Commit Graph

8474 Commits

Author SHA1 Message Date
Lioncash 9ed562d7de Mark the PPCDebugInterface and DSPDebugInterface as final. 2014-03-18 20:42:08 -04:00
Jens Nyberg ae260e55e4 OGL/VertexManager: Do not check if g_nativeVertexFmt is zero
The variable is already dereferenced both before and after this
check which means that if this variable would ever be zero it would
have crashed dolphin already.
2014-03-18 21:33:30 +01:00
Jens Nyberg 80421156b6 OGL/VertexManager: Minor cleanup of if case 2014-03-18 21:33:30 +01:00
Pierre Bourdon c11aadee41 Merge pull request #182 from RachelBryk/extract-gc-dol
Add extract dol/apploader options back for gc disks.
2014-03-18 20:41:35 +01:00
lioncash aecc8ea666 Remove usesMixer function from the sound streams.
This isn't used anywhere in the codebase. Not even the base SoundStream has it as part of its interface.
2014-03-18 10:42:07 -04:00
lioncash 5e5ab61d0c Mark the audio streams as final.
These aren't intended to be continually extended.
2014-03-18 10:37:45 -04:00
Jens Nyberg 4a68550d01 Remove superfluous bit shift 2014-03-18 04:07:45 +01:00
Ryan Houdek 484fb46390 Clang 3.4 exposes some warnings on Android.
Fixes all warnings on Android build except for what is in externals.
Removes a function from TextureDecoder_Generic since it is unused and generates a warning.
2014-03-17 18:17:12 -05:00
Ryan Houdek 3586ab1d4c Fix the Android build when using clang 3.4 2014-03-17 17:56:22 -05:00
Rachel Bryk 57f3e1c907 Add extract dol/apploader options back for gc disks.
It was removed from the menu for the disk item in 868c6278, but we want to keep it there for gc games, since they don't have separate partitions.
2014-03-17 03:10:17 -04:00
Matthew Parlane 6445e02d53 Merge pull request #159 from Tilka/misc
Cleanup stuff
2014-03-17 17:43:20 +13:00
Tillmann Karras fa3cc05753 Turn some non-const refs into pointers 2014-03-17 02:55:57 +01:00
Tillmann Karras 7e39cf3b0d .gitignore: fix the build directory pattern 2014-03-17 02:55:56 +01:00
Tillmann Karras 2fcaca0603 More range-based loops and overrides 2014-03-17 02:55:55 +01:00
Tillmann Karras 3fc9ca0789 UCodes: nits 2014-03-17 02:55:54 +01:00
Tillmann Karras 3c46c0ede9 Interpreter: make some class members private 2014-03-17 02:55:54 +01:00
Lioncash 692deb24ba Remove unused function PanicAlertToVideo from Core.cpp. 2014-03-16 21:07:34 -04:00
Lioncash 5edce0eeb6 Simplify log queue clearing.
Simply just keep popping the queue until it's empty. No point in using a for loop for this.

