Merge pull request #82 from lioncash/vertical-alignment
Fix some vertical alignments
This commit is contained in:
commit
6b5f6ddaa1
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@ -8,13 +8,13 @@
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#include "StdMutex.h"
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// 16 bit Stereo
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#define MAX_SAMPLES (1024 * 2) // 64ms
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#define INDEX_MASK (MAX_SAMPLES * 2 - 1)
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#define MAX_SAMPLES (1024 * 2) // 64ms
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#define INDEX_MASK (MAX_SAMPLES * 2 - 1)
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#define LOW_WATERMARK 1280 // 40 ms
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#define MAX_FREQ_SHIFT 200 // per 32000 Hz
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#define CONTROL_FACTOR 0.2 // in freq_shift per fifo size offset
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#define CONTROL_AVG 32
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#define LOW_WATERMARK 1280 // 40 ms
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#define MAX_FREQ_SHIFT 200 // per 32000 Hz
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#define CONTROL_FACTOR 0.2 // in freq_shift per fifo size offset
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#define CONTROL_AVG 32
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class CMixer {
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@ -62,16 +62,16 @@ StreamingVoiceContext::StreamingVoiceContext(IXAudio2 *pXAudio2, CMixer *pMixer,
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{
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WAVEFORMATEXTENSIBLE wfx = {};
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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// create source voice
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HRESULT hr;
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@ -221,7 +221,7 @@ void XAudio2::Update()
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// XAUDIO2_PERFORMANCE_DATA perfData;
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// pXAudio2->GetPerformanceData(&perfData);
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// NOTICE_LOG(DSPHLE, "XAudio2 latency (samples): %i", perfData.CurrentLatencyInSamples);
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// NOTICE_LOG(DSPHLE, "XAudio2 total glitches: %i", perfData.GlitchesSinceEngineStarted);
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// NOTICE_LOG(DSPHLE, "XAudio2 total glitches: %i", perfData.GlitchesSinceEngineStarted);
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//}
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}
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@ -75,16 +75,16 @@ StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2 *pXAudio2, CMixer *p
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{
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WAVEFORMATEXTENSIBLE wfx = {};
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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// create source voice
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HRESULT hr;
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@ -222,7 +222,7 @@ void XAudio2_7::Update()
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// XAUDIO2_PERFORMANCE_DATA perfData;
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// pXAudio2->GetPerformanceData(&perfData);
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// NOTICE_LOG(DSPHLE, "XAudio2_7 latency (samples): %i", perfData.CurrentLatencyInSamples);
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// NOTICE_LOG(DSPHLE, "XAudio2_7 total glitches: %i", perfData.GlitchesSinceEngineStarted);
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// NOTICE_LOG(DSPHLE, "XAudio2_7 total glitches: %i", perfData.GlitchesSinceEngineStarted);
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//}
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}
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@ -37,37 +37,37 @@ namespace ActionReplay
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enum
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{
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// Zero Code Types
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ZCODE_END = 0x00,
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ZCODE_NORM = 0x02,
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ZCODE_ROW = 0x03,
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ZCODE_04 = 0x04,
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ZCODE_END = 0x00,
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ZCODE_NORM = 0x02,
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ZCODE_ROW = 0x03,
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ZCODE_04 = 0x04,
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// Conditional Codes
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CONDTIONAL_EQUAL = 0x01,
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CONDTIONAL_NOT_EQUAL = 0x02,
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CONDTIONAL_LESS_THAN_SIGNED = 0x03,
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CONDTIONAL_GREATER_THAN_SIGNED = 0x04,
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CONDTIONAL_LESS_THAN_UNSIGNED = 0x05,
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CONDTIONAL_GREATER_THAN_UNSIGNED = 0x06,
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CONDTIONAL_AND = 0x07, // bitwise AND
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CONDTIONAL_EQUAL = 0x01,
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CONDTIONAL_NOT_EQUAL = 0x02,
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CONDTIONAL_LESS_THAN_SIGNED = 0x03,
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CONDTIONAL_GREATER_THAN_SIGNED = 0x04,
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CONDTIONAL_LESS_THAN_UNSIGNED = 0x05,
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CONDTIONAL_GREATER_THAN_UNSIGNED = 0x06,
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CONDTIONAL_AND = 0x07, // bitwise AND
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// Conditional Line Counts
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CONDTIONAL_ONE_LINE = 0x00,
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CONDTIONAL_TWO_LINES = 0x01,
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CONDTIONAL_ALL_LINES_UNTIL = 0x02,
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CONDTIONAL_ALL_LINES = 0x03,
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CONDTIONAL_ONE_LINE = 0x00,
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CONDTIONAL_TWO_LINES = 0x01,
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CONDTIONAL_ALL_LINES_UNTIL = 0x02,
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CONDTIONAL_ALL_LINES = 0x03,
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// Data Types
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DATATYPE_8BIT = 0x00,
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DATATYPE_16BIT = 0x01,
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DATATYPE_32BIT = 0x02,
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DATATYPE_32BIT_FLOAT = 0x03,
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DATATYPE_8BIT = 0x00,
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DATATYPE_16BIT = 0x01,
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DATATYPE_32BIT = 0x02,
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DATATYPE_32BIT_FLOAT = 0x03,
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// Normal Code 0 Subtypes
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SUB_RAM_WRITE = 0x00,
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SUB_WRITE_POINTER = 0x01,
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SUB_ADD_CODE = 0x02,
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SUB_MASTER_CODE = 0x03,
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SUB_RAM_WRITE = 0x00,
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SUB_WRITE_POINTER = 0x01,
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SUB_ADD_CODE = 0x02,
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SUB_MASTER_CODE = 0x03,
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};
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// pointer to the code currently being run, (used by log messages that include the code name)
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@ -132,27 +132,27 @@ bool BootCore(const std::string& _rFilename)
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config_cache.bSetFramelimit = false;
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// General settings
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game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
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game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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game_ini.Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
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game_ini.Get("Core", "MMU", &StartUp.bMMU, StartUp.bMMU);
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game_ini.Get("Core", "TLBHack", &StartUp.bTLBHack, StartUp.bTLBHack);
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game_ini.Get("Core", "DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
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game_ini.Get("Core", "VBeam", &StartUp.bVBeamSpeedHack, StartUp.bVBeamSpeedHack);
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game_ini.Get("Core", "SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
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game_ini.Get("Core", "FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
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game_ini.Get("Core", "BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks);
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game_ini.Get("Core", "DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
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game_ini.Get("Core", "DSPThread", &StartUp.bDSPThread, StartUp.bDSPThread);
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game_ini.Get("Core", "GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend);
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game_ini.Get("Core", "CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore);
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game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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if (game_ini.Get("Core", "FrameLimit", &SConfig::GetInstance().m_Framelimit, SConfig::GetInstance().m_Framelimit))
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game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
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game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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game_ini.Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
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game_ini.Get("Core", "MMU", &StartUp.bMMU, StartUp.bMMU);
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game_ini.Get("Core", "TLBHack", &StartUp.bTLBHack, StartUp.bTLBHack);
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game_ini.Get("Core", "DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
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game_ini.Get("Core", "VBeam", &StartUp.bVBeamSpeedHack, StartUp.bVBeamSpeedHack);
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game_ini.Get("Core", "SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
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game_ini.Get("Core", "FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
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game_ini.Get("Core", "BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks);
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game_ini.Get("Core", "DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
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game_ini.Get("Core", "DSPThread", &StartUp.bDSPThread, StartUp.bDSPThread);
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game_ini.Get("Core", "GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend);
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game_ini.Get("Core", "CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore);
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game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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if (game_ini.Get("Core", "FrameLimit", &SConfig::GetInstance().m_Framelimit, SConfig::GetInstance().m_Framelimit))
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config_cache.bSetFramelimit = true;
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if (game_ini.Get("DSP", "Volume", &SConfig::GetInstance().m_Volume, SConfig::GetInstance().m_Volume))
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if (game_ini.Get("DSP", "Volume", &SConfig::GetInstance().m_Volume, SConfig::GetInstance().m_Volume))
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config_cache.bSetVolume = true;
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game_ini.Get("DSP", "EnableJIT", &SConfig::GetInstance().m_EnableJIT, SConfig::GetInstance().m_EnableJIT);
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game_ini.Get("DSP", "Backend", &SConfig::GetInstance().sBackend, SConfig::GetInstance().sBackend);
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game_ini.Get("DSP", "EnableJIT", &SConfig::GetInstance().m_EnableJIT, SConfig::GetInstance().m_EnableJIT);
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game_ini.Get("DSP", "Backend", &SConfig::GetInstance().sBackend, SConfig::GetInstance().sBackend);
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VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
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for (unsigned int i = 0; i < MAX_SI_CHANNELS; ++i)
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@ -142,7 +142,7 @@ void SConfig::SaveSettings()
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ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); // load first to not kill unknown stuff
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// General
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ini.Set("General", "LastFilename", m_LastFilename);
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ini.Set("General", "LastFilename", m_LastFilename);
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ini.Set("General", "ShowLag", m_ShowLag);
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// ISO folders
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@ -163,29 +163,29 @@ void SConfig::SaveSettings()
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}
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ini.Set("General", "RecursiveGCMPaths", m_RecursiveISOFolder);
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ini.Set("General", "NANDRootPath", m_NANDPath);
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ini.Set("General", "WirelessMac", m_WirelessMac);
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ini.Set("General", "NANDRootPath", m_NANDPath);
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ini.Set("General", "WirelessMac", m_WirelessMac);
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#ifdef USE_GDBSTUB
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ini.Set("General", "GDBPort", m_LocalCoreStartupParameter.iGDBPort);
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#endif
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// Interface
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ini.Set("Interface", "ConfirmStop", m_LocalCoreStartupParameter.bConfirmStop);
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ini.Set("Interface", "UsePanicHandlers", m_LocalCoreStartupParameter.bUsePanicHandlers);
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ini.Set("Interface", "OnScreenDisplayMessages", m_LocalCoreStartupParameter.bOnScreenDisplayMessages);
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ini.Set("Interface", "HideCursor", m_LocalCoreStartupParameter.bHideCursor);
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ini.Set("Interface", "AutoHideCursor", m_LocalCoreStartupParameter.bAutoHideCursor);
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ini.Set("Interface", "MainWindowPosX", (m_LocalCoreStartupParameter.iPosX == -32000) ? 0 : m_LocalCoreStartupParameter.iPosX); // TODO - HAX
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ini.Set("Interface", "MainWindowPosY", (m_LocalCoreStartupParameter.iPosY == -32000) ? 0 : m_LocalCoreStartupParameter.iPosY); // TODO - HAX
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ini.Set("Interface", "MainWindowWidth", m_LocalCoreStartupParameter.iWidth);
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ini.Set("Interface", "MainWindowHeight", m_LocalCoreStartupParameter.iHeight);
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ini.Set("Interface", "Language", m_InterfaceLanguage);
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ini.Set("Interface", "ShowToolbar", m_InterfaceToolbar);
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ini.Set("Interface", "ShowStatusbar", m_InterfaceStatusbar);
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ini.Set("Interface", "ShowLogWindow", m_InterfaceLogWindow);
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ini.Set("Interface", "ShowLogConfigWindow", m_InterfaceLogConfigWindow);
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ini.Set("Interface", "ShowConsole", m_InterfaceConsole);
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ini.Set("Interface", "ThemeName40", m_LocalCoreStartupParameter.theme_name);
