In debug make sure fixed audio is on

This commit is contained in:
zilmar 2015-02-10 23:40:32 +11:00
parent 7345ecd97e
commit 48dff52b49
1 changed files with 4 additions and 0 deletions

View File

@ -135,7 +135,11 @@ void CSettings::AddHowToHandleSetting ()
AddHandler(Rdb_Status, new CSettingTypeRomDatabase("Status","Unknown"));
AddHandler(Rdb_NotesCore, new CSettingTypeRomDatabase("Core Note",""));
AddHandler(Rdb_NotesPlugin, new CSettingTypeRomDatabase("Plugin Note",""));
#ifdef _DEBUG
AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio",true));
#else
AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio",false));
#endif
AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Sync Audio",true));
AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal",false));
AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start",0));