Commit Graph

1523 Commits

Author SHA1 Message Date
alyosha-tas ac66b258ba GBHawk: Reorganize for pending GBC Support 2018-03-24 09:11:23 -04:00
alyosha-tas dc38794dad GBHawk: Pass some new tests and fix some errors 2018-03-23 19:49:54 -04:00
alyosha-tas 014a652422 GBHawk: Implement SaveRam fixes 1147 2018-03-18 16:06:48 -04:00
alyosha-tas 7d3f1b366f NESHawk: raise cap on cheats to include entire bus size 2018-03-10 08:14:38 -05:00
alyosha-tas 9804a0901a NES: Sprites don't render on scanline 0 2018-03-07 09:46:40 -05:00
alyosha-tas f2a7bdcb6a NES: Fix Traingle Channgel 2018-03-07 07:58:37 -05:00
nattthebear e70549667d Fix a lot of mappers in quicknes that had been accidentally broken since 2016, including mmc2, mmc4, vrc6 2018-02-24 15:19:26 -05:00
frequem d0d73766bd Fixed some filenames causing problems on case-sensitive systems 2018-02-21 20:19:33 -05:00
nattthebear 13a3ae1a32 support palette settings in mgba, fixes #1042 (probably) 2018-02-21 19:20:10 -05:00
nattthebear bd23975201 Hackadoodle to change the initial value of the DIV register? This is probably a bad idea 2018-02-20 18:30:27 -05:00
alyosha-tas 2cc092270d Gambatte: Palette selection for GB mode 2018-02-02 18:42:09 -05:00
alyosha-tas 70d09673bc GBHawk: PPU cleanup 2018-01-19 09:37:55 -05:00
alyosha-tas a98ebef674 GBHawk: Initial sprite test pass 2018-01-18 20:35:56 -05:00
alyosha-tas 5bf7b060af GBHawk: Sprite Evaluation work 2018-01-17 21:38:00 -05:00
alyosha-tas 5d3ca7bc47 GBHawk: controller read fix 2018-01-17 17:17:43 -05:00
alyosha-tas 956518bfc1 GBHawk: update controller 2018-01-17 09:41:59 -05:00
alyosha-tas 296b88f155 GB minor clean ups 2018-01-16 20:00:42 -05:00
alyosha-tas e5ded9b139 Gambatte: Merge improvements from gifvex(mcmaeve)
Restores Bios support and loading GB games into GBC
Accuracy imrpovements
2018-01-15 07:45:15 -05:00
alyosha-tas 4e8ae412fe FDS IRQ's round 2 2018-01-09 13:23:13 -05:00
alyosha-tas 9df6d3c01e FDS: fix timer IRQ timing 2018-01-09 12:22:26 -05:00
alyosha-tas f6c23270cc FDS: Fix Behaviour of disk status bit 2018-01-07 14:57:41 -05:00
alyosha-tas b1320f38ef Initial WRAM in Silva Saga to 0xFF instead of 0 so the game won't think valid files exist there 2017-12-30 19:55:06 -05:00
alyosha-tas 1f0c9f2be8 GBHawk: Fix audio and states 2017-12-15 14:29:11 -05:00
alyosha-tas e92a455995 GBHawk Cleanups 2017-12-06 19:20:15 -05:00
alyosha-tas fe25f35b86 GBHawk: Halt DMA when CPU is halted 2017-12-06 10:50:43 -05:00
alyosha-tas 80e1ef7ad5 GBHawk: Pass new MBC1 test 2017-12-06 08:48:39 -05:00
alyosha-tas 6ffa22aa7a NESHawk: Fix APU IRQs 2017-12-05 19:36:02 -05:00
alyosha-tas 3818ecf193 GBHawk: Implement obscure audio effects 2017-12-04 14:39:41 -05:00
alyosha-tas e951439bed GBHawk: Implement frame draw delay 2017-12-03 19:09:33 -05:00
alyosha-tas b7689dfe29 GBHawk: Fix some graphical bugs 2017-12-03 11:41:18 -05:00
alyosha-tas 8a48073a9b NESHawk: Mapper 63 2017-12-02 18:39:52 -05:00
