Debugger: Add a Thread widget

DebugInterface: Add GetThreads

WatchWidget: Update widget on AddWatch
This commit is contained in:
Sepalani 2020-03-21 11:48:49 +04:00
parent 9ffa72ad1f
commit 39d34e133f
24 changed files with 1090 additions and 12 deletions

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@ -35,6 +35,9 @@ add_library(common
Crypto/ec.h
Debug/MemoryPatches.cpp
Debug/MemoryPatches.h
Debug/OSThread.cpp
Debug/OSThread.h
Debug/Threads.h
Debug/Watches.cpp
Debug/Watches.h
DebugInterface.h

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@ -76,6 +76,8 @@
<ClInclude Include="CPUDetect.h" />
<ClInclude Include="DebugInterface.h" />
<ClInclude Include="Debug\MemoryPatches.h" />
<ClInclude Include="Debug\OSThread.h" />
<ClInclude Include="Debug\Threads.h" />
<ClInclude Include="Debug\Watches.h" />
<ClInclude Include="DynamicLibrary.h" />
<ClInclude Include="ENetUtil.h" />
@ -217,6 +219,7 @@
<ClCompile Include="Config\ConfigInfo.cpp" />
<ClCompile Include="Config\Layer.cpp" />
<ClCompile Include="Debug\MemoryPatches.cpp" />
<ClCompile Include="Debug\OSThread.cpp" />
<ClCompile Include="Debug\Watches.cpp" />
<ClCompile Include="DynamicLibrary.cpp" />
<ClCompile Include="ENetUtil.cpp" />
@ -310,4 +313,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -274,6 +274,12 @@
<ClInclude Include="Debug\MemoryPatches.h">
<Filter>Debug</Filter>
</ClInclude>
<ClInclude Include="Debug\OSThread.h">
<Filter>Debug</Filter>
</ClInclude>
<ClInclude Include="Debug\Threads.h">
<Filter>Debug</Filter>
</ClInclude>
<ClInclude Include="GL\GLContext.h">
<Filter>GL\GLInterface</Filter>
</ClInclude>
@ -359,6 +365,9 @@
<ClCompile Include="Debug\MemoryPatches.cpp">
<Filter>Debug</Filter>
</ClCompile>
<ClCompile Include="Debug\OSThread.cpp">
<Filter>Debug</Filter>
</ClCompile>
<ClCompile Include="GL\GLContext.cpp">
<Filter>GL\GLInterface</Filter>
</ClCompile>

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@ -0,0 +1,204 @@
// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Debug/OSThread.h"
#include <algorithm>
#include <fmt/format.h>
#include "Core/PowerPC/MMU.h"
// Context offsets based on the following functions:
// - OSSaveContext
// - OSSaveFPUContext
// - OSDumpContext
// - OSClearContext
// - OSExceptionVector
void Common::Debug::OSContext::Read(u32 addr)
{
for (std::size_t i = 0; i < gpr.size(); i++)
gpr[i] = PowerPC::HostRead_U32(addr + u32(i * sizeof(int)));
cr = PowerPC::HostRead_U32(addr + 0x80);
lr = PowerPC::HostRead_U32(addr + 0x84);
ctr = PowerPC::HostRead_U32(addr + 0x88);
xer = PowerPC::HostRead_U32(addr + 0x8C);
for (std::size_t i = 0; i < fpr.size(); i++)
fpr[i] = PowerPC::HostRead_F64(addr + 0x90 + u32(i * sizeof(double)));
fpscr = PowerPC::HostRead_U64(addr + 0x190);
srr0 = PowerPC::HostRead_U32(addr + 0x198);
srr1 = PowerPC::HostRead_U32(addr + 0x19c);
dummy = PowerPC::HostRead_U16(addr + 0x1a0);
state = static_cast<OSContext::State>(PowerPC::HostRead_U16(addr + 0x1a2));
for (std::size_t i = 0; i < gqr.size(); i++)
gqr[i] = PowerPC::HostRead_U32(addr + 0x1a4 + u32(i * sizeof(int)));
psf_padding = 0;
for (std::size_t i = 0; i < psf.size(); i++)
psf[i] = PowerPC::HostRead_F64(addr + 0x1c8 + u32(i * sizeof(double)));
}
// Mutex offsets based on the following functions:
// - OSInitMutex
// - OSLockMutex
// - __OSUnlockAllMutex
void Common::Debug::OSMutex::Read(u32 addr)
{
thread_queue.head = PowerPC::HostRead_U32(addr);
thread_queue.tail = PowerPC::HostRead_U32(addr + 0x4);
owner_addr = PowerPC::HostRead_U32(addr + 0x8);
lock_count = PowerPC::HostRead_U32(addr + 0xc);
link.next = PowerPC::HostRead_U32(addr + 0x10);
link.prev = PowerPC::HostRead_U32(addr + 0x14);
}
// Thread offsets based on the following functions:
// - OSCreateThread
// - OSIsThreadTerminated
// - OSJoinThread
// - OSSuspendThread
// - OSSetPriority
// - OSExitThread
// - OSLockMutex
// - __OSUnlockAllMutex
// - __OSThreadInit
// - OSSetThreadSpecific
// - SOInit (for errno)
void Common::Debug::OSThread::Read(u32 addr)
{
context.Read(addr);
state = PowerPC::HostRead_U16(addr + 0x2c8);
is_detached = PowerPC::HostRead_U16(addr + 0x2ca);
suspend = PowerPC::HostRead_U32(addr + 0x2cc);
effective_priority = PowerPC::HostRead_U32(addr + 0x2d0);
base_priority = PowerPC::HostRead_U32(addr + 0x2d4);
exit_code_addr = PowerPC::HostRead_U32(addr + 0x2d8);
queue_addr = PowerPC::HostRead_U32(addr + 0x2dc);
queue_link.next = PowerPC::HostRead_U32(addr + 0x2e0);
queue_link.prev = PowerPC::HostRead_U32(addr + 0x2e4);
join_queue.head = PowerPC::HostRead_U32(addr + 0x2e8);
join_queue.tail = PowerPC::HostRead_U32(addr + 0x2ec);
mutex_addr = PowerPC::HostRead_U32(addr + 0x2f0);
mutex_queue.head = PowerPC::HostRead_U32(addr + 0x2f4);
mutex_queue.tail = PowerPC::HostRead_U32(addr + 0x2f8);
thread_link.next = PowerPC::HostRead_U32(addr + 0x2fc);
thread_link.prev = PowerPC::HostRead_U32(addr + 0x300);
stack_addr = PowerPC::HostRead_U32(addr + 0x304);
stack_end = PowerPC::HostRead_U32(addr + 0x308);
error = PowerPC::HostRead_U32(addr + 0x30c);
specific[0] = PowerPC::HostRead_U32(addr + 0x310);
specific[1] = PowerPC::HostRead_U32(addr + 0x314);
}
bool Common::Debug::OSThread::IsValid() const
{
return PowerPC::HostIsRAMAddress(stack_end) && PowerPC::HostRead_U32(stack_end) == STACK_MAGIC;
}
Common::Debug::OSThreadView::OSThreadView(u32 addr)
{
m_address = addr;
m_thread.Read(addr);
}
const Common::Debug::OSThread& Common::Debug::OSThreadView::Data() const
{
return m_thread;
}
Common::Debug::PartialContext Common::Debug::OSThreadView::GetContext() const
{
PartialContext context;
if (!IsValid())
return context;
context.gpr = m_thread.context.gpr;
context.cr = m_thread.context.cr;
context.lr = m_thread.context.lr;
context.ctr = m_thread.context.ctr;
context.xer = m_thread.context.xer;
context.fpr = m_thread.context.fpr;
context.fpscr = m_thread.context.fpscr;
context.srr0 = m_thread.context.srr0;
context.srr1 = m_thread.context.srr1;
context.dummy = m_thread.context.dummy;
context.state = static_cast<u16>(m_thread.context.state);
context.gqr = m_thread.context.gqr;
context.psf = m_thread.context.psf;
return context;
}
u32 Common::Debug::OSThreadView::GetAddress() const
{
return m_address;
}
u16 Common::Debug::OSThreadView::GetState() const
{
return m_thread.state;
}
bool Common::Debug::OSThreadView::IsSuspended() const
{
return m_thread.suspend > 0;
}
bool Common::Debug::OSThreadView::IsDetached() const
{
return m_thread.is_detached != 0;
}
s32 Common::Debug::OSThreadView::GetBasePriority() const
{
return m_thread.base_priority;
}
s32 Common::Debug::OSThreadView::GetEffectivePriority() const
{
return m_thread.effective_priority;
}
u32 Common::Debug::OSThreadView::GetStackStart() const
{
return m_thread.stack_addr;
}
u32 Common::Debug::OSThreadView::GetStackEnd() const
{
return m_thread.stack_end;
}
std::size_t Common::Debug::OSThreadView::GetStackSize() const
{
return GetStackStart() - GetStackEnd();
}
s32 Common::Debug::OSThreadView::GetErrno() const
{
return m_thread.error;
}
std::string Common::Debug::OSThreadView::GetSpecific() const
{
std::string specific;
for (u32 addr : m_thread.specific)
{
if (!PowerPC::HostIsRAMAddress(addr))
break;
specific += fmt::format("{:08x} \"{}\"\n", addr, PowerPC::HostGetString(addr));
}
return specific;
}
bool Common::Debug::OSThreadView::IsValid() const
{
return m_thread.IsValid();
}

