DolphinQt: Reword memory override description
This commit is contained in:
parent
492bb5ccee
commit
423241b8a2
|
@ -127,13 +127,9 @@ void AdvancedPane::CreateLayout()
|
|||
mem2_override_slider_layout->addWidget(m_mem2_override_slider_label);
|
||||
|
||||
auto* ram_override_description =
|
||||
// i18n: "Retail titles should be optimized for the retail memory limitations" is a
|
||||
// description of how GameCube/Wii games typically behave (in other words, "Retail titles are
|
||||
// normally optimized for the retail memory limitations"), not an instruction that the user
|
||||
// should do something.
|
||||
new QLabel(tr("Adjusts the emulated sizes of MEM1 and MEM2.\n\n"
|
||||
"Some titles may recognize the larger memory arena(s) and take "
|
||||
"advantage of it, though retail titles should be optimized for "
|
||||
"advantage of it, though retail titles are normally optimized for "
|
||||
"the retail memory limitations."));
|
||||
ram_override_description->setWordWrap(true);
|
||||
ram_override_layout->addWidget(ram_override_description);
|
||||
|
|
Loading…
Reference in New Issue