Update PPU.run.cs

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alyosha-tas 2017-10-25 21:51:53 -04:00 committed by GitHub
parent fef2c131f8
commit c96ea0d23d
1 changed files with 1 additions and 1 deletions

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@ -42,7 +42,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
public byte[] soam = new byte[512]; // in a real nes, this would only be 32, but we wish to allow more then 8 sprites per scanline
public bool reg_2001_color_disable_latch; // the value used here is taken
public bool ppu_was_on;
public unsafe byte[] sl_sprites = new byte[3 * 256];
public byte[] sl_sprites = new byte[3 * 256];
// installing vram address is delayed after second write to 2006, set this up here
public int install_2006;