If debugger isn't enabled but where still attempting to start the sync cores, reset to recompiler to stop people from accidentally launching sync cores.
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@ -286,6 +286,13 @@ void CN64System::StartEmulation2 ( bool NewThread )
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CInterpreterCPU::BuildCPU();
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DWORD CpuType = g_Settings->LoadDword(Game_CpuType);
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if(CpuType == CPU_SyncCores && !g_Settings->LoadBool(Debugger_Enabled))
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{
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g_Settings->SaveDword(Game_CpuType, CPU_Recompiler);
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CpuType = CPU_Recompiler;
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}
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if (CpuType == CPU_SyncCores)
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{
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g_Notify->DisplayMessage(5,"Copy Plugins");
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