Initial WRAM in Silva Saga to 0xFF instead of 0 so the game won't think valid files exist there

This commit is contained in:
alyosha-tas 2017-12-30 19:55:06 -05:00
parent c24e88d4a3
commit b1320f38ef
1 changed files with 11 additions and 0 deletions

View File

@ -288,6 +288,17 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ram[0xEC] = 0;
ram[0xED] = 0;
}
if (cart.DB_GameInfo.Hash == "00C50062A2DECE99580063777590F26A253AAB6B") // Silva Saga
{
for (int i = 0; i < Board.WRAM.Length; i++)
{
Board.WRAM[i] = 0xFF;
}
}
}
}