Commit Graph

690 Commits

Author SHA1 Message Date
Jos van Mourik 56fb12878e PCSX2: Update Dutch Translations. (#2678) 2018-11-09 14:36:50 +01:00
Christian Kenny d1dc12f6b0 GameDB: Remove CRC check for Forbidden Siren 2 patch allowing it to work with another version as found in https://forums.pcsx2.net/Thread-bug-report-Forbidden-Siren-2-Pal?page=2 2018-11-05 23:08:30 +01:00
pgert 77a924ee7d PCSX2: Update of Brazilian-Portuguese Main mo-file 2018-11-04 00:13:13 +01:00
lightningterror 96ccdb40f1 Gamedb: Change the Kings Field 4 comments for the patches a bit to explain what the issue is. 2018-11-01 13:57:42 +01:00
lightningterror 6052614233 GameDB: Add patches for King's Field IV PAL/NTSC-U.
Fixes central tower level loading.
Patches by Wgarvin.
2018-11-01 12:41:53 +01:00
lightningterror a8e8cb9b6e GameDB: Add GIFFIFOHack to Mana Khemia 1 and 2.
SLUS-21735
SLUS-21890
Fixes flickering sprites.
Close #2645
2018-10-18 11:58:56 +02:00
pgert 802ae36a66 PCSX2: update of Scandinavian translations 2018-10-13 20:42:43 +02:00
lightningterror 54ddf5becb GameDB: Add patches for Ice Age 2 to make the games playable.(ntscu and pal).
Patches provided by Kozarovv.
Close #2628
2018-10-09 16:49:15 +02:00
Jos van Mourik 897b17d259 PCSX2: Added complete Dutch translations. (#2625) 2018-10-08 18:22:35 +02:00
Christian Kenny d632454a23 GameDB: Add VU Clamp Mode and GIF FIFO Hack to SOCOM 1. Resolves bad shadows/random HUD and sprite corruption. 2018-09-26 14:37:19 +02:00
pgert a275cf8e57 PCSX2: update of Scandinavian translations 2018-09-23 11:07:09 +02:00
lightningterror 37d84a7148 Gamedb: Tidy up remaining tab spaces and some other cleaning.
I believe there are no more tab space issues.
Also purge commented out patch for Final Fantasy VII - Dirge of
Cerberus.
2018-08-31 20:33:59 +02:00
lightningterror ada5daf7c7 Gamedb: Merge duplicate patches, the only difference is the crc id, the patch codes are the same.
Tekken 4 ntsc-j, pal
Growlanser Generations ntsc-u
2018-08-30 16:48:14 +02:00
Jonathan Li b374b1bca6 GameDB: Remove trailing whitespace
The GameDB multiline section parser is rather flaky as it will not
recognise a closing multiline section tag if there is trailing
whitespace.

Fixes an issue where 136 games are devoured by the parser (9632 -> 9768).
2018-08-30 00:13:56 +01:00
Gregory Hainaut 8a93a71504 i10n: update pt_BR translation 2018-08-28 15:27:01 +02:00
lightningterror 5a77123a15 Gamedb: Add Harry Potter and The Prisoner of Azkaban KO/JP gamefix patches.
Makes the games bootable.
EETimingHack wasn't added, needs to be verified first.
2018-08-27 21:20:40 +02:00
lightningterror 98ac329cf5 Gamedb: Correct misspelled SkipMPEGHack for Paris-Dakar Rally. 2018-08-27 20:49:11 +02:00
Christian Kenny 39b405648a GameDB: Add XgKickHack to Warhammer 40K. Fixes corrupted graphics. 2018-08-12 07:49:04 +02:00
lightningterror 27d39d98d3 GameDB: Add eeClampMode gamefix to Destroy All Humans 2 (ntsc).
EEClampMode to full.
Fixes material stretching across screen that appears for a split second.
Other regions could probably need the gamefix but need to be tested
first.

Close #1436
2018-08-03 18:53:26 +02:00
lightningterror 9255f785da GameDB: Add EE and VU clamping mode gamefix for A.C.E. 3 the final.
EEClamping mode to Full,
VUClamping mode to Extra+Preserve Sign.

Fixes hangs/freezes on mission 2 loading.

Close #777
2018-08-03 15:41:38 +02:00
lightningterror 4a7304de50 GameDB: Add patches for Harry Potter (Chamber of Secrets, Prisoner of Azkaban).
Chamber of Secrets/Prisoner of Azkaban: Add gamefix patches to make the
games playable/bootable. Some regions that don't have the patches added
still need testing for verification.

Add some missing regions to the DB for the above two games.
2018-07-31 20:00:42 +02:00
atomic83GitHub b5d6ccace1 GameDB: Conflict 4, K-1 WorldGP 2006 and Mahou Sensei Negima! Kagai Jugyou fixes.
This PR add an emotion engine rounding fix for Conflict 4 which solve bad character behaviour, 2 VU Xgkick timing adjustment for K-1 World GP 2006 which solve missing colors on the fighters, 1 VU Xgkick timing adjustment for Mahou Sensei Negima! Kagai Jugyou which solve bad rendering, comment adjustment for Socom 2 fixes and a missing entry.
2018-07-30 22:09:30 +02:00
Christian Kenny 0efbd283c4 GameDB: Apply EE Clamp gamefix to Kenran Butousai. Fixes missing graphics. 2018-07-23 20:20:39 +02:00
Christian Kenny d300d85787 GameDB: Disable mVU Flag hack for Full Spectrum Warrior. Remove EE Timing hack from Full Spectrum Warrior games. (#2504)
Remove the EE Timing hack from the Full Spectrum Warrior Series, my tests show that it doesn't do anything.

Disable the mVU Flag Speedhack for Spectrum Warrior: Ten Hammers. This fixes bad graphics in FSW.
2018-07-12 22:35:02 +02:00
Christian Kenny 278f6e5941 GameDB: Fix missing game board in Monopoly Party, add Gene Troopers 2018-07-09 22:58:48 +02:00
atomic83GitHub d73741c9b8 GameDB: Drakengard 2 fixes, Mvu flag fix for Full Spectrum Warrior and missing serials. (#2490)
This PR add an Emotion Engine clamping fix for Drakengard 2 (tested by Shadow Lady), and Mvu flag fix for Full Spectrum Warrior (Tested by CK1) along with missing serials entries.

It also adds MemCardFilter for Galaxy Angel II - Mugen Kairou no Kagi to be able to recognize the progression acquired from the first disc.
2018-07-02 22:52:56 +02:00
atomic83GitHub 7761ec5584 GameDB: Various patches update. (#2487)
This PR brings some patches to fix various unplayable games (made by Prafull).
It also adds comments for Savage skies to warn users to use the interpreter + cache, a missing rounding fix for some versions of Shin Megami Tensei 3, and an Emotion Engine timing fix for NBA Shootout 2003 (tested by someother1ne).
2018-06-27 21:18:24 +02:00
Luminar Light 74aefcb918 GameDB: Add Jak X Beta Trial to DB and a patch that makes it able to boot. (#2482) 2018-06-18 19:55:19 +02:00
pgert 62b7097731 PCSX2: Update Scandinavian translations. (#2481) 2018-06-13 17:05:25 +02:00
lightningterror 6f4212320b GameDB: Moorhuhn Fun Kart 2008.
Add Moorhuhn Fun Kart 2008 to DB.
eeClampMode = 3 // Fixes falling through ground.

