seems to have been a null reference on init. saving seems to still function fine after this change
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CasualPokePlayer 2022-03-28 20:42:41 -07:00 committed by GitHub
parent 3d039934af
commit 688adf27ec
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@ -267,7 +267,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
if (Wram != null)
return Wram;
else
return audio.GetSaveRam();
return audio?.GetSaveRam();
}
else
{