Commit Graph

24854 Commits

Author SHA1 Message Date
OatmealDome 089ffb9ef4 JitArm64: Don't assume fastmem arena is available 2020-06-29 00:42:56 -04:00
OatmealDome 0a22df3a9d Analytics: Remove deprecated usage of Gestalt to get macOS version 2020-06-29 00:37:50 -04:00
Jordan Woyak d382c6bab9 WiimoteCommon: Tweak battery level math. 2020-06-28 19:40:26 -05:00
JosJuice db75509ec5 Android: Enfore correct stick gate in overlay
Currently, the touch controller overlay uses a square gate for
sticks. This commit changes that so that it instead uses the
stick gate configured in the INI, which ensures that the values
sent to the core are appropriately scaled regardless of what
is configured in the INI and makes the overlay look nicer
if the INI is set to a stick gate that matches the graphics.
2020-06-29 01:20:02 +02:00
JMC47 961f937010
Merge pull request #8853 from CrunchBite/feature-xlink-kai-bba
Feature XLink Kai BBA
2020-06-27 23:32:49 -04:00
Admiral H. Curtiss 27e49c00b3 FreeLookCamera: Fix savestate branch inconsistency.
Fixes https://bugs.dolphin-emu.org/issues/12168
2020-06-28 02:31:37 +02:00
Tilka 2e8d1dd1db
Merge pull request #8889 from JosJuice/movie-frame-update-frequency
Core: Call Movie::FrameUpdate per field, not per line
2020-06-27 18:10:08 +01:00
Tilka b36ab8360e
Merge pull request #8820 from iwubcode/freelook_field_of_view
Core / VideoCommon / DolphinQt - allow tweaking freelook camera's field of view
2020-06-27 18:00:48 +01:00
CrunchBite 067667fda5 Add XLink Kai UDP BBA 2020-06-26 14:52:30 -04:00
JMC47 1ab37990b1
Merge pull request #8808 from sepalani/net-widgets-block
NetworkWidget: Add Blocking column
2020-06-26 07:38:52 -04:00
iwubcode bb6582783b Core: update save state version 2020-06-25 13:35:47 -05:00
iwubcode 69bd6bbdef DolphinQt: change freelook fov by the step size 2020-06-25 13:34:42 -05:00
iwubcode 8ccb684711 VideoCommon: change freelook camera fov step size and expose it 2020-06-25 13:34:42 -05:00
iwubcode dc4b938526 DolphinQt: use hotkeys for field of view to modify freelook camera 2020-06-25 13:34:42 -05:00
iwubcode 7aa153d57e HotkeyManager: Add hotkeys for freelook field-of-view x and y 2020-06-25 13:34:42 -05:00
iwubcode 3d7d4dfc8a VideoCommon: Use freelook field of view to change the perspective of the camera 2020-06-25 13:34:42 -05:00
Tilka 98de22a1e6
Merge pull request #8900 from JosJuice/disc-deduplicate
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:10:04 +01:00
JosJuice a2c51e027f DolphinQt: Fix a -Wshadow warning in ConvertDialog 2020-06-25 16:44:02 +02:00
JosJuice d17b801518 DiscIO: Deduplicate some VolumeGC/VolumeWii code 2020-06-25 16:37:21 +02:00
JosJuice 94fd583147 DolphinQt: Fix a -Wswitch warning in ConvertDialog 2020-06-25 16:34:43 +02:00
Tilka 6468978dd0
Merge pull request #8897 from JosJuice/qt-file-format-columns
DolphinQt: Add columns with file format details
2020-06-25 15:21:44 +01:00
Tilka 4eb4b1d2b7
Merge pull request #8898 from JosJuice/windows-cmake-new-lambda-processor
Replace Windows CMake lambda constexpr capture workaround
2020-06-25 15:19:09 +01:00
JMC47 502ab789d9
Merge pull request #8813 from nbouteme/master
Make SO_POLL complete asynchronously in IOS_NET SO
2020-06-25 08:20:56 -04:00
JosJuice c9edfa0eaa Replace Windows CMake lambda constexpr capture workaround
While manually capturing constexpr variables used in lambda
expressions does work, it's really easy to forget doing so since
we don't have a Windows CMake builder and the workaround isn't
necessary anywhere else. Fortunately, MSVC has a flag that fixes
the constexpr capture behavior, so let's use that instead.
2020-06-25 13:11:29 +02:00
JosJuice 265e0d00d6 DolphinQt: Add columns with file format details 2020-06-25 12:49:36 +02:00
Tilka 26ed3b318c
Merge pull request #8891 from JosJuice/file-details
Show file format details in game properties
2020-06-25 11:00:49 +01:00
Sepalani 7f3c4b19b9 GCMemcard: Rename unknown field to m_dtv_status 2020-06-24 23:39:59 +04:00
nbouteme b68ab560dc Make SO_POLL complete asynchronously 2020-06-24 12:59:41 +02:00
Techjar 0eb9ac7777 Include SRAM in savestates
This fixes an issue with saving after loading a savestate in Pokemon Colosseum.
2020-06-24 02:42:50 -04:00
Pierre Bourdon cf36877608
Merge pull request #8879 from AdmiralCurtiss/gci-folder-savestates
Keep memory card header and use it to reinitialize GCI folders on mismatch. (Fix savestate with GCI folders)
2020-06-24 08:36:58 +02:00
JosJuice 8c205ef8f3 DolphinQt: Show version number for WIA/RVZ introduction 2020-06-21 21:16:10 +02:00
JosJuice d494e0230c Show file format details in game properties 2020-06-21 20:47:23 +02:00
Tilka 9982251899
Merge pull request #8538 from JosJuice/wia
Add support for the WIA and RVZ disc image formats
2020-06-21 11:40:58 +01:00
JosJuice 660d81a10b RVZ: Bump version number to 1.0 2020-06-21 12:38:03 +02:00
JosJuice 9eb36afeb0 Core: Call Movie::FrameUpdate per field, not per line
Fixes https://bugs.dolphin-emu.org/issues/12066.

I must've only tested the frame counter with an earlier version
of the PR that broke this, not the final version...
2020-06-20 19:32:08 +02:00
Pierre Bourdon 03e0d2c820
Merge pull request #8885 from delroth/spr-thrm
PowerPC: partially implement thermal related SPRs
2020-06-19 03:48:30 +02:00
Sepalani dc2733ce24 Socket: Fix ENOTCONN error code 2020-06-18 22:23:57 +04:00
JosJuice 364ef76ba1 PatchEngine: Attempt to fix crash in IsStackSane
HostIsInstructionRAMAddress uses XCheckTLBFlag::OpcodeNoException,
so we should also use XCheckTLBFlag::OpcodeNoException when reading,
to ensure that we use the IBAT (as opposed to the DBAT) for both.
2020-06-18 11:57:00 +02:00
Pierre Bourdon dd1fc711c7
PowerPC: partially implement thermal related SPRs
Doesn't support triggering interrupts when the thermal threshold is
exceeded, but allows polling for temperature information.

The THRM[123] registers are documented in most PPC datasheets, see e.g.
this PPC750CX one: http://datasheets.chipdb.org/IBM/PowerPC/750/750cx_um3-17-05.pdf
2020-06-18 07:37:44 +02:00
iwubcode a65ef35f1a VideoCommon: Clean freelook camera dirty state when getting the new view 2020-06-17 12:07:40 -05:00
JosJuice 224c6e799d RVZ: Extend GroupEntry 2020-06-17 13:48:45 +02:00
JosJuice f2c38c0e67 RVZ: Make m_rvz a template parameter
Needed for the next commit.
2020-06-17 13:48:45 +02:00
JosJuice ca4e4a6207 WIA/RVZ: Move (de)compression to a different file 2020-06-17 13:48:45 +02:00
JosJuice 2ec608f059 DolphinQt: Set block size to 128 KiB by default 2020-06-17 13:48:45 +02:00
JosJuice 3f753fc87d RVZ: Detect junk data in the same block as a file 2020-06-17 13:48:44 +02:00
JosJuice 4b74993374 RVZ: Store pseudorandom junk data efficiently 2020-06-17 13:48:42 +02:00
JosJuice 1e92b54bf5 WIA/RVZ: Skip some memory allocations when reusing chunks 2020-06-17 13:48:16 +02:00
JosJuice f5ef70fc76 RVZ: Don't store redundant exceptions when chunk size is < 2 MiB 2020-06-17 13:48:16 +02:00
JosJuice b06c50ed2e RVZ: Support chunk sizes between 32 KiB and 2 MiB
WIA doesn't support smaller than 2 MiB.
2020-06-17 13:48:15 +02:00
JosJuice 0d433baeb5 RVZ: Remove PURGE support
PURGE isn't especially useful, while requiring some annoying
special handling in the file format. If you want no compression,
use NONE. If you want fast compression, use Zstandard.
2020-06-17 13:48:15 +02:00
JosJuice 1f7c0b636f RVZ: Add Zstandard as a compression method 2020-06-17 13:48:12 +02:00
JosJuice e2ae2b3b0b Add new file format RVZ based on WIA 2020-06-17 13:47:34 +02:00
JosJuice f21a254042 WIA: Implement multithreaded compression 2020-06-17 13:47:34 +02:00
JosJuice 9dea8169e0 WIA: Write all headers at the start of the file
Gets rid of the need to seek to the end of the file
when opening a file.

The downside of this is that we waste a little space,
since we can't know in advance exactly how much
space the compressed parts of the headers will need.
2020-06-17 13:47:34 +02:00
JosJuice e5b9e1ba1f WIA: Reuse groups when writing
This is useful for the way Dolphin scrubs Wii discs.
The encrypted data is what gets zeroed out, but this
zeroed out data then gets decrypted before being stored,
and the resulting data does not compress well.
However, each block of decrypted scrubbed data is
identical given the same encryption key, and there's
nothing stopping us from making multiple group entries
point to the same offset in the file, so we only have
to store one copy of this data per partition.

For reference, wit zeroes out the decrypted data,
but Dolphin's WIA writer can't do this because it currently
doesn't know which parts of the disc are scrubbed.

