Merge pull request #8792 from leoetlino/video-backend
Migrate video backend setting to the new config system
This commit is contained in:
commit
a660033e8c
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@ -96,7 +96,6 @@ private:
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float m_OCFactor;
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bool m_OCEnable;
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bool m_bt_passthrough_enabled;
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std::string strBackend;
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std::string sBackend;
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std::string m_strGPUDeterminismMode;
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std::array<WiimoteSource, MAX_BBMOTES> iWiimoteSource;
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@ -127,7 +126,6 @@ void ConfigCache::SaveConfig(const SConfig& config)
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cpu_core = config.cpu_core;
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Volume = config.m_Volume;
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m_EmulationSpeed = config.m_EmulationSpeed;
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strBackend = config.m_strVideoBackend;
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sBackend = config.sBackend;
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m_strGPUDeterminismMode = config.m_strGPUDeterminismMode;
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m_OCFactor = config.m_OCFactor;
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@ -202,13 +200,11 @@ void ConfigCache::RestoreConfig(SConfig* config)
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config->m_EXIDevice[i] = m_EXIDevice[i];
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}
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config->m_strVideoBackend = strBackend;
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config->sBackend = sBackend;
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config->m_strGPUDeterminismMode = m_strGPUDeterminismMode;
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config->m_OCFactor = m_OCFactor;
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config->m_OCEnable = m_OCEnable;
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config->m_bt_passthrough_enabled = m_bt_passthrough_enabled;
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VideoBackendBase::ActivateBackend(config->m_strVideoBackend);
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}
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static ConfigCache config_cache;
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@ -269,7 +265,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot, const WindowSystemInfo& wsi)
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core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
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core_section->Get("FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
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core_section->Get("DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
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core_section->Get("GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend);
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core_section->Get("CPUCore", &StartUp.cpu_core, StartUp.cpu_core);
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core_section->Get("HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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core_section->Get("GameCubeLanguage", &StartUp.SelectedLanguage, StartUp.SelectedLanguage);
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@ -280,7 +275,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot, const WindowSystemInfo& wsi)
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config_cache.bSetVolume = true;
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dsp_section->Get("EnableJIT", &StartUp.m_DSPEnableJIT, StartUp.m_DSPEnableJIT);
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dsp_section->Get("Backend", &StartUp.sBackend, StartUp.sBackend);
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VideoBackendBase::ActivateBackend(StartUp.m_strVideoBackend);
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core_section->Get("GPUDeterminismMode", &StartUp.m_strGPUDeterminismMode,
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StartUp.m_strGPUDeterminismMode);
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core_section->Get("Overclock", &StartUp.m_OCFactor, StartUp.m_OCFactor);
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@ -28,7 +28,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
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return true;
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}
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static constexpr std::array<const Config::Location*, 102> s_setting_saveable = {
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static constexpr std::array<const Config::Location*, 103> s_setting_saveable = {
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// Main.Core
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&Config::MAIN_DEFAULT_ISO.location,
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@ -40,6 +40,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
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&Config::MAIN_RAM_OVERRIDE_ENABLE.location,
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&Config::MAIN_MEM1_SIZE.location,
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&Config::MAIN_MEM2_SIZE.location,
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&Config::MAIN_GFX_BACKEND.location,
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// Main.Display
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@ -241,7 +241,6 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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core->Set("EmulationSpeed", m_EmulationSpeed);
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core->Set("Overclock", m_OCFactor);
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core->Set("OverclockEnable", m_OCEnable);
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core->Set("GFXBackend", m_strVideoBackend);
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core->Set("GPUDeterminismMode", m_strGPUDeterminismMode);
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core->Set("PerfMapDir", m_perfDir);
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core->Set("EnableCustomRTC", bEnableCustomRTC);
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@ -517,7 +516,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("EmulationSpeed", &m_EmulationSpeed, 1.0f);
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core->Get("Overclock", &m_OCFactor, 1.0f);
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core->Get("OverclockEnable", &m_OCEnable, false);
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core->Get("GFXBackend", &m_strVideoBackend, "");
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core->Get("GPUDeterminismMode", &m_strGPUDeterminismMode, "auto");
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core->Get("PerfMapDir", &m_perfDir, "");
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core->Get("EnableCustomRTC", &bEnableCustomRTC, false);
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@ -180,7 +180,6 @@ struct SConfig
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DiscIO::Region m_region;
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std::string m_strVideoBackend;
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std::string m_strGPUDeterminismMode;
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// set based on the string version
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@ -459,11 +459,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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HLE::Clear();
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}};
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// Backend info has to be initialized before we can initialize the backend.
