
2015-11-13 17:55:00 -05:00
unknown
23e6503a9f
[ROM browser] Loop through a string LUT of extensions.
2015-11-13 17:51:07 -05:00
zilmar
eab2acdecf
[Project64] Cleanup main.cpp
2015-11-14 08:18:36 +11:00
zilmar
003bcc9096
[Project64] Clean up Menu Class.cpp
2015-11-14 08:15:20 +11:00
zilmar
9e744ef180
[Project64] Separate out logging from UI
2015-11-14 00:23:43 +11:00
zilmar
89fab66ab3
[Poject64] Cleanup LanguageSelector.cpp
2015-11-13 17:35:20 +11:00
zilmar
e87c8de107
[Project64] Move Logging.cpp to User Interface/LoggingUI.cpp
2015-11-13 17:34:57 +11:00
unknown
9d487bd969
DllConfig(hParent) should be a pointer, not a uint32_t.
2015-11-12 21:52:34 -05:00
zilmar
1b2febc3c2
[Project64] Clean up Settings Page - Keyboard Shortcuts.cpp
2015-11-13 08:30:40 +11:00
zilmar
a4c438c20d
[Project64] Cleanup ModifiedEditBox.cpp
2015-11-13 08:27:28 +11:00
zilmar
6d38975b98
[Project64] More code cleanup of gui class
2015-11-12 23:09:34 +11:00
zilmar
24709944f3
[Project64] Code cleanup of Main Menu Class.cpp
2015-11-12 22:52:06 +11:00
zilmar
3b74fef76c
[Project64] Create gui callback on paused
2015-11-12 22:45:24 +11:00
zilmar
e4bd5eae74
[Project64] Move SetWindowCaption from Notification Class to Gui Class
2015-11-12 22:38:20 +11:00
zilmar
e25fedcae2
[Project64] Move AddRecentRom from Notification Class to gui class
2015-11-12 22:34:55 +11:00
zilmar
73d7263de0
[Project64] Add GameLoaded setting
2015-11-12 22:27:19 +11:00
zilmar
51c89388c7
[Project64] Cleanup Settings.h
2015-11-12 22:00:47 +11:00
zilmar
7f73838ffe
[Project64] Move Settings.h in to Settings directory
2015-11-12 21:47:34 +11:00
zilmar
c997b6b1d9
[Project64] Get about ini window to be created with DialogBoxParamW
2015-11-12 21:38:10 +11:00
zilmar
89361c5713
[Poject64] register callback for GameRunning_LoadingInProgress to refresh menu
2015-11-12 21:20:30 +11:00
zilmar
93c76fe7dc
[Project64] Create RenderWindow interface
2015-11-12 21:08:47 +11:00
zilmar
69383fcc7e
[Project64] remove ValidPluginVersion from Plugin List.cpp
2015-11-12 20:15:49 +11:00
zilmar
efa3c87de7
{Project64] Tabs to spaces in Plugin List.cpp
2015-11-12 19:43:32 +11:00
zilmar
5888b1d3f6
[Project64] Change m_hPauseEvent to a sync event
2015-11-12 18:08:10 +11:00
zilmar
66b6be4bd7
[Project64] N64 Class.cpp tabs to spaces
2015-11-12 17:52:27 +11:00
zilmar
70a368a861
[Project64] Clean up N64 Class.cpp
2015-11-12 17:47:51 +11:00
zilmar
264db9dc5c
Merge pull request #720 from oddMLan/i-herd-u-liek-common-controls-6.0
...
Fix manifest file generation (themed window controls again)
2015-11-12 09:48:59 +11:00
toehead2001
d742934018
Nuke unused resource files
2015-11-11 01:35:22 -07:00
toehead2001
762fe57074
Use a standard window for the Language Selector
2015-11-10 20:00:15 -07:00
exhalatio
4df13b4a23
Fix Blurry Fonts on High-DPI Windows 10
2015-11-11 10:10:10 +09:00
Julio C. Rocha
edf24e5343
Fix typo in SLN and type for Controller Plugin member variables
...
.
2015-11-10 13:21:51 -08:00
zilmar
f7923d2a94
Merge pull request #742 from toehead2001/about-cleanup
...
Remove some leftover code from the old About box
2015-11-10 23:01:20 +11:00
zilmar
21163cb870
Merge pull request #743 from toehead2001/window-styles
...
Get rid of WS_EX_CLIENTEDGE
2015-11-10 23:01:02 +11:00
toehead2001
8358211e9a
Remove some leftover code from the old About box
...
This allowed you click the top region of the About box to move the
window.
2015-11-10 03:04:11 -07:00
toehead2001
bdfb64c4e8
Get rid of WS_EX_CLIENTEDGE
...
Switch to CreateWindow, as CreateWindowEx is no longer need
2015-11-10 02:50:08 -07:00
zilmar
fbd863e6fd
Merge pull request #740 from toehead2001/canonical-name
...
"Project 64" -> "Project64"
2015-11-10 18:15:16 +11:00
zilmar
623411ce99
[Project64] Fix plugin change from uint32_t to int32_t
2015-11-10 18:13:49 +11:00
toehead2001
923f6a485a
"Project 64" -> "Project64"
2015-11-09 22:21:49 -07:00
zilmar
89d6811068
Merge pull request #734 from toehead2001/about-box
...
Use a standard window for the About dialog
2015-11-10 15:17:11 +11:00
toehead2001
26d9339e2c
Remove some dead code
...
This doesn't do anything anymore
2015-11-09 21:12:48 -07:00
toehead2001
67bd22acc2
Create window using DialogBoxParamW
2015-11-09 21:10:47 -07:00
unknown
e11c0b2c22
[Plugin Specs] reverted contr 1.1 for backward-compatibility
...
No plugins for Windows (that can run on Project64) currently use the 1.1 controller plugin specifications, and the ones that do use it (for Linux) use the publicly released spec which did not have the pointer version in the late-modified spec.
We don't want to let plugin wars roam between the emulators' implementations.
2015-11-09 22:26:59 -05:00
unknown
b617c4db1d
[Plugin Specs] moved CONTROL_INFO typedef for accessibility
2015-11-09 22:24:02 -05:00
unknown
d2574dccd1
[Plugin Specs] Change uint32_t to int32_t (formerly BOOL).
2015-11-09 19:17:43 -05:00
zilmar
0afe4b47a8
Merge pull request #736 from cxd4/so-i-herd-u-dont-like-int
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CTLB: Replace `int' with `size_t'.
2015-11-10 08:24:50 +11:00
unknown
7cae59ac03
reverted: sizeof(array[0]) is less error-prone.
2015-11-09 16:22:53 -05:00
zilmar
eef290f767
[Project64] Clean up Section Info.cpp, x86CodeLog.cpp, plugins
2015-11-10 07:26:33 +11:00
zilmar
dda79ce345
[Project64] get Recompiler Memory.cpp to use standard types
2015-11-10 07:22:51 +11:00
zilmar
d06eae9457
[Project64] Update Recompiler Class.cpp to use standard types
2015-11-10 07:19:27 +11:00
zilmar
0c00b90334
[Project64] Change Loop Analysis.cpp to use standard types
2015-11-10 07:10:34 +11:00
zilmar
8f694e157f
[Project64] update Function Info to use standard types
2015-11-10 07:07:54 +11:00
zilmar
23210e759a
[Project64] Update Recompiler Ops.cpp to use standard types
2015-11-10 06:56:28 +11:00
unknown
9cc0465a10
Re-express `/ sizeof(array[0])' as `/ sizeof(array_type)'.
2015-11-09 14:50:16 -05:00
unknown
8168dcc42b
Match the type of `n' to source data type `size_t'.
