DolphinQt/Mapping: Change "Dead Zone" color from shadow color of palette to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown.
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@ -30,6 +30,7 @@
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namespace
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{
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const QColor STICK_GATE_COLOR = Qt::lightGray;
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const QColor C_STICK_GATE_COLOR = Qt::yellow;
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const QColor CURSOR_TV_COLOR = 0xaed6f1;
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const QColor TILT_GATE_COLOR = 0xa2d9ce;
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@ -72,7 +73,9 @@ QColor MappingIndicator::GetCenterColor() const
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QColor MappingIndicator::GetDeadZoneColor() const
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{
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return palette().shadow().color();
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QColor color = GetBBoxBrush().color().valueF() > 0.5 ? Qt::black : Qt::white;
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color.setAlphaF(0.25);
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return color;
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}
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QPen MappingIndicator::GetDeadZonePen() const
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@ -96,9 +99,10 @@ QColor MappingIndicator::GetAltTextColor() const
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return palette().highlightedText().color();
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}
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QColor MappingIndicator::GetGateColor() const
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void MappingIndicator::AdjustGateColor(QColor* color)
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{
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return palette().mid().color();
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if (GetBBoxBrush().color().valueF() < 0.5)
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color->setHsvF(color->hueF(), color->saturationF(), 1 - color->valueF());
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}
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MappingIndicator::MappingIndicator(ControllerEmu::ControlGroup* group) : m_group(group)
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@ -211,8 +215,11 @@ void MappingIndicator::DrawCursor(ControllerEmu::Cursor& cursor)
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{
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const auto center = cursor.GetCenter();
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const QColor tv_brush_color = CURSOR_TV_COLOR;
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const QColor tv_pen_color = tv_brush_color.darker(125);
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QColor tv_brush_color = CURSOR_TV_COLOR;
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QColor tv_pen_color = tv_brush_color.darker(125);
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AdjustGateColor(&tv_brush_color);
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AdjustGateColor(&tv_pen_color);
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const auto raw_coord = cursor.GetState(false);
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const auto adj_coord = cursor.GetState(true);
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@ -294,14 +301,17 @@ void MappingIndicator::DrawReshapableInput(ControllerEmu::ReshapableInput& stick
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const auto center = stick.GetCenter();
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QColor gate_brush_color = GetGateColor();
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QColor gate_brush_color = STICK_GATE_COLOR;
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if (is_c_stick)
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gate_brush_color = C_STICK_GATE_COLOR;
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else if (is_tilt)
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gate_brush_color = TILT_GATE_COLOR;
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const QColor gate_pen_color = gate_brush_color.darker(125);
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QColor gate_pen_color = gate_brush_color.darker(125);
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AdjustGateColor(&gate_brush_color);
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AdjustGateColor(&gate_pen_color);
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const auto raw_coord = stick.GetReshapableState(false);
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@ -482,8 +492,11 @@ void MappingIndicator::DrawForce(ControllerEmu::Force& force)
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{
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const auto center = force.GetCenter();
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const QColor gate_brush_color = SWING_GATE_COLOR;
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const QColor gate_pen_color = gate_brush_color.darker(125);
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QColor gate_brush_color = SWING_GATE_COLOR;
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QColor gate_pen_color = gate_brush_color.darker(125);
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AdjustGateColor(&gate_brush_color);
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AdjustGateColor(&gate_pen_color);
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const auto raw_coord = force.GetState(false);
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WiimoteEmu::EmulateSwing(&m_motion_state, &force, 1.f / INDICATOR_UPDATE_FREQ);
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@ -677,7 +690,7 @@ void ShakeMappingIndicator::DrawShake()
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p.drawLine(QPointF{grid_line_x, -1.0} * scale, QPointF{grid_line_x, 1.0} * scale);
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// Position history.
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const QColor component_colors[] = {Qt::red, Qt::green, Qt::blue};
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const QColor component_colors[] = {Qt::blue, Qt::green, Qt::red};
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p.setBrush(Qt::NoBrush);
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for (std::size_t c = 0; c != raw_coord.data.size(); ++c)
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{
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@ -44,7 +44,7 @@ public:
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QBrush GetDeadZoneBrush() const;
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QColor GetTextColor() const;
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QColor GetAltTextColor() const;
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QColor GetGateColor() const;
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void AdjustGateColor(QColor*);
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protected:
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double GetScale() const;
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