Commit Graph

3694 Commits

Author SHA1 Message Date
CasualPokePlayer df71de64c8 speedup delta stating with disks with simple track tracking, should be within acceptable performance bounds (more or less) 2023-04-02 03:48:24 -07:00
CasualPokePlayer 86b33bd3ce fix DeltaSerializer validation checks and add one more 2023-04-02 02:19:52 -07:00
CasualPokePlayer 6f7f94a06e don't give the same name to each track when stating
fixes 00e2fea901
2023-04-02 02:12:25 -07:00
CasualPokePlayer 00e2fea901 Create `DeltaSerializer`, uses simple RLE encoding so the serialized delta isn't huge, use it for C64 EasyFlash and Disks 2023-04-02 02:10:51 -07:00
CasualPokePlayer 5ca888a8af misc cleanups with previous commit 2023-04-01 19:57:47 -07:00
CasualPokePlayer a311b3b6f3 Change up AppleII's "main ram" domain, add aux ram domain
The main ram previously seemed to just be a slice of the system bus between 0 - 0xbfff. this posed two problems: that area is banked, and that area could represent main ram or aux ram. main ram now represents all of the ram main ram can possible represent, ordered like how the core orders it (which the way it does it happens to be very natural in any case), and a new aux ram domain does the same thing but with aux ram
Also some other changes put in so Rider wouldn't error on building Virtu
2023-04-01 19:54:26 -07:00
YoshiRulz 2a70b532d5
Disable Hex Editor's "Save [to rom file]" when not looking at rom
fixes 2e19451b0
not the "ROM" domain, but the "File on Disk" domain
2023-04-02 05:30:34 +10:00
CasualPokePlayer cd4c3cc353 fix various C64 state issues
Main changes here would be with cartridges, as it appears cartridge stating was just broken since 4ffcc9654a (that's all the way back in 1.13!!!) due to SyncStateInternal not actually getting used
a few other components also had some variables missing from states
disks are not properly savestated yet, it appears it was commented out due to an assumption that disks were write only, but this isn't the case
some other cleanups here, none of them actually affecting state quality here
2023-04-01 07:06:56 -07:00
CasualPokePlayer a31ecb7c0f fix new BSNES with subbsnes
fixes 22e35c45fc
2023-04-01 01:26:38 -07:00
CasualPokePlayer 22e35c45fc hook up RTC support for new BSNES, resolves #3577 2023-04-01 01:23:16 -07:00
CasualPokePlayer 116bc26556 add in entries for the various regions for DSi NAND, add in handling to autodetect region
tentatively add in the bios7i and bios9i hashes from nointro
2023-03-31 20:22:23 -07:00
CasualPokePlayer 6284c98d72 hook up clear NAND flag and dsiware saveram support
do various cleanups
enforce clear NAND flag for movie recording and retroachievements hardcore mode
2023-03-31 06:23:58 -07:00
CasualPokePlayer 7ae3f447d6 correct default for showing lightgun cursor (a casual player probably wants this on)
fixes c7ea4cbd0e
2023-03-30 20:33:00 -07:00
CasualPokePlayer c7ea4cbd0e Correct neutral Y position for SNES lightguns (fixes old BSNES lightguns), add in a controller button for offscreen shots for Snes9x and new BSNES, add UI option to disable drawing lightgun cursor for new BSNES 2023-03-30 20:25:26 -07:00
YoshiRulz 380e459bec
Copy from an editable template file when making a new Lua script 2023-03-30 21:43:27 +10:00
CasualPokePlayer 0a2d4405f0
Revamp Waterbox Setup (#3529)
* Waterbox setup has been revamped to use the latest llvm parts (llvm 16 for compiler_rt/libunwind/libcxx/libcxxabi).
* Clang is now possible to use, and is the preferred compiler (due to superior performance).
* Supported compilers are now clang 14/15/16, and gcc 12.
* Other core updates are mixed in.

---------

Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2023-03-28 16:53:33 -07:00
YoshiRulz 44322e6a7d
Add comments to Gambatte's `ITraceable` impl. 2023-03-26 12:49:52 +10:00
YoshiRulz eee8a7e0cc
Split `Config.AVWriterResize` tuple into 2 props
fixes 32d2f2311
2023-03-26 12:36:24 +10:00
YoshiRulz 32d2f23117
Persist A/V settings to disk properly (resolves #1226) 2023-03-25 22:36:50 +10:00
YoshiRulz 10423abdf9
Invert default of `LuaWinform.BlocksInputWhenFocused` (resolves #3591)
fixes 0591d2e2d; now matches 2.8 behaviour
just no pleasing you people
2023-03-24 09:46:24 +10:00
YoshiRulz 480b51b274
Add keybind (hardcoded) for MainForm context menu 2023-03-22 13:28:39 +10:00
YoshiRulz 4368629e67
Use bulk peek in `IMemoryApi.{ReadByteRange,HashRegion}` 2023-03-20 12:33:08 +10:00
YoshiRulz a8bffab1b6
Add unit tests for `IMemoryApi.HashRegion` 2023-03-20 12:33:02 +10:00
YoshiRulz 32e36e28bb
Skip drawing RAM Watch OSD outside window bounds 2023-03-20 08:16:05 +10:00
YoshiRulz 291a14315d
Use a cache for `tastudio.onqueryitemicon` 2023-03-18 11:22:15 +10:00
YoshiRulz cddc092b96
Improve docs for some `tastudio` Lua lib callback functions 2023-03-18 10:27:37 +10:00
YoshiRulz 52fd5e41f8
Improve docs for `event.on{save,load}state` 2023-03-18 10:11:55 +10:00
YoshiRulz f28067e7fc
More improvements to mem hook docs
fixes 6b4f3355f
2023-03-18 10:00:50 +10:00
Morilli 44bf67e8a3 Add Satellaview entry to path config 2023-03-17 10:40:09 +01:00
CasualPokePlayer 3c7fd55f70 Mode2/2336 support (fixes #3387) 2023-03-16 20:17:55 -07:00
YoshiRulz 6c8d4c536a
Clear `MovieSession._queuedMovie` if rom load fails (resolves #3582)
for #3582, `MovieSession.QueuedCoreName`, which gets passed to `RomLoader`,
evaluated to a nonexistent core name and couldn't be cleared
2023-03-17 11:50:30 +10:00
YoshiRulz f565eeef74
Add test case for mem callback removing itself 2023-03-17 07:32:04 +10:00
YoshiRulz f021159931
Split `FirmwaresMenuItem_Click` 2023-03-17 06:37:38 +10:00
YoshiRulz 39fda0fa17
Change wording of missing firmware warning 2023-03-17 06:37:38 +10:00
YoshiRulz 7c3e35f3e7
Fix window title after loading rom via FW config (fixes #3581) 2023-03-17 06:37:38 +10:00
YoshiRulz eb6f2864ff
Only set `<PathMap/>` for Release builds
fixes 5dc385e22; also skip `SolutionDir` override if building projects
individually
2023-03-17 06:37:38 +10:00
YoshiRulz 6b4f3355fd
Correct mem callbacks docs (resolves #3522) 2023-03-16 14:48:17 +10:00
kalimag 565a0b9141 Implement specialized `IMemoryCallback` collection 2023-03-16 14:30:19 +10:00
kalimag 06c06dd35c Add some tests for MemoryCallbackSystem 2023-03-16 14:30:19 +10:00
YoshiRulz 5dc385e228
Set `<PathMap/>` so per-machine paths don't leak into build output 2023-03-16 12:39:26 +10:00
YoshiRulz 389fd5015f
s/ProjectDir/MSBuildProjectDirectory/ in MSBuild include files
I don't think anything was broken, this is just a precaution
2023-03-16 12:39:26 +10:00
YoshiRulz 38b5f16ccc
Refactor enable Roslyn Analyzers flag
kept the old name, but turns out `-p:RunAnalyzersDuringBuild=true` also works
...good thing the old name wasn't documented
2023-03-16 12:39:25 +10:00
YoshiRulz a8f26ccf08
Add `.bps` patch applier
currently unused, like `.ips` patch applier; will return to hook up to loading
(currently flagged as good dump if base was), write unit tests, and add a way to
save patched rom to disk
2023-03-16 03:32:46 +10:00
YoshiRulz eb13e46f45
Refactor `.ips` patch applier
`RomGame` is never initialised with a non-null `patch` so this was and is unused
2023-03-16 03:32:41 +10:00
CasualPokePlayer c2297283f4 Add in CDI support in DiscoHawk
(just needed to allow the file to be drag n' dropped)
2023-03-14 20:55:17 -07:00
CasualPokePlayer 809523d465 fix cheevo hashing for Jaguar CD (accounting for the proper multisession support chances)
add some notes to CDI, suppress one of the parsing sanity checks (not sure if it's right)
2023-03-14 20:39:46 -07:00
CasualPokePlayer d9ac4166cf .cdi support, seems to work
also expand the search for the jaguar cd header a bit, seems it can sometimes be at the second sector?
2023-03-14 05:16:12 -07:00
YoshiRulz 825c144d6a Add `--userdata` CLI flag 2023-03-14 14:51:41 +10:00
YoshiRulz cb71de8de1
Fix typo in .NET 6+ implementation of `DescribeIsNull` 2023-03-13 10:14:11 +10:00
YoshiRulz 51dab92826
Improve error message shown for malformed `.bk2`/`.tasproj`
of course I didn't test it
2023-03-13 03:23:04 +10:00
CasualPokePlayer 9d6a732cb4 Many cleanups in disc system
Multisession support! (resolves #3400)
The support is a bit lackluster given some constraints of our environment (e.g. the lack of a readable leadin entirely), but they don't matter for now
2023-03-11 01:28:32 -08:00
YoshiRulz 1ca1f4a397 Finalise sysID name and alphabetise 2023-03-11 07:29:23 +01:00
Morilli 17a098dfa3 implement SatellaviewCartridge in BSNESOptions 2023-03-11 07:29:23 +01:00
Morilli 3a6eda25dc add baseCartridge info to gamedb
+ implement baseCartridge parameter in code
2023-03-11 07:29:23 +01:00
Morilli 6329d6a6fd add all satellaview roms as separate firmware files
also implement corresponding loading code in the core
2023-03-11 07:29:23 +01:00
YoshiRulz c954a84cd8 Add Satellaview rom detection code 2023-03-11 07:29:23 +01:00
Morilli 76cfee6396 rename bs memory domains (and fix rom domain)
- also some other renames for clarity
2023-03-11 07:29:23 +01:00
Morilli c906c830dd Implement bsx + bs memory loading
connect satellaview when loading bsmemory

this makes rtc somewhat work

also mark SubBSNESv115 as BSX core
2023-03-11 07:29:23 +01:00
Morilli 8c780e42cb minor BSNESOptions cleanup 2023-03-10 02:24:46 +01:00
Morilli cb785c4cdb resolve TODO regarding bsnes settings 2023-03-10 02:17:35 +01:00
Morilli eef190d332 make bsnes settings `record` for easier comparison 2023-03-10 01:56:30 +01:00
YoshiRulz 2fca4282a9
Make `ApiContainer` props return `null` if req. services unavailable
specifically `MemoryEvents` and `MemorySaveState`
now they behave like `[OptionalApi]` rather than `[RequiredApi]`
2023-03-10 04:30:52 +10:00
YoshiRulz 6387291e37
Deprecate `IGuiApi.DrawText` in favour of new method `PixelText`
to match Lua
2023-03-10 03:55:05 +10:00
YoshiRulz 132029d18f
Sort out docs for text-drawing APIs, flipping drawText=>drawString 2023-03-10 03:54:55 +10:00
YoshiRulz 16afcffe81
Clean up how SGB/SNES menus for BSNES are handled
makes Satellaview a 0 LOC change, and deleting old BSNES will be easier too
2023-03-09 23:35:26 +10:00
YoshiRulz 1a30f6551e
Use LuaPictureBox' custom resize in all cases 2023-02-26 14:35:35 +10:00
CasualPokePlayer 2c3fb68776 fix PictureBox when width or height is null 2023-02-24 13:29:18 -08:00
Morilli b45668ecea Parse RTC in DsmImport
see #3555
2023-02-21 18:33:46 +01:00
CasualPokePlayer 5804ff04e7 Fix memory handling for DSi achievements 2023-02-20 12:10:58 -08:00
CasualPokePlayer 27eef71085 Fix some more edge cases against PSX RetroAchievements hashing (and do it a bit nicer)
Update rcheevos, and with that add in the new DSi console ID
Experimentally revamp the build system, I'm looking into cmake here and it seems to do a great job. The builds committed here were built with clang-cl 15.0.1 and clang 15.0.7 (for Windows and Linux respectively). gcc/clang with msys2 still works fine. gcc on Linux should still work fine. MSVC (cl) itself even works (although as a note, it doesn't work with lto (/GL) due to the force everything exported flag I set). The old Makefile is still kept for future reference.
2023-02-19 23:42:33 -08:00
CasualPokePlayer 7b4bd52150 fix edge case with PSX hashing with RetroAchievements 2023-02-15 16:23:39 -08:00
Morilli fcbc44b64f Resolve part of #3506 2023-02-12 12:30:14 +01:00
vadosnaprimer a2ff685fc1 release the mame core
I asked others and nobody minds. it's not like we're releasing a raw core that has accuracy or integration problems. it mostly works, and it's just modern mame with its current level of accuracy. if integration needs further tweaks to support more games, they will duly arrive while people use it for games that already work.