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// This is because when we load the config, we validate it against the current backend info.
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// We also should have the correct adapter selected for creating the device in Initialize().
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g_video_backend->InitBackendInfo();
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g_Config.Refresh();
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VideoBackendBase::PopulateBackendInfo();
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if (!g_video_backend->Initialize(wsi))
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{
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@ -38,7 +38,7 @@ GeneralWidget::GeneralWidget(X11Utils::XRRConfiguration* xrr_config, GraphicsWin
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LoadSettings();
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ConnectWidgets();
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AddDescriptions();
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emit BackendChanged(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend));
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emit BackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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connect(parent, &GraphicsWindow::BackendChanged, this, &GeneralWidget::OnBackendChanged);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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@ -150,14 +150,14 @@ void GeneralWidget::LoadSettings()
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{
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// Video Backend
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m_backend_combo->setCurrentIndex(m_backend_combo->findData(
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QVariant(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend))));
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QVariant(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)))));
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}
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void GeneralWidget::SaveSettings()
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{
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// Video Backend
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const auto current_backend = m_backend_combo->currentData().toString().toStdString();
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if (SConfig::GetInstance().m_strVideoBackend != current_backend)
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if (Config::Get(Config::MAIN_GFX_BACKEND) != current_backend)
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{
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auto warningMessage =
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g_available_video_backends[m_backend_combo->currentIndex()]->GetWarningMessage();
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@ -173,7 +173,7 @@ void GeneralWidget::SaveSettings()
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if (confirm_sw.exec() != QMessageBox::Yes)
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{
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m_backend_combo->setCurrentIndex(m_backend_combo->findData(
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QVariant(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend))));
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QVariant(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)))));
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return;
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}
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}
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@ -11,6 +11,8 @@
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#include <QTabWidget>
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#include <QVBoxLayout>
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#include "Common/Config/Config.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "DolphinQt/Config/Graphics/AdvancedWidget.h"
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@ -32,7 +34,7 @@ GraphicsWindow::GraphicsWindow(X11Utils::XRRConfiguration* xrr_config, MainWindo
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setWindowTitle(tr("Graphics"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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OnBackendChanged(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend));
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OnBackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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}
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void GraphicsWindow::CreateMainLayout()
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@ -77,7 +79,7 @@ void GraphicsWindow::CreateMainLayout()
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m_wrapped_advanced = GetWrappedWidget(m_advanced_widget, this, 50, 305);
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m_wrapped_software = GetWrappedWidget(m_software_renderer, this, 50, 305);
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if (SConfig::GetInstance().m_strVideoBackend != "Software Renderer")
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if (Config::Get(Config::MAIN_GFX_BACKEND) != "Software Renderer")
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{
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m_tab_widget->addTab(m_wrapped_general, tr("General"));
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m_tab_widget->addTab(m_wrapped_enhancements, tr("Enhancements"));
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@ -94,8 +96,8 @@ void GraphicsWindow::CreateMainLayout()
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void GraphicsWindow::OnBackendChanged(const QString& backend_name)
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{
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SConfig::GetInstance().m_strVideoBackend = backend_name.toStdString();
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VideoBackendBase::PopulateBackendInfo();
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Config::SetBase(Config::MAIN_GFX_BACKEND, backend_name.toStdString());
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VideoBackendBase::PopulateBackendInfoFromUI();
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setWindowTitle(
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tr("%1 Graphics Configuration").arg(tr(g_video_backend->GetDisplayName().c_str())));
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@ -11,6 +11,7 @@
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#include <QVBoxLayout>
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "DolphinQt/Config/Graphics/GraphicsBool.h"
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@ -28,7 +29,7 @@ HacksWidget::HacksWidget(GraphicsWindow* parent) : GraphicsWidget(parent)
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AddDescriptions();
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connect(parent, &GraphicsWindow::BackendChanged, this, &HacksWidget::OnBackendChanged);
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OnBackendChanged(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend));