This is also useful for things such as storing Datel discs
full of 0x55 blocks (repesenting unreadable blocks)
without compression enabled.
2020-06-17 13:47:34 +02:00
JosJuice 40e46aee57 WIA: Store all-zero data efficiently 2020-06-17 13:47:34 +02:00
JosJuice e8b019ac29 WIA: Implement compression 2020-06-17 13:47:30 +02:00
JosJuice e936c4acd8 WIA: Write hash exceptions 2020-06-17 13:43:54 +02:00
JosJuice 3b8c44fd0e WIA: Decrypt Wii data when writing 2020-06-17 13:43:54 +02:00
JosJuice 115edea34e WIA: Add early support for WIA writing 2020-06-17 13:43:54 +02:00
JosJuice 791e363c9a WIA: Make use of the exception lists 2020-06-17 13:43:54 +02:00
JosJuice 47067f661a WIA: Properly check for overlapping data 2020-06-17 13:43:53 +02:00
JosJuice 04089f24f9 WIA: Implement re-encryption of Wii partition data 2020-06-17 13:43:53 +02:00
JosJuice e3d291a529 WIA: Check the internal WIA hashes 2020-06-17 13:43:53 +02:00
JosJuice 827437c036 WIA: Fix the handling of chunk sizes larger than 2 MiB 2020-06-17 13:43:53 +02:00
JosJuice 0b407228b7 WIA: Add documentation 2020-06-17 13:43:53 +02:00
JosJuice 01a77ae8a1 WIA: Implement caching and partial decompression 2020-06-17 13:43:53 +02:00
JosJuice b59ef81a7e WIA: Implement bzip2, LZMA, and LZMA2 decompression 2020-06-17 13:43:52 +02:00
JosJuice 1579e061a3 WIA: Correctly handle data with size not divisible by chunk size 2020-06-17 13:43:52 +02:00
JosJuice 3c373c8aa8 WIA: Treat groups with size 0 as containing only zeroes 2020-06-17 13:43:52 +02:00
JosJuice 36991e2dde WIA: Implement PURGE decompression 2020-06-17 13:43:52 +02:00
JosJuice 3672bd79f3 WIA: Implement ReadWiiDecrypted 2020-06-17 13:43:52 +02:00
JosJuice 2a5fcc9c25 WIA: Add reading raw data 2020-06-17 13:43:51 +02:00
JosJuice 8da5d0c4fe Add an early version of WIABlobReader
It can currently only read the first 0x80 bytes of a disc image,
which is enough for identifying it but not for doing anything else.
2020-06-17 13:43:51 +02:00
JosJuice b45f2c2ad3 DolphinQt: Disable convert dialog dropdowns when they have one option 2020-06-17 13:23:58 +02:00
JosJuice ec3ea6c1df DolphinQt: Allow converting to same format
Mainly useful for WIA and RVZ, but also has some use for GCZ.
2020-06-17 12:44:16 +02:00
JosJuice 864dcd40b5 Revert "DolphinQt: Disable converting from TGC"
This reverts commit d006a8b52f.
2020-06-17 12:32:40 +02:00
JosJuice 31ecc6c214 Revert "DolphinQt: Actually disable converting from TGC"
This reverts commit c236d89f64.
2020-06-17 12:32:39 +02:00
JosJuice 75d032161f DiscIO: Rework the implementation of TGC reading
Fixes https://bugs.dolphin-emu.org/issues/10654.

To quote the documenation file included with the program tgctogcm:

"TGC's are miniaturized .gcm images with a 32kB header.
The embedded gcm contains some bogus data, namely:
-FST Location (0x424 in gcm)
-DOL Location (0x420 in gcm)
-FST File offsets (all files are offset/spoofed by a certain amount)"

Dolphin has been handling the values at 0x420 and 0x424 by simply
overwriting them with a working value (just like tgctogcm does),
but it has used a different approach for the file offsets in the FST.
Instead of changing the offsets that are stored in the FST, Dolphin
changed where the files actually are placed on the virtual disc.
My hope was that this would make the loading times more accurate to
how they are when running a TGC file as part of a larger disc.
However, there are TGC files where we would need to move files
backwards on the disc in order to do this (this is what issue
10654 is about), so the approach we have been using is flawed.

This change makes Dolphin overwrite offsets in the FST instead, like
tgctogcm does. Other than making Dolphin handle the affected TGC files
correctly, this change also makes it so that unnecessary padding data
isn't written if you use Dolphin to convert a TGC file to an ISO file.
This feature is not actually implemented in Dolphin as of now, but I'm
planning to add it in the near future as part of a larger feature.
2020-06-17 12:32:39 +02:00
Admiral H. Curtiss 476c95900d EXI: When loading a savestate with a mismatching GCI folder memory card, reinizialize it with the header from the savestate to let a game still recognize it as the same card. 2020-06-17 01:44:46 +02:00
Admiral H. Curtiss 8b13e1882a EXI: Store data for regenerating a GCI folder memory card header in EXI_Channel and pass it down to the memory card device. 2020-06-17 01:44:46 +02:00
Admiral H. Curtiss e810d492f2 GCMemcard: Split off HeaderData from Header to have a compact block of data for consistent initialization. 2020-06-17 01:44:46 +02:00
Admiral H. Curtiss cc52558c0e GCMemcard: Assert struct requirements in header. 2020-06-17 01:30:42 +02:00
Admiral H. Curtiss 07bd200596 GCMemcard: Remove dependency on g_SRAM and force the caller to provide the relevant values instead. 2020-06-17 01:30:37 +02:00
Tilka 1f505870a9
Merge pull request #8873 from AdmiralCurtiss/gcmemcard-namespace
GCMemcard: Move into a Memcard namespace.
2020-06-16 19:55:06 +01:00
Tilka de5941d6f8
Merge pull request #8878 from JosJuice/actually-disable-tgc-conversion
DolphinQt: Actually disable converting from TGC
2020-06-16 19:39:40 +01:00
Admiral H. Curtiss 914ebdf0dd GCMemcard: Move from global namespace into a Memcard namespace. 2020-06-16 20:18:39 +02:00
Admiral H. Curtiss 2e1bfe073c GCMemcard: Split out MemoryCardBase into its own header, which is the base class for the raw and folder memory cards and has little to do with the actual memory card data structures. 2020-06-16 20:18:39 +02:00
JosJuice c236d89f64 DolphinQt: Actually disable converting from TGC
When I made PR 8773, I only covered the case where multiple files
are selected, not the more common case where one file is selected.
Oops
2020-06-16 11:21:44 +02:00
Tilka d4418a2b43
Merge pull request #8877 from JosJuice/convert-fail-message
DolphinQt: Make conversion error messages actually show up
2020-06-16 09:59:03 +01:00
JosJuice 20a3119d7a DolphinQt: Make conversion error messages actually show up
I don't know why QErrorMessage doesn't work, but ModalMessageBox
works, so let's use ModalMessageBox.
2020-06-16 10:39:40 +02:00
JosJuice 2b25e1d6b9 DolphinQt: Don't show success message when converting missing file 2020-06-16 10:35:00 +02:00
JosJuice 349cdd5136 DolphinQt: Fix crash on right-clicking multiple games
GetSelectedGames() constructs a new list each time you call it.
2020-06-16 10:33:18 +02:00
Tilka f9f4734237
Merge pull request #8850 from JosJuice/block-size-warning
Show an OSD message when running a disc image with a large block size
2020-06-14 15:03:32 +01:00
Tilka ad85012172
Merge pull request #8843 from Techjar/fastmem-ui
DolphinQt: Add fastmem option to debugger UI
2020-06-14 14:54:32 +01:00
Tilka 9f5e6edc34
Merge pull request #8809 from Ebola16/ABB
Replace some acronyms
2020-06-14 14:30:52 +01:00
Ryan Meredith 2a70d86d55 Replace some acronyms 2020-06-14 08:37:24 -04:00
Tilka cb54fc7543
Merge pull request #8857 from JosJuice/qt-bounding-box-width
DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
2020-06-14 12:10:33 +01:00
Tilka 0ef9b998ce
Merge pull request #8658 from orbea/glslang
Externals: Update glslang.
2020-06-13 18:43:53 +01:00
Shawn Hoffman 17498dbb4c DolReader: if data segment goes off end of file, treat it as zero-fill (bss) 2020-06-09 18:00:24 -07:00
JosJuice 87330ae524 DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
See https://kdepepo.wordpress.com/2019/08/05/about-deprecation-of-qfontmetricswidth/
2020-06-08 12:32:36 +02:00
CrunchBite 595e1197b6 Rename existing BBA to BBA (TAP) to prepare for new BBA
Based on work by tommy1019
2020-06-07 23:17:28 -04:00
Tillmann Karras d5c00b8909 DSPSymbols: fix off-by-one error 2020-06-08 03:41:45 +01:00
JosJuice 162e3be82b Show an OSD message when running a disc image with a large block size
This is intended to catch WIA files which have been created using
wit's default parameters (40 MiB block size), once the WIA PR is
merged. The check does however also work for GCZ files – not that
I think anyone has a GCZ file with a block size that large.
2020-06-07 14:11:00 +02:00
Tilka 94f317010e
Merge pull request #8847 from Techjar/faster-file-path
Qt/GameListModel: Use absolutePath for file path column
2020-06-06 22:56:38 +01:00
JosJuice d89162c8ad
Merge pull request #8848 from JosJuice/fix-build
Fix build
2020-06-06 15:46:32 +02:00
JosJuice b4584abaa6 Fix build
There was a race condition between two PRs incrementing the
array size. CI didn't catch it because the PR that was merged
last (PR #8824) wasn't rebuilt after the first PR was merged.
2020-06-06 15:09:48 +02:00
JMC47 9f7c72b7eb
Merge pull request #8824 from Techjar/sd-read-only
Add option to disallow SD card writes
2020-06-06 07:02:02 -04:00
Techjar fa208c4acd Qt/GameListModel: Use absolutePath for file path column
canonicalPath is orders of magnitude slower as it has to perform actual
disk I/O to resolve symlinks, which makes sorting by this column
ridiculously slow for large game lists, especially if the games are on
a NAS. We probably don't need that, simply resolving relative paths
should be sufficient.
2020-06-06 05:24:23 -04:00
JosJuice f1ec4fb70a DolphinQt: Enable RTL layout
Fixes https://bugs.dolphin-emu.org/issues/11508
2020-06-02 22:24:49 +02:00
JosJuice 74ae02f979 DolphinQt: Support gettext contexts (Qt disambiguations) 2020-06-02 22:24:49 +02:00
Techjar 5c38727651 DolphinQt: Add fastmem option to debugger UI 2020-06-02 06:18:52 -04:00
Techjar 209308a4d6 Replace usage of std::result_of with std::invoke_result
std::result_of is deprecated in C++17, and removed in C++20. Microsoft
has gone ahead with the removal as of Visual Studio 16.6.0, so before
this change our code is broken there.
2020-06-01 17:33:18 -04:00
Tillmann Karras b0258af530 DSP/Interpreter: fix comments not matching opcode table 2020-05-31 15:21:20 +01:00
Tillmann Karras 198a307db3 DSP/Interpreter: simplify switch 2020-05-31 15:21:20 +01:00
Tillmann Karras 89de40a22e DSP/Interpreter: remove redundant masking 2020-05-31 15:21:19 +01:00
orbea ba2d04b793 Externals: Fix build failures with the newer glslang.
v2: Don't include glslang project wide.
2020-05-30 18:54:21 -07:00
Techjar 52e0294166 Add option to disallow SD card writes 2020-05-28 15:11:37 -04:00
Connor McLaughlin b3c705fa96
Merge pull request #8829 from stenzek/fix-macos-again
Core: Use window instead of surface for ControllerInterface updates
2020-05-28 16:56:13 +10:00
Connor McLaughlin b4e063311e
Merge pull request #8827 from stenzek/adreno-more-like-brokenreno
FramebufferManager: Fix invalid readback of EFB D24S8 depth
2020-05-28 16:55:42 +10:00
Lioncash 86f8768268 VideoCommon/ShaderGenCommon: Make template functions regular functions
These are only ever used with ShaderCode instances and nothing else.
Given that, we can convert these helper functions to expect that type of
object as an argument and remove the need for templates, improving
compiler throughput a marginal amount, as the template instantiation
process doesn't need to be performed.

We can also move the definitions of these functions into the cpp file,
which allows us to remove a few inclusions from the ShaderGenCommon
header. This uncovered a few instances of indirect inclusions being
relied upon in other source files.

