Jeffrey Pfau
|
22245617f4
|
3DS: Modernize 3DS port
|
2015-03-11 23:49:25 -07:00 |
Jeffrey Pfau
|
513b9fb751
|
All: Unify how feature defines work, allowing specific targets to not use them
|
2015-03-11 02:17:45 -07:00 |
Jeffrey Pfau
|
bf58976290
|
Libretro: Fix a warning in gcc
|
2015-03-10 01:17:24 -07:00 |
Jeffrey Pfau
|
54a30af1aa
|
Qt: Fix PulseAudio output with small buffer size
|
2015-03-10 00:33:04 -07:00 |
Jeffrey Pfau
|
589b5f473c
|
Libretro: Copy game data; apparently it is freed by the frontend before starting the game
|
2015-03-09 22:07:50 -07:00 |
Jeffrey Pfau
|
207219b25e
|
Libretro: Use predefined overrides
|
2015-03-09 21:18:00 -07:00 |
Jeffrey Pfau
|
f90ac6e9a9
|
Libretro: Do game unload cleanup
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
6c5a1315ea
|
Libretro: Add warnings about pixel formats
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
de7bd2fb55
|
Libretro: Add savedata support
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
1b591b5844
|
Libretro: Use callbacks for audio and video
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
a000f219db
|
GBA: Move A/V stream interface into core
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
cf71d39bf0
|
Libretro: Add initial libretro version
|
2015-03-08 22:51:40 -07:00 |
Jeffrey Pfau
|
3f9abf2b05
|
SDL: Reserve correct number of bytes for video buffer allocation
|
2015-03-08 22:45:40 -07:00 |
Jeffrey Pfau
|
9a76ba6b43
|
Video: Fix warnings in ImageMagick
|
2015-03-08 22:27:18 -07:00 |
Jeffrey Pfau
|
06a0399186
|
Qt: Fix 15- and 16-bit modes in Qt port
|
2015-03-08 20:33:06 -07:00 |
Jeffrey Pfau
|
5feec0317f
|
Video: Fix FFmpeg encoder support for 15- and 16-bit video pixel formats
|
2015-03-08 20:33:06 -07:00 |
Jeffrey Pfau
|
f69d9db9d4
|
GBA RR: Add way to play movies from startup
|
2015-03-05 14:10:23 -08:00 |
Jeffrey Pfau
|
95e4820743
|
SDL: Remove RR functions
|
2015-03-05 00:22:57 -08:00 |
Jeffrey Pfau
|
a7985c39ac
|
Qt: Fix crash when loading a game after stopping GDB server
|
2015-02-28 15:28:34 -08:00 |
Jeffrey Pfau
|
33c2c53795
|
Qt: Add missing function
|
2015-02-27 01:37:44 -08:00 |
Jeffrey Pfau
|
2fc8f0b567
|
Qt: Add option for opening new window
|
2015-02-27 00:59:20 -08:00 |
Jeffrey Pfau
|
6e467a0332
|
Qt: Create MultiplayerController
|
2015-02-26 00:07:36 -08:00 |
Jeffrey Pfau
|
1e912abf4b
|
GBA SIO: Start building up skeleton for lockstep driver
|
2015-02-25 20:35:13 -08:00 |
Jeffrey Pfau
|
29e118b512
|
Util: Fix C++ build for Win32
|
2015-02-24 00:02:24 -08:00 |
Jeffrey Pfau
|
c73ea2e595
|
Util: Fix sockets on Windows
|
2015-02-23 23:29:01 -08:00 |
Jeffrey Pfau
|
1ff9968a90
|
Qt: Draw frame even if it times out
|
2015-02-22 22:14:26 -08:00 |
Jeffrey Pfau
|
afbadf242b
|
Qt: Copy state from old audio processor to new
|
2015-02-22 21:17:41 -08:00 |
Jeffrey Pfau
|
c1261a5b74
|
GBA: Remove struct partial initialization for structs that are initialized later
|
2015-02-22 02:42:08 -08:00 |
Jeffrey Pfau
|
0209381d11
|
SDL: Fix some warnings in sw-sdl.c
|
2015-02-22 01:51:44 -08:00 |
Jeffrey Pfau
|
d497cecfd1
|
Util: Add header for ARM util functions
|
2015-02-22 01:47:23 -08:00 |
Jeffrey Pfau
|
815e4d5b0d
|
Qt: Use latest cheat set for set properties
|
2015-02-22 00:35:10 -08:00 |
Jeffrey Pfau
|
407b0537d6
|
Qt: Add bps to the list of patch formats
|
2015-02-21 11:35:48 -08:00 |
Jeffrey Pfau
|
f646be0472
|
Qt: Fix patch loading while a game is running
|
2015-02-21 11:35:36 -08:00 |
Jeffrey Pfau
|
37fd51df39
|
Qt: Fix thread sync issues with QtMultimedia audio driver
|
2015-02-21 02:44:59 -08:00 |
Jeffrey Pfau
|
56475e578b
|
Qt: Fix crash when starting GDB stub after closing a game
|
2015-02-21 02:01:55 -08:00 |
Jeffrey Pfau
|
2235dcf2ab
|
Qt: Fix crash when adjusting settings after closing a game
|
2015-02-21 01:59:33 -08:00 |
Jeffrey Pfau
|
7f592f78e8
|
Qt: Runtime configurable audio driver
|
2015-02-21 01:54:50 -08:00 |
Jeffrey Pfau
|
7cad9ab33a
|
Qt: Fix QtMultimedia build with blip
|
2015-02-21 01:02:26 -08:00 |
Jeffrey Pfau
|
1994977c8f
|
Qt: Fix crash starting a GDB stub if a game isn't loaded
|
2015-02-20 00:23:03 -08:00 |
Jeffrey Pfau
|
0cdb26df54
|
Qt: Move frame upload back onto main thread
|
2015-02-17 22:22:31 -08:00 |
Jeffrey Pfau
|
1273ab4ca5
|
Qt: Optimize logo drawing
|
2015-02-17 21:27:23 -08:00 |
Jeffrey Pfau
|
d3ebcda24b
|
Qt: Ability to properly copy cheats
|
2015-02-17 01:17:29 -08:00 |
Jeffrey Pfau
|
cc214e0f44
|
GBA: Cheat saving
|
2015-02-15 04:52:21 -08:00 |
Jeffrey Pfau
|
8c7d5b5b86
|
GBA: Cheat set disabling
|
2015-02-14 23:04:56 -08:00 |
Jeffrey Pfau
|
ca6b2e7b09
|
Qt: Display hex values within cheats
|
2015-02-14 22:45:40 -08:00 |
Jeffrey Pfau
|
8741a374a5
|
Qt: Removing cheats
|
2015-02-14 18:39:18 -08:00 |
Jeffrey Pfau
|
dc5fb14fa1
|
Qt: Clear cheats when the game ends
|
2015-02-14 18:04:01 -08:00 |
Jeffrey Pfau
|
297551a5be
|
Qt: Start cheat input
|
2015-02-14 17:45:46 -08:00 |
Jeffrey Pfau
|
0bd9ae087e
|
Qt: Start Cheats view
|
2015-02-14 16:38:29 -08:00 |
Jeffrey Pfau
|
ef65d185a3
|
GBA: Support for unencrypted CodeBreaker codes
|
2015-02-05 03:20:02 -08:00 |
Jeffrey Pfau
|
7149dd3102
|
GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
|
2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
5499ec8113
|
GBA: Refactor gba-sensors and gba-gpio into gba-hardware
|
2015-01-29 23:50:02 -08:00 |
Jeffrey Pfau
|
0de46a7867
|
GBA: Add API for getting Configuration structs for overrides and input
|
2015-01-29 23:16:25 -08:00 |
Jeffrey Pfau
|
370bbd83ba
|
Qt: Rename GamePakView to OverrideView
|
2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
b9c7016c30
|
Qt: Expand RTC to Realtime clock in strings
|
2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
d665105082
|
Qt: Support idle loop optimization
|
2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
9992282b1c
|
GBA: Add constant for invalid idle loop address
|
2015-01-29 00:25:15 -08:00 |
Jeffrey Pfau
|
eb4f33e23a
|
Qt: Split out sensor editor from override view
|
2015-01-28 23:37:11 -08:00 |
Jeffrey Pfau
|
2dc710feeb
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
src/gba/gba-overrides.c
src/gba/gba.c
|
2015-01-26 22:29:41 -08:00 |
Jeffrey Pfau
|
96ac72fbf9
|
Debugger: Watchpoints now report address watched (fixes #68)
|
2015-01-26 01:16:24 -08:00 |
Jeffrey Pfau
|
6116f730e7
|
Qt: Saving of game overrides
|
2015-01-25 16:01:03 -08:00 |
Jeffrey Pfau
|
f33e9c060f
|
Qt: Configurable game overrides for Game Pak devices
|
2015-01-25 15:21:48 -08:00 |
Jeffrey Pfau
|
eb4c41d6fc
|
Qt: Drag and drop game loading (fixes #146)
|
2015-01-25 04:54:18 -08:00 |
Jeffrey Pfau
|
0367a9db06
|
SDL: Properly clean up if a game doesn't launch
|
2015-01-25 03:37:15 -08:00 |
Jeffrey Pfau
|
09db378531
|
Perf: Fix crash when the GBA thread fails to start
|
2015-01-25 03:12:53 -08:00 |
Jeffrey Pfau
|
c50b228243
|
All: Support 7-Zip files (fixes #151)
|
2015-01-25 00:11:36 -08:00 |
Jeffrey Pfau
|
030f12e39f
|
Perf: Detect idle loops by default
|
2015-01-24 21:08:08 -08:00 |
Jeffrey Pfau
|
43ddcf56cc
|
Qt: Show window later that usual to ensure that it scales properly initially
|
2015-01-24 15:50:04 -08:00 |
Jeffrey Pfau
|
acb510619f
|
Qt: Add error message if listening for GDB port fails
|
2015-01-21 22:57:45 -08:00 |