Combined some if statements too.
2014-03-16 20:58:13 -04:00
Pierre Bourdon 4a906fdf7b Merge pull request #170 from RachelBryk/save-skip-bios
Save bHLE_BS2 to config cache before it can be changed while booting.
2014-03-17 01:06:46 +01:00
Rachel Bryk 89dbec437f Save bHLE_BS2 to config cache before it can be changed while booting.
This variable can be changed in SConfig::AutoSetup, so we need to save it before that is called.
2014-03-16 20:05:09 -04:00
Lioncash 110f603cb6 Remove an unnecessary wx translation underscore macro from PHackSettings.
Also removed an unnecessary string -> wx string conversion.
2014-03-16 19:05:57 -04:00
Lioncash 291c95b780 Cleanup a little bit of the PHackSettings. 2014-03-16 18:42:56 -04:00
Tillmann Karras a9a15690a2 UCode_AX: don't always call NotifyAXThread()
StartWorking() already does this if needed
2014-03-16 22:05:59 +01:00
Lioncash a9adaa5601 Prevent VideoConfig inheritance. 2014-03-16 17:00:29 -04:00
Lioncash bd1ce18f90 Simplify file tree building for the filesystem view.
Technically this also simplifies on disc filename building in general.
2014-03-16 16:54:00 -04:00
Pierre Bourdon 927a97c2a5 Merge pull request #166 from Sonicadvance1/Android-config
Fix the Android build's configuration setting/getting
2014-03-15 18:11:20 +01:00
Ryan Houdek 7b86716c65 Due to the removal of our char* IniFile setters/getters this broke Android build which relied on that.
Convert our C-strings to std::strings before using
2014-03-15 12:09:49 -05:00
Linktothepast 82f772fdcc Remove the extra parameters field from the PH.
Metroid: Other M was the only game which required this field, but the
issue in that game can be fixed properly by enabling format change
emulation. Hence, there's no point in having this around anymore.
Fixes issue 6644.
2014-03-15 15:04:39 +02:00
Lioncash f325fc9634 Clean up FileHandlerARC.cpp/.h
- Removed parentheses from the returns.
- Put the function declaration headers back on a single line.
- Make FindFileInfo's parameter a const string reference.
2014-03-15 02:14:49 -04:00
Rachel Bryk aa3ca6d8ea Fix extracting dols.
There is no "/" after partition number when extracting a dol. Also the .remove is completely unneeded.
2014-03-14 21:20:20 -04:00
Lioncash 3b27a2d22e Make WiiSocket function names conform to the coding style. 2014-03-14 20:11:52 -04:00
Pierre Bourdon 8d679e76d2 Merge pull request #164 from lioncash/cstr-cull
Kill off some usages of c_str.
2014-03-15 00:57:56 +01:00
Matthew Parlane 12c2e345a3 Merge pull request #168 from RachelBryk/extract-files
Fix extracting files on partition > 0.
2014-03-15 12:57:46 +13:00
Matthew Parlane 76e3a74c5c Merge pull request #165 from delroth/mi-mmio-fix
MemoryInterface: properly register region MMIOs.
2014-03-15 12:57:01 +13:00
Rachel Bryk f6dfc1f653 Fix extracting files on partition > 0. 2014-03-14 19:09:36 -04:00
Tony Wasserka d946e4e238 OpenGL: Implement color and z pokes. 2014-03-14 23:39:52 +01:00
Tony Wasserka 0f81cbd6be PixelShaderGen: More code alignment fixes. 2014-03-14 22:33:26 +01:00
Tony Wasserka c1016205d3 Pixel/LightingShaderGen: Fix code alignment issues.
Most of these weren't even introduced by me, but hey - I'm nice and love wasting my time :p
2014-03-14 22:33:26 +01:00
Tony Wasserka 2067f88e0f PixelShaderGen: Don't make local lookup tables "static". 2014-03-14 22:33:26 +01:00
Tony Wasserka 0ce92e0162 PixelShaderGen: Remove the "i" prefix for integer variables.
The prefix was just required in the development stage to reduce the risk of regressions.
2014-03-14 22:33:26 +01:00
Tony Wasserka bdd629c598 PixelShaderGen: Use spaces for alignment where appropriate. 2014-03-14 22:33:26 +01:00
Tony Wasserka 6e65e02c9e ConstantManager: Do not use single-element arrays. 2014-03-14 22:33:25 +01:00
Tony Wasserka 6c2971eaf6 PixelShaderGen: Write 16777215 in hex (0xFFFFFF) so that it's easier to understand. 2014-03-14 22:33:25 +01:00
Tony Wasserka 8ebb65ebf2 PixelShaderGen: Prettify generated shader source. 2014-03-14 22:33:24 +01:00
Tony Wasserka e2e1c5c905 PixelShaderGen: Add a note about a random idea which should be checked with hardware tests. 2014-03-14 22:33:12 +01:00
Tony Wasserka 6fcbda6752 PixelShaderGen: Cleanup and clarify bump alpha combiner inputs. 2014-03-14 22:33:12 +01:00
Tony Wasserka 9a96a1d525 PixelShaderGen: Remove old, mostly useless comments.
A few vague lines of comments cannot replace an afternoon reading of how TEV works.
2014-03-14 22:33:12 +01:00
Tony Wasserka 8b8bb04fd3 PixelShaderGen: Use bit shifts instead of multiplications as a small optimization. 2014-03-14 22:33:12 +01:00
Tony Wasserka 036a8c6951 PixelShaderGen: Clean up tev compare functionality. 2014-03-14 22:33:10 +01:00
Tony Wasserka fa7173d099 PixelShaderGen: Store tex scale as an integer. 2014-03-14 22:32:30 +01:00
Tony Wasserka 16109fb453 PixelShaderGen: Treat UV coordinates as actual integers. 2014-03-14 22:32:29 +01:00
Tony Wasserka 50526ae50a PixelShaderGen: Remove some dead code. 2014-03-14 22:32:18 +01:00
Tony Wasserka 065919f599 PixelShaderGen: Perform some of the fog calculations with integers. 2014-03-14 22:31:32 +01:00
Tony Wasserka 605b687af8 PixelShaderGen: Use integer math for z textures. 2014-03-14 22:31:31 +01:00
Tony Wasserka 3a6389992e PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though). 2014-03-14 22:31:30 +01:00
Tony Wasserka 3e6efdb53e LightingShaderGen: Perform more lighting calculations with integers. 2014-03-14 22:31:19 +01:00
Tony Wasserka 387b9bf3c2 LightingShaderGen: Perform some lighting calculations with integers. 2014-03-14 22:31:19 +01:00
Tony Wasserka 78623871f9 ShaderGen: Store material uniforms as integers. 2014-03-14 22:31:19 +01:00
Tony Wasserka 4bf57565e8 ShaderGen: Store light color uniforms as integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka 68e91f0d55 PixelShader: Store fog color as an integer. 2014-03-14 22:31:18 +01:00
Tony Wasserka 0238a56816 PixelShaderGen: Change indirect texture matrix uniforms to use integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka c13a5c38e9 PixelShaderGen: Change the "alpha" uniform to use integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka ec60acac3a PixelShaderGen: Change the "colors" and "kcolors" uniforms to be integers. 2014-03-14 22:31:18 +01:00
Tony Wasserka df94e62350 PixelShaderGen: Process fog calculations with integer math. 2014-03-14 22:31:18 +01:00
Tony Wasserka 21eb482a6e PixelShaderGen: Write constants in decimal instead of hexadecimal where appropriate. 2014-03-14 22:31:11 +01:00
Tony Wasserka cff952c397 PixelShaderGen: Use integer math for indirect tev stage texcoord calculation. 2014-03-14 22:30:27 +01:00
Tony Wasserka e7a42d884f PixelShaderGen: prev should be initialized to the proper value; tev output needs to be clamped between -1024 and 1023. 2014-03-14 22:30:16 +01:00
Tony Wasserka cb1514e082 PixelShaderGen: Remove superfluous registerstate stuff. Also, made alphabump an integer. 2014-03-14 22:30:15 +01:00
Tony Wasserka a11ae69cb0 PixelShaderGen: Use integer math for TEV combiners. 2014-03-14 22:28:32 +01:00
Tony Wasserka aaa8e74a68 PixelShaderGen: Use integer math for tev outputs. 2014-03-14 22:28:14 +01:00
Tony Wasserka 654442feb7 PixelShaderGen: Use integer math for tev konst value. 2014-03-14 22:28:12 +01:00
Tony Wasserka e69ee6ae0a PixelShaderGen: Remove remaining floating point bits for texture color. 2014-03-14 22:26:50 +01:00
Tony Wasserka ac1c77c392 PixelShaderGen: Use integer math for rasterizer color. 2014-03-14 22:26:50 +01:00
Tony Wasserka 3ea97f7730 PixelShaderGen: Use integer math for indirect texture coords. 2014-03-14 22:26:50 +01:00
Tony Wasserka 0e711bf520 PixelShaderGen: Use integer math for sampling textures. 2014-03-14 22:26:50 +01:00
Tony Wasserka 1b3b12caa0 PixelShaderGen: Fix an issue where small negative z coordinates would underflow when they shouldn't. 2014-03-14 22:26:50 +01:00
Tony Wasserka fa77e1d2b6 PixelShaderGen: Use integer math for alpha testing. 2014-03-14 22:26:48 +01:00
Ryan Houdek 22c989de9a Provide our own dot functions in GLSL since GLSL doesn't provide integer versions of this function, even though AMD and Nvidia provide their own. 2014-03-14 22:26:27 +01:00
Tony Wasserka bed442198f PixelShaderGen: Make SampleTexture static inline. 2014-03-14 22:26:26 +01:00
Tony Wasserka 2af50f04c2 OGL: Force highp for integers. 2014-03-14 22:26:26 +01:00
Tony Wasserka 032c920247 OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
Pierre Bourdon 974123000d MemoryInterface: properly register region MMIOs. 2014-03-14 21:52:45 +01:00
Lioncash a82675b7d5 Kill off some usages of c_str.
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00
Pierre Bourdon 450bde27bb Merge pull request #162 from lioncash/tas-dlg
Simplify boolean toggling in the TASInputDlg.
2014-03-13 02:09:32 +01:00
Lioncash 0edda2bd7f Fix a typo in DSPSymbols. (DisasssembleRange -> DisassembleRange)
Also remove IsHexDigit and IsAlpha and replace them with their cctype equivalents.
2014-03-12 20:51:06 -04:00
Lioncash dccc6d8b47 Simplify boolean toggling in the TASInputDlg.
Also fixed the indentation for some code in a switch statement.
2014-03-12 10:12:29 -04:00
Matthew Parlane 31cfc73a09 Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Matthew Parlane e05eca71ea Merge pull request #149 from lioncash/filemonitor-song-types
Add more sound file extensions to FileMonitor's IsSoundFile.
2014-03-10 13:45:23 +13:00
Tillmann Karras d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Tillmann Karras f28116b7da clang-modernize -add-override 2014-03-09 21:12:01 +01:00
Tillmann Karras c89f04a7c5 clang-modernize -loop-convert
and some manual adjustments
2014-03-09 21:11:59 +01:00
Pierre Bourdon f401263867 Merge pull request #152 from Tilka/float_stuff
Fix IsQNAN() and reduce code duplication
2014-03-09 21:06:19 +01:00
Tillmann Karras 16885d0f74 Interpreter: less duplicate code in float compares 2014-03-09 19:35:13 +01:00
Tillmann Karras 9ef64245fa MathUtil: fix IsQNAN()
The constants were one nibble too short and the lower 51 bits don't
actually have to be zero.
2014-03-09 19:34:58 +01:00
Lioncash e9d1796c24 Rename assemble.cpp/.h and disassemble.cpp./.h to DSPAssembler.cpp/.h and DSPDisassembler.cpp/.h 2014-03-09 13:25:50 -04:00
Lioncash b027c4d64e Add more sound file extensions to FileMonitor's IsSoundFile. 2014-03-09 12:46:01 -04:00
Lioncash db0596e088 Add a namespace to DSPHost.
Gets rid of the "DSPHost_" prefix in function names.
2014-03-09 12:30:13 -04:00
Tillmann Karras d05e205a24 FPURoundMode: revert use of enums in bit-fields
The workaround of using fixed underlying types produces lots of warnings
in GCC because now the bit-fields are too small for the value range used
for conversion semantics.
2014-03-09 15:24:35 +01:00
Tillmann Karras aa7a2fc4bf Jit64::twx(): add assert message
The implemented and the real control flow differ a bit.
2014-03-09 15:24:33 +01:00
Matthew Parlane 25341f88ef Fixes include order of TextureConversionShader.cpp 2014-03-09 12:38:29 +13:00
Matthew Parlane 2e70ff2441 Add missing functional include caused by PR111 2014-03-09 12:28:58 +13:00
Matthew Parlane d9ca5c83c9 Fix bug in PrintCallstack caused by trying to use MMIO
Also tidy up methods in Debugger_SymbolMap.cpp
2014-03-09 12:23:30 +13:00
Pierre Bourdon 8802770a85 JitUtil: Optimize MMIO loads by generating code to directly access a given MMIO. 2014-03-08 23:32:43 +01:00
Pierre Bourdon edba8096bf x64Emitter: Add functions to call a C++ std::function from JITed code 2014-03-08 23:32:43 +01:00
Pierre Bourdon 9869c53859 x64ABI: Add two more CallFunction functions (for additional parameter types). 2014-03-08 23:32:43 +01:00
Pierre Bourdon 6d6abfa61f x64Emitter: Allow const pointers where it makes sense to do so. 2014-03-08 23:32:43 +01:00
Pierre Bourdon 71962ee0eb MMIO: Pass pointers to the complex method lambdas when visiting. 2014-03-08 23:32:43 +01:00
Pierre Bourdon 6b645f5cac MMIO: Add a function to check if a given address refers to MMIO registers. 2014-03-08 23:32:43 +01:00
Matthew Parlane 886060aaf7 Merge pull request #96 from lioncash/remove-console-correctly
Remove console correctly
2014-03-08 15:54:06 +13:00
Matthew Parlane 6704832f3d Merge pull request #139 from lioncash/wx-clean
Remove some superfluous arguments from some wx control creations
2014-03-08 15:50:34 +13:00
Matthew Parlane ca6946bcbf Merge pull request #138 from Tilka/sw_fix
SW renderer: add missing ClearCurrent()
2014-03-08 15:50:05 +13:00
Pierre Bourdon 248f5d7f22 Merge pull request #130 from lioncash/breakpoint-clear
Actually make PPCDebugInterface::ClearAllBreakpoints have functionality.
2014-03-07 20:42:52 +01:00
Matthew Parlane 57f2eda130 Fix MAC address reading on Windows. 2014-03-07 21:40:59 +13:00
Shawn Hoffman 932945d480 Implement workaround for Windows versions which do not support XSAVE.
Fixes CRT math routines using FMA instructions from causing illegal instructions.
2014-03-06 14:38:10 -08:00
Shawn Hoffman 8995d299f2 windows: move arch defines to base.props 2014-03-06 14:37:40 -08:00
Lioncash b2d47401b2 Remove some superfluous arguments from some wx control creations
wx has these as default parameters.
2014-03-05 23:02:34 -05:00
Lioncash aa82680be7 Mark functions in the PPCDebugInterface and DSPDebugInterface as final.
The way they currently were, they would allow for a class to inherit and override these interfaces functions. However, this doesn't make sense conceptually.
2014-03-05 21:54:34 -05:00
Lioncash 610a6f9b23 Add ClearAllMemChecks to DebugInterface
Breakpoints have one, but memchecks don't, despite being cleared directly in the breakpoint window.

