add baseCartridge info to gamedb
+ implement baseCartridge parameter in code
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@ -2260,8 +2260,8 @@ D6D22BFDBB821B18BB0859E545355D0919424496 G Saikousoku Shikou Shougi Mahjong (Jap
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E3E4886F2E69E15E878EB70EF97E31C84F9F81DE G Sailormoon (France) SNES
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52DD37C4A48310570F9F887320B8B83122BBB5F8 G Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou (Japan) SNES
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A6AD0F89C3E75327D70AA0F0239C7B06F151E0A4 G Same Game (Japan) SNES
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C974673E0365DADC54AFCF8DD2E6B41B512C6FE7 G Same Game - Chara Cassette (Japan) (BSROM) BSX
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FF3E6B558AAA9C36A35460BA61821E09AEF50A9E G Same Game - Chara Data Shuu (Japan) (BSROM) BSX
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C974673E0365DADC54AFCF8DD2E6B41B512C6FE7 G Same Game - Chara Cassette (Japan) (BSROM) BSX baseCartridge=5
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FF3E6B558AAA9C36A35460BA61821E09AEF50A9E G Same Game - Chara Data Shuu (Japan) (BSROM) BSX baseCartridge=5
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7D9658572B762AA325A4E66222C762D77B00EF69 G Samsara Naga 2 (Japan) SNES
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C54F3D2BDB3667061BCBDAC155B7AFF89BFE1DED G Samurai Shodown (Europe) SNES
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3844A37927AE12D4077EE7188048B4CBB9958448 G Samurai Shodown (USA) SNES
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@ -2287,7 +2287,7 @@ ADA4E36FA44C98576697783E2DB7A1AB0129413B G SD F-1 Grand Prix (Japan) (Sample) SN
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D3EF6B754AE4F8BBBE915A8B82824C6B62DA58C7 G SD F-1 Grand Prix (Japan) SNES
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43BE07A1EDA1563E99343BB6B349E251B576B69D G SD Gundam - Power Formation Puzzle (Japan) SNES
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356A3D60E9FABFF4B4CEC66277C9A6B717C958CE G SD Gundam G Next (Japan) SNES
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81A75B1A19907E831B3B80D2067108A61C4BAE40 G SD Gundam G Next - Unit & Map Collection (Japan) (BSROM) BSX
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81A75B1A19907E831B3B80D2067108A61C4BAE40 G SD Gundam G Next - Unit & Map Collection (Japan) (BSROM) BSX baseCartridge=3
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0FE75F22D976E02270257B2A608B26197DDB1BFE G SD Gundam Gaiden - Knight Gundam Monogatari - Ooinaru Isan (Japan) (Rev 1) SNES
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CDE38D9613947FEEA6E7A0D21363605FB9D21723 G SD Gundam Gaiden - Knight Gundam Monogatari - Ooinaru Isan (Japan) SNES
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E9D5A724FAA40933C3C8217711B04DC34529BC96 G SD Gundam Gaiden 2 - Entaku no Kishi (Japan) SNES
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@ -91,8 +91,16 @@ namespace BizHawk.Emulation.Cores.Nintendo.BSNES
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SATELLAVIEW_CARTRIDGE slottedCartridge = _syncSettings.SatellaviewCartridge;
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if (slottedCartridge == SATELLAVIEW_CARTRIDGE.Autodetect)
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{
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// TODO
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slottedCartridge = SATELLAVIEW_CARTRIDGE.Rom_BSX;
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if (loadParameters.Game.NotInDatabase)
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{
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CoreComm.ShowMessage("Unable to autodetect satellaview base cartridge for unknown game. Falling back to BS-X cartridge.");
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slottedCartridge = SATELLAVIEW_CARTRIDGE.Rom_BSX;
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}
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else
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{
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// query gamedb for slotted cartridge id, assume BS-X cartridge if not otherwise specified in gamedb
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slottedCartridge = (SATELLAVIEW_CARTRIDGE)loadParameters.Game.GetInt("baseCartridge", (int)SATELLAVIEW_CARTRIDGE.Rom_BSX);
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}
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}
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byte[] cartridgeData = CoreComm.CoreFileProvider.GetFirmwareOrThrow(new FirmwareID("BSX", slottedCartridge.ToString()));
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Api.core.snes_load_cartridge_bsmemory(cartridgeData, loadParameters.Roms[0].RomData,
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