Jeffrey Pfau
|
c7593d7073
|
Qt: Add menu items for adjusting in-game solar levels
|
2015-01-21 01:13:28 -08:00 |
Jeffrey Pfau
|
71e5aacd5b
|
SDL: Faster texture uploads for GL using glTexSubImage2D
|
2015-01-19 22:04:15 -08:00 |
Jeffrey Pfau
|
ca3566de8c
|
Qt: Remove leftover code from GDB fixup
|
2015-01-19 03:21:11 -08:00 |
Jeffrey Pfau
|
2400b760c8
|
Qt: Fix crash if a game pauses before any frames are shown
|
2015-01-19 02:40:55 -08:00 |
Jeffrey Pfau
|
21f9c0107a
|
Qt: Close GDB window when shutting down a game
|
2015-01-19 02:39:43 -08:00 |
Jeffrey Pfau
|
973f1a64a0
|
Debugger: Ensure GDB stub never hard-blocks
|
2015-01-19 02:34:36 -08:00 |
Jeffrey Pfau
|
29623ecd0b
|
Qt: GDB debugger can now accept without blocking main thread
|
2015-01-19 01:46:16 -08:00 |
Jeffrey Pfau
|
c05b166469
|
SDL: Clean up key handling, change rewind key to backtick
|
2015-01-13 03:02:36 -08:00 |
Jeffrey Pfau
|
b9623efc0c
|
Perf: Load the config file
|
2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
|
466916729e
|
GBA: Configurable game overrides
|
2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
|
eced06bc2a
|
GBA: Split out save autodetect from no save present
|
2015-01-12 00:59:48 -08:00 |
Jeffrey Pfau
|
8118c94c81
|
GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174)
|
2015-01-11 06:24:24 -08:00 |
Jeffrey Pfau
|
a6001496bc
|
Util: Add VFile.size function (fixes #153)
|
2015-01-11 00:35:26 -08:00 |
Jeffrey Pfau
|
c8be60f88b
|
Qt: Restrict load types
|
2015-01-10 23:28:41 -08:00 |
Jeffrey Pfau
|
087810a125
|
Qt: Error dialog if a game fails to load
|
2015-01-10 23:28:30 -08:00 |
Jeffrey Pfau
|
372eb39599
|
Qt: Save directory of last loaded file
|
2015-01-10 22:46:59 -08:00 |
Jeffrey Pfau
|
7a3db31eb2
|
Perf: Return non-zero if a game crashes
|
2015-01-10 04:44:09 -08:00 |
Jeffrey Pfau
|
f0f929665e
|
Qt: Fix window geometry on launch when window is still hidden
|
2015-01-09 23:23:31 -08:00 |
Jeffrey Pfau
|
76bf0427f1
|
Util: Support IPv6
|
2015-01-09 02:03:57 -08:00 |
Jeffrey Pfau
|
f22391275b
|
SDL: Better error checking
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
f05a385d6a
|
GBA Thread: Add a crashed state to the thread
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
12fce1fba0
|
Qt: Migrate axis bindings to GamepadAxisEvent
|
2015-01-08 00:24:43 -08:00 |
Jeffrey Pfau
|
aa12eeef3a
|
Qt: Update debugger portions to use threadInterrupt/threadContinue
|
2015-01-07 02:05:52 -08:00 |
Anthony J. Bentley
|
ce28d6d966
|
All: Clarify that -p takes an argument. (Merge pull request #2)
|
2015-01-07 00:13:47 -08:00 |
Jeffrey Pfau
|
f97ba6517b
|
Qt: Expose rewind (fixes #136)
|
2015-01-05 23:14:07 -08:00 |
Jeffrey Pfau
|
d6e24b2051
|
GBA Thread: Rewind API enhancements
|
2015-01-05 23:11:56 -08:00 |
Jeffrey Pfau
|
ec5445d5ad
|
Qt: Allow tab and backtab to be mapped for key sequences
|
2015-01-05 02:27:50 -08:00 |
Jeffrey Pfau
|
851d942cdd
|
Qt: Fix a few more UX grievances
|
2015-01-05 02:06:37 -08:00 |
Jeffrey Pfau
|
c90d105e34
|
Qt: Add clear button for shortcut editor
|
2015-01-05 01:57:25 -08:00 |
Jeffrey Pfau
|
3854c7e401
|
Qt: Fix a handful of UX issues with gamepad mapping
|
2015-01-05 01:17:53 -08:00 |
Jeffrey Pfau
|
e263467f13
|
Qt: Fix focus loss after cancelling a save state load/save
|
2015-01-05 01:01:49 -08:00 |
Jeffrey Pfau
|
721145a319
|
Qt: Persist shortcut configurations to a settings file
|
2015-01-05 00:13:57 -08:00 |
Jeffrey Pfau
|
92f877e6a7
|
Qt: Move MRU to QSettings
|
2015-01-04 23:23:08 -08:00 |
Jeffrey Pfau
|
4da22679b9
|
Qt: Only send button events if there is a widget in focus
|
2015-01-04 22:45:20 -08:00 |
Jeffrey Pfau
|
ac686e3942
|
Qt: Clear axis direction when setting a button value (fixes #179)
|
2015-01-04 22:35:41 -08:00 |
Jeffrey Pfau
|
c96c1f6211
|
Qt: Fix some cases where key mapping can break if focus is adjusted
|
2015-01-04 22:30:23 -08:00 |
Jeffrey Pfau
|
98a6510b92
|
Qt: Fix race condition when a game crashes immediately
|
2015-01-04 19:11:46 -08:00 |
Jeffrey Pfau
|
811ad23e61
|
Qt: Shortcut view now supports held events
|
2015-01-04 16:49:10 -08:00 |
Jeffrey Pfau
|
a1480e2698
|
Qt: Get submenus working with the shortcut editor
|
2015-01-04 15:46:35 -08:00 |
Jeffrey Pfau
|
33c4b17941
|
Qt: Add GamepadButtonEvent and remove signal associated; use this for button controls in emulator
|
2015-01-04 04:23:20 -08:00 |
Jeffrey Pfau
|
53c586044d
|
Qt: Allow shortcuts to be controlled with a gamepad
|
2015-01-04 02:16:43 -08:00 |
Jeffrey Pfau
|
d15c4f4bfb
|
Qt: Refactor out gamepad monitoring code into a new class
|
2015-01-04 01:14:36 -08:00 |
Jeffrey Pfau
|
0ce8ca36fa
|
Qt: Start on key shortcut editor
|
2015-01-03 23:57:37 -08:00 |
Jeffrey Pfau
|
bb78cc1bd3
|
Qt: Move settings items to consistent location in Tools
|
2015-01-03 14:59:27 -08:00 |
Jeffrey Pfau
|
caef397ad4
|
Qt: Fix build on OS X with Qt 5.4
|
2015-01-03 13:08:47 -08:00 |
Jeffrey Pfau
|
9ec24a5b97
|
Qt: Minor code cleanup for setTurbo
|
2015-01-02 02:04:09 -08:00 |
Jeffrey Pfau
|
569e6ef7db
|
Qt: Clear active buttons when focus is lost
|
2015-01-02 02:03:12 -08:00 |
Jeffrey Pfau
|
9933c58eec
|
Qt: Fix integer overflow in frame -> seconds calculation
|
2015-01-01 22:40:55 -08:00 |
Jeffrey Pfau
|
682ed7dcee
|
Qt: Add "Now" button to RTC overrides
|
2015-01-01 16:26:42 -08:00 |
Jeffrey Pfau
|
d676d26f5f
|
Qt: Use low logLevel for GBA object, overridden by GBAThread
|
2015-01-01 16:05:36 -08:00 |
Jeffrey Pfau
|
6938c8bea6
|
Video: Fix FFmpeg crashing when the file extension is wrong
|
2015-01-01 14:51:20 -08:00 |
Jeffrey Pfau
|
24e10fe0df
|
Qt: Fix Windows build
|
2015-01-01 03:36:48 -08:00 |
Jeffrey Pfau
|
8c0f082a83
|
Qt: RTC overrides
|
2015-01-01 03:01:40 -08:00 |
Jeffrey Pfau
|
f534638342
|
Qt: Add tilt sensor properly into the Game Pak override interface
|
2015-01-01 00:43:33 -08:00 |
Jeffrey Pfau
|
eeb7060bda
|
SDL: Fix blip audio buffer repeat while paused
|
2014-12-31 14:51:52 -08:00 |
Jeffrey Pfau
|
aaf96b43cd
|
Qt: Fix bug with frame not resizing properly
|
2014-12-31 02:27:29 -08:00 |
Jeffrey Pfau
|
794b9f0e64
|
Qt: Actually enable light sensor control widgets
|
2014-12-31 00:56:39 -08:00 |
Jeffrey Pfau
|
7935d58eac
|
Qt: Light sensor setting from GUI
|
2014-12-30 23:24:39 -08:00 |
Jeffrey Pfau
|
d759305e23
|
Qt: Game Pak override dialog, half implemented
|
2014-12-30 22:56:55 -08:00 |
Jeffrey Pfau
|
38cb3eeaa8
|
Merge branch 'feature/blip-buf'
|
2014-12-29 02:38:38 -08:00 |
Jeffrey Pfau
|
4fa9401971
|
Qt: Fix OS X build in some unusual circumstances
|
2014-12-29 02:34:16 -08:00 |
Jeffrey Pfau
|
73a6b47879
|
GBA Audio: Rip out FFmpeg resampler
|
2014-12-29 01:51:50 -08:00 |
Jeffrey Pfau
|
b92ed79a85
|
GBA Audio: Add blip_buf support
|
2014-12-29 01:45:24 -08:00 |
Jeffrey Pfau
|
37d21b24b8
|
Qt: Remove absolute path for bundle installation to make CPack work
|
2014-12-27 19:11:48 -08:00 |
Jeffrey Pfau
|
27eb75fcde
|
Qt: Replace macdeployqt with tools/deploy-mac.py
|
2014-12-27 18:17:47 -08:00 |
Jeffrey Pfau
|
8515036cb9
|
Qt: Further CMakeLists fixes
|
2014-12-25 04:03:07 -08:00 |
Jeffrey Pfau
|
b8076be860
|
All: Use COMPONENT for selecting installation pieces
|
2014-12-24 18:40:36 -08:00 |
Jeffrey Pfau
|
9edf42b454
|
Video: Fix uncompressed PCM audio recording
|