Now DolphinWX should call the interface functions and not the direct functions of the breakpoints or memchecks for clearing.
2014-03-05 21:50:23 -05:00
lioncash 96328902a5 Actually make PPCDebugInterface::ClearAllBreakpoints have functionality.
Fairly simple - just clear the breakpoints.
2014-03-05 20:27:27 -05:00
Tillmann Karras d461b3f33c SW renderer: add missing ClearCurrent()
courtesy of degasus
2014-03-06 01:53:29 +01:00
Matthew Parlane e5b250fa79 Merge pull request #122 from lioncash/rename-default
Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.
2014-03-06 12:13:54 +13:00
Rachel Bryk d06eb0f668 Fix reading revision specific default game inis in ISOProperties. 2014-03-05 17:05:36 -05:00
Shawn Hoffman 3647dfa711 Allow VS builds to be speedy again. 2014-03-05 11:17:14 -08:00
Shawn Hoffman 7733463e65 commit 1a428de189 introduced a bug by using a signed enum in a bitfield, the value of which is then used in a ldmxcsr instruction. The sign-extension corrupts the value, causing an exception by attempting to load mxcsr with an invalid value. 2014-03-05 10:19:29 -08:00
Ryan Houdek 4f02132f93 Make our architecture defines less stupid.
Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
2014-03-04 09:36:59 -06:00
lioncash 2c8b9735ae Add two other formats to the list of extensions in IsSoundFile
.adx is used in various games, so this should definitely be here.
2014-03-04 08:57:07 -05:00
lioncash f39c757edf Simplify ShowSound() in FileMonitor.cpp.
Now if more sound types are found, they just need to simply be added to
the unordered set.