One other benefit is this allows changes to be made to the definitions
of the functions without needing to recompile all translation units that
make use of these functions, making change testing a little quicker.

Moving the definitions into the cpp file also allows us to completely
hide DefineOutputMember() from external view, given it's only ever used
inside of GenerateVSOutputMembers().
2020-05-25 21:12:29 -04:00
Lioncash e3506ff4ef VideoCommon/ShaderGenCommon: Convert helper functions over to fmt
A very trivial conversion, this simply converts calls to Write over to
WriteFmt and adjusts the formatting specifiers as necessary.

This also allows the const char* parameters to become std::string_view
instances, allowing for ease of use with other string types.
2020-05-25 21:12:29 -04:00
Markus Wick 68706973d2
Merge pull request #8828 from stenzek/gles-readpixels
FramebufferManager: Copy to color format for depth readbacks on GLES
2020-05-25 08:57:20 +02:00
Tillmann Karras aaa19acbd0 DSP/Interpreter: simplify opcode table by masking 2020-05-24 15:51:52 +01:00
Tillmann Karras e651592ef5 Misc cleanup 2020-05-24 15:51:52 +01:00
Léo Lam a660033e8c
Merge pull request #8792 from leoetlino/video-backend
Migrate video backend setting to the new config system
2020-05-24 15:26:44 +02:00
Léo Lam 1203e626b3
Merge pull request #8800 from sepalani/kd-shutdown
IOS/KD: Implement IOCTL_NWC24_REQUEST_SHUTDOWN
2020-05-24 15:24:51 +02:00
Léo Lam 166633bf27
Merge pull request #8826 from iwubcode/try_parse_any_base
Common / Core: Update StringUtil to allow specifying the base
2020-05-24 15:13:49 +02:00
Léo Lam 7449c7153c
Merge pull request #8830 from JosJuice/delete-empty-rfl-db
CheckNAND: Delete RFL_DB.dat if empty
2020-05-24 15:12:39 +02:00
JosJuice f71ebfe9c1 CheckNAND: Delete RFL_DB.dat if empty 2020-05-24 11:04:23 +02:00
Stenzek ff92357b63 Core: Use window instead of surface for ControllerInterface updates
Fixes crashes with Vulkan on macOS.
2020-05-24 17:39:56 +10:00
Stenzek bf74553878 FramebufferManager: Copy to color format for depth readbacks on GLES
glReadPixels() with depth formats is not supported.

Should fix broken EFB access on GLES.
2020-05-24 16:11:11 +10:00
Stenzek ad373950a2 FramebufferManager: Fix invalid readback of EFB D24S8 depth
Fixes assertion tripping when saving state on Adreno.
2020-05-24 15:36:04 +10:00
iwubcode 85e11cd4ab Common / Core: Update StringUtil to allow specifying the base, default to 0. Fix ActionReplay code to use this instead of prepending '0x' in front 2020-05-23 18:40:10 -05:00
Sepalani 1df1a9abe6 IOS/KD: Implement IOCTL_NWC24_REQUEST_SHUTDOWN 2020-05-22 19:19:36 +04:00
Léo Lam 8df56cb319 Migrate video backend setting to the new config system
Fixes https://bugs.dolphin-emu.org/issues/12087
2020-05-22 16:54:53 +02:00
Léo Lam 393ce529af
Merge pull request #8771 from Leseratte10/master
Add /dev/dolphin interface to allow game to read the REAL product code
2020-05-22 16:49:31 +02:00
JosJuice 6d3b0db041 DolphinQt: Fix freelook description typos
cControls -> controls, axis -> axes, removed leading spaces.
2020-05-20 21:56:04 +02:00
JosJuice cc330afa6b DolphinQt: Fix the panic alert deadlock, Pause on Focus Loss edition
why are there so many ways to trigger this issue
2020-05-18 19:38:56 +02:00
Tilka abe125aea7
Merge pull request #8816 from JosJuice/qfontmetrics-width
DolphinQt: Remove another usage of QFontMetrics::width
2020-05-18 00:19:41 +01:00
JosJuice f87e32840f DolphinQt: Remove another usage of QFontMetrics::width
QFontMetrics::width breaks building with CMake on Windows,
due to a deprecation warning which gets promoted to an error.
2020-05-18 00:39:57 +02:00
Sepalani 10870a0f74 Config: Migrate SSL options to Onion config 2020-05-17 20:37:10 +01:00
JosJuice 2250fbce0e
Merge pull request #8802 from leoetlino/wiiroot-mii-db
WiiRoot: Fix empty files being created when source is missing
2020-05-17 20:11:11 +02:00
Pierre Bourdon 099197b480
Merge pull request #8797 from iwubcode/save-state-CLI
Core: Add support for booting a save state from command line
2020-05-17 17:34:08 +02:00
Pierre Bourdon cea779cc84
Merge pull request #8767 from iwubcode/freelook-camera-type
Expand freelook camera with control options
2020-05-17 17:33:04 +02:00
JosJuice 2137fb7813 Externals: Add zstd
I had to rename Source/Common/Compiler.h because the VS build
confuses it with Externals/zstd/lib/common/compiler.h otherwise.
2020-05-13 20:53:10 +02:00
Sepalani 4bf7c3e051 NetworkWidget: Add Blocking column 2020-05-13 11:53:29 +04:00
Techjar ac9b246809 Core/UICommon: Fix EnableScreenSaver preprocessor directive
The include for X11Utils.h (and by extension Xlib.h) is gated behind
HAVE_XRANDR, as well as the declaration for this function, but its
definition was mistakenly gated behind HAVE_X11. Therefore, if we have
X11 but not Xrandr, the build will fail due to declaration/definition
mismatch and the missing Window type.
2020-05-13 02:11:29 -04:00
Connor McLaughlin 2488e4a587
Merge pull request #8795 from WamWooWam/master
InputCommon: Use the Window handle when initializing DirectInput.
2020-05-10 19:16:15 +10:00
Pierre Bourdon daf1c30a94
GCAdapter: add libusb error logging on reads/writes 2020-05-10 09:26:49 +02:00
Thomas May 76ae1d4070 Apply fixes to all platforms 2020-05-09 22:35:20 +01:00
Léo Lam 47ee5ac284 WiiRoot: Fix empty files being created when source is missing
CopyNandFile must not create empty files on the destination filesystem
if the source file doesn't exist.

Otherwise, this can lead to an empty Mii database being created in the
session Wii root if there's no database in the configured Wii root and
netplay or Movie is used -- that database would then be copied back to
the configured root, which causes games like MKW to complain about
corrupted Mii data even when the player has stopped using netplay.

This commit also simplifies CreateFullPath usage.
There's no need to manually extract the directory from the path,
FS::CreateFullPath does it automatically just like File::CreateFullPath
2020-05-09 16:47:45 +02:00
iwubcode cdf5490d56 Core: Add support for specifying a command line option to boot the game into a save-state 2020-05-06 22:10:30 -05:00
Markus Wick 74b2410d7e
Merge pull request #8760 from JosJuice/multithreaded-compress
DiscIO: Implement multithreaded compression
2020-05-06 15:25:30 +02:00
JosJuice b93bbbf2e5 DiscIO: Implement multithreaded compression 2020-05-06 14:18:51 +02:00
Thomas May 78e8ccea6d Update ControllerInterface.cpp 2020-05-06 01:30:49 +01:00
Jun Su bb75050f68 Jit: fix warning -Winvalid-offsetof
Remove the warning:
warning: offsetof within non-standard-layout type ‘JitBlock’ is conditionally-supported
JitBlock contains non-trival types now. Split the fields with trival
types that needs to be access from JIT code into JitBlockData structure.
2020-05-04 18:26:56 +02:00
Léo Lam 7c0ef725ab
Merge pull request #8744 from cristian64/save_restore_netplay_browser_settings
DolphinQt: Saving and restoring NetPlay Session Browser dialog's settings.
2020-05-04 00:50:26 +02:00
Léo Lam c53ecdd689
Merge pull request #8686 from sepalani/thread-tab
Debugger: Add a Thread widget
2020-05-04 00:50:10 +02:00
Léo Lam 947d6732a8
Merge pull request #8712 from sepalani/console-type
Boot: Add ConsoleType enum class
2020-05-03 23:10:44 +02:00
Mat M 9e2560b825
Merge pull request #8790 from leoetlino/ras-syndrome
Remove redundant "Emulation" from "DSP HLE Emulation"
2020-05-03 16:47:05 -04:00
iwubcode aed7319ef8 DolphinQt: Expose freelook camera control to UI 2020-05-03 13:34:13 -05:00
iwubcode e125c61d47 VideoCommon: remove VertexShaderManager functions instead preferring the direct freelook camera methods 2020-05-03 13:34:13 -05:00
iwubcode 5bd7cc8bac Core: Add freelook camera control type setting 2020-05-03 13:34:13 -05:00
iwubcode 6e7d1e0e71 VideoCommon: Add Free Look camera with separate modes 2020-05-03 13:31:47 -05:00
Sepalani bf12bb3d43 Boot: Add ConsoleType enum class 2020-05-03 20:55:09 +04:00
Sepalani 39d34e133f Debugger: Add a Thread widget
DebugInterface: Add GetThreads

