fix minor miscompilation of gambatte-linux, update LibGambatte to reflect API changes wrt CameraCallback
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@ -275,12 +275,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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/// </summary>
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/// <param name="cameraBuf">pointer to camera buffer</param>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate bool CameraCallback(IntPtr cameraBuf);
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public delegate void CameraCallback(IntPtr cameraBuf);
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/// <summary>
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/// sets the camera data request callback.
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/// the callback will receive the pointer to the buffer.
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/// a 128x112 rgb32 image should be copied to the buffer, with success returned.
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/// a 128x112 native endian rgb32 image should be copied to the buffer.
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/// </summary>
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/// <param name="core">opaque state pointer</param>
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/// <param name="callback">the callback</param>
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