alyosha-tas 5ba647a632 NESHawk: Implement mapper 43 and UNIF_UNL-SMB2J 2017-12-02 12:22:48 -05:00
alyosha-tas 5e481a6083 NESHawk: Fix some unlicensed games 2017-12-02 10:03:27 -05:00
alyosha-tas 160d54057a GBHawk: Fix altered space sprites 2017-11-27 19:37:13 -05:00
alyosha-tas 17aa0a00a7 GBHawk: allocate memory correctly >___> 2017-11-27 15:13:42 -05:00
alyosha-tas 34a17570d6 Gambatte: Properly dispose of GPUViewer memory pointers
-Still doesn't point to correct memory but at least doesn't crash
2017-11-26 09:25:16 -05:00
alyosha-tas 3e4ebb0dbd GBHawk: GPU Viewer get updates correctly 2017-11-25 22:02:04 -05:00
alyosha-tas 4563c0449c GBHawk: GPU Viewer fixes 2017-11-25 21:55:37 -05:00
alyosha-tas 13ec13a556 GBHawk : Initial support for GPU Viewer 2017-11-25 21:16:14 -05:00
alyosha-tas 2557be35d5 GBHawk: Bug Fix 2017-11-25 13:10:09 -05:00
alyosha-tas 35623000ac GBHawk: Bug Fix 2017-11-25 11:10:59 -05:00
alyosha-tas e7a4bd3bab GBHawk: Initialize cartRAM to 0xFF
Fixes Initial D Gaiden
2017-11-25 11:04:07 -05:00
alyosha-tas 8972c8d57f GBHawk: Bug Fix 2017-11-24 20:21:53 -05:00
alyosha-tas 68e32e93e4 GBHawk: MBC3 state 2017-11-24 19:23:10 -05:00
alyosha-tas cbd217d479 GBHawk: MBC3 2017-11-24 15:44:29 -05:00
alyosha-tas ffbb1f3399 GBHawk: Bug Fixes 2017-11-24 12:24:22 -05:00
alyosha-tas d9183ede93 GBHawk: Bug Fixes 2017-11-24 10:28:38 -05:00
alyosha-tas 6f9066aac1 GBHawk: Bug FIx 2017-11-24 09:31:57 -05:00
alyosha-tas 5eae2d2a9a GBHawk: Bug Fix 2017-11-23 10:06:37 -05:00
alyosha-tas 9faae458af GBHawk: Sachen work 2017-11-22 21:38:56 -05:00
alyosha-tas b2bc602398 GBHawk: Add ROM domain, add Green palette option 2017-11-22 14:42:12 -05:00
alyosha-tas 0e028a2284 GBHawk: Bug Fixes 2017-11-22 11:10:45 -05:00
alyosha-tas f494b58f3b GBHAwk more work:
-Add basic serial port support
-Fix Mortal Kombat
-Add controller IRQs
-Fix contols and Bomberman
2017-11-21 20:22:56 -05:00
alyosha-tas 63f8fc0d90 GBHawk: Fix memory accesses during DMA 2017-11-21 13:26:40 -05:00
alyosha-tas 9f1c5b45c0 GBHawk: PPU fix 2017-11-21 09:20:09 -05:00
alyosha-tas 80bf881228 GBHawk: PPU Fixes 2017-11-21 09:10:08 -05:00
alyosha-tas 4c3a1f32bb GBHawk: More audio work 2017-11-20 16:58:43 -05:00
alyosha-tas d8ab74472d GBHawk: Audio fix and volume increase 2017-11-20 13:56:37 -05:00
alyosha-tas 63ef676251 GameBoy:
-Remove BIOS support from Gambatte
-Fix GBHawk audio desync
-Fix controllers
2017-11-20 12:14:13 -05:00
alyosha-tas a3ae61f03f GBHawk: Initialization fixes 2017-11-19 15:16:15 -05:00
alyosha-tas b0095927b6 Make Gambatte use new disassembler 2017-11-19 10:36:38 -05:00
alyosha-tas 821953348a
Merge pull request #1057 from TASVideos/master
Sync GBHawk with master
2017-11-19 09:47:14 -05:00
alyosha-tas 26b1a2dff0 GBHawk: Pass all sound tests 2017-11-19 09:30:18 -05:00
alyosha-tas 2d7501b203 GBHawk: More audio work, pass more tests 2017-11-18 18:02:04 -05:00
alyosha-tas 93addbe725 GBHawk: More audio work 2017-11-18 11:43:58 -05:00