Close #2479
2018-06-11 00:01:40 +02:00
Akash a9af0ee5a0 GameDB: Remove Rounding modes on Teen Titans
This isn't the right fix for this game, the text issue is caused due to a bug on GSdx depth test, and is not a
core issue. These rounding modes for some reason only partially alleviate the issue (https://forums.pcsx2.net/Thread-GSDX-Software-mode-Bug-Report-Teen-Titans-Load-Game-menu-not-displaying-text-where-it-should)
while not fully fixing it, ZeroGS on the other hand doesn't have this issue even without these rounding mode changes.

TL;DR - Issue is on GS, and it's troublesome when a GS issue is masked like this.
This reverts commit 4765770dc8.
2018-06-06 12:20:06 +05:30
Christian Kenny 4765770dc8 GameDB: Add gamefix to restore missing text in Teen Titans. 2018-06-05 18:58:17 +02:00
lightningterror 9c1224b045 GameDB: Add/adjust DOA2 Hardcore patch.
Add iop patch to fix the sound on the US version as well.
Original IOP EU patch by Kozarovv ported to US version by Refraction.
2018-06-02 12:55:25 +02:00
lightningterror 140a61692d GameDB: Add EE patches for Spyro NB/EN.
Add EE patches for Spyro New Beginning and Eternal Night NTSC/PAL.
Fixes HUD and menu display in hw/sw mode.
Original patches provided by Kozarovv, improved by Refraction.
2018-06-02 12:38:49 +02:00
lightningterror 810bec2d65 GameDB: Clean up/reformat db a bit more.
Whitespaces and comments.

Slowly getting there.
2018-05-27 15:27:36 +02:00
atomic83GitHub e0029270e3 GameDB: Rayman Revolution fixes + missing demo entry
This PR add an Emotion Engine Rounding fix Rayman Revolution (nearest).
- Tested by @atomic83github @prafullpcsx2 and @Helium-4

It also add a missing demo entry along with dedicaced comments for some demo issues.
[skip ci]
2018-05-27 10:45:36 +02:00
lightningterror a6db486afe Gamedb: Clean up db partially.
Remove disabled patches for GT4 and Wallace & Gromit.
Reformat code (Adjust whitespaces, empty rows, code comments).

It should look much cleaner now, there's still a lot more to be done but
it's a good start.
2018-05-24 20:03:36 +02:00
lightningterror 48ebfea17b Gamedb: Add Giffifohack gamefix to NFL Street 3.
Fixes corrupted textures.
NTSC/PAL.
2018-05-23 18:10:54 +02:00
atomic83GitHub ade38d4f85 GameDB: Code cleanup/ Vampire Night EE Timing Hack removal/ Armored Core fixes
This commit remove the EETimingHack for Vampire Night wich is not anymore needed due to a fix in PCSX2 0.99, add fixes for various Armored core games as well as some code cleanup.
[skip ci]
2018-05-15 23:30:56 +02:00
pgert 5ec5265ec4 GameDB: Scarface and Harry Potter COS Updates. (#2431)
Add ScarfaceIbitHack gamefix to Scarface The World Is Yours (NTSC-U) SLUS-21111 and SLUS-21492.
Change Scarface Compatibility to 5 to the above two games.

Add code comments to Harry Potter and the Chamber of Secrets (PAL) SLES-51192 and (NTSC-U) SLUS-20576 explaining that they both share the same CRC id.
2018-05-11 20:40:03 +02:00
lightningterror 78af562897 GameDB: Update Dead or Alive 2 gamefix patch.
Update the patch for Dead or Alive 2 Hardcore.
Previously the patch had a side effect of removing all sound effects in
the game, this new patch doesn't have that issue.
The patch was improved by kozarovv.

This patch is for the PAL version SCES-50003.
2018-05-10 23:24:18 +02:00
Christian Kenny 35a2c59181 GameDB: Add Prafull's Patch for Klonoa 2.
Adds an IPU patch to Klonoa 2 to prevent hanging in Volk City. Temporary workaround for #2349.
2018-05-07 18:34:25 +02:00
Gregory Hainaut 1f21945d52 i10n: update mo files 2018-05-05 19:28:40 +02:00
lightningterror 3f916f440a GameDB: Add Harry Potter patch for the PAL version.
Makes the PAL version playable as well.
Patch is the same as NTSC version including CRC.
2018-05-03 00:32:03 +02:00
pgert 4de2df2865 GameDB: Minor info-alterations (#2379)
* GameDB: Minor info-alterations

* CRC removal

* Correction of a regional-code.

* Deleted some incorrect info

* Oops - re-added some info

* Minor alterations.

* A minor alteration.

* Minor alterations.
2018-05-02 14:09:48 +02:00
lightningterror a3f07e6baf GameDB: Add XgKickHack for Crash Twinsanity (NTSC-J).
Fixes bad geometry on character.
Follow up from #2372
2018-05-01 00:05:58 +02:00
Christian Kenny 011cd90fbe GameDB: Add vuClampMode hack/remove eeClampMode hack for Pac-Man World Rally. Fixes bad geometry. This also replaces the EEClampMode hack in the NTSC-U release which didn't appear to do anything. 2018-04-19 12:19:40 +01:00
Christian Kenny 2c11acf40c GameDB: Add vuClampMode hack to Katamari/SkipMPEGHack to Arctic Thunder. 2018-04-15 18:55:43 +01:00
lightningterror b622474adb Update widescreen patches/cheats.
This syncs the cheats_ws.zip widescreen patches archive with Devina's
archive from 22.02.2018.

Compared to the previous content of cheats_ws.zip:
- 4 files deleted 9C4BA2CE, 113035B9E, C565E79E and duplicate 1429EB9F (2)
- 142 files modified
- 760 new files
- 2294 files identical to before
- 28 files that were removed from the forum archive that contained hunting/fishing
games have been re added. Separate archive provied by FlatOut.

The zip now has a total of 3200 patch files, compared to 2440 before.

7zip with the Ultra compression method was used to compress the archive.
2018-04-14 23:41:42 +01:00
lightningterror e27ef3c081 GameDB: Revert Crash Tag Team Racing gamefix.
Revert ScarfaceIbitHack Gamefix.
Regression was introduced in #2326.
Caused hard freezes making the game unplayable and required an emulator
restart without gamefixes enabled.
Without the fix the game experiences short freezes but the game is still
playable.
2018-04-10 20:43:56 +01:00
Christian Kenny 1292cd505e GameDB: Add XgKickHack for Crash Twinsanity (NTSC-U) 2018-04-07 02:21:16 +01:00
lightningterror efc1274b2c GameDB: Add Quake 3 Revolution patch.
Removes intro and end credits FMVs.
Fixes hanging caused by FMVs.[skip ci]
2018-03-27 15:33:00 +01:00
refractionpcsx2 1f0de9a1ce
Merge pull request #2332 from atomic83GitHub/Patches-fix
GameDB: Patch update for multiple games. Closes #1496
2018-03-20 10:12:12 +00:00
atomic83GitHub f6637ff958 GameDB: Updates
-Removed patches for Drakan - The Ancients' Gates, out of place hack for a hardware renderer issue.
-Added patch for Yoake no Mariko 2nd Act, fixes initial hang.
-Added patch for Batman Vengeance (PAL), fixes hang in certain scenarios.
-Added patch for Weakest Link, fixes game hanging at start.
-Added patch for Crashed, fixes hang at start and ingame.
-Added patch for Titeuf Mega Compet, fixes Sheep screen freeze.
-Added patch for The Spiderwick Chronicles, fixes hang at boot.
-Added patch for Drift Champ, fixes the hang at start of chapter 2.
-Added patch for Ice Age 2 (NTSC-J), fixes intro screen freeze.
-Added patch for Harry Potter and The Chamber of Secrets (NTSC-U - NTSC-J), fixes initial/ingame hang, flickering graphics and speed up loading.
-Added patch for Mafia (NTSC-U), fixes hang before molotov party and a crash in The priest mission.
-Added patch for ESPN - College Hoops 2K5, fixes hang at loading.
-Added patch for Harvest Moon - A Wonderful Life [Special Edition], fixes hang at shipping shed.
-Added patch and EE Timing Hack for Ruff Trigger - Vancore Conspiracy, fixes ingame freeze.
-Added patch for Major League Baseball 2K5 [World Series Edition], fixes hang at start.
-Code reformatting, cleaned up comments/whitespaces.
[skip ci]
2018-03-15 22:03:10 +01:00
Christian Kenny a132d923ce GameDB: Add GIF FIFO hack for Spongebob SquarePants: Creature From the Krusty Krab (fixes bad graphics) [skip ci] 2018-03-04 14:51:43 -05:00
refractionpcsx2 ff68ad61e7
Merge pull request #2309 from pgert/master
GameDB: Scarface
2018-02-27 18:40:44 +00:00
refractionpcsx2 ed0fba174e
Merge pull request #2231 from atomic83GitHub/Beyond-good-and-evil-fix
GameDB: Max Payne, Klonoa 2, Evolution Snowboarding, Mana Khemia and Fifa Street 2 fixes
2018-02-27 17:24:06 +00:00
FlatOutPS2 41f6337bfa GameDB: Update Crash Tag Team Racing
Fixes performance drops and short freezes in adventure mode.