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@ -0,0 +1,154 @@
// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <type_traits>
#include "Common/CommonTypes.h"
#include "Common/Debug/Threads.h"
namespace Common::Debug
{
template <class C>
struct OSQueue
{
u32 head;
u32 tail;
};
template <class C>
struct OSLink
{
u32 next;
u32 prev;
};
struct OSMutex;
struct OSThread;
using OSThreadQueue = OSQueue<OSThread>;
using OSThreadLink = OSLink<OSThread>;
using OSMutexQueue = OSQueue<OSMutex>;
using OSMutexLink = OSLink<OSMutex>;
struct OSContext
{
enum class State : u16
{
HasFPU = 1,
HasException = 2,
};
std::array<u32, 32> gpr;
u32 cr;
u32 lr;
u32 ctr;
u32 xer;
std::array<double, 32> fpr;
u64 fpscr;
u32 srr0;
u32 srr1;
u16 dummy;
State state;
std::array<u32, 8> gqr;
u32 psf_padding;
std::array<double, 32> psf;
void Read(u32 addr);
};
static_assert(std::is_trivially_copyable_v<OSContext>);
static_assert(std::is_standard_layout_v<OSContext>);
static_assert(offsetof(OSContext, cr) == 0x80);
static_assert(offsetof(OSContext, fpscr) == 0x190);
static_assert(offsetof(OSContext, gqr) == 0x1a4);
static_assert(offsetof(OSContext, psf) == 0x1c8);
struct OSThread
{
OSContext context;
u16 state; // Thread state (ready, running, waiting, moribund)
u16 is_detached; // Is thread detached
s32 suspend; // Suspended if greater than zero
s32 effective_priority; // Effective priority
s32 base_priority; // Base priority
u32 exit_code_addr; // Exit value address
u32 queue_addr; // Address of the queue the thread is on
OSThreadLink queue_link; // Used to traverse the thread queue
// OSSleepThread uses it to insert the current thread at the end of the thread queue
OSThreadQueue join_queue; // Threads waiting to be joined
u32 mutex_addr; // Mutex waiting
OSMutexQueue mutex_queue; // Mutex owned
OSThreadLink thread_link; // Link containing all active threads
// The STACK_MAGIC is written at stack_end
u32 stack_addr;
u32 stack_end;
s32 error; // errno value
std::array<u32, 2> specific; // Pointers to data (can be used to store thread names)
static constexpr u32 STACK_MAGIC = 0xDEADBABE;
void Read(u32 addr);
bool IsValid() const;
};
static_assert(std::is_trivially_copyable_v<OSThread>);
static_assert(std::is_standard_layout_v<OSThread>);
static_assert(offsetof(OSThread, state) == 0x2c8);
static_assert(offsetof(OSThread, mutex_addr) == 0x2f0);
static_assert(offsetof(OSThread, stack_addr) == 0x304);
static_assert(offsetof(OSThread, specific) == 0x310);
struct OSMutex
{
OSThreadQueue thread_queue; // Threads waiting to own the mutex
u32 owner_addr; // Thread owning the mutex
s32 lock_count; // Mutex lock count
OSMutexLink link; // Used to traverse the thread's mutex queue
// OSLockMutex uses it to insert the acquired mutex at the end of the queue
void Read(u32 addr);
};
static_assert(std::is_trivially_copyable_v<OSMutex>);
static_assert(std::is_standard_layout_v<OSMutex>);
static_assert(offsetof(OSMutex, owner_addr) == 0x8);
static_assert(offsetof(OSMutex, link) == 0x10);
class OSThreadView : public Common::Debug::ThreadView
{
public:
explicit OSThreadView(u32 addr);
~OSThreadView() = default;
const OSThread& Data() const;
PartialContext GetContext() const override;
u32 GetAddress() const override;
u16 GetState() const override;
bool IsSuspended() const override;
bool IsDetached() const override;
s32 GetBasePriority() const override;
s32 GetEffectivePriority() const override;
u32 GetStackStart() const override;
u32 GetStackEnd() const override;
std::size_t GetStackSize() const override;
s32 GetErrno() const override;
std::string GetSpecific() const override;
bool IsValid() const override;
private:
u32 m_address = 0;
OSThread m_thread;
};
} // namespace Common::Debug