- Also changed ShowSound() to IsSoundFile()
- Fixed IsSoundFile’s definition in FileMonitor.h. This whole time it
has been defined as a void method, when in reality it was a bool
function.

- Changed the FileMonitor’s string parameters to be constant references.
2014-03-04 08:39:25 -05:00
Pierre Bourdon 6fa39c28fe Merge pull request #118 from neobrain/videosoftware-bypass-xfb-hack
Software renderer: Restore FifoPlayer support by emulating hardware backend behavior.
2014-03-03 19:05:35 +01:00
Tony Wasserka 1bdf232fed videosoftware: More coding style fixes. 2014-03-03 19:03:15 +01:00
Pierre Bourdon 91676ad930 Merge pull request #128 from lioncash/normalize-debug-interface-func-names
Change the DebugInterface, PPCDebugInterface, and DSPDebugInterface to use CamelCase function names.
2014-03-03 18:58:36 +01:00
Tillmann Karras 891b334f52 Fix 32 bit non-Windows build 2014-03-03 10:46:08 +01:00
Lioncash 279a8c0148 Change the DebugInterface, PPCDebugInterface, and DSPDebugInterface to use CamelCase names.
This is the standard coding convention in the codebase, so our interfaces should use it too.
2014-03-03 00:39:08 -05:00
Lioncash 10f3d90f83 Make the base calculation in CheatsWindow simpler.
First and foremost this should test the checked state, not its direct value.
This should never have used multiplication at all. Seriously, what the hell?