2014-12-24 00:06:26 -08:00 |
Jeffrey Pfau
|
6656f53f61
|
Qt: Fix uninitialized value
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
d6def0d407
|
Video: Ensure FFmpeg encoder has audio frames
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
55df6ce26b
|
Qt: Guard GDBController class with an ifdef
|
2014-12-23 23:00:24 -08:00 |
Jeffrey Pfau
|
280c803305
|
Qt: Fix FPS target and SDL initialization audio issues
|
2014-12-23 21:58:29 -08:00 |
Jeffrey Pfau
|
5b3a2e04b1
|
GBA Audio: Redo lavr audio loop
|
2014-12-23 21:57:42 -08:00 |
Jeffrey Pfau
|
65bb4b4996
|
Qt: Add FPS target back to settings view
|
2014-12-23 00:26:47 -08:00 |
Jeffrey Pfau
|
2414df6527
|
Qt: Fix maxing out at 120 FPS on OS X
|
2014-12-23 00:23:31 -08:00 |
Jeffrey Pfau
|
6cc8890226
|
Qt: Add MRU list
|
2014-12-22 23:00:31 -08:00 |
Jeffrey Pfau
|
9c92a29b28
|
3DS: Remove duplicate license headers
|
2014-12-22 21:57:31 -08:00 |
Jeffrey Pfau
|
0d4999ff33
|
Qt: Clarify some phrasing in the menus
|
2014-12-21 22:24:19 -08:00 |
Jeffrey Pfau
|
c91c46ce97
|
GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
|
2014-12-21 21:30:59 -08:00 |
Jeffrey Pfau
|
c7a49ce8f2
|
Qt: Set default log level to FATAL, ERROR and WARN
|
2014-12-21 20:22:49 -08:00 |
Jeffrey Pfau
|
9a0640f834
|
GBA: Add option to skip BIOS start screen
|
2014-12-21 20:21:27 -08:00 |
Jeffrey Pfau
|
f53f9555a2
|
GBA: Add bilinear resampling option
|
2014-12-21 16:50:55 -08:00 |
Jeffrey Pfau
|
7c8f1d9726
|
Qt: Rudimentary settings window
|
2014-12-21 16:29:56 -08:00 |
Jeffrey Pfau
|
22826f2e7a
|
Qt: Fix config options being erroneously added as null
|
2014-12-21 16:01:55 -08:00 |
Jeffrey Pfau
|
4420309dc5
|
Qt: Properly set default video recording settings
|
2014-12-21 15:24:49 -08:00 |
Jeffrey Pfau
|
ce0ad004e4
|
GBA Audio: Better audio resampling via FFmpeg
|
2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
9aed9754d0
|
Qt: Handle a game crash without crashing
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
7c7af90b5c
|
Qt: Set strong focus policy on main Window
|
2014-12-18 02:17:17 -08:00 |
Jeffrey Pfau
|
58d8cdde82
|
Qt: Focusing a button when mapping a gamepad now works
|
2014-12-18 01:31:20 -08:00 |
Jeffrey Pfau
|
61fc28e03e
|
Qt: Ensure holding down a button while mapping only takes effect once
|
2014-12-18 01:20:37 -08:00 |
Jeffrey Pfau
|
e80cf92eee
|
Qt: Return active axis values as signs, to ensure sets are consistent
|
2014-12-18 01:20:08 -08:00 |
Jeffrey Pfau
|
0ae81e6e8f
|
Qt: Improved versioning information
|
2014-12-17 21:25:43 -08:00 |
Jeffrey Pfau
|
43b0d070b8
|
SDL: Add scale presets for up to 6x
|
2014-12-16 22:25:35 -08:00 |
Jeffrey Pfau
|
65a8a4e76b
|
Qt: Add scale presets for up to 6x
|
2014-12-16 22:23:58 -08:00 |
Jeffrey Pfau
|
0351d2e0ec
|
Qt: Fix emulator crashing when full screen if a game is not running
|
2014-12-16 22:13:42 -08:00 |
Jeffrey Pfau
|
d0604c35af
|
Qt: Add ability to lock aspect ratio (fixes #147)
|
2014-12-16 01:33:08 -08:00 |
Jeffrey Pfau
|
1ee69deffb
|
Qt: Fix issue with set frame sizes being the wrong height
|
2014-12-16 00:21:29 -08:00 |
Jeffrey Pfau
|
fcac245b98
|
Qt: Fix crash when mapping gamepad if no key is selected
|
2014-12-16 00:12:57 -08:00 |
Jeffrey Pfau
|
412aa147ea
|
Qt: Axis mapping
|
2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
|
2b6462c3a8
|
Qt: Fix axes overriding hats
|
2014-12-14 00:28:15 -08:00 |
Jeffrey Pfau
|
9b74e27d7a
|
Qt: Disable sync to video by default
|
2014-12-14 00:01:48 -08:00 |
Jeffrey Pfau
|
a10a84aa89
|
SDL: Add gamepad axis support, not currently mappable
|
2014-12-14 00:00:48 -08:00 |
Jeffrey Pfau
|
e25fa272a8
|
Qt: Fix Qt::5Multimedia build
|
2014-12-13 16:07:04 -08:00 |
Jeffrey Pfau
|
a66fa48aa5
|
Qt: Fix build if USE_GDB_STUB is disabled
|
2014-12-12 14:33:52 -08:00 |
Jeffrey Pfau
|
8ea97f0047
|
Perf: Fix deadlock when interrupting the process
|
2014-12-12 01:10:53 -08:00 |
Jeffrey Pfau
|
4d7fbf37db
|
All: Add Debian-style dependencies for CPack
|
2014-12-10 21:26:55 -08:00 |
Jeffrey Pfau
|
e0851f2f44
|
Qt: Fix build if QtMultimedia is not installed
|
2014-12-10 19:55:48 -08:00 |
Jeffrey Pfau
|
29ea8d1539
|
Video: Make FFmpeg encoder work with libav
|
2014-12-10 19:55:27 -08:00 |
Jeffrey Pfau
|
8cf1e449f0
|
Qt: Set default audio buffer size to 2048 to ensure smoothness on as many platforms as possible
|
2014-12-10 17:21:32 -08:00 |
Jeffrey Pfau
|
d931dab37c
|
3DS: Press X to go back to homebrew menu
|
2014-12-10 05:38:31 -08:00 |
Jeffrey Pfau
|
5f7bbb1c4d
|
3DS: Rotate and center screen
|
2014-12-10 04:55:05 -08:00 |
Jeffrey Pfau
|
57828f6d85
|
3DS: Get input working
|
2014-12-10 03:13:38 -08:00 |
Jeffrey Pfau
|
40d14fe613
|
3DS: General cleanup
|
2014-12-10 03:13:26 -08:00 |
Jeffrey Pfau
|
2d6749f8c8
|
3DS: Use linearAlloc instead of malloc
|
2014-12-10 03:12:47 -08:00 |
Jeffrey Pfau
|
3d5e0f29fa
|
3DS: Better implementation of VFile3DS.map
|
2014-12-10 01:43:56 -08:00 |
Jeffrey Pfau
|
82cccd74eb
|
3DS: Working main loop
|
2014-12-10 01:43:32 -08:00 |
Jeffrey Pfau
|
13a6f4b924
|
3DS: Fixes to CMakeToolchain
|
2014-12-10 01:39:55 -08:00 |
Jeffrey Pfau
|
bdb6a46910
|
3DS: Fix name of libctru
|
2014-12-09 23:18:22 -08:00 |
Jeffrey Pfau
|
da3c45a0e7
|
3DS: Clean out unnecessary abstraction in VFS
|
2014-12-09 03:46:34 -08:00 |
Jeffrey Pfau
|
4b5822a8ec
|
3DS: Add 3DS main file
|
2014-12-08 19:39:07 -08:00 |
Jeffrey Pfau
|
39c88da650
|
3DS: Add VFile3DS type
|
2014-12-08 19:32:29 -08:00 |
Jeffrey Pfau
|
d6952b6fa6
|
3DS: Add 3dstool relocation
|
2014-12-08 18:58:45 -08:00 |
Jeffrey Pfau
|
2aae3dc660
|
3DS: Progress on 3DS linking
|
2014-12-08 18:42:13 -08:00 |
Jeffrey Pfau
|
4748ef7d5d
|
3DS: Update CMakeToolchain with properties from devkitARM makefiles
|
2014-12-08 18:36:52 -08:00 |
Jeffrey Pfau
|
eb2315cdd8
|
3DS: Add CMakeToolchain for 3DS
|
2014-12-08 16:02:11 -08:00 |
Jeffrey Pfau
|
9299b75be5
|
Qt: Rename project binaries for platforms excluding OS X and Windows
|
2014-12-06 19:25:57 -08:00 |
Jeffrey Pfau
|
5a9cf99249
|
Qt: Bundle OS X target app
|
2014-12-06 19:11:10 -08:00 |
Jeffrey Pfau
|
f6a7fedb28
|
All: Add MPL 2.0 license and associated headers
|
2014-12-03 00:39:06 -08:00 |
Jeffrey Pfau
|
e6ea94d229
|
Qt: Rudimentary gamepad mapper
|
2014-12-03 00:07:56 -08:00 |
Jeffrey Pfau
|
091e717133
|
Qt: Add Opus to the audio codec mapping and list
|
2014-11-28 14:41:33 -08:00 |
Jeffrey Pfau
|
eb2809829d
|
Qt: Show FPS in title bar
|
2014-11-27 17:35:25 -08:00 |
Jeffrey Pfau
|
4a9b87cfd0
|
GBA: Add skeleton of GBA-specific CLI debugger
|
2014-11-27 10:11:10 -08:00 |
Jeffrey Pfau
|
a8731d280f
|
Debugger: Add support for additional platforms in CLI
|
2014-11-27 09:47:03 -08:00 |
Jeffrey Pfau
|
e7fa65f876
|
SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll
|
2014-11-27 08:48:58 -08:00 |
Jeffrey Pfau
|
65d74a2e34
|
Qt: Discard log levels without cross-thread communication if we can
|
2014-11-27 01:23:25 -08:00 |
Jeffrey Pfau
|
e3573d402f
|
Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder
|
2014-11-25 05:08:20 -08:00 |
Jeffrey Pfau
|
0cbe5eb4ad
|
Qt: Require CMake 2.8.11
|
2014-11-25 04:55:44 -08:00 |
Jeffrey Pfau
|
c5e5efca2e
|
Perf: Fix perf build on Windows
|
2014-11-25 04:55:00 -08:00 |
Jeffrey Pfau
|
6a40e3e455
|
SDL: Use constants instead of literals for the screen dimensions