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@ -0,0 +1,63 @@
// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
namespace Common::Debug
{
struct PartialContext
{
std::optional<std::array<u32, 32>> gpr;
std::optional<u32> cr;
std::optional<u32> lr;
std::optional<u32> ctr;
std::optional<u32> xer;
std::optional<std::array<double, 32>> fpr;
std::optional<u64> fpscr;
std::optional<u32> srr0;
std::optional<u32> srr1;
std::optional<u16> dummy;
std::optional<u16> state;
std::optional<std::array<u32, 8>> gqr;
std::optional<std::array<double, 32>> psf;
};
class ThreadView
{
public:
virtual ~ThreadView() = default;
enum class API
{
OSThread, // Nintendo SDK thread
LWPThread, // devkitPro libogc thread
};
virtual PartialContext GetContext() const = 0;
virtual u32 GetAddress() const = 0;
virtual u16 GetState() const = 0;
virtual bool IsSuspended() const = 0;
virtual bool IsDetached() const = 0;
virtual s32 GetBasePriority() const = 0;
virtual s32 GetEffectivePriority() const = 0;
virtual u32 GetStackStart() const = 0;
virtual u32 GetStackEnd() const = 0;
virtual std::size_t GetStackSize() const = 0;
virtual s32 GetErrno() const = 0;
// Implementation specific, used to store arbitrary data
virtual std::string GetSpecific() const = 0;
virtual bool IsValid() const = 0;
};
using Threads = std::vector<std::unique_ptr<ThreadView>>;
} // namespace Common::Debug

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@ -9,6 +9,7 @@
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/Debug/Threads.h"
namespace Common::Debug
{
@ -51,6 +52,9 @@ public:
virtual void RemovePatch(std::size_t index) = 0;
virtual void ClearPatches() = 0;
// Threads
virtual Debug::Threads GetThreads() const = 0;
virtual std::string Disassemble(u32 /*address*/) const { return "NODEBUGGER"; }
virtual std::string GetRawMemoryString(int /*memory*/, u32 /*address*/) const
{

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@ -767,4 +767,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -11,6 +11,7 @@
#include <fmt/format.h>
#include "Common/Align.h"
#include "Common/Debug/OSThread.h"
#include "Common/GekkoDisassembler.h"
#include "Core/Core.h"
@ -164,6 +165,42 @@ void PPCDebugInterface::ClearPatches()
m_patches.ClearPatches();
}
Common::Debug::Threads PPCDebugInterface::GetThreads() const
{
Common::Debug::Threads threads;
constexpr u32 ACTIVE_QUEUE_HEAD_ADDR = 0x800000dc;
if (!PowerPC::HostIsRAMAddress(ACTIVE_QUEUE_HEAD_ADDR))
return threads;
u32 addr = PowerPC::HostRead_U32(ACTIVE_QUEUE_HEAD_ADDR);
if (!PowerPC::HostIsRAMAddress(addr))
return threads;
auto active_thread = std::make_unique<Common::Debug::OSThreadView>(addr);
if (!active_thread->IsValid())
return threads;
addr = active_thread->Data().thread_link.prev;
const auto insert_threads = [&threads](u32 addr, auto get_next_addr) {
while (addr != 0 && PowerPC::HostIsRAMAddress(addr))
{
auto thread = std::make_unique<Common::Debug::OSThreadView>(addr);
if (!thread->IsValid())
break;
addr = get_next_addr(*thread);
threads.emplace_back(std::move(thread));
}
};
insert_threads(addr, [](const auto& thread) { return thread.Data().thread_link.prev; });
std::reverse(threads.begin(), threads.end());
addr = active_thread->Data().thread_link.next;
threads.emplace_back(std::move(active_thread));
insert_threads(addr, [](const auto& thread) { return thread.Data().thread_link.next; });
return threads;
}
std::string PPCDebugInterface::Disassemble(u32 address) const
{
// PowerPC::HostRead_U32 seemed to crash on shutdown

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@ -52,6 +52,9 @@ public:
void RemovePatch(std::size_t index) override;
void ClearPatches() override;
// Threads
Common::Debug::Threads GetThreads() const override;
std::string Disassemble(u32 address) const override;
std::string GetRawMemoryString(int memory, u32 address) const override;
bool IsAlive() const override;

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@ -140,6 +140,11 @@ void DSPDebugInterface::ClearPatches()
m_patches.ClearPatches();
}
Common::Debug::Threads DSPDebugInterface::GetThreads() const
{
return {};
}
std::string DSPDebugInterface::Disassemble(u32 address) const
{
// we'll treat addresses as line numbers.

