Show file format details in game properties

This commit is contained in:
JosJuice 2020-06-21 20:41:50 +02:00
parent 9982251899
commit d494e0230c
26 changed files with 342 additions and 17 deletions

View File

@ -449,6 +449,8 @@ public final class NativeLibrary
public static native boolean InstallWAD(String file);
public static native String FormatSize(long bytes, int decimals);
private static boolean alertResult = false;
public static boolean displayAlertMsg(final String caption, final String text,

View File

@ -10,6 +10,7 @@ import android.widget.TextView;
import androidx.appcompat.app.AlertDialog;
import androidx.fragment.app.DialogFragment;
import org.dolphinemu.dolphinemu.NativeLibrary;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
@ -50,8 +51,17 @@ public final class GameDetailsDialog extends DialogFragment
TextView textGameId = contents.findViewById(R.id.text_game_id);
TextView textRevision = contents.findViewById(R.id.text_revision);
TextView textFileFormat = contents.findViewById(R.id.text_file_format);
TextView textCompression = contents.findViewById(R.id.text_compression);
TextView textBlockSize = contents.findViewById(R.id.text_block_size);
TextView labelFileFormat = contents.findViewById(R.id.label_file_format);
TextView labelCompression = contents.findViewById(R.id.label_compression);
TextView labelBlockSize = contents.findViewById(R.id.label_block_size);
String country = getResources().getStringArray(R.array.countryNames)[gameFile.getCountry()];
String description = gameFile.getDescription();
String fileSize = NativeLibrary.FormatSize(gameFile.getFileSize(), 2);
textTitle.setText(gameFile.getTitle());
textDescription.setText(gameFile.getDescription());
@ -59,11 +69,49 @@ public final class GameDetailsDialog extends DialogFragment
{
textDescription.setVisibility(View.GONE);
}
textCountry.setText(country);
textCompany.setText(gameFile.getCompany());
textGameId.setText(gameFile.getGameId());
textRevision.setText(Integer.toString(gameFile.getRevision()));
if (!gameFile.shouldShowFileFormatDetails())
{
labelFileFormat.setText(R.string.game_details_file_size);
textFileFormat.setText(fileSize);
labelCompression.setVisibility(View.GONE);
textCompression.setVisibility(View.GONE);
labelBlockSize.setVisibility(View.GONE);
textBlockSize.setVisibility(View.GONE);
}
else
{
long blockSize = gameFile.getBlockSize();
String compression = gameFile.getCompressionMethod();
textFileFormat.setText(String.format("%1$s (%2$s)", gameFile.getBlobTypeString(), fileSize));
if (compression.isEmpty())
{
textCompression.setText(R.string.game_details_no_compression);
}
else
{
textCompression.setText(gameFile.getCompressionMethod());
}
if (blockSize > 0)
{
textBlockSize.setText(NativeLibrary.FormatSize(blockSize, 0));
}
else
{
labelBlockSize.setVisibility(View.GONE);
textBlockSize.setVisibility(View.GONE);
}
}
PicassoUtils.loadGameBanner(banner, gameFile);
builder.setView(contents);

View File

@ -38,6 +38,16 @@ public class GameFile
public native int getRevision();
public native String getBlobTypeString();
public native long getBlockSize();
public native String getCompressionMethod();
public native boolean shouldShowFileFormatDetails();
public native long getFileSize();
public native int[] getBanner();
public native int getBannerWidth();