|
2014-11-23 04:37:03 -08:00 |
Jeffrey Pfau
|
881dc1d8a3
|
Qt: Always show menu bar when paused, even in full screen
|
2014-11-22 02:10:50 -08:00 |
Jeffrey Pfau
|
636e01d8df
|
Video: Fix ImageMagick warnings
|
2014-11-22 00:39:14 -08:00 |
Jeffrey Pfau
|
ed70ab9f05
|
Qt: Fix erroneous filename casing
|
2014-11-21 00:58:10 -08:00 |
Jeffrey Pfau
|
d8b7452526
|
SDL: Fix SDL audio in some cases
|
2014-11-20 22:34:04 -08:00 |
Jeffrey Pfau
|
51896cdcd6
|
Qt: Use SDL audio, when available
|
2014-11-19 23:14:44 -08:00 |
Jeffrey Pfau
|
888b64f8b5
|
Video: GIF encoder using ImageMagick
|
2014-11-19 03:36:14 -08:00 |
Jeffrey Pfau
|
5b5c8c8d2d
|
Video: Allow GIF recording
|
2014-11-18 01:40:48 -08:00 |
Jeffrey Pfau
|
9176260044
|
Perf: Fix perf port crashing with some implementations of strlen
|
2014-11-16 20:26:39 -08:00 |
Jeffrey Pfau
|
c19673ce40
|
Qt: Hide menu bar when in full-screen and allow shortcuts to still work
|
2014-11-16 05:37:45 -08:00 |
Jeffrey Pfau
|
d030914c37
|
Qt: Fix build with g++, grumble grumble
|
2014-11-16 03:58:06 -08:00 |
Jeffrey Pfau
|
cade03e10d
|
Qt: Prevent flicker upon pausing the emulator
|
2014-11-15 15:00:27 -08:00 |
Jeffrey Pfau
|
eb51195769
|
Qt: Move FPS target options to A/V menu
|
2014-11-15 00:28:54 -08:00 |
Jeffrey Pfau
|
5988b4ad2e
|
Qt: Increase bitrates of h.264 video now that the video is being encoded at a faster, lower quality
|
2014-11-14 03:55:13 -08:00 |
Jeffrey Pfau
|
97f2594ec9
|
Video: Automatically use different presets based on video size
|
2014-11-14 03:53:30 -08:00 |
Jeffrey Pfau
|
8607275f9f
|
Video: Fix x264 tune option
|
2014-11-14 03:26:10 -08:00 |
Jeffrey Pfau
|
d3a60f6555
|
Video: Try to improve encoding speed/ratefactor a bit
|
2014-11-14 01:18:53 -08:00 |
Jeffrey Pfau
|
ec0b206fee
|
Qt: Add ability to manually specify and lock video aspect ratio
|
2014-11-12 02:22:05 -08:00 |
Jeffrey Pfau
|
72fd09dbc9
|
Qt: Fix radio button unchecking in Video UI
|
2014-11-12 01:47:46 -08:00 |
Jeffrey Pfau
|
61cfdbaccb
|
Qt: Disallow opening the context twice
|
2014-11-12 01:35:51 -08:00 |
Jeffrey Pfau
|
b0fdbab77e
|
Video: Support scaling the output frame
|
2014-11-12 01:25:50 -08:00 |
Jeffrey Pfau
|
046a1b71ed
|
Qt: Add video recording presets
|
2014-11-12 00:55:37 -08:00 |
Jeffrey Pfau
|
20c5c27bf9
|
Qt: Reset audio output when changing sample size
|
2014-11-11 01:25:46 -08:00 |
Jeffrey Pfau
|
a64259f12c
|
Qt: Use common idiom for interrupting thread within the GameController
|
2014-11-11 00:01:25 -08:00 |
Jeffrey Pfau
|
fba659daa1
|
Qt: Fix non-USE_FFMPEG build
|
2014-11-11 00:01:25 -08:00 |
Jeffrey Pfau
|
bbdb8b513b
|
Qt: re-layout menus
|
2014-11-10 04:53:08 -08:00 |
Jeffrey Pfau
|
b1e6a0df08
|
Qt: Video view should codecs update as you type
|
2014-11-10 04:52:50 -08:00 |
Jeffrey Pfau
|
04af84a1d2
|
Qt: Add some more video formats
|
2014-11-10 04:52:34 -08:00 |
Jeffrey Pfau
|
6066c6e373
|
Qt: Fix boolean setting loading
|
2014-11-09 23:44:06 -08:00 |
Jeffrey Pfau
|
ea66055c63
|
Qt: Turn on video sync by default
|
2014-11-09 22:51:05 -08:00 |
Jeffrey Pfau
|
d83520c5a2
|
GBA Thread: Make GBAThreadInterrupt and -Continue check for the thread status, resolving several deadlocks
|
2014-11-09 20:31:24 -08:00 |
Jeffrey Pfau
|
6e62ba8bb2
|
Qt: Fix deadlock while telling GL thread to stop
|
2014-11-09 16:36:36 -08:00 |
Jeffrey Pfau
|
c2564c77a9
|
Qt: Init joystick bindings
|
2014-11-09 16:10:18 -08:00 |
Jeffrey Pfau
|
237e354636
|
SDL: Fix typo in function name
|
2014-11-09 16:07:56 -08:00 |
Jeffrey Pfau
|
7c8401e7f8
|
SDL: Set higher number of audio samples if the obtained audio spec is more samples than requested
|
2014-11-09 16:07:35 -08:00 |
Jeffrey Pfau
|
e10d28918d
|
SDL: Fix command line graphics arguments
|
2014-11-09 15:56:09 -08:00 |
Jeffrey Pfau
|
2d37f8cd60
|
SDL: Set default width and height
|
2014-11-09 15:51:06 -08:00 |
Jeffrey Pfau
|
7cdcdbd7b4
|
Qt: Fix g++ build
|
2014-11-08 01:21:31 -08:00 |
Jeffrey Pfau
|
26a087d24e
|
Qt: Keymap saving
|
2014-11-08 00:14:42 -08:00 |
Jeffrey Pfau
|
0f2c4e5baf
|
Qt: Draw with QPicture instead of a pixmap
|
2014-11-07 22:46:53 -08:00 |
Jeffrey Pfau
|
81e65c08d8
|
Qt: Add keyboard remapper
|
2014-11-07 03:11:44 -08:00 |
Jeffrey Pfau
|
0efe988161
|
Qt: Add log level SWI
|
2014-11-06 00:30:35 -08:00 |
Jeffrey Pfau
|
d75042ea38
|
GBA Input: Refactor SDL and Qt input code
|
2014-11-06 00:17:58 -08:00 |
Jeffrey Pfau
|
25f5520b0b
|
SDL: Merge egl-main
|
2014-11-05 04:11:09 -08:00 |
Jeffrey Pfau
|
d5b8fdf81c
|
SDL: Fix SDL 1.2 build
|
2014-11-05 03:42:19 -08:00 |
Jeffrey Pfau
|
9cc43cd883
|
SDL: Split out non-shared functionality of GL and SW into their own files
|
2014-11-05 03:34:23 -08:00 |
Jeffrey Pfau
|
fb7f1d07ef
|
SDL: Unify gl-main and sw-main
|
2014-11-05 03:21:50 -08:00 |
Jeffrey Pfau
|
2b8d1dda7c
|
SDL: Only use scancodes with SDL2
|
2014-11-05 02:59:04 -08:00 |
Jeffrey Pfau
|
b01e15b913
|
Qt: Fix memory leak in ~GameController
|
2014-11-05 02:45:23 -08:00 |
Jeffrey Pfau
|
50d76d9528
|
Qt: Fix draw context memory leak when deleting the GameController
|
2014-11-05 02:28:03 -08:00 |
Jeffrey Pfau
|
cbe5fbfeea
|
Qt: Remove stale TODO
|
2014-11-05 02:24:49 -08:00 |
Jeffrey Pfau
|
a3fff6d1a5
|
Qt: Store window size setting when resizing
|
2014-11-05 02:23:47 -08:00 |
Jeffrey Pfau
|
8751f5cc0c
|
Qt: Add integrated configuration loader for the menu
|
2014-11-05 02:17:26 -08:00 |
Jeffrey Pfau
|
37212c1f23
|
Qt: Move configuration loading to its own class
|
2014-11-05 00:34:05 -08:00 |
Jeffrey Pfau
|
2ddb074bda
|
GBA Config: Refresh configuration system to be more versatile
|
2014-11-04 23:54:09 -08:00 |
Jeffrey Pfau
|
4115b240eb
|
GBA Config: Add audio/video sync setting
|
2014-11-04 01:19:10 -08:00 |
Jeffrey Pfau
|
d3bb022bf1
|
Video: Fix setting global extradata in FFmpeg
|
2014-11-04 00:15:54 -08:00 |
Jeffrey Pfau
|
72136951bf
|
SDL: Swap A and B for more standard default layout
|
2014-11-03 23:28:56 -08:00 |
Jeffrey Pfau
|
629196e7a1
|
SDL: Load SDLK and SDLB input maps
|
2014-11-03 23:28:33 -08:00 |
Jeffrey Pfau
|
ab4d35c7d9
|
SDL: Use scancodes instead of keycodes
|
2014-11-03 22:35:08 -08:00 |
Jeffrey Pfau
|
6d89c37886
|
Qt: Support setting for width and height
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
d744714ac5
|
Qt: Load configuration file
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
6788008418
|
Qt: Support loading fpsTarget and audioBuffers
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
776c64b0c8
|
Qt: Initialize arguments and options
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
6afa678a41
|
GBA Config: Further separate arguments from options, renaming things in the process
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
f36a74759a
|
GBA Config: Begin refactor of separating out command line args from settings
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
5607a13039
|
GBA Config: Support loading BIOS from config files
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
3ed2993e8c
|
GBA: Add configuration loader
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
acb69161bb
|
Video: Kludgily fix warnings in sws_scale call
|
2014-11-01 22:03:54 -07:00 |
Jeffrey Pfau
|
1cc4839d4f
|
Fix build on older versions of FFmpeg
|