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@ -53,6 +53,9 @@ public:
bool HasEnabledPatch(u32 address) const override;
void ClearPatches() override;
// Threads
Common::Debug::Threads GetThreads() const override;
std::string Disassemble(u32 address) const override;
std::string GetRawMemoryString(int memory, u32 address) const override;
bool IsAlive() const override;

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@ -188,6 +188,8 @@ add_executable(dolphin-emu
Debugger/RegisterColumn.h
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/ThreadWidget.cpp
Debugger/ThreadWidget.h
Debugger/WatchWidget.cpp
Debugger/WatchWidget.h
GameList/GameList.cpp

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@ -0,0 +1,475 @@
// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/Debugger/ThreadWidget.h"
#include <QGroupBox>
#include <QHeaderView>
#include <QLabel>
#include <QLineEdit>
#include <QMenu>
#include <QTableWidget>
#include <QVBoxLayout>
#include "Common/BitUtils.h"
#include "Core/Core.h"
#include "Core/PowerPC/MMU.h"
#include "Core/PowerPC/PowerPC.h"
#include "DolphinQt/Host.h"
#include "DolphinQt/Settings.h"
ThreadWidget::ThreadWidget(QWidget* parent) : QDockWidget(parent)
{
setWindowTitle(tr("Threads"));
setObjectName(QStringLiteral("threads"));
setHidden(!Settings::Instance().IsThreadsVisible() || !Settings::Instance().IsDebugModeEnabled());
setAllowedAreas(Qt::AllDockWidgetAreas);
CreateWidgets();
auto& settings = Settings::GetQSettings();
restoreGeometry(settings.value(QStringLiteral("threadwidget/geometry")).toByteArray());
// macOS: setHidden() needs to be evaluated before setFloating() for proper window presentation
// according to Settings
setFloating(settings.value(QStringLiteral("threadwidget/floating")).toBool());
ConnectWidgets();
connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &ThreadWidget::Update);
connect(&Settings::Instance(), &Settings::ThreadsVisibilityChanged,
[this](bool visible) { setHidden(!visible); });
connect(&Settings::Instance(), &Settings::DebugModeToggled, [this](bool enabled) {
setHidden(!enabled || !Settings::Instance().IsThreadsVisible());
});
}
ThreadWidget::~ThreadWidget()
{
auto& settings = Settings::GetQSettings();
settings.setValue(QStringLiteral("threadwidget/geometry"), saveGeometry());
settings.setValue(QStringLiteral("threadwidget/floating"), isFloating());
}
void ThreadWidget::closeEvent(QCloseEvent*)
{
Settings::Instance().SetThreadsVisible(false);
}
void ThreadWidget::showEvent(QShowEvent* event)
{
Update();
}
void ThreadWidget::CreateWidgets()
{
m_state = new QGroupBox(tr("State"));
auto* state_layout = new QHBoxLayout;
m_state->setLayout(state_layout);
state_layout->addWidget(CreateContextGroup());
state_layout->addWidget(CreateActiveThreadQueueGroup());
state_layout->setContentsMargins(2, 2, 2, 2);
state_layout->setSpacing(1);
auto* widget = new QWidget;
auto* layout = new QVBoxLayout;
widget->setLayout(layout);
layout->addWidget(m_state);
layout->addWidget(CreateThreadGroup());
layout->addWidget(CreateThreadContextGroup());
layout->addWidget(CreateThreadCallstackGroup());
layout->addItem(new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Expanding));
setWidget(widget);
Update();
UpdateThreadContext({});
}
void ThreadWidget::ConnectWidgets()
{
connect(m_thread_table->selectionModel(), &QItemSelectionModel::selectionChanged,
[this](const QItemSelection& selected, const QItemSelection& deselected) {
const auto indexes = selected.indexes();
const int row = indexes.empty() ? -1 : indexes.first().row();
OnSelectionChanged(row);
});
connect(m_context_table, &QTableWidget::customContextMenuRequested,
[this] { ShowContextMenu(m_context_table); });
connect(m_callstack_table, &QTableWidget::customContextMenuRequested,
[this] { ShowContextMenu(m_callstack_table); });
}
void ThreadWidget::ShowContextMenu(QTableWidget* table)
{
const auto* item = static_cast<QTableWidgetItem*>(table->currentItem());
if (item == nullptr)
return;
bool ok;
const u32 addr = item->text().toUInt(&ok, 16);
if (!ok)
return;
QMenu* menu = new QMenu(this);
const QString watch_name = QStringLiteral("thread_context_%1").arg(addr, 8, 16, QLatin1Char('0'));
menu->addAction(tr("Add &breakpoint"), this, [this, addr] { emit RequestBreakpoint(addr); });
menu->addAction(tr("Add memory breakpoint"), this,
[this, addr] { emit RequestMemoryBreakpoint(addr); });
menu->addAction(tr("Add to &watch"), this,
[this, addr, watch_name] { emit RequestWatch(watch_name, addr); });
menu->addAction(tr("View &memory"), this, [this, addr] { emit RequestViewInMemory(addr); });
menu->addAction(tr("View &code"), this, [this, addr] { emit RequestViewInCode(addr); });
menu->exec(QCursor::pos());
}
QLineEdit* ThreadWidget::CreateLineEdit() const
{
QLineEdit* line_edit = new QLineEdit(QLatin1Literal("00000000"));
line_edit->setReadOnly(true);
line_edit->setFixedWidth(line_edit->fontMetrics().width(QLatin1Literal(" 00000000 ")));
return line_edit;
}
QGroupBox* ThreadWidget::CreateContextGroup()
{
QGroupBox* context_group = new QGroupBox(tr("Thread context"));
QGridLayout* context_layout = new QGridLayout;
context_group->setLayout(context_layout);
context_layout->addWidget(new QLabel(tr("Current context")), 0, 0);
m_current_context = CreateLineEdit();
context_layout->addWidget(m_current_context, 0, 1);
context_layout->addWidget(new QLabel(tr("Current thread")), 1, 0);
m_current_thread = CreateLineEdit();
context_layout->addWidget(m_current_thread, 1, 1);