WatchWidget: Update widget on AddWatch
2020-05-03 20:48:30 +04:00
Léo Lam 9ffa72ad1f
Merge pull request #8691 from howard0su/warning_wiimote
WiimoteEmu: Cleanup warnings of -Wparentheses
2020-05-03 18:31:57 +02:00
Léo Lam 297bbceadf Remove redundant "Emulation" from "DSP HLE Emulation"
HLE stands for "high-level emulation", so "DSP HLE Emulation" would
mean "DSP High-Level Emulation Emulation"
2020-05-03 17:54:05 +02:00
Christian Aguilera 16f0864a4f DolphinQt: Saving and restoring NetPlay Session Browser dialog's settings. 2020-05-03 17:45:52 +02:00
Léo Lam 907b1302b0
Merge pull request #8775 from leoetlino/rect
MathUtil: Fix Rectangle::GetWidth/Height for unsigned types
2020-05-03 15:41:38 +02:00
Léo Lam 920cf38889
Merge pull request #8757 from sepalani/so-cleanup
IOS/KD: Cleanup sockets on IOCTL_NWC24_CLEANUP_SOCKET
2020-05-03 15:41:14 +02:00
Léo Lam 1b26929119
Merge pull request #8789 from JosJuice/windows-cmake-errors
Fix Windows CMake build errors
2020-05-03 15:33:58 +02:00
Léo Lam 07ab79db64 MathUtil: Fix Rectangle::GetWidth/Height for unsigned types
`std::abs(x - y)` where x and y are unsigned integers fails to compile
with an "call of overloaded 'abs(unsigned int)' is ambiguous" error
on GCC, and even if it did compile, that expression still wouldn't
give the correct result since `x - y` is unsigned.
2020-05-03 14:41:58 +02:00
Léo Lam 0ab9475f8e
Merge pull request #8786 from JosJuice/user-style-not-path
DolphinQt: Store name of user style, not path
2020-05-03 14:11:55 +02:00
JosJuice bf57abc0d5 Fix Windows CMake build errors
Lambda expressions with uncaptured constants were leading to errors,
and there were also some warnings about deprecated functions
(QFontMetrics::width and inet_ntoa).
2020-05-03 14:10:24 +02:00
Léo Lam 90ba73c6c2
Merge pull request #8787 from leoetlino/config-config
Remove redundant Config prefix from ConfigInfo/ConfigLocation
2020-05-03 14:07:41 +02:00
Florian Bach f27278f7f4 Add /dev/dolphin interface to allow game to read the REAL product code 2020-05-03 09:46:01 +02:00
Léo Lam 19da101164 Remove redundant Config prefix from ConfigInfo/ConfigLocation
Both structs are already in the Config namespace.
2020-05-02 14:40:14 +02:00
JosJuice aab694e6b5 DolphinQt: Store name of user style, not path
This makes user styles not break when for instance
moving a portable.txt install between different folders.
2020-05-02 02:13:01 +02:00
Léo Lam 47d1dec723
Merge pull request #8783 from JosJuice/i18n-comments
DolphinQt: Add some i18n comments for recently added strings
2020-05-02 02:12:27 +02:00
Sepalani 9932a02565 IOS/KD: Cleanup sockets on IOCTL_NWC24_CLEANUP_SOCKET 2020-05-01 16:33:42 +04:00
JosJuice 423241b8a2 DolphinQt: Reword memory override description 2020-05-01 14:11:08 +02:00
JosJuice b7db7ebbc7 Don't assume fixed width for "Emulated memory size mismatch!" message
Panic alerts don't use fixed width fonts, and translators are
unlikely to preserve the exact spacing unless they are given
specific instructions to do so and are willing to fight against
the Transifex interface a bit.
2020-05-01 13:40:34 +02:00
JosJuice 492bb5ccee DolphinQt: Add some i18n comments for recently added strings 2020-05-01 13:22:54 +02:00
Jun Su 312a3ba8c8 WiimoteEmu: Cleanup warnings of -Wparentheses
Add parentheses around operator ^.
2020-04-30 08:07:02 +08:00
degasus 9fd1385733 Externals: Fix OpenAL include directory. 2020-04-29 13:07:51 +02:00
degasus fc0df37d94 Fix windows build system. 2020-04-29 12:56:52 +02:00
degasus 990acbb17d Externals: Fix ed25519 include path. 2020-04-29 12:55:42 +02:00
degasus f8f592c345 Externals: Update minizip search path. 2020-04-29 12:41:36 +02:00
degasus ae2d567f59 Externals: Fix include path for picojson and discord 2020-04-29 11:45:59 +02:00
degasus 239cde8aea Externals: Alter the soundtouch include directory.
We must not provide the /Externals directory as global include directory.
Here, this yield a crash because of external minizip header and system library mismatch.

Soundtouch itself recormends to include it with <SoundTouch.h> and -I/usr/include/soundtouch, so this should fit better.
2020-04-29 11:30:26 +02:00
Pierre Bourdon b7db359081
XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO
It actually maps to postMtxInfo, not posMtxInfo (which isn't a thing).
This is especially confusing because there *are* position matrices (as
opposed to post-transform matrices).
2020-04-29 05:26:02 +02:00
Mat M 2a7f150561
Merge pull request #8774 from JosJuice/volumeverifier-ios9
VolumeVerifier: Treat IOS9 as always present
2020-04-28 21:24:44 -04:00
Admiral H. Curtiss e921cbe57c GCMemcardManager: Add GUI to create new memory card. 2020-04-28 23:59:15 +02:00
JosJuice 5b722b775a VolumeVerifier: Treat IOS9 as always present
Fixes a false positive for Mario Party 8.
2020-04-28 23:40:01 +02:00
Léo Lam 4b00ddf9aa
Merge pull request #8722 from Minty-Meeo/master
Configurable MEM1 and MEM2 sizes at runtime via Dolphin.ini
2020-04-28 22:11:12 +02:00
Minty-Meeo cc858c63b8 Configurable MEM1 and MEM2 sizes at runtime via Dolphin.ini
Changed several enums from Memmap.h to be static vars and implemented Get functions to query them. This seems to have boosted speed a bit in some titles? The new variables and some previously statically initialized items are now initialized via Memory::Init() and the new AddressSpace::Init(). s_ram_size_real and the new s_exram_size_real in particular are initialized from new OnionConfig values "MAIN_MEM1_SIZE" and "MAIN_MEM2_SIZE", only if "MAIN_RAM_OVERRIDE_ENABLE" is true.

GUI features have been added to Config > Advanced to adjust the new OnionConfig values.

A check has been added to State::doState to ensure savestates with memory configurations different from the current settings aren't loaded. The STATE_VERSION is now 115.

FIFO Files have been updated from version 4 to version 5, now including the MEM1 and MEM2 sizes from the time of DFF creation. FIFO Logs not using the new features (OnionConfig MAIN_RAM_OVERRIDE_ENABLE is false) are still backwards compatible. FIFO Logs that do use the new features have a MIN_LOADER_VERSION of 5. Thanks to the order of function calls, FIFO logs are able to automatically configure the new OnionConfig settings to match what is needed. This is a bit hacky, though, so I also threw in a failsafe for if the conditions that allow this to work ever go away.

I took the liberty of adding a log message to explain why the core fails to initialize if the MIN_LOADER_VERSION is too great.

Some IOS code has had the function "RAMOverrideForIOSMemoryValues" appended to it to recalculate IOS Memory Values from retail IOSes/apploaders to fit the extended memory sizes. Worry not, if MAIN_RAM_OVERRIDE_ENABLE is false, this function does absolutely nothing.

A hotfix in DolphinQt/MenuBar.cpp has been implemented for RAM Override.
2020-04-28 12:10:50 -05:00
JosJuice d006a8b52f DolphinQt: Disable converting from TGC
This should not be exposed to users before the merge of PR #8644.
(PR #8738 was unintentionally merged before PR #8644.)
2020-04-28 18:49:52 +02:00
JMC47 116cef572b
Merge pull request #8738 from JosJuice/convert-dialog
Replace the compress/uncompress actions with a convert dialog
2020-04-28 12:37:17 -04:00
JMC47 165c2e3017
Merge pull request #8772 from JosJuice/create-backup-dir
Core: Call CreateFullPath before using Backup directory
2020-04-28 12:35:05 -04:00
JosJuice 95a0897491 Core: Call CreateFullPath before using Backup directory 2020-04-28 17:53:12 +02:00
Lioncash ee200d09eb Jit64/Jit64_Tables: Construct tables at compile-time
Utilizing constexpr, we can eliminate the need to construct the tables
at runtime and just do all the work at compile-time. Making for less
moving parts overall.

The general structure is more or less the same, however rather than one
single initialization function, each table is built off an immediately
executed lambda function. This is nice, since it narrows the scope of
the table building logic down to the tables that actually need it.
2020-04-28 17:12:24 +02:00
Lioncash 19115c84dd DolphinQt: Use qOverload where applicable
Provides the same behvaior, but in a much more concise manner.
2020-04-28 16:54:19 +02:00
3t13nn3 8288bdce03 Fix Hotkey Controller Profile display with boxes for each Wiimote 2020-04-28 15:55:53 +02:00
Léo Lam 93abbc66aa
Merge pull request #8688 from howard0su/cleanup_strncpy
Remove warning of -Wstringop-truncation
2020-04-28 14:28:30 +02:00
Léo Lam 7390767008
Merge pull request #8668 from sepalani/rso-autodetect
RSO: Auto-detect RSO location in RAM
2020-04-28 14:27:13 +02:00
Léo Lam 0fe4985f8d
Merge pull request #8689 from howard0su/cleanup_sign
Remove warnings of -Wsign-compare
2020-04-28 13:36:21 +02:00
Jun Su f3d7b82f83 Cleanup warnings of -Wswitch
Add default branch to the switch-case.
2020-04-28 13:16:30 +02:00
Léo Lam 586af0a55e
Merge pull request #8695 from howard0su/warning_hw
HW: cleanup warnings of -Wtype-limits
2020-04-28 13:13:22 +02:00
Léo Lam 8f578fd2b9
Merge pull request #8704 from JosJuice/setting-txt-output-null
SettingsHandler: Don't output null bytes
2020-04-28 12:02:39 +02:00
Sepalani 5e33cd48da Debugger: Add a Network widget
Display socket table, SSL context and options
2020-04-27 21:47:00 +04:00
Léo Lam 88ae4c7914
Merge pull request #8729 from JosJuice/android-touch-ir-default
Android: Use touch emulation of IR by default
2020-04-27 17:56:01 +02:00
Léo Lam 5909d13236
Merge pull request #8710 from Ebola16/QTDP
Qt: Display default Paths
2020-04-27 17:49:31 +02:00
Léo Lam e6351e1d4b
Merge pull request #8719 from CookiePLMonster/dolby-pro-logic-quality-fixup-ii
AudioPane: Do not enable DPL II quality slider with HLE audio on init
2020-04-27 17:11:56 +02:00
JosJuice 18a4afb053 Android: Use touch emulation of IR by default
While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
Léo Lam 1ca682e6a1
Merge pull request #8723 from seanyeh/fix-confirm-dialog-enter
Qt/GameList: Use KeyPress instead of KeyRelease
2020-04-27 17:00:58 +02:00
Léo Lam 71f409dac4
Merge pull request #8726 from xperia64/dns_improvements
Respect Core::WantsDeterminism for DNS servers on Linux
2020-04-27 16:43:24 +02:00
Léo Lam 9d44af4c31
Merge pull request #8696 from howard0su/cleanup_shadow
Cleanup warnings of -Wmissing-declarations
2020-04-27 15:33:01 +02:00
Léo Lam bab04155b6
Merge pull request #8745 from AdmiralCurtiss/savestate-load-callback-qt
Qt/Debugger: Refresh on savestate load.
2020-04-27 15:29:55 +02:00
Léo Lam 75e79ece73
Merge pull request #8751 from jordan-woyak/point-fix
WiimoteEmu: Apply "Tilt" and "Point" rotations separately for proper tilted pointing.
2020-04-27 14:55:19 +02:00
JosJuice bacf0d629d VolumeVerifier: Show desync warning for dual layer discs too 2020-04-25 19:47:08 +02:00
JosJuice 99c8ce9d8d DolphinQt: Add info about formats in convert dialog 2020-04-24 15:11:20 +02:00
JosJuice 466b2d7202 DolphinQt: Make block size configurable in convert dialog 2020-04-24 15:11:20 +02:00
JosJuice acd00723ad DolphinQt: Make scrubbing configurable in convert dialog 2020-04-24 15:11:20 +02:00
JosJuice 6ffcbcee70 DiscIO: Move scrubbing code out of ConvertToGCZ
This way, scrubbing can also be performed when converting
to other formats.
2020-04-24 15:11:20 +02:00
JosJuice 04c7892b93 DiscIO: Add GameCube disc scrubbing support
The code was actually already rather well adapted for this.
We more or less just have to skip ParseDisc and run
ParsePartitionData directly. This required the PartitionHeader
struct to be removed (which wasn't that useful anyway).
2020-04-24 15:10:36 +02:00
JosJuice cefc2a7baa DiscIO: Fix edge case where blocks could get scrubbed accidentally
If we start 31 KiB into a 32 KiB block and want to mark 2 KiB
of data as used, we need to mark 2 blocks as used, not just 1.