The only values it would have given is true or false, so the only cases are 0*6 and 1*6.
2014-03-02 22:15:01 -05:00
Lioncash 34b5a7871f Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.
Also did some minor cleanup in functions that used Default.
2014-03-02 19:59:20 -05:00
Lioncash 445d257641 Fix a case where the wrong placeholders were being assigned for the up and down D-Pad buttons in the TAS dialog. 2014-03-02 18:58:54 -05:00
Lioncash 13a007abed Remove another clamp function laying in the codebase and replace it with the one in MathUtil.h. 2014-03-02 13:57:27 -05:00
Matthew Parlane 70b3749d4b Merge pull request #109 from lioncash/file-io-clarifications
Eliminate the magic constants in the switch statement in WII_IPC_HLE_Device_FileIO.cpp's Seek function.
2014-03-02 18:29:48 +13:00
Tony Wasserka c6c6d20014 videosoftware: Provide a more elaborate comment on the FifoPlayer support hack. 2014-03-01 18:52:19 +01:00
Scott Mansell 17231418ef videosoftware: Added hack to bypass xfb just so fifoplayer works.
Fifoplayer depends on the old behaviour of videosoftware (and the other
hardware backends in non virtual/real xfb modes) where the framebuffer
gets rendered directly to the screen.

Really fifoplayer should call BeginFrame/EndFrame when it finished
rendering a frame, but adding this hack back in is simpler.
2014-03-01 18:45:24 +01:00
Lioncash 3bc082be52 Fix WII_SEEK_END seeking. 2014-02-28 19:56:42 -05:00
Tillmann Karras 7c93f2dc23 Fix the Windows build (broken in 315a8ba) 2014-03-01 01:33:19 +01:00
Pierre Bourdon bc844a168f Merge pull request #100 from Tilka/misc_fixes
Misc fixes
2014-02-28 23:08:56 +01:00
Pierre Bourdon 1a7e3b3227 Merge pull request #80 from Tilka/dsp
DSP: add inline opcode documentation
2014-02-28 22:50:37 +01:00
Tillmann Karras 892012dc02 Remove own round() implementation
1. It's not correct, it rounds x.5 down to x.
2. It is visible across the whole project (!).
3. VS2013 finally supports this:
   http://msdn.microsoft.com/en-us/library/dn353646.aspx
   http://msdn.microsoft.com/en-us/library/dn329049.aspx
2014-02-28 12:43:23 +01:00
Tillmann Karras 7a66a3ded1 ArmEmitter: make it more readable 2014-02-28 12:43:22 +01:00
Tillmann Karras 46e7c0657f Crypto: small cleanup 2014-02-28 12:43:22 +01:00
Tillmann Karras 315a8ba1c0 Various changes suggested by cppcheck
- remove unused variables
- reduce the scope where it makes sense
- correct limits (did you know that strcat()'s last parameter does not
  include the \0 that is always added?)
- set some free()'d pointers to NULL
2014-02-28 12:43:20 +01:00
Tillmann Karras 5f0a8008f4 Convert MemoryUtil.cpp to Unix-style line endings 2014-02-28 12:28:21 +01:00
Tillmann Karras 1a428de189 x64FPURoundMode: move things around a bit 2014-02-28 12:28:21 +01:00
Tillmann Karras 6914eca167 Fix various warnings reported by clang
- mostly remove unused variables
- rename some generic JIT identifiers
2014-02-28 12:28:19 +01:00
Pierre Bourdon ea34ae0a70 Merge pull request #113 from Parlane/fix_wifi
Randomise the mac address and store it in the config.
2014-02-28 11:25:29 +01:00
Matthew Parlane c68cd3a8ea Randomise the mac address and store it in the config.
This stops error 20115 when trying to go online.
2014-02-28 22:53:00 +13:00
Pierre Bourdon a3508823de Merge pull request #112 from Parlane/fix_ssl_init
Initialise entropy correctly for ssl.
2014-02-28 00:51:09 +01:00
Tony Wasserka 1f5b3c928f Merge pull request #108 from degasus/GLSLUtilShader
GLSL utility shader optimization
2014-02-27 22:38:37 +01:00
Matthew Parlane e1ec4729b4 Initialise entropy correctly for ssl. 2014-02-27 21:46:14 +13:00
degasus f628695d31 comment fixes 2014-02-26 12:48:52 +01:00
Tony Wasserka 66d1f16f98 Merge pull request #107 from lioncash/tiny-cleanup
Tiny cleanup of WII_IPC_HLE.cpp.
2014-02-26 12:46:49 +01:00
degasus aaaa5af0b2 remove (ATTR|VARY)(IN|OUT) macros 2014-02-26 11:37:29 +01:00
degasus 1d0b6a1156 Merge duplicate parts of sampler into header 2014-02-26 11:37:29 +01:00
degasus 11efa88157 calculate constant values on shader compilation 2014-02-26 11:37:29 +01:00
degasus 8a4aa8c1f5 Rewrite texture tiling implementation
inline halfxb