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ini.Set("Interface", "ConfirmStop", m_LocalCoreStartupParameter.bConfirmStop);
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ini.Set("Interface", "UsePanicHandlers", m_LocalCoreStartupParameter.bUsePanicHandlers);
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ini.Set("Interface", "OnScreenDisplayMessages", m_LocalCoreStartupParameter.bOnScreenDisplayMessages);
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ini.Set("Interface", "HideCursor", m_LocalCoreStartupParameter.bHideCursor);
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ini.Set("Interface", "AutoHideCursor", m_LocalCoreStartupParameter.bAutoHideCursor);
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ini.Set("Interface", "MainWindowPosX", (m_LocalCoreStartupParameter.iPosX == -32000) ? 0 : m_LocalCoreStartupParameter.iPosX); // TODO - HAX
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ini.Set("Interface", "MainWindowPosY", (m_LocalCoreStartupParameter.iPosY == -32000) ? 0 : m_LocalCoreStartupParameter.iPosY); // TODO - HAX
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ini.Set("Interface", "MainWindowWidth", m_LocalCoreStartupParameter.iWidth);
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ini.Set("Interface", "MainWindowHeight", m_LocalCoreStartupParameter.iHeight);
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ini.Set("Interface", "Language", m_InterfaceLanguage);
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ini.Set("Interface", "ShowToolbar", m_InterfaceToolbar);
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ini.Set("Interface", "ShowStatusbar", m_InterfaceStatusbar);
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ini.Set("Interface", "ShowLogWindow", m_InterfaceLogWindow);
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ini.Set("Interface", "ShowLogConfigWindow", m_InterfaceLogConfigWindow);
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ini.Set("Interface", "ShowConsole", m_InterfaceConsole);
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ini.Set("Interface", "ThemeName40", m_LocalCoreStartupParameter.theme_name);
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// Hotkeys
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for (int i = 0; i < NUM_HOTKEYS; i++)
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@ -196,56 +196,56 @@ void SConfig::SaveSettings()
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}
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// Display
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ini.Set("Display", "FullscreenResolution", m_LocalCoreStartupParameter.strFullscreenResolution);
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ini.Set("Display", "Fullscreen", m_LocalCoreStartupParameter.bFullscreen);
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ini.Set("Display", "RenderToMain", m_LocalCoreStartupParameter.bRenderToMain);
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ini.Set("Display", "RenderWindowXPos", m_LocalCoreStartupParameter.iRenderWindowXPos);
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ini.Set("Display", "RenderWindowYPos", m_LocalCoreStartupParameter.iRenderWindowYPos);
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ini.Set("Display", "RenderWindowWidth", m_LocalCoreStartupParameter.iRenderWindowWidth);
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ini.Set("Display", "RenderWindowHeight", m_LocalCoreStartupParameter.iRenderWindowHeight);
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ini.Set("Display", "RenderWindowAutoSize", m_LocalCoreStartupParameter.bRenderWindowAutoSize);
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ini.Set("Display", "KeepWindowOnTop", m_LocalCoreStartupParameter.bKeepWindowOnTop);
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ini.Set("Display", "ProgressiveScan", m_LocalCoreStartupParameter.bProgressive);
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ini.Set("Display", "DisableScreenSaver", m_LocalCoreStartupParameter.bDisableScreenSaver);
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ini.Set("Display", "ForceNTSCJ", m_LocalCoreStartupParameter.bForceNTSCJ);
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ini.Set("Display", "FullscreenResolution", m_LocalCoreStartupParameter.strFullscreenResolution);
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ini.Set("Display", "Fullscreen", m_LocalCoreStartupParameter.bFullscreen);
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ini.Set("Display", "RenderToMain", m_LocalCoreStartupParameter.bRenderToMain);
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ini.Set("Display", "RenderWindowXPos", m_LocalCoreStartupParameter.iRenderWindowXPos);
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ini.Set("Display", "RenderWindowYPos", m_LocalCoreStartupParameter.iRenderWindowYPos);
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ini.Set("Display", "RenderWindowWidth", m_LocalCoreStartupParameter.iRenderWindowWidth);
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ini.Set("Display", "RenderWindowHeight", m_LocalCoreStartupParameter.iRenderWindowHeight);
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ini.Set("Display", "RenderWindowAutoSize", m_LocalCoreStartupParameter.bRenderWindowAutoSize);
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ini.Set("Display", "KeepWindowOnTop", m_LocalCoreStartupParameter.bKeepWindowOnTop);
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ini.Set("Display", "ProgressiveScan", m_LocalCoreStartupParameter.bProgressive);
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ini.Set("Display", "DisableScreenSaver", m_LocalCoreStartupParameter.bDisableScreenSaver);
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ini.Set("Display", "ForceNTSCJ", m_LocalCoreStartupParameter.bForceNTSCJ);
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// Game List Control
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ini.Set("GameList", "ListDrives", m_ListDrives);
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ini.Set("GameList", "ListWad", m_ListWad);
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ini.Set("GameList", "ListWii", m_ListWii);
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ini.Set("GameList", "ListGC", m_ListGC);
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ini.Set("GameList", "ListJap", m_ListJap);
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ini.Set("GameList", "ListPal", m_ListPal);
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ini.Set("GameList", "ListUsa", m_ListUsa);
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ini.Set("GameList", "ListFrance", m_ListFrance);
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ini.Set("GameList", "ListItaly", m_ListItaly);
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ini.Set("GameList", "ListKorea", m_ListKorea);
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ini.Set("GameList", "ListTaiwan", m_ListTaiwan);
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ini.Set("GameList", "ListUnknown", m_ListUnknown);
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ini.Set("GameList", "ListSort", m_ListSort);
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ini.Set("GameList", "ListDrives", m_ListDrives);
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ini.Set("GameList", "ListWad", m_ListWad);
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ini.Set("GameList", "ListWii", m_ListWii);
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ini.Set("GameList", "ListGC", m_ListGC);
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ini.Set("GameList", "ListJap", m_ListJap);
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ini.Set("GameList", "ListPal", m_ListPal);
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ini.Set("GameList", "ListUsa", m_ListUsa);
|
||||
ini.Set("GameList", "ListFrance", m_ListFrance);
|
||||
ini.Set("GameList", "ListItaly", m_ListItaly);
|
||||
ini.Set("GameList", "ListKorea", m_ListKorea);
|
||||
ini.Set("GameList", "ListTaiwan", m_ListTaiwan);
|
||||
ini.Set("GameList", "ListUnknown", m_ListUnknown);
|
||||
ini.Set("GameList", "ListSort", m_ListSort);
|
||||
ini.Set("GameList", "ListSortSecondary", m_ListSort2);
|
||||
|
||||
// Core
|
||||
ini.Set("Core", "HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
|
||||
ini.Set("Core", "CPUCore", m_LocalCoreStartupParameter.iCPUCore);
|
||||
ini.Set("Core", "Fastmem", m_LocalCoreStartupParameter.bFastmem);
|
||||
ini.Set("Core", "CPUThread", m_LocalCoreStartupParameter.bCPUThread);
|
||||
ini.Set("Core", "DSPThread", m_LocalCoreStartupParameter.bDSPThread);
|
||||
ini.Set("Core", "DSPHLE", m_LocalCoreStartupParameter.bDSPHLE);
|
||||
ini.Set("Core", "SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
|
||||
ini.Set("Core", "DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
ini.Set("Core", "Apploader", m_LocalCoreStartupParameter.m_strApploader);
|
||||
ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
|
||||
ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
|
||||
ini.Set("Core", "DPL2Decoder", m_LocalCoreStartupParameter.bDPL2Decoder);
|
||||
ini.Set("Core", "Latency", m_LocalCoreStartupParameter.iLatency);
|
||||
ini.Set("Core", "MemcardAPath", m_strMemoryCardA);
|
||||
ini.Set("Core", "MemcardBPath", m_strMemoryCardB);
|
||||
ini.Set("Core", "SlotA", m_EXIDevice[0]);
|
||||
ini.Set("Core", "SlotB", m_EXIDevice[1]);
|
||||
ini.Set("Core", "SerialPort1", m_EXIDevice[2]);
|
||||
ini.Set("Core", "BBA_MAC", m_bba_mac);
|
||||
ini.Set("Core", "HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
|
||||
ini.Set("Core", "CPUCore", m_LocalCoreStartupParameter.iCPUCore);
|
||||
ini.Set("Core", "Fastmem", m_LocalCoreStartupParameter.bFastmem);
|
||||
ini.Set("Core", "CPUThread", m_LocalCoreStartupParameter.bCPUThread);
|
||||
ini.Set("Core", "DSPThread", m_LocalCoreStartupParameter.bDSPThread);
|
||||
ini.Set("Core", "DSPHLE", m_LocalCoreStartupParameter.bDSPHLE);
|
||||
ini.Set("Core", "SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
|
||||
ini.Set("Core", "DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
ini.Set("Core", "Apploader", m_LocalCoreStartupParameter.m_strApploader);
|
||||
ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
|
||||
ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
|
||||
ini.Set("Core", "DPL2Decoder", m_LocalCoreStartupParameter.bDPL2Decoder);
|
||||
ini.Set("Core", "Latency", m_LocalCoreStartupParameter.iLatency);
|
||||
ini.Set("Core", "MemcardAPath", m_strMemoryCardA);
|
||||
ini.Set("Core", "MemcardBPath", m_strMemoryCardB);
|
||||
ini.Set("Core", "SlotA", m_EXIDevice[0]);
|
||||
ini.Set("Core", "SlotB", m_EXIDevice[1]);
|
||||
ini.Set("Core", "SerialPort1", m_EXIDevice[2]);
|
||||
ini.Set("Core", "BBA_MAC", m_bba_mac);
|
||||
for (int i = 0; i < MAX_SI_CHANNELS; ++i)
|
||||
{
|
||||
ini.Set("Core", StringFromFormat("SIDevice%i", i), m_SIDevice[i]);
|
||||
|
@ -254,12 +254,12 @@ void SConfig::SaveSettings()
|
|||
ini.Set("Core", "WiiKeyboard", m_WiiKeyboard);
|
||||
ini.Set("Core", "WiimoteContinuousScanning", m_WiimoteContinuousScanning);
|
||||
ini.Set("Core", "WiimoteEnableSpeaker", m_WiimoteEnableSpeaker);
|
||||
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
|
||||
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
|
||||
ini.Set("Core", "FrameLimit", m_Framelimit);
|
||||
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
|
||||
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
|
||||
ini.Set("Core", "FrameLimit", m_Framelimit);
|
||||
|
||||
// GFX Backend
|
||||
ini.Set("Core", "GFXBackend", m_LocalCoreStartupParameter.m_strVideoBackend);
|
||||
ini.Set("Core", "GFXBackend", m_LocalCoreStartupParameter.m_strVideoBackend);
|
||||
|
||||
// Movie
|
||||
ini.Set("Movie", "PauseMovie", m_PauseMovie);
|
||||
|
@ -287,7 +287,7 @@ void SConfig::LoadSettings()
|
|||
|
||||
// General
|
||||
{
|
||||
ini.Get("General", "LastFilename", &m_LastFilename);
|
||||
ini.Get("General", "LastFilename", &m_LastFilename);
|
||||
ini.Get("General", "ShowLag", &m_ShowLag, false);
|
||||
#ifdef USE_GDBSTUB
|
||||
ini.Get("General", "GDBPort", &(m_LocalCoreStartupParameter.iGDBPort), -1);
|
||||
|
@ -306,119 +306,119 @@ void SConfig::LoadSettings()
|
|||
}
|
||||
}
|
||||
|
||||
ini.Get("General", "RecursiveGCMPaths", &m_RecursiveISOFolder, false);
|
||||
ini.Get("General", "RecursiveGCMPaths", &m_RecursiveISOFolder, false);
|
||||
|
||||
ini.Get("General", "NANDRootPath", &m_NANDPath);
|
||||
ini.Get("General", "NANDRootPath", &m_NANDPath);
|
||||
m_NANDPath = File::GetUserPath(D_WIIROOT_IDX, m_NANDPath);
|
||||
DiscIO::cUIDsys::AccessInstance().UpdateLocation();
|
||||
DiscIO::CSharedContent::AccessInstance().UpdateLocation();
|
||||
ini.Get("General", "WirelessMac", &m_WirelessMac);
|
||||
ini.Get("General", "WirelessMac", &m_WirelessMac);
|
||||
}
|
||||
|
||||
{
|
||||
// Interface
|
||||
ini.Get("Interface", "ConfirmStop", &m_LocalCoreStartupParameter.bConfirmStop, true);
|
||||
ini.Get("Interface", "UsePanicHandlers", &m_LocalCoreStartupParameter.bUsePanicHandlers, true);
|
||||
ini.Get("Interface", "OnScreenDisplayMessages", &m_LocalCoreStartupParameter.bOnScreenDisplayMessages, true);
|
||||
ini.Get("Interface", "HideCursor", &m_LocalCoreStartupParameter.bHideCursor, false);
|
||||
ini.Get("Interface", "AutoHideCursor", &m_LocalCoreStartupParameter.bAutoHideCursor, false);
|
||||
ini.Get("Interface", "MainWindowPosX", &m_LocalCoreStartupParameter.iPosX, 100);
|
||||
ini.Get("Interface", "MainWindowPosY", &m_LocalCoreStartupParameter.iPosY, 100);
|
||||
ini.Get("Interface", "MainWindowWidth", &m_LocalCoreStartupParameter.iWidth, 800);
|
||||
ini.Get("Interface", "MainWindowHeight", &m_LocalCoreStartupParameter.iHeight, 600);
|
||||
ini.Get("Interface", "Language", &m_InterfaceLanguage, 0);
|
||||
ini.Get("Interface", "ShowToolbar", &m_InterfaceToolbar, true);
|
||||
ini.Get("Interface", "ShowStatusbar", &m_InterfaceStatusbar, true);
|
||||
ini.Get("Interface", "ShowLogWindow", &m_InterfaceLogWindow, false);
|
||||
ini.Get("Interface", "ShowLogConfigWindow", &m_InterfaceLogConfigWindow, false);
|
||||
ini.Get("Interface", "ShowConsole", &m_InterfaceConsole, false);
|
||||
ini.Get("Interface", "ThemeName40", &m_LocalCoreStartupParameter.theme_name, "Clean");
|
||||
ini.Get("Interface", "ConfirmStop", &m_LocalCoreStartupParameter.bConfirmStop, true);
|
||||
ini.Get("Interface", "UsePanicHandlers", &m_LocalCoreStartupParameter.bUsePanicHandlers, true);
|
||||
ini.Get("Interface", "OnScreenDisplayMessages", &m_LocalCoreStartupParameter.bOnScreenDisplayMessages, true);
|
||||
ini.Get("Interface", "HideCursor", &m_LocalCoreStartupParameter.bHideCursor, false);
|
||||
ini.Get("Interface", "AutoHideCursor", &m_LocalCoreStartupParameter.bAutoHideCursor, false);
|
||||
ini.Get("Interface", "MainWindowPosX", &m_LocalCoreStartupParameter.iPosX, 100);
|
||||
ini.Get("Interface", "MainWindowPosY", &m_LocalCoreStartupParameter.iPosY, 100);
|
||||
ini.Get("Interface", "MainWindowWidth", &m_LocalCoreStartupParameter.iWidth, 800);
|
||||
ini.Get("Interface", "MainWindowHeight", &m_LocalCoreStartupParameter.iHeight, 600);
|
||||
ini.Get("Interface", "Language", &m_InterfaceLanguage, 0);
|
||||
ini.Get("Interface", "ShowToolbar", &m_InterfaceToolbar, true);
|
||||
ini.Get("Interface", "ShowStatusbar", &m_InterfaceStatusbar, true);
|
||||
ini.Get("Interface", "ShowLogWindow", &m_InterfaceLogWindow, false);
|
||||
ini.Get("Interface", "ShowLogConfigWindow", &m_InterfaceLogConfigWindow, false);
|
||||
ini.Get("Interface", "ShowConsole", &m_InterfaceConsole, false);
|
||||
ini.Get("Interface", "ThemeName40", &m_LocalCoreStartupParameter.theme_name, "Clean");
|
||||
|
||||
// Hotkeys
|
||||
for (int i = 0; i < NUM_HOTKEYS; i++)
|
||||
{
|
||||
ini.Get("Hotkeys", g_HKData[i].IniText,
|
||||
&m_LocalCoreStartupParameter.iHotkey[i], g_HKData[i].DefaultKey);
|
||||
&m_LocalCoreStartupParameter.iHotkey[i], g_HKData[i].DefaultKey);
|
||||
ini.Get("Hotkeys", std::string(g_HKData[i].IniText) + "Modifier",
|
||||
&m_LocalCoreStartupParameter.iHotkeyModifier[i], g_HKData[i].DefaultModifier);
|
||||
&m_LocalCoreStartupParameter.iHotkeyModifier[i], g_HKData[i].DefaultModifier);
|
||||
}
|
||||
|
||||
// Display
|
||||
ini.Get("Display", "Fullscreen", &m_LocalCoreStartupParameter.bFullscreen, false);
|
||||
ini.Get("Display", "FullscreenResolution", &m_LocalCoreStartupParameter.strFullscreenResolution, "Auto");
|
||||
ini.Get("Display", "RenderToMain", &m_LocalCoreStartupParameter.bRenderToMain, false);
|
||||
ini.Get("Display", "RenderWindowXPos", &m_LocalCoreStartupParameter.iRenderWindowXPos, -1);
|
||||
ini.Get("Display", "RenderWindowYPos", &m_LocalCoreStartupParameter.iRenderWindowYPos, -1);
|
||||
ini.Get("Display", "RenderWindowWidth", &m_LocalCoreStartupParameter.iRenderWindowWidth, 640);
|
||||
ini.Get("Display", "RenderWindowHeight", &m_LocalCoreStartupParameter.iRenderWindowHeight, 480);
|
||||
ini.Get("Display", "RenderWindowAutoSize", &m_LocalCoreStartupParameter.bRenderWindowAutoSize, false);
|
||||
ini.Get("Display", "KeepWindowOnTop", &m_LocalCoreStartupParameter.bKeepWindowOnTop, false);
|
||||
ini.Get("Display", "ProgressiveScan", &m_LocalCoreStartupParameter.bProgressive, false);
|
||||
ini.Get("Display", "DisableScreenSaver", &m_LocalCoreStartupParameter.bDisableScreenSaver, true);
|
||||
ini.Get("Display", "ForceNTSCJ", &m_LocalCoreStartupParameter.bForceNTSCJ, false);
|
||||
ini.Get("Display", "Fullscreen", &m_LocalCoreStartupParameter.bFullscreen, false);
|
||||
ini.Get("Display", "FullscreenResolution", &m_LocalCoreStartupParameter.strFullscreenResolution, "Auto");
|
||||
ini.Get("Display", "RenderToMain", &m_LocalCoreStartupParameter.bRenderToMain, false);
|
||||
ini.Get("Display", "RenderWindowXPos", &m_LocalCoreStartupParameter.iRenderWindowXPos, -1);
|
||||
ini.Get("Display", "RenderWindowYPos", &m_LocalCoreStartupParameter.iRenderWindowYPos, -1);
|
||||
ini.Get("Display", "RenderWindowWidth", &m_LocalCoreStartupParameter.iRenderWindowWidth, 640);
|
||||
ini.Get("Display", "RenderWindowHeight", &m_LocalCoreStartupParameter.iRenderWindowHeight, 480);
|
||||