Alas, there is no Crash Tag Team Wrestling, so I replaced it with the
correct title.

Updates Gamefixes Panel entry of VU I bit Hack.

Closes #1785
2018-02-27 01:06:30 +01:00
bositman 333e0cc82f
Merge pull request #2302 from MrCK1/gamedb_ck1
GameDB: VU rounding fixes for Guitar Hero series and Hitman Contracts.
2018-02-25 16:50:57 +02:00
altiereslima de0f36fe78 Portuguese-BR translation update 2018-02-23 23:12:45 -03:00
Christian Kenny ee57605f77 GameDB: VU rounding fixes for Guitar Hero series and Hitman Contracts.
Guitar Hero Series: Fix cut-off numbers and restore missing whitespace in combo meter

Hitman Contracts: Fix missing light shafts under lamps
2018-02-22 19:00:24 -05:00
refractionpcsx2 64442379aa
Merge pull request #2251 from atomic83GitHub/Game-db-Missing-games-add
GameDB: Final Fantasy X fix Closes #760
2018-02-20 19:25:48 +00:00
atomic83GitHub 7667635752 GameDB: Fix for many games
EE clamping mode to full fix Max Payne from crashing and freezing. Tested on NTSC-U/Pal-M4

VU clamping mode to extra fix some reflection issues in Klonoa 2. Tested on Pal-M5

OPHflaghack fix the "press start" screen from freezing in Evolution Snowboarding. Tested by MrCK1 on NTSC-U

EE round mode to nearest fix some jumping issue in Mana Khemia. Tested by Schtolteheim (PCSX2 forum) on NTSC-U

Gif fifo hack fix some flag corruptions and characters garbages ingame on Fifa Street 2. Tested on Pal-M6
[skip ci]
2018-02-16 20:41:31 +01:00
atomic83GitHub 78d4e5a3bf Final Fantasy X fix, Compat update
EEround mode to negative for Final Fantasy X (fix reverse boss/gameplay issue).
[skip ci]
2018-02-16 20:36:00 +01:00
pgert 5aba06f354 More Relocations 2018-02-15 13:41:59 +01:00
pgert b8257d2c58 Relocations 2018-02-14 17:09:33 +01:00
pgert 15c9006f0d GameDB: Scarface 2018-02-13 16:38:57 +01:00
FlatOutPS2 ca22aadca9 GameDB: Update Silent Hill 3
Adds vuClampMode = 2

This fixes some lighting/shadow artefacts. Most light sources like the
Flashlight are unaffected and don't cause any artefacts.
2018-02-06 22:37:01 +01:00
altiereslima 63bbe55ecd Portuguese-BR translation update 2018-01-24 23:14:18 -02:00
altiereslima e10ac8cbec Portuguese-BR translation update (#2209)
Translated new strings and few updates.
2017-12-28 11:11:23 +05:30
atomic83GitHub 18ea36adc4 GameDB: Fixes and compatibility status update (#2223)
- Added proper clamping/rounding modes for Star Wars Bounty Hunter
- Added VIF FIFO hack for Petz - Horsez 2 to resolve hang at loading screen
- Update to compatibility status of few games

[skip ci]
2017-12-28 11:01:52 +05:30
Leucos 13526fc679 Italian translation update (#2155)
- Translated new strings
- Various fixes and improvements
2017-12-20 09:51:04 +05:30
atomic83GitHub bea611e805 GameDB: Add proper rounding mode for Beyond Good and Evil v2 (#2214)
Apparently the nearest rounding mode is necessary to fix some effects which weren't fixed in positive rounding.

[skip ci]
2017-12-20 09:48:20 +05:30
atomic83GitHub 4558dd9e28 GameDB: Add proper rounding mode for Beyond Good and Evil (#2210)
[skip ci]
2017-12-10 21:04:30 +05:30
pgert 2aea8ee696 Swedish translation update 2017-11-20 09:54:02 +01:00
UlsterRose 3b122a1ba5 Add vuClampMode fix to EA Burnout titles. 2017-11-14 15:42:59 +05:30
ramapcsx2 9c8a48f38c Merge pull request #2038 from FiLeonard/master
Update German Translation
2017-08-14 12:03:19 +02:00
FiLeonard 50bb101abf small update 2017-08-13 17:55:29 +02:00
FiLeonard 21dcfc8dae correction 2017-08-12 18:59:52 +02:00
FiLeonard 24e5819f99 correction 2017-08-12 18:46:00 +02:00
Gregory Hainaut 64c197de47 glsl: miss color of SSO interface
It was added with the OSD

Fix #2037
2017-08-12 15:43:15 +02:00
Gregory Hainaut c4bf09ad32 glsl: extension must be declared first
Mesa follows this rule of the standard.

Issue #2037

Shader compile fines now but SSO interface seems to be broken.
2017-08-12 15:37:29 +02:00
FiLeonard f80d17c2be revert kapitalized personal pronouns 2017-08-10 00:32:02 +02:00
FiLeonard 58b94d5a63 a few corrections 2017-08-09 21:36:33 +02:00
FiLeonard 504337d25e small update 2017-08-09 14:50:50 +02:00
FiLeonard c53d11b2cd small update 2017-08-09 14:38:22 +02:00
FiLeonard 6de73c7ab3 small updates 2017-08-09 14:15:32 +02:00
FiLeonard 83fecb46f6 Update German Translation 2017-08-09 04:23:48 +02:00
lightningterror 20cc02c90d Update Translations (#2029)
Update tr_TR - credits to PyramidHead
Remove .mo files from locales for tr_TR and cs_CZ
2017-08-06 22:45:49 +05:30
Gregory Hainaut bab9826fb1 i10n: upload da_DK precompiled mo file 2017-07-03 19:22:03 +02:00
lightningterror aaf03123f8 GameDB
Remove recent db fix for MGS3 Subsistence
Fixes #1992
2017-07-03 19:06:33 +02:00
pgert 46ab3ee24f Added Danish mo-files. 2017-07-03 19:06:21 +02:00
Gregory Hainaut 2ced227ad3 i10n: upload cs_CZ mo binary files 2017-07-02 15:31:52 +02:00
lightningterror 5c7e2d103c GameDB: Add fixes to various games (#1977)
GameDB: Add fixes to various games

Add fix for R&C2 Going Commando
- fixes cinematic and crash
Add fix for Metal Gear Solid 3: Subsistence
- fixes screen artifacts
Add multiple fixes for Max Payne
Add / correct fix for Mercenaries 2
- Corrected incorrect title and added timing fix
Add fixes for Scarface
Add missing games to DB
2017-06-30 11:59:24 +02:00
Kazushim 201c9cd2a4 zh_CN mo files update 2017-04-23 16:00:19 +02:00
trostboot 2940320930 GameDB: Add GT3 memcard filter
Adds base GT3 serial to other release as per #1878
2017-04-06 15:09:56 +01:00
FlatOutPS2 bcc0160103 GameIndex: minor update
Update compatibility info for 2 games based on compatibility reports I
made earlier.

