Socket: Fix ENOTCONN error code
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@ -51,7 +51,12 @@ char* WiiSockMan::DecodeError(s32 ErrorCode)
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#endif
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}
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static s32 TranslateErrorCode(s32 native_error, bool isRW)
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// The following functions can return
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// - EAGAIN / EWOULDBLOCK: send(to), recv(from), accept
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// - EINPROGRESS: connect, bind
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// - WSAEWOULDBLOCK: send(to), recv(from), accept, connect
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// On Windows is_rw is used to correct the return value for connect
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static s32 TranslateErrorCode(s32 native_error, bool is_rw)
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{
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switch (native_error)
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{
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@ -67,7 +72,7 @@ static s32 TranslateErrorCode(s32 native_error, bool isRW)
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case ERRORCODE(EISCONN):
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return -SO_EISCONN;
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case ERRORCODE(ENOTCONN):
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return -SO_EAGAIN; // After proper blocking SO_EAGAIN shouldn't be needed...
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return -SO_ENOTCONN;
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case ERRORCODE(EINPROGRESS):
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return -SO_EINPROGRESS;
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case ERRORCODE(EALREADY):
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@ -86,14 +91,7 @@ static s32 TranslateErrorCode(s32 native_error, bool isRW)
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case ERRORCODE(ENETRESET):
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return -SO_ENETRESET;
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case EITHER(WSAEWOULDBLOCK, EAGAIN):
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if (isRW)
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{
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return -SO_EAGAIN; // EAGAIN
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}
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else
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{
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return -SO_EINPROGRESS; // EINPROGRESS
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}
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return (is_rw) ? (-SO_EAGAIN) : (-SO_EINPROGRESS);
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default:
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return -1;
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}
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