context_layout->addWidget(new QLabel(tr("Default thread")), 2, 0);
m_default_thread = CreateLineEdit();
context_layout->addWidget(m_default_thread, 2, 1);
context_layout->setSpacing(1);
return context_group;
}
QGroupBox* ThreadWidget::CreateActiveThreadQueueGroup()
{
QGroupBox* thread_queue_group = new QGroupBox(tr("Active thread queue"));
auto* thread_queue_layout = new QGridLayout;
thread_queue_group->setLayout(thread_queue_layout);
thread_queue_layout->addWidget(new QLabel(tr("Head")), 0, 0);
m_queue_head = CreateLineEdit();
thread_queue_layout->addWidget(m_queue_head, 0, 1);
thread_queue_layout->addWidget(new QLabel(tr("Tail")), 1, 0);
m_queue_tail = CreateLineEdit();
thread_queue_layout->addWidget(m_queue_tail, 1, 1);
thread_queue_layout->setSpacing(1);
return thread_queue_group;
}
QGroupBox* ThreadWidget::CreateThreadGroup()
{
QGroupBox* thread_group = new QGroupBox(tr("Active threads"));
QGridLayout* thread_layout = new QGridLayout;
thread_group->setLayout(thread_layout);
m_thread_table = new QTableWidget();
QStringList header{tr("Address"),
tr("State"),
tr("Detached"),
tr("Suspended"),
QStringLiteral("%1\n(%2)").arg(tr("Base priority"), tr("Effective priority")),
QStringLiteral("%1\n%2").arg(tr("Stack end"), tr("Stack start")),
tr("errno"),
tr("Specific")};
m_thread_table->setColumnCount(header.size());
m_thread_table->setHorizontalHeaderLabels(header);
m_thread_table->setTabKeyNavigation(false);
m_thread_table->verticalHeader()->setVisible(false);
m_thread_table->setEditTriggers(QAbstractItemView::NoEditTriggers);
m_thread_table->setSelectionBehavior(QAbstractItemView::SelectRows);
m_thread_table->setSelectionMode(QAbstractItemView::SingleSelection);
m_thread_table->setWordWrap(false);
thread_layout->addWidget(m_thread_table, 0, 0);
thread_layout->setSpacing(1);
return thread_group;
}
QGroupBox* ThreadWidget::CreateThreadContextGroup()
{
QGroupBox* thread_context_group = new QGroupBox(tr("Selected thread context"));
QGridLayout* thread_context_layout = new QGridLayout;
thread_context_group->setLayout(thread_context_layout);
m_context_table = new QTableWidget();
m_context_table->setColumnCount(8); // GPR, FPR, PSF, (GQR+others)
m_context_table->setRowCount(32);
m_context_table->setTabKeyNavigation(false);
m_context_table->horizontalHeader()->setVisible(false);
m_context_table->verticalHeader()->setVisible(false);
m_context_table->setEditTriggers(QAbstractItemView::NoEditTriggers);
m_context_table->setSelectionBehavior(QAbstractItemView::SelectItems);
m_context_table->setSelectionMode(QAbstractItemView::SingleSelection);
m_context_table->setContextMenuPolicy(Qt::CustomContextMenu);
thread_context_layout->addWidget(m_context_table, 0, 0);
thread_context_layout->setSpacing(1);
return thread_context_group;
}
QGroupBox* ThreadWidget::CreateThreadCallstackGroup()
{
QGroupBox* thread_callstack_group = new QGroupBox(tr("Selected thread callstack"));
QGridLayout* thread_callstack_layout = new QGridLayout;
thread_callstack_group->setLayout(thread_callstack_layout);
m_callstack_table = new QTableWidget();
QStringList header{tr("Address"), tr("Back Chain"), tr("LR Save"), tr("Description")};
m_callstack_table->setColumnCount(header.size());
m_callstack_table->setHorizontalHeaderLabels(header);
m_callstack_table->setRowCount(0);
m_callstack_table->setTabKeyNavigation(false);
m_callstack_table->verticalHeader()->setVisible(false);
m_callstack_table->setEditTriggers(QAbstractItemView::NoEditTriggers);
m_callstack_table->setSelectionBehavior(QAbstractItemView::SelectItems);
m_callstack_table->setSelectionMode(QAbstractItemView::SingleSelection);
m_callstack_table->setContextMenuPolicy(Qt::CustomContextMenu);
thread_callstack_layout->addWidget(m_callstack_table, 0, 0);
thread_callstack_layout->setSpacing(1);
return thread_callstack_group;
}
void ThreadWidget::Update()
{
if (!isVisible())
return;
const auto state = Core::GetState();
if (state == Core::State::Stopping)
{
m_thread_table->setRowCount(0);
UpdateThreadContext({});
UpdateThreadCallstack({});
}
if (state != Core::State::Paused)
return;
const auto format_hex = [](u32 value) {
return QStringLiteral("%1").arg(value, 8, 16, QLatin1Char('0'));
};
const auto format_f64_as_u64 = [](double value) {
return QStringLiteral("%1").arg(Common::BitCast<u64>(value), 16, 16, QLatin1Char('0'));
};
const auto format_hex_from = [&format_hex](u32 addr) {
addr = PowerPC::HostIsRAMAddress(addr) ? PowerPC::HostRead_U32(addr) : 0;
return format_hex(addr);
};
const auto get_state = [](u16 state) {
QString state_name;
switch (state)
{
case 1:
state_name = tr("READY");
break;
case 2:
state_name = tr("RUNNING");
break;
case 4:
state_name = tr("WAITING");
break;
case 8:
state_name = tr("MORIBUND");
break;
default:
state_name = tr("UNKNOWN");
}
return QStringLiteral("%1 (%2)").arg(QString::number(state), state_name);
};
const auto get_priority = [](u16 base, u16 effective) {
return QStringLiteral("%1 (%2)").arg(QString::number(base), QString::number(effective));
};
const auto get_stack = [](u32 end, u32 start) {
return QStringLiteral("%1\n%2")
.arg(end, 8, 16, QLatin1Char('0'))
.arg(start, 8, 16, QLatin1Char('0'));
};
// YAGCD - Section 4.2.1.4 Dolphin OS Globals
m_current_context->setText(format_hex_from(0x800000D4));
m_current_thread->setText(format_hex_from(0x800000E4));
m_default_thread->setText(format_hex_from(0x800000D8));
m_queue_head->setText(format_hex_from(0x800000DC));
m_queue_tail->setText(format_hex_from(0x800000E0));
// Thread group
m_threads = PowerPC::debug_interface.GetThreads();