2015-11-09 14:41:27 -05:00
zilmar
c33e7e7958
[Project64] Get Reg Info.cpp to use standard types
2015-11-10 05:39:57 +11:00
zilmar
d461ff34d9
[Project64] change m_TLBLoadAddress and m_TLBStoreAddress to uint32_t
2015-11-10 05:19:39 +11:00
toehead2001
695ebfa9ad
Use a standard window for the About Dialog
2015-11-09 04:39:36 -07:00
zilmar
d6db9362d7
[Project64] change exit info to a struct instead of a class
2015-11-09 19:32:13 +11:00
zilmar
0f4be7ffa6
[Project64] update Code Section to use standard types
2015-11-09 17:55:16 +11:00
zilmar
898f1da74d
[Project64] Get TLB class to use standard types
2015-11-09 17:21:32 +11:00
zilmar
cfdb5dc8d0
[Project64] Update X86ops.cpp to use standard types
2015-11-09 08:11:57 +11:00
zilmar
a6d1722122
[Project64] get Code Block.cpp to use standard types
2015-11-09 08:00:16 +11:00
zilmar
e85c1665b1
[Project64] Get Interpreter Ops to use standard types
2015-11-09 07:55:32 +11:00
zilmar
1ace31216d
[Projet64] remove typecasting in Debugger - View Memory.cpp
2015-11-09 07:48:46 +11:00
zilmar
1a09c2baea
[Project64] Get Register class to use standard type
2015-11-09 07:45:41 +11:00
zilmar
21b80c240f
[Project64] Change Pif Ram.cpp to use stdtypes
2015-11-09 07:21:28 +11:00
zilmar
dc2a4683da
[Project64] Change Speed Limitor Class to use standard types
2015-11-09 05:53:05 +11:00
zilmar
2d16f87c7f
[Project64] change MIPS_WORD and MIPS_DWORD to use standard types
2015-11-09 05:49:30 +11:00
zilmar
c5fb02431a
[Project64] Remove N64 System/Types.h
2015-11-09 05:30:20 +11:00
zilmar
f6160e3d68
[Project64] Get Memory Virtual Mem.cpp cleanup and use standard types
2015-11-09 05:04:32 +11:00
zilmar
08cc72f6ed
[Project64] Update OpCode.h
2015-11-08 20:37:29 +11:00
zilmar
4ac266bd94
[Projet64] Move logging class and clean up code
2015-11-08 20:17:13 +11:00
zilmar
786be5b062
[Project64] Move Logging.cpp/h out of c core folder
2015-11-08 17:45:43 +11:00
zilmar
568226d5ff
[Project64] Remove Delay Slot Map Class.h and Exit Info.cpp
2015-11-08 17:20:04 +11:00
zilmar
3b8e03b570
[Project64] Clean up plugin classes
2015-11-08 17:08:15 +11:00
zilmar
9f87dbf30d
[Project64] Split cheat class between UI and code
2015-11-07 14:32:23 +11:00
zilmar
6a2e88a25c
[Project64] change AsciiToHex to std::strtoul in rom browser
2015-11-07 12:45:59 +11:00
zilmar
a1d9af57a6
[Project64] remove some of the #ifdef WINDOWS_UI from settings pages
2015-11-07 12:11:25 +11:00
zilmar
6585657d05
[Project64] Change CDebugger to CDebuggerUI
2015-11-07 08:22:02 +11:00
zilmar
d56236356a
[Project64] Fix showing file name in break point
2015-11-07 07:51:41 +11:00
Nekokabu
4b725105d2
Update Settings Page - Game Browser.cpp
...
Fixed text when remove fields
2015-11-06 01:21:50 +09:00
Nekokabu
b275324843
Update Dma.cpp
...
fix typo
2015-10-31 06:28:49 +09:00
Nekokabu
dd587cccea
Remove sram size
...
Remove sram size
2015-10-30 22:11:12 +09:00
Nekokabu
cd2f3cf173
Support Dezaemon 3D saves (SRAM 96KB)
...
Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:09:56 +09:00
Nekokabu
ba2e5ba9e6
Support Dezaemon 3D saves (SRAM 96KB)
...
Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:08:27 +09:00
oddMLan
0b5fa5ba55
Delete Project64.exe.manifest
...
Redundant since Visual Studio will generate an intermediate manifest and embed it into the executable. So it should be safe to delete.
2015-10-30 00:44:44 -07:00
oddMLan
f2a5b01620
Delete statement linking to old manifest file
...
Visual Studio will generate one during compilation.
2015-10-30 00:39:40 -07:00
oddMLan
4736a76f8a
Link to Common Controls 6.0
...
With this we get themed buttons and controls.
2015-10-30 00:26:23 -07:00
aschwant
2ed50708c1
Fixed incorrect file name causing plugins to fail to load
2015-10-29 17:58:26 -06:00
zilmar
88852c3a4a
Merge pull request #690 from cxd4/set-WINDOWS_UI-programmatically
...
Be able to control `WINDOWS_UI` programatically.
2015-10-28 11:15:17 +11:00
zilmar
1928604400
Merge pull request #697 from JunielKatarn/fix_m_PluginDir
...
Fix settings menu
2015-10-28 09:51:32 +11:00
Julio C. Rocha
74355d34d8
Fix string castint making settings menu break
2015-10-27 00:55:06 -07:00
MELERIX
ba27fc543c
increased the size of some elements of the ui to match with some translations.
2015-10-27 02:07:22 -03:00
MELERIX
44aa260436
Minor changes in English main file
2015-10-26 19:08:51 -03:00
unknown
e96bb6144b
Be able to control `WINDOWS_UI` programatically.
2015-10-26 17:00:06 -04:00
zilmar
572418ec30
Merge pull request #650 from cxd4/mem
...
Remove external linkage of swap32by8()--now static.
2015-10-27 05:29:16 +11:00
unknown
77801190c2
Remove macro functions for byte order.
2015-10-26 13:10:50 -04:00
unknown
4e258b0c6b
removed external linkage of function swap32by8()
2015-10-26 13:09:38 -04:00
Julio C. Rocha
dc050fbd66
Add LanguageSelector files to VXCPROJ
2015-10-25 22:44:23 -07:00
zilmar
cdde935738
Merge pull request #586 from Nekokabu/patch-7
...
Fix Filename in compressed savestate
2015-10-26 13:58:18 +11:00
zilmar
160d27d400
Merge pull request #666 from lioncash/delete
...
Project64: correct delete usages on arrays
2015-10-26 13:46:31 +11:00
zilmar
65a9c6326f
Merge pull request #687 from JunielKatarn/wx
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Make x64 build work
2015-10-26 13:44:56 +11:00
zilmar
98ea510118
[Project64] Split language Selection UI out of Language class
2015-10-26 06:20:23 +11:00
zilmar
0608a8b504
[Project64] Remove DisplayError and DisplayMessage being able to take variable param (eg ... )
2015-10-25 22:40:21 +11:00
zilmar
0144305c6a
[Project64] Clean up path code
2015-10-25 22:10:54 +11:00
zilmar
81fdcb9373
[Project64] Get settngs to use std int
2015-10-25 21:50:28 +11:00
zilmar
5012979377
[Project64] Move critical section code to cpp file and remove headers included
2015-10-25 20:10:28 +11:00
Julio C. Rocha
75aef28525
Set subsystem version for Project64.exe on x64
2015-10-23 14:35:55 -07:00
zilmar
485613ed03
[Common] Move the standard types include in to common
2015-10-12 06:48:15 +11:00
Lioncash
5350cfac8d
Project64: correct delete usages on arrays
2015-10-10 14:47:08 -04:00
zilmar
9704a1119f
Merge pull request #657 from Nekokabu/master
...
Fix character corruption
2015-10-06 08:48:08 +11:00
zilmar
caee8ce2b9
Merge pull request #654 from JunielKatarn/DEP
...
Disable Data Execution Prevention for Project64.exe (Visual Studio 2010+)
2015-10-06 08:43:28 +11:00
Nekokabu
6b4b784aa7
Fix Paper Mario Saves
...
Fix Paper Mario Saves
2015-10-04 14:52:42 +09:00
Nekokabu
1d68f0bf35
fix character corruption
...
fix Recent Dir & ROM
2015-10-03 13:38:40 +09:00
Nekokabu
118134766c
fix character corruption
...
Add setlocale
2015-10-03 13:35:27 +09:00
Julio C. Rocha
a2c995fa61
Disable Data Execution Prevention for Project64.exe.
2015-10-01 23:43:01 -07:00
unknown
29ba2c095b
(x64) fixed MSVC "loss of precision" warning during RAM realloc
2015-10-01 15:16:34 -04:00
unknown
83f8586111
added constants/macros to help maintain endian changes
2015-10-01 13:58:19 -04:00
zilmar
8f797d0bd2
Merge pull request #647 from cxd4/kyles-mom-likes-c-plus-plus
...
MemoryFilter starts to compile (now with 32-bit support!).
2015-10-01 10:42:59 +10:00
zilmar
23181b4492
Merge pull request #648 from cxd4/stds-r-bad-mkay
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Introduce portable types to R4300 system types header.
2015-10-01 10:42:16 +10:00
unknown
9897c0cbbc
Introduce portable types to R4300 system types header.
2015-09-30 14:21:42 -04:00
unknown
3345d6e503
MemoryFilter starts to compile (now with 32-bit support!).
2015-09-30 13:45:30 -04:00
Julio C. Rocha
47aa75ba31
Revert "Merge pull request #639 from cxd4/kyles-mom"
...
This reverts commit f9c177f44a
, reversing
changes made to 63ea387bcf
.
