NesHawk - unless I'm missing something, this is more readable and more performant

This commit is contained in:
adelikat 2017-06-28 10:37:03 -05:00
parent ebdb244714
commit e150bca642
1 changed files with 2 additions and 8 deletions

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@ -759,14 +759,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
Read_bgdata(ref bgdata[xt]);
}
// this sequence is tuned to pass 10-even_odd_timing.nes
runppu(1);
runppu(1);
runppu(1);
runppu(1);
// this sequence is tuned to pass 10-even_odd_timing.nes
runppu(4);
bool evenOddDestiny = PPUON;
// After memory access 170, the PPU simply rests for 4 cycles (or the