So we know which is the first pixel by masking.

inline xl

inline xb a bit

inline yl

inline uv1.x shift

remove likely wrong guessed ternary operator

add pixel layout comment

inline xel

optimize the shifts a bit

inline xb

optimize shifts in a second step

extract xb

rename all variables

calculate cache line by position.x

Revert 5115b459f40d53044cd7a858f52e6e876e1211b4 "optimize the shifts a bit"

It seems I was wrong, the other way is the more natural.

use x_virtual_position instead of uv1.x for x_offset_in_block

This looks more natural and the offset should be masked anyway.

substitude factor with cache_lines

move 32bit logic in a conditional block
2014-02-26 11:37:29 +01:00
degasus bd3beeb184 TextureConverter: Use Log2() and shifts instead of multiplications/divisions 2014-02-26 11:37:29 +01:00
degasus 94da4e1aa2 MathUtil: Change Log2 return value to int
Log2(u64) can't be bigger than 63, so there is no need in forcing a 64 bit value.
So just using a common int seems more natural.
2014-02-26 11:37:28 +01:00
degasus f99c8a0b70 merge common parts of encoding shaders 2014-02-26 11:37:28 +01:00
degasus 7f539b6033 ogl: optimize real xfb a bit
Both nvidia + mesa seems not to optimize x / (2**n) to x >> n, so we do it ourself.
2014-02-26 11:37:28 +01:00
Lioncash d5fd68e4a4 Eliminate the magic constants in the switch statement in WII_IPC_HLE_Device_FileIO.cpp's Seek function. 2014-02-24 15:01:08 -05:00
Lioncash 4094c35203 Tiny cleanup to WII_IPC_HLE.cpp.
- Inlined loop vars in statements where possible.
- Eliminate some explicit iterators with foreach loops.
- Kill off some newlines that weren't necessary.
2014-02-24 14:09:42 -05:00
Tillmann Karras 33beaf20f3 PolarSSL: adapt Dolphin to new version
- strip down PolarSSL's CMakeLists.txt
- switch to the PolarSSL 1.3 API
- use entropy interface instead of havege (PolarSSL 1.3 has disabled
  havege by default because it is "considered unsafe for primary usage")
- add VS2013 .vcxproj file
2014-02-24 16:20:50 +01:00
Pierre Bourdon 7be3dae988 Merge pull request #106 from lioncash/unnecessary-cstr
Unnecessary c_str() call in WII_IPC_HLE_Device_es.cpp's OpenTitleContent function.
2014-02-24 15:56:34 +01:00
Lioncash 98d2e76fcc Unnecessary c_str call in WII_IPC_HLE_Device_es.cpp's OpenTitleContent function.
m_ContentFile is a string, so it's kind of pointless to pass a c_str of a string to constructor of a new string.
2014-02-24 08:32:45 -05:00
degasus 8af3f751db Fetch swapInterval function pointer after binding a context
This fixes vsync on windows
2014-02-24 12:45:02 +01:00
Ryan Houdek 2bd1f99125 Fix the nogui build when building with EGL 2014-02-24 06:34:09 +00:00
Lioncash e71db8fe04 In UCode_AX.cpp in function HandleCommandList() - case CMD_MIX_AUXB_NOWRITE should have 1 being passed, not false, as the aux ID in MixAUXSamples. 2014-02-23 17:22:20 -05:00
Pierre Bourdon 99db9f0fb1 Merge pull request #94 from Tilka/uninitialized
Fix struct initialization
2014-02-23 17:07:24 +01:00
Pierre Bourdon 4a569c4449 Merge pull request #97 from delroth/mmio-gpfifo
WriteToHardware: Pass through the whole 0xCC008xxx area to GPFifo instead of only 0xCC008000.
2014-02-23 10:20:56 +01:00
Lioncash e3e78128a2 isSameValue in IR.cpp/.h should be returning a boolean value. 2014-02-23 04:14:57 -05:00
Lioncash 679a1bb2eb WII_IPC_HLE_Device_usb_kbd.cpp's Update method should return 0, not false, it communicates the wrong intent otherwise. 2014-02-23 04:08:52 -05:00
Pierre Bourdon 86326de6f6 WriteToHardware: Pass through the whole 0xCC008xxx area to GPFifo instead of only 0xCC008000. 2014-02-23 10:01:47 +01:00
Lioncash 8d57f38be7 Purge wx elements of the console. 2014-02-23 03:12:24 -05:00
Pierre Bourdon c06c8f0ec8 MMIO: Fix a megaderp in the UniqueID function causing handlers to be overwritten by other handlers. 2014-02-23 08:34:05 +01:00
Pierre Bourdon b8582b00a9 MMIO: Pass the provided high part/low part addrs to handlers in {Read,Write}ToSmaller. 2014-02-23 08:33:27 +01:00
Pierre Bourdon 803c110e30 MMIO: Show the read/write size in invalid handlers. 2014-02-23 08:32:52 +01:00
Lioncash d45351a43f Initial removal of the actual console functionality on windows. 2014-02-23 02:01:35 -05:00
Pierre Bourdon 70f3a069f2 Revert "Merge pull request #83 from lioncash/remove-console"
This breaks Linux stdout logging.