alyosha-tas 21dca406b6 GBHawk: Pass sound test 3 2017-11-15 20:44:47 -05:00
alyosha-tas c9bfd57dd1 GBHawk: Start passing tests 2017-11-15 16:13:00 -05:00
alyosha-tas 27601653e5 GBHawk: Audio work 2017-11-15 12:17:58 -05:00
nattthebear 213c8189e8 update mgba 2017-11-14 19:46:40 -05:00
alyosha-tas 67d4f0bb7d GBHawk: Starting to get sound 2017-11-14 17:52:35 -05:00
alyosha-tas 574a78ee86 GBHawk: mapper and audio updates 2017-11-14 14:43:58 -05:00
alyosha-tas ff815dec65 GBAHawk start audio 2017-11-14 11:59:32 -05:00
alyosha-tas c18298c8a5 GameBoy: Disable BIOS in Gambatte. Use GBHawk for GameBoy, Gambatte for CGB. 2017-11-11 09:07:58 -05:00
alyosha-tas 4cf9ef3f3a GBHawk: MBC1 updates and multi-cart support 2017-11-10 19:07:36 -05:00
alyosha-tas 7749e1407e GBHawk Updates and Sync 2017-11-09 09:51:39 -05:00
alyosha-tas b2d453441e
Merge pull request #1051 from TASVideos/master
Sync Master to GBHawk
2017-11-09 08:50:48 -05:00
alyosha-tas eaf2ff4df6
QuickNES: Blacklist Joe and Mac
Resolves #993
2017-11-03 14:08:57 -04:00
alyosha-tas ad66699b23
Update Mapper116.cs
Fixes Kart Fighter
Not sure why I added that condition in the first place, it doesn't break Somari.
2017-10-31 11:41:50 -04:00
alyosha-tas ec848f2c43
NESHawk: Update Mapper 114 2017-10-31 10:36:00 -04:00
adelikat 635c1cdd05 Merge branch 'domainedmemoryhooks' of https://github.com/TASVideos/BizHawk into domainedmemoryhooks 2017-10-29 12:40:52 -05:00
adelikat ebcd237858 Merge branch 'master' into domainedmemoryhooks 2017-10-29 12:38:29 -05:00
alyosha-tas 12d002fcf1 NESHawk: Add mapper 114
Aladdin Super Game
2017-10-26 21:11:21 -04:00
alyosha-tas 7b8a61b8e4 NESHawk Cleanup 2017-10-26 09:58:24 -04:00
alyosha-tas c96ea0d23d Update PPU.run.cs 2017-10-25 21:51:53 -04:00
alyosha-tas 9498206980 NESHawk: FDS Timer IRQ's 2017-10-23 17:15:08 -04:00
zeromus 43b04a4ee0 fix "BSNES in SGB mode creates two entries for the WRAM domain" #1012 2017-10-03 15:35:16 -05:00
nattthebear 148cadda72 Fix issue #1009: sameboy: stack pointer saved in init state 2017-09-29 18:07:50 -04:00
nattthebear 1532950961 sameboy: fix possible crash on loadstate with gb printer active 2017-09-29 18:07:11 -04:00
alyosha-tas 961723ef32 NESHawk Fix ACtion 52 2017-09-27 22:17:38 -04:00
alyosha-tas f42b8e2d7f Add files via upload 2017-09-09 15:44:41 -04:00
alyosha-tas ab3a246412 Add files via upload 2017-09-08 09:37:39 -04:00
alyosha-tas 7c1522cffe NESHawk: Audio Slider 2017-09-07 10:27:36 -04:00
alyosha-tas 465d1ea3a1 Add files via upload 2017-09-06 19:38:18 -04:00
alyosha-tas f0306c10df Update PPU.cs 2017-09-06 09:32:59 -04:00
alyosha-tas 4f8559f637 NESHawk: Fix state errors 2017-09-05 20:53:09 -04:00
alyosha-tas 666e284e03 PPU add windowing 2017-09-04 17:36:26 -04:00
alyosha-tas 874d06797f NESHawk: Code Clean up
remove redundancies, fix scanline count
2017-09-02 10:48:23 -04:00
alyosha-tas 40ec613982 NesHawk: Single Tick PPU
Should allow for breaking out into a debugger.