int i = 0;
m_thread_table->setRowCount(i);
for (const auto& thread : m_threads)
{
m_thread_table->insertRow(i);
m_thread_table->setItem(i, 0, new QTableWidgetItem(format_hex(thread->GetAddress())));
m_thread_table->setItem(i, 1, new QTableWidgetItem(get_state(thread->GetState())));
m_thread_table->setItem(i, 2, new QTableWidgetItem(QString::number(thread->IsDetached())));
m_thread_table->setItem(i, 3, new QTableWidgetItem(QString::number(thread->IsSuspended())));
m_thread_table->setItem(i, 4,
new QTableWidgetItem(get_priority(thread->GetBasePriority(),
thread->GetEffectivePriority())));
m_thread_table->setItem(
i, 5, new QTableWidgetItem(get_stack(thread->GetStackEnd(), thread->GetStackStart())));
m_thread_table->setItem(i, 6, new QTableWidgetItem(QString::number(thread->GetErrno())));
m_thread_table->setItem(i, 7,
new QTableWidgetItem(QString::fromStdString(thread->GetSpecific())));
i += 1;
}
m_thread_table->resizeColumnsToContents();
m_thread_table->resizeRowsToContents();
// Thread's context group
UpdateThreadContext({});
}
void ThreadWidget::UpdateThreadContext(const Common::Debug::PartialContext& context)
{
const auto format_hex = [](const std::optional<u32>& value) {
if (!value)
return QString{};
return QStringLiteral("%1").arg(*value, 8, 16, QLatin1Char('0'));
};
const auto format_hex_idx = [](const auto& table, std::size_t index) {
if (!table || index >= table->size())
return QString{};
return QStringLiteral("%1").arg(table->at(index), 8, 16, QLatin1Char('0'));
};
const auto format_f64_as_u64_idx = [](const auto& table, std::size_t index) {
if (!table || index >= table->size())
return QString{};
return QStringLiteral("%1").arg(Common::BitCast<u64>(table->at(index)), 16, 16,
QLatin1Char('0'));
};
m_context_table->setRowCount(0);
for (int i = 0; i < 32; i++)
{
m_context_table->insertRow(i);
m_context_table->setItem(i, 0, new QTableWidgetItem(QStringLiteral("GPR%1").arg(i)));
m_context_table->setItem(i, 1, new QTableWidgetItem(format_hex_idx(context.gpr, i)));
m_context_table->setItem(i, 2, new QTableWidgetItem(QStringLiteral("FPR%1").arg(i)));
m_context_table->setItem(i, 3, new QTableWidgetItem(format_f64_as_u64_idx(context.fpr, i)));
m_context_table->setItem(i, 4, new QTableWidgetItem(QStringLiteral("PSF%1").arg(i)));
m_context_table->setItem(i, 5, new QTableWidgetItem(format_f64_as_u64_idx(context.psf, i)));
if (i < 8)
{
m_context_table->setItem(i, 6, new QTableWidgetItem(QStringLiteral("GQR%1").arg(i)));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex_idx(context.gqr, i)));
continue;
}
switch (i)
{
case 8:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("CR")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.cr)));
break;
case 9:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("LR")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.lr)));
break;
case 10:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("CTR")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.ctr)));
break;
case 11:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("XER")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.xer)));
break;
case 12:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("FPSCR")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.fpscr)));
break;
case 13:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("SRR0")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.srr0)));
break;
case 14:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("SRR1")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.srr1)));
break;
case 15:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("DUMMY")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.dummy)));
break;
case 16:
m_context_table->setItem(i, 6, new QTableWidgetItem(QLatin1Literal("STATE")));
m_context_table->setItem(i, 7, new QTableWidgetItem(format_hex(context.state)));
break;
default:
for (int j = 6; j <= 7; j++)
{
auto* disabled_item = new QTableWidgetItem();
auto flags = disabled_item->flags();
flags &= ~Qt::ItemIsSelectable;
flags &= ~Qt::ItemIsEditable;
flags &= ~Qt::ItemIsEnabled;
disabled_item->setFlags(flags);
disabled_item->setBackground(Qt::gray);
m_context_table->setItem(i, j, disabled_item);
}
}
}
m_context_table->resizeColumnsToContents();
}
void ThreadWidget::UpdateThreadCallstack(const Common::Debug::PartialContext& context)
{
m_callstack_table->setRowCount(0);
if (!context.gpr)
return;
const auto format_hex = [](u32 value) {
return QStringLiteral("%1").arg(value, 8, 16, QLatin1Char('0'));
};
u32 sp = context.gpr->at(1);
for (int i = 0; i < 16; i++)
{
if (sp == 0 || sp == 0xffffffff || !PowerPC::HostIsRAMAddress(sp))
break;
m_callstack_table->insertRow(i);
m_callstack_table->setItem(i, 0, new QTableWidgetItem(format_hex(sp)));
if (PowerPC::HostIsRAMAddress(sp + 4))
{
const u32 lr_save = PowerPC::HostRead_U32(sp + 4);
m_callstack_table->setItem(i, 2, new QTableWidgetItem(format_hex(lr_save)));
m_callstack_table->setItem(i, 3,
new QTableWidgetItem(QString::fromStdString(
PowerPC::debug_interface.GetDescription(lr_save))));
}
else
{
m_callstack_table->setItem(i, 2, new QTableWidgetItem(QLatin1Literal("--------")));
}
sp = PowerPC::HostRead_U32(sp);
m_callstack_table->setItem(i, 1, new QTableWidgetItem(format_hex(sp)));
}
}
void ThreadWidget::OnSelectionChanged(int row)
{
Common::Debug::PartialContext context;
if (row >= 0 && row < m_threads.size())
context = m_threads[row]->GetContext();
UpdateThreadContext(context);
UpdateThreadCallstack(context);
}