This reverts commit 7ac5b1f2f8, reversing
changes made to 9bc14012fc.

Revert "Merge pull request #77 from lioncash/remove-console"

This reverts commit 9bc14012fc, reversing
changes made to b18a33377d.

Conflicts:
	Source/Core/Common/LogManager.cpp
	Source/Core/DolphinWX/Frame.cpp
	Source/Core/DolphinWX/FrameAui.cpp
	Source/Core/DolphinWX/LogConfigWindow.cpp
	Source/Core/DolphinWX/LogWindow.cpp
2014-02-23 07:48:06 +01:00
Ryan Houdek 60a5d8900b Merge pull request #60 from Sonicadvance1/Android-GLDetect
Fix the Android OpenGL About tab.
2014-02-22 22:29:57 -06:00
Tillmann Karras 3038bca0a4 JitBackpatch: initialize InstructionInfo to 0
DisassembleMov() doesn't always initialize all fields of 'info'.
2014-02-23 04:36:26 +01:00
Pierre Bourdon 311caef094 Merge pull request #25 from Tilka/ppc_fp
Fix non-IEEE mode
2014-02-23 04:15:37 +01:00
Tillmann Karras ee21cbe2d1 Add phire's more accurate DoubleToSingle version
This method doesn't involve messing around with the quirks of the x87
FPU and should be reasonably fast. As a bonus, it does the correct thing
for out-of-range doubles.

However, it is also a little slower and only benefits programs that rely
on undefined behavior so it is disabled for now.
2014-02-23 04:13:47 +01:00
Ryan Houdek 1f750904af Fix the OpenGL About tab.
Move EGLHelper to be local to the creation of the about GL/GLES tabs so we don't have 3 EGL contexts running at a time.
Fix issues with OpenGL context creation here so we show the correct information.
This requires adding an EGL function to the NativeLibrary since Android's JAVA bindings don't expose eglBindAPI.
2014-02-22 21:08:27 -06:00
Pierre Bourdon 4ba9cb217f Fix a compilation error introduced in PR #91.
For some reason it passed builbot-try but didn't build after being merged to
msater. Did not expect that, sorry :(
2014-02-23 03:45:46 +01:00
Pierre Bourdon 7cabe1772e Merge pull request #91 from delroth/iwyu
Include-what-you-use suggested fixes.
2014-02-23 03:34:10 +01:00
Pierre Bourdon f344a43657 Make DolphinWX/ mostly IWYU clean. 2014-02-23 00:27:27 +01:00
Pierre Bourdon c698c07755 Make DiscIO/ mostly IWYU clean (and fix errors in rest of the project detected by this change). 2014-02-22 23:37:29 +01:00
Pierre Bourdon 83b7bb64aa Make Common/ mostly IWYU clean (and fix errors in rest of the project detected by this change). 2014-02-22 23:37:29 +01:00
Tillmann Karras 79336c88f8 Remove X11InputBase (dead code) 2014-02-22 22:42:42 +01:00
Pierre Bourdon 6d8df311a3 Merge pull request #88 from lioncash/relative-includes
Relative includes
2014-02-20 02:08:44 +01:00
Lioncash 24ba058404 Fix the Windows build for the final time. 2014-02-19 19:38:23 -05:00
Lioncash c1a934f7ed Fix the Android build.
Required the removal of EGL.h from EGL.cpp.

Removed the similar includes from AGL.cpp, GLX.cpp, and WGL.cpp to retain consistency.
All GL interfaces are now centralized on GLInterface.h
2014-02-20 01:01:11 +01:00
Lioncash 91286f5021 Fix the Windows build in relation to the recent changes. 2014-02-20 01:01:11 +01:00
Lioncash 146b301a91 Fix more header sorting issues in Core/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
Pierre Bourdon 9a8ea53195 Fix LinearDiskCache.h relying on a file not directly included. 2014-02-20 01:01:11 +01:00
Pierre Bourdon 425f9dcd51 Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
Pierre Bourdon 592ebc5262 Fix more header sorting issues in DolphinWX/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon ffe588cc24 Fix more header sorting issues in VideoCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon 6847a0fc0c Fix more header sorting issues in InputCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon fca12c4c4e Fix more header sorting issues in AudioCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon 8ea8da6ebc Fix more header sorting issues in DiscIO/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon 3f9c38d231 Fix more header sorting issues in Common/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Lioncash edb43cfe61 Fix the OSX build.
Turns out Dolphin uses some macros that clash on OSX. However thankfully, this include is only used in Frame.cpp.
2014-02-18 19:08:17 -05:00
Lioncash eee549f92b Scope the Windows include directory to only point to Source/Core/.
Also fix the Windows build with this change.
2014-02-18 13:21:12 -05:00
Rachel Bryk b1f77d0191 Save frame skipping option, and allow loading it from game ini too. 2014-02-18 12:25:11 -05:00
Pierre Bourdon a18e8249a4 Merge pull request #79 from Tilka/nits
Silence some Windows compiler warnings
2014-02-18 14:19:38 +01:00
Pierre Bourdon 362dec9c7c Dolphin now builds on Linux with only Source/Core as include dir 2014-02-18 12:18:47 +01:00
Pierre Bourdon dc1db82f70 Fix Linux build 2014-02-18 12:09:38 +01:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash 3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
Lioncash d9ce4a892b Remove the leftover folder for Wii IO bridge. Was removed in the mmio merge 2014-02-16 21:08:32 -05:00
Lioncash cd8196f5db Turns out Console.cpp and ConsoleListener.cpp were being built into the Linux builds too. Fixes the build. 2014-02-16 20:55:07 -05:00
Lioncash ca7bdf1d5d Remove the embedded Console from the possible logging options.
Note I do not mean the Logging window, but the console window.
It's literally rarely, if at all used, and offers less advantages over the built-in logging window (ie. it breaks on different locales: http://i.imgur.com/Cs92tQE.png)