ini.Get("Display", "RenderWindowAutoSize", &m_LocalCoreStartupParameter.bRenderWindowAutoSize, false);
|
||||
ini.Get("Display", "KeepWindowOnTop", &m_LocalCoreStartupParameter.bKeepWindowOnTop, false);
|
||||
ini.Get("Display", "ProgressiveScan", &m_LocalCoreStartupParameter.bProgressive, false);
|
||||
ini.Get("Display", "DisableScreenSaver", &m_LocalCoreStartupParameter.bDisableScreenSaver, true);
|
||||
ini.Get("Display", "ForceNTSCJ", &m_LocalCoreStartupParameter.bForceNTSCJ, false);
|
||||
|
||||
// Game List Control
|
||||
ini.Get("GameList", "ListDrives", &m_ListDrives, false);
|
||||
ini.Get("GameList", "ListWad", &m_ListWad, true);
|
||||
ini.Get("GameList", "ListWii", &m_ListWii, true);
|
||||
ini.Get("GameList", "ListGC", &m_ListGC, true);
|
||||
ini.Get("GameList", "ListJap", &m_ListJap, true);
|
||||
ini.Get("GameList", "ListPal", &m_ListPal, true);
|
||||
ini.Get("GameList", "ListUsa", &m_ListUsa, true);
|
||||
ini.Get("GameList", "ListDrives", &m_ListDrives, false);
|
||||
ini.Get("GameList", "ListWad", &m_ListWad, true);
|
||||
ini.Get("GameList", "ListWii", &m_ListWii, true);
|
||||
ini.Get("GameList", "ListGC", &m_ListGC, true);
|
||||
ini.Get("GameList", "ListJap", &m_ListJap, true);
|
||||
ini.Get("GameList", "ListPal", &m_ListPal, true);
|
||||
ini.Get("GameList", "ListUsa", &m_ListUsa, true);
|
||||
|
||||
ini.Get("GameList", "ListFrance", &m_ListFrance, true);
|
||||
ini.Get("GameList", "ListItaly", &m_ListItaly, true);
|
||||
ini.Get("GameList", "ListKorea", &m_ListKorea, true);
|
||||
ini.Get("GameList", "ListTaiwan", &m_ListTaiwan, true);
|
||||
ini.Get("GameList", "ListUnknown", &m_ListUnknown, true);
|
||||
ini.Get("GameList", "ListSort", &m_ListSort, 3);
|
||||
ini.Get("GameList", "ListSortSecondary",&m_ListSort2, 0);
|
||||
ini.Get("GameList", "ListFrance", &m_ListFrance, true);
|
||||
ini.Get("GameList", "ListItaly", &m_ListItaly, true);
|
||||
ini.Get("GameList", "ListKorea", &m_ListKorea, true);
|
||||
ini.Get("GameList", "ListTaiwan", &m_ListTaiwan, true);
|
||||
ini.Get("GameList", "ListUnknown", &m_ListUnknown, true);
|
||||
ini.Get("GameList", "ListSort", &m_ListSort, 3);
|
||||
ini.Get("GameList", "ListSortSecondary",&m_ListSort2, 0);
|
||||
|
||||
// Core
|
||||
ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, false);
|
||||
ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, false);
|
||||
#ifdef _M_ARM
|
||||
ini.Get("Core", "CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 3);
|
||||
ini.Get("Core", "CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 3);
|
||||
#else
|
||||
ini.Get("Core", "CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 1);
|
||||
ini.Get("Core", "CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 1);
|
||||
#endif
|
||||
ini.Get("Core", "Fastmem", &m_LocalCoreStartupParameter.bFastmem, true);
|
||||
ini.Get("Core", "DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false);
|
||||
ini.Get("Core", "DSPHLE", &m_LocalCoreStartupParameter.bDSPHLE, true);
|
||||
ini.Get("Core", "CPUThread", &m_LocalCoreStartupParameter.bCPUThread, true);
|
||||
ini.Get("Core", "SkipIdle", &m_LocalCoreStartupParameter.bSkipIdle, true);
|
||||
ini.Get("Core", "DefaultGCM", &m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
ini.Get("Core", "DVDRoot", &m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
ini.Get("Core", "Apploader", &m_LocalCoreStartupParameter.m_strApploader);
|
||||
ini.Get("Core", "EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false);
|
||||
ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
|
||||
ini.Get("Core", "DPL2Decoder", &m_LocalCoreStartupParameter.bDPL2Decoder, false);
|
||||
ini.Get("Core", "Latency", &m_LocalCoreStartupParameter.iLatency, 2);
|
||||
ini.Get("Core", "MemcardAPath", &m_strMemoryCardA);
|
||||
ini.Get("Core", "MemcardBPath", &m_strMemoryCardB);
|
||||
ini.Get("Core", "SlotA", (int*)&m_EXIDevice[0], EXIDEVICE_MEMORYCARD);
|
||||
ini.Get("Core", "SlotB", (int*)&m_EXIDevice[1], EXIDEVICE_NONE);
|
||||
ini.Get("Core", "SerialPort1", (int*)&m_EXIDevice[2], EXIDEVICE_NONE);
|
||||
ini.Get("Core", "BBA_MAC", &m_bba_mac);
|
||||
ini.Get("Core", "TimeProfiling",&m_LocalCoreStartupParameter.bJITILTimeProfiling, false);
|
||||
ini.Get("Core", "OutputIR", &m_LocalCoreStartupParameter.bJITILOutputIR, false);
|
||||
ini.Get("Core", "Fastmem", &m_LocalCoreStartupParameter.bFastmem, true);
|
||||
ini.Get("Core", "DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false);
|
||||
ini.Get("Core", "DSPHLE", &m_LocalCoreStartupParameter.bDSPHLE, true);
|
||||
ini.Get("Core", "CPUThread", &m_LocalCoreStartupParameter.bCPUThread, true);
|
||||
ini.Get("Core", "SkipIdle", &m_LocalCoreStartupParameter.bSkipIdle, true);
|
||||
ini.Get("Core", "DefaultGCM", &m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
ini.Get("Core", "DVDRoot", &m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
ini.Get("Core", "Apploader", &m_LocalCoreStartupParameter.m_strApploader);
|
||||
ini.Get("Core", "EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false);
|
||||
ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
|
||||
ini.Get("Core", "DPL2Decoder", &m_LocalCoreStartupParameter.bDPL2Decoder, false);
|
||||
ini.Get("Core", "Latency", &m_LocalCoreStartupParameter.iLatency, 2);
|
||||
ini.Get("Core", "MemcardAPath", &m_strMemoryCardA);
|
||||
ini.Get("Core", "MemcardBPath", &m_strMemoryCardB);
|
||||
ini.Get("Core", "SlotA", (int*)&m_EXIDevice[0], EXIDEVICE_MEMORYCARD);
|
||||
ini.Get("Core", "SlotB", (int*)&m_EXIDevice[1], EXIDEVICE_NONE);
|
||||
ini.Get("Core", "SerialPort1", (int*)&m_EXIDevice[2], EXIDEVICE_NONE);
|
||||
ini.Get("Core", "BBA_MAC", &m_bba_mac);
|
||||
ini.Get("Core", "TimeProfiling", &m_LocalCoreStartupParameter.bJITILTimeProfiling, false);
|
||||
ini.Get("Core", "OutputIR", &m_LocalCoreStartupParameter.bJITILOutputIR, false);
|
||||
for (int i = 0; i < MAX_SI_CHANNELS; ++i)
|
||||
{
|
||||
ini.Get("Core", StringFromFormat("SIDevice%i", i), (u32*)&m_SIDevice[i], (i == 0) ? SIDEVICE_GC_CONTROLLER : SIDEVICE_NONE);
|
||||
}
|
||||
ini.Get("Core", "WiiSDCard", &m_WiiSDCard, false);
|
||||
ini.Get("Core", "WiiKeyboard", &m_WiiKeyboard, false);
|
||||
ini.Get("Core", "WiimoteContinuousScanning", &m_WiimoteContinuousScanning, false);
|
||||
ini.Get("Core", "WiimoteEnableSpeaker", &m_WiimoteEnableSpeaker, true);
|
||||
ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
|
||||
ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
|
||||
ini.Get("Core", "MMU", &m_LocalCoreStartupParameter.bMMU, false);
|
||||
ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.bTLBHack, false);
|
||||
ini.Get("Core", "BBDumpPort", &m_LocalCoreStartupParameter.iBBDumpPort, -1);
|
||||
ini.Get("Core", "VBeam", &m_LocalCoreStartupParameter.bVBeamSpeedHack, false);
|
||||
ini.Get("Core", "SyncGPU", &m_LocalCoreStartupParameter.bSyncGPU, false);
|
||||
ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);
|
||||
ini.Get("Core", "DCBZ", &m_LocalCoreStartupParameter.bDCBZOFF, false);
|
||||
ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
|
||||
ini.Get("Core", "WiiSDCard", &m_WiiSDCard, false);
|
||||
ini.Get("Core", "WiiKeyboard", &m_WiiKeyboard, false);
|
||||
ini.Get("Core", "WiimoteContinuousScanning", &m_WiimoteContinuousScanning, false);
|
||||
ini.Get("Core", "WiimoteEnableSpeaker", &m_WiimoteEnableSpeaker, true);
|
||||
ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
|
||||
ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
|
||||
ini.Get("Core", "MMU", &m_LocalCoreStartupParameter.bMMU, false);
|
||||
ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.bTLBHack, false);
|
||||
ini.Get("Core", "BBDumpPort", &m_LocalCoreStartupParameter.iBBDumpPort, -1);
|
||||
ini.Get("Core", "VBeam", &m_LocalCoreStartupParameter.bVBeamSpeedHack, false);
|
||||
ini.Get("Core", "SyncGPU", &m_LocalCoreStartupParameter.bSyncGPU, false);
|
||||
ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);
|
||||
ini.Get("Core", "DCBZ", &m_LocalCoreStartupParameter.bDCBZOFF, false);
|
||||
ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
|
||||
|
||||
// GFX Backend
|
||||
ini.Get("Core", "GFXBackend", &m_LocalCoreStartupParameter.m_strVideoBackend, "");
|
||||
|
|
|
@ -24,39 +24,39 @@ u8 code_flags[ISPACE];
|
|||
const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
|
||||
{
|
||||
// From AX:
|
||||
{ 0x26fc, // LRS $30, @DMBH
|
||||
0x02c0, 0x8000, // ANDCF $30, #0x8000
|
||||
0x029d, 0xFFFF, // JLZ 0x027a
|
||||
{ 0x26fc, // LRS $30, @DMBH
|
||||
0x02c0, 0x8000, // ANDCF $30, #0x8000
|
||||
0x029d, 0xFFFF, // JLZ 0x027a
|
||||
0, 0 }, // RET
|
||||
{ 0x27fc, // LRS $31, @DMBH
|
||||
0x03c0, 0x8000, // ANDCF $31, #0x8000
|
||||
0x029d, 0xFFFF, // JLZ 0x027a
|
||||
{ 0x27fc, // LRS $31, @DMBH
|
||||
0x03c0, 0x8000, // ANDCF $31, #0x8000
|
||||
0x029d, 0xFFFF, // JLZ 0x027a
|
||||
0, 0 }, // RET
|
||||
{ 0x26fe, // LRS $30, @CMBH
|
||||
0x02c0, 0x8000, // ANDCF $30, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x0280
|
||||
{ 0x26fe, // LRS $30, @CMBH
|
||||
0x02c0, 0x8000, // ANDCF $30, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x0280
|
||||
0, 0 }, // RET
|
||||
{ 0x27fe, // LRS $31, @CMBH
|
||||
0x03c0, 0x8000, // ANDCF $31, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x0280
|
||||
{ 0x27fe, // LRS $31, @CMBH
|
||||
0x03c0, 0x8000, // ANDCF $31, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x0280
|
||||
0, 0 }, // RET
|
||||
{ 0x26fc, // lrs $AC0.M, @DMBH
|
||||
0x02a0, 0x8000, // andf $AC0.M, #0x8000
|
||||
0x029c, 0xFFFF, // jlnz 0x????
|
||||
{ 0x26fc, // LRS $AC0.M, @DMBH
|
||||
0x02a0, 0x8000, // ANDF $AC0.M, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x????
|
||||
0, 0 },
|
||||
{ 0x27fc, // lrs $AC1.M, @DMBH
|
||||
0x03a0, 0x8000, // andf $AC1.M, #0x8000
|
||||
0x029c, 0xFFFF, // jlnz 0x????
|
||||
{ 0x27fc, // LRS $AC1.M, @DMBH
|
||||
0x03a0, 0x8000, // ANDF $AC1.M, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x????
|
||||
0, 0 },
|
||||
// From Zelda:
|
||||
{ 0x00de, 0xFFFE, // LR $AC0.M, @CMBH
|
||||
0x02c0, 0x8000, // ANDCF $AC0.M, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x05cf
|
||||
{ 0x00de, 0xFFFE, // LR $AC0.M, @CMBH
|
||||
0x02c0, 0x8000, // ANDCF $AC0.M, #0x8000
|
||||
0x029c, 0xFFFF, // JLNZ 0x05cf
|
||||
0 },
|
||||
// From Zelda - experimental
|
||||
{ 0x00da, 0x0352, // lr $AX0.H, @0x0352
|
||||
0x8600, // tstaxh $AX0.H
|
||||
0x0295, 0xFFFF, // jz 0x????
|
||||
{ 0x00da, 0x0352, // LR $AX0.H, @0x0352
|
||||
0x8600, // TSTAXH $AX0.H
|
||||
0x0295, 0xFFFF, // JZ 0x????
|
||||
0, 0 }
|
||||
};
|
||||
|
||||
|
|
|
@ -30,154 +30,154 @@
|
|||
#include "DSPBreakpoints.h"
|
||||
#include "DSPEmitter.h"
|
||||
|
||||
#define DSP_IRAM_BYTE_SIZE 0x2000
|
||||
#define DSP_IRAM_SIZE 0x1000
|
||||
#define DSP_IRAM_MASK 0x0fff
|
||||
#define DSP_IRAM_BYTE_SIZE 0x2000
|
||||
#define DSP_IRAM_SIZE 0x1000
|
||||
#define DSP_IRAM_MASK 0x0fff
|
||||
|
||||
#define DSP_IROM_BYTE_SIZE 0x2000
|
||||
#define DSP_IROM_SIZE 0x1000
|
||||
#define DSP_IROM_MASK 0x0fff
|
||||
#define DSP_IROM_BYTE_SIZE 0x2000
|
||||
#define DSP_IROM_SIZE 0x1000
|
||||
#define DSP_IROM_MASK 0x0fff
|
||||
|
||||
#define DSP_DRAM_BYTE_SIZE 0x2000
|
||||
#define DSP_DRAM_SIZE 0x1000
|
||||
#define DSP_DRAM_MASK 0x0fff
|
||||
#define DSP_DRAM_BYTE_SIZE 0x2000
|
||||
#define DSP_DRAM_SIZE 0x1000
|
||||
#define DSP_DRAM_MASK 0x0fff
|
||||
|
||||
#define DSP_COEF_BYTE_SIZE 0x1000
|
||||
#define DSP_COEF_SIZE 0x800
|
||||
#define DSP_COEF_MASK 0x7ff
|
||||
#define DSP_COEF_BYTE_SIZE 0x1000
|
||||
#define DSP_COEF_SIZE 0x800
|
||||
#define DSP_COEF_MASK 0x7ff
|
||||
|
||||
#define DSP_RESET_VECTOR 0x8000
|
||||
#define DSP_RESET_VECTOR 0x8000
|
||||
|
||||
#define DSP_STACK_DEPTH 0x20
|
||||
#define DSP_STACK_MASK 0x1f
|
||||
#define DSP_STACK_DEPTH 0x20
|
||||
#define DSP_STACK_MASK 0x1f
|
||||
|
||||
#define DSP_CR_IMEM 2
|
||||
#define DSP_CR_DMEM 0
|
||||
#define DSP_CR_TO_CPU 1
|
||||
#define DSP_CR_FROM_CPU 0
|
||||
#define DSP_CR_IMEM 2
|
||||
#define DSP_CR_DMEM 0
|
||||
#define DSP_CR_TO_CPU 1
|
||||
#define DSP_CR_FROM_CPU 0
|
||||
|
||||
|
||||
// Register table taken from libasnd
|
||||
#define DSP_REG_AR0 0x00 // address registers
|
||||
#define DSP_REG_AR1 0x01
|
||||
#define DSP_REG_AR2 0x02
|
||||
#define DSP_REG_AR3 0x03
|
||||
#define DSP_REG_AR0 0x00 // address registers
|
||||
#define DSP_REG_AR1 0x01
|
||||
#define DSP_REG_AR2 0x02
|
||||
#define DSP_REG_AR3 0x03
|
||||
|
||||
#define DSP_REG_IX0 0x04 // indexing registers (actually, mostly used as increments)
|
||||
#define DSP_REG_IX1 0x05
|
||||
#define DSP_REG_IX2 0x06
|
||||
#define DSP_REG_IX3 0x07
|
||||
#define DSP_REG_IX0 0x04 // indexing registers (actually, mostly used as increments)
|
||||
#define DSP_REG_IX1 0x05
|
||||
#define DSP_REG_IX2 0x06
|
||||
#define DSP_REG_IX3 0x07
|
||||
|
||||
#define DSP_REG_WR0 0x08 // address wrapping registers. should be initialized to 0xFFFF if not used.
|
||||
#define DSP_REG_WR1 0x09
|
||||
#define DSP_REG_WR2 0x0a
|
||||
#define DSP_REG_WR3 0x0b
|
||||
#define DSP_REG_WR0 0x08 // address wrapping registers. should be initialized to 0xFFFF if not used.
|
||||
#define DSP_REG_WR1 0x09
|
||||
#define DSP_REG_WR2 0x0a
|
||||
#define DSP_REG_WR3 0x0b
|
||||
|
||||
#define DSP_REG_ST0 0x0c // stacks.
|
||||
#define DSP_REG_ST1 0x0d
|
||||
#define DSP_REG_ST2 0x0e
|
||||
#define DSP_REG_ST3 0x0f
|
||||
#define DSP_REG_ST0 0x0c // stacks.
|
||||
#define DSP_REG_ST1 0x0d
|
||||
#define DSP_REG_ST2 0x0e
|
||||
#define DSP_REG_ST3 0x0f
|
||||
|
||||
#define DSP_REG_CR 0x12 // Seems to be the top 8 bits of LRS/SRS.
|
||||
#define DSP_REG_SR 0x13
|
||||
#define DSP_REG_CR 0x12 // Seems to be the top 8 bits of LRS/SRS.
|
||||
#define DSP_REG_SR 0x13
|
||||
|
||||
#define DSP_REG_PRODL 0x14 // product.
|
||||
#define DSP_REG_PRODM 0x15
|
||||
#define DSP_REG_PRODH 0x16
|
||||
#define DSP_REG_PRODM2 0x17
|
||||
#define DSP_REG_PRODL 0x14 // product.
|
||||
#define DSP_REG_PRODM 0x15
|
||||
#define DSP_REG_PRODH 0x16
|
||||
#define DSP_REG_PRODM2 0x17
|
||||
|
||||
#define DSP_REG_AXL0 0x18
|
||||
#define DSP_REG_AXL1 0x19
|
||||
#define DSP_REG_AXH0 0x1a
|
||||
#define DSP_REG_AXH1 0x1b
|
||||
#define DSP_REG_AXL0 0x18
|
||||
#define DSP_REG_AXL1 0x19
|
||||
#define DSP_REG_AXH0 0x1a
|
||||
#define DSP_REG_AXH1 0x1b
|
||||
|
||||
#define DSP_REG_ACC0 0x1c // accumulator (global)
|
||||
#define DSP_REG_ACC1 0x1d
|
||||
#define DSP_REG_ACC0 0x1c // accumulator (global)
|
||||
#define DSP_REG_ACC1 0x1d
|
||||
|
||||
#define DSP_REG_ACL0 0x1c // Low accumulator
|
||||
#define DSP_REG_ACL1 0x1d
|
||||
#define DSP_REG_ACM0 0x1e // Mid accumulator
|
||||
#define DSP_REG_ACM1 0x1f
|
||||
#define DSP_REG_ACH0 0x10 // Sign extended 8 bit register 0
|
||||
#define DSP_REG_ACH1 0x11 // Sign extended 8 bit register 1
|
||||
#define DSP_REG_ACL0 0x1c // Low accumulator
|
||||
#define DSP_REG_ACL1 0x1d
|
||||
#define DSP_REG_ACM0 0x1e // Mid accumulator
|
||||
#define DSP_REG_ACM1 0x1f
|
||||
#define DSP_REG_ACH0 0x10 // Sign extended 8 bit register 0
|
||||
#define DSP_REG_ACH1 0x11 // Sign extended 8 bit register 1
|
||||
|
||||
// Hardware registers address
|
||||
|
||||
#define DSP_COEF_A1_0 0xa0
|
||||
#define DSP_COEF_A1_0 0xa0
|
||||
|
||||
#define DSP_DSCR 0xc9 // DSP DMA Control Reg
|
||||
#define DSP_DSPA 0xcd // DSP DMA Address (DSP)
|
||||
#define DSP_DSBL 0xcb // DSP DMA Block Length
|
||||
#define DSP_DSMAH 0xce // DSP DMA Address High (External)
|
||||
#define DSP_DSMAL 0xcf // DSP DMA Address Low (External)
|
||||
#define DSP_DSCR 0xc9 // DSP DMA Control Reg
|
||||
#define DSP_DSPA 0xcd // DSP DMA Address (DSP)
|
||||
#define DSP_DSBL 0xcb // DSP DMA Block Length
|
||||
#define DSP_DSMAH 0xce // DSP DMA Address High (External)
|
||||
#define DSP_DSMAL 0xcf // DSP DMA Address Low (External)
|
||||
|
||||
#define DSP_FORMAT 0xd1 // Sample format
|
||||
#define DSP_ACUNK 0xd2 // Set to 3 on my dumps
|
||||
#define DSP_ACDATA1 0xd3 // used only by Zelda ucodes
|
||||
#define DSP_ACSAH 0xd4 // Start of loop
|
||||
#define DSP_ACSAL 0xd5
|
||||
#define DSP_ACEAH 0xd6 // End of sample (and loop)
|
||||
#define DSP_ACEAL 0xd7
|
||||
#define DSP_ACCAH 0xd8 // Current playback position
|
||||
#define DSP_ACCAL 0xd9
|
||||
#define DSP_PRED_SCALE 0xda // ADPCM predictor and scale
|
||||
#define DSP_YN1 0xdb
|
||||
#define DSP_YN2 0xdc
|
||||
#define DSP_ACCELERATOR 0xdd // ADPCM accelerator read. Used by AX.
|
||||
#define DSP_GAIN 0xde
|
||||
#define DSP_ACUNK2 0xdf // Set to 0xc on my dumps
|
||||
#define DSP_FORMAT 0xd1 // Sample format
|
||||
#define DSP_ACUNK 0xd2 // Set to 3 on my dumps
|
||||
#define DSP_ACDATA1 0xd3 // used only by Zelda ucodes
|
||||
#define DSP_ACSAH 0xd4 // Start of loop
|
||||
#define DSP_ACSAL 0xd5
|
||||
#define DSP_ACEAH 0xd6 // End of sample (and loop)
|
||||
#define DSP_ACEAL 0xd7
|
||||
#define DSP_ACCAH 0xd8 // Current playback position
|
||||
#define DSP_ACCAL 0xd9
|
||||
#define DSP_PRED_SCALE 0xda // ADPCM predictor and scale
|
||||
#define DSP_YN1 0xdb
|
||||
#define DSP_YN2 0xdc
|
||||
#define DSP_ACCELERATOR 0xdd // ADPCM accelerator read. Used by AX.
|
||||
#define DSP_GAIN 0xde
|
||||
#define DSP_ACUNK2 0xdf // Set to 0xc on my dumps
|
||||
|
||||
#define DSP_AMDM 0xef // ARAM DMA Request Mask 0: DMA with ARAM unmasked 1: masked
|
||||
#define DSP_AMDM 0xef // ARAM DMA Request Mask 0: DMA with ARAM unmasked 1: masked
|
||||
|
||||
#define DSP_DIRQ 0xfb // DSP Irq Rest
|
||||
#define DSP_DMBH 0xfc // DSP Mailbox H
|
||||
#define DSP_DMBL 0xfd // DSP Mailbox L
|
||||
#define DSP_CMBH 0xfe // CPU Mailbox H
|
||||
#define DSP_CMBL 0xff // CPU Mailbox L
|
||||
#define DSP_DIRQ 0xfb // DSP Irq Rest
|
||||
#define DSP_DMBH 0xfc // DSP Mailbox H
|
||||
#define DSP_DMBL 0xfd // DSP Mailbox L
|
||||
#define DSP_CMBH 0xfe // CPU Mailbox H
|
||||
#define DSP_CMBL 0xff // CPU Mailbox L
|
||||
|
||||
#define DMA_TO_DSP 0
|
||||
#define DMA_TO_CPU 1
|
||||
#define DMA_TO_DSP 0
|
||||
#define DMA_TO_CPU 1
|
||||
|
||||
// Stacks
|
||||
#define DSP_STACK_C 0
|
||||
#define DSP_STACK_D 1
|
||||
#define DSP_STACK_C 0
|
||||
#define DSP_STACK_D 1
|
||||
|
||||
// cr (Not g_dsp.r[CR]) bits
|
||||
// See HW/DSP.cpp.