2015-09-30 00:01:03 -07:00
zilmar
1111e6db55
Merge pull request #636 from cxd4/bk
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Banjo-Kazooie (U) v1.1 works in x64 now.
2015-09-30 10:59:12 +10:00
zilmar
f9c177f44a
Merge pull request #639 from cxd4/kyles-mom
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MemoryFilter starts to compile.
2015-09-30 10:58:42 +10:00
zilmar
63ea387bcf
Merge pull request #637 from JunielKatarn/Logging
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Fix flags for debug/validate logging.
2015-09-30 10:58:10 +10:00
unknown
719eaa7ead
MemoryFilter starts to compile.
2015-09-27 13:47:35 -04:00
Julio C. Rocha
14a543f2cc
Fix flags for debug/validate logging.
2015-09-26 15:59:57 -07:00
unknown
08f090be7e
implemented COP1 round FP64 to int64
2015-09-26 16:30:45 -04:00
Julio C. Rocha
f5ef8d3359
Fix ROM Browser issue on Windows XP.
2015-09-26 05:29:48 -07:00
Julio C. Rocha
9c26f10aa8
Merge https://github.com/project64/project64 into PropertySheetsTemp
2015-09-24 13:52:29 -07:00
Julio C. Rocha
e178ec96fc
Merge ..\zilmar into PropertySheetsTemp
2015-09-23 20:06:48 -07:00
LegendOfDragoon
8d64ee7ca3
Fix issue with most D3D plugins
...
Basically, D3DCreate() changes the FPU precision to 24bit unless
D3DCREATE_FPU_PRESERVE is enabled, which I don't think any D3D plugin
does, besides maybe Jabo's.
2015-09-23 20:05:39 -07:00
zilmar
315027b7fb
Merge pull request #622 from lioncash/initialization
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Correct order of class initialization lists
2015-09-24 10:00:32 +10:00
zilmar
8f7d89794e
Merge pull request #621 from lioncash/unimpl
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Remove unimplemented function declarations
2015-09-24 09:59:43 +10:00
zilmar
4318724691
Merge pull request #620 from lioncash/lol
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Pif Ram: Get rid of pointer casts
2015-09-24 09:33:10 +10:00
luigiblood
19a6beab80
Potential Windows 10 BSOD FIX
2015-09-23 17:45:39 +02:00
Lioncash
adfa096230
Correct order of class initialization lists
2015-09-23 05:00:51 -04:00
Lioncash
fb98d402a0
Remove unimplemented function declarations
2015-09-23 04:13:11 -04:00
Lioncash
d15d8eff4a
Pif Ram: Get rid of pointer casts
...
Less undefined behavior
2015-09-23 03:06:11 -04:00
zilmar
341f2c2752
Merge pull request #604 from cxd4/flashram_x64
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replaced Flash RAM breakpoints in x64
2015-09-17 11:08:25 +10:00
unknown
88a82537c7
replaced Flash RAM breakpoints in x64
2015-09-15 18:55:27 -04:00
unknown
bd21c8ab54
Temporarily force interpreter mode when running 64-bit PJ64.
2015-09-15 17:47:01 -04:00
zilmar
59b1880324
Merge pull request #602 from cxd4/sqrt
...
mario werx
2015-09-16 07:23:49 +10:00
unknown
b6eb1c3234
Try to use intrinsics for COP1 single-precision square root?
2015-09-15 15:03:05 -04:00
unknown
659f103373
Try SSE intrinsics to match COP1 FP64 round to 32-bit.
2015-09-15 12:42:36 -04:00
unknown
a0409357b8
COP1 FP 32-bit round to integer doable with intrinsics?
2015-09-14 22:55:23 -04:00
zilmar
c3b394607c
Merge pull request #590 from cxd4/most_remaining_x64_breakpoints
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PIF RAM mutual DMA x64 breakpoints replaced with fast C
2015-09-15 10:55:40 +10:00
unknown
c38f41e34b
fixed a crash because I wrote >= when I meant >
2015-09-14 16:04:25 -04:00
unknown
1a67309f66
got the command-line build of PJ64 to link and run
2015-09-14 16:03:23 -04:00
unknown
e6f5e495f2
macro'd out all sources of VS Express linker errors
2015-09-14 15:55:11 -04:00
zilmar
b4d58cfb17
Set VERSION_BUILD to 9999
2015-09-13 17:28:02 +10:00
zilmar
d603d7d7dd
Merge pull request #591 from cxd4/VS_Express
...
got it compiling on Express
2015-09-13 12:32:34 +10:00
unknown
7841409ef2
removed redundant include
2015-09-08 10:33:30 -04:00
unknown
dd73e6dff7
second pass--compiles on VS2008 Express (doesn't link)
2015-09-07 15:47:58 -04:00
unknown
4b4c37e9bd
first pass--compiles on VS2013 w/o ATL
2015-09-07 15:47:44 -04:00
unknown
4a03a8d1e4
PIF RAM mutual DMA x64 breakpoints replaced with fast C
2015-09-07 12:16:36 -04:00
zilmar
120d4d5590
Merge pull request #580 from cxd4/so_i_herd_u_liek_bswap
...
replaced all in-line assembly in Virtual Memory unit
2015-09-07 20:56:26 +10:00
Nekokabu
184681f08f
Fix Filename in compressed savestate
2015-09-04 01:04:47 +09:00
LegendOfDragoon
6adb89e041
Add support for DacrateChanged in LoadState
...
Calls DacrateChanged if the value of AI_DACRATE_REG changes after
loading a save state.
2015-09-02 22:47:21 -07:00
LegendOfDragoon
abf71cdd1a
Add support for ViWidthChanged in LoadState
...
Calls ViWidthChanged if the value of VI_WIDTH_REG changes after loading
a save state.
2015-09-02 22:44:24 -07:00
LegendOfDragoon
a4a69a8a3a
Add support for ViStatusChanged in LoadState
...
Calls ViStatusChanged if the value of VI_STATUS_REG changes after
loading a save state.
2015-09-02 22:41:40 -07:00
zilmar
8d7c7d91a1
Merge pull request #577 from cxd4/moar_Unicode_references
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more Unicode compile ref. errors to _T() fixed
2015-09-02 17:41:11 +10:00
zilmar
94341be840
Merge pull request #581 from LegendOfDragoon/Fixes
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Fix some mistakes
2015-09-02 14:14:30 +10:00
LegendOfDragoon
7909b18506
Write to VI_V_CURRENT_LINE_REG
...
As of now, it's never being written to, so graphics plugins do not have
any access to that register. z64gl reads this register, so that's why it
has this screen shaking problem in certain games like Star Wars Rogue
Squadron.
2015-09-01 08:50:59 -07:00
LegendOfDragoon
8968430b04
Fix issue with AiUpdate
...
Some plugins like Jabo's needs this thread to be created each time
initiated.
2015-09-01 08:16:42 -07:00
LegendOfDragoon
ec6a1e0c23
Fix issue with displaying the value of EIP
...
Before, it would only display 1 byte, instead of the full address stored
in EIP.
2015-09-01 08:07:25 -07:00
LegendOfDragoon
e576dbbaa4
Fix a mistake I made in SPECIAL_DSRL32
2015-09-01 07:51:36 -07:00
unknown
834299c041
replaced all in-line assembly in Virtual Memory unit
2015-08-30 22:56:21 -04:00
unknown
d00937a997
explicit <windowsx.h> to fix 6 unresolved macros w/o ATL
2015-08-28 18:35:36 -04:00
unknown
7b4b5a6827
explicit <shlobj.h> to fix just a few build errors w/o ATL
2015-08-28 18:35:13 -04:00
unknown
7ce4f3db93
explicit <commdlg.h> to fix anti-ATL build errors
2015-08-28 18:34:34 -04:00
unknown
6b34e8b89a
explicit <commctrl.h> to fix anti-ATL build errors
2015-08-28 18:34:12 -04:00
unknown
074b2cc007
explicitly included <prsht.h>
2015-08-28 18:29:55 -04:00
unknown
152b365fcc
more Unicode compile ref. errors to _T() fixed
2015-08-28 17:23:47 -04:00
unknown
da232c590a
better chances at safe TLB paddr allocation to integers
2015-08-26 22:30:45 -04:00
unknown
1a83353918
removed some surviving remnants of old Unicode refs
2015-08-19 23:00:41 -04:00
unknown
39a1abe44e
re-did my earlier fix in a safer way
2015-08-19 18:37:07 -04:00
zilmar
7a2218dfd6
Merge pull request #565 from cxd4/vs-express-testing
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reduced the compiler errors if building w/ VS2008 Express
2015-08-20 06:43:37 +10:00
unknown
b44324147d
reduced the compiler errors if building without ATL
2015-08-19 13:47:15 -04:00
unknown
64770befde
fixed duplicate debug string: "Write" typo'd to "Read"
2015-08-18 19:51:12 -04:00
zilmar
31cb2270d3
Merge pull request #555 from Nekokabu/patch-4
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Fix PI_DMA_READ
2015-08-11 18:25:43 +10:00
Nekokabu
4dac8354cc
Fix error message displayed always
...
fix error message displayed always when play 64dd and enable debugger.
