Movie: Make checking for existing GC saves more reliable
The old code only handled a raw memory card in slot A, not taking GCI folders into account at all.
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1add30994b
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cb0fe3fc30
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@ -9,6 +9,7 @@
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#include <functional>
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#include <memory>
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#include <string>
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#include <utility>
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#include <fmt/format.h>
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@ -158,10 +159,34 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder) : card_index(ind
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SetCardFlashID(header.data(), card_index);
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}
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std::pair<std::string /* path */, bool /* migrate */>
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CEXIMemoryCard::GetGCIFolderPath(int card_index, AllowMovieFolder allow_movie_folder)
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{
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std::string path_override =
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Config::Get(card_index == 0 ? Config::MAIN_GCI_FOLDER_A_PATH_OVERRIDE :
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Config::MAIN_GCI_FOLDER_B_PATH_OVERRIDE);
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if (!path_override.empty())
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return {std::move(path_override), false};
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std::string path = File::GetUserPath(D_GCUSER_IDX);
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const bool use_movie_folder = allow_movie_folder == AllowMovieFolder::Yes &&
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Movie::IsPlayingInput() && Movie::IsConfigSaved() &&
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Movie::IsUsingMemcard(card_index) &&
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Movie::IsStartingFromClearSave();
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if (use_movie_folder)
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path += "Movie" DIR_SEP;
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const DiscIO::Region region = SConfig::ToGameCubeRegion(SConfig::GetInstance().m_region);
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path = path + SConfig::GetDirectoryForRegion(region) + DIR_SEP +
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fmt::format("Card {}", char('A' + card_index));
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return {std::move(path), !use_movie_folder};
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}
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void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
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{
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const DiscIO::Region region = SConfig::ToGameCubeRegion(SConfig::GetInstance().m_region);
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const std::string& game_id = SConfig::GetInstance().GetGameID();
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u32 CurrentGameId = 0;
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if (game_id.length() >= 4 && game_id != "00000000" &&
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@ -170,32 +195,10 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
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CurrentGameId = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
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}
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const bool shift_jis = region == DiscIO::Region::NTSC_J;
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const bool shift_jis =
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SConfig::ToGameCubeRegion(SConfig::GetInstance().m_region) == DiscIO::Region::NTSC_J;
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std::string strDirectoryName = File::GetUserPath(D_GCUSER_IDX);
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bool migrate = true;
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if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsUsingMemcard(card_index) &&
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Movie::IsStartingFromClearSave())
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{
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strDirectoryName += "Movie" DIR_SEP;
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migrate = false;
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}
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const std::string path_override =
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Config::Get(card_index == 0 ? Config::MAIN_GCI_FOLDER_A_PATH_OVERRIDE :
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Config::MAIN_GCI_FOLDER_B_PATH_OVERRIDE);
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if (!path_override.empty())
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{
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strDirectoryName = path_override;
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migrate = false;
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}
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else
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{
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strDirectoryName = strDirectoryName + SConfig::GetDirectoryForRegion(region) + DIR_SEP +
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fmt::format("Card {}", char('A' + card_index));
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}
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const auto [strDirectoryName, migrate] = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
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const File::FileInfo file_info(strDirectoryName);
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if (!file_info.Exists())
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@ -6,6 +6,8 @@
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#include <functional>
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#include <memory>
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#include <string>
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#include <utility>
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#include "Core/HW/EXI/EXI_Device.h"
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@ -14,6 +16,12 @@ class PointerWrap;
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namespace ExpansionInterface
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{
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enum class AllowMovieFolder
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{
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Yes,
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No,
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};
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class CEXIMemoryCard : public IEXIDevice
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{
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public:
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@ -34,6 +42,9 @@ public:
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static void Init();
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static void Shutdown();
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static std::pair<std::string /* path */, bool /* migrate */>
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GetGCIFolderPath(int card_index, AllowMovieFolder allow_movie_folder);
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private:
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void SetupGciFolder(u16 sizeMb);
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void SetupRawMemcard(u16 sizeMb);
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@ -44,6 +44,7 @@
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#include "Core/HW/CPU.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/EXI/EXI_DeviceIPL.h"
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#include "Core/HW/EXI/EXI_DeviceMemoryCard.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/HW/SI/SI.h"
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#include "Core/HW/SI/SI_Device.h"
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@ -1379,6 +1380,15 @@ void SetGraphicsConfig()
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// NOTE: EmuThread / Host Thread
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void GetSettings()
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{
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const bool slot_a_has_raw_memcard =
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SConfig::GetInstance().m_EXIDevice[0] == ExpansionInterface::EXIDEVICE_MEMORYCARD;
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const bool slot_a_has_gci_folder =
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SConfig::GetInstance().m_EXIDevice[0] == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
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const bool slot_b_has_raw_memcard =
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SConfig::GetInstance().m_EXIDevice[1] == ExpansionInterface::EXIDEVICE_MEMORYCARD;
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const bool slot_b_has_gci_folder =
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SConfig::GetInstance().m_EXIDevice[1] == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
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s_bSaveConfig = true;
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s_bNetPlay = NetPlay::IsNetPlayRunning();
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if (SConfig::GetInstance().bWii)
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@ -1389,16 +1399,21 @@ void GetSettings()
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}
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else
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{
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s_bClearSave = !File::Exists(Config::Get(Config::MAIN_MEMCARD_A_PATH));
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const auto gci_folder_has_saves = [](int card_index) {
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const auto [path, migrate] = ExpansionInterface::CEXIMemoryCard::GetGCIFolderPath(
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card_index, ExpansionInterface::AllowMovieFolder::No);
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const u64 number_of_saves = File::ScanDirectoryTree(path, false).size;
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return number_of_saves > 0;
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};
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s_bClearSave =
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!(slot_a_has_raw_memcard && File::Exists(Config::Get(Config::MAIN_MEMCARD_A_PATH))) &&
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!(slot_b_has_raw_memcard && File::Exists(Config::Get(Config::MAIN_MEMCARD_B_PATH))) &&
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!(slot_a_has_gci_folder && gci_folder_has_saves(0)) &&
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!(slot_b_has_gci_folder && gci_folder_has_saves(1));
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}
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s_memcards |=
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(SConfig::GetInstance().m_EXIDevice[0] == ExpansionInterface::EXIDEVICE_MEMORYCARD ||
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SConfig::GetInstance().m_EXIDevice[0] == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER)
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<< 0;
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s_memcards |=
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(SConfig::GetInstance().m_EXIDevice[1] == ExpansionInterface::EXIDEVICE_MEMORYCARD ||
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SConfig::GetInstance().m_EXIDevice[1] == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER)
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<< 1;
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s_memcards |= (slot_a_has_raw_memcard || slot_a_has_gci_folder) << 0;
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s_memcards |= (slot_b_has_raw_memcard || slot_b_has_gci_folder) << 1;
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s_revision = ConvertGitRevisionToBytes(Common::scm_rev_git_str);
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