Fixes title for the PAL and NTSC-U releases of Tokyo Xtreme Racer Drift 2.

And adds a fix for Sled Storm(confirmed to be required for both the PAL(SLES-50683) and NTSC-U(SLUS-20363) versions).
2017-03-31 23:50:35 +01:00
pgert b123b6df89 Swedish translation update. 2017-03-27 12:51:10 +02:00
Gregory Hainaut 84222a9746 gamedb: wrong entry (duplicated)
Close #915
2017-03-13 19:24:40 +01:00
Gregory Hainaut 0e2d61d422 i10n: add nb_NO mo files 2017-03-12 23:36:59 +01:00
Robert Neumann f86ea9f19b GameIndex.dbf: Removed Shin Megami Tensei Digital Devil Saga series EE timing hack 2017-02-11 14:48:21 +01:00
FlatOutPS2 7ff28ab5ae GameDB: Add fixes for Silent Hill 2 and 3
Adds FMVinSoftwareHack gamefix to the game fixes list and activates it
for Silent Hill 2 and 3.
2017-01-27 13:05:41 +01:00
Jonathan Li 1a5f01ca9f man-page: Update and use mdoc macros
[skip ci]
2017-01-22 18:38:50 +01:00
Gregory Hainaut 3400d7eecc i10n: update es mo file 2017-01-20 18:22:52 +01:00
Aced14 70cec30dcf GameDB: Set VU rounding to nearest in Sonic R (Sonic Gems Collection).
Fixes #1759.
2017-01-16 23:25:28 -05:00
Jonathan Li 62c21fd58f i10n: Update pt_BR (Brazilian Portuguese) .mo files 2017-01-10 21:11:15 +00:00
Gregory Hainaut 761ce60a8e i10n: refresh translated based on latest string change 2016-12-31 11:40:46 +01:00
refractionpcsx2 7aa554b8eb GameDB: Adding Hugo: Magic in the Trollwoods 2016-12-22 21:12:16 +00:00
Gregory Hainaut 903d3595e5 pcsx2: add a --profiling cli option
Disable Framelimiter and Vsync

So you can profile real data instead of the idle time between vsync ;)
2016-12-09 09:28:19 +01:00
FlatOutPS2 fadc727df4 GameDB: Add fixes for EA Sports team games and more
Fixes missing geometry in EA Sports team games.

All NTSC-J and the Madden NFL PAL versions unconfirmed, but extremely
unlikely to act any different.

And adds The Simpsons: Hit & Run lens flar fix (see issue
https://github.com/PCSX2/pcsx2/issues/1670)

Fixed title for NCAA College Football 2K3, game is not in compatibility
list.
2016-11-25 21:00:40 +01:00
refractionpcsx2 85fe24cede Merge pull request #1623 from Catarax/master
GameDB: World Rally Championship Freeze Fix (PAL)
2016-11-01 16:05:59 +00:00
Gregory Hainaut 8562409a92 i10n: upload new russian mo file 2016-11-01 13:47:20 +01:00
Catarax 978b3eca05 GameDB: World Rally Championship Freeze Fix (PAL)
Fix the random freeze in WRC for PAL release with the EETimingHack.
2016-10-14 21:02:16 +02:00
FlatOutPS2 5ca63a4e89 GameDB: Add Tiger Woods PGA Tour series VU Clamping Mode fixes
Fixes black textures on characters in Tiger Woods PGA Tour 2004, 2005,
and 06 through 10.

Known to fix the issue for the following serials: SLES-51887, SLUS-21877, SLES-52509, SLES-54253, SLUS-21483, SLUS-21002

Presumed to also fix the issue for serials(known to suffer from the exact same issue and use the same engine as the other games, so the fix should be the same): SLUS-20757, SLES-53541, SLUS-21264, SLUS-21646, SLUS-21772, SLPM-66191, SLES-54253, SLPM-66674
2016-10-07 13:14:15 +03:00
refractionpcsx2 97a8cc7ce5 PCSX2/GameDB: Savestate version bump, Added GIFFIFO entries to GameDB
-RE Savestate version: Sorry, not sorry ;)
2016-09-23 17:41:48 +02:00
Avi Halachmi (:avih) 52fbfdc5ab Revert most of "Updated some entries in the GameIndex (#1487)"
This reverts commit 07d54587 except for the updates of SCUS-97150 (Formula
One 2001 NTSC-U) - where we have a record of compatibility 5, and also
there's an agreement that the patch is not required anymore since ad61503 .

The reverted compatibility values are because we don't have any kind of
records to support them, no one tested them, and they also don't appear at
our online compatibility list.
2016-09-19 20:47:08 +03:00
Christian Kenny 07d54587bd Updated some entries in the GameIndex (#1487) 2016-09-16 22:31:20 +01:00
Gregory Hainaut c71ef6fa4c i10n: refresh tr_TR (turkish) 2016-08-28 15:43:54 +02:00
Gregory Hainaut 0f4cc3231a i10n: upload precompiled es file 2016-08-20 18:23:48 +02:00
trostboot 276bd01fcc GameDB: Fix Grandia III MemCardFilter
MemCardFilter for Grandia III NTSC-U Disc 2 was applied to the wrong
game. The serials for Disc 1 and 2 are SLUS-21334 and SLUS-21345,
respectively - I assume someone fatfingered when issuing the serials.
2016-08-12 16:12:39 +02:00
Avi Halachmi (:avih) 8e8b8f8ed5 widescreen cheats_ws.zip: 6 removed, 49 changed, 452 new, 2440 total
This syncs the cheats_ws.zip widescreen patches archive with Devina's
archive from 2016-08-07.

The zip file is the zipped content of folder cheats_ws at the archive,
after removing the following 10 known WIP patches: 00000000 1771BFE4
C77AF2CA DA3DD765 07652DD9 FDA1CBF6 CC96CE93 2545CA71 1CE1DA8A CD787D68

Compared to the previous content of cheats_ws.zip:
- 6 files deleted (07652DD9 1CE1DA8A 44D23E5F CC96CE93 CD787D68 FDA1CBF6)
- 49 modified files
- 452 new files (w00t!)
- 1939 files identical to before

The zip now has a total of 2440 patch files, compared to 1994 before.
2016-08-08 08:49:51 +03:00
Avi Halachmi (:avih) 4096e72835 gameindex.dbf: updated compatibility (1 new, 23 better, 0 worse)
Updated/synced from the online compatibility list.