tasvideos used to only accept hawk submissions for cores marked as released in the code, which usually means the core author (or porter) considers it ready for business. I'm the original porter, and tasvideos staff, and I consider it generally ready. again, the other porter (CPP) didn't seem to mind.
2023-02-12 10:37:20 +03:00
YoshiRulz a137cc406b
Allow `EmuClientApi.SpeedMode(6400)` (to match GUI; Lua max was 6399)
logic broken since introduction in 858f133f9, though the limit wasn't 6400% at
the time, that was changed in 5f9757d7d
2023-02-10 13:53:27 +10:00
CasualPokePlayer 2350dddb69 fix pause at end of movie when playing a tasproj without tastudio
old commits seem to suggest the IsPlayingOrFinished special logic was only intended for HandleFrameLoopForRecordMode. doing it otherwise causes issues with other end movie actions (e.g. if at pause at end of movie, it will just spam pause every time you unpause the movie). when in tastudio `Settings.MovieEndAction == MovieEndAction.Record` is always true, so this only affects playing tasprojs outside of tastudio
2023-02-09 12:26:10 -08:00
CasualPokePlayer b48649a91b fix Lower Is Better checkmark with RCheevosLeaderboardForm 2023-02-09 11:52:04 -08:00
CasualPokePlayer 8c2751bb58 fix PCECD and PCFX hashing for retroachievements 2023-02-09 10:26:25 -08:00
CasualPokePlayer a61be6ba2b fix incorrect memory being used with a2600 and retroachievements 2023-02-09 08:25:58 -08:00
YoshiRulz b14a741ffe
Merge `Where` calls
fixes 0d02d5c49 and e7884f679
2023-02-09 00:47:49 +10:00
YoshiRulz eafb1fdcf5
Clean up Windows version comparison
fixes 1b8158f4c
2023-02-09 00:47:46 +10:00
zeromus 6ea9e37e33 NES PPU Viewer - SpriteViewer also needed to be drawn without getting blurred 2023-02-08 05:09:33 -05:00
zeromus 6fe91ae56c Nes PPU Viewer - undo part of ac20835172 which made ctrl+c no longer work on pattern viewer 2023-02-08 05:07:26 -05:00
zeromus 8b38237948 fix jacked up blur in patternviewer 2023-02-08 04:59:58 -05:00
zeromus 63310fcf3d NES PPU viewer - size of palettes box had got messed up by my last commit. what's going on? 2023-02-08 04:45:30 -05:00
zeromus b7b60ae7b4 NES PPU viewer: fix calculations of hovered sprites from mouse coordinates. they were pretty crashy before 2023-02-08 01:32:24 -05:00
zeromus cb162f12d6 NES PPU viewer: fix too-small sprites window which hid a bunch of the sprites 2023-02-08 01:25:49 -05:00
zeromus 1b8158f4c2 skip this stupid administrator check on old windows versions. windows isn't capable of being useful for non-administrators until windows 10. 2023-02-08 01:07:41 -05:00
zeromus 4ba7b68e66 add missing using namespace NDS to fix building 2023-02-08 00:56:32 -05:00
YoshiRulz 67466be2f4
Have TAS profile also enable NDS BIOS 2023-02-08 10:08:19 +10:00
YoshiRulz 1ca610b424
Set default `Form.Icon` to corphawk
not sure about this, and I think it also affects ext. tools
2023-02-08 07:15:25 +10:00
YoshiRulz e7884f6796
Hide debug tools from Tool Box and add ext. tools 2023-02-08 07:15:24 +10:00
YoshiRulz 8b7cba96bb
Use a single-source-of-truth for tools' icons in menus and Tool Box
reverts 733b6c49b
some more `[SpecializedTool]`s have icons now
2023-02-08 07:15:24 +10:00
YoshiRulz 0d02d5c498
Refactor `ToolBox.SetTools` 2023-02-08 07:15:24 +10:00
YoshiRulz b93eb948fd
Unindent `MainForm.DisplayDefaultCoreMenu` 2023-02-08 07:15:24 +10:00
YoshiRulz 15eed689d0
Misc. refactors in `ExternalToolManager` 2023-02-08 07:15:24 +10:00
YoshiRulz a86860faaa
Fix `--open-ext-tool-dll`
fixes 4566b744d
2023-02-08 07:15:23 +10:00
YoshiRulz 3c3ab6578e
Use system's canonical framerate for rewind duration estimate 2023-02-05 21:00:04 +10:00
YoshiRulz f473db56c3
Fix NaN propagation in RewindConfig 2023-02-05 20:56:22 +10:00
CasualPokePlayer b1e8d93f5f remove unused using from last commit
need to check what's going to be committed, the auto-using thing keeps tripping me up
2023-02-01 21:27:49 -08:00
CasualPokePlayer 46a086ed32 fix b109dc8605 2023-02-01 21:26:44 -08:00
YoshiRulz b109dc8605
Mute audio when opening modal dialogs (see #3545) 2023-02-02 05:41:44 +10:00
YoshiRulz 26991944ee
Fix `<NoWarn/>` overwriting instead of appending 2023-02-02 00:07:04 +10:00
YoshiRulz d8d9abeacd
Update OpenTK 2023-02-02 00:07:04 +10:00
YoshiRulz e7d349f48d
Update Windows version check to reflect 8.1 EOL 2023-02-02 00:07:04 +10:00
CasualPokePlayer cf0ce0f5bb fix GC killing rcheevo callbacks 2023-01-27 02:47:05 -08:00
CasualPokePlayer c4f2bed9fd sledgehammer fix any remaining issues with RAIntegration 2023-01-26 08:00:43 -08:00
CasualPokePlayer e67e646ca5 fix deadlock when loading state with hotkeys and RAIntegration is active
hotkeys don't go through messages so unlike other methods of loading a state this caused a deadlock (load state implies memory peeking to restore state)
2023-01-26 07:12:54 -08:00
CasualPokePlayer e8dd2e94f2 Fix crashes when using menu item for save/load quicksave
fixes 22ba0d5c25
2023-01-26 05:49:52 -08:00
CasualPokePlayer 66282a25aa fix a NullReferenceException this time...
this thing is getting annoying now
2023-01-26 04:32:53 -08:00
CasualPokePlayer 0170d8f0f0 resolve ObjectDisposedException
fixes 713944724d
2023-01-26 01:24:34 -08:00
CasualPokePlayer 713944724d fix deadlocks in RAIntegration for real this time (i hate this hack)
fixes f8a5adecb5
2023-01-25 23:36:46 -08:00
CasualPokePlayer 03077daf71 fix a crash when loading a quicksave right after shutting down retroachievements 2023-01-25 22:43:57 -08:00
CasualPokePlayer f8a5adecb5 fix possible deadlocks with RAIntegration due to dumb threading bs, cleanup some of this code
also make sure to reboot core when starting up RetroAchievements with RAIntegration active (RAIntegration doesn't do this itself it seems)
2023-01-25 22:28:26 -08:00
YoshiRulz 95001d0baa
Hack to fix Nymashock analog stick range (see #3528) 2023-01-26 14:57:57 +10:00
YoshiRulz c66d0c746e
Document `IMemoryDomains` invariants 2023-01-25 02:04:10 +10:00
YoshiRulz 9e8b0c604d
Add debugging helper `DescribeIsNull` 2023-01-25 01:14:50 +10:00
kalimag b174c346d4 Hex editor: unset ROM domain when loading MAME ROM
Previously, last non-MAME ROM would still appear under "File on Disk"
2023-01-20 09:29:31 +10:00
kalimag b2ed03c90d Fix NRE in `HexEditor` domain selection for MAME
Fix NRE when MAME ROM was loaded without Open Advanced
2023-01-20 09:29:31 +10:00
YoshiRulz 15056f11f2
Fix typo (resolves #3520)
fixes 007d862c5
2023-01-15 05:38:03 +10:00
adelikat 8c32157547 hotkey for toggling on screen messages 2023-01-14 12:00:37 -06:00
YoshiRulz 566d47e263
Several changes to the About dialog
- s/BizHawk/EmuHawk/
- s/multi-platform/multi-system/ because, while the former is technically true,
it's very much a Windows app, and the latter is what was intended anyway
- replaced logo w/ a nice upscale courtesy of @DrD2k9
- added VCS branch to commit link
- changed window title from VCS info to "About EmuHawk"
- added build config after release version
2023-01-14 14:31:41 +10:00
kalimag abee97b449 Remove pixels array from `DisplaySurface`; faster clearing 2023-01-08 08:53:45 +10:00
YoshiRulz bc823f4795
Clear props of type `ApiContainer` when clearing injected API props 2023-01-08 08:27:31 +10:00
YoshiRulz 3c00c24fcd
Fix `ApiInjector` trying to set get-only props of type `ApiContainer` 2023-01-08 08:26:27 +10:00
YoshiRulz 16ee704332
Deduplicate `MemoryDomainDelegateSysBusNES` 2023-01-08 07:54:20 +10:00
CasualPokePlayer 0bd2a1d89b
Resolve bigEndian nonsense for MemoryDomainDelegateSysBusNES too
TODO: This is just MemoryDomainDelegate but with a SendCheatToCore delegate allowed to be added, surely we could just add this to the existing MemoryDomainDelegate? Or better yet MemoryDomainDelegateSysBusNES could just inherit MemoryDomainDelegate if this wants to be separated (and reduce all this code duplication)
2023-01-06 10:10:14 -08:00
CasualPokePlayer 2a7cbda8c5
Correctly pass in bigEndian for MemoryDomainDelegate's BulkPeekUshort/BulkPeekUint, fixes #3516 2023-01-06 10:02:28 -08:00
CasualPokePlayer a896471164
fix MAME memory domains 2023-01-05 18:47:49 -08:00
kalimag 3f4aee0154
Return success bool from `OpenRom` APIs (squashed PR #3514)
* Return success bool from `OpenRom` APIs

* Finish propagating, update docs for other recently changed methods too

Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
2023-01-06 03:50:13 +10:00
YoshiRulz 0591d2e2d2
Pass through input/hotkeys while Lua form is focused
to restore previous behaviour, call `forms.setproperty(form_handle,
"BlocksInputWhenFocused", true);`
2023-01-05 02:09:49 +10:00
YoshiRulz af9f5b9b9c
Add some sort of documentation for B/V gamedb flags 2023-01-05 00:41:25 +10:00
YoshiRulz 699ef428bf
Fix `mainmemory` lib keeping reference to unloaded core's memdomain 2023-01-03 23:46:02 +10:00
YoshiRulz 5827cbd829
`Trim()` when copying Log Window selection to clipboard
see e269bfd49
2023-01-03 23:26:36 +10:00
YoshiRulz e7d95aa07d
Disable Lua tests in CI 2023-01-03 07:31:27 +10:00
YoshiRulz ec6fe5fcf1
Change loadstate methods to return a bool indicating success 2023-01-03 06:49:29 +10:00
YoshiRulz 250b839e2c
Extract method from `LoadBranchToolStripMenuItem_Click` 2023-01-03 06:49:29 +10:00
YoshiRulz 007d862c58
Finish renaming quicksave slot 0 to 10 (resolves #3112) 2023-01-03 06:49:28 +10:00
YoshiRulz 7f33a8836d
Invert some conditionals in `MainForm` to reduce indent level 2023-01-03 06:49:28 +10:00
YoshiRulz fcf7ac1fab
Change first param of `{Save,Load}QuickSave` from string to int
also swapped bool params of `SaveQuickSave`
2023-01-03 06:49:28 +10:00
YoshiRulz 22ba0d5c25
Dedup click handlers for `File` > `Save State` and `Load State`
`File` > `Save Slot` already did this
2023-01-03 06:49:28 +10:00
CasualPokePlayer 4b30cab993
Check the correct integer type for tastudio.setplayback
New lua actually has integers so this is a long instead of a double
2022-12-31 18:10:36 -08:00
CasualPokePlayer 05ff3ab40c merge some mGBA upstream commits, partially revert c891cc2cb5 (upstream commits makes our changes not really needed) 2022-12-22 20:26:11 -08:00
CasualPokePlayer 00d450075e oops forgot a colon here 2022-12-21 00:43:52 -08:00
CasualPokePlayer c7c5ed229d add pc2 extension for wonderswan
these are pocket challenge v2 roms, which is some handheld system which is actually just a wonderswan inside so these roms work anyways with cygne
2022-12-21 00:41:42 -08:00
Morilli 603530d540 set gcAllowVeryLargeObjects to allow 2GB+ arrays 2022-12-21 07:43:34 +01:00
Morilli 79857a3b71 Revert "make a new "FixedGrowthList" and use it for the StringLogs"
This reverts commit da5fae0b01.
2022-12-21 07:42:31 +01:00
nattthebear 66c19cfcb2 Support marshalling arrays of length 0 through BizInvoker
Such arrays will be marshalled with valid and unique pointers that can be compared but not read from or written to.
2022-12-20 18:04:41 -05:00
CasualPokePlayer 5b0fe947df fix #3498 2022-12-20 10:40:03 -08:00
YoshiRulz 6678fb4296
More cleanup of switch in `RetroAchievements.SystemIdToConsoleId` 2022-12-20 18:58:17 +10:00
YoshiRulz 7703ee5f37
Refactor `IGameboyCommon.IsCGBMode` 2022-12-20 18:58:17 +10:00
YoshiRulz a54c94230f
Restore system menu behaviour re: SGB
fixes 81fe56fa6
2022-12-20 18:58:12 +10:00
Morilli 81fe56fa6e provide correct sysid in BsnesCore 2022-12-20 04:22:23 +01:00
YoshiRulz aa0e2d6a5f
Use new CartRAM domain name in GBHawk's CDL impl. (fixes #3497)
fixes 7e00b7892
2022-12-19 13:20:37 +10:00
CasualPokePlayer cee263e272 oops didn't mean to checkin this experiment (it doesn't do anything actually) 2022-12-17 21:53:47 -08:00
CasualPokePlayer 339915c013 check-in NLua to main repo
combine NLua with KeraLua (KeraLua is "gone" now I guess)
make it use the BizInvoker (so now it can properly handle the liblua5.4.so and lua54.dll names differing), also delete the liblua54.so.
minor speedup when creating a new empty table
make lua default to UTF8 internally, so we don't need to manually change the state's encoding
2022-12-17 21:51:10 -08:00
CasualPokePlayer a1da5753ee check-in NLua to main repo
combine NLua with KeraLua (KeraLua is "gone" now I guess)
make it use the BizInvoker (so now it can properly handle the liblua5.4.so and lua54.dll names differing), also delete the liblua54.so.
minor speedup when creating a new empty table
make lua default to UTF8 internally, so we don't need to manually change the state's encoding
2022-12-17 21:50:56 -08:00
Morilli 55fdcbb3d1 Don't set modifiers for key release events
this fixes a bug in 1df6ce4e38, where an incorrect modifier state could be set, causing the release event to not actually release the key. I also don't see a reason to not just not set modifiers.

For example: "Hold Tab", "Hold Shift", "Release Tab" would send a "Release:Shift+Tab" event which failed to release Tab, even though that key was initially pressed without Shift.

