Remove redundant "Emulation" from "DSP HLE Emulation"

HLE stands for "high-level emulation", so "DSP HLE Emulation" would
mean "DSP High-Level Emulation Emulation"
This commit is contained in:
Léo Lam 2020-05-03 17:53:27 +02:00
parent 6e01855e8e
commit 297bbceadf
3 changed files with 4 additions and 4 deletions

View File

@ -35,7 +35,7 @@
<!-- DSP Emulation Engine -->
<string-array name="dspEngineEntriesX86_64" translatable="false">
<item>DSP HLE Emulation (fast)</item>
<item>DSP HLE (fast)</item>
<item>DSP LLE Recompiler</item>
<item>DSP LLE Interpreter (slow)</item>
</string-array>
@ -45,7 +45,7 @@
<item>2</item>
</integer-array>
<string-array name="dspEngineEntriesGeneric" translatable="false">
<item>DSP HLE Emulation (fast)</item>
<item>DSP HLE (fast)</item>
<item>DSP LLE Interpreter (slow)</item>
</string-array>
<integer-array name="dspEngineValuesGeneric" translatable="false">

View File

@ -90,7 +90,7 @@ void GameConfigWidget::CreateWidgets()
m_enable_fprf = new QCheckBox(tr("Enable FPRF"));
m_sync_gpu = new QCheckBox(tr("Synchronize GPU thread"));
m_enable_fast_disc = new QCheckBox(tr("Speed up Disc Transfer Rate"));
m_use_dsp_hle = new QCheckBox(tr("DSP HLE Emulation (fast)"));
m_use_dsp_hle = new QCheckBox(tr("DSP HLE (fast)"));
m_deterministic_dual_core = new QComboBox;
for (const auto& item : {tr("Not Set"), tr("auto"), tr("none"), tr("fake-completion")})

View File

@ -48,7 +48,7 @@ void AudioPane::CreateWidgets()
auto* dsp_layout = new QVBoxLayout;
dsp_box->setLayout(dsp_layout);
m_dsp_hle = new QRadioButton(tr("DSP HLE Emulation (fast)"));
m_dsp_hle = new QRadioButton(tr("DSP HLE (fast)"));
m_dsp_lle = new QRadioButton(tr("DSP LLE Recompiler"));
m_dsp_interpreter = new QRadioButton(tr("DSP LLE Interpreter (slow)"));