|
||||
#define CR_EXTERNAL_INT 0x0002
|
||||
#define CR_HALT 0x0004
|
||||
#define CR_INIT 0x0400
|
||||
#define CR_EXTERNAL_INT 0x0002
|
||||
#define CR_HALT 0x0004
|
||||
#define CR_INIT 0x0400
|
||||
|
||||
|
||||
// SR bits
|
||||
#define SR_CARRY 0x0001
|
||||
#define SR_OVERFLOW 0x0002
|
||||
#define SR_ARITH_ZERO 0x0004
|
||||
#define SR_SIGN 0x0008
|
||||
#define SR_OVER_S32 0x0010 // set when there was mod/tst/cmp on accu and result is over s32
|
||||
#define SR_TOP2BITS 0x0020 // if the upper (ac?.m/ax?.h) 2 bits are equal
|
||||
#define SR_LOGIC_ZERO 0x0040
|
||||
#define SR_OVERFLOW_STICKY 0x0080 // set at the same time as 0x2 (under same conditions) - but not cleared the same
|
||||
#define SR_100 0x0100 // unknown
|
||||
#define SR_INT_ENABLE 0x0200 // Not 100% sure but duddie says so. This should replace the hack, if so.
|
||||
#define SR_400 0x0400 // unknown
|
||||
#define SR_EXT_INT_ENABLE 0x0800 // Appears in zelda - seems to disable external interrupts
|
||||
#define SR_1000 0x1000 // unknown
|
||||
#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2 (M0, M2) (Free mul by 2)
|
||||
#define SR_40_MODE_BIT 0x4000 // 0 = "16", 1 = "40" (SET16, SET40) Controls sign extension when loading mid accums and data saturation for stores from mid accums.
|
||||
#define SR_MUL_UNSIGNED 0x8000 // 0 = normal. 1 = unsigned (CLR15, SET15) If set, treats ax?.l as unsigned (MULX family only).
|
||||
#define SR_CARRY 0x0001
|
||||
#define SR_OVERFLOW 0x0002
|
||||
#define SR_ARITH_ZERO 0x0004
|
||||
#define SR_SIGN 0x0008
|
||||
#define SR_OVER_S32 0x0010 // set when there was mod/tst/cmp on accu and result is over s32
|
||||
#define SR_TOP2BITS 0x0020 // if the upper (ac?.m/ax?.h) 2 bits are equal
|
||||
#define SR_LOGIC_ZERO 0x0040
|
||||
#define SR_OVERFLOW_STICKY 0x0080 // set at the same time as 0x2 (under same conditions) - but not cleared the same
|
||||
#define SR_100 0x0100 // unknown
|
||||
#define SR_INT_ENABLE 0x0200 // Not 100% sure but duddie says so. This should replace the hack, if so.
|
||||
#define SR_400 0x0400 // unknown
|
||||
#define SR_EXT_INT_ENABLE 0x0800 // Appears in zelda - seems to disable external interrupts
|
||||
#define SR_1000 0x1000 // unknown
|
||||
#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2 (M0, M2) (Free mul by 2)
|
||||
#define SR_40_MODE_BIT 0x4000 // 0 = "16", 1 = "40" (SET16, SET40) Controls sign extension when loading mid accums and data saturation for stores from mid accums.
|
||||
#define SR_MUL_UNSIGNED 0x8000 // 0 = normal. 1 = unsigned (CLR15, SET15) If set, treats ax?.l as unsigned (MULX family only).
|
||||
|
||||
// This should be the bits affected by CMP. Does not include logic zero.
|
||||
#define SR_CMP_MASK 0x3f
|
||||
|
||||
// exceptions vector
|
||||
#define EXP_STOVF 1 // 0x0002 stack under/over flow
|
||||
#define EXP_2 2 // 0x0004
|
||||
#define EXP_3 3 // 0x0006
|
||||
#define EXP_4 4 // 0x0008
|
||||
#define EXP_ACCOV 5 // 0x000a accelerator address overflow
|
||||
#define EXP_6 6 // 0x000c
|
||||
#define EXP_INT 7 // 0x000e external int (message from cpu)
|
||||
#define EXP_STOVF 1 // 0x0002 stack under/over flow
|
||||
#define EXP_2 2 // 0x0004
|
||||
#define EXP_3 3 // 0x0006
|
||||
#define EXP_4 4 // 0x0008
|
||||
#define EXP_ACCOV 5 // 0x000a accelerator address overflow
|
||||
#define EXP_6 6 // 0x000c
|
||||
#define EXP_INT 7 // 0x000e external int (message from cpu)
|
||||
|
||||
typedef struct {
|
||||
u16 ar[4];
|
||||
|
|
|
@ -41,10 +41,8 @@ public:
|
|||
|
||||
// CC Util
|
||||
void Update_SR_Register64(Gen::X64Reg val = Gen::EAX);
|
||||
void Update_SR_Register64_Carry(Gen::X64Reg val,
|
||||
Gen::X64Reg carry_ovfl);
|
||||
void Update_SR_Register64_Carry2(Gen::X64Reg val,
|
||||
Gen::X64Reg carry_ovfl);
|
||||
void Update_SR_Register64_Carry(Gen::X64Reg val, Gen::X64Reg carry_ovfl);
|
||||
void Update_SR_Register64_Carry2(Gen::X64Reg val, Gen::X64Reg carry_ovfl);
|
||||
void Update_SR_Register16(Gen::X64Reg val = Gen::EAX);
|
||||
void Update_SR_Register16_OverS32(Gen::X64Reg val = Gen::EAX);
|
||||
|
||||
|
|
|
@ -310,15 +310,10 @@ static void gdsp_ddma_out(u16 dsp_addr, u32 addr, u32 size)
|
|||
|
||||
static void gdsp_do_dma()
|
||||
{
|
||||
u16 ctl;
|
||||
u32 addr;
|
||||
u16 dsp_addr;
|
||||
u16 len;
|
||||
|
||||
addr = (g_dsp.ifx_regs[DSP_DSMAH] << 16) | g_dsp.ifx_regs[DSP_DSMAL];
|
||||
ctl = g_dsp.ifx_regs[DSP_DSCR];
|
||||
dsp_addr = g_dsp.ifx_regs[DSP_DSPA] * 2;
|
||||
len = g_dsp.ifx_regs[DSP_DSBL];
|
||||
u32 addr = (g_dsp.ifx_regs[DSP_DSMAH] << 16) | g_dsp.ifx_regs[DSP_DSMAL];
|
||||
u16 ctl = g_dsp.ifx_regs[DSP_DSCR];
|
||||
u16 dsp_addr = g_dsp.ifx_regs[DSP_DSPA] * 2;
|
||||
u16 len = g_dsp.ifx_regs[DSP_DSBL];
|
||||
|
||||
if (len > 0x4000)
|
||||
{
|
||||
|
|
|
@ -31,14 +31,12 @@ CDump::~CDump(void)
|
|||
}
|
||||
}
|
||||
|
||||
int
|
||||
CDump::GetNumberOfSteps(void)
|
||||
int CDump::GetNumberOfSteps(void)
|
||||
{
|
||||
return (int)(m_size / STRUCTUR_SIZE);
|
||||
}
|
||||
|
||||
u32
|
||||
CDump::GetGPR(int _step, int _gpr)
|
||||
u32 CDump::GetGPR(int _step, int _gpr)
|
||||
{
|
||||
u32 offset = _step * STRUCTUR_SIZE;
|
||||
|
||||
|
@ -48,8 +46,7 @@ CDump::GetGPR(int _step, int _gpr)
|
|||
return Read32(offset + OFFSET_GPR + (_gpr * 4));
|
||||
}
|
||||
|
||||
u32
|
||||
CDump::GetPC(int _step)
|
||||
u32 CDump::GetPC(int _step)
|
||||
{
|
||||
u32 offset = _step * STRUCTUR_SIZE;
|
||||
|
||||
|
@ -59,13 +56,12 @@ CDump::GetPC(int _step)
|
|||
return Read32(offset + OFFSET_PC);
|
||||
}
|
||||
|
||||
u32
|
||||
CDump::Read32(u32 _pos)
|
||||
u32 CDump::Read32(u32 _pos)
|
||||
{
|
||||
u32 result = (m_pData[_pos+0] << 24) |
|
||||
(m_pData[_pos+1] << 16) |
|
||||
(m_pData[_pos+2] << 8) |
|
||||
(m_pData[_pos+3] << 0);
|
||||
(m_pData[_pos+1] << 16) |
|
||||
(m_pData[_pos+2] << 8) |
|
||||
(m_pData[_pos+3] << 0);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -5,43 +5,43 @@
|
|||
#pragma once
|
||||
|
||||
// ELF File Types
|
||||
#define ET_NONE 0 // No file type
|
||||
#define ET_REL 1 // Relocatable file
|
||||
#define ET_EXEC 2 // Executable file
|
||||
#define ET_DYN 3 // Shared object file
|
||||
#define ET_CORE 4 // Core file
|
||||
#define ET_LOPROC 0xFF00 // Processor specific
|
||||
#define ET_HIPROC 0xFFFF // Processor specific
|
||||
#define ET_NONE 0 // No file type
|
||||
#define ET_REL 1 // Relocatable file
|
||||
#define ET_EXEC 2 // Executable file
|
||||
#define ET_DYN 3 // Shared object file
|
||||
#define ET_CORE 4 // Core file
|
||||
#define ET_LOPROC 0xFF00 // Processor specific
|
||||
#define ET_HIPROC 0xFFFF // Processor specific
|
||||
|
||||
// ELF Machine Types
|
||||
#define EM_NONE 0 // No machine
|
||||
#define EM_M32 1 // AT&T WE 32100
|
||||
#define EM_SPARC 2 // SPARC
|
||||
#define EM_386 3 // Intel Architecture
|
||||
#define EM_68K 4 // Motorola 68000
|
||||
#define EM_88K 5 // Motorola 88000
|
||||
#define EM_860 6 // Intel 80860
|
||||
#define EM_MIPS 7 // MIPS RS3000 Big-Endian
|
||||
#define EM_MIPS_RS4_BE 8 // MIPS RS4000 Big-Endian
|
||||
#define EM_ARM 40 // ARM/Thumb Architecture
|
||||
#define EM_NONE 0 // No machine
|
||||
#define EM_M32 1 // AT&T WE 32100
|
||||
#define EM_SPARC 2 // SPARC
|
||||
#define EM_386 3 // Intel Architecture
|
||||
#define EM_68K 4 // Motorola 68000
|
||||
#define EM_88K 5 // Motorola 88000
|
||||
#define EM_860 6 // Intel 80860
|
||||
#define EM_MIPS 7 // MIPS RS3000 Big-Endian
|
||||
#define EM_MIPS_RS4_BE 8 // MIPS RS4000 Big-Endian
|
||||
#define EM_ARM 40 // ARM/Thumb Architecture
|
||||
|
||||
// ELF Version Types
|
||||
#define EV_NONE 0 // Invalid version
|
||||
#define EV_CURRENT 1 // Current version
|
||||
#define EV_NONE 0 // Invalid version
|
||||
#define EV_CURRENT 1 // Current version
|
||||
|
||||
// ELF Section Header Types
|
||||
#define SHT_NULL 0
|
||||
#define SHT_PROGBITS 1
|
||||
#define SHT_SYMTAB 2
|
||||
#define SHT_STRTAB 3
|
||||
#define SHT_RELA 4
|
||||
#define SHT_HASH 5
|
||||
#define SHT_DYNAMIC 6
|
||||
#define SHT_NOTE 7
|
||||
#define SHT_NOBITS 8
|
||||
#define SHT_REL 9
|
||||
#define SHT_SHLIB 10
|
||||
#define SHT_DYNSYM 11
|
||||
#define SHT_NULL 0
|
||||
#define SHT_PROGBITS 1
|
||||
#define SHT_SYMTAB 2
|
||||
#define SHT_STRTAB 3
|
||||
#define SHT_RELA 4
|
||||
#define SHT_HASH 5
|
||||
#define SHT_DYNAMIC 6
|
||||
#define SHT_NOTE 7
|
||||
#define SHT_NOBITS 8
|
||||
#define SHT_REL 9
|
||||
#define SHT_SHLIB 10
|
||||
#define SHT_DYNSYM 11
|
||||
|
||||
|
||||
typedef struct
|
||||
|
|
|
@ -75,9 +75,9 @@ unsigned int PPCDebugInterface::readExtraMemory(int memory, unsigned int address
|
|||
return Memory::ReadUnchecked_U32(address);
|
||||
case 1:
|
||||
return (DSP::ReadARAM(address) << 24) |
|
||||
(DSP::ReadARAM(address + 1) << 16) |
|
||||
(DSP::ReadARAM(address + 2) << 8) |
|
||||
(DSP::ReadARAM(address + 3));
|
||||
(DSP::ReadARAM(address + 1) << 16) |
|
||||
(DSP::ReadARAM(address + 2) << 8) |
|
||||
(DSP::ReadARAM(address + 3));
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
@ -140,7 +140,6 @@ void PPCDebugInterface::toggleMemCheck(unsigned int address)
|
|||
MemCheck.Break = true;
|
||||
|
||||
PowerPC::memchecks.Add(MemCheck);
|
||||
|
||||
}
|
||||
else
|
||||
PowerPC::memchecks.Remove(address);
|
||||
|
|
|
@ -460,9 +460,9 @@ void GenerateDSPInterrupt(DSPInterruptType type, bool _bSet)
|
|||
{
|
||||
switch (type)
|
||||
{
|
||||
case INT_DSP: g_dspState.DSPControl.DSP = _bSet ? 1 : 0; break;
|
||||
case INT_ARAM: g_dspState.DSPControl.ARAM = _bSet ? 1 : 0; if (_bSet) g_dspState.DSPControl.DMAState = 0; break;
|
||||
case INT_AID: g_dspState.DSPControl.AID = _bSet ? 1 : 0; break;
|
||||
case INT_DSP: g_dspState.DSPControl.DSP = _bSet ? 1 : 0; break;
|
||||
case INT_ARAM: g_dspState.DSPControl.ARAM = _bSet ? 1 : 0; if (_bSet) g_dspState.DSPControl.DMAState = 0; break;
|
||||
case INT_AID: g_dspState.DSPControl.AID = _bSet ? 1 : 0; break;
|
||||
}
|
||||
|
||||
UpdateInterrupts();
|
||||
|
|
|
@ -247,23 +247,23 @@ void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail)
|
|||
m_numSteps = _uMail;
|
||||
m_step = 0;
|
||||
}
|
||||
else if ((_uMail >> 16) == 0xCDD1) // A 0xCDD1000X mail should come right after we send a DSP_SYNCEND mail
|
||||
else if ((_uMail >> 16) == 0xCDD1) // A 0xCDD1000X mail should come right after we send a DSP_SYNCEND mail
|
||||
{
|
||||
// The low part of the mail tells the operation to perform
|
||||
// Seeing as every possible operation number halts the uCode,
|
||||
// except 3, that thing seems to be intended for debugging
|
||||
switch (_uMail & 0xFFFF)
|
||||
{
|
||||
case 0x0003: // Do nothing
|
||||
case 0x0003: // Do nothing
|
||||
return;
|
||||
|
||||
case 0x0000: // Halt
|
||||
case 0x0001: // Dump memory? and halt
|
||||
case 0x0002: // Do something and halt
|
||||
case 0x0000: // Halt
|
||||
case 0x0001: // Dump memory? and halt
|
||||
case 0x0002: // Do something and halt
|
||||
WARN_LOG(DSPHLE, "Zelda uCode(SMS version): received halting operation %04X", _uMail & 0xFFFF);
|
||||
return;
|
||||
|
||||
default: // Invalid (the real ucode would likely crash)
|
||||
default: // Invalid (the real ucode would likely crash)
|
||||
WARN_LOG(DSPHLE, "Zelda uCode(SMS version): received invalid operation %04X", _uMail & 0xFFFF);
|
||||
return;
|
||||
}
|
||||
|
@ -381,31 +381,31 @@ void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail)
|
|||
m_numSteps = _uMail;
|
||||
m_step = 0;
|
||||
}
|
||||
else if ((_uMail >> 16) == 0xCDD1) // A 0xCDD1000X mail should come right after we send a DSP_FRAME_END mail
|
||||
else if ((_uMail >> 16) == 0xCDD1) // A 0xCDD1000X mail should come right after we send a DSP_FRAME_END mail
|
||||
{
|
||||
// The low part of the mail tells the operation to perform
|
||||
// Seeing as every possible operation number halts the uCode,
|
||||
// except 3, that thing seems to be intended for debugging
|
||||
switch (_uMail & 0xFFFF)
|
||||
{
|
||||
case 0x0003: // Do nothing - continue normally
|
||||
case 0x0003: // Do nothing - continue normally
|
||||
return;
|
||||
|
||||
case 0x0001: // accepts params to either dma to iram and/or dram (used for hotbooting a new ucode)
|
||||
case 0x0001: // accepts params to either dma to iram and/or dram (used for hotbooting a new ucode)
|
||||
// TODO find a better way to protect from HLEMixer?