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OnBackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, &HacksWidget::LoadSettings);
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}
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@ -12,6 +12,7 @@
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#include <QVBoxLayout>
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -30,7 +31,7 @@ SoftwareRendererWidget::SoftwareRendererWidget(GraphicsWindow* parent) : Graphic
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LoadSettings();
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ConnectWidgets();
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AddDescriptions();
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emit BackendChanged(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend));
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emit BackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
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connect(parent, &GraphicsWindow::BackendChanged, [this] { LoadSettings(); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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@ -123,9 +124,11 @@ void SoftwareRendererWidget::LoadSettings()
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{
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for (const auto& backend : g_available_video_backends)
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{
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if (backend->GetName() == SConfig::GetInstance().m_strVideoBackend)
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if (backend->GetName() == Config::Get(Config::MAIN_GFX_BACKEND))
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{
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m_backend_combo->setCurrentIndex(
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m_backend_combo->findText(tr(backend->GetDisplayName().c_str())));
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}
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}
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m_object_range_min->setValue(Config::Get(Config::GFX_SW_DRAW_START));
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@ -139,7 +142,7 @@ void SoftwareRendererWidget::SaveSettings()
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if (tr(backend->GetDisplayName().c_str()) == m_backend_combo->currentText())
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{
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const auto backend_name = backend->GetName();
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if (backend_name != SConfig::GetInstance().m_strVideoBackend)
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if (backend_name != Config::Get(Config::MAIN_GFX_BACKEND))
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emit BackendChanged(QString::fromStdString(backend_name));
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break;
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}
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@ -100,7 +100,7 @@ void Init()
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VideoBackendBase::PopulateList();
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WiimoteReal::LoadSettings();
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GCAdapter::Init();
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VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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VideoBackendBase::ActivateBackend(Config::Get(Config::MAIN_GFX_BACKEND));
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Common::SetEnableAlert(SConfig::GetInstance().bUsePanicHandlers);
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}
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@ -14,9 +14,11 @@
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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#include "Common/Event.h"
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#include "Common/Logging/Log.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -245,18 +247,21 @@ void VideoBackendBase::ActivateBackend(const std::string& name)
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void VideoBackendBase::PopulateBackendInfo()
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{
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// If the core is running, the backend info will have been populated already.
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// If we did it here, the UI thread can race with the with the GPU thread.
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if (Core::IsRunning())
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return;
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// We refresh the config after initializing the backend info, as system-specific settings
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// such as anti-aliasing, or the selected adapter may be invalid, and should be checked.
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ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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ActivateBackend(Config::Get(Config::MAIN_GFX_BACKEND));
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g_video_backend->InitBackendInfo();
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g_Config.Refresh();
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}
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void VideoBackendBase::PopulateBackendInfoFromUI()
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{
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// If the core is running, the backend info will have been populated already.
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// If we did it here, the UI thread can race with the with the GPU thread.
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if (!Core::IsRunning())
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PopulateBackendInfo();
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}
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void VideoBackendBase::DoState(PointerWrap& p)
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{
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if (!SConfig::GetInstance().bCPUThread)
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@ -64,8 +64,9 @@ public:
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static void ActivateBackend(const std::string& name);
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// Fills the backend_info fields with the capabilities of the selected backend/device.
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// Called by the UI thread when the graphics config is opened.
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static void PopulateBackendInfo();
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// Called by the UI thread when the graphics config is opened.
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static void PopulateBackendInfoFromUI();
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// Wrapper function which pushes the event to the GPU thread.
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void DoState(PointerWrap& p);
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