2017-09-01 22:11:41 -04:00
Tastyfish 56cdf32929 Make Gambatte show link status for printer connection 2017-08-30 15:55:19 -04:00
alyosha-tas 042fd6ddaa Merge pull request #985 from TASVideos/master
merge master into GBHawk
2017-08-29 20:15:57 -04:00
Tastyfish 200ab8f8d8 GB Printer support for Gambatte, output color improvements 2017-08-29 18:16:02 -04:00
Tastyfish e780e74f45 A frontend for the GB printer 2017-08-29 18:16:02 -04:00
nattthebear 0c3e18efb1 Could you use these things to print like, boobs? 2017-08-29 18:16:02 -04:00
alyosha-tas 8dab8dc368 Add files via upload 2017-08-29 09:20:56 -04:00
alyosha-tas f7a016adaa Create ReadMe.txt 2017-08-29 09:20:09 -04:00
alyosha-tas 6237a284fa Add files via upload 2017-08-29 09:18:28 -04:00
alyosha-tas 6f73e1de1f Create ReadMe.txt 2017-08-29 09:16:24 -04:00
alyosha-tas 3961292294 NESHawk: more efficient sprite check
Gives a ~5% speed boost by not checking every sprite all the time.
2017-08-27 18:17:10 -04:00
zeromus b868c07a10 blind commit: add SMP hooks to bsnes to test hook scoping system (need to build a waterbox to proceed) 2017-08-23 10:08:43 -04:00
nattthebear 77a535a7d8 Implement ICycleTiming on neshawk 2017-08-11 19:59:10 -04:00
nattthebear 5e3cdba869 Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
nattthebear 5b97e5c7f6 Add ICycleTiming interface plus one implementation so I can feel like I did something 2017-08-11 19:42:53 -04:00
Isotarge ffe051ab26 N64: Fix minAnalogX and minAnalogY values
D and L boolean inputs for the analog stick were one unit short of full
range
2017-08-09 01:23:44 +09:30
alyosha-tas 171022529d NES: Fix mapper 36
fixes #953
2017-08-06 10:12:04 -04:00
adelikat cd289c474e memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had 2017-08-03 18:08:07 -05:00
alyosha-tas ad85143c8c NESHawk: Rambo-1 IRQ work
-maintains compatibility with skull and crossbones and klax.
-Fixes hard Drivin'
-More work to do here
2017-08-02 21:58:54 -04:00
alyosha-tas 497513f93a NESHawk: PPU: Fix OAMADDR
-Implements $2004 write glitch
-Correctly implements OAMADDR initialization
2017-08-02 11:24:49 -04:00
adelikat 04ce66c397 phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
alyosha-tas fac8761194 Delete Mapper035.cs
-duplicate of mapper 90
2017-08-01 12:07:18 -04:00
alyosha-tas b8f502f670 NES Mappers: Make mapper 90 cover mapper 35
Mapper 35 is identical in function, fixes Warioland 2 (unl)
2017-08-01 12:06:33 -04:00
nattthebear 7996f5dfbc snes9x: Don't set virtual size of 0 on frame 0 2017-07-29 08:24:03 -04:00
nattthebear 2329ebbe62 Sameboy SGB: allow hiding beautiful borders. Closes #938 2017-07-25 17:16:12 -04:00
adelikat f050718a87 Set SameBoy to released 2017-07-23 11:10:17 -05:00
nattthebear fcfe2b23c9 Pizza Boy makes some interesting attempts, but doesn't stack up against the serious GB cores 2017-07-21 18:23:14 -04:00
nattthebear 7880cbabb3 I thought there was more to this vb settings thing. I guess not. 2017-07-20 17:22:40 -04:00
nattthebear 0d6bdc200b sameboy: a bit of savestate optimization 2017-07-19 20:38:19 -04:00
nattthebear a640c53e52 Sameboy: RTC 2017-07-19 20:18:13 -04:00
nattthebear 57ca86710b sameboy: SAVERAMS 2017-07-19 19:49:23 -04:00
nattthebear cf8013af4a sameboy: Add more features for the merciless slave driver 2017-07-19 18:48:11 -04:00