2015-08-02 21:31:15 +09:00
Nekokabu
936db1c3f4
Fix PI_DMA_READ
...
fix PI_DMA_READ like a PI_DMA_WRITE.
2015-08-01 18:16:11 +09:00
Nekokabu
0772341b6a
Fix DMA Sram access when not word aligned
2015-08-01 17:48:38 +09:00
zilmar
91b643bfe1
Merge pull request #552 from JMarlin/master
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#549 re-fixing the fix
2015-07-31 08:39:01 +10:00
jmarlin
d57d951d39
#549 removed a vestigial bit of expression from a direction I ended up not going in
2015-07-30 18:37:15 -04:00
jmarlin
837f799058
#549 fixed incorrect case conversion math, simplified a couple of expressions
2015-07-30 18:35:33 -04:00
zilmar
a3edf675f8
Merge pull request #550 from JMarlin/master
...
#549 changed switch/case table to cascaded range checks
2015-07-30 15:09:06 +10:00
jmarlin
6f98061e57
#549 stupid typos
2015-07-29 18:23:14 -04:00
jmarlin
8e75ec2ce7
#549 changed switch/case table to cascaded range checks
2015-07-28 17:41:53 -04:00
LegendOfDragoon
2f812afca7
Implement edge case in SPECIAL_DSRL32
...
When m_Opcode.sa == 0, the results for cpu recompiler do not match cpu
interpreter. For example with dsrl32 t9, t8, 0x0, and t8 =
0xC0C0C0C000000000 the result of t9 for cpu recompiler =
0xFFFFFFFFC0C0C0C0, while cpu interpreter = 0xC0C0C0C0C0C0C0C0.
This commit fixes the Killer Instinct health bar issue.
2015-07-28 13:30:21 -07:00
luigiblood
cf7f74f1b1
Use actual CIC IDs (8303 for 64DD, 5167 for 64DD conversions)
2015-07-27 15:34:36 +02:00
zilmar
1a481c520a
Merge pull request #544 from cxd4/dedotated_wam_4_mah_serv0r
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cleaner RdramChanged algorithm (not biased to only 4 vs. 8 MB)
2015-07-27 14:05:16 +10:00
Nekokabu
81b6e2c68d
Heiwa Pachinko World 64 (J) freeze fix
...
Heiwa Pachinko World 64 (J) freeze fix #537
2015-07-25 23:20:36 +09:00
unknown
51975fb00d
unbiased the algorithm from just checking if only 4 or 8 MB
2015-07-18 13:12:40 -04:00
unknown
188091e32a
flipped the if/else blocks for better branch prediction
2015-07-18 12:51:44 -04:00
unknown
62d316f7ae
centralized m_AllocatedRdramSize writeback outside the if/else
2015-07-18 12:50:00 -04:00
unknown
2a45e5f792
Declare a couple constants to help clean the code rewrites.
2015-07-18 12:45:55 -04:00
Julio C. Rocha
02e6cf2697
Added PropertySheets folder to project.
2015-07-15 04:47:41 -07:00
Julio C. Rocha
d617d0352a
Used centralized config for VCXPROJ files.
...
TODO: Fix Installer. It's no longer being generated.
2015-07-15 03:37:49 -07:00
LegendOfDragoon
9dda9171d0
Fix LoadState audio issue with Fixed Audio Timing
...
When Fixed Audio Timing was enabled and AI count per byte = 0, the
frequency was not being properly set, after loading a save state.
2015-07-06 21:05:12 -07:00
Nekokabu
433668a7e3
Fix Address in error messages.
2015-06-24 01:05:29 +09:00
Nekokabu
4b2ff8318f
Fix Address in error messages.
2015-06-23 23:03:05 +09:00
Nekokabu
9be6b571e0
Fix Address in error messages.
...
Fix Address in error messages.
2015-06-23 23:02:20 +09:00
zilmar
2f4b4681d0
Merge pull request #514 from Nekokabu/master
...
Support Shiren 64 Save
2015-06-22 15:19:52 +10:00
Nekokabu
f4ab79a007
Fix Jangou Simulation Mahjong Dou 64 freeze
...
Fixed a read from over than ROM file.
2015-06-21 23:51:37 +09:00
Nekokabu
f55db5aff4
Ssupport Shiren 64 Save
...
Ssupport Shiren 64 Save
2015-06-20 14:14:59 +09:00
MELERIX
48878d7e9c
few more
2015-06-18 00:51:26 -03:00
MELERIX
a4f8f52de9
minor fixes in english language file
2015-06-18 00:19:03 -03:00
Nekokabu
7748b0109c
support 6103, 5, 6
2015-06-16 21:06:14 +09:00
Nekokabu
a55e567b8b
Add ROM Header CRC Recalculation
...
Add ROM Header CRC Recalculation
2015-06-15 22:08:07 +09:00
Nekokabu
edb8d5288c
Add ROM Header CRC Recalculation
...
Add ROM Header CRC Recalculation
2015-06-15 22:05:04 +09:00
Nekokabu
6b33847f2c
ROM Header CRC Recalculation
...
ROM Header CRC Recalculation
2015-06-15 22:03:49 +09:00
Nekokabu
dd0560c438
Add ROM Header CRC Recalculation
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Add ROM Header CRC Recalculation
2015-06-15 22:00:37 +09:00
zilmar
0e6f462f8b
Merge pull request #487 from Nekokabu/patch-6
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Update N64 Types.h
2015-06-09 05:08:34 +10:00
zilmar
d1f1f1d0e3
Merge pull request #488 from Nekokabu/patch-8
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Update N64 Rom Class.cpp
2015-06-09 05:08:12 +10:00
zilmar
6c9ab5438f
Merge pull request #489 from Nekokabu/patch-9
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Update Rom Information Class.cpp
2015-06-09 05:07:02 +10:00
Nekokabu
b17c3b7c89
Update N64 Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:19:45 +09:00
Nekokabu
fc1ce7f6d3
Update Rom Information Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:05:56 +09:00
Nekokabu
1ab4e18c68
Update N64 Rom Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:03:33 +09:00
Nekokabu
e7e6dae283
Update N64 Types.h
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Experimental: 64DD IPL support
2015-06-08 21:54:45 +09:00
zilmar
6d608cd6bc
[Project64] Handle SW const to 0x1fc00000
2015-05-30 13:46:16 +10:00
LegendOfDragoon
03dae91dc8
Fix threading problem with AiUpdate
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When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
2015-05-25 22:05:09 -07:00
unknown
6ef0a34188
[Project64] fixed warning C4018: '<' : signed/unsigned mismatch
2015-05-24 14:35:47 -04:00
unknown
c30e41b102
[Project64] fixed warning C4018: '>' : signed/unsigned mismatch
2015-05-24 13:45:30 -04:00
unknown
068fbcbd13
[Project64] fixed warning C4018: '>=' : signed/unsigned mismatch
2015-05-24 13:33:56 -04:00
LuigiBlood
ddd5b3e795
Updated 64DD Conversion CIC checksum for bugfix
2015-05-23 00:28:58 +02:00
zilmar
f329b2d8f1
Merge branch 'master' of https://github.com/project64/project64
2015-05-22 06:12:08 +10:00
zilmar
6f56336031
[Project64] handle F3 A4 rep movs byte ptr es:[edi],byte ptr [esi] in exception handler
2015-05-22 06:09:33 +10:00
Emmet Young
007cbc1695
Address should actually of been stored into a DWORD
2015-05-18 14:19:31 +10:00
Emmet Young
a89f1d29f5
Seperate rumblepak out from pif ram.cpp. Makes it easier to make changes to and cleans up Pif Ram.cpp
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Also prepare for implementing the transfer pak.
2015-05-18 12:20:15 +10:00
zilmar
0c8d500328
Merge pull request #464 from AmbientMalice/patch-18
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Change "segement" to "segment".
2015-05-16 11:05:35 +10:00
zilmar
13e62d7354
[64bit] Get nrage and rsp compiling as 64bit
2015-05-16 10:55:23 +10:00
AmbientMalice
d3c04d6a1e
Update Dma.cpp
2015-05-15 23:38:14 +10:00
zilmar
e5c2df4dbc
[Project64] Get the code to compile in 64bit
2015-05-15 08:38:52 +10:00
LuigiBlood
61c7f5ed78
Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file
2015-05-14 14:34:45 +02:00
LuigiBlood
6f28b3e424
Added 64DD CIC support for Zoinkity's cartridge conversions of 64DD games.