So, instead of trying to match the right modifiers and keys just send the released key without modifier state and let the Receive() function do the work.
2022-12-18 06:03:55 +01:00
YoshiRulz 8db15d6951
Show warning dialog when running as Superuser/Administrator 2022-12-18 12:21:43 +10:00
YoshiRulz 767e30eee5
Also rename bundled CPC firmware files (see #3494)
fixes 5be8b0aab
2022-12-18 12:02:23 +10:00
CasualPokePlayer 8d5f7b5478 make selecting user shaders not crash with the default empty string path
Path.GetDirectoryName throws if it is handed an empty string apparently
2022-12-17 12:16:03 -08:00
YoshiRulz a680739c6e
Rename bundled ZX Spectrum firmware file (resolves #3494)
fixes 5be8b0aab
2022-12-17 22:47:57 +10:00
CasualPokePlayer 58beef8a46 remove speex use in melonDS (see 5f0e6a2242 for unmanaged side changes) 2022-12-16 23:04:35 -08:00
CasualPokePlayer 5e9e9ac289 remove libspeexdsp use in old bsnes core 2022-12-16 20:45:25 -08:00
YoshiRulz c794d90878
Revert switch to system-wide Lua install on Linux
reverts ab355d469 and 25795d237
2022-12-17 13:35:14 +10:00
CasualPokePlayer 25795d2372 remove GetErrorMessage call for Linux dep checks 2022-12-16 15:26:11 -08:00
CasualPokePlayer ab355d4693 check some system lib deps on Linux and force user to provide their own liblua54 from package managers 2022-12-16 15:03:39 -08:00
CasualPokePlayer 767cc9059d Improve handling of RA http requests, add some handling in case RA sound files are missing. Normally this shouldn't be needed as docs specify if the wav file fails to load it plays the default beep sound, except actually it just throws in practice???
The 2.9 rcs apparently have the "overlay" folder missing, so the sound files aren't present. I'm assuming there's some issue with build scripts there for releases...
2022-12-15 23:45:29 -08:00
CasualPokePlayer f3ee3e7956 mGBA update, various cleanups and some reorg 2022-12-15 01:00:36 -08:00
adelikat f6503adfb8 Update virtualpads immediate when the movie status changes, huge improvement when using tastudio and virtualpad together as the record checkbox toggle now changes the readonly status of the pad 2022-12-13 08:39:29 +10:00
CasualPokePlayer 27f6800d45 fix #3489 (InitializeWork is called by itself for each gamedb file #include'd, so the event would have been set once the first gamedb file is loaded, oops), do some other cleanup here 2022-12-10 23:42:08 -08:00
CasualPokePlayer b3c7f0fa48 IPlatformLuaLibEnv -> ILuaLibraries / Win32LuaLibraries -> LuaLibraries, cleanup usage of it, fix doc error in client.gettool 2022-12-10 21:46:22 -08:00
YoshiRulz f101cb5a54
Additional corrections to newly-added Lua documentation
fixes 49cd836e1, c7781d1c1
2022-12-11 13:35:29 +10:00
YoshiRulz cbb335fec2
Fix Lua `require` not looking in Lua dir on Linux
see #3485
thanks to @CasualPokePlayer for research and initial implementation
2022-12-11 13:16:07 +10:00
CasualPokePlayer 9e4836d300 libretro handling cleanup, reorg some of this, fix some input cases, better domain names
funsie found in this cleanup: can't use `in` params with the BizInvoker as it doesn't like the read only semantics (results in some exception in CreateType)
2022-12-10 04:45:00 -08:00
CasualPokePlayer 64d693e63f call retro_unload_game before retro_deinit (libretro api specifies retro_unload_game be called before retro_deinit, in practice cores don't really care but best fix this) 2022-12-08 23:18:37 -08:00
CasualPokePlayer 29443dae49 fix #3484 2022-12-08 14:26:23 -08:00
YoshiRulz c4f4c793da
Remove unused `IPlatformLuaLibEnv` implementation 2022-12-09 05:41:49 +10:00
YoshiRulz 5197c36a5d
Remove `[Lua*StringParam]` as they're no longer relevant
fixes 45fbdb484
2022-12-09 05:40:31 +10:00
YoshiRulz 5c0143d6f6
Minor corrections to newly-added Lua documentation
fixes 1452f831a, 82c3b471a, b687dea1b, 49cd836e1
2022-12-09 05:28:36 +10:00
CasualPokePlayer 49cd836e18 log warning when using the deprecated lua bit functions 2022-12-08 04:26:54 -08:00
CasualPokePlayer 56d66ca555 add reset support to libretro, resolves #3482 2022-12-07 19:54:59 -08:00
YoshiRulz 4caa99afe3
Remove Lua in Mono warning as it's no longer relevant
fixes 45fbdb484
2022-12-07 18:46:25 +10:00
kalimag 01ab9416b5 Make script paths in .luases relative to .luases path
Restore behavior before 99dc0e03df
2022-12-07 18:24:21 +10:00
YoshiRulz df4df517b8 Add `IMovieApi.PlayFromStart`/`movie.play_from_start` (resolves #384) 2022-12-07 18:16:13 +10:00
YoshiRulz 7fdc3f992d Propagate success through to caller for movie load/restart 2022-12-07 18:16:13 +10:00
YoshiRulz 0076c8802b Add `saveChanges` parameter to `IMovieApi.Stop`/`movie.stop` 2022-12-07 18:16:13 +10:00
YoshiRulz e0a7a39b0d Have `IMovieApi.Stop` implementation use `MainForm.StopMovie` 2022-12-07 18:16:13 +10:00
kalimag 596e8d9198 Call `onexit` and cleanup when removing lua script 2022-12-07 18:15:31 +10:00
kalimag 50fc7e28da Make "Stop all scripts" behave the same as toggling them off 2022-12-07 18:15:31 +10:00
kalimag 817b258a79 Remove relative path manipulation in `LuaConsole` 2022-12-07 18:15:31 +10:00
kalimag f625771cd0 Don't create FileSystemWatcher for missing directories 2022-12-07 18:15:31 +10:00
kalimag cf2b83b102 Disable lua script if loading fails 2022-12-07 18:15:31 +10:00
kalimag bd53807b0f Store `LuaFile` `FileSystemWatcher` in dictionary
Avoid path string comparisons, `FileSystemWatcher` events may format relative paths differently
2022-12-07 18:15:31 +10:00
kalimag 6aa7c48402 Update Lua registered functions window after restart
Make registered functions window show functions for new LuaImp after core restart/reopening the Lua console
2022-12-07 18:15:31 +10:00
kalimag ee66faba0b Clean up old LuaImp before creating new one
Prevents memory/resource leak

Causes open forms to be closed on core restart
2022-12-07 18:15:31 +10:00
kalimag 3a70fb65f8 Refactor disabling Lua script into separate method 2022-12-07 18:15:31 +10:00
kalimag 7c7ac64ae6 Stop discarding Lua session save directory
Previously any path would into ".\foo.luases" and be saved in exe dir
2022-12-07 18:15:31 +10:00
kalimag 9ee788195a Improve Lua `FileSystemWatcher` thread safety
Make FSW invoke the entire event handler on main thread.

Avoids theoretical race condition and thread safety issues with the linq query.
2022-12-07 18:15:31 +10:00
kalimag 733a8bee88 Dispose FileSystemWatchers in LuaConsole 2022-12-07 18:15:31 +10:00
kalimag 28d6415190 Remove running scripts before loading session
Clean up scripts instead of just clearing script list
2022-12-07 18:15:31 +10:00
kalimag cc10de4033 Refactor removing Lua scripts into separate method 2022-12-07 18:15:31 +10:00
kalimag 564a1e4a67 Remove obsolete `LuaConsole.RunLuaScripts`
Method is mostly a duplicate of `EnableLuaFile`, only called when loading a session or an already loaded script.

In either case it didn't actually start the scripts due to an inverted condition, and would stop running scripts without doing the required cleanup.
2022-12-07 18:15:31 +10:00
kalimag 5d143ca879 Properly start scripts after loading Lua session
Previously, scripts would display as enabled but not actually run until toggled off and on.
2022-12-07 18:15:31 +10:00
kalimag 0effd435f6 Fix issues when opening same Lua script multiple times 2022-12-07 18:15:31 +10:00
kalimag 14e713837b Change remaining `Config.DisableLuaScriptsOnLoad` refs to Settings
Resolve inconsistent use of duplicate property on `Config` and `LuaConsoleSettings`, finishes partial refactoring from 324a50a

This will effectively reset this setting to default in existing configs.
2022-12-07 18:15:31 +10:00
YoshiRulz a8e0192281
Use FLPs so UI scale doesn't break Record Movie dialog (see #2605)
disables resizing the dialog; default is big enough and the `TextBox`es can
scroll
2022-12-07 15:43:25 +10:00
YoshiRulz 632f063073
Cleanup `RecordMovie` ctor 2022-12-07 15:43:24 +10:00
YoshiRulz 400b1b589b
Inline `RecordMovie.InitializeComponent` (Designer file) 2022-12-07 15:43:21 +10:00
YoshiRulz 102874e480
Fix N64 header detection being swapped (fixes #3477)
fixes abeaa2a10
how ironic
2022-12-07 14:34:52 +10:00
YoshiRulz 62f6f3b471
Fix Win32LuaLibraries init'ing incorrectly on `DeveloperBuild = false` 2022-12-07 14:27:19 +10:00
YoshiRulz def5df44fa
Fix double call to `UIHelper.ScaleX` in `ControllerConfig` (see #2605)
fixes 93c47b87b
2022-12-07 05:29:27 +10:00
Morilli 5e6c4a2bbd fix justifier controller never working oops 2022-12-06 19:42:30 +01:00
Morilli 96cc3f8745 BSNESv115: implement an extended gamepad controller with 4 extra buttons
this is a breaking change for existing movies, but only when a non-gamepad controller was used, which is rare
2022-12-06 19:21:08 +01:00
CasualPokePlayer 339994c5a7 change these to using var 2022-12-06 09:46:12 -08:00
CasualPokePlayer b687dea1b0 change every IntPtr<->int cast to IntPtr<->long. we got 64 bit integers with lua now, and a pointer is 64 bits, so might avoid some dumb bug due to truncations and some ungodly amount of ram being used
TODO: see if we can skip this cast nonsense. the lua tests indicate IntPtr should pass through fine, being considered "userdata", probably better so the user can't just pass raw numbers for the handle.
2022-12-06 04:53:35 -08:00
CasualPokePlayer bc79664461 fix implicit lua number to .net conversion
fix .net exceptions not halting the running script
fix inconsistency with stdout and lua console printing errors, both should end in a newline now
print the inner exception of a lua exception (i.e. the .net extension) if possible
2022-12-06 02:52:57 -08:00
CasualPokePlayer eb00019c86 fix passing numbers for string args in .net lua functions (old engine had this behavior, granted "bad user" if they relied on this), add appropriate test
fix passing sbyte/char as args, add appropriate tests
cleanup the lua auto unlock hack, using a nice ref struct + dispose to handle it
2022-12-05 23:21:23 -08:00
CasualPokePlayer 920682688b deprecate lua bit functions which have direct operator counterparts in new lua 2022-12-05 18:23:11 -08:00
CasualPokePlayer dcd570bf87 fix mainmemory.write_bytes_as_dict 2022-12-05 16:46:22 -08:00
Morilli 4a49fc174b Improve LsmvImport in numerous ways
- previously, every second frame was empty (lol), since 2016 i believe
- now imports as (sub)bsnes115 movie instead of bsnes, allowing to import subframe inputs and delayed resets
- imports controller types correct(er)ly
2022-12-05 16:28:22 +01:00
Morilli 10ba45d462 BSNESv115+: actually provide IBoardInfo properly 2022-12-04 22:48:29 +01:00
YoshiRulz abeaa2a106
Be less lazy about N64 header detection in byteswapper
fixes 82c3b471a, 9660c16a0
2022-12-05 04:54:19 +10:00
CasualPokePlayer 9660c16a0a fix N64 roms coming through multidisk bundler in ares 2022-12-04 01:35:58 -08:00
CasualPokePlayer 3dd36f5f07 revert the explicit try/finally use for PeekByte/PokeByte monitor domain methods, testing seems to show the ref struct use makes EnterExit allocation (now forced to the stack) a non-issue performance wise 2022-12-03 18:30:09 -08:00
CasualPokePlayer f01463e2b3 Convert EnterExitWrapper to a readonly ref struct, this should be a speedup in all cases. Will need to experiment to see if this mean the try/finally from #3296 can be avoided 2022-12-03 17:46:49 -08:00
YoshiRulz d508b734d6
Fix `MemoryApi.{Read,Write}ByteRange` edge cases 2022-12-04 09:23:28 +10:00
YoshiRulz af44a85cfd
Add unit tests for `IMemoryApi.{Read,Write}ByteRange` 2022-12-04 09:23:28 +10:00
YoshiRulz dc4efc3644
Fix typos and whitespace in `MemoryApi.cs` 2022-12-04 09:23:27 +10:00
YoshiRulz 1bdff05442
Use read-only collection types in `IMemoryApi` 2022-12-04 09:23:25 +10:00
YoshiRulz cba206efec
Add `IUserDataApi.Keys`/`userdata.get_keys` 2022-12-04 04:06:58 +10:00
YoshiRulz c2d5a9c931 Banish empty conditional blocks 2022-12-04 02:11:41 +10:00
YoshiRulz 84d2866f53
Clean up usage of `LuaFile.Enabled`/`Paused` 2022-12-04 01:43:02 +10:00
CasualPokePlayer f798021bba CloseRom acts like rebooting the core, so make it just reset Lua libs (more properly fixes #3226 without any yield nonsense)
Slight revert of 2efae13af4 (still want to set running scripts as it's used later)
Fix detaching registered functions (old logic was broken, Stop would null out the LuaRef used for creating the new dummy thread for the detached function. best solution i've come up with is to simply pass a callback over for creating the thread, nicely encapsulating that functionality)
Various cleanups, don't need VS complaining about old pattern matching code here anymore...
2022-12-03 04:57:58 -08:00
CasualPokePlayer 15b2264cb4 Use LuaThread Yield here instead of directly using LuaState's 2022-12-02 19:45:29 -08:00
CasualPokePlayer 51f01efdc4 Properly handle errors when running a lua script, using Resume/Yield methods added to the LuaThread class (see f904fa0d53) 2022-12-02 14:44:05 -08:00
Morilli ae11dcc6af replace default bsnes with bsnes115 2022-12-02 20:21:21 +01:00
YoshiRulz 6174398fb4
Also reset padding when removing last Lua script (resolves #1509) 2022-12-03 01:06:06 +10:00
YoshiRulz a9756b60a2
Clear OSD + surfaces when removing a Lua script (resolves #3014)
they were already being cleared when closing the Lua Console
note the "Erase Stale/Stuck Lua Drawing Layers" button does not clear OSD,
leaving that as it is for now
2022-12-03 01:02:26 +10:00
CasualPokePlayer 2efae13af4 prevent some NREs occurring with the new Lua stuff 2022-12-01 14:59:36 -08:00
YoshiRulz 999e487557
Add `bizstring.pad_{start,end}` helpers 2022-12-02 06:18:32 +10:00
YoshiRulz ca72f113df
Rename `event.onmemory*`, phase 1 (resolves #759) 2022-12-02 05:55:42 +10:00
YoshiRulz 6381448472
decimal is not floating-point
fixes fdbb34dff
2022-12-02 04:27:29 +10:00
YoshiRulz 5603e5ac01
Reorder items in Tools menu 2022-12-02 04:24:24 +10:00
YoshiRulz 3dcc3ff89f
Improve handling of exceptions thrown in `Form.Load` handlers
obviously only benefits forms inheriting `FormBase`
2022-12-02 03:48:36 +10:00
CasualPokePlayer 9393e1b764
Fix #3417 and improve handling of `default.tasproj` (squashed PR #3462)
* Fix #3417 and improve handling of default.tasproj

* expose SetMovieController in the MovieSession interface (please don't rely on it anywhere else)

* don't use this explicit public in the interface

(is this mentioned anywhere? i assume this is proper style)

* use this helper function
2022-12-02 03:44:56 +10:00
feos 10a38270e5
forgot a char 2022-12-01 19:12:45 +03:00
feos bace52c4f8 fix #2119 2022-12-01 19:10:57 +03:00
dependabot[bot] 47c494a5a6
Bump System.Drawing.Common in main solution (#3464)
Bumps [System.Drawing.Common](https://github.com/dotnet/runtime) from 5.0.2 to 5.0.3.
- [Release notes](https://github.com/dotnet/runtime/releases)
- [Commits](https://github.com/dotnet/runtime/compare/v5.0.2...v5.0.3)