2014-11-01 22:00:31 -07:00 |
Jeffrey Pfau
|
3ad2047855
|
Video: Support AAC in MP4
|
2014-10-28 23:30:15 -07:00 |
Jeffrey Pfau
|
eab30ebf05
|
Video: Consolidate state initialization
|
2014-10-28 02:53:52 -07:00 |
Jeffrey Pfau
|
c101703b20
|
Qt: Re-add Xvid and use YUV libx264 instead of RGB
|
2014-10-28 02:27:32 -07:00 |
Jeffrey Pfau
|
3878e4b196
|
Video: use libswscale to handle video format conversion
|
2014-10-28 02:17:18 -07:00 |
Jeffrey Pfau
|
9c83462343
|
Qt: Fix VBR
|
2014-10-28 01:35:31 -07:00 |
Jeffrey Pfau
|
f4f6ff902c
|
Qt: fix bitrates for video
|
2014-10-27 23:38:40 -07:00 |
Jeffrey Pfau
|
e9333c8749
|
Fix audio frame pts
|
2014-10-27 23:31:51 -07:00 |
Jeffrey Pfau
|
4fb82e4b80
|
Remove specialized code for resampling to allow for broader variety of sample formats
|
2014-10-27 22:57:26 -07:00 |
Jeffrey Pfau
|
aed170b670
|
Merge branch 'port/qt'
|
2014-10-27 22:03:02 -07:00 |
Jeffrey Pfau
|
e9b26dda08
|
FFmpeg resampling
|
2014-10-27 21:59:10 -07:00 |
Jeffrey Pfau
|
c3e29f2df2
|
Lower bitrate limits for video to be more sensible for 240x160 video
|
2014-10-27 00:54:28 -07:00 |
Jeffrey Pfau
|
5dcf3a5d43
|
Use libfaac for aac
|
2014-10-27 00:32:52 -07:00 |
Jeffrey Pfau
|
1a09f93b27
|
Allow videos to be recorded from when a ROM is loaded, and end when a ROM is shut down
|
2014-10-27 00:17:29 -07:00 |
Jeffrey Pfau
|
b51e72fcab
|
Hook up and finish up video recorder
|
2014-10-26 23:49:25 -07:00 |
Jeffrey Pfau
|
61569c0559
|
Merge branch 'master' into port/qt
|
2014-10-26 23:48:52 -07:00 |
Jeffrey Pfau
|
281f190ae6
|
Enhance usability and resiliency of ffmpeg encoder
|
2014-10-26 23:48:34 -07:00 |
Jeffrey Pfau
|
3dfc2bfcb3
|
Begin setting up video recording UI
|
2014-10-26 18:27:53 -07:00 |
Jeffrey Pfau
|
27c7041008
|
Make sure Qt knows where SDL2 libs are
|
2014-10-26 03:51:36 -07:00 |
Jeffrey Pfau
|
f98d6486ef
|
Merge branch 'master' into port/qt
|
2014-10-26 03:49:12 -07:00 |
Jeffrey Pfau
|
21ea47ea9e
|
Fix SDL2 library exporting
|
2014-10-26 02:04:24 -07:00 |
Jeffrey Pfau
|
8d002913f0
|
Fix windows build on case-sensitive filesystems
|
2014-10-26 02:03:07 -07:00 |
Jeffrey Pfau
|
b33e75daec
|
Move thread unpausing from destructor to shutdown
|
2014-10-25 17:32:11 -07:00 |
Jeffrey Pfau
|
d40d4c1cf2
|
Use ICO file on Windows
|
2014-10-25 03:21:46 -07:00 |
Jeffrey Pfau
|
b51ec046da
|
Fix C++ flags
|
2014-10-25 03:06:57 -07:00 |
Jeffrey Pfau
|
2415d59d94
|
Windows C++ fixes
|
2014-10-25 03:06:45 -07:00 |
Jeffrey Pfau
|
c8d5219212
|
Merge branch 'master' into port/qt
|
2014-10-25 01:53:15 -07:00 |
Jeffrey Pfau
|
bd74fa1fbc
|
Add frameskip
|
2014-10-24 21:45:50 -07:00 |
Jeffrey Pfau
|
dcbfba03c3
|
Fix locking up when triggering turbo with no game loaded
|
2014-10-24 21:45:37 -07:00 |
Jeffrey Pfau
|
02116415d1
|
Unload patch after the end of the game
|
2014-10-24 02:25:18 -07:00 |
Jeffrey Pfau
|
26c1b3c6c9
|
Patch menu
|
2014-10-24 02:23:48 -07:00 |
Jeffrey Pfau
|
a2ee0c20dc
|
Fix filename getting deleted early
|
2014-10-24 02:23:37 -07:00 |
Jeffrey Pfau
|
397ddafdd2
|
Game resets when loading a patch or BIOS
|
2014-10-24 01:57:18 -07:00 |
Jeffrey Pfau
|
422e2e2f62
|
Move screen widget to its own class, allowing for a size hint
|
2014-10-24 01:47:12 -07:00 |
Jeffrey Pfau
|
6041bf422a
|
Load patch from command line
|
2014-10-24 01:25:06 -07:00 |
Jeffrey Pfau
|
0050fb23c3
|
Use proper literal sizes for uint64_t
|
2014-10-22 00:47:32 -07:00 |
Jeffrey Pfau
|
ba5c77523d
|
Remove stale file
|
2014-10-19 18:56:55 -07:00 |
Jeffrey Pfau
|
bfa5fb6173
|
Merge branch 'master' into qt
|
2014-10-19 01:17:09 -07:00 |
Jeffrey Pfau
|
894cc3783b
|
*Wait -> bool
|
2014-10-19 01:13:55 -07:00 |
Jeffrey Pfau
|
05ec732a83
|
Add turbo
|
2014-10-19 01:10:00 -07:00 |
Jeffrey Pfau
|
24094ecdf0
|
Make audo/video sync adjustable externally
|
2014-10-19 00:50:23 -07:00 |
Jeffrey Pfau
|
ad12bdde9d
|
Move savestates to file menu
|
2014-10-19 00:39:24 -07:00 |
Jeffrey Pfau
|
8aa5880afd
|
Support FileOpen events on OS X
|
2014-10-18 23:18:08 -07:00 |
Jeffrey Pfau
|
8fc3ef27ad
|
Don't initialize SDL video in Qt port
|
2014-10-18 23:16:13 -07:00 |
Jeffrey Pfau
|
e84727c94b
|
Load BIOS from menu
|
2014-10-18 17:21:05 -07:00 |
Jeffrey Pfau
|
54be75bb92
|
Load BIOS from command line
|
2014-10-18 17:15:39 -07:00 |
Jeffrey Pfau
|
23592af3cc
|
Add screenshot support
|
2014-10-18 16:37:05 -07:00 |
Jeffrey Pfau
|
9efd8f2452
|
Close the savestate window, not just hiding it, when we shut things down
|
2014-10-18 05:07:45 -07:00 |
Jeffrey Pfau
|
e2901db7c1
|
Unmark the Qt frontend as a separate project
|
2014-10-18 04:39:44 -07:00 |
Jeffrey Pfau
|
2627d1c768
|
Mark Qt frontend as C++
|
2014-10-18 04:33:46 -07:00 |
Jeffrey Pfau
|
bfb986b974
|
Make logo scaled to the correct device pixel ratio
|
2014-10-18 04:33:30 -07:00 |
Jeffrey Pfau
|
711231add6
|
Add custom plist.info.in file
|
2014-10-18 04:33:09 -07:00 |
Jeffrey Pfau
|
2c74cb46ab
|
Ensure savestate window closes when a game is shut down
|
2014-10-18 04:12:44 -07:00 |
Jeffrey Pfau
|
e2812b30b2
|
Remove code that expects the GBA thread to still be around after it has ended
|
2014-10-18 04:09:49 -07:00 |
Jeffrey Pfau
|
dbe5e7e2a5
|
Only blank cursor for Display widget, even when in full screen
|
2014-10-18 03:40:26 -07:00 |
Jeffrey Pfau
|
8e4a3439c0
|
Fix threading issues with the video thread and the main thread deadlocking
|
2014-10-18 02:26:32 -07:00 |
Jeffrey Pfau
|
4b7883e1fd
|
Add command line parsing to Qt frontend
|
2014-10-18 01:54:51 -07:00 |
Jeffrey Pfau
|
acd0e58235
|
Add dirmode to Qt frontend
|
2014-10-18 01:54:35 -07:00 |
Jeffrey Pfau
|
c32122c153
|
Add slot for setting all the log levels at once
|
2014-10-18 01:40:44 -07:00 |
Jeffrey Pfau
|
093036db76
|
Detect Qt modules without hard-failing
|
2014-10-18 01:10:47 -07:00 |
Jeffrey Pfau
|
fb5f01e46a
|
Show project name and game title in title bar
|
2014-10-18 01:07:42 -07:00 |
Jeffrey Pfau
|
c12b8e6e6d
|
Merge branch 'master' into qt
|
2014-10-18 01:06:35 -07:00 |
Jeffrey Pfau
|
2b012ef0bc
|
Remove unnecessary QFile object add zip loading
|
2014-10-18 00:51:47 -07:00 |
Jeffrey Pfau
|
d0b63162d5
|
Add exit menu item on non-OS X
|
2014-10-18 00:42:35 -07:00 |
Jeffrey Pfau
|
add64ce269
|
Initialize audio drift
|
2014-10-17 23:39:38 -07:00 |
Jeffrey Pfau
|
62a0447cc9
|
Draw logo when a game is not loaded
|
2014-10-17 01:45:34 -07:00 |
Jeffrey Pfau
|
c91ad7f85f
|
Fix resizeEvent blocking when the thread has shut down
|
2014-10-17 01:38:00 -07:00 |
Jeffrey Pfau
|
a6f5bbbeb9
|
Redo background texturing
|
2014-10-17 00:53:34 -07:00 |
Jeffrey Pfau
|
b74a5a5293
|
Allow enter to be used to select a state
|
2014-10-16 04:15:57 -07:00 |
Jeffrey Pfau
|
556209e75f
|
Fix warning
|
2014-10-16 04:11:09 -07:00 |
Jeffrey Pfau
|
0fda035c21
|
Fix typo
|
2014-10-16 04:07:42 -07:00 |
Jeffrey Pfau
|
b9d4101937
|
Paint background on savestate window
|
2014-10-16 04:07:19 -07:00 |
Jeffrey Pfau
|
1d00ccf6dd
|
Show savestate manager over game when in fullscreen
|
2014-10-16 01:52:45 -07:00 |
Jeffrey Pfau
|
73d28a1ae4
|
Mouse enter tracking for savestate screen
|
2014-10-16 01:32:06 -07:00 |
Jeffrey Pfau
|
f49494cd1d
|
Don't open a new state window if one is already open
|
2014-10-16 00:28:41 -07:00 |
Jeffrey Pfau
|
4a9ab53231
|
Don't block while forcing a draw
