give proper description for melon's Threaded 3D Rendering and remove if true's

This commit is contained in:
CasualPokePlayer 2022-03-16 19:29:29 -07:00
parent 7150a97e07
commit 5997f81659
2 changed files with 2 additions and 6 deletions

View File

@ -32,12 +32,10 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS
public class NDSSettings
{
#if true
[DisplayName("Threaded Rendering")]
[Description("")]
[DisplayName("Threaded 3D Rendering")]
[Description("Offloads 3D rendering to a separate thread")]
[DefaultValue(true)]
public bool ThreadedRendering { get; set; }
#endif
[DisplayName("Screen Layout")]
[Description("Adjusts the layout of the screens")]

View File

@ -112,10 +112,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS
loadFlags |= LibMelonDS.LoadFlags.IS_DSI;
if (IsDSi && IsDSiWare)
loadFlags |= LibMelonDS.LoadFlags.LOAD_DSIWARE;
#if true
if (_settings.ThreadedRendering)
loadFlags |= LibMelonDS.LoadFlags.THREADED_RENDERING;
#endif
var fwSettings = new LibMelonDS.FirmwareSettings();
var name = Encoding.UTF8.GetBytes(_syncSettings.FirmwareUsername);