This problem is avoided when calling MarkAsUsed from
MarkAsUsedE, since MarkAsUsedE aligns to 32 KiB on its own.
Most calls to MarkAsUsed are from MarkAsUsedE, which is why
this hasn't been a noticeable problem in the past.
2020-04-24 15:10:36 +02:00
JosJuice dae2c14f7f DolphinQt: Turn the compress/decompress action into a dialog 2020-04-24 15:10:35 +02:00
JosJuice 42f6913bcc Move DiscIO::ConvertToPlain to FileBlob.cpp
There is no longer anything GCZ specific about it.
2020-04-24 15:10:35 +02:00
JosJuice 8a9597e32e DiscIO: Allow converting from formats other than ISO and GCZ
The constant DESIRED_BUFFER_SIZE was determined by multiplying the
old hardcoded value 32 with the default GCZ block size 16 KiB.
Not sure if it actually is the best value, but it seems fine.
2020-04-24 15:10:35 +02:00
JosJuice 432f342bc8 DiscIO: Use a struct for Wii hashes 2020-04-24 14:44:29 +02:00
JosJuice da9e0fb598 DiscIO: Parallelize the re-encryption code 2020-04-24 14:44:26 +02:00
JosJuice 319c508978 DiscIO: Implement re-encryption of Wii partition data 2020-04-24 14:24:12 +02:00
JosJuice a4c7100bcc DiscIO: Use partition data offset for ReadWiiDecrypted parameter
Instead of the partition offset (which is usually 0x20000 less).
2020-04-24 14:16:55 +02:00
Markus Wick 7e94d6ed37
Merge pull request #8740 from JosJuice/fix-decompress
DiscIO: Fix decompressing writing the wrong number of bytes sometimes
2020-04-24 10:42:46 +02:00
Markus Wick 703f7d4fc0
Merge pull request #8755 from Sintendo/jit64intopts
Jit64: More addx and subfx optimizations
2020-04-24 07:40:07 +02:00
Sintendo 523954e03a Analytics: Report correct quirk for mismatched xf/bp colors
Looks like a copy-paste error. The quirk for mismatched xf/bp texgens
was used twice.
2020-04-24 02:22:51 +02:00
Léo Lam 2673280614
Merge pull request #8389 from sepalani/fix-so
Socket: Abort pending ops on close
2020-04-22 07:19:25 +02:00
Sepalani 5ec80a554c Socket: Abort pending operations on close 2020-04-22 08:48:37 +04:00
JMC47 a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
Sintendo 19dda51a0d Jit64: subfx - Use LEA when possible
Similar to what we do for addx. Since we're calculating b - a and
because subtraction is not communitative, we can only apply this when
source register a holds the constant.

Before:
45 8B EE             mov         r13d,r14d
41 83 ED 08          sub         r13d,8

After:
45 8D 6E F8          lea         r13d,[r14-8]
2020-04-21 22:45:47 +02:00
Sintendo 89646c898f Jit64: addx - Skip ADD after MOV when possible
We can get away with skipping the addition when we know we're dealing
with a constant zero. Just a MOV will suffice in this case.

Once again, we don't bother to add separate handling for when overflow
is needed, because no titles would ever hit that path during my testing.

Before:
8B 7D F8             mov         edi,dword ptr [rbp-8]
83 C7 00             add         edi,0

After:
8B 7D F8             mov         edi,dword ptr [rbp-8]
2020-04-21 22:45:47 +02:00
Sintendo 50f7a7d248 Jit64: addx - Prefer smaller MOV+ADD sequence
ADD has a smaller encoding for immediates that can be expressed as an
8-bit signed integer (in other words, between -128 and 127). MOV lacks
this compact representation.

Since addition allows us to swap the source registers, we can always get
the shortest sequence here by carefully checking if we're dealing with a
small immediate first. If we are, move the other source into the
destination and add the small immediate onto that. For large immediates
the reverse is preferrable.

Before:
41 BE 40 00 00 00    mov         r14d,40h
44 03 75 A8          add         r14d,dword ptr [rbp-58h]

After:
44 8B 75 A8          mov         r14d,dword ptr [rbp-58h]
41 83 C6 40          add         r14d,40h

Before:
44 8B 7D F8          mov         r15d,dword ptr [rbp-8]
41 81 C7 00 68 00 CC add         r15d,0CC006800h

After:
41 BF 00 68 00 CC    mov         r15d,0CC006800h
44 03 7D F8          add         r15d,dword ptr [rbp-8]
2020-04-21 22:42:02 +02:00
Sintendo 2481660519 Jit64: addx - Emit MOV when possible
When the source registers are a simple register and a constant zero and
overflow isn't needed, emitting LEA is kinda silly.

This will occasionally save a single byte for certain registers due to
how x86 encoding works. More importantly, LEA takes up execution
resources while MOV does not.

Before:
41 8D 7D 00          lea         edi,[r13]

After:
41 8B FD             mov         edi,r13d
2020-04-21 22:36:20 +02:00
Sintendo 1c25e6352a Jit64: addx - Emit nothing when possible
When the destination register matches a source register, the other
source register contains zero, and overflow isn't needed, the
instruction becomes a nop and we don't need to emit anything.

We could add specialized handling for the case where overflow is needed,
but none of the titles I tried would hit this path.

Before:
83 C7 00             add         edi,0

After:
2020-04-21 22:35:17 +02:00
Sintendo f1c3ab359d Jit64: addx - Deduplicate branches part 2
No functional change, just simplify some repeated logic in the case
where we're dealing with exactly one immediate and one simple register
when overflow isn't needed.
2020-04-21 22:06:46 +02:00
Sintendo 72fbdf1a6b Jit64: addx - Deduplicate branches part 1
No functional change, just simplify some repeated logic for the cases
where the destination register matches one of the sources.
2020-04-21 22:06:39 +02:00
Mat M c33565295d
Merge pull request #8713 from sepalani/dbg-printf
HLE: Add more debug functions
2020-04-21 12:58:34 -04:00
JMC47 d845b31579
Merge pull request #8717 from stenzek/mismatched-xf-bp
VertexManagerBase: Skip drawing objects with mismatched xf/bp stages
2020-04-21 10:07:36 -04:00
Jordan Woyak d6dfb3a553 WiimoteEmu: Rename some variables from "cursor" to "point". 2020-04-18 13:20:50 -05:00
Jordan Woyak bd067875e7 WiimoteEmu: Apply "Tilt" rotations separately and before those of "Point" and "Swing" for proper tilted pointing. 2020-04-18 13:15:52 -05:00
Léo Lam b2cf106ae9 IOS/FS: Fix FST write failure on some platforms
On some platforms (like Windows), the temporary file must be closed
before it can be renamed.

I guess nobody noticed this for so long because (1) the FS code has a
failsafe for missing FST entries (because existing users do not have
a FST), and most games do not care about file metadata;
(2) the write failures can only be seen in the logs.

Because we don't want this to break, I have turned the ERROR_LOGs into
PanicAlerts.
2020-04-18 12:42:12 +02:00
JMC47 9de3717c50
Merge pull request #8340 from stenzek/max-res
DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
2020-04-16 21:01:14 -04:00
JMC47 935b12d785
Merge pull request #8730 from JosJuice/frame-advance-duplicate-frame
Core: Skip duplicate frames when using frame advance
2020-04-16 18:29:16 -04:00
JMC47 85a8325701
Merge pull request #8733 from JosJuice/di-baten-kaitos
Adjust s_DIMAR/s_DILENGTH behavior (fixes Baten Kaitos music)
2020-04-16 18:28:09 -04:00
JMC47 19fc43f190
Merge pull request #8708 from Ebola16/Wii
Android: Add Insert SD Card and update the description
2020-04-16 18:27:51 -04:00
JMC47 55ed980620
Merge pull request #8711 from Ebola16/SDDE
Set Insert SD Card default value to true
2020-04-16 18:25:47 -04:00
JosJuice 3629e75dd2
Merge pull request #8716 from Pokechu22/properties-leak
Delete properties dialog on close
2020-04-16 13:53:37 +02:00
JosJuice 19e9a9c945 DiscIO: Clean up decompression size calculation
We can use subtraction and std::min instead of
modulo and explicit if statements.

This commit does not change the behavior.
2020-04-15 22:15:40 +02:00
Admiral H. Curtiss 330c80055d Qt/Debugger: Refresh windows on savestate load. 2020-04-15 00:12:35 +02:00
JMC47 744abab478
Merge pull request #8741 from cristian64/add_checkbox_to_filter_ingame_netplay_sessions
DolphinQt: Added checkbox to filter out NetPlay sessions that are already in-game.
2020-04-13 08:52:23 -04:00
JMC47 c0ae9cbc45
Merge pull request #8584 from jordan-woyak/widescreen-heuristic-fix
VideoCommon: Tweak widescreen heuristic.
2020-04-13 05:57:19 -04:00
Techjar bb99062f18 IOS/USBHost: Skip starting threads when determinism is enabled
The threads can't actually be started when determinism is enabled, as
the behavior would not be deterministic, but Open() still tries to
start the threads and wait, resulting in a deadlock when booting
certain games and homebrew in NetPlay.
2020-04-12 23:44:53 -04:00
Christian Aguilera dab4f8b36e DolphinQt: Added checkbox to filter out NetPlay sessions that are already in-game. 2020-04-13 00:42:03 +02:00
JosJuice 3aa463cdae DiscIO: Fix decompressing writing too much sometimes
This issue cannot happen with good dumps due to their size,
but it can happen with trimmed dumps.
2020-04-12 21:47:10 +02:00
JosJuice 26b21e3186 DiscIO: Fix decompressing writing too little sometimes
This issue cannot happen with good dumps due to their size,
but it can happen with trimmed dumps.
2020-04-12 21:45:55 +02:00
Pokechu22 d3dc81ba74 Fix bug 11920
DSP LLE Interpreter does not have a DSP thread, so trying to wait would hang. (DSP LLE recompiler also has no thread when in determinism mode).
2020-04-10 12:15:06 -07:00
JosJuice b2c9149cf8 Remove outdated comment from Movie::FrameUpdate
9c5c3c0 made this function be called on the CPU thread.
2020-04-10 00:18:53 +02:00
JosJuice 94f83db2b5 Adjust s_DIMAR/s_DILENGTH behavior (fixes Baten Kaitos music)
https://bugs.dolphin-emu.org/issues/11997

