[mGBA] try to increase performance with callback handling

This commit is contained in:
CasualPokePlayer 2022-05-01 19:35:23 -07:00
parent e7e2790672
commit 49399fce20
1 changed files with 43 additions and 56 deletions

View File

@ -11,9 +11,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
private readonly MGBAHawk _mgba;
private readonly LibmGBA.MemCallback _readWriteCallback;
private readonly LibmGBA.ExecCallback _executeCallback;
private readonly List<CallbackContainer> _readCallbacks = new();
private readonly List<CallbackContainer> _writeCallbacks = new();
private readonly List<CallbackContainer> _execCallbacks = new();
private readonly Dictionary<uint, MemoryCallbackDelegate> _readCallbacks = new();
private readonly Dictionary<uint, MemoryCallbackDelegate> _writeCallbacks = new();
private readonly Dictionary<uint, MemoryCallbackDelegate> _execCallbacks = new();
private readonly List<CallbackContainer> _callbacks = new();
public MGBAMemoryCallbackSystem(MGBAHawk mgba)
{
@ -25,18 +26,21 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
public string[] AvailableScopes { get; } = { "System Bus" };
public bool ExecuteCallbacksAvailable => true;
public bool HasReads => _readCallbacks.Count > 0;
public bool HasWrites => _writeCallbacks.Count > 0;
public bool HasExecutes => _execCallbacks.Count > 0;
public bool HasReads => _callbacks.Any(c => c.Callback.Type == MemoryCallbackType.Read);
public bool HasWrites => _callbacks.Any(c => c.Callback.Type == MemoryCallbackType.Write);
public bool HasExecutes => _callbacks.Any(c => c.Callback.Type == MemoryCallbackType.Execute);
public bool HasReadsForScope(string scope) =>
_readCallbacks.Any(c => c.Callback.Scope == scope);
_callbacks.Any(c => c.Callback.Scope == scope
&& c.Callback.Type == MemoryCallbackType.Read);
public bool HasWritesForScope(string scope) =>
_writeCallbacks.Any(c => c.Callback.Scope == scope);
_callbacks.Any(c => c.Callback.Scope == scope
&& c.Callback.Type == MemoryCallbackType.Write);
public bool HasExecutesForScope(string scope) =>
_execCallbacks.Any(c => c.Callback.Scope == scope);
_callbacks.Any(c => c.Callback.Scope == scope
&& c.Callback.Type == MemoryCallbackType.Execute);
public void Add(IMemoryCallback callback)
{
@ -67,27 +71,33 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
MGBAHawk.ZZHacky.BizSetMemCallback(_mgba.Core, _readWriteCallback);
}
switch (container.Callback.Type)
var cbDict = container.Callback.Type switch
{
case MemoryCallbackType.Read:
_readCallbacks.Add(container);
break;
case MemoryCallbackType.Write:
_writeCallbacks.Add(container);
break;
case MemoryCallbackType.Execute:
_execCallbacks.Add(container);
break;
default:
throw new InvalidOperationException("Invalid callback type");
MemoryCallbackType.Read => _readCallbacks,
MemoryCallbackType.Write => _writeCallbacks,
MemoryCallbackType.Execute => _execCallbacks,
_ => throw new InvalidOperationException("Invalid callback type"),
};
if (cbDict.ContainsKey(container.Callback.Address.Value))
{
cbDict[container.Callback.Address.Value] += container.Callback.Callback;
}
else
{
cbDict[container.Callback.Address.Value] = container.Callback.Callback;
}
_callbacks.Add(container);
}
private void Remove(CallbackContainer cb)
{
_callbacks.Remove(cb);
if (cb.Callback.Type == MemoryCallbackType.Execute)
{
_execCallbacks.Remove(cb);
_execCallbacks[cb.Callback.Address.Value] -= cb.Callback.Callback;
if (!HasExecutes)
{
@ -103,11 +113,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
if (cb.Callback.Type == MemoryCallbackType.Read)
{
_readCallbacks.Remove(cb);
_readCallbacks[cb.Callback.Address.Value] -= cb.Callback.Callback;
}
else if (cb.Callback.Type == MemoryCallbackType.Write)
{
_writeCallbacks.Remove(cb);
_writeCallbacks[cb.Callback.Address.Value] -= cb.Callback.Callback;
}
else
{
@ -123,9 +133,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
public void Remove(MemoryCallbackDelegate action)
{
var cbToRemove = _readCallbacks.SingleOrDefault(c => c.Callback.Callback == action)
?? _writeCallbacks.SingleOrDefault(c => c.Callback.Callback == action)
?? _execCallbacks.SingleOrDefault(c => c.Callback.Callback == action);
var cbToRemove = _callbacks.SingleOrDefault(container => container.Callback.Callback == action);
if (cbToRemove != null)
{
@ -143,25 +151,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
public void Clear()
{
foreach (var cb in _readCallbacks)
{
Remove(cb);
}
foreach (var cb in _writeCallbacks)
{
Remove(cb);
}
foreach (var cb in _execCallbacks)
foreach (var cb in _callbacks)
{
Remove(cb);
}
}
public IEnumerator<IMemoryCallback> GetEnumerator() => _readCallbacks.Select(c => c.Callback)
.Concat(_writeCallbacks.Select(c => c.Callback)
.Concat(_execCallbacks.Select(c => c.Callback))).GetEnumerator();
public IEnumerator<IMemoryCallback> GetEnumerator() => _callbacks.Select(c => c.Callback).GetEnumerator();
IEnumerator IEnumerable.GetEnumerator()
=> GetEnumerator();
@ -175,22 +171,16 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
if (type == LibmGBA.mWatchpointType.WATCHPOINT_READ)
{
foreach (var cb in _readCallbacks)
if (_readCallbacks.TryGetValue(addr, out var cb))
{
if (cb.Callback.Address == addr)
{
cb.Callback.Callback?.Invoke(addr, newValue, (uint)MemoryCallbackFlags.AccessRead);
}
cb?.Invoke(addr, newValue, (uint)MemoryCallbackFlags.AccessRead);
}
}
else if (type == LibmGBA.mWatchpointType.WATCHPOINT_WRITE)
{
foreach (var cb in _writeCallbacks)
if (_writeCallbacks.TryGetValue(addr, out var cb))
{
if (cb.Callback.Address == addr)
{
cb.Callback.Callback?.Invoke(addr, newValue, (uint)MemoryCallbackFlags.AccessWrite);
}
cb?.Invoke(addr, newValue, (uint)MemoryCallbackFlags.AccessWrite);
}
}
else
@ -201,12 +191,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
private void RunExecCallback(uint pc)
{
foreach (var cb in _execCallbacks)
if (_execCallbacks.TryGetValue(pc, out var cb))
{
if (cb.Callback.Address == pc)
{
cb.Callback.Callback?.Invoke(pc, 0, (uint)MemoryCallbackFlags.AccessExecute);
}
cb?.Invoke(pc, 0, (uint)MemoryCallbackFlags.AccessExecute);
}
}