|
2014-10-16 00:19:11 -07:00 |
Jeffrey Pfau
|
d52be5b3d9
|
Key overrides for selecting states
|
2014-10-16 00:18:58 -07:00 |
Jeffrey Pfau
|
a8d87a7979
|
Remove redundant shortcut code
|
2014-10-16 00:17:26 -07:00 |
Jeffrey Pfau
|
cd8cc12829
|
Draw text for empty slots
|
2014-10-16 00:17:09 -07:00 |
Jeffrey Pfau
|
e2de508b99
|
Quick savestate menu
|
2014-10-15 23:53:01 -07:00 |
Jeffrey Pfau
|
be9363b7f4
|
Set real size to minimum for display
|
2014-10-15 23:42:24 -07:00 |
Jeffrey Pfau
|
05cb9d47ab
|
Load the right states in the right slots
|
2014-10-15 23:40:52 -07:00 |
Jeffrey Pfau
|
961121808d
|
Wake up the drawing thread after loading a state to make sure it draws the loaded state
|
2014-10-15 23:40:40 -07:00 |
Jeffrey Pfau
|
8c02615593
|
Name slots more predictably
|
2014-10-15 23:26:46 -07:00 |
Jeffrey Pfau
|
6afc00b472
|
Move state loading/storing into GameController
|
2014-10-15 23:22:30 -07:00 |
Jeffrey Pfau
|
ad37ae3d61
|
Only unpause after savestate window if the game was not previously paused
|
2014-10-15 23:09:50 -07:00 |
Jeffrey Pfau
|
71458f2140
|
Close savestate window with Esc
|
2014-10-15 23:08:05 -07:00 |
Jeffrey Pfau
|
cd8b1e56db
|
Pause game while savestate window is open
|
2014-10-15 23:06:23 -07:00 |
Jeffrey Pfau
|
ca128a97ea
|
Make Display take a QGLFormat
|
2014-10-15 04:48:59 -07:00 |
Jeffrey Pfau
|
ddd8c8db29
|
Make AudioDevice::setFormat thread-safe
|
2014-10-15 04:48:18 -07:00 |
Jeffrey Pfau
|
49b676fa7e
|
Fix double-ending the GBA thread
|
2014-10-15 02:48:37 -07:00 |
Jeffrey Pfau
|
39b5396c0b
|
Set thread priorities for time-critical threads
|
2014-10-15 02:38:58 -07:00 |
Jeffrey Pfau
|
bd731e8266
|
Remove unneeded GL context code
|
2014-10-15 02:38:43 -07:00 |
Jeffrey Pfau
|
1ef3f4256f
|
Fix flickering when resizing emulator window
|
2014-10-15 02:28:32 -07:00 |
Jeffrey Pfau
|
113d7da345
|
Small style fix
|
2014-10-15 02:16:57 -07:00 |
Jeffrey Pfau
|
fdbb0ac753
|
Fix build in g++
|
2014-10-15 01:47:01 -07:00 |
Jeffrey Pfau
|
ae256542cb
|
Better, C++11 style initialization of m_threadContext
|
2014-10-15 01:40:16 -07:00 |
Jeffrey Pfau
|
7d8041cb58
|
Increase savestate view usability
|
2014-10-15 00:50:15 -07:00 |
Jeffrey Pfau
|
c60a5ea545
|
Fix path name use-after-free
|
2014-10-14 23:15:31 -07:00 |
Jeffrey Pfau
|
fdf2ce299c
|
Add savestate load/saving in Qt frontend
|
2014-10-14 23:15:15 -07:00 |
Jeffrey Pfau
|
642b92fed3
|
Add VFileDevice QIODevice subclass
|
2014-10-14 23:14:25 -07:00 |
Jeffrey Pfau
|
51a6371eef
|
Close LogView if the main window closes
|
2014-10-14 01:58:36 -07:00 |
Jeffrey Pfau
|
78759dc12e
|
Fix QAction ownership
|
2014-10-14 01:57:49 -07:00 |
Jeffrey Pfau
|
49d668f285
|
Fix crashing on exit
|
2014-10-13 22:22:43 -07:00 |
Jeffrey Pfau
|
2e031a8c49
|
Update log view styling
|
2014-10-13 03:03:47 -07:00 |
Jeffrey Pfau
|
24a579044f
|
Ability to adjust line limit
|
2014-10-13 02:56:08 -07:00 |
Jeffrey Pfau
|
d3a4c027e4
|
Clear backlog automatically
|
2014-10-13 02:43:27 -07:00 |
Jeffrey Pfau
|
fa255dc808
|
Start of log view
|
2014-10-13 02:24:54 -07:00 |
Jeffrey Pfau
|
eef1a5e8a3
|
Clean up Qt CMakeLists
|
2014-10-13 01:25:39 -07:00 |
Jeffrey Pfau
|
dd1387732d
|
Remove stopgap measure
|
2014-10-13 01:02:19 -07:00 |
Jeffrey Pfau
|
51ad9d37e1
|
Merge branch 'master' into qt
|
2014-10-12 21:00:01 -07:00 |
Jeffrey Pfau
|
4247db81e4
|
Split out macros from common.h
|
2014-10-11 18:18:47 -07:00 |
Jeffrey Pfau
|
747e30c5e1
|
Fix perf-main parsing when errno is not cleared
|
2014-10-09 03:43:51 -07:00 |
Jeffrey Pfau
|
59f1018dd2
|
Speculative fixes for SDL fallback and failing configuring
|
2014-10-08 04:48:23 -07:00 |
Jeffrey Pfau
|
0890d21645
|
Fix types for some LP64 systems
|
2014-10-08 01:16:50 -07:00 |
Jeffrey Pfau
|
b12f7a136e
|
Fix printf format string to use unsigned instead of signed
|
2014-10-08 01:04:19 -07:00 |
Jeffrey Pfau
|
6560db2ef5
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
|
2014-10-07 02:50:57 -07:00 |
Jeffrey Pfau
|
ad7f1ae939
|
Fix build when PNG support is not enabled
|
2014-10-06 23:38:48 -07:00 |
Jeffrey Pfau
|
e9864cbc99
|
Add some missing usage documentation
|
2014-10-06 23:36:52 -07:00 |
Jeffrey Pfau
|
bac0d35034
|
Enhance perf-main with higher granularity output, optional parseable output and higher granularity duration setting
|
2014-10-06 23:32:26 -07:00 |
Jeffrey Pfau
|
4f8c021f95
|
Enhance CMake lists to have unified feature detection, summaries
|
2014-10-05 23:08:11 -07:00 |
Jeffrey Pfau
|
996cfe8a26
|
Fix crashes in sdl/sw-main
|
2014-10-01 01:59:03 -07:00 |
Jeffrey Pfau
|
4fb42d58b6
|
Clean up setting up vsync on SDL port
|
2014-09-01 00:51:45 -07:00 |
Jeffrey Pfau
|
ca3e1c428e
|
Add missing newline in perf usage
|
2014-08-28 05:11:16 -07:00 |
Jeffrey Pfau
|
a78772ee47
|
Add mGBA icon for OS X
|
2014-08-13 00:14:25 -07:00 |
Jeffrey Pfau
|
8f5145f4b8
|
Rename Qt frontend
|
2014-08-12 23:43:52 -07:00 |
Jeffrey Pfau
|
2b3631dc91
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
|
2014-08-12 23:37:29 -07:00 |
Jeffrey Pfau
|
30fa9d8675
|
Remove prototype for removed function
|
2014-08-12 23:23:14 -07:00 |
Jeffrey Pfau
|
94d091b6ed
|
Use DualShock 3 button mapping for now
|
2014-08-12 23:19:13 -07:00 |
Jeffrey Pfau
|
2805cc5fea
|
Fix gamepad input
|
2014-08-12 22:50:24 -07:00 |
Jeffrey Pfau
|
d7968ccc0d
|
Merge branch 'ffmpeg'
|
2014-08-12 22:28:13 -07:00 |
Jeffrey Pfau
|
9ed4fad33c
|
Add library versions and installation targets
|
2014-08-12 22:18:06 -07:00 |
Jeffrey Pfau
|
09c49d5f3b
|
Clean up list usage in CMakeLists
|
2014-08-12 22:06:31 -07:00 |
Jeffrey Pfau
|
408223cfef
|
External support for changing codecs in FFmpeg encoder
|
2014-08-12 02:11:43 -07:00 |
Jeffrey Pfau
|
11c00d8958
|
Use FFV1 for reduced filesize
|
2014-08-09 04:17:34 -07:00 |
Jeffrey Pfau
|
88695a5ab1
|
Rough FFmpeg video encoder
|
2014-08-09 03:59:31 -07:00 |
Jeffrey Pfau
|
f005326800
|
Add backslash as another frame advance key
|
2014-08-07 00:23:05 -07:00 |
Jeffrey Pfau
|
82b31c46f1
|
RR starting from savegame (currently broken) and savestate
|
2014-08-04 23:37:37 -07:00 |
Jeffrey Pfau
|
f8fff828e3
|
Start working on ability to bundle save data with movies
|
2014-08-04 01:11:46 -07:00 |
Jeffrey Pfau
|
220d836f13
|
Save initialization type and metadata magic number
|
2014-08-04 00:54:50 -07:00 |
Jeffrey Pfau
|
ff200093ca
|
Fix crashing when trying to start recording while recording
|
2014-08-03 20:19:19 -07:00 |
Jeffrey Pfau
|
dbc6567317
|
Only make GUI_MOD SDL events happen when no other modifiers are active
|
2014-07-29 22:48:55 -07:00 |
Jeffrey Pfau
|
b115cb564d
|
Fix GBARR not starting in SDL port
|
2014-07-27 18:22:53 -07:00 |
Jeffrey Pfau
|
f39d7e3640
|
Move screenshot function to gba-thread.h
|
2014-07-27 18:21:58 -07:00 |
Jeffrey Pfau
|
a872bd3642
|
Remove some ifdefed code by adding a constant for number of bytes per pixel
|
2014-07-26 13:28:44 -07:00 |
Jeffrey Pfau
|
15ece309b7
|
PNG savestate loading
|
2014-07-26 13:20:29 -07:00 |
Jeffrey Pfau
|
89bb9c7eac
|
Code for embedding savestates in PNG chunk, loading not yet implemented
|
2014-07-26 00:04:24 -07:00 |
Jeffrey Pfau
|
deb278dc22
|
Add function to GBAVideoRenderer for taking screenshot
|
2014-07-26 00:03:54 -07:00 |
Jeffrey Pfau
|
bbe52bf632
|
Add screenshot capability