The problem seemed to be that s_DILENGTH would get set to 0
at times when it shouldn't. Simply not changing it in case
of NoReply or DTK seems to fix the problem. However, we can
actually go one step further in accuracy and use data.size()
to change s_DIMAR and s_DILENGTH as partial reads (NoReply
commands) complete, instead of jumping directly to 0 when
the whole read completes.
2020-04-09 22:13:45 +02:00
JosJuice 812ad4257c Core: Skip duplicate frames when using frame advance
It used to be the case that frame advance skipped duplicate frames
(i.e. it would take 30 frame advances to get through one second
of emulated time in a 30 fps game), but this broke in 9c5c3c0.
Skipping duplicate frames making TASing less annoying.
2020-04-09 11:39:29 +02:00
JosJuice 1a42355f96 Core: Clarify Callback_VideoCopiedToXFB and FrameUpdate 2020-04-09 00:21:04 +02:00
Mat M 9a2d8a9623
Merge pull request #8715 from JosJuice/panic-alert-deadlock
DolphinQt: Fix the panic alert deadlock (a.k.a. "Question" issue)
2020-04-08 17:20:32 -04:00
Stenzek a2f4fafe86 Vulkan: Switch from vkCreateMacOSSurfaceMVK() to vkCreateMetalSurfaceEXT()
Since we are calling this off the UI thread, we can't use anything which
accesses the underlying NSView object. We create and set the Metal layer
on the UI thread before the video backend is initialized. This extension
is both compatible with MoltenVK and gfx-portability for accepting a
layer at surface creation.
2020-04-07 18:56:55 +10:00
xperia64 b4e49dc656
Respect Core::WantsDeterminism for DNS on Linux
Previously Core::WantsDeterminism was only checked for setting the DNS on WIN32.
Same check should apply to Linux too.
2020-04-06 15:45:43 -04:00
Sean Yeh 74d8697ea3 Qt/GameList: Use KeyPress instead of KeyRelease
This fixes a bug where pressing Enter in the "Do you want to stop the
current emulation?" confirmation popup also triggers a KeyRelease in
GameList, which starts a new game.
2020-04-03 23:01:21 -05:00
JosJuice 55f787b898 Remove unused function Host_UpdateProgressDialog 2020-04-03 12:53:38 +02:00
JosJuice c6ee767851 DolphinQt: Run tasks that use progress dialogs on separate threads 2020-04-03 12:53:38 +02:00
Pokechu22 e11a2bda56 Delete properties dialog on close
Fixes the game file being locked until Dolphin closes.
2020-04-02 16:14:37 -07:00
Stenzek ff7180cac4 Analytics: Add quirk for mismatched xf/bp texgens/colors 2020-04-02 12:52:16 +10:00
Stenzek a9c1dcf656 VertexManagerBase: Skip drawing objects with mismatched xf/bp stages
Hardware tests have shown that if the number of texgens/channels do not
match, you get garbage rendering. Presumably because the output
registers from the XF stage are fed into the incorrect input registers
for TEV/BP.

Currently, this causes Dolphin to crash/generate invalid shaders with an
assertion failure in the hardware backends. Instead, we log an error.

Perhaps in the future we should just spit out all texgens/colors anyway
from both stages, and let cross-stage optimization take care of DCE'ing
it away. But doing so would require changing the UIDs and invalidating
everyone's shader caches.
2020-04-02 12:51:41 +10:00
Silent bb27da06ae
AudioPane: Do not enable DPL II quality slider with HLE audio on init 2020-04-01 22:40:45 +02:00
JosJuice ef778723a2 DolphinQt: Fix the panic alert deadlock (a.k.a. "Question" issue) 2020-03-31 21:00:32 +02:00
Ryan Meredith a3ff20a5f9 Android: Add Insert SD Card and update description 2020-03-31 14:58:00 -04:00
Sepalani 85cd59c585 HLE: Add more debug functions 2020-03-30 17:46:50 +04:00
Ryan Meredith fdc9ea6ca0 Set Insert SD Card default value to true 2020-03-30 06:15:17 -04:00
Ryan Meredith 999e651ed5 Qt: Display default Paths 2020-03-30 06:06:38 -04:00
JosJuice 5988d20917
Merge pull request #8698 from howard0su/warning_capture
Cleanup warnings of -Wunused-lambda-capture
2020-03-26 10:37:33 +01:00
Jun Su 81f8099cc6 Remove warnings of -Wsign-compare
Cast the variable to the coresponding type.
2020-03-25 07:57:14 +08:00
JosJuice 5d6f23e424 SettingsHandler: Don't output null bytes
https://bugs.dolphin-emu.org/issues/12019, take two.
2020-03-24 17:01:15 +01:00
Connor McLaughlin 651595c521
Merge pull request #8701 from howard0su/static_wiimote
Wiimote: Cleanup warnings of -Wmissing-variable-declarations
2020-03-24 23:14:46 +10:00
Jun Su 7885fdb1ae Remove warning of -Wstringop-truncation
Fix the right length when strncpy. And use specific version of copy
to copy GameID.
2020-03-24 20:26:20 +08:00
Jun Su b6ff15c130 Cleanup warnings of -Wmissing-declarations
Add static to the functions which is not intentionally
export to big scope.
2020-03-24 20:16:10 +08:00
Jun Su da223a2271 Cleanup warnings of -Wunused-lambda-capture
Remove unused lambda captures.
2020-03-24 20:14:10 +08:00
Jun Su 9dec1e9998 use s_ prefix for local variables 2020-03-24 20:13:20 +08:00
Léo Lam 5b10f4b71e
Merge pull request #8673 from JosJuice/preserve-setting-txt
Boot: Do a better job of preserving certain parts of settings.txt
2020-03-24 10:16:17 +01:00
Léo Lam b3ad3c3b07
Merge pull request #8683 from AlexApps99/cmdl
Parse arguments before Qt
2020-03-24 10:02:24 +01:00
Connor McLaughlin 323bffed01
Merge pull request #8700 from howard0su/add_override
NoGUI: missing override in PlatformX11
2020-03-24 18:34:48 +10:00
Jun Su 3f72bc3e7e HW: cleanup warnings of -Wtype-limits
ROM_BASE is 0, and address is unsigned. It is always
true that address >= 0. So just compare with ROM_SIZE
and don't use IN_RANGE macro to avoid the warning.
2020-03-24 09:11:24 +08:00
JosJuice 76b97a4183
Merge pull request #8680 from Leseratte10/master
SettingsHandler: Always decode the whole settings.txt file
2020-03-24 00:21:29 +01:00
JosJuice aee9c7390d
Merge pull request #8699 from howard0su/cleanup_move
Cleanup warnings of -Wpessimizing-move
2020-03-23 19:58:13 +01:00
JosJuice a6d1fe59a3
Merge pull request #8693 from howard0su/warning_xinpu
InputCommon: cleanup warnings of -Wclass-memaccess
2020-03-23 19:18:08 +01:00
JosJuice 6fab09951b
Merge pull request #8692 from howard0su/warning_unused
Cleanup warnings of -Wunused-[const]-variable
2020-03-23 19:10:52 +01:00
JosJuice 623a50786d
Merge pull request #8702 from sl1pkn07/Qt5.15
Fix build with Qt 5.15+
2020-03-23 18:35:09 +01:00
sL1pKn07 4f7ea79ae4 Fix build with Qt 5.15+ 2020-03-23 17:58:39 +01:00
Jun Su 0bd6016ad0 Wiimote: Cleanup warnings of -Wmissing-variable-declarations
While I am here, make g_wiimote_scanner as static as well.
2020-03-23 16:43:21 +08:00
Jun Su fb7fbb4a7b NoGUI: missing override keyword GetWindowSystemInfo 2020-03-23 16:35:45 +08:00
Jun Su 964a2e1e70 Cleanup warnings of -Wpessimizing-move
moving a temporary object prevents copy elision. Remove std::move.
2020-03-23 16:31:15 +08:00
Jun Su 500820b352 Cleanup warnings of -Wunused-const-variable 2020-03-23 16:28:25 +08:00
Jun Su 997cfa49fc InputCommon: cleanup warnings of -Wclass-memaccess
Initialize m_state with the default constructor.
2020-03-23 14:26:36 +08:00
Jun Su 7c7a41ecd8 Cleanup warnings of -Wunused-variable
remove unused variables.
2020-03-23 14:24:27 +08:00
Jun Su d44c51b30c DiscIO: cleanup warnings of -Wmaybe-uninitialized
replace {} with std::nullopt.
2020-03-23 14:14:00 +08:00
AlexApps99 d6fb0b44d7 Parse arguments before Qt 2020-03-22 17:49:32 +13:00
Sepalani 9ec5391bfb Improve "Generate Symbols From > RSO Modules"
Add auto-detection option
2020-03-21 12:03:12 +04:00
Admiral H. Curtiss 303b18ddaf Qt/CodeWidget: Typo in settings key. 2020-03-20 20:51:26 +01:00
Florian Bach cba4acc54b SettingsHandler: Always decode the whole settings.txt file 2020-03-20 16:08:25 +01:00
Mat M 9ac28054df
Merge pull request #8678 from JosJuice/setting-txt-code-default
Boot: Change pre-defined setting.txt CODE values
2020-03-20 02:06:07 -04:00
Silent 4a438db2c9
Qt/GameListModel: Use native separators in File Path column 2020-03-19 18:03:35 +01:00
JosJuice 21d6c0a11a Boot: Change pre-defined setting.txt CODE values
As suggested by
https://github.com/dolphin-emu/dolphin/pull/8673#discussion_r394945753
2020-03-19 13:05:44 +01:00
Léo Lam 53c34d962d
Merge pull request #8665 from AdmiralCurtiss/debugger_columns
Qt/CodeViewWidget: Make columns resizable by the user and set sensible defaults.
2020-03-19 01:40:30 +01:00
Admiral H. Curtiss e8dfb8f78d Qt/CodeViewWidget: Make columns resizable by the user and set sensible defaults. 2020-03-18 22:27:53 +01:00
Léo Lam 4711b76cc4
Merge pull request #8655 from Techjar/fix-hotkey-groups
Core/HotkeyManager: Fix group names in config
2020-03-18 12:03:07 +01:00
Léo Lam bb430fb5a5
Merge pull request #8675 from Pokechu22/disc-update
Fix Load Wii System Menu not updating after performing a disc update
2020-03-18 11:54:07 +01:00
Léo Lam d1e8e3e903
Merge pull request #8671 from leoetlino/bt-passthrough-error
BTReal: Improve error handling for device opening
2020-03-18 11:52:22 +01:00
Pokechu22 c59120f089 Fix Load Wii System Menu not updating after performing a disc update
For a fresh install, the button was completely disabled even after the disc update; otherwise, the text on it was just out of date.
2020-03-17 19:59:48 -07:00
Jordan Woyak 099e6bfab9 DolphinQt: Fix gyro mapping indicator's "jitter" drawing. 2020-03-17 19:19:58 -05:00
Techjar ae0c91805c Core/HotkeyManager: Fix group names in config
For some reason every button group was shoved into the same config
group called "Keys" which caused buggy behavior once someone tried to
have hotkeys with the same name in different groups. This fixes that,
and converts existing configs to the new group names so they don't get
reset.
2020-03-17 05:42:26 -04:00
JosJuice 1b844067aa Back up Wii setting.txt and SYSCONF while emulating
When booting a Wii game, Dolphin can overwrite certain settings
in the SYSCONF file, such as turning off PAL60 for NTSC games.
Normally, these settings get reverted at the end of emulation, but
this does not happen if Dolphin crashes or force quits in some other
way. (Personally, I have a tendency to use Visual Studio's Stop
Debugging button, which kills the process...)

Dolphin also overwrites certain values in setting.txt when booting
a Wii game. Unlike with SYSCONF, we currently make no effort to
preserve the original values in this file.