---
updated-dependencies:
- dependency-name: System.Drawing.Common
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-12-02 01:22:46 +10:00
CasualPokePlayer 45fbdb4844
Move to NLua/KeraLua/Lua5.4 (#3361) 2022-12-01 00:51:02 -08:00
CasualPokePlayer fdbb34dff6
Lua tests (#3373) 2022-11-30 23:55:24 -08:00
CasualPokePlayer 92c1cdff22
RetroAchievements Support (#3407) 2022-11-30 23:51:17 -08:00
CasualPokePlayer eb1cef1ffc update mame to 0.250 2022-11-30 20:22:04 -08:00
CasualPokePlayer 8667dd9ee7 c# to previous commit 2022-11-27 23:29:54 -08:00
CasualPokePlayer 6baee38717 add n64 to multidisk bundler list 2022-11-27 05:51:47 -08:00
CasualPokePlayer 9420c8b21c merge latest ares, hook up its new N64DD support, make ares use AxisContraint (see #3453), some other cleanups here 2022-11-27 05:44:00 -08:00
CasualPokePlayer c23b063733 basic virtualpad + default controls for TIC80, mark it as released 2022-11-26 19:54:45 -08:00
YoshiRulz c49a8d338c
Prefix `socketServerScreenShot` blob with length too (resolves #3461)
fixes b1602dae0
2022-11-26 18:42:10 +10:00
YoshiRulz b8182f9149
Extract `ConcatArray` helper 2022-11-26 18:42:05 +10:00
Moritz Bender 1df6ce4e38
Fix key release events with modifiers not getting handled correctly (#3402) 2022-11-25 11:00:44 +01:00
CasualPokePlayer bae71326bf Fix hex editor for MAME when Open Advanced is not used 2022-11-25 01:31:02 -08:00
YoshiRulz 9a0403617b
Clean up SHA1 2022-11-24 20:15:35 +10:00
YoshiRulz 4566b744d9
Remember trusted ext. tools 2022-11-24 20:06:27 +10:00
YoshiRulz f9ac3c4b32
Clean up `MainForm.ExternalToolMenuItem_DropDownOpening` 2022-11-24 20:06:20 +10:00
adelikat e269bfd49f Log window - when copying pasting "MD5:2345" and Sha1, strip the md5 and sha1 out. I just want the number if I'm copying pasting the single line. If someone finds this objectionable, feel free to revert, but this savesme a lot of time 2022-11-23 10:54:59 -06:00
adelikat 392d126173 remove an unused method 2022-11-23 10:11:45 -06:00
YoshiRulz 683aa263a0
Include `ControllerDefinition._orderedControls` in clone ctor
I don't think this is used, but as the caching was new in 2.8, going to include
this just in case
2022-11-23 15:35:45 +10:00
YoshiRulz 52acda9a02
Re-add an assignment in `InputManager.SyncControls` (fixes #3458)
partially reverts 781c152bf
also removed now-unused method `Controller.ForceType`
2022-11-23 15:29:02 +10:00
CasualPokePlayer 3f352792a6 remove unused using from experiments in previous commit 2022-11-22 09:18:51 -08:00
CasualPokePlayer da5fae0b01 make a new "FixedGrowthList" and use it for the StringLogs
this is mostly to workaround OOM issues with VERY large movies (>134217728 frames).
so large just the list of string references is "too big" and exceeds the .net 2GB limit.
even the on disk method fails here, as the offsets list (note, long and reference are the same size) becomes too big
this probably gives a bit of speedup for "normal" movies, as the generous 16MB growth amount would likely be plenty for the movie, although i haven't test this much
2022-11-22 09:10:19 -08:00
YoshiRulz b967e6028d
Fix inconsistent application of colours from GTK theme, if available
still no idea why I can set dark theme on Ubuntu but not Manjaro, but now menus
won't use a white-to-black gradient with white text
2022-11-23 02:51:54 +10:00
Morilli 589823d009 GPGX: add setting to disable per-line sprite limit
- resolves #3440
- includes manually cherry-picked e0ef0902e96bd9d71cb49c64505e755007e7452c
2022-11-22 14:44:39 +01:00
CasualPokePlayer 248e87b6d1 try to load a different core if an autodetected mame rom ends up failing to load 2022-11-21 18:28:56 -08:00
CasualPokePlayer 51826c4c17
Fix wrong MBC5 mapper being given a battery
0x1A is MBC5+RAM, 0x1B is MBC5+RAM+BATTERY
2022-11-19 20:44:55 -08:00
Morilli 0cb63e8d6a BSNESv115+: Implement overscan and aspect ratio correction settings 2022-11-18 13:08:27 +01:00
CasualPokePlayer 0bd182e6cc properly handle "NO GOOD DUMP KNOWN" mame rom hashes
(note, these roms are not actually in the romset, so the singular hash in movies doesn't have to be affected here)
2022-11-17 17:45:49 -08:00
CasualPokePlayer d507246033 c# side for previous commit 2022-11-16 21:33:55 -08:00
CasualPokePlayer d0266816a5 Fix #3448. Support MAME 7z romsets 2022-11-16 17:32:20 -08:00
CasualPokePlayer 4479fec74d Add in the actual c# code for 5ae4470466
Apparently forgot to actually add this in for the commit >:
2022-11-16 15:35:37 -08:00
CasualPokePlayer 62c3b4b8e3
Use a small dll for handling the msabi<->sysv adapter (#3451)
make a small dll for handling the msabi<->sysv adapter, using only assembly (taken from generated optimized rustc output) and handcrafted unwind information (c# exceptions in a callback seem to work fine in testing)
additionally, allow floating point arguments. this really only needs to occur on the c# side. msabi and sysv agree on the first 4 floating point args and for returns, so no work actually has to be done adapting these
with assembly being used, we can guarantee rax will not be stomped by compiler whims (and avoid potential floating point args from being trashed)
2022-11-16 09:02:13 -08:00
CasualPokePlayer a0de42b1b3 remove struct hack, it's not actually needed
out double is System.Double& while double is System.Double, so it doesn't actually trip paramenter verifier
2022-11-15 01:12:31 -08:00
CasualPokePlayer eec86ad81a Use actual doubles for figuring out aspect ratio
Fixes issues when mame sends over < 1 bounds which round down to 0 with a long cast (resulting in div by 0 exceptions)
Also fix some oopsies with incorrect function signatures.
Remove MAME string docs as they aren't really relevant anymore, as only MameGetString handles lua string handling now
2022-11-15 00:57:30 -08:00
CasualPokePlayer 715f4f497c add some missing mame mnemonics 2022-11-11 08:45:02 -08:00
Morilli c21fedc76a BSNESv115+: add option for disabling ppu sprite limit 2022-11-10 23:22:17 +01:00
CasualPokePlayer 066297d5e7
MAME Waterbox (#3437) 2022-11-10 00:05:25 -08:00
YoshiRulz e7e587d625
Restore old behaviour of "Always use recent path for ROMs"
fixes 41d46dd37, see #1574
2022-11-08 06:30:12 +10:00
YoshiRulz 948084a97e
Use `Movie.NotActive` extension instead of negated `IsActive` 2022-11-07 06:10:37 +10:00
YoshiRulz 84cc71e454
Use `DialogResult.IsOk` extension everywhere and clean up 2022-11-07 06:03:55 +10:00
YoshiRulz 36cb62a792
Create and use `ToolStripDropDownItem.ReplaceDropDownItems` extension 2022-11-07 06:03:55 +10:00
YoshiRulz 5df9879842
Refactor `MultiDiskFileSelector.BrowseButton_Click` 2022-11-07 05:27:15 +10:00
YoshiRulz 04f34ac7af
Add `Util.BreakDebuggerIfAttached` helper 2022-11-07 04:37:34 +10:00
YoshiRulz f1f0f1695c
Encapsulate `OpenFileDialog`/`SaveFileDialog` 2022-11-05 09:10:11 +10:00
YoshiRulz 2db5235319
Cache and reuse `FilesystemFilterSet`s 2022-11-05 09:10:11 +10:00
YoshiRulz 1232157cc1
Improve caching of `FilesystemFilterSet.ToString` 2022-11-05 09:10:11 +10:00
YoshiRulz c153505b58
Invert some conditionals to reduce nesting 2022-11-05 09:10:10 +10:00
YoshiRulz df63853cd5
Add `IDialogParent` interface to a couple of config dialogs 2022-11-05 09:10:05 +10:00
YoshiRulz 8949b1aa6b
Make sure `CheckLib` in `Program` static ctor disposes GUI properly 2022-11-04 07:08:54 +10:00
YoshiRulz c891cc2cb5
Don't ignore mGBA skip BIOS setting when recording (resolves #2465)
also disable skip BIOS with TAS profile and enable with Casual profile
also removed `DeterministicEmulation ||= !SkipBios`, does it matter?
2022-11-03 12:04:16 +10:00
YoshiRulz 77f824ab55
Clean up `MGBAHawk.DeterministicEmulation` assignment 2022-11-03 11:56:01 +10:00
YoshiRulz 13a01340de
Refactor Libretro ControllerDef generation, fixing input display
see #3360
2022-11-03 11:02:53 +10:00
YoshiRulz 781c152bf6
Remove old ControllerDef copying that was messing with ControlsOrdered 2022-11-03 11:02:52 +10:00
YoshiRulz a8f571f2d6
Reinstate `GameInfo.NullInstance`'s name, and only instantiate it once
reverts 8dcea2470
`PathEntryCollection.RetroSystemAbsolutePath` extension didn't like this, there
may be others, and I don't want to look through them all
2022-11-03 11:02:44 +10:00
YoshiRulz 3e79e68d1d
Dedup in `CheatEdit.GetCheat` 2022-11-02 01:05:12 +10:00
YoshiRulz 414c21609b
Disallow updating cheats when multiple rows selected (resolves #1726) 2022-11-02 01:01:09 +10:00
YoshiRulz 5ae23c63bf
Change "Edit" button in Cheats dialog to read "Overwrite"
kept the mnemonic because idk
2022-11-02 01:00:16 +10:00
YoshiRulz fd2772707b
Update `forms.drawImageRegion` documentation with a diagram
only embeds on TASVideos Wiki, which I held off on updating because there are a
lot of changes and we can do them all at once
2022-10-30 18:19:23 +10:00
CasualPokePlayer 8ee75879e6 Rework MAME integration a bit
The periodic callback is now used as a way to service "commands" sent from the main thread
Upon servicing a command, the mame thread will set the current command to NO_CMD then wait for the main thread allow the mame thread to continue
During this wait, the main thread may optionally set the next command (done here for STEP -> VIDEO), ensuring the next callback will service that command
A dummy "WAIT" command can be sent to trigger this waiting behavior, allowing the main thread to safely touch mame while the mame thread is frozen (important for mem accesses and probably savestates?)

A/V sync is also reworked. We can assume that 1/50 of a second worth of samples will be sent each sound callback. We can also assume 1/FPS of a second worth of time will be advanced each frame advance
So, we can just give hawk 1/FPS worth of samples every GetSamplesSync, if they are available. If we have less (probable on first few frames), we'll just give all the samples, and hope it balances out later.
2022-10-29 17:07:50 -07:00
CasualPokePlayer cc71882059
BSNES Memory Domain Fixes (#3423)
* Use SameBoy submodule symlink for BSNES

* SGB memory domains

* Fix SGB saveram issues (extra data like rtc will be saved correctly now here)

* Various cleanups, avoid unneeded unsafe use, a little better EnterExit use

Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2022-10-28 19:22:49 -07:00
Morilli 256a8617e9 Fix #3399 by always calling UpdateViewerMouseover 2022-10-27 01:30:41 +02:00
CasualPokePlayer dd33e92a9f ensure ClockRate in the Bk2Header uses . instead of , 2022-10-21 02:34:59 -07:00
CasualPokePlayer c8d4e606af suppress updates while rebooting core, fixes #3424 2022-10-21 02:19:22 -07:00
CasualPokePlayer f29113287e add Jaguar to MultiDiskBundler menu 2022-10-11 21:51:26 -07:00
YoshiRulz 2b4d9c0c7d
Add debug utility to byteswap N64 roms 2022-10-11 10:12:49 +10:00
YoshiRulz 5b859960e9
Move types for debug menu to own files 2022-10-11 10:12:49 +10:00
YoshiRulz 82c3b471a5
Minor refactors to byteswapping (N64 rom loading and Lua bit library) 2022-10-11 10:12:45 +10:00
YoshiRulz bb4ba2184f
Fix `forms.*` acting on every LuaPictureBox, not the specified one
fixes #3395
this has been broken since introduction in 2ddadeae2
2022-10-08 11:11:40 +10:00
YoshiRulz 7930a79cef
Prompt to disable cheats when starting movie playback (resolves #3389) 2022-10-08 10:42:10 +10:00
YoshiRulz 28c53cfa21
Fix `APIContainer.Comm` not having `HTTP`/`Sockets` on first boot 2022-10-06 11:53:11 +10:00
CasualPokePlayer 2fa46efda6 add jaguar db, change db parser to prefer the strongest hash available, fix potential edge case if a crc32: prefix is present (and simplify the code) 2022-10-04 22:05:38 -07:00
CasualPokePlayer c547a20f8e Use `LoadOther` for GBS files, cleanup the code a little, update SameBoy version info 2022-10-03 15:49:09 -07:00
CasualPokePlayer 9528a2030f GBS support using SameBoy 2022-10-03 01:55:14 -07:00
CasualPokePlayer 0c6f0523a0 Update sameboy, expose audio channel enable/disabling, cleanup settings to go through a single call/struct 2022-10-02 21:40:00 -07:00
CasualPokePlayer 8732e561a1 Better Jaguar Virtual Width/Height
Jaguar VPad
Proper Jaguar default controls
Remove a lot of unneeded `ReSharper disable once UnusedMember.Global` in vpads (Global has been gone for a while now...)
Set VirtualJaguar to released
2022-10-02 18:53:34 -07:00
CasualPokePlayer 2e5c62f632 default Jaguar bios to not be skipped, some games rely on Jaguar bios running on boot 2022-09-30 23:54:13 -07:00
CasualPokePlayer be771c134c default to KSeries bios instead of MSeries bios, as it seems to be more compatible 2022-09-30 21:56:19 -07:00
CasualPokePlayer 5f509525bc [virtualjaguar] less screen changing spam 2022-09-30 21:44:34 -07:00
YoshiRulz 158c897702
Use `Google.FlatBuffers` NuGet package and check in new Nyma codegen 2022-09-30 05:33:18 +10:00
YoshiRulz 5544bc526a
Add missing import
fixes 9e9e041bb
2022-09-30 03:52:05 +10:00
YoshiRulz 9e9e041bba
Fix AOoRE when loading TAStudio w/ cheats(?)
partially reverts dd4f9aaf6
InputRoll code is too inscrutable for me to determine the actual cause so I just
left a `Debug.Assert`
2022-09-30 03:25:13 +10:00
CasualPokePlayer f8a4524df7 add in missing platform framerates, add in Jaguar CD iding for movie file, fix aspect ratio for jaguar 2022-09-28 17:25:34 -07:00
YoshiRulz 79d43dab1d
Extract constants used for `NamedLuaFunction.Event` 2022-09-29 08:54:23 +10:00
YoshiRulz 9815b377d1
Also protect against mutation of `IEnumerable` for `onconsoleclose`
see 7a26546cf, fixes dc66b4357
2022-09-29 08:54:16 +10:00
YoshiRulz 7a26546cfc
Maybe fix mutation of IEnumerable (`InvalidOperationException`)
fixes 3024bc0d0
2022-09-29 05:21:08 +10:00
CasualPokePlayer 70a21ee07e push c# side for memtrack support 2022-09-28 03:28:01 -07:00
Morilli 9fa38b8d78 Fix #3398 2022-09-27 13:58:56 +02:00
YoshiRulz b2bacdecd2
Fix double call to pure method 2022-09-25 22:26:41 +10:00
YoshiRulz 3cbdd36fe0
Deduplicate some code in `MainForm` 2022-09-25 07:04:21 +10:00
YoshiRulz 728f393eb1
Clean up `MainForm.CheckHotkey` 2022-09-25 07:04:21 +10:00
YoshiRulz d7c79a5f03
Fix "Toggle All Cheats" hotkey behaviour re: separators 2022-09-25 07:04:13 +10:00
CasualPokePlayer 3122078dfd tweak jaguar cpu tracelogger 2022-09-24 06:23:24 -07:00
CasualPokePlayer ff5c8d4e52 more jag disasm tweaks 2022-09-24 04:38:06 -07:00
CasualPokePlayer c92c2bf661 fix jag risc disasm 2022-09-24 04:30:05 -07:00
CasualPokePlayer 38b4b98fc0 minor touchups to jag risc disassembler 2022-09-24 04:29:00 -07:00
CasualPokePlayer c9618b3f92 c# side to jag debugging improvements 2022-09-24 04:15:05 -07:00
CasualPokePlayer 6113f3c17b partial jagcd support (doesn't seem to completely work here)
fix some issues with vjaguar cleanup
add mem/trace callbacks and get/set reg support
2022-09-23 01:05:41 -07:00
CasualPokePlayer 71e3dfed74
fix #3388 2022-09-18 22:44:26 -07:00
CasualPokePlayer 38d3d36199 fix opcode address in exec callbacks + tracing (thanks prefetch)
sp/lr/pc for r13/r14/r15 for tracing
fix a bad for threaded renderer's thread start callback
2022-09-18 02:39:31 -07:00
CasualPokePlayer 5e34dc6166 Always savestate expansion pak regardless of settings.
All the disable expansion pak setting actually does is tell the game the expansion pak is not available.
However, not all games actually abide by this, some will use the expansion pak area anyways.
Video plugins also end up just using a "segfault test" to determine if the expansion pak is present or not
So video plugins may use the expansion pak area too
This ends up causing savestates sometimes just crashing the game if the expansion pak ends up used

