Update NES.Core.cs
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@ -286,6 +286,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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{
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ram[0x701] = 0xFF;
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}
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if (cart.DB_GameInfo.Hash == "68ABE1E49C9E9CCEA978A48232432C252E5912C0") // Dancing Blocks
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{
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ram[0xEC] = 0;
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ram[0xED] = 0;
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}
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}
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}
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