nattthebear bfd7337a32 sameboy: SGB support. Mostly accomplished through the power of copy+paste, since we plan on dropping pizza boy 2017-07-18 19:57:53 -04:00
nattthebear 1f89158179 sameboy: input 2017-07-18 18:19:51 -04:00
nattthebear f7bb894753 sameboy: it's alive! 2017-07-18 16:48:49 -04:00
nattthebear 34e68c589f Sameboy progress 2017-07-18 16:48:49 -04:00
nattthebear d5c07447d2 BSnes: Ignore the "crop SGB frame" setting if SGB is not active. 2017-07-14 18:55:21 -04:00
adelikat c6e0e9fa57 Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
adelikat fb7e44642a set released to true on some new Pizza Boy, PicoDrive, and Uzem 2017-07-09 16:58:59 -05:00
nattthebear 468c52f5de Gambatte: Settings: Use an enum for ConsoleMode instead of stringly typed. Developers who have been using recent dev builds will need to change "Default" to 0 in config.inneys... 2017-07-09 16:27:32 -04:00
nattthebear 2dd10ea951 Update some author meat-a deet-a 2017-07-09 12:18:33 -04:00
nattthebear 97c0d52498 Make DGB run again. It has been broken since GB bios files were added 2017-07-06 19:18:26 -04:00
alyosha-tas 08b6dadd49 Gambatte: Add core picker option
Replaces ForceDMG so that you can play gameboy roms in color game boy as well
2017-07-06 17:53:14 -04:00
nattthebear bc9726f687 Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core. 2017-07-01 21:02:52 -04:00
nattthebear bdfb859480 pizza boy: add the required SPC file as an embedded resource because zeromus said to 2017-07-01 09:06:04 -04:00
nattthebear 94050c161b pizza: bomb out the same way libsnes does if an attempt is made to load a CGB rom in SGB 2017-07-01 08:16:24 -04:00
adelikat cbe2f442a7 Neshawk - ppu - a small code simplification 2017-06-30 09:15:55 -05:00
adelikat 9c60243f4e remove unused deterministic flag from LibsnesCore contructor 2017-06-29 19:56:17 -05:00
nattthebear 2a15502999 Pizza: Only show one controller in GB mode 2017-06-28 22:23:03 -04:00
nattthebear 203a0521b5 pizza: set up constructors right for SGB and GB 2017-06-28 22:19:20 -04:00
adelikat 3c799931bc NesHawk - better clean up of ppu open bus decay method even more, this should be more performant too 2017-06-28 13:44:55 -05:00
adelikat bc8ac1c1a4 Nes ppu - ppu_open_bus_decay - Cleaner, and possibly a little faster 2017-06-28 11:11:20 -05:00
adelikat e150bca642 NesHawk - unless I'm missing something, this is more readable and more performant 2017-06-28 10:37:03 -05:00
adelikat ebdb244714 NESHawk - a small speedup (a few fps) - don't call Board.ClockPPU unless it is implemented 2017-06-28 10:24:19 -05:00
nattthebear db73b7f275 virtual boyee: make frame 0 size match other frame sizes 2017-06-26 17:34:01 -04:00
nattthebear 13c3dafd8a gambatte: make overall output volume more comparable to other cores? 2017-06-25 12:33:03 -04:00
nattthebear 7c5c3482e7 pizza: RTC, maybe 2017-06-25 09:19:32 -04:00
nattthebear 537b2a1616 pizza: saverams 2017-06-24 21:46:11 -04:00
alyosha-tas b54a738c97 Add files via upload 2017-06-24 16:01:07 -04:00
alyosha-tas 627b666d3e Add files via upload 2017-06-24 13:05:00 -04:00
nattthebear ed57f766ad Pizza: Savestates at ~600K in SGB mode 2017-06-24 11:05:59 -04:00
nattthebear 6637e0a53f pizza: add lag/polling support 2017-06-24 09:38:03 -04:00
nattthebear 26063b35d0 pizza: first bits of sound. bios starting sound plays. bomb sound plays in Bomberman GB. 2017-06-23 20:51:19 -04:00
