Update Mapper116.cs
Fixes Kart Fighter Not sure why I added that condition in the first place, it doesn't break Somari.
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@ -146,7 +146,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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void WriteModeControl(int addr, byte value)
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{
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if (((addr & 0x4100) != 0x4100) || addr>=0x4200) return;
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if ((addr & 0x4100) != 0x4100) return;
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mode = value & 3;
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bool chr_base = value.Bit(2);
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