View File

@ -0,0 +1,64 @@
// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QDockWidget>
#include "Common/CommonTypes.h"
#include "Common/Debug/Threads.h"
class QCloseEvent;
class QGroupBox;
class QLineEdit;
class QShowEvent;
class QTableWidget;
class ThreadWidget : public QDockWidget
{
Q_OBJECT
public:
explicit ThreadWidget(QWidget* parent = nullptr);
~ThreadWidget();
signals:
void RequestBreakpoint(u32 addr);
void RequestMemoryBreakpoint(u32 addr);
void RequestWatch(QString name, u32 addr);
void RequestViewInCode(u32 addr);
void RequestViewInMemory(u32 addr);
protected:
void closeEvent(QCloseEvent*) override;
void showEvent(QShowEvent* event) override;
private:
void CreateWidgets();
void ConnectWidgets();
QLineEdit* CreateLineEdit() const;
QGroupBox* CreateContextGroup();
QGroupBox* CreateActiveThreadQueueGroup();
QGroupBox* CreateThreadGroup();
QGroupBox* CreateThreadContextGroup();
QGroupBox* CreateThreadCallstackGroup();
void ShowContextMenu(QTableWidget* table);
void Update();
void UpdateThreadContext(const Common::Debug::PartialContext& context);
void UpdateThreadCallstack(const Common::Debug::PartialContext& context);
void OnSelectionChanged(int row);
QGroupBox* m_state;
QLineEdit* m_current_context;
QLineEdit* m_current_thread;
QLineEdit* m_default_thread;
QLineEdit* m_queue_head;
QLineEdit* m_queue_tail;
QTableWidget* m_thread_table;
QTableWidget* m_context_table;
QTableWidget* m_callstack_table;
Common::Debug::Threads m_threads;
};

View File

@ -348,4 +348,5 @@ void WatchWidget::AddWatchBreakpoint(int row)
void WatchWidget::AddWatch(QString name, u32 addr)
{
PowerPC::debug_interface.SetWatch(addr, name.toStdString());
Update();
}

View File

@ -9,11 +9,11 @@
#include "Common/CommonTypes.h"
class QAction;
class QCloseEvent;
class QShowEvent;
class QTableWidget;
class QTableWidgetItem;
class QToolBar;
class QCloseEvent;
class QShowEvent;
class WatchWidget : public QDockWidget
{

View File

@ -152,6 +152,7 @@
<QtMoc Include="Debugger\NewBreakpointDialog.h" />
<QtMoc Include="Debugger\PatchInstructionDialog.h" />
<QtMoc Include="Debugger\RegisterWidget.h" />
<QtMoc Include="Debugger\ThreadWidget.h" />
<QtMoc Include="Debugger\WatchWidget.h" />
<QtMoc Include="GCMemcardCreateNewDialog.h" />
<QtMoc Include="GCMemcardManager.h" />
@ -296,6 +297,7 @@
<ClCompile Include="$(QtMocOutPrefix)PostProcessingConfigWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RegisterWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ThreadWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SearchBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
@ -385,6 +387,7 @@
<ClCompile Include="Debugger\MemoryWidget.cpp" />
<ClCompile Include="Debugger\MemoryViewWidget.cpp" />
<ClCompile Include="Debugger\NetworkWidget.cpp" />
<ClCompile Include="Debugger\ThreadWidget.cpp" />
<ClCompile Include="DiscordHandler.cpp" />
<ClCompile Include="DiscordJoinRequestDialog.cpp" />
<ClCompile Include="FIFO\FIFOAnalyzer.cpp" />