|
2014-07-25 05:44:20 -07:00 |
Jeffrey Pfau
|
a701a6d9dd
|
Benchmark option to disable video rendering fully
|
2014-07-24 03:23:41 -07:00 |
Jeffrey Pfau
|
6c9ee4c212
|
Modernize egl-main
|
2014-07-23 22:57:58 -07:00 |
Jeffrey Pfau
|
754d3f50ce
|
Check if we have a subparser before trying to use it
|
2014-07-23 22:57:44 -07:00 |
Jeffrey Pfau
|
94001b1133
|
Fix crashes when GBARR is not initialized
|
2014-07-23 00:09:14 -07:00 |
Jeffrey Pfau
|
3051143fa3
|
First pass at input mapping
|
2014-07-23 00:06:44 -07:00 |
Jeffrey Pfau
|
08fee36c20
|
Window resizing options
|
2014-07-22 03:26:16 -07:00 |
Jeffrey Pfau
|
d020bf4f0a
|
Add FPS target options
|
2014-07-22 03:14:28 -07:00 |
Jeffrey Pfau
|
0717e4ab76
|
Use lambda syntax for audio buffer size slots
|
2014-07-22 02:33:01 -07:00 |
Jeffrey Pfau
|
a7588f25bb
|
Sync pause setting with the menu properly
|
2014-07-22 02:22:03 -07:00 |
Jeffrey Pfau
|
42041fa059
|
Fix frame advance
|
2014-07-22 02:11:41 -07:00 |
Jeffrey Pfau
|
04823fb06c
|
Merge branch 'master' into qt
|
2014-07-22 01:53:34 -07:00 |
Jeffrey Pfau
|
d1eda4250d
|
Thread pausing refining
|
2014-07-22 01:52:16 -07:00 |
Jeffrey Pfau
|
b0662fe766
|
Run audio pausing in the right thread
|
2014-07-22 01:13:27 -07:00 |
Jeffrey Pfau
|
fe7deb0aab
|
Only try to stop audio output if there is an audio output device
|
2014-07-22 00:44:43 -07:00 |
Jeffrey Pfau
|
8ff6d77869
|
Make shutdown disabled when a game is not running
|
2014-07-22 00:43:53 -07:00 |
Jeffrey Pfau
|
6403d531bd
|
Add reset option and reshuffle menu items a bit
|
2014-07-22 00:40:42 -07:00 |
Jeffrey Pfau
|
71211bac46
|
Add sound buffer resizing menu options
|
2014-07-22 00:32:38 -07:00 |
Jeffrey Pfau
|
62f6471c0d
|
Move AudioThread into AudioProcessor, run in its own thread
|
2014-07-22 00:10:38 -07:00 |
Jeffrey Pfau
|
d5c0dffb29
|
Remove unused member in GameController
|
2014-07-21 23:08:31 -07:00 |
Jeffrey Pfau
|
ae534aff74
|
Merge branch 'master' into qt
|
2014-07-21 22:51:26 -07:00 |
Jeffrey Pfau
|
6e727db553
|
Set buffer size to 512 samples in the SDL/GL port
|
2014-07-21 00:29:38 -07:00 |
Jeffrey Pfau
|
eabac4c413
|
Variable FPS target
|
2014-07-20 23:45:30 -07:00 |
Jeffrey Pfau
|
b14f22191c
|
Function for calculating audio rate for target FPS
|
2014-07-20 23:24:02 -07:00 |
Jeffrey Pfau
|
ad5cdb97a8
|
Fix memory leak
|
2014-07-20 22:07:08 -07:00 |
Jeffrey Pfau
|
a57f911ecc
|
Handle closing games a bit safer
|
2014-07-20 21:44:06 -07:00 |
Jeffrey Pfau
|
c9f74b43af
|
Make SDL port QUIT events thread-safe
|
2014-07-20 21:32:05 -07:00 |
Jeffrey Pfau
|
a77f7f0be2
|
Cleanup merge issues
|
2014-07-20 21:28:25 -07:00 |
Jeffrey Pfau
|
489b932c52
|
Header include cleanup
|
2014-07-20 20:28:01 -07:00 |
Jeffrey Pfau
|
23679adc38
|
Fix build after GBAThread API changes
|
2014-07-20 16:38:27 -07:00 |
Jeffrey Pfau
|
f62ccde49d
|
Merge branch 'master' into qt
|
2014-07-20 16:28:12 -07:00 |
Jeffrey Pfau
|
b4d6d11d19
|
Add ability to resume recording as soon as a movie ends
|
2014-07-20 03:14:55 -07:00 |
Jeffrey Pfau
|
74dae5033b
|
Rewrite rr to be streaming-only
|
2014-07-20 02:50:43 -07:00 |
Jeffrey Pfau
|
7172e6428c
|
Create concept of state directory
|
2014-07-19 17:48:37 -07:00 |
Jeffrey Pfau
|
e8a78c9547
|
Very basic movie saving/loading
|
2014-07-19 17:38:25 -07:00 |
Jeffrey Pfau
|
79301a365f
|
Fix perf build
|
2014-07-19 15:58:58 -07:00 |
Jeffrey Pfau
|
14636f5b8a
|
Beginning of rerecording code, ability to record/replay from a savegame
|
2014-07-19 00:09:18 -07:00 |
Jeffrey Pfau
|
ee5c918ff2
|
Directory mode for loading the first ROM in a directory, still a bit buggy
|
2014-07-17 00:53:17 -07:00 |
Jeffrey Pfau
|
e53135a7b9
|
Clean up command line args
|
2014-07-16 23:47:47 -07:00 |
Jeffrey Pfau
|
7bb5e29a98
|
Now that mapping is done through a different code path, we can properly allocate large memory chunks on Windows
|
2014-07-16 02:20:29 -07:00 |
Jeffrey Pfau
|
f1f55cea47
|
Use VFiles for all file operations
|
2014-07-16 02:08:54 -07:00 |
Jeffrey Pfau
|
d8654f3b88
|
Use stdbool for readability
|
2014-07-16 01:02:34 -07:00 |
Jeffrey Pfau
|
6716b13621
|
Ability to reset emulator while running
|
2014-07-15 00:01:35 -07:00 |
Jeffrey Pfau
|
0b9d6e03f1
|
Support 5_6_5 in SDL/GL port
|
2014-07-13 18:31:28 -07:00 |
Jeffrey Pfau
|
5b7da978d1
|
Remove project name strings from the code
|
2014-07-12 04:29:12 -07:00 |
Jeffrey Pfau
|
55977796f3
|
Move UNUSED macro to common.h
|
2014-07-10 01:00:38 -07:00 |
Jeffrey Pfau
|
0a48d4cc2f
|
Draw a polygon every frame, even when paused, to make sure screen is not stale (fixes #87)
|
2014-07-09 23:18:34 -07:00 |
Jeffrey Pfau
|
3ee3f7625f
|
Link with SDL2_LIBDIR if necessary
|
2014-07-09 01:46:40 -07:00 |
Jeffrey Pfau
|
79cfc4fd0a
|
Make GBAThreadInterrupt work properly with paused threads again
|
2014-07-09 00:36:04 -07:00 |
Jeffrey Pfau
|
ecee71cfa1
|
Resizing of SDL2 windows
|
2014-07-09 00:03:05 -07:00 |
Jeffrey Pfau
|
a62a932282
|
Ensure interrupting the GBA thread actually gets to a safe point to read from the thread
|
2014-07-08 00:04:38 -07:00 |
Jeffrey Pfau
|
f420232bbf
|
IPS patch loading support
|
2014-07-06 23:39:27 -07:00 |
Jeffrey Pfau
|
28ba251cfb
|
Fix some warnings
|
2014-07-05 16:29:31 -07:00 |
Jeffrey Pfau
|
107f91aac8
|
Fix typo in documentation
|
2014-07-05 00:13:54 -07:00 |
Jeffrey Pfau
|
678c5465ff
|
Add (currently undocumented) command line flag for setting logging level
|
2014-07-04 18:43:07 -07:00 |
Jeffrey Pfau
|
12e5425b9b
|
Use subparsers instead of stuffing everything into one parser
|
2014-04-26 16:05:09 -07:00 |
Jeffrey Pfau
|
6ca25e44aa
|
Add some NEON resizing code
|
2014-04-26 03:31:53 -07:00 |
Jeffrey Pfau
|
6e32ade69e
|
Clear alpha channel in fragment shader (fixes #51)
|
2014-04-25 23:48:51 -07:00 |
Jeffrey Pfau
|
084f0f037e
|
Fix fullscreen initialization
|
2014-04-25 21:33:07 -07:00 |
Jeffrey Pfau
|
0386d41b40
|
Add option of not using GL
|
2014-04-25 03:34:21 -07:00 |
Jeffrey Pfau
|
7e90eb2631
|
Start porting sw-main to SDL2
|
2014-04-25 03:34:03 -07:00 |
Jeffrey Pfau
|
82f3a45888
|
Build fix in case no debuggers are being built
|
2014-04-23 21:50:26 -07:00 |
Jeffrey Pfau
|
16608a408c
|
Bring sw-main into line
|
2014-04-23 02:09:27 -07:00 |
Jeffrey Pfau
|
ffea820148
|
Remove some redundant flags
|
2014-04-23 02:09:06 -07:00 |
Jeffrey Pfau
|
53389684db
|
Add more command line options and perf-main duration
|
2014-04-20 22:15:17 -07:00 |
Jeffrey Pfau
|
810c35c318
|
Disentagle graphics flags from global flags
|
2014-04-20 21:54:05 -07:00 |
Jeffrey Pfau
|
5b300bbcff
|
Make command line arguments more dynamic
|
2014-04-20 21:41:21 -07:00 |
Jeffrey Pfau
|
7334b89833
|
Add more command line options + usage
|
2014-04-20 21:33:27 -07:00 |
Jeffrey Pfau
|
7c356ffd07
|
Move debugger creation off the stack
|
2014-04-20 04:19:03 -07:00 |
Jeffrey Pfau
|
89ccb41b03
|
Start moving command line parsing into a separate file
|
2014-04-20 04:06:44 -07:00 |
Jeffrey Pfau
|
b8ecabbaa9
|
Fix the build
|
2014-04-03 00:00:06 -07:00 |
Jeffrey Pfau
|
ecb1939ff1
|
Move common headers to common.h, remove util and debugger from being first class include directories
|
2014-04-02 23:51:35 -07:00 |
Jeffrey Pfau
|
2f39a57567
|
Get RPi EGL port building again
|
2014-03-29 22:58:58 -07:00 |