Resolves #3092, other state issues might be solved with this (I suspect #3328 is caused by this)
2022-09-17 13:11:31 -07:00
CasualPokePlayer de38781081 Implement Rumble for Nyma 2022-09-17 01:36:51 -07:00
YoshiRulz de1e7eef69
Document socket response format 2022-09-16 22:37:15 +10:00
CasualPokePlayer afccbe8aa6 Fix hang with "Go to Address" dialog in RamSearch
resolves #3384, fixes cc4acd9c64
2022-09-14 19:39:03 -07:00
YoshiRulz 1bf2bb758c
Change serialisation of Jaguar VSystemID
also fixed line ending
2022-09-12 17:13:15 +10:00
CasualPokePlayer 483258a04d virtualjaguar port, resolves #1907 2022-09-11 21:38:46 -07:00
CasualPokePlayer 34c504d7b9 update ds disassembler 2022-09-10 20:53:05 -07:00
YoshiRulz d2965c2185
If dummy sound chosen in config, try DirectSound (maybe fixes #3379)
- if DirectSound fails (i.e. dummy is in config for a reason), then skip the
error dialog as the user has probably seen it already, and set it back to dummy
- if DirectSound succeeds, leave it, it will be written to config (there's a
mute setting for people who really don't want sound)
- copied the init config code so s/DirectSound/OpenAL/ on Linux
- could probably try OpenAL on Windows when DirectSound fails but whatever
2022-09-08 08:39:25 +10:00
YoshiRulz 707ec53bd5
Move `SoundConfig.ApplyNewSoundDevice` logic to callsite 2022-09-08 08:23:01 +10:00
Moritz Bender 6f0953aaa3
Implement snes graphics debugger for the new bsnes core (#3367)
* Partial port of graphics debugger to new BSNES

* minimal "working" copy-paste

* small fix for the previous commit

* Implement more stuff

* no idea whose responsibility "EnterExit" is but this should work

* add support for backdropcolor

i have 0% trust in this code

* implement mode7, apply backcolor on load

* 🙈

un-"implement" the nonfunctional scanlinehookmanager as well as the non-functional palette setting logic
- this may actually break config lol

* don't break libsnes config

* Provide IBSNESForGfxDebugger in the subbsnes core

* Remove redundant semicolon

* Clean up diff of `comboPalette_SelectedIndexChanged`

* Fix crash

Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
2022-09-03 19:13:56 +02:00
YoshiRulz 28d62e69d7
Enable menu mnemonics (Alt+X) for MainForm on Linux 2022-09-03 19:59:08 +10:00
Bruno Valadão Cunha f024986ffc
Added 'Edit marker frame' feature (squashed PR #3351)
* Added 'Edit marker frame' feature
* Changed Edit Marker Frame icon to clock
* Hotkey tooltip + Prevent changing to a frame that already has marker
* Forgot to delete this icon, was replaced by Clock.png
* De-rookie here and there
* Clean up diff
2022-09-03 12:08:23 +10:00
CasualPokePlayer 09e8c7a9b6 ensure ds firmware settings represent sync settings if real firmware isn't used
resolves possible cause for #3377
2022-09-02 15:11:34 -07:00
CasualPokePlayer 70906c9004 quick fail is the user is somehow running EmuHawk as a 32 bit process 2022-08-29 17:01:26 -07:00
CasualPokePlayer b588212e17 remove unused using (cruft from experimentation), remove unneeded enum values 2022-08-29 16:36:32 -07:00
CasualPokePlayer e198122691 output a more helpful error message on windows for GetErrorMessage 2022-08-29 16:33:41 -07:00
CasualPokePlayer 06226e78cf add way to obtain error message in ILinkedLibManager, use it to display an error code for init lib checks 2022-08-29 15:34:44 -07:00
CasualPokePlayer 463780a875 more cleanly deal with dummy hashes
fixes a515672
2022-08-28 03:13:23 -07:00
CasualPokePlayer a515672d4d fix #3159 2022-08-28 02:56:31 -07:00
YoshiRulz 14f470a9a7
Improve encapsulation of `ToolFormBase` props 2022-08-28 03:39:18 +10:00
YoshiRulz faf4a8b24f
Remove unused "TAStudio states" path
TAStudio prop unused since 5bf21e391, path was still in use until b1296dd9b
2022-08-28 03:09:59 +10:00
CasualPokePlayer c761d6d807 fix changing mupen expansion pack setting 2022-08-26 13:30:44 -07:00
YoshiRulz a344ee2288
Fix modifier key check in `TAStudio.TasView_MouseDown` 2022-08-24 09:44:24 +10:00
YoshiRulz 61c34eca74
Minor refactor to not mutate local in `TAStudio.TasView_MouseDown` 2022-08-24 09:44:17 +10:00
CasualPokePlayer 352977c7ea speedup HashRegion/ReadByteRange/WriteByteRange for waterbox cores (doesn't do anything for non-wbx cores) 2022-08-23 03:09:23 -07:00
YoshiRulz 5906fd154e
Fix typo
fixes a95c4f182
2022-08-22 01:21:22 +10:00
CasualPokePlayer afdfa065bd missed apostrophe somehow 2022-08-19 23:46:03 -07:00
CasualPokePlayer 9174d17bd8 tic80 settings for enabling/disabling controllers, proper mnemonics 2022-08-19 23:43:55 -07:00
CasualPokePlayer 98a8cdf693 remove gongshell, add "simple" code for opening win32 context menu (gongshell's only actual use), re: #2261 2022-08-19 00:24:50 -07:00
YoshiRulz 64bc762439
Mute new MSB3270 warnings
no sure if these are the result of a .NET SDK update or my NuGet experiment
2022-08-18 17:16:40 +10:00
YoshiRulz 3a3494aedb
Add missing attribute to `events.can_use_callback_params` param 2022-08-18 17:12:15 +10:00
YoshiRulz 8d484ac196
Hardcode edge cases in `MovieConversionExtensions` to pass test
the argument in every real call is from `IMovie.Filename`, which is never
assigned null, and I don't think it's assigned anything but an absolute path
2022-08-17 19:05:32 +10:00
CasualPokePlayer 2ecb572892 fix nyma light guns, resolves #3359 2022-08-17 01:57:40 -07:00
YoshiRulz 7cde8bb466
Add and use 2 extension methods for splitting path into dir+filename 2022-08-17 17:35:07 +10:00
YoshiRulz dce961357a
Refactor `IGameInfo.FilesystemSafeName` extension
it doesn't make any sense to split this string into dir+filename, it shouldn't
contain a slash
2022-08-17 17:35:07 +10:00
YoshiRulz 2b59cfc1c4
Small refactor in `DiscMountJob.RunBizHawk` 2022-08-17 17:35:07 +10:00
YoshiRulz 10478e23f1
Remove redundant dir exists checks 2022-08-17 17:35:07 +10:00
YoshiRulz f228b01bdf
Rename `IMainFormForTools.SetWindowText` to `UpdateWindowTitle`
in practice there is only one implementation and it just called the other method
(which is inherited from `FormBase`)
2022-08-17 17:35:06 +10:00
YoshiRulz d5bf542a3c
Cache `ToolStripRenderer` used by `FormBase.FixBackColorOnControls` 2022-08-17 17:35:06 +10:00
YoshiRulz 322ed164bf
Remove backing field of `FormBase.BlocksInputWhenFocused` 2022-08-17 17:34:59 +10:00
Peter Jorgensen 3958348e94
Add auto save state on close (squashed PR #3218)
resolves #1861

* Add configuration for auto-saving state on exit
* Update MainForm to auto save on close game if configured
* Fix config serialization test.
* Revert unnecessary changes to Designer file
* Move autosave configuration into Save States menu off of File
* Undo previous test changes
* Remove explicit size on menu item.
* Fix logic
2022-08-17 14:27:50 +10:00
Morilli 7ffa605b28 BSNESv115: fix crash when audio output is disabled
(fixes 039d822144)
2022-08-17 01:35:02 +02:00
Moritz Bender 039d822144
BSNESv115+: Replace the 'snes_audio_sample' callback with a dynamic audio sample vector to reduce callbacks (#3010)
* BSNESv115+: Replace the 'snes_audio_sample' callback with a dynamic audio sample vector to reduce callbacks

* fix integration for subbsnes core

* reduce buffer allocations
- also make frame setter private now that it's possible
2022-08-15 20:50:26 +02:00
Morilli f1e11dfc36 simplify Stream.ReadAllBytes extension and use it more 2022-08-15 20:35:57 +02:00
CasualPokePlayer 31c7f59e86 fix some edge cases with new zip compression 2022-08-15 10:59:27 -07:00
CasualPokePlayer 0ff4aca182 [Gambatte] Remote control controls and remote control emulation expanded to HuC1 IR and CGB IR (previously only done in HuC3) 2022-08-15 02:49:34 -07:00
YoshiRulz aba3359dde
Add CPP's testroms to GB testroms project 2022-08-14 16:21:27 +10:00
YoshiRulz 18a7201004
Fix building testroms project
fixes b8d5dd899
also addressed code style warnings and fixed a typo in GambatteSuite.BeforeAll
note the last acid suite fail is gone after a recent SameBoy update,
unfortunately the same update added a bunch of fails in the mealybug suite,
though the suite itself needs updating too
2022-08-14 00:33:12 +10:00
YoshiRulz a5652ee3bc
Backport `IEnumerable.Order`/`OrderDescending` shorthand
at time of writing, in .NET 7 preview
https://github.com/dotnet/runtime/pull/70525
2022-08-13 02:18:26 +10:00
Moritz Bender 929432086f
BSNESv115: add dedicated subframe core (#3281)
* BSNESv115: allow subframe inputs

* BSNESv115: Implement ICycleTiming

may be correct, not sure

* BSNESv115: add dedicated subframe core

I have probably overlooked something...

* Don't implement ICycleTiming in the non-subframe core

requires re-implementing the "FrameAdvance" function in the subframe core

* Register previously missing services in the subframe core as well

* Wire up SubBsnes everywhere in the frontend

* Change reset cycle to reset instruction

* Deduplicate some code

* Slightly rework frame advance logic. The main intent here is to prevent a case where two frames are ran within a single "frame." The current code probably wouldn't crash due to that, but best not to do that.
Also make SGB work here. A bit of a joke since you really can only abuse it for subframe resets, but might as well especially with the settings implying it's possible (and someone is bound to complain).

Co-authored-by: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
2022-08-10 23:08:44 +02:00
CasualPokePlayer 1a27aae45b update sameboy 2022-08-10 12:34:46 -07:00
CasualPokePlayer afb0b8a435 maybe fix tests? 2022-08-10 02:55:01 -07:00
CasualPokePlayer 5be8b0aab9
Zstd Compression (#3345)
Deflate compression in rewinder is now zstd compression
Binary blobs in zip files are zstd compressed (text is uncompresed for user ease).
All wbx cores and resources are re-compressed with zstd, wbx build scripts are changed to account for this. Shaves off a bit with download size and it's faster to decompress to.
2022-08-09 23:33:28 -07:00
CasualPokePlayer 32e8afcedc
Implement hardware accelerated CRC32 and SHA1, using them if possible (#3348)
* Implement hardware accelerated CRC32 and SHA1, use them if possible.
CRC32's generic function is also replaced with zlib's as it is much more performant than our implementation
Full hash of a ~731MB disc took only ~369 ms with this, and the generic CRC32 isn't so far behind at ~659 ms
SHA1 should perform 4x faster if the user's CPU supports the SHA instructions.

Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2022-08-09 23:30:17 -07:00
YoshiRulz 0236a820ec
Unindent `RomLoader.MakeGameFromDisc` 2022-08-06 09:22:51 +10:00
YoshiRulz 8f153fd503
Restore PS2 sysID and add some others from RomLoader 2022-08-06 09:22:51 +10:00
CasualPokePlayer 5cd37c76b2 dobie removal cleanup
fixes 89972a3579
2022-08-05 03:32:09 -07:00
YoshiRulz 1452f831af
Fix Lua Wiki export, add more notes to fill in some of the holes
frameadvance loop is documented now so for the first time you can write a script
without reading someone else's :O imagine that
2022-08-05 11:41:24 +10:00
YoshiRulz 7bb4b28093
Remove dumb in `MainForm.WindowTitle` so you can see FPS w/ chromeless
(window title is shown in the toolbar / application switcher on Win and Linux)
2022-08-05 07:23:43 +10:00
YoshiRulz 22a328cd36
Remove unused service props
unused since 1ce8a368d and 70e0954f2, respectively
2022-07-30 09:26:18 +10:00
YoshiRulz 5c48cb96fd
When starting new `.tasproj` from SaveRAM, don't clone array twice 2022-07-30 09:26:06 +10:00
CasualPokePlayer d3c42f5dfc Only shift right by 1 for volume with Gambatte, sounds very close to SameBoy, probably resolves #3338 2022-07-28 17:27:30 -07:00
YoshiRulz ccc11be896
Explicitly discard required-but-unused `IStatable` service prop 2022-07-28 05:51:38 +10:00
YoshiRulz 787b413913
Change Basic Bot's addresses to `ulong?`
fixes empty address fields being saved as `0x0`, see #3326
2022-07-28 05:48:05 +10:00
YoshiRulz 5f572442c4
Save game info to `.bot` files and check when loading (resolves #3340) 2022-07-28 05:27:13 +10:00
YoshiRulz 140e340a8d
Add Analyzer rule to warn of `FirstOrDefault` on list of structs 2022-07-28 03:06:01 +10:00
YoshiRulz 8453c0e44d
Fix exception on opening Play Movie dialog with multiple movies
fixes 9211007a1
2022-07-27 05:08:33 +10:00
YoshiRulz bd58bde07c
Hopefully block edge cases where global `GameInfo` is uninitialised
`Game == null` conditions in `MainForm` ctor looked unreachable, so I changed
them to `Game.IsNullInstance()` which is what I assume was intended, and added
an assert to `RomLoader` in case a bug is introduced later
2022-07-26 07:59:57 +10:00
CasualPokePlayer d84da4ec4b wire up sameboy's rumble 2022-07-25 00:10:46 -07:00
YoshiRulz 8dcea24703
Fix `GameInfo.NullInstance` having a name... why did it have a name 2022-07-25 11:15:19 +10:00
YoshiRulz d796210437
Cancel tool loading when services aren't satisfied (fixes #3329)
also cleaned up other calls
2022-07-25 10:52:02 +10:00
YoshiRulz 070e7035b3
Ensure there can be no edge cases involving SGXCD sysID
breaks config, in case you care about setting a custom save dir for PCE
2022-07-25 08:15:24 +10:00
YoshiRulz 3d42b19797
Pass `VSystemID.Raw.NULL`, not `null`, for `SystemId` 2022-07-25 08:15:17 +10:00
CasualPokePlayer cb468ba806 pull in latest sameboy master, add stub camera pixel callback to prevent nondeterminism, wire disabling joypad bounce as a sync setting, various cleanup 2022-07-24 04:35:03 -07:00
zeromus e2a36c7242 DisplayConfig defaults button should whack the padding back to 0 2022-07-22 16:38:42 -04:00
zeromus 3b181ba6e4 DisplayManager - fix crashes when setting absurdly large padding values (fixes #3321) 2022-07-22 16:09:49 -04:00
tom_mai78101 6eafdf7156 Fixed issue where the Copy button in Basic Bot is not toggled on/off properly.
If the Copy button is enabled, but there is no best attempt recorded, it will crash BasicBot / EmuHawk if it attempts to copy a null Log of the best attempt.
2022-07-23 05:49:50 +10:00
CasualPokePlayer d8fc32f1a8
[mGBA] Add in missing save types 2022-07-21 15:38:59 -07:00
YoshiRulz 0f6e6a5a03
Enable MA0084 and fix noncompliance (except in Cores)
"Local variable should not hide other symbols"
2022-07-22 07:28:32 +10:00
YoshiRulz d142555ec3
Enable MA0066 and fix noncompliance
"Hash table unfriendly type is used in a hash table"
2022-07-22 07:28:31 +10:00
YoshiRulz 41d46dd37d
Fix `%recent%` in Paths config
broken since introduction in 017743133 (pre-1.0 according to GitHub)
also enabled MA0052 "Replace constant Enum.ToString with nameof", which is what
tipped me off to this
2022-07-22 07:28:25 +10:00
YoshiRulz 9211007a18
Fix bug in `PlayMovie.PreHighlightMovie` heuristics
for the record, the bug was that it had `_movieList[indices[0]]` in the loop
instead of `_movieList[indices[i]]`
2022-07-22 05:06:05 +10:00
YoshiRulz 3f2a07e582
Fix remaining MA0098 code style warnings
"Use indexer instead of LINQ methods"
fixes 17df5673d, forgot I was in the middle of this when I pushed
2022-07-22 04:51:56 +10:00
YoshiRulz 17df5673d2
Enable MA0098 and fix noncompliance
"Use indexer instead of LINQ methods"
2022-07-22 03:51:47 +10:00
YoshiRulz ee11385f10
Enable MA0031 and fix noncompliance
"Optimize Enumerable.Count() usage"
2022-07-22 03:51:47 +10:00
YoshiRulz b1ad34839a
Enable MA0029 and fix noncompliance
"Combine LINQ methods"
2022-07-22 03:51:47 +10:00
YoshiRulz 26b6a1c4a9
Enable MA0020 and fix noncompliance
"Use direct methods instead of LINQ methods"
2022-07-22 03:51:47 +10:00
YoshiRulz 697c10e3e6
Enable MA0015 and fix noncompliance
"Specify the parameter name in ArgumentException"
needed to update package because this rule was broken until now
2022-07-22 03:51:46 +10:00
YoshiRulz 92c4714be1
Enable CA2208 and MA0043 and fix noncompliance
"Instantiate argument exceptions correctly" and
"Use nameof operator in ArgumentException"
2022-07-22 03:51:45 +10:00
YoshiRulz 5a8a24e936
Enable MA0054 and fix noncompliance
"Embed the caught exception as innerException"
2022-07-22 03:51:43 +10:00
YoshiRulz 8ac4dabaf7
Enable MA0012 and MA0014 and fix noncompliance
"Do not raise reserved exception type" and
"Do not raise System.ApplicationException type"
now mostly compliant with
https://docs.microsoft.com/en-us/dotnet/standard/design-guidelines/using-standard-exception-types
2022-07-22 03:51:43 +10:00
YoshiRulz a2fef59fe1
Add Analyzer rule to prohibit `typeof(T).ToString()` 2022-07-22 03:51:43 +10:00
YoshiRulz f3f90a4cd5
Add Analyzer rules to prohibit `this.GetType()`
seriously Meziantou is a godsend
2022-07-22 03:51:42 +10:00
YoshiRulz 4956bae3a2
Improve error message for `IToolFormAutoConfig` ext. tool missing menu 2022-07-22 02:02:01 +10:00
CasualPokePlayer 480ce3b925 fix minor miscompilation of gambatte-linux, update LibGambatte to reflect API changes wrt CameraCallback 2022-07-20 23:35:29 -07:00
YoshiRulz 9bb96fbadc
Update doc comments to reflect thrown exception change
fixes 4f98733c2
2022-07-19 03:20:43 +10:00
YoshiRulz 6b325ff56c
Refactor `BasicBot.IsBetter` 2022-07-18 18:22:59 +10:00
Thompson Lee 008a5953f6 Fixed code logic error in BasicBot
It was comparing with itself when it's comparing the Tie Breaker 3 value.
2022-07-18 17:33:41 +10:00
nattthebear 89972a3579 Remove dobie core
This never really worked.  Besides being unusuably slow and not very accurate, there was a miscompliation problem that caused release builds to not function.
2022-07-17 15:02:42 -04:00
CasualPokePlayer 8289c1051b add hash for newly discovered GBC-GBA bootrom 2022-07-16 22:03:47 -07:00
YoshiRulz aa708992e9
Use nicer error message for starting MAME in non-MAME build 2022-07-16 16:25:59 +10:00
tom_mai78101 efbef0bbda Fixed Basic Bot anchor points.
Also fixed a misaligned label.
2022-07-16 16:20:39 +10:00
tom_mai78101 e2fb6017b7 Added missing NOT operators from the dropdown menu. 2022-07-16 16:11:16 +10:00
YoshiRulz 94e85f1079
Set `Form.Owner` to MainForm for Lua-made forms 2022-07-15 22:26:08 +10:00
YoshiRulz 3fddcdb2c5
Add Analyzer rule to enforce throwing in `[FeatureNotImplemented]` 2022-07-15 22:22:28 +10:00
YoshiRulz 6b4e526a44
Actually run all the Analyzers for ext. tools, update Analyzers
fixes 6f372820a
2022-07-15 22:22:19 +10:00
tom_mai78101 ece2d8d68c Added NOT operator to Basic Bot. 2022-07-15 16:02:00 +10:00
YoshiRulz 5379de9a6e
Enable MA0019 and fix noncompliance
"Use EventArgs.Empty" (instead of ctor)
2022-07-15 09:34:52 +10:00
YoshiRulz 4f98733c29
Add Analyzer to enforce exception type for default switch branches 2022-07-14 23:46:34 +10:00
YoshiRulz 90fe31529e
Replace `InvalidDataException` with `InvalidOperationException`
This should be safe because we never filter caught exceptions by this type. I
assume these were all typos, this exception has something to do with Streams.
2022-07-14 23:46:34 +10:00
CasualPokePlayer f8c847af40 add missing TMD for Zombie Skape, improve error message when TMD cannot be found 2022-07-13 14:27:41 -07:00
YoshiRulz a7db24490c
Enable BHI1002 and fix noncompliance
"Do not use anonymous types (classes)"
2022-07-14 04:26:28 +10:00
YoshiRulz eb4e8d6cd7
Change return type of `IEmulationApi.Disassemble` to tuple 2022-07-14 04:26:28 +10:00
YoshiRulz 056db314d4
Enable BHI1001 and fix noncompliance
"Do not use anonymous delegates"
2022-07-14 04:26:27 +10:00
YoshiRulz 395aa0755b
Add `BizHawk.Analyzer` project 2022-07-14 04:26:27 +10:00
YoshiRulz 6f372820a7
Allow C# 10 in satellite projects, enable Analyzers on ext. tools 2022-07-14 04:26:27 +10:00
YoshiRulz 0405e6399d
Add `Meziantou.Analyzers` NuGet package 2022-07-14 04:26:27 +10:00
YoshiRulz 6077bcf5af
Enable "strict" compiler flag and fix noncompliance
couldn't find official docs for this, but I got it from:
https://www.meziantou.net/csharp-compiler-strict-mode.htm
and it definitely does SOMETHING
2022-07-14 04:26:27 +10:00
Moritz Bender e4fafa6cb7
fix keylog not being respected (#3274)
resolves #2843
2022-07-10 16:47:58 +02:00
tom_mai78101 1948721991 Increased Basic Bot max frames from 999 to 9999. 2022-07-10 10:28:20 +10:00
Morilli 4e7b003306 -_-
this shouldn't be necessary imo, but oh well
2022-07-09 02:45:14 +02:00
Thompson Lee 2308ba1ecc
Added "Clear Output" button to Lua Console (squashed PR #3307)
* Added "Clear Output" button to Lua Console tool.
* Swapped out indentation from tabs to space from Line 248 through 249 for consistency.
* Swapped out indentation from tabs to spaces for consistency.
* Added a custom "Clear Console" icon to Bizhawk.
2022-07-08 14:03:13 +10:00
Morilli bdcd37215c Fix outstanding issues from 011f4bfe03 2022-07-07 07:17:49 +02:00
CasualPokePlayer 0d3c7b7e0c [Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY 2022-07-06 14:52:28 -07:00
Morilli 799dc4a2f0 Prevent CoreSettings->Recent menu flying in 2022-07-06 21:58:59 +02:00
CasualPokePlayer 8642513572 sameboy color correction option, make default for gambatte 2022-07-06 00:12:28 -07:00
CasualPokePlayer e41d1a996e fix gpgx_swap_disc, re-enable disk buttons (seems to work?) 2022-07-03 23:17:08 -07:00
Morilli 011f4bfe03 Further imrpove RamSearch performance
- switch _watchList from a List to an array
- more Domain.EnterExit usage
2022-07-04 07:09:53 +02:00
CasualPokePlayer 9e90290b87 make MemoryDomain implement IMonitor (default is no-op Enter/Exit), cleanup, remove wrapper use (has a lot of churn itself), probably better performance with bulk functions 2022-07-03 20:19:53 -07:00
Morilli fe22d61b3a Save Monitor for all Monitor MemoryDomains
appends 596bd03ebe for speedup for those domains
2022-07-03 23:48:48 +02:00
CasualPokePlayer 596bd03ebe expose a possible IMonitor for memory domains, use it to speed up RAM Search for waterbox cores (25-30% speedup?)
see #3296
2022-07-03 13:18:09 -07:00
YoshiRulz f1162d4912
Rename (copy+deprecate) `RomWhitelist`-->`RomList` 2022-07-03 23:13:08 +10:00
feos 806830c314 nymashock: resolve !s and hide some columns in tastudio 2022-07-03 13:11:11 +03:00
feos 318c1a7fea tastudio: don't autorestore if current frame remained valid
1b8b4b4926 removed an important bit of logic that set `_triggerAutoRestore` to false in certain cases. but simply putting the same line back there doesn't fix the problem, probably due to major refactorings over the years. so I'm adding it right into `GoToLastEmulatedFrameIfNecessary()` which is still called properly when it's needed. `JumpToGreenzone()` is kinda redundant now since it contains the same check, but it's used from the outside, and I didn't feel like refactoring this part.
2022-07-03 00:00:41 +03:00
Thompson Lee 369bdbe9a6
Fixed the "To PC" button not updating the disassembler view (squashed PR #3299)
* Fixed the "To PC" button from not updating the disassembler view in the Debugger window.
* Fixed the calls being reversed, per feedback.
2022-07-02 14:39:03 +10:00
YoshiRulz 206dcaf49b
Refactors for selection in `InputRoll`
also standardises behaviour of Select All and Insert Separator buttons
see e88fa8135
2022-06-30 16:46:28 +10:00
Thompson Lee e88fa81358
Added Select All/None to RAM Search (squashed PR #3295)
* Added the ability to select all addresses / deselect all addresses in the RAM Search window.
* Fixed logic error. This now makes more intuitive sense, in that, if a portion of the rows were selected, and you do Select All, it should select the unselected rows along with the selected rows.
* Simplify condition

Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
2022-06-29 23:16:46 +10:00
tom_mai78101 a86591c595 Fixed RAM Watch not having CTRL+A working properly. 2022-06-28 15:41:31 +10:00
CasualPokePlayer d9c828ef57
deterministic emulation means not real time 2022-06-27 20:16:34 -07:00
CasualPokePlayer 13456e51bf AppleII - make clock registers deterministic if needed
also don't state monochrome (non-sync setting? todo: verify)
2022-06-27 18:33:31 -07:00
CasualPokePlayer b730af7b73 the . is neccessary also make it case insensitive 2022-06-27 14:39:10 -07:00
CasualPokePlayer c3047bfad9 ensure only .rom files are loaded into msx (other file formats aren't actually supported) 2022-06-27 14:33:13 -07:00
CasualPokePlayer 948049bb20 dont byteswap gpgx Z80 domains, fixes #3290 2022-06-25 14:36:33 -07:00
CasualPokePlayer 2ac765b000 small adjustments to melon tracer 2022-06-24 20:10:21 -07:00
CasualPokePlayer 347fa24820 split arm7 polling/touch screen polling to a new "alt lag" variable and add a setting for whether to consider these sources (fixes #3278)
add in new disasm system (taken from https://github.com/MAP233224/dthumb), works much better than darm
2022-06-24 01:34:01 -07:00
CasualPokePlayer d3d90eb70d fix #3287
There are still some unanswered related questions here wrt API, but this should suffice in any case.
2022-06-24 01:17:51 -07:00
CasualPokePlayer 4df256cd6b AppleII - State keyboard, fix up csproj 2022-06-23 22:01:07 -07:00
James Groom 1c504bfe83
Delete packages.config 2022-06-23 09:22:24 +10:00
YoshiRulz 1241758ecb
Make `Disc.IsValidExtension` helper case-insensitive 2022-06-20 10:02:20 +10:00
Morilli fea85649bb Fix tasproj version writing not using invariant culture
generated "v1,1" for me
not a big issue in practice as it was already handled, but better to fix
2022-06-19 21:49:19 +02:00
YoshiRulz 5afb6ca454
Fix call order in `SMSControllerDeck` (fixes #3282)
fixes 0719d6f9d
2022-06-19 09:43:58 +10:00
Morilli 20acbe5798 BSNESv115: Clarify port input device enums
also fix the partial bsnescore files not being dependent on the main one
2022-06-18 08:30:43 +02:00
CasualPokePlayer 170ea47464 wire up reset button for tic80 and make biz_time_rm tick post frame 2022-06-16 15:56:34 -07:00
CasualPokePlayer e021e8bc66 actually add the path for TIC80 2022-06-16 14:11:05 -07:00
CasualPokePlayer 27d945bb04 proper paths and setting everywhere inclusion for tic80 2022-06-16 14:05:43 -07:00
CasualPokePlayer 84af66f523 fix TIC80 inputs, wire up time/clock callbacks 2022-06-16 13:01:50 -07:00
Morilli 1d4e7dd3fb BSNESv115: Improve the payload controller, fix VirtualPad
The payload controller now acts like a multitap with 4 extra buttons per controller (it is already implemented that way in the core), which also eases actual use of it
- also fixes broken VirtualPad behavior
- rename some variables for clarity
2022-06-16 17:43:57 +02:00
Morilli 363afcd551 BSNESv115: better define allowed input devices for port 1
- also allows the multitap and payload controller to be used, as it makes sense
2022-06-16 17:40:29 +02:00
CasualPokePlayer 2c3b6b3cd4 ti80 core 2022-06-16 00:14:48 -07:00
YoshiRulz aa099e0941
Adjust wording on frame counter and lag frame counter options 2022-06-16 10:01:37 +10:00
YoshiRulz 2e46d13980
Add missing system display names, add MSX to rom file ext. filters 2022-06-15 07:44:51 +10:00
CasualPokePlayer 8a8ea202fd Revert "fix bsnes controller config"
This reverts commit e43c5296a6.
2022-06-12 20:20:28 -07:00
CasualPokePlayer e43c5296a6 fix bsnes controller config 2022-06-12 19:50:42 -07:00
YoshiRulz e7e5ea1509
Fix Win10 version check AGAIN (resolves #3270, #3272)
fixes 587855522
2022-06-13 11:43:13 +10:00
YoshiRulz 5878555221
Refactor Windows version check, enable warning (resolves #2972, #3194) 2022-06-11 06:11:04 +10:00
YoshiRulz a98e3f3610
Touch-up for `RecordMovie` Mono hack 2022-06-10 09:30:12 +10:00
YoshiRulz 2d015515b2
Move MainForm's Save Window Position to DisplayConfig, add Stay on Top 2022-06-10 05:40:41 +10:00
CasualPokePlayer 0174abde65 resolve Karate a2600 crash (closes #1524) 2022-06-07 09:43:37 -07:00
YoshiRulz af73f87e8f
More settings anywhere cleanup 2022-06-08 01:06:05 +10:00
CasualPokePlayer c1ff3072e0 allow neshawk/subneshawk/quicknes/octoshock settings to be edited without the core loaded
this makes all cores (except MAME) able to have their settings edited without the core loaded
2022-06-06 19:08:51 -07:00
CasualPokePlayer 6b90737813
fix be4089eb08
names are annoying
2022-06-06 11:53:44 -07:00
CasualPokePlayer be4089eb08 fix possible InvalidOperationException for a7800 settings (GetSettingsAdapterForLoadedCore to GetSettingsAdapterFor)
allow old bsnes and bsnes main settings to be edited without the core loaded
2022-06-06 10:17:08 -07:00
CasualPokePlayer 0957095e2b fix tabbing in gb config designer files 2022-06-06 09:07:34 -07:00
CasualPokePlayer d0383d1e9d allow editing gambatte/gambattelink settings without the core loaded 2022-06-06 09:04:38 -07:00
CasualPokePlayer 34d794b368
Support editing nyma settings without the core loaded (#3263)
* support editting nyma settings without the core loaded

the details are icky here. info on the settings is stored in the core. so no matter what a core instance is needed
now settings info here should be constant for a given core, so we can cache settings info after the core has been loaded and use that
if in the case the user wants to edit the settings but the core has never been loaded, a minimal load will be done to obtain the settings (and cache them) and quickly dispose thereafter
await users complaining about a "lag spike" first time opening nyma settings menu