|
||||
soundStream->GetMixer()->SetHLEReady(false);
|
||||
m_UploadSetupInProgress = true;
|
||||
return;
|
||||
|
||||
case 0x0002: // Let IROM play us off
|
||||
case 0x0002: // Let IROM play us off
|
||||
m_DSPHLE->SetUCode(UCODE_ROM);
|
||||
return;
|
||||
|
||||
case 0x0000: // Halt
|
||||
case 0x0000: // Halt
|
||||
WARN_LOG(DSPHLE, "Zelda uCode: received halting operation %04X", _uMail & 0xFFFF);
|
||||
return;
|
||||
|
||||
default: // Invalid (the real ucode would likely crash)
|
||||
default: // Invalid (the real ucode would likely crash)
|
||||
WARN_LOG(DSPHLE, "Zelda uCode: received invalid operation %04X", _uMail & 0xFFFF);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -40,11 +40,11 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
|||
case 0x3ad3b7ac: // Naruto3, Paper Mario - The Thousand Year Door
|
||||
case 0x3daf59b9: // Alien Hominid
|
||||
case 0x4e8a8b21: // spdemo, ctaxi, 18 wheeler, disney, monkeyball 1/2,cubivore,puzzlecollection,wario,
|
||||
// capcom vs snk, naruto2, lost kingdoms, star fox, mario party 4, mortal kombat,
|
||||
// smugglers run warzone, smash brothers, sonic mega collection, ZooCube
|
||||
// nddemo, starfox
|
||||
// capcom vs snk, naruto2, lost kingdoms, star fox, mario party 4, mortal kombat,
|
||||
// smugglers run warzone, smash brothers, sonic mega collection, ZooCube
|
||||
// nddemo, starfox
|
||||
case 0x07f88145: // bustamove, ikaruga, fzero, robotech battle cry, star soldier, soul calibur2,
|
||||
// Zelda:OOT, Tony hawk, viewtiful joe
|
||||
// Zelda:OOT, Tony hawk, viewtiful joe
|
||||
case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080
|
||||
case 0x3389a79e: // MP1/MP2 Wii (Metroid Prime Trilogy)
|
||||
INFO_LOG(DSPHLE, "CRC %08x: AX ucode chosen", _CRC);
|
||||
|
@ -116,16 +116,16 @@ void IUCode::PrepareBootUCode(u32 mail)
|
|||
{
|
||||
switch (m_NextUCode_steps)
|
||||
{
|
||||
case 0: m_NextUCode.mram_dest_addr = mail; break;
|
||||
case 1: m_NextUCode.mram_size = mail & 0xffff; break;
|
||||
case 2: m_NextUCode.mram_dram_addr = mail & 0xffff; break;
|
||||
case 3: m_NextUCode.iram_mram_addr = mail; break;
|
||||
case 4: m_NextUCode.iram_size = mail & 0xffff; break;
|
||||
case 5: m_NextUCode.iram_dest = mail & 0xffff; break;
|
||||
case 6: m_NextUCode.iram_startpc = mail & 0xffff; break;
|
||||
case 7: m_NextUCode.dram_mram_addr = mail; break;
|
||||
case 8: m_NextUCode.dram_size = mail & 0xffff; break;
|
||||
case 9: m_NextUCode.dram_dest = mail & 0xffff; break;
|
||||
case 0: m_NextUCode.mram_dest_addr = mail; break;
|
||||
case 1: m_NextUCode.mram_size = mail & 0xffff; break;
|
||||
case 2: m_NextUCode.mram_dram_addr = mail & 0xffff; break;
|
||||
case 3: m_NextUCode.iram_mram_addr = mail; break;
|
||||
case 4: m_NextUCode.iram_size = mail & 0xffff; break;
|
||||
case 5: m_NextUCode.iram_dest = mail & 0xffff; break;
|
||||
case 6: m_NextUCode.iram_startpc = mail & 0xffff; break;
|
||||
case 7: m_NextUCode.dram_mram_addr = mail; break;
|
||||
case 8: m_NextUCode.dram_size = mail & 0xffff; break;
|
||||
case 9: m_NextUCode.dram_dest = mail & 0xffff; break;
|
||||
}
|
||||
m_NextUCode_steps++;
|
||||
|
||||
|
|
|
@ -132,8 +132,8 @@ private:
|
|||
u16 dram_size;
|
||||
u16 dram_dest;
|
||||
};
|
||||
SUCode m_NextUCode;
|
||||
int m_NextUCode_steps;
|
||||
SUCode m_NextUCode;
|
||||
int m_NextUCode_steps;
|
||||
|
||||
bool m_NeedsResumeMail;
|
||||
};
|
||||
|
|
|
@ -9,9 +9,9 @@
|
|||
#include "../Movie.h"
|
||||
#include "MMIO.h"
|
||||
|
||||
#define EXI_READ 0
|
||||
#define EXI_WRITE 1
|
||||
#define EXI_READWRITE 2
|
||||
#define EXI_READ 0
|
||||
#define EXI_WRITE 1
|
||||
#define EXI_READWRITE 2
|
||||
|
||||
#include "ProcessorInterface.h"
|
||||
#include "../PowerPC/PowerPC.h"
|
||||
|
@ -197,9 +197,9 @@ bool CEXIChannel::IsCausingInterrupt()
|
|||
if (GetDevice(m_Status.CHIP_SELECT)->IsInterruptSet())
|
||||
m_Status.EXIINT = 1;
|
||||
|
||||
if ((m_Status.EXIINT & m_Status.EXIINTMASK) ||
|
||||
(m_Status.TCINT & m_Status.TCINTMASK) ||
|
||||
(m_Status.EXTINT & m_Status.EXTINTMASK))
|
||||
if ((m_Status.EXIINT & m_Status.EXIINTMASK) ||
|
||||
(m_Status.TCINT & m_Status.TCINTMASK) ||
|
||||
(m_Status.EXTINT & m_Status.EXTINTMASK))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -81,10 +81,10 @@ public:
|
|||
|
||||
virtual ~CEXIDummy(){}
|
||||
|
||||
void ImmWrite(u32 data, u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmWrite: %08x", m_strName.c_str(), data);}
|
||||
u32 ImmRead (u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmRead", m_strName.c_str()); return 0;}
|
||||
void DMAWrite(u32 addr, u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMAWrite: %08x bytes, from %08x to device", m_strName.c_str(), size, addr);}
|
||||
void DMARead (u32 addr, u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMARead: %08x bytes, from device to %08x", m_strName.c_str(), size, addr);}
|
||||
void ImmWrite(u32 data, u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmWrite: %08x", m_strName.c_str(), data);}
|
||||
u32 ImmRead (u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmRead", m_strName.c_str()); return 0;}
|
||||
void DMAWrite(u32 addr, u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMAWrite: %08x bytes, from %08x to device", m_strName.c_str(), size, addr);}
|
||||
void DMARead (u32 addr, u32 size) override {INFO_LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMARead: %08x bytes, from device to %08x", m_strName.c_str(), size, addr);}
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -562,9 +562,9 @@ bool CEXIETHERNET::RecvHandlePacket()
|
|||
page_ptr(BBA_RHBP));
|
||||
#endif
|
||||
|
||||
write_ptr = ptr_from_page_ptr(BBA_RWP);
|
||||
end_ptr = ptr_from_page_ptr(BBA_RHBP);
|
||||
read_ptr = ptr_from_page_ptr(BBA_RRP);
|
||||
write_ptr = ptr_from_page_ptr(BBA_RWP);
|
||||
end_ptr = ptr_from_page_ptr(BBA_RHBP);
|
||||
read_ptr = ptr_from_page_ptr(BBA_RRP);
|
||||
|
||||
descriptor = (Descriptor *)write_ptr;
|
||||
write_ptr += 4;
|
||||
|
|
|
@ -8,12 +8,12 @@
|
|||
#include "EXI_DeviceGecko.h"
|
||||
#include "../Core.h"
|
||||
|
||||
u16 GeckoSockServer::server_port;
|
||||
int GeckoSockServer::client_count;
|
||||
std::thread GeckoSockServer::connectionThread;
|
||||
volatile bool GeckoSockServer::server_running;
|
||||
std::queue<sf::SocketTCP> GeckoSockServer::waiting_socks;
|
||||
std::mutex GeckoSockServer::connection_lock;
|
||||
u16 GeckoSockServer::server_port;
|
||||
int GeckoSockServer::client_count;
|
||||
std::thread GeckoSockServer::connectionThread;
|
||||
volatile bool GeckoSockServer::server_running;
|
||||
std::queue<sf::SocketTCP> GeckoSockServer::waiting_socks;
|
||||
std::mutex GeckoSockServer::connection_lock;
|
||||
|
||||
GeckoSockServer::GeckoSockServer()
|
||||
: client_running(false)
|
||||
|
|
|
@ -28,17 +28,17 @@ public:
|
|||
std::deque<u8> recv_fifo;
|
||||
|
||||
private:
|
||||
static int client_count;
|
||||
volatile bool client_running;
|
||||
static int client_count;
|
||||
volatile bool client_running;
|
||||
|
||||
// Only ever one server thread
|
||||
static void GeckoConnectionWaiter();
|
||||
|
||||
static u16 server_port;
|
||||
static volatile bool server_running;
|
||||
static std::thread connectionThread;
|
||||
static std::queue<sf::SocketTCP> waiting_socks;
|
||||
static std::mutex connection_lock;
|
||||
static u16 server_port;
|
||||
static volatile bool server_running;
|
||||
static std::thread connectionThread;
|
||||
static std::queue<sf::SocketTCP> waiting_socks;
|
||||
static std::mutex connection_lock;
|
||||
};
|
||||
|
||||
class CEXIGecko
|
||||
|
@ -53,13 +53,13 @@ public:
|
|||
private:
|
||||
enum
|
||||
{
|
||||
CMD_LED_OFF = 0x7,
|
||||
CMD_LED_ON = 0x8,
|
||||
CMD_INIT = 0x9,
|
||||
CMD_RECV = 0xa,
|
||||
CMD_SEND = 0xb,
|
||||
CMD_CHK_TX = 0xc,
|
||||
CMD_CHK_RX = 0xd,
|
||||
CMD_LED_OFF = 0x7,
|
||||
CMD_LED_ON = 0x8,
|
||||
CMD_INIT = 0x9,
|
||||
CMD_RECV = 0xa,
|
||||
CMD_SEND = 0xb,
|
||||
CMD_CHK_TX = 0xc,
|
||||
CMD_CHK_RX = 0xd,
|
||||
};
|
||||
|
||||
static const u32 ident = 0x04700000;
|
||||
|
|
|
@ -31,16 +31,16 @@ private:
|
|||
|
||||
enum
|
||||
{
|
||||
REGION_RTC = 0x200000,
|
||||
REGION_SRAM = 0x200001,
|
||||
REGION_UART = 0x200100,
|
||||
REGION_UART_UNK = 0x200103,
|
||||
REGION_BARNACLE = 0x200113,
|
||||
REGION_WRTC0 = 0x210000,
|
||||
REGION_WRTC1 = 0x210001,
|
||||
REGION_WRTC2 = 0x210008,
|
||||
REGION_EUART_UNK= 0x300000,
|
||||
REGION_EUART = 0x300001
|
||||
REGION_RTC = 0x200000,
|
||||
REGION_SRAM = 0x200001,
|
||||
REGION_UART = 0x200100,
|
||||
REGION_UART_UNK = 0x200103,
|
||||
REGION_BARNACLE = 0x200113,
|
||||
REGION_WRTC0 = 0x210000,
|
||||
REGION_WRTC1 = 0x210001,
|
||||
REGION_WRTC2 = 0x210008,
|
||||
REGION_EUART_UNK = 0x300000,
|
||||
REGION_EUART = 0x300001
|
||||
};
|
||||
|
||||
// Region
|
||||
|
|
|
@ -16,12 +16,12 @@
|
|||
#include "Sram.h"
|
||||
#include "GCMemcard.h"
|
||||
|
||||
#define MC_STATUS_BUSY 0x80
|
||||
#define MC_STATUS_UNLOCKED 0x40
|
||||
#define MC_STATUS_SLEEP 0x20
|
||||
#define MC_STATUS_ERASEERROR 0x10
|
||||
#define MC_STATUS_PROGRAMEERROR 0x08
|
||||
#define MC_STATUS_READY 0x01
|
||||
#define MC_STATUS_BUSY 0x80
|
||||
#define MC_STATUS_UNLOCKED 0x40
|
||||
#define MC_STATUS_SLEEP 0x20
|
||||
#define MC_STATUS_ERASEERROR 0x10
|
||||
#define MC_STATUS_PROGRAMEERROR 0x08
|
||||
#define MC_STATUS_READY 0x01
|
||||
#define SIZE_TO_Mb (1024 * 8 * 16)
|
||||
#define MC_HDR_SIZE 0xA000
|
||||
|
||||
|
@ -63,12 +63,12 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
|
|||
formatDelay = 0;
|
||||
|
||||
//Nintendo Memory Card EXI IDs
|
||||
//0x00000004 Memory Card 59 4Mbit
|
||||
//0x00000008 Memory Card 123 8Mb
|
||||
//0x00000010 Memory Card 251 16Mb
|
||||
//0x00000020 Memory Card 507 32Mb
|
||||
//0x00000040 Memory Card 1019 64Mb
|
||||
//0x00000080 Memory Card 2043 128Mb
|
||||
//0x00000004 Memory Card 59 4Mbit
|
||||
//0x00000008 Memory Card 123 8Mb
|
||||
//0x00000010 Memory Card 251 16Mb
|
||||
//0x00000020 Memory Card 507 32Mb
|
||||
//0x00000040 Memory Card 1019 64Mb
|
||||
//0x00000080 Memory Card 2043 128Mb
|
||||
|
||||
//0x00000510 16Mb "bigben" card
|
||||
//card_id = 0xc243;
|
||||
|
|
|
@ -203,8 +203,8 @@ void CEXIMic::TransferByte(u8 &byte)
|
|||
{
|
||||
if (m_position == 0)
|
||||
{
|
||||
command = byte; // first byte is command
|
||||
byte = 0xFF; // would be tristate, but we don't care.
|
||||
command = byte; // first byte is command
|
||||
byte = 0xFF; // would be tristate, but we don't care.