View File

@ -73,6 +73,7 @@
#include "DolphinQt/Debugger/MemoryWidget.h"
#include "DolphinQt/Debugger/NetworkWidget.h"
#include "DolphinQt/Debugger/RegisterWidget.h"
#include "DolphinQt/Debugger/ThreadWidget.h"
#include "DolphinQt/Debugger/WatchWidget.h"
#include "DolphinQt/DiscordHandler.h"
#include "DolphinQt/FIFO/FIFOPlayerWindow.h"
@ -392,20 +393,33 @@ void MainWindow::CreateComponents()
m_memory_widget = new MemoryWidget(this);
m_network_widget = new NetworkWidget(this);
m_register_widget = new RegisterWidget(this);
m_thread_widget = new ThreadWidget(this);
m_watch_widget = new WatchWidget(this);
m_breakpoint_widget = new BreakpointWidget(this);
m_code_widget = new CodeWidget(this);
m_cheats_manager = new CheatsManager(this);
connect(m_watch_widget, &WatchWidget::RequestMemoryBreakpoint,
[this](u32 addr) { m_breakpoint_widget->AddAddressMBP(addr); });
connect(m_register_widget, &RegisterWidget::RequestMemoryBreakpoint,
[this](u32 addr) { m_breakpoint_widget->AddAddressMBP(addr); });
connect(m_register_widget, &RegisterWidget::RequestViewInMemory, m_memory_widget,
[this](u32 addr) { m_memory_widget->SetAddress(addr); });
connect(m_register_widget, &RegisterWidget::RequestViewInCode, m_code_widget, [this](u32 addr) {
const auto request_watch = [this](QString name, u32 addr) {
m_watch_widget->AddWatch(name, addr);
};
const auto request_breakpoint = [this](u32 addr) { m_breakpoint_widget->AddBP(addr); };
const auto request_memory_breakpoint = [this](u32 addr) {
m_breakpoint_widget->AddAddressMBP(addr);
};
const auto request_view_in_memory = [this](u32 addr) { m_memory_widget->SetAddress(addr); };
const auto request_view_in_code = [this](u32 addr) {
m_code_widget->SetAddress(addr, CodeViewWidget::SetAddressUpdate::WithUpdate);
});
};
connect(m_watch_widget, &WatchWidget::RequestMemoryBreakpoint, request_memory_breakpoint);
connect(m_register_widget, &RegisterWidget::RequestMemoryBreakpoint, request_memory_breakpoint);
connect(m_register_widget, &RegisterWidget::RequestViewInMemory, request_view_in_memory);
connect(m_register_widget, &RegisterWidget::RequestViewInCode, request_view_in_code);
connect(m_thread_widget, &ThreadWidget::RequestBreakpoint, request_breakpoint);
connect(m_thread_widget, &ThreadWidget::RequestMemoryBreakpoint, request_memory_breakpoint);
connect(m_thread_widget, &ThreadWidget::RequestWatch, request_watch);
connect(m_thread_widget, &ThreadWidget::RequestViewInMemory, request_view_in_memory);
connect(m_thread_widget, &ThreadWidget::RequestViewInCode, request_view_in_code);
connect(m_code_widget, &CodeWidget::BreakpointsChanged, m_breakpoint_widget,
&BreakpointWidget::Update);
@ -642,6 +656,7 @@ void MainWindow::ConnectStack()
addDockWidget(Qt::LeftDockWidgetArea, m_log_config_widget);
addDockWidget(Qt::LeftDockWidgetArea, m_code_widget);
addDockWidget(Qt::LeftDockWidgetArea, m_register_widget);
addDockWidget(Qt::LeftDockWidgetArea, m_thread_widget);
addDockWidget(Qt::LeftDockWidgetArea, m_watch_widget);
addDockWidget(Qt::LeftDockWidgetArea, m_breakpoint_widget);
addDockWidget(Qt::LeftDockWidgetArea, m_memory_widget);
@ -651,6 +666,7 @@ void MainWindow::ConnectStack()
tabifyDockWidget(m_log_widget, m_log_config_widget);
tabifyDockWidget(m_log_widget, m_code_widget);
tabifyDockWidget(m_log_widget, m_register_widget);
tabifyDockWidget(m_log_widget, m_thread_widget);
tabifyDockWidget(m_log_widget, m_watch_widget);
tabifyDockWidget(m_log_widget, m_breakpoint_widget);
tabifyDockWidget(m_log_widget, m_memory_widget);

View File

@ -39,6 +39,7 @@ class RegisterWidget;
class RenderWidget;
class SearchBar;
class SettingsWindow;
class ThreadWidget;
class ToolBar;
class WatchWidget;
class WiiTASInputWindow;
@ -228,6 +229,7 @@ private:
MemoryWidget* m_memory_widget;
NetworkWidget* m_network_widget;
RegisterWidget* m_register_widget;
ThreadWidget* m_thread_widget;
WatchWidget* m_watch_widget;
CheatsManager* m_cheats_manager;
QByteArray m_render_widget_geometry;

View File

@ -168,6 +168,7 @@ void MenuBar::OnDebugModeToggled(bool enabled)
// View
m_show_code->setVisible(enabled);
m_show_registers->setVisible(enabled);
m_show_threads->setVisible(enabled);
m_show_watch->setVisible(enabled);
m_show_breakpoints->setVisible(enabled);
m_show_memory->setVisible(enabled);
@ -445,6 +446,14 @@ void MenuBar::AddViewMenu()
connect(&Settings::Instance(), &Settings::RegistersVisibilityChanged, m_show_registers,
&QAction::setChecked);
m_show_threads = view_menu->addAction(tr("&Threads"));
m_show_threads->setCheckable(true);
m_show_threads->setChecked(Settings::Instance().IsThreadsVisible());
connect(m_show_threads, &QAction::toggled, &Settings::Instance(), &Settings::SetThreadsVisible);
connect(&Settings::Instance(), &Settings::ThreadsVisibilityChanged, m_show_threads,
&QAction::setChecked);
// i18n: This kind of "watch" is used for watching emulated memory.
// It's not related to timekeeping devices.
m_show_watch = view_menu->addAction(tr("&Watch"));

View File

@ -233,6 +233,7 @@ private:
// View
QAction* m_show_code;
QAction* m_show_registers;
QAction* m_show_threads;
QAction* m_show_watch;
QAction* m_show_breakpoints;
QAction* m_show_memory;

View File

@ -364,6 +364,20 @@ void Settings::SetRegistersVisible(bool enabled)
}
}
bool Settings::IsThreadsVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/showthreads")).toBool();
}
void Settings::SetThreadsVisible(bool enabled)
{
if (IsThreadsVisible() == enabled)
return;
GetQSettings().setValue(QStringLiteral("debugger/showthreads"), enabled);
emit ThreadsVisibilityChanged(enabled);
}
bool Settings::IsRegistersVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/showregisters")).toBool();

View File

@ -118,6 +118,8 @@ public:
bool IsDebugModeEnabled() const;
void SetRegistersVisible(bool enabled);
bool IsRegistersVisible() const;
void SetThreadsVisible(bool enabled);
bool IsThreadsVisible() const;
void SetWatchVisible(bool enabled);
bool IsWatchVisible() const;
void SetBreakpointsVisible(bool enabled);
@ -161,6 +163,7 @@ signals:
void VolumeChanged(int volume);
void NANDRefresh();
void RegistersVisibilityChanged(bool visible);
void ThreadsVisibilityChanged(bool visible);
void LogVisibilityChanged(bool visible);
void LogConfigVisibilityChanged(bool visible);
void ToolBarVisibilityChanged(bool visible);