- Update summary:
Not at dbf (and added): 1
Not at csv (but have compat info at the dbf): 258
Unchanged: 2560
Better compat: 23
Worse compat: 0

- Status before:
Imported entries: 9706
Compatibility 1: 7 games
Compatibility 2: 31 games
Compatibility 3: 48 games
Compatibility 4: 70 games
Compatibility 5: 2665 games

- Status after:
Imported entries: 9707
Compatibility 1: 7 games
Compatibility 2: 29 games
Compatibility 3: 48 games
Compatibility 4: 71 games
Compatibility 5: 2687 games
2016-08-02 16:22:04 +03:00
trostboot dbda9292d8 Add EE clamp modes for Shadow Hearts (#1463)
GameDB: Full EE clamping is required in Shadow Hearts for characters to appear correctly in
various scenes throughout the game.
2016-07-20 11:56:10 +01:00
Gregory Hainaut a735e2b58f Merge pull request #1287 from mogaika/debug_window_improve
Debugger features
2016-07-07 19:59:33 +02:00
Catarax 31a74abebe GameDB: Kessen 2 refraction patch (NTSC-J/NTSC-K) (#1447)
Apply the refraction patch for Kessen 2 NTSC-J/NTSC-K releases.
2016-07-05 09:13:17 +01:00
Vladimir Jigulin 7e91eb6616 debugger: some user-friendly improves in ui
Grouping bytes in debugger memory window, following pointers and history
Goto in register view
Printing strings in pointer registers
Memory view can be resized correctly by ctrl+wheel
Improvement in function 5900DebugInterface::isValidAddress
2016-07-03 22:01:09 +03:00
Catarax 8aa70f05ad GameIni: Syphon Filter (The Omega Strain) NTSC-K fixes
NTSC-U fixes of Syphon Filter (the Omega Strain) applied to the NTSC-K release.
2016-07-03 20:14:18 +02:00
Catarax 1a085788de GameIni: The Lord of the Rings: The Two Towers White Shiny Weapons Fix (#1429)
Force VU round mode set to Extra+preserve sign in The Lord of the Rings: The Two Towers : Shiny weapons will no more show as white texture in-game. For all PAL/NTSC/NTSC-J releases of the game. Fix the name of a japanese release and add the chinese release of the game to the database.
2016-06-22 09:50:30 +01:00
Catarax cf48e9d640 Guitar Hero III + Aerosmith : Crash & Graphics Fix (#1407)
Force Round Mode to Nearest on Guitar Hero 3 & Aerosmith version by default : Fix the random crash on PCSX2 while playing and fix all graphics issues in Software Mode. 
For all PAL/NTSC/NTSC-J versions.
2016-06-14 17:32:46 +01:00
Gregory Hainaut bbf046033c i10n: update precompiled files 2016-06-11 01:13:20 +02:00
Akash c13fd1923b GameDB: Add Full Clamping for Toy Golf Extreme (#1399)
GameDB: Add clamping for Toy Gold Extreme to stop falling through tables. Fixes #1397
2016-06-10 15:46:08 +01:00
FlatOutPS2 f1ba9c9d6a PCSX2-WX: MainFrame keyboard navigation improvement (#1388)
Adding shortcuts to all the menu options, that only some of the options
in the Config tab already had.

Also update translations so menus are still localised (well, mostly).
2016-06-08 21:48:16 +01:00
Jonathan Li e6e8e2e4d5 gsdx-fx: Fix shader when using OpenGL 2016-06-07 00:14:48 +01:00
Jonathan Li 68eb3774b9 GameDB: Add memcard filter for THAW (collector's edition)
The game saves using the SLUS-21208 serial (normal edition).

Fixes #1367.
2016-05-23 23:06:21 +01:00
refractionpcsx2 5c02636dd9 GameDB: Auto fixes for Bakugan - Battle Brawlers 2016-05-21 21:23:38 +01:00
FlatOutPS2 424e7d65e5 Add several XGKick hacks (#1332)
Add XGKicks for Formula One 2001-2003, World Of Outlaws and Sprint Cars
2016-04-30 21:27:22 +01:00
Gregory Hainaut d610a6aac4 gsdx glsl: ofc forget to do the shader in bin 2016-04-24 11:07:46 +02:00
Catarax 0f226939aa GameDB: Burnout 2 Graphics Fix (Bright Lights in Cars) (#1293)
Remove bright lights in cars for Burnout 2 (Demo/Japanese/Second PAL release)
2016-04-14 16:53:33 +01:00
refractionpcsx2 25fb54e959 GameDB: Automatic VU Rounding to Nearest on "Gun" game. Fixes #43 2016-04-14 15:20:55 +01:00
Jonathan Li 5035e7417d Merge pull request #1239 from FlatOutPS2/master
Remove cheats file from redundant folder
2016-04-13 23:21:56 +01:00
refractionpcsx2 00aa07ad97 GameDB: Remove IPU hack for Klonoa 2 (J) 2016-04-11 14:29:22 +01:00
Akash 7c34982528 GameDB: Remove IPU hack for klonoa 2 2016-04-08 19:25:17 +05:30
Gregory Hainaut f1b3d7d036 Merge pull request #1200 from hoholee12/master
GameDB: Default to Positive round mode for Ed, Edd, 'n Eddy & 	GameDB: SLES-52895 and SLUS-20904 are same, and patch works.
2016-03-29 11:08:00 +02:00
Catarax b866055264 GameDB: Oni (PAL-F) Black Screen Fix & Missing Oni PAL Entries
The french version of Oni will be playable, no more stuck in a black screen after the intro videos. Added also the PAL-S and PAL-I Oni entries to the list.
2016-03-22 15:39:51 +01:00
Catarax 3f9ea4fc79 GameDB: Tony Hawk's Games Crash and Graphics Fix & Jak X Black Screen Patch
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash to Tony Hawk's games. Corrected the name of a Tony Hawk's Underground (PAL) release. And Jak X (PAL/NTSC) will now boot correclty, avoiding a black screen by default.
2016-03-22 12:41:13 +01:00
Catarax c59406e9e4 GameDB: Tony Hawk's Pro Skater 2003 Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (the game is Tony Hawk's Pro Skater 4 in japanese)
2016-03-21 02:40:38 +01:00
Catarax 9f8e4bcef4 GameDB: Tony Hawk's Project 8 PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-21 02:27:51 +01:00
Catarax 722448c97b GameDB: Fixed Region Info of SLES-51721 2016-03-20 23:47:22 +01:00
Catarax 007c46eedd GameDB: Tony Hawk's Proving Ground PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-20 23:44:03 +01:00
Catarax 3f67fac085 GameDB: Tony Hawk's American Wasteland PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-20 17:34:32 +01:00
Catarax ade2c23fb5 GameDB: Tony Hawk's Downhill Jam NTSC Graphics Fix (SLUS-21456)
Set VU0/1 to Nearest by default to Tony Hawk's Downhill Jam in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:31:22 +01:00
Catarax e344ec46a5 GameDB: Tony Hawk's Project 8 NTSC Graphics Fix (SLUS-21444)
Set VU0/1 to Nearest by default to Tony Hawk's Project 8 in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:28:57 +01:00
Catarax 0fdaf659d6 GameDB: Tony Hawk's Proving Ground NTSC Graphics Fix (SLUS-21616)
Set VU0/1 to Nearest by default to Tony Hawk's Proving Ground in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:25:04 +01:00
Catarax d998ca2f0f GameDB: Burnout 2 PAL Graphics Fix (SLES-51044)
VU0/1 set to "Negative" by default to the SLES-51044 release, this fix is already used in the SLUS-20497 release on GameDB.
2016-03-20 17:19:58 +01:00
Catarax d4b79754ad GameDB: Disney's Extreme Skate Adventure Graphics Fix (SLES-51721)
VU0/1 set to "Nearest" by default to the SLES-51721 release, this fix is already done in the SLES-51721 release.
2016-03-20 17:10:02 +01:00
FlatOutPS2 adb17bb071 Remove cheats file from redundant folder
Persona 4 cheats file and the cheats folder a redundant, as the
installer doesn't use this folder, but creates a seperate cheats folder
in My Documents/PCSX2 and the Binary release creates a cheats folder the
first time you start up PCSX2.
2016-03-18 15:38:35 +01:00
Gregory Hainaut ba458c1391 Merge pull request #1209 from rz5/master
Exclude 'PCSX2-linux.sh' from Windows builds.
2016-03-16 14:16:19 +01:00
rz5 0b3542a573 Move linux file to linux-various to avoid including it in win builds.
Changed the condition around for sake of ease of reading.
2016-03-15 21:47:11 +00:00
Gregory Hainaut 4ff1f31ecd i10n: add fr mo files 2016-03-12 16:15:48 +01:00
FlatOutPS2 696d95b112 Renaming WRC to appropriate abbreviations 2016-03-10 17:33:21 +01:00
FlatOutPS2 0b10ea6e36 Added XGKick hack game fix to GameIndex file 2016-03-10 16:29:29 +01:00
Akash 8e83564ce9 GameDB: Remove some old patches 2016-03-08 15:11:51 +05:30
Akash 88900ed0d5 GameDB: Add Prafull's Gamefix patches 2016-03-07 00:14:20 +05:30
yop yop yop af01e95164 added comment 2016-03-02 20:36:51 +09:00
IlDucci 2e3a7386e9 Updating Spanish Translation
Updated Spanish translation with latest changes.
2016-02-28 22:52:19 +01:00
pgert 72a5425c3c Update & Improvements of Swedish GUI-translation. 2016-02-26 23:00:41 +01:00
yop yop yop 3d38cdb609 GameDB: SLES-52895 and SLUS-20904 are same, and patch works. 2016-02-25 16:14:32 +09:00
Gregory Hainaut 1e018d8a8a i10n: refresh POT
Add the new VU gamefix string
2016-02-21 11:55:20 +01:00
Gregory Hainaut d53ed5bbee i10n: update pre-build mo 2016-02-21 11:37:15 +01:00
yop yop yop a788173534 GameDB: Default to Positive round mode for Ed, Edd, 'n Eddy 2016-02-21 16:51:44 +09:00
Kieran Hanrahan 7236ed93e9 Update GSdx_FX_Settings.ini 2016-02-13 16:02:37 +00:00
Kieran Hanrahan fc0cebe7c5 More scaling workarounds 2016-02-13 16:02:14 +00:00
Kieran Hanrahan c05195a47b Update GSdx_FX_Settings.ini 2016-02-12 21:29:28 +00:00
Kieran Hanrahan eec86488e8 Add GS scaling workaround logic 2016-02-12 21:29:18 +00:00
Kieran Hanrahan 5ace5a5d8e Update GS post-processing
Update GSdx FX, & added debanding effect, and Timothy Lottes CRT by request.
2016-02-12 18:13:23 +00:00
Kieran Hanrahan b2b0cf11eb Update GSdx_FX_Settings.ini 2016-02-12 18:11:06 +00:00
Gregory Hainaut 00dde7d2cf i10n: update ca_ES and ru_RU 2016-01-18 18:25:15 +01:00
refractionpcsx2 87138c9854 GameDB: Enabled SkipMpeg hack by default on BDFL Manager PAL-G 2016-01-17 20:03:06 +00:00
Avi Halachmi (:avih) 4ff5b9e7ce Games DB: update compatibility: (17 better, 1 worse):
Summary:

Worse:
- Degrading compat from 5 to 4 for SLUS-20573: Sims, The

Better:
- Improving compat from 3 to 5 for SLUS-21632: NHL 2K8
- Improving compat from 2 to 5 for SLUS-21425: NHL 2K7
- Improving compat from 4 to 5 for SLUS-20919: ESPN - NFL 2K5
- Improving compat from 2 to 5 for SLUS-21232: College Hoops 2K6
- Improving compat from 2 to 5 for SLUS-20225: Gadget Racers
- Improving compat from 2 to 5 for SLUS-21914: NHL 2K10
- Improving compat from 3 to 5 for SLUS-20235: Superman - Shadow of Apokolips
- Improving compat from 2 to 5 for SLUS-20842: Sims, The - Bustin' Out
- Improving compat from 4 to 5 for SLUS-21563: Horsez
- Improving compat from 4 to 5 for SLUS-20637: Chessmaster (Online)
- Improving compat from 3 to 5 for SLES-50874: F1 2002
- Improving compat from 2 to 5 for SLES-52298: IndyCar Series 2005
- Improving compat from 0 to 5 for SLUS-21680: Harvey Birdman - Attorney at Law
- Improving compat from 0 to 5 for SCES-51684: World Rally Championship 3
- Improving compat from 0 to 5 for SLUS-21235: MLB 2k6
- Improving compat from 0 to 5 for SLES-50252: Penny Racers
- Improving compat from 0 to 5 for SLES-54151: Let's Make a Soccer Team!
2016-01-04 21:00:22 +02:00
Avi Halachmi (:avih) 12650610aa widescreen patches (cheats_ws.zip): 56 new, 26 updated, overall 1994
Taken from Devina's archive at the forum (updated 2016-01-03), and removed the
three WIP patches: 1771BFE4, C77AF2CA and C77AF2CA.
2016-01-04 15:57:16 +02:00
Avi Halachmi (:avih) e8b653ddf3 KB commands: change Sys_Suspend to Sys_SuspendResume (toggle)
It's now possible to press ESC once to pause, and ESC again to resume (or assign
any other key via PCSX2_keys.ini, e.g. to SPACE).

Note that resume only works if the GS window is NOT set to hide on pause (Emu
options -> GS Window), and if the key is pressed while the GS window is focused.

This includes two related changes:
- The command name at PCSX2_keys.ini is now changed to Sys_SuspendResume.
- If the GS window is NOT set to hide on pause, then it stays focused on pause.

--nogui also gains this behavior, so it's now possible to launch without a GUI
and still suspend/resume if the GS window is not set to hide on pause. If it is
set to hide on pause, then the behavior remains as it was: exit PCSX2 on pause,
or prompt to exit/resume if --noguiprompt is provided.
2016-01-03 22:13:14 +02:00
Gregory Hainaut 8b5e22dd7d i10n: update cs_CZ binary 2016-01-01 14:44:06 +01:00
ramapcsx2 90ad6e89ad small pdfs update and an nsis fix 2015-12-28 17:44:15 +01:00
Gregory Hainaut 3fc9643460 i10n: udpate binary translation files 2015-12-23 18:26:28 +01:00
Leucos 062212952d i10n: update it_IT
Greg: merge & conflict stuff
2015-12-23 18:18:15 +01:00
Gregory Hainaut 816dc65262 i10n: refresh all languages 2015-12-22 16:58:07 +01:00
Akash f67f3a3010 GameDB: Add prafull's Gamefix patches
Patches for 7 games have been added including default settings
modifications for Disney's Treasure Planet to prevent few issues.