2015-05-08 04:48:46 +02:00
MELERIX
779626d421
zlib cleanup
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- Removed the old zlib files.
- PJ64 now uses the new zlib 1.2.8 files.
2015-05-07 23:25:02 -03:00
LegendOfDragoon
3d57e37a88
Make AudioResetOnLoad work with Fixed Audio Timing
2015-05-06 16:23:52 -07:00
Azimer
f48d645f83
Missed a DoSomething
2015-05-05 17:49:06 -05:00
Azimer
fe855ad5da
Revert DoSomething from bool to BOOL #2
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This fixes the interpreter
2015-05-05 11:46:25 -05:00
zilmar
9aa9061f07
Revert DoSomething from bool to BOOL
2015-05-04 17:23:36 +10:00
Lioncash
21c3c8fd32
Remove unnecessary struct/union typedefs
2015-05-03 20:13:12 -04:00
Emmet Young
6e897778dc
Remove registry from Common. No longer used or needed.
2015-05-03 21:05:53 +10:00
zilmar
c31e3f210c
Merge pull request #425 from death-droid/UpdateZLib
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Update ZLib to 1.2.8
2015-05-03 19:58:12 +10:00
zilmar
c182ec9fd5
[Project64] Rom Browser - show good name in column other than the first
2015-05-03 19:54:06 +10:00
Lioncash
82c2554357
Convert BOOL to bool where possible.
2015-05-02 23:37:08 -04:00
zilmar
9984bed37c
Merge pull request #429 from Azimer/FAT_Improvements
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Fixed Audio Timing Improvements
2015-05-02 22:08:27 +10:00
Azimer
ac8a33a3be
Restructured IF statement
2015-05-02 02:01:10 -05:00
Azimer
c970681595
Fixed Audio Timing Improvements
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* A user-defined FAT value of 0 will cause it to calculate
* The second buffer shouldn't be part of the GetLegth returned value
* Rounded the GetLength values up and aligned to 4 bytes (sample size)
* Implemented ai_busy and changed the behavior of ai_full
* Changed the second buffer behavior
2015-05-02 01:37:23 -05:00
Emmet Young
312de4d2a4
Allow 7z files to actually work through "Open ROM". Removes the codes assumption it is being handed the ROM name its looking for in the file.
2015-05-02 00:53:57 +10:00
Emmet Young
c9805dd5d3
Update ZLib to 1.2.8
2015-05-01 14:06:20 +10:00
zilmar
f75a6e489c
Merge pull request #423 from lioncash/void
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Remove superfluous void parameter usages.
2015-04-30 10:43:32 +10:00
Emmet Young
23eeaeeb2c
When scanning in 7z files make sure we are actually setting the rom file size.
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Fixes issue #255
2015-04-29 23:02:53 +10:00
Lioncash
d85f0c1283
Remove superfluous void usages
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These aren't necessary in C++
2015-04-28 19:34:23 -04:00
theboy181
405f59eafc
Fix Speeeling
2015-04-23 22:43:01 -07:00
Lioncash
6b7ecf0b79
Cheat Class: Replace is_valid_hex_digit
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isxdigit does the same thing.
2015-04-22 14:06:56 -04:00
zilmar
b5cd125809
Merge pull request #409 from cxd4/i_accidentally_your_function_inside_my_function
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some more high-level code reusability via functions
2015-04-21 12:53:06 +10:00
zilmar
2bb9ac0754
Merge pull request #411 from cxd4/nub_lern_2_cheet
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optimized cheat codes parsing a little bit
2015-04-21 08:49:56 +10:00
unknown
8df2172495
probably more readable, portable to just say this
2015-04-20 17:10:15 -04:00
unknown
0e05a71f2a
guessing it's okay to have case-insensitive hex verify here too
2015-04-20 17:07:42 -04:00
unknown
ec458785ea
derp.
2015-04-20 17:05:06 -04:00
unknown
12b71f4c0c
actually may be better as a static (possibly inline) function
2015-04-20 17:02:19 -04:00
unknown
3ef067f6d1
optimized hex digit verification a little
2015-04-20 16:52:48 -04:00
unknown
ec9afe9c33
moved cheat code hex value verification to a central function
2015-04-20 16:31:26 -04:00
unknown
42643352b9
s/Initilize/Initialize
2015-04-20 16:01:18 -04:00
unknown
3b9ec019bc
ya i r need h4lp plz i iz shot
2015-04-20 15:41:25 -04:00
unknown
dbe9da858a
no longer multiple references to recently added `STRING_SIZE` constant
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It seems that zilmar would rather use the sizeof() operator repeatedly than to declare a new constant or use macros to show array sizes. Since I have already centralized the usage of all sizeof() operators to the new high-level function I declared, I think that there is no longer use for the `STRING_SIZE` constant which Lioncash contributed.
2015-04-20 14:57:55 -04:00
unknown
9fcf4def63
reusable functions in high-level code for About dialog messages
2015-04-20 14:55:07 -04:00
zilmar
bb9023292c
fix #408 About Config Files not showing
2015-04-20 18:33:38 +10:00
zilmar
edda4f0555
fix #376 - Games slow if no entry in Project64.cfg
2015-04-20 08:50:07 +10:00
Lioncash
c0742b09b6
Gui Class: Fix potential wchar array overruns
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sizeof(String) will return 400, which is past the bounds of the string array
2015-04-17 03:13:44 -04:00
Lioncash
e9c056e5a4
Notification Class: Correct array sizing in SetWindowCaption
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sizeof(wchar_t) is a size of 2 (or 4 if in a Linux environment). With the previous code, it would be trying to insert the null terminator at index 511 on Windows, which is incorrect.
2015-04-16 15:59:48 -04:00
Lioncash
a7eb2e79e5
Memory Labels Class: Correct bounds clamping in ProcessCODFile
2015-04-16 15:44:06 -04:00
zilmar
45f7edf132
Merge pull request #392 from lioncash/leak
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Language Class: Fix missing fclose in GetLangString
2015-04-17 04:45:00 +10:00
Lioncash
9fd1bdf29c
Language Class: Fix missing fclose in GetLangString
2015-04-16 08:53:40 -04:00
Lioncash
b8beaeffb7
N64 Class: Initialize variable before passing in initializer list
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Silences an uninitialized variable warning.
2015-04-15 22:38:55 -04:00
Julio C. Rocha
33023bc81f
Make PropertySheets imports non-conditional
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Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
2015-04-15 16:16:37 -07:00
zilmar
a43b33d985
Merge pull request #370 from LegendOfDragoon/master
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Fix losing audio while loading a save state
2015-04-13 10:00:31 +10:00
LegendOfDragoon
41c5e26e4a
Make an rdb option for the save state audio fix
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Now it is a per game config option.
2015-04-12 16:53:39 -07:00
LegendOfDragoon
61f80d3b55
Fix losing audio while loading a save state
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This fixes the losing audio after loading a save state issue with
certain plugins in certain games. I was hesitant to submit this, since
the fault is the audio plugin itself, but this also fixes bad save
states. This will not fix games like Top Gear Rally.
Any plugin that initially had this problem, can still lose audio at any
given time, due to flaws in the audio plugin itself. It is best to
simply use a plugin that doesn't have this issue to begin with, for such
games.
2015-04-12 13:11:39 -07:00
Samuel Yuan
31cd0c6d98
Merge remote-tracking branch 'project64/master'
2015-04-11 11:38:22 -04:00
Samuel Yuan
5726992185
Added translation for "Detect Key"
2015-04-10 11:50:13 -04:00
Frank-74
b46bd392d6
Remove : from Advance block linking menu option
2015-04-10 08:53:51 +01:00
Samuel Yuan
bd1186467d
More language updates
2015-04-06 22:54:52 -04:00
Samuel Yuan
bd275ae9e5
Merge remote-tracking branch 'project64/master'
2015-04-04 19:53:18 -04:00
zilmar
308a1c128e
Merge pull request #342 from ExtremeDude2/More_Allman
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Convert more files to allman
2015-04-04 22:01:54 +11:00
Samuel Yuan
217122a40e
Fixed UTF-8 encoding for window title
2015-04-01 11:14:46 -04:00
Samuel Yuan
df97b10d99
Fixed UTF-8 encoding for the "About Config Files" window
2015-03-30 16:47:57 -04:00
zilmar
2358e0897f
Merge pull request #340 from toehead2001/master
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Cheats window - Remove extra border around cheat list & Update checkmark gfx
2015-03-30 16:16:41 +11:00
Ryan Collins
b807bc03ca
Fix errors from missing or added brackets (and a letter!)
