Merge pull request #8615 from jordan-woyak/std-abs
Cleanup: Use std::abs instead of abs.
This commit is contained in:
commit
0043a2cf3c
|
@ -70,8 +70,8 @@ struct Rectangle
|
|||
return left == r.left && top == r.top && right == r.right && bottom == r.bottom;
|
||||
}
|
||||
|
||||
T GetWidth() const { return abs(right - left); }
|
||||
T GetHeight() const { return abs(bottom - top); }
|
||||
T GetWidth() const { return std::abs(right - left); }
|
||||
T GetHeight() const { return std::abs(bottom - top); }
|
||||
// If the rectangle is in a coordinate system with a lower-left origin, use
|
||||
// this Clamp.
|
||||
void ClampLL(T x1, T y1, T x2, T y2)
|
||||
|
|
|
@ -191,10 +191,10 @@ void ThrottleCallback(u64 last_time, s64 cyclesLate)
|
|||
if (config.m_EmulationSpeed != 1.0f)
|
||||
next_event = u32(next_event * config.m_EmulationSpeed);
|
||||
const s64 max_fallback = config.iTimingVariance * 1000;
|
||||
if (abs(diff) > max_fallback)
|
||||
if (std::abs(diff) > max_fallback)
|
||||
{
|
||||
DEBUG_LOG(COMMON, "system too %s, %" PRIi64 " ms skipped", diff < 0 ? "slow" : "fast",
|
||||
abs(diff) - max_fallback);
|
||||
std::abs(diff) - max_fallback);
|
||||
last_time = time - max_fallback;
|
||||
}
|
||||
else if (diff > 1000)
|
||||
|
|
|
@ -310,6 +310,6 @@ ControlState Joystick::Hat::GetState() const
|
|||
if (is_centered)
|
||||
return 0;
|
||||
|
||||
return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
|
||||
return (std::abs(int(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
|
||||
}
|
||||
} // namespace ciface::DInput
|
||||
|
|
Loading…
Reference in New Issue