View File

@ -42,7 +42,7 @@
app:layout_constraintTop_toBottomOf="@id/text_description" />
<View
android:id="@+id/divider"
android:id="@+id/divider_1"
android:layout_width="0dp"
android:layout_height="1dp"
android:background="#1F000000"
@ -59,7 +59,7 @@
android:gravity="start"
android:text="@string/game_details_country"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/divider" />
app:layout_constraintTop_toBottomOf="@id/divider_1" />
<TextView
android:id="@+id/label_company"
@ -89,15 +89,14 @@
android:gravity="start"
android:text="@string/game_details_revision"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_game_id"
app:layout_constraintBottom_toBottomOf="parent" />
app:layout_constraintTop_toBottomOf="@id/label_game_id" />
<androidx.constraintlayout.widget.Barrier
android:id="@+id/label_barrier"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:barrierDirection="end"
app:constraint_referenced_ids="label_country,label_company,label_game_id,label_revision" />
app:constraint_referenced_ids="label_country,label_company,label_game_id,label_revision,label_file_format,label_compression,label_block_size" />
<TextView
android:id="@+id/text_country"
@ -143,4 +142,77 @@
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_revision" />
<View
android:id="@+id/divider_2"
android:layout_width="0dp"
android:layout_height="1dp"
android:background="#1F000000"
android:layout_marginTop="32dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_revision" />
<TextView
android:id="@+id/label_file_format"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_file_format"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/divider_2" />
<TextView
android:id="@+id/label_compression"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_compression"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_file_format" />
<TextView
android:id="@+id/label_block_size"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_block_size"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_compression" />
<TextView
android:id="@+id/text_file_format"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="ISO (4.38 GiB)"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_file_format" />
<TextView
android:id="@+id/text_compression"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="No Compression"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_compression" />
<TextView
android:id="@+id/text_block_size"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="0 B"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_block_size" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@ -317,6 +317,11 @@
<string name="game_details_company">Company</string>
<string name="game_details_game_id">Game ID</string>
<string name="game_details_revision">Revision</string>
<string name="game_details_file_size">File Size</string>
<string name="game_details_file_format">File Format</string>
<string name="game_details_compression">Compression</string>
<string name="game_details_block_size">Block Size</string>
<string name="game_details_no_compression">No Compression</string>
<!-- Emulation Menu -->
<string name="emulation_screenshot">Take Screenshot</string>

View File

@ -10,6 +10,7 @@
#include <jni.h>
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "UICommon/GameFile.h"
#include "jni/AndroidCommon/AndroidCommon.h"
@ -62,6 +63,16 @@ JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumb
jobject obj);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
jobject obj);
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_getBlobTypeString(JNIEnv* env, jobject obj);
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlockSize(JNIEnv* env,
jobject obj);
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_getCompressionMethod(JNIEnv* env, jobject obj);
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldShowFileFormatDetails(JNIEnv* env, jobject obj);
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getFileSize(JNIEnv* env,
jobject obj);
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
jobject obj);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
@ -143,6 +154,36 @@ JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision
return GetRef(env, obj)->GetRevision();
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_getBlobTypeString(JNIEnv* env, jobject obj)
{
return ToJString(env, DiscIO::GetName(GetRef(env, obj)->GetBlobType(), true));
}
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlockSize(JNIEnv* env,
jobject obj)
{
return GetRef(env, obj)->GetBlockSize();
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_getCompressionMethod(JNIEnv* env, jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetCompressionMethod());
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldShowFileFormatDetails(JNIEnv* env, jobject obj)
{
return GetRef(env, obj)->ShouldShowFileFormatDetails();
}
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getFileSize(JNIEnv* env,
jobject obj)
{
return GetRef(env, obj)->GetFileSize();
}
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
jobject obj)
{

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@ -742,6 +742,14 @@ JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_InstallW
return static_cast<jboolean>(WiiUtils::InstallWAD(path));
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_FormatSize(JNIEnv* env,
jobject obj,
jlong bytes,
jint decimals)
{
return ToJString(env, UICommon::FormatSize(bytes, decimals));
}
#ifdef __cplusplus
}
#endif