2015-03-29 17:58:51 -04:00
Ryan Collins
3eddfb8115
Update N64 System/Mips files to Allman
2015-03-29 13:19:28 -04:00
Ryan Collins
1b4d2d0cfb
Update the N64 System/Interpreter files to allman
2015-03-29 11:02:27 -04:00
Ryan Collins
2a3d1c09ff
Merge https://github.com/project64/project64 into More_Allman
2015-03-29 10:04:06 -04:00
zilmar
06f218a4c3
[Project 64] 2.2.0.3
2015-03-29 18:54:04 +11:00
toehead2001
5fd7f61e97
Cheats window - Remove extra border, Update checkmark gfx
2015-03-29 01:23:58 -06:00
zilmar
73620c8519
Merge branch 'master' of https://github.com/project64/project64
2015-03-29 17:35:53 +11:00
MELERIX
2878f53b75
Sync English.pj.Lang <==> Language Class.cpp
2015-03-28 21:57:02 -03:00
zilmar
84b9bbaf50
Clean up some brackets
2015-03-29 06:54:38 +11:00
Ryan Collins
f8fd57d52e
Merge https://github.com/project64/project64 into More_Allman
2015-03-26 15:40:16 -04:00
MELERIX
dfbf29a035
Cleanup
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Removed two duplicated variables in Game Settings.cpp
2015-03-26 02:28:05 -03:00
zilmar
7f44b12673
Merge pull request #327 from toehead2001/master
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Remove the extra border around the ROM browser
2015-03-26 16:06:27 +11:00
toehead2001
17da1dbd38
Remove the extra border around the ROM browser
2015-03-25 22:38:59 -06:00
unknown
394144cf91
A comma should not precede a conjunction in a compound sentence.
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... unless it is the joint between the main clause and subordinate clause of said compound sentence
2015-03-26 00:12:49 -04:00
unknown
ae80595d47
fix a couple things I forgot to do/overlooked in the past commits
2015-03-26 00:11:43 -04:00
unknown
1fb3921402
Think of "32-bit engines", not "32 bit engines", which is ambiguous.
2015-03-25 23:31:28 -04:00
unknown
2220426a04
"Use High-Level Emulation Audio" doesn't make a lot of sense.
2015-03-25 23:29:02 -04:00
unknown
e947bbc175
(It also believes in hyphens.)
2015-03-25 23:25:58 -04:00
unknown
5e17306b3e
Conventional English writing avoids expressing (int < 100) as decimals.
2015-03-25 23:25:23 -04:00
unknown
401ff21d61
A complete English sentence always has a subject and a verb.
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It also always ends with punctuation of some form, like a period.
2015-03-25 23:21:42 -04:00
unknown
e38e6e6be4
In most cases, bytes aren't swapping images. Images get byte-swapped.
2015-03-25 23:18:31 -04:00
unknown
161ac36f6a
seems I missed a few cases of unnecessary casing :(
2015-03-25 23:16:26 -04:00
unknown
0402a600a0
used in a complete sentence: "Sally gave me a short cut."
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Did she give me a detour kind of "short cut", or did she just cut off my balls?
If we prefer not to say "shortcut", then at least say "short-cut". This way, the adjective "short" is co-joined with "cut" to indicate that they are connected. This guarantees that the "cut" is associated with "short", and not whatever word comes after.
2015-03-25 23:13:09 -04:00
unknown
64c8a7ad6e
Event phrases are not titles or advertisement brand names.
2015-03-25 23:08:42 -04:00
unknown
62d1d7e97f
Percentage of **what** speed? Full NTSC/PAL speed? Real hardware limit?
2015-03-25 23:07:25 -04:00
unknown
80f9254669
used in a complete sentence: "I have a 4kbit penis."
2015-03-25 23:05:48 -04:00
unknown
f04744d65f
stop that.
2015-03-25 22:59:31 -04:00
unknown
0721db93bb
"Directories" is not a proper noun. Just "dir" is fine, not "Dir".
2015-03-25 22:43:47 -04:00
unknown
462f1c6f53
"Frame rate" is too specific, as that means RDP drawing/buffer rate.
2015-03-25 22:41:44 -04:00
unknown
fae0c71a96
A drop-down menu is to the right of this, so a colon would be nice.
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If you don't have a colon between the "Frame Rate Display" and the combo box, then it just looks like the combox box is randomly placed there and unrelated to the checkbox you just checked/unchecked.
2015-03-25 22:40:22 -04:00
unknown
b331f9f452
So far, checkbox options seem to not use title case, just menu options.
2015-03-25 22:33:39 -04:00
unknown
17229ea735
"Screen saver" is not a proper noun. (Neither is "screensaver".)
2015-03-25 22:32:07 -04:00
unknown
d4b654379c
Again, title case capitalization rules apply not to subtle phrases.
2015-03-25 22:29:05 -04:00
unknown
f2b69d1c2f
http://dictionary.reference.com/browse/fullscreen
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If "fullscreen" was a valid word, it would be an adjective, not a noun. You cannot "go to" an adjective because adjectives are not places, people or things. So it should be "enter" as in "enter a mode" (such as a full-screen mode), not "go to".
2015-03-25 22:26:09 -04:00
unknown
f02bae81db
not a complete sentence so shouldn't need a period at the end
2015-03-25 22:19:56 -04:00
unknown
eeded3a1bf
states directory for more than one saved state--should be plural
2015-03-25 22:17:52 -04:00
unknown
c9f5697a06
Common nouns such as "directory" do not get capitalized.
2015-03-25 22:13:05 -04:00
unknown
02fe744168
"Reality" is a proper noun...I suppose "Reality Signal Processor" also is.
2015-03-25 22:10:21 -04:00
unknown
61674ad5d4
"Use High Level Emulation Audio" does not make sense.
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"Use high-level-emulated audio" does make sense, but seems a tad bit strong (and people could mistake the "high level" to mean extra/better emulation without any scientific HLE understanding). So I think "Audio HLE" looks better.
2015-03-25 22:06:24 -04:00
unknown
893156c61d
no reason to capitalize "directory" at end of incomplete sentence
2015-03-25 21:56:00 -04:00
unknown
80d1aa8edd
pretty sure title case capitalization doesn't apply to discrete phrases
2015-03-25 21:53:05 -04:00
unknown
ceea0e47ff
drop '%'
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Either say "Percentage", or just drop the '%' since this symbol of unit is not relevant to what the menu item should convey to the user. What we're really trying to do is show the CPU usage statistics...most likely the users would see for themselves what unit it comes out as (percentage, fraction, whatever).
2015-03-25 21:50:37 -04:00
unknown
3394211447
"Usage", as a noun, is always capitalized in title case.
2015-03-25 21:47:30 -04:00
unknown
3a1ab654ca
Do not capitalize "on".
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"On" is a preposition shorter than 5 letters long. Standard title case does not ever capitalize short prepositions (unless they are the very first word of the title, then usually). You can see this logic in the Visual Studio 2008 IDE itself: It has menu items such as "Attach to Process" and "Find[/Replace] in Files", in which the prepositions "to" and "in" are, correctly so, not capitalized by Microsoft in the VS2008 menus.
2015-03-25 21:46:35 -04:00
unknown
70bf6b1ad9
if using title case for INI section names, then capitalize "file"
2015-03-25 21:33:21 -04:00
Ryan Collins
1d26ffc661
re-add parenthesis from last commit
2015-03-25 19:34:39 -04:00
Ryan Collins
1c044867ae
Update the N64 System/Debugger files to allman
2015-03-25 18:26:02 -04:00
toehead2001
521857a643
Casing consistancy of "ROM" Make "State" the noun for saved states. Misc. spelling and abbreviation casing fixes
2015-03-25 15:48:23 -06:00
Ryan Collins
117c1ef3fc
Remove whitespace added in previous commit
2015-03-25 17:15:25 -04:00
Ryan Collins
6a47fcd485
Update N64 System/C Core to allman
2015-03-25 17:12:40 -04:00
Ryan Collins
b6181d5fe5
Add white space in multilanguage files
2015-03-25 16:52:34 -04:00
Ryan Collins
90b84ab632
Re-add missing braces from previous commit
2015-03-25 16:38:32 -04:00
Ryan Collins
e6f834f11b
Convert multilanguage files to allman format
2015-03-25 16:34:26 -04:00
toehead2001
c622f5e788
Use "HLE" and "LLE" exclusively. Changed "ini" to more fitting terms.
