Merge pull request #8820 from iwubcode/freelook_field_of_view
Core / VideoCommon / DolphinQt - allow tweaking freelook camera's field of view
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b36ab8360e
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@ -24,7 +24,7 @@
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#include "InputCommon/GCPadStatus.h"
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// clang-format off
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constexpr std::array<const char*, 134> s_hotkey_labels{{
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constexpr std::array<const char*, 138> s_hotkey_labels{{
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_trans("Open"),
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_trans("Change Disc"),
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_trans("Eject Disc"),
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@ -127,6 +127,10 @@ constexpr std::array<const char*, 134> s_hotkey_labels{{
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_trans("Freelook Zoom Out"),
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_trans("Freelook Reset"),
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_trans("Freelook Toggle"),
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_trans("Freelook Increase Field of View X"),
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_trans("Freelook Decrease Field of View X"),
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_trans("Freelook Increase Field of View Y"),
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_trans("Freelook Decrease Field of View Y"),
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_trans("Toggle 3D Side-by-Side"),
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_trans("Toggle 3D Top-Bottom"),
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@ -334,7 +338,7 @@ constexpr std::array<HotkeyGroupInfo, NUM_HOTKEY_GROUPS> s_groups_info = {
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{_trans("Controller Profile 4"), HK_NEXT_WIIMOTE_PROFILE_4, HK_PREV_GAME_WIIMOTE_PROFILE_4},
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{_trans("Graphics Toggles"), HK_TOGGLE_CROP, HK_TOGGLE_TEXTURES},
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{_trans("Internal Resolution"), HK_INCREASE_IR, HK_DECREASE_IR},
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{_trans("Freelook"), HK_FREELOOK_DECREASE_SPEED, HK_FREELOOK_TOGGLE},
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{_trans("Freelook"), HK_FREELOOK_DECREASE_SPEED, HK_FREELOOK_DECREASE_FOV_Y},
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// i18n: Stereoscopic 3D
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{_trans("3D"), HK_TOGGLE_STEREO_SBS, HK_TOGGLE_STEREO_ANAGLYPH},
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// i18n: Stereoscopic 3D
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@ -469,6 +473,10 @@ void HotkeyManager::LoadDefaults(const ControllerInterface& ciface)
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set_key_expression(HK_FREELOOK_ZOOM_IN, SHIFT + " & W");
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set_key_expression(HK_FREELOOK_ZOOM_OUT, SHIFT + " & S");
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set_key_expression(HK_FREELOOK_RESET, SHIFT + " & R");
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set_key_expression(HK_FREELOOK_INCREASE_FOV_X, SHIFT + " & `Axis Z+`");
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set_key_expression(HK_FREELOOK_DECREASE_FOV_X, SHIFT + " & `Axis Z-`");
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set_key_expression(HK_FREELOOK_INCREASE_FOV_Y, SHIFT + " & `Axis Z+`");
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set_key_expression(HK_FREELOOK_DECREASE_FOV_Y, SHIFT + " & `Axis Z-`");
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// Savestates
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const std::string non_fmt = NON + " & `F{}`";
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@ -111,6 +111,10 @@ enum Hotkey
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HK_FREELOOK_ZOOM_OUT,
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HK_FREELOOK_RESET,
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HK_FREELOOK_TOGGLE,
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HK_FREELOOK_INCREASE_FOV_X,
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HK_FREELOOK_DECREASE_FOV_X,
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HK_FREELOOK_INCREASE_FOV_Y,
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HK_FREELOOK_DECREASE_FOV_Y,
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HK_TOGGLE_STEREO_SBS,
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HK_TOGGLE_STEREO_TAB,
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@ -74,7 +74,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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constexpr u32 STATE_VERSION = 118; // Last changed in PR 8813
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constexpr u32 STATE_VERSION = 119; // Last changed in PR 8820
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// Maps savestate versions to Dolphin versions.