View File

@ -12,6 +12,7 @@
#include "Common/CDUtils.h"
#include "Common/CommonTypes.h"
#include "Common/File.h"
#include "Common/MsgHandler.h"
#include "DiscIO/Blob.h"
#include "DiscIO/CISOBlob.h"
@ -25,6 +26,35 @@
namespace DiscIO
{
std::string GetName(BlobType blob_type, bool translate)
{
const auto translate_str = [translate](const std::string& str) {
return translate ? Common::GetStringT(str.c_str()) : str;
};
switch (blob_type)
{
case BlobType::PLAIN:
return "ISO";
case BlobType::DIRECTORY:
return translate_str("Directory");
case BlobType::GCZ:
return "GCZ";
case BlobType::CISO:
return "CISO";
case BlobType::WBFS:
return "WBFS";
case BlobType::TGC:
return "TGC";
case BlobType::WIA:
return "WIA";
case BlobType::RVZ:
return "RVZ";
default:
return "";
}
}
void SectorReader::SetSectorSize(int blocksize)
{
m_block_size = std::max(blocksize, 0);

View File

@ -41,6 +41,8 @@ enum class BlobType
RVZ,
};
std::string GetName(BlobType blob_type, bool translate);
class BlobReader
{
public:
@ -55,6 +57,7 @@ public:
// Returns 0 if the format does not use blocks
virtual u64 GetBlockSize() const = 0;
virtual bool HasFastRandomAccessInBlock() const = 0;
virtual std::string GetCompressionMethod() const = 0;
// NOT thread-safe - can't call this from multiple threads.
virtual bool Read(u64 offset, u64 size, u8* out_ptr) = 0;

View File

@ -46,6 +46,7 @@ public:
u64 GetBlockSize() const override { return m_block_size; }
bool HasFastRandomAccessInBlock() const override { return true; }
std::string GetCompressionMethod() const override { return {}; }
bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;

View File

@ -58,6 +58,7 @@ public:
u64 GetBlockSize() const override { return m_header.block_size; }
bool HasFastRandomAccessInBlock() const override { return false; }
std::string GetCompressionMethod() const override { return "Deflate"; }
u64 GetBlockCompressedSize(u64 block_num) const;
bool GetBlock(u64 block_num, u8* out_ptr) override;

View File

@ -168,6 +168,7 @@ public:
u64 GetBlockSize() const override { return 0; }
bool HasFastRandomAccessInBlock() const override { return true; }
std::string GetCompressionMethod() const override { return {}; }
private:
struct PartitionWithType

View File

@ -32,6 +32,7 @@ public:
u64 GetBlockSize() const override { return ECC_BLOCK_SIZE; }
bool HasFastRandomAccessInBlock() const override { return false; }
std::string GetCompressionMethod() const override { return {}; }
private:
DriveReader(const std::string& drive);

View File

@ -27,6 +27,7 @@ public:
u64 GetBlockSize() const override { return 0; }
bool HasFastRandomAccessInBlock() const override { return true; }
std::string GetCompressionMethod() const override { return {}; }
bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;

View File

@ -30,6 +30,10 @@ public:
{
return m_blob_reader->HasFastRandomAccessInBlock();
}
std::string GetCompressionMethod() const override
{
return m_blob_reader->GetCompressionMethod();
}
bool Read(u64 offset, u64 size, u8* out_ptr) override;

View File

@ -50,6 +50,7 @@ public:
u64 GetBlockSize() const override { return 0; }
bool HasFastRandomAccessInBlock() const override { return true; }
std::string GetCompressionMethod() const override { return {}; }
bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;

View File

@ -54,6 +54,11 @@ bool VolumeFileBlobReader::HasFastRandomAccessInBlock() const
return m_volume.GetBlobReader().HasFastRandomAccessInBlock();
}
std::string VolumeFileBlobReader::GetCompressionMethod() const
{
return m_volume.GetBlobReader().GetCompressionMethod();
}
bool VolumeFileBlobReader::Read(u64 offset, u64 length, u8* out_ptr)
{
if (offset + length > m_file_info->GetSize())