* consolidate WaterboxOptions creation for Nyma
2022-06-06 07:26:21 -07:00
YoshiRulz 7999407089
Remove debug menu item for reproducing #2805 2022-06-04 21:40:56 +10:00
YoshiRulz 8869570bcf
Resolve TODOs re: prompting to reboot core when not applicable 2022-06-03 02:41:41 +10:00
YoshiRulz c70e87af2e
Reorder `Config` > `Preferred Cores` submenu
specifically, alphabetise sysIDs and move "GB in SGB" below separator
2022-06-03 02:26:07 +10:00
YoshiRulz c93179e110
Indicate that only Lua mem callbacks get args, not input (yet)
see #3233, fixes d829f19bc, 8385337e7
2022-06-03 02:12:45 +10:00
James Groom dd897b659c
Bump version 2022-06-02 21:29:28 +10:00
CasualPokePlayer 53b4e8a1bc
virtualboyee is nyma now, it needs the core active for settings to be changed 2022-05-31 21:58:17 -07:00
YoshiRulz f5d8c0fb1e
Use 3-button Genesis gamepad by default (fixes #2775, #3262) 2022-05-31 05:13:16 +10:00
YoshiRulz 7f87cc258f
Honour `$BIZHAWK_DATA_HOME` when downloading FFmpeg
also stop looking for `/ffmpeg.exe` in DiscoHawk when it's always downloaded to
`/dll/ffmpeg.exe`
2022-05-31 01:44:51 +10:00
YoshiRulz b8d5dd8990
Handle `$BIZHAWK_DATA_HOME` nicely instead of w/ a hack in `Database` 2022-05-31 01:36:38 +10:00
feos 6d726a1029
depend on versioned ffmpeg release instead of nightly (#3259)
* depend on versioned ffmpeg release instead of nightly

* Use 4.4.1, fix download/extract on Linux

* update windows build link

Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
2022-05-30 14:45:17 +03:00
CasualPokePlayer 258e895dfb fix vb schema, add in new vb buttons to schema 2022-05-30 00:48:23 -07:00
CasualPokePlayer 892da6fee2 manually set the defaults for lcolor/rcolor/default_color for vb
our MDFN_GetSettingUI/MDFN_GetSettingI is set to assume base 10 instead of figuring out the format of the string, so the built in defaults dont work and always return 0
later MDFN_GetSettingUI/MDFN_GetSettingI should be made to be able to handle hex strings but this should suffice for now
2022-05-30 00:30:24 -07:00
CasualPokePlayer 58c28aefba biz side nyma cd switching fix 2022-05-29 22:23:55 -07:00
CasualPokePlayer 43ffb63ede bump version of all Nyma cores to 1.29.0 2022-05-29 20:03:24 -07:00
CasualPokePlayer 583f0f61cc biz side vb nyma 2022-05-29 19:46:38 -07:00
YoshiRulz f983fce9ff
Add note re: `IHawkArchiveFile.Scan` returning null
see 0f2194475
2022-05-30 07:59:54 +10:00
YoshiRulz b3d344b002
Fix conflated indices in `SharpCompressArchiveFile`
fixes 6cc4b0e28
2022-05-30 07:59:54 +10:00
CasualPokePlayer e29958c658 allow sameboy/gbhawk/virtu/c64hawk settings to be editted without loading the core 2022-05-28 13:35:21 -07:00
YoshiRulz b2a609119a
Minor fixups to new core settings UI
fixes a455cce2d
2022-05-29 05:56:47 +10:00
YoshiRulz a455cce2d7 Add UI for editing any core's settings/syncsettings without it loaded 2022-05-29 03:20:08 +10:00
YoshiRulz 70d1d99b40 Use `ISettingsAdapter` for core settings toggles in `MainForm` 2022-05-29 03:20:08 +10:00
YoshiRulz 20c1fe0f17 Pass `ISettingsAdapter` to config dialogs, remove `IMainFormForConfig` 2022-05-29 03:20:08 +10:00
YoshiRulz 0366242d0a Remove superinterface `IDialogParent` from `IMainFormForConfig` 2022-05-29 03:20:08 +10:00
YoshiRulz 4938f427a4 Extract interface from `SettingsAdapter`, add alt. impl. using config
replaces hacks in `N64VideoPluginConfig` and `ProfileConfig`
2022-05-29 03:20:08 +10:00
YoshiRulz 5b403f9c2a Refactor `PutCore{S,SyncS}ettings` call chain 2022-05-29 03:20:08 +10:00
YoshiRulz 3f090e47a5 Only call `SettingsAdapter` ctor via `MainForm.GetSettingsAdapter*` 2022-05-29 03:20:08 +10:00
YoshiRulz c1524d8de9 Don't expose `MainForm.Emulator` via `IMainFormForConfig` 2022-05-29 03:20:08 +10:00
YoshiRulz 2cd6510784 Move `SettingsAdapter` creation to `PutCore{S,SyncS}ettings` callsite 2022-05-29 03:20:08 +10:00
YoshiRulz 60cb9eeac9 Encapsulate creation of settings dialogs from `MainForm` 2022-05-29 03:20:08 +10:00
YoshiRulz 0d42459be8
Remove redundant `AmstradCpcPokeMemory` tool
see 6cb44e0e8
2022-05-29 03:04:07 +10:00
CasualPokePlayer 2697a91739
remove FIXME comment, re: 59d011334f 2022-05-27 21:16:29 -07:00
CasualPokePlayer 3fe168ad0f bump version number for melonDS 2022-05-27 17:53:50 -07:00
YoshiRulz 95ecbe9983
Fix another `KeyNotFoundException` when reading hotkey binding
fixes b3728ff19, see ca71bb2fa, 48cfc7988
2022-05-27 16:51:56 +10:00
CasualPokePlayer d01728227b FIXME comments for Ares64 2022-05-26 23:24:58 -07:00
CasualPokePlayer 009bff30d7 merge aresv128 2022-05-26 22:26:56 -07:00
Morilli 48cfc79885 Resolve KeyNotFoundException in TAStudio
this seems to have been silently nonfunctional the entire time until it got visible through the latest refactor
2022-05-24 21:59:35 +02:00
YoshiRulz f62135676e
Disable useless controls on the left side of DiscoHawk (re: #3079) 2022-05-24 07:39:47 +10:00
YoshiRulz 09061843f4 Fix Lua string encoding bug (resolves #190) 2022-05-24 04:45:38 +10:00
YoshiRulz 9bdf043f36
Migrate ApiHawk from `CoreSystem` enum to const strings, and clean up 2022-05-24 02:59:41 +10:00
YoshiRulz 1026503d92
Refactor firmware config so icons make sense (resolves #3157) 2022-05-21 04:39:44 +10:00
YoshiRulz 9ac0f9258e
Fix #3087 hotkeys triggering accidentally in Virtual Pad... again 2022-05-21 03:44:50 +10:00
YoshiRulz af2d8da36e
Restore "priority" option for U+D/L+R policy (resolves #2752)
partially reverts bd1c3cb99, including restoring the old default value
"Priority" (it was effectively changed to "Forbid" in the same commit)
2022-05-20 05:41:38 +10:00
YoshiRulz 8aa3f892d0
Fix `RadioButtonEx` not getting `AutoSize = true` 2022-05-20 05:41:38 +10:00
YoshiRulz fd4771c45c
Fix category radio buttons being cut off in Messages config
fixes e5bbec180; also realigned the text while I was at it
2022-05-20 05:41:34 +10:00
YoshiRulz bdd31d83b8
Resolve TODO re: enum member name 2022-05-19 17:51:15 +10:00
YoshiRulz ca71bb2faf
Resolve TODO re: frontend hotkey config
breaks config backcompat
2022-05-18 23:39:01 +10:00
YoshiRulz 335be13fd8
Fix typo in `BindingCollection.ResolveWithDefaults` 2022-05-18 21:02:56 +10:00
YoshiRulz 71150c60d3
Also check non-public `ApiContainer` properties when injecting APIs 2022-05-18 15:04:20 +10:00
YoshiRulz aa135fc0dd
Remove redundant semicolons 2022-05-18 15:04:13 +10:00
CasualPokePlayer 8ca1e4a080 pull in sameboy upstream and implement custom palettes for sameboy dmg (resolves #3239 for dmg, cgb should be fielded as an upstream request) 2022-05-11 00:00:43 -07:00
YoshiRulz 6beaa79b2c
Use `FirstOrNull` helper for `--open-ext-tool-dll` impl.
fixes e128cb82f, 23c092810
2022-05-10 00:54:33 +10:00
YoshiRulz 6e46cb550b
Fast-fail Mupen core ctor on Linux 2022-05-10 00:21:17 +10:00
CasualPokePlayer a949178559 fix AGB selection in sameboy 2022-05-07 19:23:21 -07:00
YoshiRulz afc442462c
Use `ClientSize` when resizing Lua Forms (see #3034) 2022-05-07 23:01:36 +10:00
YoshiRulz b4ca2f9de8
Increase precision when tweaking axis sens./deadzone (resolves #3038)
not sure how you trigger `LargeChange` but I set a value anyway
2022-05-07 22:32:24 +10:00
YoshiRulz 5f820cc530
Fix #3087 hotkeys triggering accidentally in Virtual Pad but on Win 2022-05-07 18:51:25 +10:00
YoshiRulz b7ffa811bf
Clean up callback spaghetti when resetting `VirtualPadAnalogStick` 2022-05-07 17:04:52 +10:00
YoshiRulz 41de03e31c
Default to "NLua+KopiLua" on Linux 2022-05-07 15:58:07 +10:00
YoshiRulz c93ceae462
Fix typo in Snes9x sound settings bitfield (fixes #1208) 2022-05-07 14:40:15 +10:00
YoshiRulz cb42e8c4dc
Only offer to remove recent rom if it doesn't exist (fixes #3006) 2022-05-07 13:43:43 +10:00
CasualPokePlayer d90166e1ed try to fix dsm importing (thanks microsoft for making dictionary order undefined) 2022-05-06 00:08:50 -07:00
CasualPokePlayer b72590066f [Libretro] fix some input issues due to more recent api changes 2022-05-05 02:46:13 -07:00
CasualPokePlayer 25fb816988
Libretro rewrite (#3212)
* redo all the libretro stuff in pure C#

also yes i imported snprintf lol

* also remove these

* remove clib hack, it doesn't work when there's more than 1 param (apparently ... is really just a variable num of args passed on the stack and not some pointer to some struct, and c# doesn't have any way of representing this. fallback log isn't bad to deal with anyways)

* also probably want this to return false

* /s/UnmanagedString/PinnedString/

* misc tweaks

* oops

* Libretro "Bridge", with entirely different design. The bridge here simply handles all the callbacks retro cores use, so there is never a c++ -> .NET callback, and probably avoids any libco issues
also a lot of cleanup in various areas, and some bug fixes too (Blit555 now outputs the correct colors)

* use blipbuffer instead of speex

speex seems to perform much worse often (and outright buggy for some libretro cores like sameboy which reports a sample rate of 384000), and blip works well enough even for "newer" systems

* cleanup and linux build

* cleanup and bugfixes (thanks uninitalized variables)

* oops

* misc and cleanup

* fix load no game, also handle load game failures correctly
2022-05-05 01:49:29 -07:00
YoshiRulz 635fff6c5d
Handle removing mem callbacks from within a callback (resolves #1823) 2022-05-04 15:59:04 +10:00
YoshiRulz ceb64cedb0
Finish `MergeLAndRModifierKeys` UX (resolves #3184) 2022-05-04 13:18:31 +10:00
YoshiRulz c490d8baa2
Minor refactor to debug menu 2022-05-03 18:15:45 +10:00
Connor 5a913ac2a4
fix absolute dimensions of shaders (#3234)
previously, a height specified absolutely would affect the output width instead of the height.
2022-05-02 22:12:40 +03:00
YoshiRulz ee241dc626
Improve UX of loading a savestate from an older (or newer) version 2022-05-02 13:11:40 +10:00
YoshiRulz c3e3ffbe27
Unindent `SavestateFile.Load` 2022-05-02 12:57:53 +10:00
YoshiRulz 53240c2f84
Fix #3224 Win7+ shell "jump list" no longer working
fixes 7a7522f28
2022-05-02 12:39:58 +10:00
CasualPokePlayer 49399fce20 [mGBA] try to increase performance with callback handling 2022-05-01 19:35:23 -07:00
CasualPokePlayer e7e2790672 [mGBA] try to optimize callbacks 2022-05-01 12:56:23 -07:00
CasualPokePlayer cd8f5b4203
[mGBA] don't try to read watchpoint type for execute callbacks 2022-05-01 11:06:36 -07:00
YoshiRulz f7ead5f592
Rewrite `IController.ToDictionary` helper, now works with > 9 players 2022-05-01 15:11:14 +10:00
CasualPokePlayer 4e76fff2d8 [mGBA] dont let read/write callbacks be called via execute callbacks 2022-04-30 19:56:39 -07:00
CasualPokePlayer b39631b248 fix #3230, also cleanup this code and fix other bugs with it 2022-04-30 19:41:23 -07:00
CasualPokePlayer ebb0282860 various gambatte updates, all wilbertpol tests now pass, cgb-dmg now correctly uses dmg sprite priority when it should (fixes dmg-acid2 in CGB-DMG) 2022-04-30 16:25:28 -07:00
YoshiRulz 46a426a244
Change wording of SkipWaterboxIntegrityChecks description 2022-04-30 11:33:47 +10:00
YoshiRulz bc922fb6d0
Fix known-failing test case list being unsorted, add warning for that 2022-04-30 11:33:18 +10:00
Morilli 14984aea2d Change RomDirectory to RomPath in RomAsset
for the current (only) usecase, this fixes failures when "RomAsset.Name" is not equal to the name of the rom on disk
2022-04-24 03:52:03 +02:00
CasualPokePlayer 8f663feda5 fix #3226 for real this time
i hate threads...
2022-04-23 16:27:15 -07:00
YoshiRulz de1d8f56db
Remove remaining `IGL_SlimDX9` type resolutions in cctors 2022-04-23 15:21:58 +10:00
YoshiRulz 8563be60ba
Add a level of indirection to DirectX/XAudio2 ctors and static calls 2022-04-23 15:21:58 +10:00
YoshiRulz 2fde1ce9e9
Use dynamic type for D3D VSync in `UpdateSourceDrawingWork` 2022-04-23 15:21:58 +10:00
YoshiRulz 6ea714ac31
Move `DispMethodEnum` to `Bizware.BizwareGL` 2022-04-23 15:21:58 +10:00
YoshiRulz 00d19aa550
Update known-failing testrom cases
unfortunately, bisecting the added SameBoy cases is going to be hard because the
dummy frontend was broken for some time
2022-04-23 15:21:44 +10:00
CasualPokePlayer a08116f2d6
Remove explicit lua restart within LoadRomInternal
The position of this restart is dangerous as it may pass in a Dispose()'d core. This is pointless too as later on the Tool Manager handles restarting all tools.