Thanks to Prafull for the patches !
2015-12-07 13:21:00 +05:30
Gregory Hainaut 74c309b4ff i10n: refresh language files 2015-12-03 09:14:06 +01:00
Edgar Carballo Domínguez e97b65c320 man: Update "Reporting bugs" section in manpage
Greg: squash the commits
2015-12-03 09:04:51 +01:00
Jonathan Li d952811ec8 debugger: fix help text typo 2015-11-11 18:48:04 +00:00
Leucos 6ab6473cd7 it_IT translation update
Translation update and fixes.
2015-10-24 10:42:38 +02:00
Gregory Hainaut 3d5393a0e7 i10n: update template POT file
Nearly 1 year old but hopefully few strings where updated.
2015-10-23 20:00:16 +02:00
refractionpcsx2 2a21224ab8 Merge pull request #907 from ssakash/gameDB_update
GameDB: Update compatibility status of games.
2015-10-20 22:43:30 +01:00
Akash 78890f925c GameDB: Update compatibility status of games. 2015-10-21 03:08:43 +05:30
refractionpcsx2 42a4c7d368 GameDB: Add comment for hack required for Dakar 2 on OPM Demo Disc 33 2015-10-18 02:38:58 +01:00
refractionpcsx2 b132557f04 GameDB: Fixed entry for PBPX-9505, serial incorrect, updated name 2015-10-18 01:26:13 +01:00
Gregory Hainaut 7c69958c92 i10n: add zh_TW 2015-10-12 23:48:02 +02:00
Avi Halachmi (:avih) 5379b89dbd gui: kb shortcuts: handle Sys_TakeSnapshot with shift/ctrl better
There's only one plugin api for this, but GSdx also checks whether shift/ctrl
are held down, so PCSX2 needs to map those too to the same API.

Make this more systematic by only mapping one shortcut to this API, and then
deriving the other two from it amd mapping them too automatically.

This also makes it possible to override it at PCSX2_keys.ini since now it
doesn't need to handle different shortcuts for the same function (which it still
can't handle, but now it also doesn't need to for this function).
2015-10-12 04:04:14 +03:00
Avi Halachmi (:avih) 68b4d54f18 gui: kb shortcuts: fix key codes for "non-special" keys
This patch fixes 3 different issues for wx event key codes and the ini parser.
- The ini parser (for PCSX2_keys.ini) parses symbols and letters correctly,
  but parsed `shift-q` as `Q` without shift. Now it's parsed as `q` with shift.
- the wx event keycode has the shift flag set correctly, but always has the
  upper case code for letters (e.g. `Q` when `q` was pressed, and `Q` with shift
  flag when shift-q is pressed). Now uses lower case for letters.
- For symbol-only keys (e.g. `-` or `=`), the keycode is the MS VK_.. thingy,
  e.g. for `=` it passed 187 instead of 61, or for `.` it had 190 instead of 46.
  Now returns the ascii code where possible (assuming US KB layout).

Also, when the DevCon is enabled, all key presses are printed to the console in
a format which could be copied to pcsx2_keys.ini, so this should allow also
non-US KBs to be set up for arbitrary symbols.

It should now be possible to use letters and symbols at PCSX2_keys.ini or as
default accelerators definitions within the code.

Note: this should have supposedly been fixed at r4918 ( 851bfba ), but neither
that build from the buildbot archive, nor the official 1.2.1 release (r5875),
nor the current builds have this working, which is really weird (tested on win8)
2015-10-11 19:25:24 +03:00
Jonathan Li 76e61d4ef1 Merge pull request #863 from turtleli/gsdx-dx-select-shader
gsdx:windows: refactor dx9/dx11 compile shader code, allow external
shader selection via GUI, widen and rearrange GUI
2015-10-07 00:18:04 +01:00
refractionpcsx2 379adf3a8e GameDB: Update entry for .hack/Fragment to include SkipMPEG. Fixes #867 2015-10-03 13:48:14 +01:00
Jonathan Li 133fd3113b Remove include from shader suite
This allows different shader configuration files to be used.
2015-09-28 12:45:14 +01:00
refractionpcsx2 953804c429 Merge pull request #849 from pgert/master
GameIndex > Added fix for the "The Incredibles" (SLUS-20905) by Prafull.
2015-09-26 19:52:52 +01:00
micove 166818670e Merge pull request #833 from micove/Build_Bot
Simplify BuildBot and add a helper script for compilation.
2015-09-26 06:58:17 -04:00
Miguel A. Colón Vélez f201aac946 Simplify BuildBot and add a helper script for compilation. 2015-09-26 06:27:34 -04:00
pgert 406c56e3d8 GameIndex > Added fix for the "The Incredibles" (SLUS-20905) by Prafull. 2015-09-25 22:56:04 +02:00
Gregory Hainaut bb6b792d06 Merge pull request #843 from pgert/master
sv_SE - update & improvements of Swedish translation.
2015-09-25 18:27:04 +02:00
Gregory Hainaut b9e00ab611 i10n: update es_ES mo file. 2015-09-23 09:26:24 +02:00
pgert d256ecb6db sv_SE - update & improvements of Swedish translation. 2015-09-22 15:44:40 +02:00
Avi Halachmi (:avih) f5a38ab954 gameindex.dbf: update compatibility from the forum: 31 better, 1 worse 2015-09-18 15:06:25 +03:00
pgert 9eb5f36ecc Specifications & Corrections of PAL languages in GameIndex.
What this PR primarily does is to sort out the PAL-E mess.
Some have used PAL-E for Englsh, others for Europa (PAL-M5), and others still for España.
With this PR all PAL-E should refer to English, while the ones referring to Europa have PAL-M5 or something as a code, and the ones referring to España have PAL-S as a code.

Generally only one letter is used for the more common languages; English etc.
So is the case in this PR.

For some PAL-M2 entries in particular, though maybe also for some PAL-M3 entries, there can be 2 or more discs of the same game having this code; it's not necessarily a disc specific code - it only tells how many languages the disc supports.
So is the case in this PR.

Language codes used:
E - English
G - German
I - Italian
S - Spanish
F - French
P - Portuguese
R - Russian
DU - Dutch
NO - Norwegian
SE - Swedish
DA - Danish
FI - Finnish
CZ - Czech
PL - Polish
HR - Croatian
HI - Hindu
2015-09-18 13:46:44 +03:00
Avi Halachmi (:avih) fd7d05d003 cheats_ws: 1938 widescreen patches (176 new, 1 removed, 33 modified)
and 1729 patches remain identical.

Updated to Devina's latest archive (2015-08-18), with 3 WIP patches removed
(1771BFE4, C77AF2CA, DA3DD765).

See:
- http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=476028#pid476028
- http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674
2015-08-18 22:00:41 +03:00
Gregory Hainaut b17803bb34 gsdx-ogl: wipeout of GL_ARB_bindless_texture
Code is completely broken. It doesn't help to improve speed.

