mirror of https://github.com/mgba-emu/mgba.git
Libretro: Use predefined overrides
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@ -1,8 +1,14 @@
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/* Copyright (c) 2013-2015 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "libretro.h"
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#include "gba/gba.h"
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#include "gba/renderers/video-software.h"
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#include "gba/serialize.h"
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#include "gba/supervisor/overrides.h"
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#include "gba/video.h"
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#include "util/vfs.h"
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@ -177,6 +183,14 @@ bool retro_load_game(const struct retro_game_info* game) {
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save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
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GBALoadROM(&gba, rom, save, game->path);
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struct GBACartridgeOverride override;
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const struct GBACartridge* cart = (const struct GBACartridge*) gba.memory.rom;
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memcpy(override.id, &cart->id, sizeof(override.id));
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if (GBAOverrideFind(0, &override)) {
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GBAOverrideApply(&gba, &override);
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}
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ARMReset(&cpu);
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return true;
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}
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