Jeffrey Pfau
|
c5d243fca2
|
Merge branch 'master' into qt
|
2014-02-10 23:59:12 -08:00 |
Jeffrey Pfau
|
4d8a00c180
|
Add thread-interrupt functions for having multiple threads that want to pause the GBA thread
|
2014-02-10 23:59:07 -08:00 |
Jeffrey Pfau
|
e9c4412819
|
Put missing returns in SDL event handling
|
2014-02-10 23:13:39 -08:00 |
Jeffrey Pfau
|
90760a30a3
|
Move key mapping into its own function
|
2014-02-03 22:28:49 -08:00 |
Jeffrey Pfau
|
b691c93416
|
Add joypad support via SDL to Qt build
|
2014-02-03 22:28:28 -08:00 |
Jeffrey Pfau
|
edc6de0467
|
Move key mapping into its own function
|
2014-02-03 22:27:58 -08:00 |
Jeffrey Pfau
|
7bee813846
|
Make GDB server able to be detached before GBA thread starts
|
2014-02-03 03:45:43 -08:00 |
Jeffrey Pfau
|
844cee07e8
|
Make sure GDB window is created in sync with GDB server state
|
2014-02-03 03:44:39 -08:00 |
Jeffrey Pfau
|
8c53fbeb4f
|
Make GDB server able to be attached when the emulator starts
|
2014-02-03 03:42:29 -08:00 |
Jeffrey Pfau
|
6d12ef81a5
|
Reuse an audio thread instead of shutting it down and making a new one
|
2014-02-03 01:13:52 -08:00 |
Jeffrey Pfau
|
186e0b1ee5
|
GBA thread can be shut down and opened again, cleanly
|
2014-02-03 00:44:19 -08:00 |
Jeffrey Pfau
|
9f3cf19c2d
|
Add missing ellipses for menu items that open windows
|
2014-02-02 04:01:41 -08:00 |
Jeffrey Pfau
|
c621fb16d8
|
Add missing GDB classes
|
2014-02-02 03:58:40 -08:00 |
Jeffrey Pfau
|
243cf2236b
|
Ability to fullscreen the window in SDL2
|
2014-02-02 03:05:30 -08:00 |
Jeffrey Pfau
|
19142a2881
|
Use command key on OS X
|
2014-02-02 02:56:02 -08:00 |
Jeffrey Pfau
|
ad38ae63ec
|
Properly support 16-bit color
|
2014-02-02 02:47:50 -08:00 |
Jeffrey Pfau
|
02aec4fc65
|
Add SDL2 support
|
2014-02-02 02:39:34 -08:00 |
Jeffrey Pfau
|
3b7dbdecba
|
Use C++11 override and nullptr
|
2014-02-02 01:42:36 -08:00 |
Jeffrey Pfau
|
1a7656fe36
|
Support creating the GDB stub in Qt
|
2014-02-01 20:47:44 -08:00 |
Jeffrey Pfau
|
11e3bdc585
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
src/gba/gba.c
|
2014-02-01 17:37:18 -08:00 |
Jeffrey Pfau
|
6616ca9111
|
Always enable the debugger framework
|
2014-02-01 01:14:41 -08:00 |
Jeffrey Pfau
|
6822a0d770
|
Start separating out debugger logic
|
2014-02-01 00:27:53 -08:00 |
Jeffrey Pfau
|
bab92ba659
|
Squelch compiler warning in perf shutdown
|
2014-01-31 02:30:56 -08:00 |
Jeffrey Pfau
|
bce620e717
|
Split SDL build into its own CMake list
|
2014-01-31 00:13:33 -08:00 |
Jeffrey Pfau
|
80511fcb9f
|
Fix perf main after adding BIOS loading
|
2014-01-31 00:11:55 -08:00 |
Jeffrey Pfau
|
9022deed9e
|
Split SDL build into its own CMake list
|
2014-01-31 00:11:19 -08:00 |
Jeffrey Pfau
|
22ef0977dc
|
Fix perf main after adding BIOS loading
|
2014-01-31 00:10:56 -08:00 |
Jeffrey Pfau
|
2ee3d17d33
|
Put OpenGL include explicitly in Qt CMake file
|
2014-01-31 00:06:37 -08:00 |
Jeffrey Pfau
|
8e3d104625
|
Qt audio thread should mark itself as exiting
|
2014-01-30 04:05:39 -08:00 |
Jeffrey Pfau
|
6834401e67
|
Close process cleanly
|
2014-01-30 04:00:52 -08:00 |
Jeffrey Pfau
|
6407ad3adc
|
Video drawing in separate thread
|
2014-01-30 04:00:30 -08:00 |
Jeffrey Pfau
|
2f98f542e5
|
Add frame advance
|
2014-01-29 23:58:57 -08:00 |
Jeffrey Pfau
|
1eeeb36015
|
Add emulation menu with Pause option
|
2014-01-29 23:39:24 -08:00 |
Jeffrey Pfau
|
5abd1572dc
|
Use an initializer for GBAThread in Qt
|
2014-01-29 23:39:09 -08:00 |
Jeffrey Pfau
|
a076e88bb5
|
Ditch uic
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
3d339b1327
|
Key input
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
98c9121ac2
|
Move audio initialization into thread
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
0ca3afa3e6
|
Run audio on separate thread
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
baeaf8729f
|
Audio rendering in Qt
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
8a82144ceb
|
Ensure the GBA thread exits when destroying the game controller
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
4659635fb5
|
Start Qt frontend
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
f0481d9413
|
Enable piping through BIOS
|
2014-01-29 23:13:44 -08:00 |
Jeffrey Pfau
|
70afe23fe4
|
Add log handling
|
2014-01-29 22:49:24 -08:00 |
Jeffrey Pfau
|
9d351d4a58
|
SDL audio should use now centralized audio functions
|
2014-01-29 22:49:09 -08:00 |
Jeffrey Pfau
|
ef66e4a8c7
|
Only unpause from state operations when we paused manually
|
2014-01-26 23:17:17 -08:00 |
Jeffrey Pfau
|
705b6e9b13
|
Simple rewind buffer
|
2014-01-26 02:50:28 -08:00 |
Jeffrey Pfau
|
b1a648e46e
|
Don't sync on audio and video at the same time--this can cause audio skipping
|
2014-01-25 18:08:33 -08:00 |
Jeffrey Pfau
|
0e379fed41
|
Fix audio buffer reading in SDL audio
|
2014-01-23 20:59:15 -08:00 |
Jeffrey Pfau
|
968dbe55db
|
Properly sync to frame only when not in turbo
|
2014-01-22 03:25:09 -08:00 |
Jeffrey Pfau
|
7132c873e3
|
Make viewport size not-hardcoded
|
2014-01-21 23:51:52 -08:00 |
Jeffrey Pfau
|
f8de62ba71
|
Null out frameCallback on perf-main
|
2014-01-21 22:36:40 -08:00 |
Jeffrey Pfau
|
98c8b42b0f
|
Slow down audio slightly to match target FPS
|
2014-01-20 20:02:44 -08:00 |
Jeffrey Pfau
|
26c1fbd48f
|
Add frame advance
|
2014-01-20 16:39:46 -08:00 |
Jeffrey Pfau
|
1f8c1bcdfa
|
Fix signal handling for debugger
|
2014-01-19 23:42:34 -08:00 |
Jeffrey Pfau
|
daf12994db
|
Start savestates
|
2014-01-19 01:59:35 -08:00 |
Jeffrey Pfau
|
f2b031467f
|
Fix non-debugger build
|
2014-01-19 01:24:29 -08:00 |
Jeffrey Pfau
|
7b682dd7c5
|
Break into debugger with F11
|
2014-01-19 00:37:53 -08:00 |
Jeffrey Pfau
|
94cc48faf1
|
Account for floating point error in resampling
|
2014-01-16 02:12:35 -08:00 |
Jeffrey Pfau
|
39025dedff
|
Ensure that video buffers are flushed to the GPU before unlocking the mutex
|
2014-01-16 01:05:32 -08:00 |
Jeffrey Pfau
|
48e89fb5eb
|
Fix buffer size in SDL audio
|
2014-01-16 00:27:15 -08:00 |
Jeffrey Pfau
|
5758964617
|
Unlock mutex before swapping buffers
|
2014-01-16 00:26:59 -08:00 |
Jeffrey Pfau
|
3837213f94
|
Support Win32 threads on Vista and higher
|
2014-01-15 23:46:47 -08:00 |
Jeffrey Pfau
|
2b558a5a65
|
Rearchitect audio copying to make it cleaner and more atomic
|
2014-01-15 03:43:56 -08:00 |
Jeffrey Pfau
|
b8167f55b1
|
Create Windows and POSIX platform directories
|
2014-01-15 01:28:30 -08:00 |
Jeffrey Pfau
|
dd1f1bc79e
|
Initial support for Windows
|
2014-01-15 00:32:54 -08:00 |
Jeffrey Pfau
|
620adbd577
|
Remove extra free in SDL code
|
2013-11-11 19:40:37 -08:00 |
Jeffrey Pfau
|
f09e44062f
|
Use gettimeofday for perf-main instead of clock_gettime
|
2013-11-06 22:20:29 -08:00 |
Jeffrey Pfau
|
3005c6c9fb
|
Add per-second perf updating
|
2013-11-04 21:07:41 -08:00 |
Jeffrey Pfau
|
09888a8852
|
Add performance-monitoring main thread
|
2013-10-27 05:16:07 -07:00 |
Jeffrey Pfau
|
c12eca835f
|
Don't busy-wait if the emulator is paused
|
2013-10-24 01:09:01 -07:00 |
Jeffrey Pfau
|
093c86c943
|
Add channel 4 envelope, fix audio timing
|
2013-10-18 09:33:07 -07:00 |
Jeffrey Pfau
|
a55b4dc87f
|
Fix valgrind-found uninitialized values
|
2013-10-18 08:42:15 -07:00 |
Jeffrey Pfau
|
3edb2da58d
|
Make platform directory for ports
|
2013-10-16 01:35:49 -07:00 |