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// Versions after 42 don't need to be added to this list,
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@ -563,6 +563,18 @@ void HotkeyScheduler::Run()
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if (IsHotkey(HK_FREELOOK_ZOOM_OUT, true))
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g_freelook_camera.Zoom(-fl_speed);
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if (IsHotkey(HK_FREELOOK_INCREASE_FOV_X, true))
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g_freelook_camera.IncreaseFovX(g_freelook_camera.GetFovStepSize());
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if (IsHotkey(HK_FREELOOK_DECREASE_FOV_X, true))
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g_freelook_camera.IncreaseFovX(-1.0f * g_freelook_camera.GetFovStepSize());
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if (IsHotkey(HK_FREELOOK_INCREASE_FOV_Y, true))
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g_freelook_camera.IncreaseFovY(g_freelook_camera.GetFovStepSize());
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if (IsHotkey(HK_FREELOOK_DECREASE_FOV_Y, true))
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g_freelook_camera.IncreaseFovY(-1.0f * g_freelook_camera.GetFovStepSize());
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if (IsHotkey(HK_FREELOOK_RESET, true))
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g_freelook_camera.Reset();
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@ -204,6 +204,11 @@ Common::Matrix44 FreeLookCamera::GetView()
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return m_camera_controller->GetView();
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}
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Common::Vec2 FreeLookCamera::GetFieldOfView() const
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{
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return Common::Vec2{m_fov_x, m_fov_y};
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}
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void FreeLookCamera::MoveVertical(float amt)
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{
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m_camera_controller->MoveVertical(amt);
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@ -228,9 +233,28 @@ void FreeLookCamera::Rotate(const Common::Vec3& amt)
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m_dirty = true;
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}
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void FreeLookCamera::IncreaseFovX(float fov)
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{
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m_fov_x += fov;
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m_fov_x = std::clamp(m_fov_x, m_fov_step_size, m_fov_x);
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}
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void FreeLookCamera::IncreaseFovY(float fov)
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{
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m_fov_y += fov;
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m_fov_y = std::clamp(m_fov_y, m_fov_step_size, m_fov_y);
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}
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float FreeLookCamera::GetFovStepSize() const
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{
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return m_fov_step_size;
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}
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void FreeLookCamera::Reset()
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{
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m_camera_controller->Reset();
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m_fov_x = 1.0f;
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m_fov_y = 1.0f;
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m_dirty = true;
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}
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@ -239,6 +263,8 @@ void FreeLookCamera::DoState(PointerWrap& p)
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if (p.mode == PointerWrap::MODE_WRITE || p.mode == PointerWrap::MODE_MEASURE)
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{
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p.Do(m_current_type);
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p.Do(m_fov_x);
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p.Do(m_fov_y);
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if (m_camera_controller)
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{
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m_camera_controller->DoState(p);
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@ -43,6 +43,7 @@ class FreeLookCamera
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public:
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void SetControlType(FreelookControlType type);
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Common::Matrix44 GetView();
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Common::Vec2 GetFieldOfView() const;
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void MoveVertical(float amt);
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void MoveHorizontal(float amt);
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@ -51,6 +52,10 @@ public:
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void Rotate(const Common::Vec3& amt);
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void IncreaseFovX(float fov);
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void IncreaseFovY(float fov);
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float GetFovStepSize() const;
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void Reset();
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void DoState(PointerWrap& p);
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@ -60,8 +65,12 @@ public:
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private:
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bool m_dirty = false;
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float m_fov_x = 1.0f;
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float m_fov_y = 1.0f;
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std::optional<FreelookControlType> m_current_type;
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std::unique_ptr<CameraController> m_camera_controller;
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float m_fov_step_size = 0.025f;
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};
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extern FreeLookCamera g_freelook_camera;
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@ -355,14 +355,17 @@ void VertexShaderManager::SetConstants()
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switch (xfmem.projection.type)
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{
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case GX_PERSPECTIVE:
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g_fProjectionMatrix[0] = rawProjection[0] * g_ActiveConfig.fAspectRatioHackW;
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{
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const Common::Vec2 fov =
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g_ActiveConfig.bFreeLook ? g_freelook_camera.GetFieldOfView() : Common::Vec2{1, 1};
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g_fProjectionMatrix[0] = rawProjection[0] * g_ActiveConfig.fAspectRatioHackW * fov.x;
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g_fProjectionMatrix[1] = 0.0f;
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g_fProjectionMatrix[2] = rawProjection[1] * g_ActiveConfig.fAspectRatioHackW;
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g_fProjectionMatrix[2] = rawProjection[1] * g_ActiveConfig.fAspectRatioHackW * fov.x;
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g_fProjectionMatrix[3] = 0.0f;
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g_fProjectionMatrix[4] = 0.0f;
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g_fProjectionMatrix[5] = rawProjection[2] * g_ActiveConfig.fAspectRatioHackH;
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g_fProjectionMatrix[6] = rawProjection[3] * g_ActiveConfig.fAspectRatioHackH;
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g_fProjectionMatrix[5] = rawProjection[2] * g_ActiveConfig.fAspectRatioHackH * fov.y;
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g_fProjectionMatrix[6] = rawProjection[3] * g_ActiveConfig.fAspectRatioHackH * fov.y;
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g_fProjectionMatrix[7] = 0.0f;
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g_fProjectionMatrix[8] = 0.0f;
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@ -377,9 +380,11 @@ void VertexShaderManager::SetConstants()
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g_fProjectionMatrix[15] = 0.0f;
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g_stats.gproj = g_fProjectionMatrix;
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break;
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}
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break;
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case GX_ORTHOGRAPHIC:
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{
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g_fProjectionMatrix[0] = rawProjection[0];
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g_fProjectionMatrix[1] = 0.0f;
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g_fProjectionMatrix[2] = 0.0f;
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@ -403,7 +408,8 @@ void VertexShaderManager::SetConstants()
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g_stats.g2proj = g_fProjectionMatrix;
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g_stats.proj = rawProjection;
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break;
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}
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break;
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default:
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ERROR_LOG(VIDEO, "Unknown projection type: %d", xfmem.projection.type);
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