This change fixes both of these problems by copying SYSCONF and
setting.txt to the Backup folder when booting a Wii game, and then
copying them back either when launching Dolphin (in case the
previous run of Dolphin crashed) or when ending emulation.
2020-03-16 21:04:19 +01:00
JosJuice 5f6598f9e9 StringUtil: Add PathToFileName function 2020-03-16 21:03:34 +01:00
Sepalani e06bdaf426 AddressSpace: Fix constness 2020-03-16 23:48:03 +04:00
JosJuice 3614e9fcc2 Boot: Preserve MODEL value in setting.txt
It doesn't necessarily start with RVL-001.
2020-03-16 20:38:07 +01:00
JosJuice 36c92294df Boot: Preserve CODE value in setting.txt if it already matches the region
This is a part of fixing https://bugs.dolphin-emu.org/issues/11930.
2020-03-16 20:34:40 +01:00
Léo Lam c86832849a
Merge pull request #8535 from JosJuice/movie-save-detection
Movie: Make checking for existing GC saves more reliable
2020-03-16 00:19:14 +01:00
JosJuice cb0fe3fc30 Movie: Make checking for existing GC saves more reliable
The old code only handled a raw memory card in slot A, not taking
GCI folders into account at all.
2020-03-15 23:56:34 +01:00
Léo Lam 57274cbf91
Merge pull request #8565 from Pokechu22/log-scroll-bar
Always display the horizontal scroll bar when log word wrap is off
2020-03-15 23:14:23 +01:00
Léo Lam a66ee4ea42
Merge pull request #8597 from SirMangler/master
Hotkeys: Toggle Freelook Hotkey
2020-03-15 22:40:51 +01:00
Léo Lam d9eec2ef04
Merge pull request #8609 from jordan-woyak/separate-hotkey-background-input
DolphinQt: Give hotkeys their own "background input" setting.
2020-03-15 22:35:49 +01:00
Léo Lam 466c079bf4
Merge pull request #8604 from Techjar/netplay-index-direct
Core/NetPlayServer: Fix session not being added to index on direct connection type
2020-03-15 22:22:00 +01:00
Léo Lam 73e7f2a839 BTReal: Improve error handling for device opening
This commit attempts to improve error handling for device opening by
reducing panic alert spam when opening one or several devices fails.
Currently, Dolphin shows a panic alert for every device that we fail
to open, and another panic alert at the end if no usable device was
found. That is certainly a bit excessive -- we should only keep the
very last panic alert (the one that is shown if everything fails)
and we can just put the error for the last device open operation there.

This also changes the PanicAlert to a CriticalAlert to ensure the
message is visible even if the user has disabled regular panic alerts.

The message has also been reworded and should hopefully be clearer.
2020-03-15 22:10:24 +01:00
Léo Lam d297080f52
Merge pull request #8669 from container1234/mbp
Breakpoints: Fix crash after clearing all memory breakpoints
2020-03-15 18:40:05 +01:00
Léo Lam 3c1f5c675d
Merge pull request #8628 from iwubcode/texturepack_game_id_file
VideoCommon: Allow texture folders to be determined by a <gameid>.txt
2020-03-15 18:37:46 +01:00
iwubcode bba92019dc VideoCommon: Allow texture folders to be determined by a <gameid>.txt file 2020-03-15 12:34:04 -05:00
Léo Lam 24a01642e0
Merge pull request #8642 from AdmiralCurtiss/debugger_branch_arrows
Qt/CodeViewWidget: Implement branch arrows.
2020-03-15 16:45:36 +01:00
Admiral H. Curtiss 9c98b659f1 Qt/CodeViewWidget: Indent branch arrows based on free space rather than reserving a full column for each. 2020-03-15 16:14:35 +01:00
Léo Lam 19a46dd67b
Merge pull request #8652 from sonic2kk/qtshortcuts
Qt: Use Builtin QKeySequence Shortcuts
2020-03-15 15:07:47 +01:00
Léo Lam 4944e4b429
Merge pull request #8647 from jordan-woyak/minor-input-cleanups
InputCommon: Minor ReshapableInput related cleanups.
2020-03-15 15:06:54 +01:00
Léo Lam 0bf05009d0
Merge pull request #8650 from jordan-woyak/ir-cleanup
HW/WiimoteEmu: Camera logic cleanups.
2020-03-15 15:04:48 +01:00
Eamonn Rea cd2cf137ba Use ZoomIn/ZoomOut QKeySequence in GameList 2020-03-15 14:58:33 +01:00
Eamonn Rea eda31c782e Qt: Add Configuration shortcut 2020-03-15 14:58:31 +01:00
Eamonn Rea b82f54762b Qt: Use builtin Find and Quit key sequences 2020-03-15 14:58:24 +01:00
Florian Bach 3487e5037e Fix settings.txt parsing in case of weird line endings 2020-03-15 00:12:19 +01:00
container1234 75a69b1145 Breakpoints: Fix crash after clearing all memory breakpoints 2020-03-14 21:57:09 +09:00
Stenzek cdb0aa850d Qt/RenderWidget: Remove fill background functionality
We no longer need this since the video backend handles clearing the
window, and it fixes MoltenVK with Qt 5.14.
2020-03-11 23:13:45 +10:00
Stenzek 2f016295a6 Core: Render a blank UI frame before booting
This is related to https://bugs.dolphin-emu.org/issues/10958 which
uses Qt to clear out the window so the game list isn't displayed
while the core is booting. Instead, we use the video backend to
render a black screen, which means Qt doesn't have to flip between
paint engines.
2020-03-11 23:13:18 +10:00
Stenzek fb947296b0 Vulkan: Pass CAMetalLayer to MoltenVK instead of NSView
Gets rid of the warning for calling [NSView layer] off the main thread.
2020-03-11 23:11:26 +10:00
Stenzek a545344268 VideoBackends: Make it possible for PrepareWindow to change the surface
Again, needed for MoltenVK.
2020-03-11 23:10:30 +10:00
Stenzek 86db015c23 Common: Add a render_window field to WindowSystemInfo
We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
2020-03-11 23:09:30 +10:00
Admiral H. Curtiss 18127e2554 Qt/CodeViewWidget: Implement branch arrows. 2020-03-07 01:52:53 +01:00
Silent d1f6f12f78
AudioPane: Do not enable Dolby Pro Logic II quality slider if DPLII is disabled 2020-03-06 21:13:45 +01:00
spycrab dcaabcac03
Merge pull request #8580 from AlexApps99/master
DolphinQt: Add "File Path" column to Game Grid
2020-03-06 08:22:44 +01:00
Sergei Trofimovich 879e8364af Source/Core/Core/DSP/DSPTables.cpp: include <cstdio> for sprintf
Without included header build fails on gcc-10 as:
```
[ 52%] Building CXX object Source/Core/Core/CMakeFiles/core.dir/DSP/DSPTables.cpp.o
../../../../Source/Core/Core/DSP/DSPTables.cpp: In function 'const char* DSP::pdname(u16)':
../../../../Source/Core/Core/DSP/DSPTables.cpp:492:3: error: 'sprintf' was not declared in this scope
  492 |   sprintf(tmpstr, "0x%04x", val);
      |   ^~~~~~~
```

Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
Sergei Trofimovich 0478ce72f5 Source/Core/Common/StringUtil.h: include <limits> for std::numeric_limits
Without included header build fails on gcc-10 as:

```
[ 13%] Building CXX object Source/Core/AudioCommon/CMakeFiles/audiocommon.dir/CubebUtils.cpp.o
In file included from ../../../../Source/Core/AudioCommon/CubebUtils.cpp:13:
../../../../Source/Core/Common/StringUtil.h: In function 'bool TryParse(const string&, T*)':
../../../../Source/Core/Common/StringUtil.h:84:20: error: 'numeric_limits' is not a member of 'std'
   84 |   if (value < std::numeric_limits<LimitsType>::min() ||
      |                    ^~~~~~~~~~~~~~
```

Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
AlexApps99 465e7c2521 Used whole path instead of relative path 2020-03-03 11:58:59 +13:00
AlexApps99 7408c388d6 Add path to File Name column of game grid
Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
Techjar 08c95883e9 Common/IniFile: Add Exists function for section name only 2020-02-29 01:39:36 -05:00
Jordan Woyak ccdfa43a3e HW/WiimoteEmu: Fix Classic Controller triggers. 2020-02-26 15:40:58 -06:00
Jordan Woyak 2451a41a48 DolphinQt: Fix calibration cancel behavior. 2020-02-25 18:36:56 -06:00
Jordan Woyak 2c843ae06b DolphinQt: Clean up calibration drawing a bit. 2020-02-25 17:58:32 -06:00
Jordan Woyak ed24f32c5b InputCommon: Specify ini value default when saving calibration "center". 2020-02-25 17:19:48 -06:00
Jordan Woyak bd43e084f4 InputCommon: Clamp calibration values within square shape. 2020-02-25 17:19:48 -06:00
Jordan Woyak f8cca9fe5d InputCommon: RoundStickGate's ideal sample count can be 1. 2020-02-25 17:19:48 -06:00
spycrab 8233255b11 Qt: Re-enable Dark Mode support 2020-02-25 23:27:44 +01:00
Jordan Woyak ef777c4186 HW/WiimoteEmu: Fill IR data with 0xFF on failed bus read. 2020-02-24 19:45:02 -06:00
Jordan Woyak 5361e66459 HW/WiimoteEmu: Camera logic cleanups. 2020-02-24 19:44:15 -06:00
Jordan Woyak 6b109bd2a6 DolphinQt: Tweak indicator raw-input/input-shape color for better contrast in some dark themes. 2020-02-24 16:26:28 -06:00
Jordan Woyak 122984b46e DolphinQt: Eliminiate redundant swing indicator logic. 2020-02-24 16:26:28 -06:00
Jordan Woyak d80fd13b17 DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers". 2020-02-24 16:26:26 -06:00
Jordan Woyak f79ca680cb DolphinQt: Eliminate redundant cursor indicator logic. 2020-02-24 16:25:06 -06:00
Jordan Woyak 38f36be9ae DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw. 2020-02-24 16:25:06 -06:00
Jordan Woyak 7accd9825f InputCommon: Remove racy UpdateInput call in DetectInput. 2020-02-24 16:25:06 -06:00
Jordan Woyak 1a3b4d91bf InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls. 2020-02-24 16:25:06 -06:00
spycrab 25d5f0d9ef
Merge pull request #8633 from spycrab/tas_window_fixes
Qt/TAS: Improve TAS windows
2020-02-24 07:26:49 +01:00
Admiral H. Curtiss c70e004f53 Qt/CodeViewWidget: Use named constants for column IDs. 2020-02-23 18:49:27 +01:00
Jordan Woyak da12f3eebc InputCommon: Constify Device::Input::IsDetectable function. 2020-02-22 10:27:43 -06:00
spycrab 29c7c12016 Qt/TAS: Improve TAS windows
- Use the Dolphin Icon in TAS Windows
- Prevent deformation of the stick widget (#11988)
- Improve visual appearance
- Set a reasonable minimum size
2020-02-18 16:13:31 +01:00
Techjar 06a9f6ef82 Core/NetPlayServer: Fix session not being added to index on direct connection type 2020-02-17 21:05:32 -05:00
Jordan Woyak 70ac9ad2e6 InputCommon: Remove Wii Remote real-time calibration of M+ in favor of functionality provided by ControllerEmu. 2020-02-17 16:14:03 -06:00
Jordan Woyak 58448d74c5 InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes. 2020-02-17 16:14:01 -06:00
Jordan Woyak 4176cc77e1 InputCommon/ControllerInterface: Make devices mutex recursive so RemoveDevice can be used within UpdateInput. 2020-02-17 15:58:06 -06:00
Jordan Woyak 5af2081c75 Core/WiimoteEmu: Add functions to Nunchuk, Classic Controller, and MotionPlus extensions to get/set data without duplicate bithacks everywhere. 2020-02-17 15:57:58 -06:00
Jordan Woyak 8343dadd58 InputCommon: Add types to ControllerEmu that represent raw controller inputs and calibration data to calculate normalized input values. 2020-02-17 15:57:43 -06:00
Jordan Woyak 259a7191d2 Common: Add additional Vector operations. 2020-02-17 15:57:43 -06:00
Jordan Woyak 1e652d7d34 InputCommon: Add calibration functionality to IMUGyroscope. 2020-02-17 15:57:43 -06:00
Jordan Woyak 9efcd08ea3 MathUtil: Add RunningMean/RunningVariance classes. 2020-02-17 15:57:43 -06:00
Jordan Woyak 82a3aa5ff6 InputCommon: Add "Dead Zone" setting to raw gyro inputs. 2020-02-17 15:57:43 -06:00
spycrab 2d6a72e941
Merge pull request #8632 from jimbo1qaz/windows-menu-font
Windows GUI: Use QMenu font (Segoe UI) for entire application
2020-02-17 15:04:37 +01:00
nyanpasu64 44f602fe51 Windows GUI: Use QMenu font (Segoe UI) for entire application
On Windows, Qt's default system font (MS Shell Dlg 2) is outdated.