nattthebear ea32862199 pizza: some basic ATTR stuff now working 2017-06-19 19:53:40 -04:00
adelikat 46568bf1ec N64 - disable cxd64 lle RSP pluging since we don't have one that works for 64bit, and no one was probably using it anyway 2017-06-19 18:00:19 -05:00
adelikat f5883d8332 oops, fix merge 2017-06-19 12:43:23 -05:00
adelikat 4982af7521 Merge branch 'master' into waterbox2
# Conflicts:
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
2017-06-19 10:04:46 -05:00
nattthebear 95a56b15a8 pizza: SGB joypad functionality working 2017-06-18 20:35:55 -04:00
nattthebear 278b29a840 pizza: use waterboxcore 2017-06-18 16:05:55 -04:00
nattthebear 1292b27163 Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell. 2017-06-18 08:51:09 -04:00
alyosha-tas bd29ec087e NES: small PPU refactor
Will make future testing easier
2017-06-17 19:02:21 -04:00
nattthebear c04beea4d0 update snes9x to use WaterboxCore 2017-06-17 12:57:43 -04:00
nattthebear 3e731ae0b3 Make ngp core use WaterboxCore infrastructure 2017-06-17 10:47:10 -04:00
nattthebear 6f60eb5efc Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is... 2017-06-17 10:07:02 -04:00
alyosha-tas 13b99bafd0 NESHawk: Clean up and minor refactor
Simplify the code base a bit and gets a performance boost as well.
2017-06-16 21:41:13 -04:00
alyosha-tas 5b731cf8b8 SNES saveram: check for existance
checks if SGB saveram exists before attempting to assign it to the buffer pointer.

Also return null if no saveram is found, which conforms to what other cores are doing and what EMUHawk expects
2017-06-16 08:50:28 -04:00
nattthebear 04d4880564 pizza: cover your ears 2017-06-16 08:19:03 -04:00
nattthebear dd9d1b2018 pizza: input 2017-06-15 21:38:52 -04:00
nattthebear c4eeb84ee8 mgba: syste bus
fixes #861
2017-06-15 19:34:15 -04:00
nattthebear 8fa903c004 pizza progress: it runs 2017-06-15 19:00:41 -04:00
nattthebear e3d2681d99 snes9x: connect obj disable by priority 2017-06-14 17:00:27 -04:00
nattthebear 1314912cf8 libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere... 2017-06-13 17:55:07 -04:00
alyosha-tas e07882ae56 NES APU cleanup 2017-06-13 10:43:34 -04:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
adelikat 8c40d2908c bnes - remove the force determinism setting (hack) since it is no longer relevant 2017-06-12 21:03:11 -05:00
adelikat 9eb2fcc34c bsnes - remove profile sync setting and related code 2017-06-12 20:56:34 -05:00
adelikat e6d1850361 N64 - include a 64bit version of mupen64plus-rsp-cxd4.dll, rip out Rsp_Z64_hlevideo since it is giving us no value added, as it was intended to go with the z64 video plugin (that we don't support nor need to) 2017-06-12 19:37:45 -05:00
nattthebear 346cf7d637 VB: add some text to the settings dialogue 2017-06-12 19:31:30 -04:00
alyosha-tas 05304b465b NES APU improvements
passes some more of the test_apu_2 tests
2017-06-12 16:25:21 -04:00
adelikat f5b15b2e6a N64 - Make GLideN64 the default plugin 2017-06-12 13:07:59 -05:00
adelikat b1918759be N64 - Remove commented out jabo code 2017-06-12 13:07:06 -05:00
nattthebear cf723b5133 add new build of mgba 0.6-ish 2017-06-11 20:10:37 -04:00
zeromus 6db010e384 add 'crop SGB frame' option; fixes #871 2017-06-11 18:20:55 -05:00
zeromus 9c8ea446eb fix a bug caused by commenting out too much of jabo 2017-06-11 17:24:32 -05:00