|
||||
m_position++;
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ const u16 button_bitmasks[] =
|
|||
PAD_BUTTON_Y,
|
||||
PAD_TRIGGER_Z,
|
||||
PAD_BUTTON_START,
|
||||
0 // MIC HAX
|
||||
0 // MIC HAX
|
||||
};
|
||||
|
||||
const u16 trigger_bitmasks[] =
|
||||
|
@ -138,21 +138,21 @@ void GCPad::SetOutput(const u8 on)
|
|||
|
||||
void GCPad::LoadDefaults(const ControllerInterface& ciface)
|
||||
{
|
||||
#define set_control(group, num, str) (group)->controls[num]->control_ref->expression = (str)
|
||||
#define set_control(group, num, str) (group)->controls[num]->control_ref->expression = (str)
|
||||
|
||||
ControllerEmu::LoadDefaults(ciface);
|
||||
|
||||
// Buttons
|
||||
set_control(m_buttons, 0, "X"); // A
|
||||
set_control(m_buttons, 1, "Z"); // B
|
||||
set_control(m_buttons, 2, "C"); // X
|
||||
set_control(m_buttons, 3, "S"); // Y
|
||||
set_control(m_buttons, 4, "D"); // Z
|
||||
set_control(m_buttons, 0, "X"); // A
|
||||
set_control(m_buttons, 1, "Z"); // B
|
||||
set_control(m_buttons, 2, "C"); // X
|
||||
set_control(m_buttons, 3, "S"); // Y
|
||||
set_control(m_buttons, 4, "D"); // Z
|
||||
#ifdef _WIN32
|
||||
set_control(m_buttons, 5, "RETURN"); // Start
|
||||
set_control(m_buttons, 5, "RETURN"); // Start
|
||||
#else
|
||||
// osx/linux
|
||||
set_control(m_buttons, 5, "Return"); // Start
|
||||
set_control(m_buttons, 5, "Return"); // Start
|
||||
#endif
|
||||
|
||||
// stick modifiers to 50 %
|
||||
|
@ -160,51 +160,51 @@ void GCPad::LoadDefaults(const ControllerInterface& ciface)
|
|||
m_c_stick->controls[4]->control_ref->range = 0.5f;
|
||||
|
||||
// D-Pad
|
||||
set_control(m_dpad, 0, "T"); // Up
|
||||
set_control(m_dpad, 1, "G"); // Down
|
||||
set_control(m_dpad, 2, "F"); // Left
|
||||
set_control(m_dpad, 3, "H"); // Right
|
||||
set_control(m_dpad, 0, "T"); // Up
|
||||
set_control(m_dpad, 1, "G"); // Down
|
||||
set_control(m_dpad, 2, "F"); // Left
|
||||
set_control(m_dpad, 3, "H"); // Right
|
||||
|
||||
// C-Stick
|
||||
set_control(m_c_stick, 0, "I"); // Up
|
||||
set_control(m_c_stick, 1, "K"); // Down
|
||||
set_control(m_c_stick, 2, "J"); // Left
|
||||
set_control(m_c_stick, 3, "L"); // Right
|
||||
set_control(m_c_stick, 0, "I"); // Up
|
||||
set_control(m_c_stick, 1, "K"); // Down
|
||||
set_control(m_c_stick, 2, "J"); // Left
|
||||
set_control(m_c_stick, 3, "L"); // Right
|
||||
#ifdef _WIN32
|
||||
set_control(m_c_stick, 4, "LCONTROL"); // Modifier
|
||||
set_control(m_c_stick, 4, "LCONTROL"); // Modifier
|
||||
|
||||
// Main Stick
|
||||
set_control(m_main_stick, 0, "UP"); // Up
|
||||
set_control(m_main_stick, 1, "DOWN"); // Down
|
||||
set_control(m_main_stick, 2, "LEFT"); // Left
|
||||
set_control(m_main_stick, 3, "RIGHT"); // Right
|
||||
set_control(m_main_stick, 4, "LSHIFT"); // Modifier
|
||||
set_control(m_main_stick, 0, "UP"); // Up
|
||||
set_control(m_main_stick, 1, "DOWN"); // Down
|
||||
set_control(m_main_stick, 2, "LEFT"); // Left
|
||||
set_control(m_main_stick, 3, "RIGHT"); // Right
|
||||
set_control(m_main_stick, 4, "LSHIFT"); // Modifier
|
||||
|
||||
#elif __APPLE__
|
||||
set_control(m_c_stick, 4, "Left Control"); // Modifier
|
||||
set_control(m_c_stick, 4, "Left Control"); // Modifier
|
||||
|
||||
// Main Stick
|
||||
set_control(m_main_stick, 0, "Up Arrow"); // Up
|
||||
set_control(m_main_stick, 1, "Down Arrow"); // Down
|
||||
set_control(m_main_stick, 2, "Left Arrow"); // Left
|
||||
set_control(m_main_stick, 3, "Right Arrow"); // Right
|
||||
set_control(m_main_stick, 4, "Left Shift"); // Modifier
|
||||
set_control(m_main_stick, 0, "Up Arrow"); // Up
|
||||
set_control(m_main_stick, 1, "Down Arrow"); // Down
|
||||
set_control(m_main_stick, 2, "Left Arrow"); // Left
|
||||
set_control(m_main_stick, 3, "Right Arrow"); // Right
|
||||
set_control(m_main_stick, 4, "Left Shift"); // Modifier
|
||||
#else
|
||||
// not sure if these are right
|
||||
|
||||
set_control(m_c_stick, 4, "Control_L"); // Modifier
|
||||
set_control(m_c_stick, 4, "Control_L"); // Modifier
|
||||
|
||||
// Main Stick
|
||||
set_control(m_main_stick, 0, "Up"); // Up
|
||||
set_control(m_main_stick, 1, "Down"); // Down
|
||||
set_control(m_main_stick, 2, "Left"); // Left
|
||||
set_control(m_main_stick, 3, "Right"); // Right
|
||||
set_control(m_main_stick, 4, "Shift_L"); // Modifier
|
||||
set_control(m_main_stick, 0, "Up"); // Up
|
||||
set_control(m_main_stick, 1, "Down"); // Down
|
||||
set_control(m_main_stick, 2, "Left"); // Left
|
||||
set_control(m_main_stick, 3, "Right"); // Right
|
||||
set_control(m_main_stick, 4, "Shift_L"); // Modifier
|
||||
#endif
|
||||
|
||||
// Triggers
|
||||
set_control(m_triggers, 0, "Q"); // L
|
||||
set_control(m_triggers, 1, "W"); // R
|
||||
set_control(m_triggers, 0, "Q"); // L
|
||||
set_control(m_triggers, 1, "W"); // R
|
||||
}
|
||||
|
||||
bool GCPad::GetMicButton() const
|
||||
|
|
|
@ -25,14 +25,14 @@ public:
|
|||
|
||||
private:
|
||||
|
||||
Buttons* m_buttons;
|
||||
AnalogStick* m_main_stick;
|
||||
AnalogStick* m_c_stick;
|
||||
Buttons* m_dpad;
|
||||
MixedTriggers* m_triggers;
|
||||
ControlGroup* m_rumble;
|
||||
ControlGroup* m_options;
|
||||
Buttons* m_buttons;
|
||||
AnalogStick* m_main_stick;
|
||||
AnalogStick* m_c_stick;
|
||||
Buttons* m_dpad;
|
||||
MixedTriggers* m_triggers;
|
||||
ControlGroup* m_rumble;
|
||||
ControlGroup* m_options;
|
||||
|
||||
const unsigned int m_index;
|
||||
const unsigned int m_index;
|
||||
|
||||
};
|
||||
|
|
|
@ -167,23 +167,23 @@ static const char *Debug_GetInterruptName(u32 _causemask)
|
|||
{
|
||||
switch (_causemask)
|
||||
{
|
||||
case INT_CAUSE_PI: return "INT_CAUSE_PI";
|
||||
case INT_CAUSE_DI: return "INT_CAUSE_DI";
|
||||
case INT_CAUSE_RSW: return "INT_CAUSE_RSW";
|
||||
case INT_CAUSE_SI: return "INT_CAUSE_SI";
|
||||
case INT_CAUSE_EXI: return "INT_CAUSE_EXI";
|
||||
case INT_CAUSE_AI: return "INT_CAUSE_AI";
|
||||
case INT_CAUSE_DSP: return "INT_CAUSE_DSP";
|
||||
case INT_CAUSE_MEMORY: return "INT_CAUSE_MEMORY";
|
||||
case INT_CAUSE_VI: return "INT_CAUSE_VI";
|
||||
case INT_CAUSE_PE_TOKEN: return "INT_CAUSE_PE_TOKEN";
|
||||
case INT_CAUSE_PE_FINISH: return "INT_CAUSE_PE_FINISH";
|
||||
case INT_CAUSE_CP: return "INT_CAUSE_CP";
|
||||
case INT_CAUSE_DEBUG: return "INT_CAUSE_DEBUG";
|
||||
case INT_CAUSE_WII_IPC: return "INT_CAUSE_WII_IPC";
|
||||
case INT_CAUSE_HSP: return "INT_CAUSE_HSP";
|
||||
case INT_CAUSE_RST_BUTTON: return "INT_CAUSE_RST_BUTTON";
|
||||
default: return "!!! ERROR-unknown Interrupt !!!";
|
||||
case INT_CAUSE_PI: return "INT_CAUSE_PI";
|
||||
case INT_CAUSE_DI: return "INT_CAUSE_DI";
|
||||
case INT_CAUSE_RSW: return "INT_CAUSE_RSW";
|
||||
case INT_CAUSE_SI: return "INT_CAUSE_SI";
|
||||
case INT_CAUSE_EXI: return "INT_CAUSE_EXI";
|
||||
case INT_CAUSE_AI: return "INT_CAUSE_AI";
|
||||
case INT_CAUSE_DSP: return "INT_CAUSE_DSP";
|
||||
case INT_CAUSE_MEMORY: return "INT_CAUSE_MEMORY";
|
||||
case INT_CAUSE_VI: return "INT_CAUSE_VI";
|
||||
case INT_CAUSE_PE_TOKEN: return "INT_CAUSE_PE_TOKEN";
|
||||
case INT_CAUSE_PE_FINISH: return "INT_CAUSE_PE_FINISH";
|
||||
case INT_CAUSE_CP: return "INT_CAUSE_CP";
|
||||
case INT_CAUSE_DEBUG: return "INT_CAUSE_DEBUG";
|
||||
case INT_CAUSE_WII_IPC: return "INT_CAUSE_WII_IPC";
|
||||
case INT_CAUSE_HSP: return "INT_CAUSE_HSP";
|
||||
case INT_CAUSE_RST_BUTTON: return "INT_CAUSE_RST_BUTTON";
|
||||
default: return "!!! ERROR-unknown Interrupt !!!";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,22 +16,22 @@ namespace ProcessorInterface
|
|||
|
||||
enum InterruptCause
|
||||
{
|
||||
INT_CAUSE_PI = 0x1, // YAGCD says: GP runtime error
|
||||
INT_CAUSE_RSW = 0x2, // Reset Switch
|
||||
INT_CAUSE_DI = 0x4, // DVD interrupt
|
||||
INT_CAUSE_SI = 0x8, // Serial interface
|
||||
INT_CAUSE_EXI = 0x10, // Expansion interface
|
||||
INT_CAUSE_AI = 0x20, // Audio Interface Streaming
|
||||
INT_CAUSE_DSP = 0x40, // DSP interface
|
||||
INT_CAUSE_MEMORY = 0x80, // Memory interface
|
||||
INT_CAUSE_VI = 0x100, // Video interface
|
||||
INT_CAUSE_PE_TOKEN = 0x200, // GP Token
|
||||
INT_CAUSE_PE_FINISH = 0x400, // GP Finished
|
||||
INT_CAUSE_CP = 0x800, // Command Fifo
|
||||
INT_CAUSE_DEBUG = 0x1000, // Debugger (from devkit)
|
||||
INT_CAUSE_HSP = 0x2000, // High Speed Port (from sdram controller)
|
||||
INT_CAUSE_WII_IPC = 0x4000, // Wii IPC
|
||||
INT_CAUSE_RST_BUTTON = 0x10000 // ResetButtonState (1 = unpressed, 0 = pressed) it's a state, not maskable
|
||||
INT_CAUSE_PI = 0x1, // YAGCD says: GP runtime error
|
||||
INT_CAUSE_RSW = 0x2, // Reset Switch
|
||||
INT_CAUSE_DI = 0x4, // DVD interrupt
|
||||
INT_CAUSE_SI = 0x8, // Serial interface
|
||||
INT_CAUSE_EXI = 0x10, // Expansion interface
|
||||
INT_CAUSE_AI = 0x20, // Audio Interface Streaming
|
||||
INT_CAUSE_DSP = 0x40, // DSP interface
|
||||
INT_CAUSE_MEMORY = 0x80, // Memory interface
|
||||
INT_CAUSE_VI = 0x100, // Video interface
|
||||
INT_CAUSE_PE_TOKEN = 0x200, // GP Token
|
||||
INT_CAUSE_PE_FINISH = 0x400, // GP Finished
|
||||
INT_CAUSE_CP = 0x800, // Command Fifo
|
||||
INT_CAUSE_DEBUG = 0x1000, // Debugger (from devkit)
|
||||
INT_CAUSE_HSP = 0x2000, // High Speed Port (from sdram controller)
|
||||
INT_CAUSE_WII_IPC = 0x4000, // Wii IPC
|
||||
INT_CAUSE_RST_BUTTON = 0x10000 // ResetButtonState (1 = unpressed, 0 = pressed) it's a state, not maskable
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -356,25 +356,25 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
USIStatusReg tmpStatus(val);
|
||||
|
||||
// clear bits ( if(tmp.bit) SISR.bit=0 )
|
||||
if (tmpStatus.NOREP0) g_StatusReg.NOREP0 = 0;
|
||||
if (tmpStatus.COLL0) g_StatusReg.COLL0 = 0;
|
||||
if (tmpStatus.OVRUN0) g_StatusReg.OVRUN0 = 0;
|
||||
if (tmpStatus.UNRUN0) g_StatusReg.UNRUN0 = 0;
|
||||
if (tmpStatus.NOREP0) g_StatusReg.NOREP0 = 0;
|
||||
if (tmpStatus.COLL0) g_StatusReg.COLL0 = 0;
|
||||
if (tmpStatus.OVRUN0) g_StatusReg.OVRUN0 = 0;
|
||||
if (tmpStatus.UNRUN0) g_StatusReg.UNRUN0 = 0;
|
||||
|
||||
if (tmpStatus.NOREP1) g_StatusReg.NOREP1 = 0;
|
||||
if (tmpStatus.COLL1) g_StatusReg.COLL1 = 0;
|
||||
if (tmpStatus.OVRUN1) g_StatusReg.OVRUN1 = 0;
|
||||
if (tmpStatus.UNRUN1) g_StatusReg.UNRUN1 = 0;
|
||||
if (tmpStatus.NOREP1) g_StatusReg.NOREP1 = 0;
|
||||
if (tmpStatus.COLL1) g_StatusReg.COLL1 = 0;
|
||||
if (tmpStatus.OVRUN1) g_StatusReg.OVRUN1 = 0;
|
||||
if (tmpStatus.UNRUN1) g_StatusReg.UNRUN1 = 0;
|
||||
|
||||
if (tmpStatus.NOREP2) g_StatusReg.NOREP2 = 0;
|
||||
if (tmpStatus.COLL2) g_StatusReg.COLL2 = 0;
|
||||
if (tmpStatus.OVRUN2) g_StatusReg.OVRUN2 = 0;
|
||||
if (tmpStatus.UNRUN2) g_StatusReg.UNRUN2 = 0;
|
||||
if (tmpStatus.NOREP2) g_StatusReg.NOREP2 = 0;
|
||||
if (tmpStatus.COLL2) g_StatusReg.COLL2 = 0;
|
||||
if (tmpStatus.OVRUN2) g_StatusReg.OVRUN2 = 0;
|
||||
if (tmpStatus.UNRUN2) g_StatusReg.UNRUN2 = 0;
|
||||
|
||||
if (tmpStatus.NOREP3) g_StatusReg.NOREP3 = 0;
|
||||
if (tmpStatus.COLL3) g_StatusReg.COLL3 = 0;
|
||||
if (tmpStatus.OVRUN3) g_StatusReg.OVRUN3 = 0;
|
||||
if (tmpStatus.UNRUN3) g_StatusReg.UNRUN3 = 0;
|
||||
if (tmpStatus.NOREP3) g_StatusReg.NOREP3 = 0;
|
||||
if (tmpStatus.COLL3) g_StatusReg.COLL3 = 0;
|
||||
if (tmpStatus.OVRUN3) g_StatusReg.OVRUN3 = 0;
|
||||
if (tmpStatus.UNRUN3) g_StatusReg.UNRUN3 = 0;
|
||||
|
||||
// send command to devices
|
||||
if (tmpStatus.WR)
|
||||
|
@ -409,8 +409,8 @@ void UpdateInterrupts()
|
|||
g_ComCSR.RDSTINT = 0;
|
||||
|
||||
// check if we have to generate an interrupt
|
||||
if ((g_ComCSR.RDSTINT & g_ComCSR.RDSTINTMSK) ||
|
||||
(g_ComCSR.TCINT & g_ComCSR.TCINTMSK))
|
||||
if ((g_ComCSR.RDSTINT & g_ComCSR.RDSTINTMSK) ||
|
||||
(g_ComCSR.TCINT & g_ComCSR.TCINTMSK))
|
||||
{
|
||||
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_SI, true);
|
||||
}
|
||||
|
|
|
@ -26,16 +26,16 @@ CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber)
|
|||
, m_LastButtonCombo(COMBO_NONE)
|
||||
{
|
||||
memset(&m_Origin, 0, sizeof(SOrigin));
|
||||
m_Origin.uCommand = CMD_ORIGIN;
|
||||
m_Origin.uOriginStickX = 0x80; // center
|
||||
m_Origin.uOriginStickY = 0x80;
|
||||
m_Origin.uSubStickStickX = 0x80;
|
||||
m_Origin.uSubStickStickY = 0x80;
|
||||
m_Origin.uTrigger_L = 0x00;
|
||||
m_Origin.uTrigger_R = 0x00;
|
||||
m_Origin.uCommand = CMD_ORIGIN;
|
||||
m_Origin.uOriginStickX = 0x80; // center
|
||||
m_Origin.uOriginStickY = 0x80;
|
||||
m_Origin.uSubStickStickX = 0x80;
|
||||
m_Origin.uSubStickStickY = 0x80;
|
||||
m_Origin.uTrigger_L = 0x00;
|
||||
m_Origin.uTrigger_R = 0x00;
|
||||
|
||||
// Dunno if we need to do this, game/lib should set it?
|
||||
m_Mode = 0x03;
|
||||
m_Mode = 0x03;
|
||||
}
|
||||
|
||||
int CSIDevice_DanceMat::RunBuffer(u8* _pBuffer, int _iLength)
|
||||
|
@ -60,8 +60,8 @@ int CSIDevice_DanceMat::RunBuffer(u8* _pBuffer, int _iLength)
|
|||
GetData(high, low);
|
||||
for (int i = 0; i < (_iLength - 1) / 2; i++)
|
||||
{
|
||||
_pBuffer[0 + i] = (high >> (i * 8)) & 0xff;
|
||||
_pBuffer[4 + i] = (low >> (i * 8)) & 0xff;
|
||||
_pBuffer[i + 0] = (high >> (i * 8)) & 0xff;
|
||||
_pBuffer[i + 4] = (low >> (i * 8)) & 0xff;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -119,8 +119,8 @@ bool CSIDevice_DanceMat::GetData(u32& _Hi, u32& _Low)
|
|||
u32 netValues[2];
|
||||
if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues))
|
||||
{
|
||||
_Hi = netValues[0]; // first 4 bytes
|
||||
_Low = netValues[1]; // last 4 bytes
|
||||
_Hi = netValues[0]; // first 4 bytes
|
||||
_Low = netValues[1]; // last 4 bytes
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -170,21 +170,21 @@ bool CSIDevice_DanceMat::GetData(u32& _Hi, u32& _Low)
|
|||
// Low bits are packed differently per mode
|
||||
if (m_Mode == 0 || m_Mode == 5 || m_Mode == 6 || m_Mode == 7)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 8); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 12); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickY) << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickX) << 24); // All 8 bits
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 8); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 12); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickY) << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickX) << 24); // All 8 bits
|
||||
}
|
||||
else if (m_Mode == 1)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerRight << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerRight << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
}
|
||||
else if (m_Mode == 2)
|
||||
{
|
||||
|
@ -194,18 +194,18 @@ bool CSIDevice_DanceMat::GetData(u32& _Hi, u32& _Low)
|
|||
else if (m_Mode == 3)
|
||||
{
|
||||
// Analog A/B are always 0
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
}
|
||||
else if (m_Mode == 4)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
// triggerLeft/Right are always 0
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -26,16 +26,16 @@ CSIDevice_GCController::CSIDevice_GCController(SIDevices device, int _iDeviceNum
|
|||
, m_LastButtonCombo(COMBO_NONE)
|
||||
{
|
||||
memset(&m_Origin, 0, sizeof(SOrigin));
|
||||
m_Origin.uCommand = CMD_ORIGIN;
|
||||
m_Origin.uOriginStickX = 0x80; // center
|
||||
m_Origin.uOriginStickY = 0x80;
|
||||
m_Origin.uSubStickStickX = 0x80;
|
||||
m_Origin.uSubStickStickY = 0x80;
|
||||
m_Origin.uTrigger_L = 0x1F; // 0-30 is the lower deadzone
|
||||
m_Origin.uTrigger_R = 0x1F;
|
||||
m_Origin.uCommand = CMD_ORIGIN;
|
||||
m_Origin.uOriginStickX = 0x80; // center
|
||||
m_Origin.uOriginStickY = 0x80;
|
||||
m_Origin.uSubStickStickX = 0x80;
|
||||
m_Origin.uSubStickStickY = 0x80;
|
||||
m_Origin.uTrigger_L = 0x1F; // 0-30 is the lower deadzone
|
||||
m_Origin.uTrigger_R = 0x1F;
|
||||
|
||||
// Dunno if we need to do this, game/lib should set it?
