Remove outdated comment from Movie::FrameUpdate
9c5c3c0
made this function be called on the CPU thread.
This commit is contained in:
parent
9a2d8a9623
commit
b2c9149cf8
|
@ -191,11 +191,8 @@ std::string GetRTCDisplay()
|
|||
return format_time.str();
|
||||
}
|
||||
|
||||
// NOTE: GPU Thread
|
||||
void FrameUpdate()
|
||||
{
|
||||
// TODO[comex]: This runs on the GPU thread, yet it messes with the CPU
|
||||
// state directly. That's super sketchy.
|
||||
s_currentFrame++;
|
||||
if (!s_bPolled)
|
||||
s_currentLagCount++;
|
||||
|
|
Loading…
Reference in New Issue