NES PPU Viewer - SpriteViewer also needed to be drawn without getting blurred

This commit is contained in:
zeromus 2023-02-08 05:09:33 -05:00
parent 6fe91ae56c
commit 6ea9e37e33
1 changed files with 3 additions and 1 deletions

View File

@ -22,7 +22,9 @@ namespace BizHawk.Client.EmuHawk
private void Display(Graphics g)
{
g.DrawImage(Sprites, 1, 1);
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
g.DrawImageUnscaled(Sprites, 1, 1);
}
private void SpriteViewer_Paint(object sender, PaintEventArgs e)