Remove 200 lines ;)
2015-08-08 09:16:49 +02:00
Gregory Hainaut 7bb506c5bb Merge pull request #739 from Asmodean-/master
GSdx: Post-processing updates
2015-08-06 19:53:03 +02:00
Kieran Hanrahan a1a5b25b91 Update GSdx.fx
Update to 2.3 & resolve OGL.
2015-08-05 16:34:40 +01:00
Kieran Hanrahan 3a14a63b0f Update GSdx_FX_Settings.ini
Update to 2.3 and resolve OGL.
2015-08-05 16:33:51 +01:00
Miguel A. Colón Vélez 6462393aaf Introduce end-of-line normalization
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
2015-08-04 23:52:48 +02:00
refractionpcsx2 71180504e9 GameDB: Add XGKick hack to gamedb for World Rally Championship 3 2015-07-30 19:42:09 +01:00
refractionpcsx2 def2d3f19b GameDB: Added more gamefix patches by Prafull 2015-07-30 19:40:06 +01:00
Miguel A. Colón Vélez 6f681743ca Use set -e in the body of the script.
The script passes -e to the shell on the #! line rather than using set -e in
the body of the script. This is fine for normal operation, but if the script
is run by hand with sh /path/to/script (common in debugging), -e will not be
in effect. It's therefore better to use set -e in the body of the script.
2015-07-27 14:13:03 -04:00
Leucos 14534fbcf8 Italian translation update
Added memory card conversion related strings.
Minor style changes.
2015-07-26 22:10:35 +02:00
Gregory Hainaut 94443afbfc i10n: update russian mo file 2015-07-24 19:26:43 +02:00
refractionpcsx2 539a1767a3 Merge pull request #359 from AdmiralCurtiss/memcard-folder-cache
Memory Card as folder support by AdmiralCurtiss
2015-07-20 23:15:59 +01:00
Gregory Hainaut 6719fc89a6 gsdx-sw: Nan is not well supported in Vertex
It fixes the bad light on Silent Hill with the SW renderer.

Full story
if Q is NaN, m_vt.m_eq.q becomes wrongly true
/Q will wrongly be optimized in the "Vertex Shader" of the SW

Note: Add an assert for the STQ handler

Code path is quite hot so no need to add extra check for nothing
2015-07-19 16:41:05 +02:00
Admiral H. Curtiss bee4f0578d GameIndex.dbf: Add Armored Core Memcard filters. 2015-07-12 14:38:09 +02:00
Admiral H. Curtiss 02ae12c555 GameIndex.dbf: Add a the initial set of Memory Card Filters.
This informs PCSX2 which games want to access more than just their own save files so it can load them into the virtual folder memory card.
This includes:
- Multi-disc games which obviously need to access saves from the other disc(s).
- Games that allow importing data from prequels.
- Games that unlock bonuses if they find data from other games in the series, by the same developer, etc.

This is almost certainly not all games that would want to access other saves, but it should cover a lot them.
2015-07-12 14:37:54 +02:00
Admiral H. Curtiss bcb71ae368 GameIndex.dbf: Fixed a few names, added a few missing games and multi-discs, added a few missing regions. 2015-07-12 14:37:53 +02:00
pgert 2e4c3c9a17 Improved the HD-fix for Drakan 2 PAL. 2015-06-27 13:56:04 +02:00
refractionpcsx2 809ccc2479 Revert "Merge branch 'master' of https://github.com/PCSX2/pcsx2"
This reverts commit bbf4b58306, reversing
changes made to 5f201e21ee.
2015-06-09 23:55:46 +01:00
Gregory Hainaut 206d2008f3 Merge pull request #582 from PCSX2/external-shader-opengl
external glsl: use define macro for matrix constructor
2015-06-09 19:57:33 +02:00
Ambient_Malice f180b2731a Fix Cold Winter Graphics
Game still doesn't look quite right in hardware renderer (too bright)
but the hideous graphics errors are fixed by changing clamp mode. This
game is considered something of a "hidden FPS gem", so it's nice to
think people will be able to play it on PCSX2 now.
2015-06-08 20:03:58 +10:00
Azelphur 548396b3e5 Fix PCSX2-linux.sh argument passing
$@ should be wrapped in quotes, otherwise arguments with spaces do not work eg currently you cannot run any game that has spaces in the filename with this script, this patch fixes that.
2015-06-07 22:13:23 +01:00
Gregory Hainaut 1bd15a0d2b glsl: fix bad copy/past
Thanks  @turtleli
2015-06-07 10:02:39 +02:00
Gregory Hainaut 880900d306 external glsl: use define macro for matrix constructor
This way, matrix can be filled by column in glsl and by row in hlsl
2015-06-04 21:03:59 +02:00
refractionpcsx2 b906217504 GameDB: Update some patches by prafull 2015-06-02 01:10:32 +01:00
Gregory Hainaut 8d6d8067fd linux: rename everything. It is PCSX2 is uppercase letter
Sorry for all maintainers that will need to upgrade their packages
2015-05-18 10:04:23 +02:00
Gregory Hainaut 5bd724e651 PCSX2-linux.sh: update the script due to the renaming 2015-05-18 09:55:17 +02:00
Gregory Hainaut 432a73e039 Rename the linux launcher script 2015-05-18 09:51:09 +02:00
Gregory Hainaut bf0213ca47 linux: rename pcsx2-* exe file to PCSX2
Alwawys the same name and uppercase
It was useful on the past to reduce compilation time but there is
less plugins now and ccache just does the job fine.
2015-05-18 09:49:59 +02:00
Gregory Hainaut 4787565e14 linux: reduce complexity of launch_pcsx2_linux.sh script
Don't screw up the shell context so no need to restore it. As a bonus, it supports
interruption(kill/abort) properly
2015-05-18 09:26:34 +02:00
Gregory Hainaut eb59f8b72c i10n: update tr_TR (turkish) 2015-05-18 07:23:28 +02:00
Gregory Hainaut 0f01ba4c46 gsdx-ogl: mega boost
Enable Nvidia multi thread driver optimization
Enable ogl_texture_storage by default (requires for the speed boost
, later the option will be removed)
2015-05-16 00:31:25 +02:00
Karasuhebi 5c263ff84c Removed comment symbol for Sys_FreezeGS = F11 2015-04-13 13:28:44 -04:00
Karasuhebi e397fe105e Added a comment to PCSX2_keys.ini.default about F11
Added a comment to PCSX2_keys.ini.default about FreezeGS being
deprecated as to avoid user confusion when pressing F11 and nothing
happens.
2015-04-13 13:17:27 -04:00
ssakash 22baaf228a update compatibility changes for games. 2015-04-03 03:26:48 +05:30
Kieran Hanrahan 0fbe94eb41 GSfx FX 2.3 preview
Where to begin o.o I'd be here all night marking off all of the changes from the previous version.

Basic rundown;

I've reworked, and rewrote most of it, and seperated effects that I had embedded in others. I've added some new effects, improved the options, and their descriptions.

Completely rewrote the color processing logic. Rewrote and improved the logic of many other of the effects. Expanded, and improved the options, and descriptions. etc, etc.

Current effects include;
* FXAA 3.11
-
* Bilinear Texture Filtering
* Bicubic Texture Filtering
* Gaussian Texture Filtering
* Bicubic Scaling
* Lanczos Scaling
-
* Blended Bloom (6 different blend types)
* HDR Scene Tone Mapping (4 different operator types)
* Color Correction (5 colorspace types)
* Cross Processing (3 conversion types)
* Post-Complement Colour Grading
* Gamma Correction Curve
* Pixel Vibrance Adjustment
* Texture Unsharp Mask
* Contrast Enhancement
* Px Cel Shading
* Paint Shading
-
* Sub-pixel Dithering
* Scanline Emulation
* Vignette Effect
* Pixel Border

With a plethora of options for them.

Enjoy =)
2015-03-13 19:01:09 +00:00
Kieran Hanrahan 9521b0021b GSdx FX 2.30 preview 2015-03-13 18:48:40 +00:00
ramapcsx2 5ed3f5f1a4 -Fix title from 1.0.0 to 1.2.0
-Replaced googlecode link with Github
-Updated hotkeys section with more hotkeys (taken from our wiki, thanks
people!)

Thanks to karasuhebi from our forum for bringing this to my attention!
2015-03-03 09:54:39 +01:00
Leucos 4587a1e64e IT_it translation update 2015-03-01 16:44:59 +01:00
Gregory Hainaut 2c481113ad update sv_SV mo file 2015-02-20 19:54:58 +01:00