VB: add some text to the settings dialogue
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@ -324,8 +324,10 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.VB
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public class SyncSettings
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{
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[DefaultValue(false)]
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[Description("Reduce input latency. Works with all known commercial games, may have homebrew issues.")]
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public bool InstantReadHack { get; set; }
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[DefaultValue(false)]
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[Description("Disable parallax for rendering.")]
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public bool DisableParallax { get; set; }
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public SyncSettings Clone()
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@ -357,9 +359,11 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.VB
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}
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[DefaultValue(ThreeDeeModes.Anaglyph)]
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[Description("How to display the 3d image. Use whichever method works with your VR hardware.")]
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public ThreeDeeModes ThreeDeeMode { get; set; }
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[DefaultValue(false)]
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[Description("Swap the left and right views.")]
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public bool SwapViews { get; set; }
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public enum AnaglyphPresets : int
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@ -374,18 +378,23 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.VB
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}
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[DefaultValue(AnaglyphPresets.RedBlue)]
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[Description("Color preset for Anaglyph mode.")]
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public AnaglyphPresets AnaglyphPreset { get; set; }
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[DefaultValue(typeof(Color), "Green")]
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[Description("Left anaglyph color. Ignored unless Preset is Custom.")]
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public Color AnaglyphCustomLeftColor { get; set; }
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[DefaultValue(typeof(Color), "Purple")]
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[Description("Right anaglyph color. Ignored unless Preset is Custom.")]
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public Color AnaglyphCustomRightColor { get; set; }
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[DefaultValue(typeof(Color), "White")]
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[Description("Display color for all of the non-anaglyph modes. Real hardware was red, but other colors may be easier on your eyes.")]
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public Color NonAnaglyphColor { get; set; }
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[DefaultValue(1750)]
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[Range(1000, 2000)]
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[Description("LED gamma ramp. Range of 1000 to 2000")]
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public int LedOnScale { get; set; }
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[DefaultValue(2)]
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@ -394,6 +403,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.VB
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[DefaultValue(0)]
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[Range(0, 1024)]
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[Description("How many pixels to put between views in Side By Side mode")]
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public int SideBySideSeparation { get; set; }
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public Settings Clone()
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