2015-03-23 03:00:23 -06:00
Samuel Yuan
8e6de534e6
Changed "SP Hack" setting to "Fast SP"
2015-03-22 13:17:42 -04:00
Samuel Yuan
5f9f2937e7
changed sp_hack to fast sp
2015-03-22 13:05:15 -04:00
Samuel Yuan
d4fc9b355b
merge changes
2015-03-22 12:47:21 -04:00
MELERIX
e707a80abd
SP Hack is now Fast SP
2015-03-21 06:47:48 -03:00
Samuel Yuan
c7041f7a61
Restored SP_HACK
2015-03-20 22:32:55 -04:00
Samuel Yuan
d3e1e1fc89
Added even more updates
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Had to remove an unused string and replace it because there wasn't
enough memory
2015-03-20 15:38:55 -04:00
Samuel Yuan
f2cacbf045
Updated some more UI strings
2015-03-20 14:36:29 -04:00
Samuel Yuan
07694dff40
Merge remote-tracking branch 'project64/master'
2015-03-20 13:15:57 -04:00
MELERIX
f1c9add43a
Removed Thumbs.db files
2015-03-20 05:46:56 -03:00
AmbientMalice
36cc34f10d
TLB Unmapping and Protect Memory UI fix.
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This should work. I think.
2015-03-20 13:36:49 +10:00
zilmar
f7750c0dd0
fix issue #275 : duplicating Advanced options
2015-03-19 08:03:29 +11:00
zilmar
312516567e
Only initialize plugins if has been created
2015-03-18 20:49:15 +11:00
Samuel Yuan
436a27c40d
Fixed a few more UI translations
2015-03-17 22:09:33 -04:00
zilmar
b09fd8296a
Merge pull request #272 from Nekokabu/patch-2
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Enable "Use System Font"
2015-03-18 07:10:00 +11:00
zilmar
262c8ffe9d
lamguage changes for rombrowser
2015-03-17 22:34:47 +11:00
Samuel Yuan
04ce2f6054
Made extra UI strings translateable
2015-03-16 22:56:53 -04:00
Nekokabu
c78eb75ccf
Enable "Use System Font"
2015-03-14 02:37:32 +09:00
unknown
516df09fce
updating FPU locations just if STATUS_FR was changed, not entire reg
2015-03-12 19:53:28 -04:00
zilmar
b1d3a27539
Language: Make sure string added to second level of keyboard shortcut added as utf16
2015-03-13 08:39:08 +11:00
zilmar
2a528562bf
Fix load perm cheats
2015-03-12 17:58:41 +11:00
unknown
8ae5b052e7
line break consistency fix: Mempak.H
2015-03-11 17:10:23 -04:00
zilmar
6ed2346169
Merge branch 'master' of https://github.com/project64/project64
2015-03-12 06:55:56 +11:00
zilmar
d0209b061f
Language: have break point take a wchar_t * string and allow \n in language files
2015-03-12 06:50:30 +11:00
Nekokabu
b8a93be2c7
Fixed initial value to 0xFF.
2015-03-11 01:58:02 +09:00
zilmar
707c2efd73
Only allow utf8 bom language files to be loaded
2015-03-10 22:54:12 +11:00
zilmar
080f7dfc17
Update version Number:
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Glide64: 2.0.0.4
Project64: 2.2.0.2
RSP: 1.7.0.12
Nrage: 1.7.0.12
2015-03-10 18:36:58 +11:00
unknown
dc103ec59b
keep $zero overwrite prevention to a single location in CPU loop
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In both the 32- and the 64-bit interpreters, ADDI, LUI, LB, LW, LWU, LL, SLLV all check if the destination register specifier is 0, when none of the other interpreter ops do. Actually, none of these 7 need to really check it either, since handling $zero overwrite is already managed in a single location in the main interpreter loop.
2015-03-08 19:29:41 -04:00
zilmar
2ef36f5f80
Merge pull request #194 from death-droid/MempakFix
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Correct behaviour of Mempak
2015-03-06 18:37:54 +11:00
zilmar
bd3fd85b99
Language: More code cleanup, status messages, dialog box, etc
2015-03-06 18:27:31 +11:00
zilmar
0bd4b9deb9
A few more language tweaks
2015-03-05 22:33:57 +11:00
zilmar
34b5892e2c
Merge branch 'master' of https://github.com/project64/project64
2015-03-05 17:10:40 +11:00
zilmar
37d24bf365
Some code clean up related to system tray messages
2015-03-05 17:09:58 +11:00
zilmar
a8abd5c75e
Merge pull request #207 from MELERIX/patch
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More Updates related with Translations.
2015-03-05 10:48:05 +11:00
MELERIX
f9872ccdaf
added a TODO for Multilanguage.h
2015-03-04 20:45:04 -03:00
zilmar
b635983167
language: code clean up and fix some bugs
2015-03-05 09:44:25 +11:00
MELERIX
e66ef07e0d
More Updates related with Translations.
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- Added few Desc where missing.
- Added a Missing String in English main lang file.
- Fixed some typos in the original english strings.
- Removed few Unused Strings.
- Sorted Strings by IDs.
2015-03-04 18:38:06 -03:00
zilmar
71cc6def7b
code cleanup and try o make language work better
2015-03-04 20:36:08 +11:00
zilmar
31bed730a8
fix memory leak in settings class
2015-03-04 05:56:13 +11:00
Emmet Young
4f1c760236
We need to ensure mempak is closed when CN64System is closed, otherwise the handle will never be closed.
2015-03-03 22:49:02 +11:00
Emmet Young
2f4e21577a
Core mempak, correct behaviour of mempaks, ReadFrom and WriteTo
2015-03-03 22:46:38 +11:00
Emmet Young
1b17b86ef2
Core mempak, change mempak behaviour to handle mempaks as separate files, rather than storing them in one singular file.
2015-03-03 22:31:37 +11:00
zilmar
40640a83e5
Merge pull request #171 from cxd4/wow_such_mempak_very_doge
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newline formatting fix from Unix LF to DOS/Windows CRLF
2015-03-02 09:44:30 +11:00
zilmar
a366645fb4
Fix 7zip loading
2015-03-01 20:32:42 +11:00
unknown
a7a22b13f0
newline formatting fix from Unix LF to DOS/Windows CRLF
2015-02-28 21:33:12 -05:00
zilmar
2a583fd13c
update 7zip code
2015-02-28 16:05:57 +11:00
zilmar
491377c2a4
add rdb option for selecting plugins game hack applies to
2015-02-26 21:57:51 +11:00
zilmar
304aebbdd4
add store constant for 0410000C in recompiler
2015-02-25 19:26:48 +11:00
zilmar
bbd45d45ba
DSRL32 should not sign extend
2015-02-25 17:41:54 +11:00
zilmar
aae61e8350
Clean up some of the games plugin settings
2015-02-25 08:44:06 +11:00
exhalatio
ddb99227dd
flxed Flash Status
2015-02-23 20:00:44 +09:00
zilmar
414811af79
Make sure SPECIAL_DIVU detect div by 0 correctly
2015-02-23 17:18:15 +11:00
zilmar
e51ec31e65
Update versions
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Project64: 2.2.0.1
Glide64: 2.0.0.3
RSP: 1.7.0.11
Nrage: 2.4.0.1
RDB: 2.2.2
2015-02-22 19:43:15 +11:00
zilmar
e05a7db66d
Move reset out of message handling
2015-02-21 21:21:17 +11:00
zilmar
662e3efa27
Update project settings for visual studio 2013
2015-02-20 20:09:05 +11:00
zilmar
436888dd6b
Update version numbers and create a package zip
2015-02-19 19:03:33 +11:00
Emmet Young
595cddae99
Strip out the CHMs and remove htmlhelp as it is no longer needed
2015-02-19 16:08:26 +11:00
LegendOfDragoon
4d2611fadd
Only WriteTrace in RomOpen if RomOpen != NULL
2015-02-18 13:24:36 -08:00
LegendOfDragoon
a070d5f38c
Fix RomClosed() issue for RSP #1.1 plugins
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RSP #1.1 does not have RomOpened() so m_RomOpen is never true. Since
m_RomOpen is never true, RomClosed() never gets called.
2015-02-18 13:12:42 -08:00
zilmar
9d607af14f
Nrage: Update version and change location of log and config dir
2015-02-18 20:52:23 +11:00
zilmar
93404e32dc
CPlugin::GameReset should call RomClose, not RomClosed
2015-02-18 17:09:09 +11:00
zilmar
5a288052b8
fix version string include
2015-02-18 07:47:41 +11:00
zilmar
9a89efd6d1
Merge branch 'master' of https://github.com/project64/project64
2015-02-18 07:42:02 +11:00
zilmar
dba475a1ae
change drag and drop filename length to MAX_PATH
2015-02-18 07:41:34 +11:00
Emmet Young
4a8986d416
Hopefully add correct files for Visual Studio 2008
2015-02-17 21:07:15 +11:00
Emmet Young
e540a7fdac
Old common version.cpp and version.h is no longer required, remove it.