Dolphin previously used over 15 lines of code to compute a font
closer to the proper font, but with an approximately correct font size.
Using the QMenu font directly is both more concise and more elegant
(in my opinion).
2020-02-17 05:37:54 -08:00
Léo Lam 44b4c2db49 Common: Avoid std::function overhead in ScopeGuard
So far in all our uses of ScopeGuard, the type of the callable is
usually just a lambda or a function pointer, so there is no need
to rely on std::function's type erasure.

While the cost of using std::function is probably negligible, it still
causes some unnecessary overhead that can be avoided by making
ScopeGuard a templated class. Thanks to class template argument
deduction in C++17 most existing usages do not even need to be changed.

See https://godbolt.org/z/KcoPni for a comparison between
a ScopeGuard that uses std::function and one that doesn't
2020-02-15 21:33:31 +01:00
JosJuice 62046d93ce
Merge pull request #8542 from Itrimel/fix-gecko-loading
Fix Gecko codes loading
2020-02-15 16:28:32 +01:00
Itrimel fe900e057b Core/GeckoCodeConfig : Fix Gecko codes formatting
Some locales (e.g. fr_FR.UTF-8 on ArchLinux) don't split the string stream on a space. As such, when extracted formatted data from te stream, it will return the two numbers as one for the first call, effectively overflowing the u32 variable, then will do an out-of-bounds read for the second call. Forcing the use of the C locale on the streams where it would cause a problem allows to workaround this behavior.
2020-02-14 11:51:36 +01:00
spycrab 213a9adcff CMake: Fix building ARM64 on Windows 2020-02-12 12:29:31 +01:00
Jordan Woyak 903db48280 DolphinQt: Give hotkeys their own "background input" setting. 2020-02-10 20:06:29 -06:00
Tilka a9dc4ac3f0
Merge pull request #8603 from jordan-woyak/deadzone-too-dark
DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors.
2020-02-10 23:28:56 +00:00
Tilka 103b3abf66 Merge pull request #8621 from JosJuice/volumeverifier-invalid-partition
Fix VolumeVerifier not showing a problem for invalid partitions
2020-02-10 09:33:29 +00:00
Jordan Woyak 47877ecf2c InputCommon: Clean up creation of inputs. 2020-02-09 19:08:26 -06:00
Tilka 01d69ba81a
Merge pull request #8624 from jordan-woyak/setting-expression-input-gate
InputCommon: Only update setting expressions when the input gate is enabled.
2020-02-10 00:47:30 +00:00
Jordan Woyak 53f2e275af InputCommon: Only update setting expressions when the input gate is enabled. 2020-02-09 18:42:42 -06:00
Tilka c598772052
Merge pull request #8622 from JosJuice/volumeverifier-invalid-partition-biggest-offset
VolumeVerifier: Ignore invalid partitions in GetBiggestReferencedOffset
2020-02-10 00:31:49 +00:00
Tilka d129fae8fc
Merge pull request #8623 from spycrab/qt_5.14.1
Update to Qt 5.14.1
2020-02-10 00:06:11 +00:00
Tilka db65b9a766 Merge pull request #8616 from jordan-woyak/threshold-cleanup
InputCommon: Eliminate some duplicated button threshold logic.
2020-02-10 00:05:10 +00:00
spycrab 6a3bd259a7 Update to Qt 5.14.1 2020-02-09 22:30:57 +01:00
Jordan Woyak 7cbb9822c1 VideoCommon: Remove widescreen heuristic debug logs. 2020-02-09 13:22:27 -06:00
Jordan Woyak 10223da6a8 VideoCommon: Tweak widescreen heuristic and clean up some related Renderer logic. 2020-02-09 13:22:25 -06:00
JosJuice 829f3cff6f VolumeVerifier: Ignore invalid partitions in GetBiggestReferencedOffset
Otherwise GetBiggestReferencedOffset might treat garbage data as a valid
large offset, making Dolphin incorrectly say that the disc is too small.
2020-02-09 19:05:44 +01:00
JosJuice 07df6597a5 Fix VolumeVerifier not showing a problem for invalid partitions 2020-02-09 18:58:15 +01:00
Jordan Woyak f07457b6cc InputCommon: Eliminate some duplicated button threshold logic. 2020-02-09 10:37:18 -06:00
magiblot 55e8601192
Fix another implicit false-to-nullptr conversion 2020-02-09 15:51:30 +01:00
Léo Lam aa21fe17b8
Merge pull request #8618 from encounter/debugger-floating-fix
DolphinQt/Debugger: Fix crash with floating debugger windows
2020-02-09 15:50:47 +01:00
Léo Lam 166e86b97f
Merge pull request #8619 from JosJuice/directoryblob-check-seek
DiscIO: Check for DirectoryBlob seek failure
2020-02-09 15:49:37 +01:00
Léo Lam fb0f543777
Merge pull request #8574 from JosJuice/volumeverifier-assert-small-file
VolumeVerifier: Improve the messages shown for files that are too small
2020-02-09 15:48:57 +01:00
JMC47 5ab846ad12 Merge pull request #8614 from jordan-woyak/xinput-battery
InputCommon/XInput: Expose battery as input and cleanups.
2020-02-09 09:29:00 -05:00
JosJuice 9a348ae654 DiscIO: Check for DirectoryBlob seek failure
Someone reported a problem with DirectoryBlob at
https://forums.dolphin-emu.org/Thread-feature-request-thread?pid=502820#pid502820.
I'm not sure if the change in this commit actually fixes that problem,
but it's something I found that should be changed regardless.
2020-02-09 11:21:10 +01:00
Luke Street 3e94366fe0 DolphinQt/Debugger: Fix crash with floating debugger windows 2020-02-09 02:32:04 -05:00
Tilka 3cec5443cd
Merge pull request #8605 from Techjar/netplay-hostpoll-doc
Core/NetPlayClient: Add documentation for SendPadHostPoll
2020-02-09 02:32:50 +00:00
Tilka 2e2540317e Merge pull request #8417 from jordan-woyak/setting-expressions
InputCommon: Allow controller settings specified with input expresions.
2020-02-09 01:37:30 +00:00
Tilka 0043a2cf3c Merge pull request #8615 from jordan-woyak/std-abs
Cleanup: Use std::abs instead of abs.
2020-02-09 00:39:30 +00:00
Jordan Woyak 4f47cccd9f Cleanup: Use std::abs instead of abs. 2020-02-08 18:21:14 -06:00
Jordan Woyak 0a1634bedf InputCommon: Allow Wii remote extension to be set with an input expression. 2020-02-08 16:03:13 -06:00
Jordan Woyak e7400cafd2 InputCommon: XInput cleanups. 2020-02-08 15:51:02 -06:00
Jordan Woyak 86e8745169 InputCommon: Expose XInput battery level as an input. 2020-02-08 15:03:56 -06:00
Jordan Woyak e8152b700f InputCommon: Allow controller settings specified with input expresions. 2020-02-08 14:01:55 -06:00
JMC47 6a857df219
Merge pull request #8606 from jordan-woyak/tab-key-navigation
DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-08 14:18:09 -05:00
JMC47 3b0b264c84
Merge pull request #8608 from jordan-woyak/stereoscopy-hotkeys
DolphinQt: Fix stereoscopy hotkeys.
2020-02-08 14:17:42 -05:00
JMC47 dc5447fb30
Merge pull request #8612 from jordan-woyak/unused-members
DolphinQt: Kill some unused member variables.
2020-02-08 14:17:15 -05:00
Jordan Woyak f94726068d DolphinQt: Kill some unused member variables. 2020-02-08 10:52:06 -06:00
Tilka e323f47ceb
Merge pull request #8472 from degasus/jitsetting
Core/Jits: Adds an option to disable the register cache.
2020-02-08 13:49:33 +00:00
Jordan Woyak 9a34091b8b DolphinQt: Fix stereoscopy hotkeys. 2020-02-07 15:47:40 -06:00
Jordan Woyak b9f34bc822 DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView. 2020-02-06 20:48:45 -06:00
Techjar e8e41d8529 Core/NetPlayClient: Add documentation for SendPadHostPoll 2020-02-06 07:24:00 -05:00
Jordan Woyak b1a71b959b DolphinQt/Mapping: Change "Dead Zone" color from shadow color of palette to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown. 2020-02-04 16:08:51 -06:00
Pierre Bourdon a205ecb446
Merge pull request #8602 from lioncash/fmt
Externals: Update fmt to 6.1.2
2020-02-04 21:59:22 +01:00
Lioncash 91deb40a22 Common: Amend includes to handle the upgrade to fmt 2020-02-04 15:03:51 -05:00
Lioncash aea76c7901 Core: Amend includes to handle the upgrade to fmt 2020-02-04 15:03:48 -05:00
Lioncash abd2897377 VideoCommon: Amend formatting code to handle the upgrade to fmt
It seems that the newer version of fmt gets tripped up by bitfields
within structs. However, we can just specify the intended type where
necessary to get around this.
2020-02-04 14:55:20 -05:00
JosJuice f8355d0f82 VolumeVerifier: Don't return early when file is too small
Not sure why that was there.
2020-02-02 17:09:58 +01:00
JosJuice e449d23929 VolumeVerifier: Don't show an assert for files that are too small 2020-02-02 17:09:58 +01:00
Léo Lam 0491831483
Merge pull request #8592 from phcoder/devid
ButtonManager: Fix handling of empty device id.
2020-02-02 16:52:12 +01:00
Léo Lam 06d0b1ad48
Merge pull request #8594 from leoetlino/fs-createfullpath-fix
IOS/FS: Fix CreateFullPath to not create directories that already exist
2020-02-02 16:50:02 +01:00
Léo Lam 4c9b1f3e0b
Merge pull request #8599 from Pokechu22/di-interrupt-mask-ioctls
Fix DI interrupt mask ioctl names
2020-02-02 16:49:27 +01:00
Pokechu22 f527f382e8 Report use of DI interrupt mask commands as a game quirk 2020-02-02 00:44:12 -08:00