|
||||
m_Mode = 0x03;
|
||||
m_Mode = 0x03;
|
||||
}
|
||||
|
||||
int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
|
||||
|
@ -60,8 +60,8 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
|
|||
GetData(high, low);
|
||||
for (int i = 0; i < (_iLength - 1) / 2; i++)
|
||||
{
|
||||
_pBuffer[0 + i] = (high >> (i * 8)) & 0xff;
|
||||
_pBuffer[4 + i] = (low >> (i * 8)) & 0xff;
|
||||
_pBuffer[i + 0] = (high >> (i * 8)) & 0xff;
|
||||
_pBuffer[i + 4] = (low >> (i * 8)) & 0xff;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -119,8 +119,8 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
|
|||
u32 netValues[2];
|
||||
if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues))
|
||||
{
|
||||
_Hi = netValues[0]; // first 4 bytes
|
||||
_Low = netValues[1]; // last 4 bytes
|
||||
_Hi = netValues[0]; // first 4 bytes
|
||||
_Low = netValues[1]; // last 4 bytes
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -149,46 +149,46 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
|
|||
// Low bits are packed differently per mode
|
||||
if (m_Mode == 0 || m_Mode == 5 || m_Mode == 6 || m_Mode == 7)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 8); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 12); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickY) << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickX) << 24); // All 8 bits
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 8); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 12); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickY) << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickX) << 24); // All 8 bits
|
||||
}
|
||||
else if (m_Mode == 1)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerRight << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerRight << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
}
|
||||
else if (m_Mode == 2)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 16); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 20); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 16); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 20); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
}
|
||||
else if (m_Mode == 3)
|
||||
{
|
||||
// Analog A/B are always 0
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
}
|
||||
else if (m_Mode == 4)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
// triggerLeft/Right are always 0
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
}
|
||||
|
||||
// Keep track of the special button combos (embedded in controller hardware... :( )
|
||||
|
@ -214,12 +214,12 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
|
|||
ProcessorInterface::ResetButton_Tap();
|
||||
else if (m_LastButtonCombo == COMBO_ORIGIN)
|
||||
{
|
||||
m_Origin.uOriginStickX = PadStatus.stickX;
|
||||
m_Origin.uOriginStickY = PadStatus.stickY;
|
||||
m_Origin.uSubStickStickX = PadStatus.substickX;
|
||||
m_Origin.uSubStickStickY = PadStatus.substickY;
|
||||
m_Origin.uTrigger_L = PadStatus.triggerLeft;
|
||||
m_Origin.uTrigger_R = PadStatus.triggerRight;
|
||||
m_Origin.uOriginStickX = PadStatus.stickX;
|
||||
m_Origin.uOriginStickY = PadStatus.stickY;
|
||||
m_Origin.uSubStickStickX = PadStatus.substickX;
|
||||
m_Origin.uSubStickStickY = PadStatus.substickY;
|
||||
m_Origin.uTrigger_L = PadStatus.triggerLeft;
|
||||
m_Origin.uTrigger_R = PadStatus.triggerRight;
|
||||
}
|
||||
m_LastButtonCombo = COMBO_NONE;
|
||||
}
|
||||
|
|
|
@ -26,16 +26,16 @@ CSIDevice_GCSteeringWheel::CSIDevice_GCSteeringWheel(SIDevices device, int _iDev
|
|||
, m_LastButtonCombo(COMBO_NONE)
|
||||
{
|
||||
memset(&m_Origin, 0, sizeof(SOrigin));
|
||||
m_Origin.uCommand = CMD_ORIGIN;
|
||||
m_Origin.uOriginStickX = 0x80; // center
|
||||
m_Origin.uOriginStickY = 0x80;
|
||||
m_Origin.uSubStickStickX = 0x80;
|
||||
m_Origin.uSubStickStickY = 0x80;
|
||||
m_Origin.uTrigger_L = 0x1F; // 0-30 is the lower deadzone
|
||||
m_Origin.uTrigger_R = 0x1F;
|
||||
m_Origin.uCommand = CMD_ORIGIN;
|
||||
m_Origin.uOriginStickX = 0x80; // center
|
||||
m_Origin.uOriginStickY = 0x80;
|
||||
m_Origin.uSubStickStickX = 0x80;
|
||||
m_Origin.uSubStickStickY = 0x80;
|
||||
m_Origin.uTrigger_L = 0x1F; // 0-30 is the lower deadzone
|
||||
m_Origin.uTrigger_R = 0x1F;
|
||||
|
||||
// Dunno if we need to do this, game/lib should set it?
|
||||
m_Mode = 0x03;
|
||||
m_Mode = 0x03;
|
||||
}
|
||||
|
||||
int CSIDevice_GCSteeringWheel::RunBuffer(u8* _pBuffer, int _iLength)
|
||||
|
@ -109,8 +109,8 @@ bool CSIDevice_GCSteeringWheel::GetData(u32& _Hi, u32& _Low)
|
|||
u32 netValues[2];
|
||||
if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues))
|
||||
{
|
||||
_Hi = netValues[0]; // first 4 bytes
|
||||
_Low = netValues[1]; // last 4 bytes
|
||||
_Hi = netValues[0]; // first 4 bytes
|
||||
_Low = netValues[1]; // last 4 bytes
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -139,51 +139,51 @@ bool CSIDevice_GCSteeringWheel::GetData(u32& _Hi, u32& _Low)
|
|||
// Low bits are packed differently per mode
|
||||
if (m_Mode == 0 || m_Mode == 5 || m_Mode == 7)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 8); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 12); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickY) << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickX) << 24); // All 8 bits
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 8); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 12); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickY) << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.substickX) << 24); // All 8 bits
|
||||
}
|
||||
else if (m_Mode == 1)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerRight << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerRight << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
}
|
||||
else if (m_Mode == 2)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 16); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 20); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 16); // Top 4 bits
|
||||
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 20); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
|
||||
}
|
||||
else if (m_Mode == 3)
|
||||
{
|
||||
// Analog A/B are always 0
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
}
|
||||
else if (m_Mode == 4)
|
||||
{
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
_Low = (u8)(PadStatus.analogB); // All 8 bits
|
||||
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
|
||||
// triggerLeft/Right are always 0
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
|
||||
}
|
||||
else if (m_Mode == 6)
|
||||
{
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
_Low = (u8)PadStatus.triggerRight; // All 8 bits
|
||||
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
|
||||
|
||||
// The GC Steering Wheel appears to have combined pedals
|
||||
// (both the Accelerate and Brake pedals are mapped to a single axis)
|
||||
|
@ -219,12 +219,12 @@ bool CSIDevice_GCSteeringWheel::GetData(u32& _Hi, u32& _Low)
|
|||
}
|
||||
else if (m_LastButtonCombo == COMBO_ORIGIN)
|
||||
{
|
||||
m_Origin.uOriginStickX = PadStatus.stickX;
|
||||
m_Origin.uOriginStickY = PadStatus.stickY;
|
||||
m_Origin.uSubStickStickX = PadStatus.substickX;
|
||||
m_Origin.uSubStickStickY = PadStatus.substickY;
|
||||
m_Origin.uTrigger_L = PadStatus.triggerLeft;
|
||||
m_Origin.uTrigger_R = PadStatus.triggerRight;
|
||||
m_Origin.uOriginStickX = PadStatus.stickX;
|
||||
m_Origin.uOriginStickY = PadStatus.stickY;
|
||||
m_Origin.uSubStickStickX = PadStatus.substickX;
|
||||
m_Origin.uSubStickStickY = PadStatus.substickY;
|
||||
m_Origin.uTrigger_L = PadStatus.triggerLeft;
|
||||
m_Origin.uTrigger_R = PadStatus.triggerRight;
|
||||
}
|
||||
m_LastButtonCombo = COMBO_NONE;
|
||||
}
|
||||
|
|
|
@ -84,18 +84,18 @@ namespace SystemTimers
|
|||
u32 CPU_CORE_CLOCK = 486000000u; // 486 mhz (its not 485, stop bugging me!)
|
||||
|
||||
/*
|
||||
Gamecube MHz
|
||||
flipper <-> ARAM bus: 81 (DSP)
|
||||
gekko <-> flipper bus: 162
|
||||
flipper <-> 1T-SRAM bus: 324
|
||||
gekko: 486
|
||||
Gamecube MHz
|
||||
flipper <-> ARAM bus: 81 (DSP)
|
||||
gekko <-> flipper bus: 162
|
||||
flipper <-> 1T-SRAM bus: 324
|
||||
gekko: 486
|
||||
|
||||
These contain some guesses:
|
||||
Wii MHz
|
||||
hollywood <-> GDDR3 RAM bus: ??? no idea really
|
||||
broadway <-> hollywood bus: 243
|
||||
hollywood <-> 1T-SRAM bus: 486
|
||||
broadway: 729
|
||||
Wii MHz
|
||||
hollywood <-> GDDR3 RAM bus: ??? no idea really
|
||||
broadway <-> hollywood bus: 243
|
||||
hollywood <-> 1T-SRAM bus: 486
|
||||
broadway: 729
|
||||
*/
|
||||
// Ratio of TB and Decrementer to clock cycles.
|
||||
// TB clk is 1/4 of BUS clk. And it seems BUS clk is really 1/3 of CPU clk.
|
||||
|
|
|
@ -23,30 +23,30 @@ namespace VideoInterface
|
|||
|
||||
// STATE_TO_SAVE
|
||||
// Registers listed in order:
|
||||
static UVIVerticalTimingRegister m_VerticalTimingRegister;
|
||||
static UVIDisplayControlRegister m_DisplayControlRegister;
|
||||
static UVIHorizontalTiming0 m_HTiming0;
|
||||
static UVIHorizontalTiming1 m_HTiming1;
|
||||
static UVIVBlankTimingRegister m_VBlankTimingOdd;
|
||||
static UVIVBlankTimingRegister m_VBlankTimingEven;
|
||||
static UVIBurstBlankingRegister m_BurstBlankingOdd;
|
||||
static UVIBurstBlankingRegister m_BurstBlankingEven;
|
||||
static UVIFBInfoRegister m_XFBInfoTop;
|
||||
static UVIFBInfoRegister m_XFBInfoBottom;
|
||||
static UVIFBInfoRegister m_3DFBInfoTop; // Start making your stereoscopic demos! :p
|
||||
static UVIFBInfoRegister m_3DFBInfoBottom;
|
||||
static u16 m_VBeamPos = 0; // 0: Inactive
|
||||
static u16 m_HBeamPos = 0; // 0: Inactive
|
||||
static UVIInterruptRegister m_InterruptRegister[4];
|
||||
static UVILatchRegister m_LatchRegister[2];
|
||||
static UVIHorizontalStepping m_HorizontalStepping;
|
||||
static UVIHorizontalScaling m_HorizontalScaling;
|
||||
static SVIFilterCoefTables m_FilterCoefTables;
|
||||
static u32 m_UnkAARegister = 0;// ??? 0x00FF0000
|
||||
static u16 m_Clock = 0; // 0: 27MHz, 1: 54MHz
|
||||
static UVIDTVStatus m_DTVStatus;
|
||||
static u16 m_FBWidth = 0; // Only correct when scaling is enabled?
|
||||
static UVIBorderBlankRegister m_BorderHBlank;
|
||||
static UVIVerticalTimingRegister m_VerticalTimingRegister;
|
||||
static UVIDisplayControlRegister m_DisplayControlRegister;
|
||||
static UVIHorizontalTiming0 m_HTiming0;
|
||||
static UVIHorizontalTiming1 m_HTiming1;
|
||||
static UVIVBlankTimingRegister m_VBlankTimingOdd;
|
||||
static UVIVBlankTimingRegister m_VBlankTimingEven;
|
||||
static UVIBurstBlankingRegister m_BurstBlankingOdd;
|
||||
static UVIBurstBlankingRegister m_BurstBlankingEven;
|
||||
static UVIFBInfoRegister m_XFBInfoTop;
|
||||
static UVIFBInfoRegister m_XFBInfoBottom;
|
||||
static UVIFBInfoRegister m_3DFBInfoTop; // Start making your stereoscopic demos! :p
|
||||
static UVIFBInfoRegister m_3DFBInfoBottom;
|
||||
static u16 m_VBeamPos = 0; // 0: Inactive
|
||||
static u16 m_HBeamPos = 0; // 0: Inactive
|
||||
static UVIInterruptRegister m_InterruptRegister[4];
|
||||
static UVILatchRegister m_LatchRegister[2];
|
||||
static UVIHorizontalStepping m_HorizontalStepping;
|
||||
static UVIHorizontalScaling m_HorizontalScaling;
|
||||
static SVIFilterCoefTables m_FilterCoefTables;
|
||||
static u32 m_UnkAARegister = 0;// ??? 0x00FF0000
|
||||
static u16 m_Clock = 0; // 0: 27MHz, 1: 54MHz
|
||||
static UVIDTVStatus m_DTVStatus;
|
||||
static u16 m_FBWidth = 0; // Only correct when scaling is enabled?
|
||||
static UVIBorderBlankRegister m_BorderHBlank;
|
||||
// 0xcc002076 - 0xcc00207f is full of 0x00FF: unknown
|
||||
// 0xcc002080 - 0xcc002100 even more unknown
|
||||
|
||||
|
|
|
@ -16,22 +16,22 @@ namespace VideoInterface
|
|||
// the field rate from 60 FPS when they added color to the standard.
|
||||
// This was done to prevent analog interference between the video and
|
||||
// audio signals. PAL has no similar reduction; it is exactly 50 FPS.
|
||||
//#define NTSC_FIELD_RATE (60.0f / 1.001f)
|
||||
#define NTSC_FIELD_RATE 60
|
||||
#define NTSC_LINE_COUNT 525
|
||||
//#define NTSC_FIELD_RATE (60.0f / 1.001f)
|
||||
#define NTSC_FIELD_RATE 60
|
||||
#define NTSC_LINE_COUNT 525
|
||||
// These line numbers indicate the beginning of the "active video" in a frame.
|
||||
// An NTSC frame has the lower field first followed by the upper field.
|
||||
// TODO: Is this true for PAL-M? Is this true for EURGB60?
|
||||
#define NTSC_LOWER_BEGIN 21
|
||||
#define NTSC_UPPER_BEGIN 283
|
||||
#define NTSC_LOWER_BEGIN 21
|
||||
#define NTSC_UPPER_BEGIN 283
|
||||
|
||||
//#define PAL_FIELD_RATE 50.0f
|
||||
#define PAL_FIELD_RATE 50
|
||||
#define PAL_LINE_COUNT 625
|
||||
//#define PAL_FIELD_RATE 50.0f
|
||||
#define PAL_FIELD_RATE 50
|
||||
#define PAL_LINE_COUNT 625
|
||||
// These line numbers indicate the beginning of the "active video" in a frame.
|
||||
// A PAL frame has the upper field first followed by the lower field.