zeromus eec9c54236 comment out all dynarec related things 2017-06-11 17:24:32 -05:00
zeromus 503261af35 comment out all jabo related stuff 2017-06-11 17:24:32 -05:00
zeromus 852b1f8a5e change default settings to interpreter and not jabo, so n64-64 can boot 2017-06-11 17:24:32 -05:00
nattthebear edbe83bc13 libsnes: savestate uncompressed size 14MB=>10MB (for a game with nothing special) 2017-06-11 15:30:54 -04:00
nattthebear 8cf1e43e70 libsnes: move tile cache out of savestates. saves like 400kB. meh. 2017-06-11 11:28:29 -04:00
nattthebear a6e4b87f36 comments 2017-06-11 07:50:41 -04:00
nattthebear fa9dcfae35 waterbox: When compiled in debug mode, forcibly evict self at every opportunity. This can be used to catch bugs using pointers past their valid time. Catch and fix two such bugs in the libsnes wrapper. 2017-06-11 07:47:16 -04:00
nattthebear 91e239e11f use the ancient zen art of copy paste to give libsnes the same aspect ratio fix that snes9x has. 2017-06-11 07:15:51 -04:00
nattthebear 67ff767f95 libsnes: recreate the emu cothread at the end of init, to avoid pointer poison that was breaking xor state consistency. Big todo: all init functionality really needs to happen from the main thread, as there are many syscalls that reenter managed in that code, and reentering managed from a cothread stack is a Bad Thing 2017-06-10 19:51:59 -04:00
nattthebear ba7543c19a snes waterbox: fix a leaky pointer which was breaking xorstate integrity 2017-06-10 17:19:18 -04:00
nattthebear baf7a7973b snes: do some more savestate prep, including removing the unused cheat system, which cost sixteen megidobites of ram 2017-06-10 15:53:38 -04:00
nattthebear fcbb85a579 snes: move some stuff to sealed_heap 2017-06-10 15:20:06 -04:00
nattthebear 9ffa44d0a6 snes: waterbox is now working 2017-06-10 14:16:25 -04:00
nattthebear 36be9e9fc7 snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
nattthebear 9975a05695 snes: waterboxification phase 1 2017-06-10 14:16:24 -04:00
alyosha-tas ab818f1b93 Update BxROM 2017-06-09 20:43:02 -04:00
nattthebear f4c5c53c8a Make note of a potential gotcha in virtual boyee as a comment. It will be forgotten when we need it. 2017-06-08 20:28:59 -04:00
alyosha-tas ff980b91dd NES Fix APU
Finally fixes the infamously bad APU mixer tests
2017-06-08 14:35:13 -04:00
alyosha-tas 31192e15cb Update BxROM 2017-06-07 21:35:18 -04:00
alyosha-tas c3627eee03 Oops not sure what I was doing there 2017-06-07 16:04:13 -04:00
alyosha-tas bcad6f9b08 NES: Fix some more exceptions 2017-06-06 20:04:59 -04:00
alyosha-tas 71e3fad147 NES Fix some more exceptions 2017-06-06 20:03:42 -04:00
adelikat e298863b3d VB - virtual pad support, slight fix to button order on controller config 2017-06-06 11:38:43 -05:00
alyosha-tas 27fd41a5d2 Fix mapper 112 2017-06-06 07:53:33 -04:00
alyosha-tas 7d9b878d5f Update NROM.cs 2017-06-06 07:52:17 -04:00
alyosha-tas 25f2f8ebf9 NES: Fix some exceptions loading ROMs
Eventually need to rethink ROM loading  I think
2017-06-05 15:56:28 -04:00
nattthebear fb5ba14768 Revert "Update AxROM.cs". Licensed AxROM games were all 256KB or smaller, so they'd never hit this codepath. Non-licensed games certainly can be 512KB on AxROM, and we don't want to break that. The "hardware tests" comment is meaningless -- tested on what hardware? There's no licensed board that you could test that against, because they won't take a 512KB chip in the first place. 2017-06-04 20:45:05 -04:00
