Fix memory handling for DSi achievements

This commit is contained in:
CasualPokePlayer 2023-02-20 12:10:58 -08:00
parent 27eef71085
commit 5804ff04e7
1 changed files with 2 additions and 2 deletions

View File

@ -361,8 +361,8 @@ namespace BizHawk.Client.EmuHawk
private static readonly ConsoleID[] UseFullMainMem =
{
ConsoleID.PlayStation, ConsoleID.Lynx, ConsoleID.Lynx, ConsoleID.NeoGeoPocket,
ConsoleID.Jaguar, ConsoleID.JaguarCD, ConsoleID.DS, ConsoleID.AppleII,
ConsoleID.Vectrex, ConsoleID.Tic80, ConsoleID.PCEngine,
ConsoleID.Jaguar, ConsoleID.JaguarCD, ConsoleID.DS, ConsoleID.DSi,
ConsoleID.AppleII, ConsoleID.Vectrex, ConsoleID.Tic80, ConsoleID.PCEngine,
};
// these consoles will use part of the system bus at an offset