Similarly, remove the explicit restart of the Debugger, no point in doing this as the Tool Manager will restart the debugger just fine anyways (the restart removes breakpoints from the debugger's internal list but doesn't remove them core side, which they should have been removed anyways from being Dispose()'d)
2022-04-22 20:03:30 -07:00
CasualPokePlayer 8ea09eebf5 fix some bugs with Ares64 tracer, fix trace header too 2022-04-15 18:50:58 -07:00
CasualPokePlayer 20ecfb81ea Add tracer + disassembler + get registers + system bus to Ares64, mark Ares64 as released
Squashed commit of the following:

commit 2e29aee13276412b2832e8f0efa10d9c57ed9d78
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Apr 14 22:44:33 2022 -0700

    .

commit be73cf5e2204405a84b42948fd104d18c75be45a
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Apr 14 22:37:34 2022 -0700

    hook up debug stuff + disassembler + tracer, mark Ares64 as released

commit fdd440703ecef48c94bb2bb1ad9c2d3dc5c96e42
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Apr 14 20:36:08 2022 -0700

    maybe fix disassembly

commit d0808551c60fe3c03506b1ad89766a0d397e06dd
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Apr 14 20:06:36 2022 -0700

    system bus

commit 60d1df8f33043fb656f90c1cf4ace8788489c3e1
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Apr 14 16:40:11 2022 -0700

    regs

commit c64be2df293ea44694868355747061a952bd54aa
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Apr 14 15:31:08 2022 -0700

    tracing and disasembly for ares, needs to be hooked up to frontend
2022-04-14 22:45:10 -07:00
CasualPokePlayer 7d268e244b fix #3166
was a regression from a858282a8d
2022-04-14 03:15:36 -07:00
CasualPokePlayer 8d03133c71 make sameboy output 262144 hz samples instead of 2MiHz samples (latter can be buggy, 262144 was recommended by LIJI).
also update sameboy bootroms, closes #3185
2022-04-14 02:36:51 -07:00
CasualPokePlayer 4a52e7f769 resolve #3211 probably 2022-04-09 20:08:32 -07:00
CasualPokePlayer 984ca65480 don't break build 2022-04-07 16:53:35 -07:00
CasualPokePlayer c496c97c8f remove some render off logic (this might not be sync safe), move threaded rendering to a sync setting (this probably doesn't affect sync, but best be safe here) 2022-04-07 16:51:51 -07:00
CasualPokePlayer 93dadb021f make sure core name is set for GENS importer 2022-04-06 21:58:04 -07:00
CasualPokePlayer 97a11ec083 fix NESHawk mistakenly having cycle count complained about 2022-04-05 21:01:05 -07:00
CasualPokePlayer 2c232a2b81 [Gambatte] various upstream accuracy improvements (notably, cgb-acid-hell now passes!). also fix memory callbacks for ROM0 area 2022-04-05 20:36:11 -07:00
CasualPokePlayer c2ea1c6c7b fix oopsie in libgambatte bindings and make gb testrom suite run again (was broken by a858282a8d) 2022-04-03 19:45:58 -07:00
CasualPokePlayer d4bb5e047e [Gambatte] API updates, setting time now uses a single function which takes in dividers 2022-04-03 02:34:23 -07:00
CasualPokePlayer c33d2cfbe5 [Gambatte] upstream cleanup, use upstream for board name and other rom details, remove now unused MULTICART_COMPAT flag 2022-04-02 23:16:39 -07:00
CasualPokePlayer 178264ce67 update sameboy, fix bug with SRAM loading 2022-04-02 10:22:18 -07:00
CasualPokePlayer cc0a30e5b2 [Gambatte] upstream cleanup + MMM01 support 2022-04-02 09:52:50 -07:00
Morilli db7d72be91 update nonfunctional bsnes links 2022-03-31 13:59:59 +02:00
Morilli 672ad1579b Fix #3195 2022-03-30 19:22:26 +02:00
CasualPokePlayer 688adf27ec
resolve #3192
seems to have been a null reference on init. saving seems to still function fine after this change
2022-03-28 20:42:41 -07:00
Morilli 3d039934af BSNESv115+: expose fast dsp and fast coprocessor options 2022-03-29 02:16:42 +02:00
Moritz Bender 339d34413f
Implement msu1 handling for bsnes115+ (#3190)
* Implement msu1 handling for bsnes115+

* RomPath->RomDirectory for clarity

* Remove unnecessary include
2022-03-28 23:52:13 +02:00
CasualPokePlayer e206c3287b [Gambatte] HuC3 improvements 2022-03-27 15:22:34 -07:00
Morilli 76729aa56b Prevent churn by not allocating a new video buffer every frame in NullVideo 2022-03-25 14:19:07 +01:00
Morilli da2a20e55b BSNESv115+: Some general cleanup, remove nonfunctional msu1 code 2022-03-25 08:36:11 +01:00
CasualPokePlayer a68c835a4b update gambatte (MBC1 & HuC1 improvements; HuC1 IR support) 2022-03-24 02:14:49 -07:00
Moritz Bender 6db532fb84
Allow negative values to be entered in ram watch for fixed-point watches (#3181)
* structurize NumericStringExtensions better, allow negative fixedpoint numbers

* Tune MaxLength values to make more sense

* Use Invariant culture to prevent ","<->"." issue in decimal recognition for some locales

* Cleanup more watch stuff

- simplify Poke functions by removing redundant text checking
- make fixed-point constants const
- remove OnKeyPress overload; let the user type whatever and check it later, similarly in OnTextChanged
- more invariant NumberFormatInfo use for ","<->"." issues, also do a basic fixup on OnKeyDown
- cleanup ToRawInt and SetFromRawInt, there are likely still issues remaining but I have no idea whether they realistically affect anything with the way those functions are used
- remove now unused functions in NumericStringExtensions
2022-03-23 18:19:49 +01:00
CasualPokePlayer 64ac7253f6 Add transfer pak support to ares, add n64 mouse support to ares, various cleanups all around
Squashed commit of the following:

commit 1f6cdb99a8486b3f89395b2bd3f13f730e21f743
Merge: bcef146d7 ecd428898
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 03:05:12 2022 -0700

    Merge branch 'transfer_pak_ares' of https://github.com/CasualPokePlayer/BizHawk into transfer_pak_ares

commit bcef146d7d62e5ce435ae3fc4d585d71d98bec52
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 03:05:05 2022 -0700

    a

commit ecd4288980f7311eba3bdd0a9d1a3fca02e42e43
Merge: 86a7e3e85 ccb24cc79
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 02:57:00 2022 -0700

    Merge branch 'transfer_pak_ares' of https://github.com/CasualPokePlayer/BizHawk into transfer_pak_ares

commit 86a7e3e85bc1b3cb979671edcbfca66e69d5212b
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 02:56:50 2022 -0700

    a

commit ccb24cc79fd922b1e3e3b80d660c7b7696f0cf84
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 02:51:36 2022 -0700

    a

commit 285fd66f9240dfa502a269adb19cc1f3d11236c5
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 02:02:31 2022 -0700

    misc

commit 9fb76345e4507cbd53ab5e4c2c61a5cb992b7241
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 01:50:46 2022 -0700

    frontend hookup

commit dabee3a4d63c5801e3147dd758e3c187be0ab8bd
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Mon Mar 21 01:26:48 2022 -0700

    actually hook other shit up also delete some shit

commit df632d6ddf6eaeb61ad3ad640851709c2614bfbd
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 21:37:18 2022 -0700

    a

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Date:   Sun Mar 20 21:28:07 2022 -0700

    a

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Date:   Sun Mar 20 21:03:51 2022 -0700

    a

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Date:   Sun Mar 20 19:56:46 2022 -0700

    a

commit 8b373d2ba547cd1ab61360e8129f31452014c728
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 19:33:47 2022 -0700

    a

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Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 19:18:34 2022 -0700

    a

commit 3d0eba5f57d95f7cfd74b662f70a40cac5638539
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 19:16:56 2022 -0700

    a

commit d97ea34753c007663ea0e629df8830e6aae98e91
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 18:28:01 2022 -0700

    a

commit 7a1fe0442c7dd6425048207a19b1b18f9dc3e344
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 17:22:10 2022 -0700

    a

commit 421de8ebb8c02736e65f28a88a17cabf297c6e10
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 16:57:47 2022 -0700

    is this right?

commit 9fcaa1905b6e3b6bc73c8e8c15c55cab06ddb7f4
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 15:57:32 2022 -0700

    rework audio

commit 602577ded89f2fd7d4514792e4f9f485235ce2f1
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 14:54:29 2022 -0700

    doh

commit 5521dab709551d9f02bd0cf0d979d8a3860541c6
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Date:   Sun Mar 20 14:42:50 2022 -0700

    a

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Date:   Sun Mar 20 14:41:17 2022 -0700

    a

commit d088719299bc0946962bba9404469fe9628633c6
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 14:25:07 2022 -0700

    a

commit d425c49bc2ea7925f485379dad33326fa8566754
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 14:18:33 2022 -0700

    a

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Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 14:13:41 2022 -0700

    a

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Date:   Sun Mar 20 14:05:46 2022 -0700

    a

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Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 13:57:25 2022 -0700

    a

commit 12de82e8841284cb70ec02765d86e3729661dcb4
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 13:46:58 2022 -0700

    a

commit 992bdf114c24a8a3d37c110629f9a66bfaf21cf8
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 13:05:28 2022 -0700

    a

commit 3637649dde95ff4fb24474ee0d1dde795cbc5fe3
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 12:49:52 2022 -0700

    o

commit 7d7264b92822ce34ba5412f4cf869c6a4e6fb9b9
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 12:41:55 2022 -0700

    testing time

commit bb3a2f89861cdf429091d8253a656e782b68e33b
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 12:14:30 2022 -0700

    bleh

commit df46cc34d6edc312b519c98b6c7be3ac6ab89bd2
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 06:18:28 2022 -0700

    bleh

commit 21c28a81726ab9a9f206a58424e5434cd0bac1a8
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 05:43:39 2022 -0700

    hack test time

commit 3d9e462addc20d6b6d8ffc41595c4751d6fc2975
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 05:36:51 2022 -0700

    oh right need to build it

commit a970194f64ac0652f97236debd39e142b01d4dcf
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 05:32:07 2022 -0700

    guessing not endianess, maybe need more reset state work?

commit 5d4c11dbf2f767e63d505da22d6bbdef76a4e28b
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 05:23:52 2022 -0700

    is this a endianess issue?

commit c5fcd687f5e2c62b1f0f065a3b9c9ffa30867eeb
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 05:11:43 2022 -0700

    debug time

commit 437071710ea040a466dd25d7fe691fcdbdb95030
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 05:03:58 2022 -0700

    better emulate reset thingie

commit e02503c3f74aa89784b5cc43d1fe5daa6fedf5d3
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Sun Mar 20 04:31:42 2022 -0700

    initial mouse and transfer pak support
2022-03-21 03:08:23 -07:00
CasualPokePlayer 5ee78ab8c4
update controller definition in dsm importer 2022-03-20 22:59:00 -07:00
CasualPokePlayer 7c50d9285f update plugin description with angrylion in mind, bring back RSP plugin options (although only GLideN64 can actually use either), fix tabbing issue in controller designer 2022-03-18 15:35:38 -07:00
CasualPokePlayer 107c7b7034
make sure angrylion plugin settings are included in sync settings clone 2022-03-17 09:57:02 -07:00
CasualPokePlayer 5997f81659 give proper description for melon's Threaded 3D Rendering and remove if true's 2022-03-16 19:29:29 -07:00
CasualPokePlayer 7150a97e07 get render threading working in melon
Squashed commit of the following:

commit 6c54b59f5f8f8bbf8698eebbc2a7e39079b0e726
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Wed Mar 16 19:19:12 2022 -0700

    update submodule

commit 2c65d4375b64d8e729ebc0d35fd34865627bc494
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Wed Mar 16 19:14:36 2022 -0700

    frontend stuff

commit 4566edcc623061beb6e3a7b2ead5571b42abdf3e
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Wed Mar 16 18:10:45 2022 -0700

    probably hacky bullshit

commit 1fb9427c56a8d1af60378163cc2cafe6b36149c9
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Wed Mar 16 00:59:58 2022 -0700

    more mt testing
2022-03-16 19:19:36 -07:00
CasualPokePlayer 57c453ea68 Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed) 2022-03-14 04:05:55 -07:00
CasualPokePlayer ccac4d1000 Squashed commit of the following:
commit 15611308c2c6ed5e4f46bd840ade8700e3768527
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 19:29:57 2022 -0800

    derp

commit 3c0546cdd8f08004c1ad82bdb72910498dddac91
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 19:28:06 2022 -0800

    bob

commit 8e24ef7adc9ccee5405f8618bb8ddb165ff9cf8f
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 19:10:45 2022 -0800

    removing perf core here now

commit 66225df3b175544d28d91c6ede53861c74e71239
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 18:51:14 2022 -0800

    delete perf core, cleanups, get submodule pushed

commit 06b627bd949f15aac4749a33762ec5cb47e5aea9
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 17:46:36 2022 -0800

    oh fucking please don't tell me this was it

commit 0bd0625d172a74a82e30b89e2f10702394e74491
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 17:21:22 2022 -0800

    bleh

commit 20c1497fd1fb25eb6ac6c44fe2490b71009fc9e0
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 16:36:02 2022 -0800

    bleh

commit 4ccd7982d97f8c4c85c5b18801bb9784df9772e8
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 15:55:43 2022 -0800

    testing

commit ab9e14bc7bb3e533f903a003b80f8e6a006cd819
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 15:44:24 2022 -0800

    bleh

commit 6d2de266825ac23df25466fdd6154e60ec6132de
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Fri Mar 11 00:08:45 2022 -0800

    bleh

commit f55c3e3277b979a8535667312fdb988a1f70bc01
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Mar 10 23:54:49 2022 -0800

    oh derp

commit 16e3c87d7ab06947da208feb88b3f3fd96874621
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Mar 10 23:43:27 2022 -0800

    bleh

commit 1630845d46af7dc048b8c5dcfc7b0359d7f3133a
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Mar 10 23:36:14 2022 -0800

    gross hack

commit ff1ef0ac6da559e0ce0e7cad10583b70a63c3551
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date:   Thu Mar 10 23:10:54 2022 -0800

    angrylion integration into ares.
2022-03-11 19:36:56 -08:00
YoshiRulz f8a688d47f
Fix case-sensitivity of `Save-`/`OpenFileDialog` under Mono
also improved caching of gen'd strings, and marked lambdas as `static`
2022-03-10 14:29:25 +10:00
YoshiRulz 7bd74f1004
Enable SA1133 and fix noncompliance
multiple attributes applied in one expression
2022-03-08 15:52:40 +10:00
YoshiRulz c1a7556d7f
Enable SA1129 and fix noncompliance (except in Cores)
calling implicit default struct ctor
2022-03-08 15:52:40 +10:00
YoshiRulz 8c4ceccab9
Enable CA1825 and fix noncompliance (except in Cores)
`new int[0]` and similar
2022-03-08 15:52:40 +10:00
YoshiRulz 33a487452d
Enable CA1806 and fix noncompliance (except in Cores)
return value implicitly discarded
2022-03-08 15:52:38 +10:00
YoshiRulz d8ce0e6177
Enable CA1064 and fix noncompliance
Exception classes should be public
2022-03-08 15:52:38 +10:00
YoshiRulz 191f1f3020
Enable CA1044 and fix noncompliance
getters with lower visibility than setters, or set-only props
2022-03-08 15:52:37 +10:00
YoshiRulz dd455580d6
Enable some more Analyzer rules 2022-03-08 15:52:29 +10:00
CasualPokePlayer 6e4a5a96af [melonDS] reset caches after load state 2022-03-06 02:04:52 -08:00