alyosha-tas b56a6e9aa5 Update AxROM.cs 2017-06-04 20:21:37 -04:00
adelikat 4ae0b2cd22 Merge branch 'master' into waterbox2
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Events.cs
	BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
alyosha-tas 492f78bfa2 Update SxROM.cs 2017-06-04 17:30:38 -04:00
nattthebear b9ab41a4da More like Chie SatURNaka 2017-06-04 16:41:11 -04:00
adelikat 0c9925a369 bsnes - default to compatibility profile 2017-06-04 13:29:47 -05:00
adelikat caf3a7834d Fix dual GB input 2017-06-04 13:19:51 -05:00
adelikat 551abcd1e4 snes9x - some display name and descriptions for settings 2017-06-03 11:11:11 -05:00
alyosha-tas 9c586e77c4 Update Mapper069.cs 2017-06-03 10:36:16 -04:00
alyosha-tas 3577882070 NES Fix Mapper 15 2017-06-02 21:13:44 -04:00
adelikat 95353188c7 Merge branch 'master' into waterbox2 2017-05-31 13:38:01 -05:00
nattthebear d799624e9c NGP: It works and stuff 2017-05-30 18:36:11 -04:00
adelikat 1a54ff1818 Merge branch 'master' into waterbox2 2017-05-30 17:31:30 -05:00
alyosha-tas be7d271bd1 Update NES.Core.cs 2017-05-30 18:25:34 -04:00
alyosha-tas 10de07aec2 Update PPU.run.cs 2017-05-30 18:24:30 -04:00
nattthebear aab6391b12 virtual boyee: actually fix the color config stuff 2017-05-29 20:34:07 -04:00
alyosha-tas 787470df35 NES: allow headerless ROMs to be loaded if in DB 2017-05-29 20:27:07 -04:00
alyosha-tas fe7606130e Add files via upload 2017-05-29 18:50:02 -04:00
adelikat 3b60a8538d B is before A obv 2017-05-29 13:53:16 -05:00
nattthebear a3f9f47c84 set snes9x to released 2017-05-29 14:40:19 -04:00
nattthebear 93975c3063 virtual boyee - correct author information, and set to released; whenever the waterbox branch is released, this core will be ready 2017-05-29 14:38:19 -04:00
nattthebear f99a080e60 Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
2017-05-29 14:35:30 -04:00
nattthebear b20354448b vboyee-- somehow the default colors for anaglyph were all wrong 2017-05-29 14:11:35 -04:00
adelikat ec4a8dde09 Vboy - button names and orders 2017-05-29 12:51:43 -05:00
nattthebear 391160ebf9 vboyEE: settings and syncsettings 2017-05-29 13:50:40 -04:00
nattthebear 87c1a75778 virtual boyEE: saveram, memory domains 2017-05-29 12:51:38 -04:00
nattthebear 4ab407bb42 virtual boy: add IInputPollable. Unfortunately, adding one more field to EmulateSpec caused C# to vomit its brains out, so yeah... 2017-05-29 12:16:24 -04:00
nattthebear 2887ba5823 savestates for vb. this includes savestates for mmap_heap. unfortunately, usage of mmap_heap was scrapped as the things going into it were better suited for invisible/sealed. it may be eventually useful 2017-05-29 11:26:38 -04:00
nattthebear fbf7be92d5 VirtualBoyee: Hookup video, input, and sound. 3D Tetris appears to be working, but only the alternate dump of merio tenis works 2017-05-29 08:16:56 -04:00
nattthebear 94c397a4f8 snes9x: IRegionable 2017-05-29 07:36:49 -04:00
nattthebear 855ff7deca Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs. 2017-05-28 22:18:01 -04:00
nattthebear f1565cd0b1 attributes! 2017-05-28 19:20:59 -04:00
nattthebear a52e9d7dc1 https://www.youtube.com/watch?v=0sKRRY5tQz8 2017-05-28 17:19:07 -04:00