View File

@ -30,6 +30,7 @@ public:
u64 GetBlockSize() const override;
bool HasFastRandomAccessInBlock() const override;
std::string GetCompressionMethod() const override;
bool Read(u64 offset, u64 length, u8* out_ptr) override;

View File

@ -290,6 +290,26 @@ BlobType WIARVZFileReader<RVZ>::GetBlobType() const
return RVZ ? BlobType::RVZ : BlobType::WIA;
}
template <bool RVZ>
std::string WIARVZFileReader<RVZ>::GetCompressionMethod() const
{
switch (m_compression_type)
{
case WIARVZCompressionType::Purge:
return "Purge";
case WIARVZCompressionType::Bzip2:
return "bzip2";
case WIARVZCompressionType::LZMA:
return "LZMA";
case WIARVZCompressionType::LZMA2:
return "LZMA2";
case WIARVZCompressionType::Zstd:
return "Zstandard";
default:
return {};
}
}
template <bool RVZ>
bool WIARVZFileReader<RVZ>::Read(u64 offset, u64 size, u8* out_ptr)
{

View File

@ -56,6 +56,7 @@ public:
u64 GetBlockSize() const override { return Common::swap32(m_header_2.chunk_size); }
bool HasFastRandomAccessInBlock() const override { return false; }
std::string GetCompressionMethod() const override;
bool Read(u64 offset, u64 size, u8* out_ptr) override;
bool SupportsReadWiiDecrypted() const override;

View File

@ -34,6 +34,7 @@ public:
u64 GetBlockSize() const override { return m_wbfs_sector_size; }
bool HasFastRandomAccessInBlock() const override { return true; }
std::string GetCompressionMethod() const override { return {}; }
bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;

View File

@ -27,7 +27,8 @@ InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game)
{
QVBoxLayout* layout = new QVBoxLayout();
layout->addWidget(CreateISODetails());
layout->addWidget(CreateFileDetails());
layout->addWidget(CreateGameDetails());
if (!game.GetLanguages().empty())
layout->addWidget(CreateBannerDetails());
@ -35,19 +36,54 @@ InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game)
setLayout(layout);
}
QGroupBox* InfoWidget::CreateISODetails()
QGroupBox* InfoWidget::CreateFileDetails()
{
const QString UNKNOWN_NAME = tr("Unknown");
QGroupBox* group = new QGroupBox(tr("ISO Details"));
QGroupBox* group = new QGroupBox(tr("File Details"));
QFormLayout* layout = new QFormLayout;
layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
QLineEdit* file_path = CreateValueDisplay(
QStringLiteral("%1 (%2)")
.arg(QDir::toNativeSeparators(QString::fromStdString(m_game.GetFilePath())))
.arg(QString::fromStdString(UICommon::FormatSize(m_game.GetFileSize()))));
QString path = QDir::toNativeSeparators(QString::fromStdString(m_game.GetFilePath()));
layout->addRow(tr("Path:"), CreateValueDisplay(path));
const std::string file_size = UICommon::FormatSize(m_game.GetFileSize());
if (!m_game.ShouldShowFileFormatDetails())
{
layout->addRow(tr("File Size:"), CreateValueDisplay(file_size));
}
else
{
const QString file_format =
QStringLiteral("%1 (%2)")
.arg(QString::fromStdString(DiscIO::GetName(m_game.GetBlobType(), true)))
.arg(QString::fromStdString(file_size));
layout->addRow(tr("File Format:"), CreateValueDisplay(file_format));
QString compression = QString::fromStdString(m_game.GetCompressionMethod());
if (compression.isEmpty())
compression = tr("No Compression");
layout->addRow(tr("Compression:"), CreateValueDisplay(compression));
if (m_game.GetBlockSize() > 0)
{
const std::string block_size = UICommon::FormatSize(m_game.GetBlockSize(), 0);
layout->addRow(tr("Block Size:"), CreateValueDisplay(block_size));
}
}
group->setLayout(layout);
return group;
}
QGroupBox* InfoWidget::CreateGameDetails()
{
const QString UNKNOWN_NAME = tr("Unknown");
QGroupBox* group = new QGroupBox(tr("Game Details"));
QFormLayout* layout = new QFormLayout;
layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
const QString game_name = QString::fromStdString(m_game.GetInternalName());
@ -79,7 +115,6 @@ QGroupBox* InfoWidget::CreateISODetails()
m_game.GetMakerID() + ")");
layout->addRow(tr("Name:"), internal_name);
layout->addRow(tr("File:"), file_path);
layout->addRow(tr("Game ID:"), game_id);
layout->addRow(tr("Country:"), country);
layout->addRow(tr("Maker:"), maker);