2015-02-17 21:00:44 +11:00
Emmet Young
714886e5ca
Move Project64 core over so resource file references version info from Version.h
2015-02-17 19:28:30 +11:00
Emmet Young
45f83e9d2c
Handle files that are dragged and dropped onto Projec64's window.
2015-02-17 01:13:02 +11:00
zilmar
1f97185f05
disable manifest for visual studio 2008
2015-02-16 17:58:35 +11:00
oddMLan
e0ecffe5c1
Update UI Resources.rc to use manifest file
2015-02-15 19:54:42 -07:00
oddMLan
4fec91eb13
Update Project64.exe.manifest
2015-02-15 19:52:59 -07:00
oddMLan
af51a5b69b
Tell Visual Studio to not automatically generate a manifest file
2015-02-15 19:49:22 -07:00
zilmar
b42fcd6434
remove ValidateBinary.cpp from vs2008 project
2015-02-16 08:26:43 +11:00
zilmar
234d557220
Merge pull request #86 from death-droid/MiscCleanups
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Misc cleanups
2015-02-16 08:06:36 +11:00
zilmar
e431dcd5e8
Merge pull request #85 from death-droid/InitialWindowPosfix
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Fix problems with the initial positioning of windows when there is no se...
2015-02-15 19:33:49 +11:00
Emmet Young
8388db4ac4
Fix problems with the initial positioning of windows when there is no setting in the config file
2015-02-15 18:10:25 +11:00
zilmar
0ef6a9ecbe
Merge pull request #83 from cxd4/so_i_herd_u_liek_MSVC_warning_fixes
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fixed VS2013 linker warning MSB8030
2015-02-14 23:08:34 +11:00
Emmet Young
b10b268e11
Remove the no longer used Processor Info.cpp and .h code
2015-02-14 22:24:55 +11:00
Emmet Young
d5f17dbe6d
Strip out Validate binary and beta release code. No longer needed, validate binary code could of been used for version testing but be cleaner to write it fresh.
2015-02-14 22:17:45 +11:00
zilmar
9870277f60
Merge pull request #82 from death-droid/CiCChanges
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Cic changes
2015-02-14 18:05:09 +11:00
unknown
95bef00406
fix VS2013 linker warning on system version without SubSystem
2015-02-13 22:27:09 -05:00
Emmet Young
3e1498ef8e
Make CIC_UNKOWN behave like CIC_NUS_6102. If debugger is enabled, it will display an error message with the missing CIC CRC.
2015-02-14 14:10:05 +11:00
Emmet Young
e2f73e9e3d
For all CiC related stuff, we should really be using our typedef rather than numbers.
2015-02-14 13:26:26 +11:00
zilmar
0180313f8a
Merge pull request #78 from cxd4/ya_afxres_sucks_plz_kthxbai
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Make compiling easier for people with VS Express.
2015-02-14 07:34:36 +11:00
zilmar
811a41d494
better handle moving sand saving of rom browser window location
2015-02-14 06:40:25 +11:00
unknown
d0c7798e08
removed unnecessary MFC dependencies from RCs
2015-02-13 12:09:02 -05:00
zilmar
167ceb11b1
Fix problem where ScreenHertz was not setting based off of RDB by death-droid
2015-02-13 08:39:27 +11:00
zilmar
17a3561c23
better hardware support for odd PI_WR_LEN_REG addresses (cdx pull request #64 )
2015-02-13 08:26:17 +11:00
zilmar
c973db8e35
Try to get dynamic plugin change working
2015-02-12 21:58:28 +11:00
zilmar
48dff52b49
In debug make sure fixed audio is on
2015-02-10 23:40:32 +11:00
zilmar
7345ecd97e
basic timing support for VI_V_CURRENT_LINE_REG alternating scan fields by cxd4
2015-02-07 10:19:49 +11:00
zilmar
2db3fac037
Rename Glide.rdb to Glide64.rdb
2015-02-06 16:48:15 +11:00
zilmar
1711cb1d08
Split glide settings in to Glide.rdb
2015-02-06 12:40:57 +11:00
zilmar
a88d03a12d
Update JALR edge condition
2015-02-03 17:36:42 +11:00
zilmar
e0cb57c44e
Use version number for app name
2015-02-03 06:25:10 +11:00
zilmar
200807155d
Remove config from RSP
2015-02-03 05:26:13 +11:00
zilmar
b10487ee07
Merge branch 'master' of https://github.com/project64/project64
2015-02-02 17:12:09 +11:00
zilmar
9eceed0fef
#pull request 42
2015-02-01 06:27:27 +11:00
Emmet Young
64e9135d19
[!]Fix peculiar issue where save states would not save instantly when using "Save as", and in some cases not save at all.
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Fix this by making an event call instead.
2015-01-31 23:52:35 +11:00
Emmet Young
d8918f3b1b
[!] Add plugin base files to vcxproj
2015-01-31 23:51:24 +11:00
project64
0f58c6ccaa
Merge pull request #43 from project64/PluginBase
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Implement @Twostars derived based plugin system, cleans up alot of…
2015-01-31 17:00:48 +11:00
Nicholas
7858337cb6
Add plugin base to project
2015-01-31 08:17:17 +11:00
Nicholas
1c91769c12
Create Plugin base to share functionality
2015-01-31 08:01:21 +11:00
unknown
d5d981a256
Explicitly disable /DYNAMICBASEADDRESS for Debug builds.
2015-01-29 10:20:00 -05:00
Nicholas
862eb7c48b
Add support for Visual Studio 2013
2015-01-27 16:07:44 +11:00
zilmar
f8b26bbdfb
Change AiCountPerBytes from 500 to 400
2015-01-26 15:05:02 +11:00
Nicholas
a9f8dd461f
[!]Fix a mistake made in the RTC implementation, was incorrectly
2015-01-26 14:58:53 +11:00
Nicholas
ba6c04c6f0
Fix up Start Emulation causing Project 64 to crash out, g_BaseSystem
2015-01-26 14:52:55 +11:00
Nicholas
b76a151dd3
Merge branch 'master' of https://github.com/project64/project64
2015-01-26 14:45:36 +11:00
Nicholas
8c1852afa0
handle pal system frequency better
2015-01-26 14:43:37 +11:00
Fanatic-64
776b157423
Change VI Refresh back to 1500
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Fixes speed on most games
2015-01-24 17:15:18 -06:00
Nicholas
53b86e559c
add code for edge case in DSRLV for cbfd
2015-01-23 22:21:34 +11:00
Nicholas
b5a78153a4
turn fixed audio timing default to off
2015-01-23 12:10:34 +11:00
Nicholas
7de6792283
Update wtl to 8.1
2015-01-23 11:32:27 +11:00
Nicholas
0bd9a467a1
Add the memory search functionality back in
2015-01-22 16:50:20 +11:00
zilmar
ad85ec3f05
Project64: Fix bug - Loading RSP plugin selection per game.
2013-04-30 13:43:22 +10:00
zilmar
c318d37e52
Project64: 2.1.0.1
2013-04-28 16:23:51 +10:00
zilmar
97a53f760c
Project64: 2.1.0.1
2013-04-28 16:07:47 +10:00
zilmar
6ca28ebe82
Glide64: Be able to get texture directory form emulator
2013-04-28 15:49:14 +10:00
zilmar
6bfa7de536
Project64: 2.1.0.0
2013-04-26 20:17:33 +10:00
zilmar
801f1581bc
Project64: Add LL and SC to Analyze Instruction
2013-04-26 20:08:59 +10:00
zilmar
814018c78f
Project64: Initialize eeprom to 0xFF instead of 0x00
2013-04-26 20:06:01 +10:00
zilmar
1c65f79e90
Glide64: Change settings to go through the emu
2013-04-24 15:03:21 +10:00
zilmar
b805bbb883
Project64: Update the code related to changes in stdstr
2013-04-17 20:34:20 +10:00
zilmar
727f730f79
Project64: In FixDir check if directory exists before trying to create it
2013-04-15 13:52:34 +10:00
zilmar
7055c1bad9
Recompiler: ignore 0x0407000D as an opcode in analysis
2013-04-11 11:16:27 +10:00
Emmet Young
1abb082eef
If debugger isn't enabled but where still attempting to start the sync cores, reset to recompiler to stop people from accidentally launching sync cores.
2013-04-01 13:25:51 +11:00