Rename Glide.rdb to Glide64.rdb

This commit is contained in:
zilmar 2015-02-06 16:48:15 +11:00
parent 1711cb1d08
commit 2db3fac037
5 changed files with 6 additions and 6 deletions

View File

@ -6,7 +6,7 @@ Cheats=..\..\Config\Project64.cht
ExtInfo=..\..\Config\Project64.rdx
Notes=..\..\Config\Project64.rdn
RomDatabase=..\..\Config\Project64.rdb
GlideRDB=..\..\Config\Glide.rdb
GlideRDB=..\..\Config\Glide64.rdb
RomListCache=..\..\Config\Project64.cache3
ShortCuts=..\..\Config\Project64.sc3

View File

@ -25,8 +25,8 @@ enum SettingID {
SupportFile_SettingsDefault,
SupportFile_RomDatabase,
SupportFile_RomDatabaseDefault,
SupportFile_GlideRDB,
SupportFile_GlideRDBDefault,
SupportFile_Glide64RDB,
SupportFile_Glide64RDBDefault,
SupportFile_Cheats,
SupportFile_CheatsDefault,
SupportFile_Notes,

View File

@ -62,7 +62,7 @@ CSettingTypeRomDatabase::~CSettingTypeRomDatabase()
void CSettingTypeRomDatabase::Initilize( void )
{
m_SettingsIniFile = new CIniFile(g_Settings->LoadString(SupportFile_RomDatabase).c_str());
m_GlideIniFile = new CIniFile(g_Settings->LoadString(SupportFile_GlideRDB).c_str());
m_GlideIniFile = new CIniFile(g_Settings->LoadString(SupportFile_Glide64RDB).c_str());
g_Settings->RegisterChangeCB(Game_IniKey,NULL,GameChanged);

View File

@ -83,8 +83,8 @@ void CSettings::AddHowToHandleSetting ()
AddHandler(SupportFile_SettingsDefault, new CSettingTypeRelativePath("Config","Project64.cfg"));
AddHandler(SupportFile_RomDatabase, new CSettingTypeApplicationPath("","RomDatabase",SupportFile_RomDatabaseDefault));
AddHandler(SupportFile_RomDatabaseDefault, new CSettingTypeRelativePath("Config","Project64.rdb"));
AddHandler(SupportFile_GlideRDB, new CSettingTypeApplicationPath("","GlideRDB",SupportFile_GlideRDBDefault));
AddHandler(SupportFile_GlideRDBDefault, new CSettingTypeRelativePath("Config","Glide.rdb"));
AddHandler(SupportFile_Glide64RDB, new CSettingTypeApplicationPath("","Glide64RDB",SupportFile_Glide64RDBDefault));
AddHandler(SupportFile_Glide64RDBDefault, new CSettingTypeRelativePath("Config","Glide64.rdb"));
AddHandler(SupportFile_Cheats, new CSettingTypeApplicationPath("","Cheats",SupportFile_CheatsDefault));
AddHandler(SupportFile_CheatsDefault, new CSettingTypeRelativePath("Config","Project64.cht"));
AddHandler(SupportFile_Notes, new CSettingTypeApplicationPath("","Notes",SupportFile_NotesDefault));