View File

@ -26,8 +26,9 @@ private:
void ChangeLanguage();
void SaveBanner();
QGroupBox* CreateFileDetails();
QGroupBox* CreateGameDetails();
QGroupBox* CreateBannerDetails();
QGroupBox* CreateISODetails();
QLineEdit* CreateValueDisplay(const QString& value);
QLineEdit* CreateValueDisplay(const std::string& value = "");
void CreateLanguageSelector();

View File

@ -115,6 +115,8 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
m_region = volume->GetRegion();
m_country = volume->GetCountry();
m_blob_type = volume->GetBlobType();
m_block_size = volume->GetBlobReader().GetBlockSize();
m_compression_method = volume->GetBlobReader().GetCompressionMethod();
m_file_size = volume->GetRawSize();
m_volume_size = volume->GetSize();
m_volume_size_is_accurate = volume->IsSizeAccurate();
@ -320,6 +322,8 @@ void GameFile::DoState(PointerWrap& p)
p.Do(m_country);
p.Do(m_platform);
p.Do(m_blob_type);
p.Do(m_block_size);
p.Do(m_compression_method);
p.Do(m_revision);
p.Do(m_disc_number);
p.Do(m_apploader_date);
@ -566,6 +570,29 @@ std::string GameFile::GetWiiFSPath() const
return Common::GetTitleDataPath(m_title_id, Common::FROM_CONFIGURED_ROOT);
}
bool GameFile::ShouldShowFileFormatDetails() const
{
switch (m_blob_type)
{
case DiscIO::BlobType::PLAIN:
break;
case DiscIO::BlobType::DRIVE:
return false;
default:
return true;
}
switch (m_platform)
{
case DiscIO::Platform::WiiWAD:
return false;
case DiscIO::Platform::ELFOrDOL:
return false;
default:
return true;
}
}
const GameBanner& GameFile::GetBannerImage() const
{
return m_custom_banner.empty() ? m_volume_banner : m_custom_banner;

View File

@ -86,6 +86,9 @@ public:
DiscIO::Country GetCountry() const { return m_country; }
DiscIO::Platform GetPlatform() const { return m_platform; }
DiscIO::BlobType GetBlobType() const { return m_blob_type; }
u64 GetBlockSize() const { return m_block_size; }
const std::string& GetCompressionMethod() const { return m_compression_method; }
bool ShouldShowFileFormatDetails() const;
const std::string& GetApploaderDate() const { return m_apploader_date; }
u64 GetFileSize() const { return m_file_size; }
u64 GetVolumeSize() const { return m_volume_size; }
@ -144,6 +147,8 @@ private:
DiscIO::Country m_country{DiscIO::Country::Unknown};
DiscIO::Platform m_platform{};
DiscIO::BlobType m_blob_type{};
u64 m_block_size{};
std::string m_compression_method{};
u16 m_revision{};
u8 m_disc_number{};
std::string m_apploader_date;

View File

@ -27,7 +27,7 @@
namespace UICommon
{
static constexpr u32 CACHE_REVISION = 17; // Last changed in PR 8738
static constexpr u32 CACHE_REVISION = 18; // Last changed in PR 8891
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)