This commit should remove all of the console logging.
2014-02-16 20:40:33 -05:00
Pierre Bourdon b18a33377d Merge pull request #55 from Sonicadvance1/GLExt-InitArray
Change OpenGL extension initialization in to a big array
2014-02-17 02:16:16 +01:00
Ryan Houdek 6b5f6ddaa1 Merge pull request #82 from lioncash/vertical-alignment
Fix some vertical alignments
2014-02-16 19:12:42 -06:00
Lioncash 6c4ee1753a Fix some vertical alignments
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Ryan Houdek eae9d47c3c Change OpenGL extension initialization in to a big array
This is a reasonable chunk of changes and moves from multiple initialization functions in to an array initialization.
2014-02-16 17:40:34 -06:00
Tony Wasserka de5bfd0bce Merge pull request #37 from degasus/VideoCommonApiFixes
VideoCommon API cleanups
2014-02-16 22:08:28 +01:00
Pierre Bourdon 96a66ada2e Use a pointer instead of a non-const ref in MMIO::Mapping::Read now that compatibility with the old interface is not required anymore. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 92f8d93e96 Remove the old MMIO access "interface". 2014-02-16 19:22:40 +01:00
Pierre Bourdon f8f14c83a3 MMIO: Port the SW CP/PE MMIOs to the new interface.
Migration is now complete.
2014-02-16 19:22:40 +01:00
Pierre Bourdon 5b5dfb384e MMIO: Port the VideoCommon PE MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 4129b30494 MMIO: Port the VideoCommon CP MMIOs to the new interface (and provide framework for other video related mappings). 2014-02-16 19:22:40 +01:00
Pierre Bourdon bdedaa24a9 MMIO: Port the EXI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 353c145e64 MMIO: Port the IPC MMIOs to the new interface (and move the IOB handling to IPC). 2014-02-16 19:22:40 +01:00
Pierre Bourdon a7c1e0d0d7 MMIO: Port the AI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 191b447092 MMIO: Port the SI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon f34651f48d MMIO: Port the DI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 63990787fd MMIO: Port the DSP/ARAM/AI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon b7a0c34906 MMIO: Port the MI MMIOs to the new interface (and rework that module extensively). 2014-02-16 19:22:40 +01:00
Pierre Bourdon f1dba04be7 MMIO: Port the VI MMIOs to the new interface. 2014-02-16 19:22:39 +01:00
Pierre Bourdon a3f95c1e10 MMIO: Port the PI MMIOs to the new interface. 2014-02-16 19:22:39 +01:00
Pierre Bourdon 9fe58d28ba Starting point for the new MMIO interface
Design doc:
    https://docs.google.com/document/d/11qcGCWLne1wYvmtFaSrOKZt_vHxXrcWcZsdWJ-MJnyo/edit

The code is currently not used. Migration plan:
    1. Implement MMIO access via MMIO::Mapping in parallel to the current
       method.
    2. Implement all existing MMIO handlers via the new interface.
    3. Remove the old hwRead/hwReadWii/hwReadIOBridge code.
    4. Implement JIT optimizations for MMIO accesses.
2014-02-16 19:22:39 +01:00
Tillmann Karras 6ae2972444 DSP: add inline opcode documentation
While further increasing the table width doesn't make the code any less
ugly, it makes it easy to generate auto-comments in the IDA processor
plugin. Also, use spaces for alignment instead of tabs.
2014-02-16 18:29:53 +01:00
Tillmann Karras 9f462a00a0 DSP: remove redundant expression 2014-02-16 18:18:23 +01:00
Tillmann Karras 0d6ab2c658 Silence some Windows compiler warnings
by adding explicit type casts.
2014-02-16 16:59:45 +01:00
degasus e5eff6bc1a Remove slowdown warning
Now it's shown as "debug" which is disabled by default.
2014-02-16 12:57:17 +01:00
Ryan Houdek 9b57292395 Fix ARM build 2014-02-15 22:05:12 -06:00
Ryan Houdek 77851edc1b Fix the arbitrary exits. We have to make sure that the block links are cleared entirely. 2014-02-15 20:41:42 -06:00
Ryan Houdek 0a9fd93eda On block unlinking, wipe the address from the valid links. 2014-02-15 20:23:01 -06:00
Ryan Houdek d2a90e6eab If block linking isn't enabled then make sure there isn't a performance hit from getting a block number. 2014-02-15 20:23:00 -06:00
Ryan Houdek c5b8c65ddc Initialize linkStatus to false in the ARM JIT cores as well. 2014-02-15 20:23:00 -06:00
Ryan Houdek 22b86e64f5 redo 'jit: change our linking module to be able to handle arbitrary exit addresses' 2014-02-15 20:22:59 -06:00
degasus 647aad0a19 inline SetViewport into VertexShaderManager 2014-02-15 21:09:42 +01:00