|
||||
#define PAL_UPPER_BEGIN 23
|
||||
#define PAL_LOWER_BEGIN 336
|
||||
#define PAL_UPPER_BEGIN 23
|
||||
#define PAL_LOWER_BEGIN 336
|
||||
|
||||
// VI Internal Hardware Addresses
|
||||
enum
|
||||
|
|
|
@ -119,13 +119,13 @@ void DoState(PointerWrap &p)
|
|||
void Init()
|
||||
{
|
||||
ctrl = CtrlRegister();
|
||||
ppc_msg =
|
||||
arm_msg =
|
||||
ppc_msg = 0;
|
||||
arm_msg = 0;
|
||||
|
||||
ppc_irq_flags =
|
||||
ppc_irq_masks =
|
||||
arm_irq_flags =
|
||||
arm_irq_masks =
|
||||
ppc_irq_flags = 0;
|
||||
ppc_irq_masks = 0;
|
||||
arm_irq_flags = 0;
|
||||
arm_irq_masks = 0;
|
||||
|
||||
sensorbar_power = 0;
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include <math.h>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
typedef double Matrix[4][4];
|
||||
|
@ -26,10 +26,10 @@ inline void MatrixIdentity(Matrix & m)
|
|||
|
||||
inline void MatrixFrustum(Matrix &m, double l, double r, double b, double t, double n, double f)
|
||||
{
|
||||
m[0][0]=2*n/(r-l); m[0][1]=0; m[0][2]=0; m[0][3]=0;
|
||||
m[1][0]=0; m[1][1]=2*n/(t-b); m[1][2]=0; m[1][3]=0;
|
||||
m[2][0]=(r+l)/(r-l); m[2][1]=(t+b)/(t-b); m[2][2]=(f+n)/(f-n); m[2][3]=-1;
|
||||
m[3][0]=0; m[3][1]=0; m[3][2]=2*f*n/(f-n); m[3][3]=0;
|
||||
m[0][0]=2*n/(r-l); m[0][1]=0; m[0][2]=0; m[0][3]=0;
|
||||
m[1][0]=0; m[1][1]=2*n/(t-b); m[1][2]=0; m[1][3]=0;
|
||||
m[2][0]=(r+l)/(r-l); m[2][1]=(t+b)/(t-b); m[2][2]=(f+n)/(f-n); m[2][3]=-1;
|
||||
m[3][0]=0; m[3][1]=0; m[3][2]=2*f*n/(f-n); m[3][3]=0;
|
||||
}
|
||||
|
||||
inline void MatrixPerspective(Matrix & m, double fovy, double aspect, double nplane, double fplane)
|
||||
|
@ -47,23 +47,24 @@ inline void MatrixPerspective(Matrix & m, double fovy, double aspect, double npl
|
|||
inline void MatrixRotationByZ(Matrix &m, double sin, double cos)
|
||||
{
|
||||
m[0][0]=cos; m[0][1]=-sin; m[0][2]=0; m[0][3]=0;
|
||||
m[1][0]=sin; m[1][1]=cos; m[1][2]=0; m[1][3]=0;
|
||||
m[2][0]=0; m[2][1]=0; m[2][2]=1; m[2][3]=0;
|
||||
m[3][0]=0; m[3][1]=0; m[3][2]=0; m[3][3]=1;
|
||||
m[1][0]=sin; m[1][1]=cos; m[1][2]=0; m[1][3]=0;
|
||||
m[2][0]=0; m[2][1]=0; m[2][2]=1; m[2][3]=0;
|
||||
m[3][0]=0; m[3][1]=0; m[3][2]=0; m[3][3]=1;
|
||||
}
|
||||
|
||||
inline void MatrixScale(Matrix &m, double xfact, double yfact, double zfact)
|
||||
{
|
||||
m[0][0]=xfact; m[0][1]=0; m[0][2]=0; m[0][3]=0;
|
||||
m[1][0]=0; m[1][1]=yfact; m[1][2]=0; m[1][3]=0;
|
||||
m[2][0]=0; m[2][1]=0; m[2][2]=zfact; m[2][3]=0;
|
||||
m[3][0]=0; m[3][1]=0; m[3][2]=0; m[3][3]=1;
|
||||
m[0][0]=xfact; m[0][1]=0; m[0][2]=0; m[0][3]=0;
|
||||
m[1][0]=0; m[1][1]=yfact; m[1][2]=0; m[1][3]=0;
|
||||
m[2][0]=0; m[2][1]=0; m[2][2]=zfact; m[2][3]=0;
|
||||
m[3][0]=0; m[3][1]=0; m[3][2]=0; m[3][3]=1;
|
||||
}
|
||||
|
||||
inline void MatrixMultiply(Matrix &r, const Matrix &a, const Matrix &b)
|
||||
{
|
||||
for (int i=0; i<16; i++)
|
||||
r[i>>2][i&3]=0.0f;
|
||||
|
||||
for (int i=0; i<4; i++)
|
||||
for (int j=0; j<4; j++)
|
||||
for (int k=0; k<4; k++)
|
||||
|
|
|
@ -899,21 +899,21 @@ void Wiimote::LoadDefaults(const ControllerInterface& ciface)
|
|||
|
||||
// Buttons
|
||||
#if defined HAVE_X11 && HAVE_X11
|
||||
set_control(m_buttons, 0, "Click 1"); // A
|
||||
set_control(m_buttons, 1, "Click 3"); // B
|
||||
set_control(m_buttons, 0, "Click 1"); // A
|
||||
set_control(m_buttons, 1, "Click 3"); // B
|
||||
#else
|
||||
set_control(m_buttons, 0, "Click 0"); // A
|
||||
set_control(m_buttons, 1, "Click 1"); // B
|
||||
set_control(m_buttons, 0, "Click 0"); // A
|
||||
set_control(m_buttons, 1, "Click 1"); // B
|
||||
#endif
|
||||
set_control(m_buttons, 2, "1"); // 1
|
||||
set_control(m_buttons, 3, "2"); // 2
|
||||
set_control(m_buttons, 4, "Q"); // -
|
||||
set_control(m_buttons, 5, "E"); // +
|
||||
set_control(m_buttons, 2, "1"); // 1
|
||||
set_control(m_buttons, 3, "2"); // 2
|
||||
set_control(m_buttons, 4, "Q"); // -
|
||||
set_control(m_buttons, 5, "E"); // +
|
||||
|
||||
#ifdef _WIN32
|
||||
set_control(m_buttons, 6, "RETURN"); // Home
|
||||
set_control(m_buttons, 6, "RETURN"); // Home
|
||||
#else
|
||||
set_control(m_buttons, 6, "Return"); // Home
|
||||
set_control(m_buttons, 6, "Return"); // Home
|
||||
#endif
|
||||
|
||||
// Shake
|
||||
|
@ -928,20 +928,20 @@ void Wiimote::LoadDefaults(const ControllerInterface& ciface)
|
|||
|
||||
// DPad
|
||||
#ifdef _WIN32
|
||||
set_control(m_dpad, 0, "UP"); // Up
|
||||
set_control(m_dpad, 1, "DOWN"); // Down
|
||||
set_control(m_dpad, 2, "LEFT"); // Left
|
||||
set_control(m_dpad, 3, "RIGHT"); // Right
|
||||
set_control(m_dpad, 0, "UP"); // Up
|
||||
set_control(m_dpad, 1, "DOWN"); // Down
|
||||
set_control(m_dpad, 2, "LEFT"); // Left
|
||||
set_control(m_dpad, 3, "RIGHT"); // Right
|
||||
#elif __APPLE__
|
||||
set_control(m_dpad, 0, "Up Arrow"); // Up
|
||||
set_control(m_dpad, 1, "Down Arrow"); // Down
|
||||
set_control(m_dpad, 2, "Left Arrow"); // Left
|
||||
set_control(m_dpad, 3, "Right Arrow"); // Right
|
||||
set_control(m_dpad, 0, "Up Arrow"); // Up
|
||||
set_control(m_dpad, 1, "Down Arrow"); // Down
|
||||
set_control(m_dpad, 2, "Left Arrow"); // Left
|
||||
set_control(m_dpad, 3, "Right Arrow"); // Right
|
||||
#else
|
||||
set_control(m_dpad, 0, "Up"); // Up
|
||||
set_control(m_dpad, 1, "Down"); // Down
|
||||
set_control(m_dpad, 2, "Left"); // Left
|
||||
set_control(m_dpad, 3, "Right"); // Right
|
||||
set_control(m_dpad, 0, "Up"); // Up
|
||||
set_control(m_dpad, 1, "Down"); // Down
|
||||
set_control(m_dpad, 2, "Left"); // Left
|
||||
set_control(m_dpad, 3, "Right"); // Right
|
||||
#endif
|
||||
|
||||
// ugly stuff
|
||||
|
|
|
@ -175,10 +175,10 @@ struct wm_report
|
|||
u8 data[0];
|
||||
struct
|
||||
{
|
||||
u8 rumble : 1; // enable/disable rumble
|
||||
u8 rumble : 1; // enable/disable rumble
|
||||
// only valid for certain reports
|
||||
u8 ack : 1; // respond with an ack
|
||||
u8 enable : 1; // enable/disable certain features
|
||||
u8 ack : 1; // respond with an ack
|
||||
u8 enable : 1; // enable/disable certain features
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -232,7 +232,7 @@ struct wm_status_report
|
|||
struct wm_write_data
|
||||
{
|
||||
u8 rumble : 1;
|
||||
u8 space : 2; //see WM_SPACE_*
|
||||
u8 space : 2; //see WM_SPACE_*
|
||||
u8 : 5;
|
||||
u8 address[3];
|
||||
u8 size;
|
||||
|
@ -251,7 +251,7 @@ struct wm_acknowledge
|
|||
struct wm_read_data
|
||||
{
|
||||
u8 rumble : 1;
|
||||
u8 space : 2; //see WM_SPACE_*
|
||||
u8 space : 2; //see WM_SPACE_*
|
||||
u8 : 5;
|
||||
u8 address[3];
|
||||
u16 size;
|
||||
|
@ -266,7 +266,7 @@ struct wm_read_data
|
|||
struct wm_read_data_reply
|
||||
{
|
||||
wm_core buttons;
|
||||
u8 error : 4; //see WM_RDERR_*
|
||||
u8 error : 4; //see WM_RDERR_*
|
||||
u8 size : 4;
|
||||
u16 address;
|
||||
u8 data[16];
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
#include "../WiimoteEmu/WiimoteHid.h"
|
||||
|
||||
unsigned int g_wiimote_sources[MAX_BBMOTES];
|
||||
unsigned int g_wiimote_sources[MAX_BBMOTES];
|
||||
|
||||
namespace WiimoteReal
|
||||
{
|
||||
|
|
|
@ -82,17 +82,17 @@ public:
|
|||
bool m_connected;
|
||||
CFRunLoopRef m_wiimote_thread_run_loop;
|
||||
#elif defined(__linux__) && HAVE_BLUEZ
|
||||
bdaddr_t bdaddr; // Bluetooth address
|
||||
int cmd_sock; // Command socket
|
||||
int int_sock; // Interrupt socket
|
||||
bdaddr_t bdaddr; // Bluetooth address
|
||||
int cmd_sock; // Command socket
|
||||
int int_sock; // Interrupt socket
|
||||
int wakeup_pipe_w, wakeup_pipe_r;
|
||||
|
||||
#elif defined(_WIN32)
|
||||
std::basic_string<TCHAR> devicepath; // Unique wiimote reference
|
||||
//ULONGLONG btaddr; // Bluetooth address
|
||||
HANDLE dev_handle; // HID handle
|
||||
OVERLAPPED hid_overlap_read, hid_overlap_write; // Overlap handle
|
||||
enum win_bt_stack_t stack; // Type of bluetooth stack to use
|
||||
std::basic_string<TCHAR> devicepath; // Unique wiimote reference
|
||||
//ULONGLONG btaddr; // Bluetooth address
|
||||
HANDLE dev_handle; // HID handle
|
||||
OVERLAPPED hid_overlap_read, hid_overlap_write; // Overlap handle
|
||||
enum win_bt_stack_t stack; // Type of bluetooth stack to use
|
||||
#endif
|
||||
|
||||
protected:
|
||||
|
|
|
@ -22,33 +22,33 @@
|
|||
// Wiimote internal codes
|
||||
|
||||
// Communication channels
|
||||
#define WM_OUTPUT_CHANNEL 0x11
|
||||
#define WM_INPUT_CHANNEL 0x13
|
||||
#define WM_OUTPUT_CHANNEL 0x11
|
||||
#define WM_INPUT_CHANNEL 0x13
|
||||
|
||||
// The 4 most significant bits of the first byte of an outgoing command must be
|
||||
// 0x50 if sending on the command channel and 0xA0 if sending on the interrupt
|
||||
// channel. On Mac and Linux we use interrupt channel; on Windows, command.
|
||||
#ifdef _WIN32
|
||||
#define WM_SET_REPORT 0x50
|
||||
#define WM_SET_REPORT 0x50
|
||||
#else
|
||||
#define WM_SET_REPORT 0xA0
|
||||
#define WM_SET_REPORT 0xA0
|
||||
#endif
|
||||
|
||||
#define WM_BT_INPUT 0x01
|
||||
#define WM_BT_OUTPUT 0x02
|
||||
#define WM_BT_INPUT 0x01
|
||||
#define WM_BT_OUTPUT 0x02
|
||||
|
||||
// LED bit masks
|
||||
#define WIIMOTE_LED_NONE 0x00
|
||||
#define WIIMOTE_LED_1 0x10
|
||||
#define WIIMOTE_LED_2 0x20
|
||||
#define WIIMOTE_LED_3 0x40
|
||||
#define WIIMOTE_LED_4 0x80
|
||||
#define WIIMOTE_LED_NONE 0x00
|
||||
#define WIIMOTE_LED_1 0x10
|
||||
#define WIIMOTE_LED_2 0x20
|
||||
#define WIIMOTE_LED_3 0x40
|
||||
#define WIIMOTE_LED_4 0x80
|
||||
|
||||
// End Wiimote internal codes
|
||||
|
||||
// It's 23. NOT 32!
|
||||
#define MAX_PAYLOAD 23
|
||||
#define WIIMOTE_DEFAULT_TIMEOUT 1000
|
||||
#define MAX_PAYLOAD 23
|
||||
#define WIIMOTE_DEFAULT_TIMEOUT 1000
|
||||
|
||||
#ifdef _WIN32
|
||||
// Available bluetooth stacks for Windows.
|
||||
|
|
|
@ -11,8 +11,8 @@ class IWII_IPC_HLE_Device;
|
|||
namespace WII_IPC_HLE_Interface
|
||||
{
|
||||
|
||||
#define IPC_FIRST_ID 0x00 // first IPC device ID
|
||||
#define IPC_MAX_FILES 0x10 // first IPC file ID
|
||||
#define IPC_FIRST_ID 0x00 // First IPC device ID
|
||||
#define IPC_MAX_FILES 0x10 // First IPC file ID
|
||||
|
||||
void EnqueReplyCallback(u64 userdata, int =0);
|
||||
|
||||
|
@ -54,13 +54,13 @@ void EnqReply(u32 _Address, int cycles_in_future = 0);
|
|||
|
||||
enum ECommandType
|
||||
{
|
||||
COMMAND_OPEN_DEVICE = 1,
|
||||
COMMAND_CLOSE_DEVICE = 2,
|
||||
COMMAND_READ = 3,
|
||||
COMMAND_WRITE = 4,
|
||||
COMMAND_SEEK = 5,
|
||||
COMMAND_IOCTL = 6,
|
||||
COMMAND_IOCTLV = 7,
|
||||
COMMAND_OPEN_DEVICE = 1,
|
||||
COMMAND_CLOSE_DEVICE = 2,
|
||||
COMMAND_READ = 3,
|
||||
COMMAND_WRITE = 4,
|
||||
COMMAND_SEEK = 5,
|
||||
COMMAND_IOCTL = 6,
|
||||
COMMAND_IOCTLV = 7,
|
||||
};
|
||||
|
||||
} // end of namespace WII_IPC_HLE_Interface
|
||||
|
|
|
@ -68,23 +68,23 @@ CWII_IPC_HLE_Device_es::CWII_IPC_HLE_Device_es(u32 _DeviceID, const std::string&
|
|||
{
|
||||
}
|
||||
|
||||
static u8 key_sd [0x10] = {0xab, 0x01, 0xb9, 0xd8, 0xe1, 0x62, 0x2b, 0x08, 0xaf, 0xba, 0xd8, 0x4d, 0xbf, 0xc2, 0xa5, 0x5d};
|
||||
static u8 key_ecc [0x1e] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01};
|
||||
static u8 key_empty[0x10] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
static u8 key_sd [0x10] = {0xab, 0x01, 0xb9, 0xd8, 0xe1, 0x62, 0x2b, 0x08, 0xaf, 0xba, 0xd8, 0x4d, 0xbf, 0xc2, 0xa5, 0x5d};
|
||||
static u8 key_ecc [0x1e] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01};
|
||||
static u8 key_empty[0x10] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
|
||||
// default key table
|
||||
u8* CWII_IPC_HLE_Device_es::keyTable[11] = {
|
||||
key_ecc, // ECC Private Key
|
||||
key_empty, // Console ID
|
||||
key_empty, // NAND AES Key
|
||||
key_empty, // NAND HMAC
|
||||
key_empty, // Common Key
|
||||
key_empty, // PRNG seed
|
||||
key_sd, // SD Key
|
||||
key_empty, // Unknown
|
||||
key_empty, // Unknown
|
||||
key_empty, // Unknown
|
||||
key_empty, // Unknown
|
||||
key_ecc, // ECC Private Key
|
||||
key_empty, // Console ID
|
||||
key_empty, // NAND AES Key
|
||||
key_empty, // NAND HMAC
|
||||
key_empty, // Common Key
|
||||
key_empty, // PRNG seed
|
||||
key_sd, // SD Key
|
||||
key_empty, // Unknown
|
||||
key_empty, // Unknown
|
||||
key_empty, // Unknown
|
||||
key_empty, // Unknown
|
||||
};
|
||||
|
||||
CWII_IPC_HLE_Device_es::~CWII_IPC_HLE_Device_es()
|
||||
|
@ -875,12 +875,12 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
|
|||
|
||||
case IOCTL_ES_DECRYPT:
|
||||
{
|
||||
u32 keyIndex = Memory::Read_U32(Buffer.InBuffer[0].m_Address);
|
||||
u8* IV = Memory::GetPointer(Buffer.InBuffer[1].m_Address);
|
||||
u8* source = Memory::GetPointer(Buffer.InBuffer[2].m_Address);
|
||||
u32 size = Buffer.InBuffer[2].m_Size;
|
||||
u8* newIV = Memory::GetPointer(Buffer.PayloadBuffer[0].m_Address);
|
||||
u8* destination = Memory::GetPointer(Buffer.PayloadBuffer[1].m_Address);
|
||||
u32 keyIndex = Memory::Read_U32(Buffer.InBuffer[0].m_Address);
|
||||
u8* IV = Memory::GetPointer(Buffer.InBuffer[1].m_Address);
|
||||
u8* source = Memory::GetPointer(Buffer.InBuffer[2].m_Address);
|
||||
u32 size = Buffer.InBuffer[2].m_Size;
|
||||
u8* newIV = Memory::GetPointer(Buffer.PayloadBuffer[0].m_Address);
|
||||
u8* destination = Memory::GetPointer(Buffer.PayloadBuffer[1].m_Address);
|
||||
|
||||
aes_context AES_ctx;
|
||||
aes_setkey_dec(&AES_ctx, keyTable[keyIndex], 128);
|
||||
|
@ -898,12 +898,12 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
|
|||
bool bSuccess = false;
|
||||
u16 IOSv = 0xffff;
|
||||
|
||||
u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
|
||||
u32 view = Memory::Read_U32(Buffer.InBuffer[1].m_Address);
|
||||
u64 ticketid = Memory::Read_U64(Buffer.InBuffer[1].m_Address+4);
|
||||
u32 devicetype = Memory::Read_U32(Buffer.InBuffer[1].m_Address+12);
|
||||
u64 titleid = Memory::Read_U64(Buffer.InBuffer[1].m_Address+16);
|
||||
u16 access = Memory::Read_U16(Buffer.InBuffer[1].m_Address+24);
|
||||
u64 TitleID = Memory::Read_U64(Buffer.InBuffer[0].m_Address);
|
||||
u32 view = Memory::Read_U32(Buffer.InBuffer[1].m_Address);
|
||||
u64 ticketid = Memory::Read_U64(Buffer.InBuffer[1].m_Address+4);
|
||||
u32 devicetype = Memory::Read_U32(Buffer.InBuffer[1].m_Address+12);
|
||||
u64 titleid = Memory::Read_U64(Buffer.InBuffer[1].m_Address+16);
|
||||
u16 access = Memory::Read_U16(Buffer.InBuffer[1].m_Address+24);
|
||||
|
||||
|
||||
if ((u32)(TitleID>>32) != 0x00000001 || TitleID == TITLEID_SYSMENU)
|
||||
|
|
|
@ -267,13 +267,13 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
|
|||
NANDStat fs;
|
||||
|
||||
//TODO: scrape the real amounts from somewhere...
|
||||
fs.BlockSize = 0x4000;
|
||||
fs.FreeUserBlocks = 0x5DEC;
|
||||
fs.UsedUserBlocks = 0x1DD4;
|
||||
fs.FreeSysBlocks = 0x10;
|
||||
fs.UsedSysBlocks = 0x02F0;
|
||||
fs.Free_INodes = 0x146B;
|
||||
fs.Used_Inodes = 0x0394;
|
||||
fs.BlockSize = 0x4000;
|
||||
fs.FreeUserBlocks = 0x5DEC;
|
||||
fs.UsedUserBlocks = 0x1DD4;
|
||||
fs.FreeSysBlocks = 0x10;
|
||||
fs.UsedSysBlocks = 0x02F0;
|
||||
fs.Free_INodes = 0x146B;
|
||||
fs.Used_Inodes = 0x0394;
|
||||
|
||||
*(NANDStat*)Memory::GetPointer(_BufferOut) = fs;
|
||||
|
||||
|
@ -335,10 +335,10 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
|
|||
u32 OwnerID = 0;
|
||||
u16 GroupID = 0x3031; // this is also known as makercd, 01 (0x3031) for nintendo and 08 (0x3038) for MH3 etc
|
||||
std::string Filename = HLE_IPC_BuildFilename((const char*)Memory::GetPointer(_BufferIn), 64);
|
||||
u8 OwnerPerm = 0x3; // read/write
|
||||
u8 GroupPerm = 0x3; // read/write
|
||||
u8 OtherPerm = 0x3; // read/write
|
||||
u8 Attributes = 0x00; // no attributes
|
||||
u8 OwnerPerm = 0x3; // read/write
|
||||
u8 GroupPerm = 0x3; // read/write
|
||||
u8 OtherPerm = 0x3; // read/write
|
||||
u8 Attributes = 0x00; // no attributes
|
||||
if (File::IsDirectory(Filename))
|
||||
{
|
||||
INFO_LOG(WII_IPC_FILEIO, "FS: GET_ATTR Directory %s - all permission flags are set", Filename.c_str());
|
||||
|
@ -360,13 +360,13 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
|
|||
if (_BufferOutSize == 76)
|
||||
{
|
||||
u32 Addr = _BufferOut;
|
||||
Memory::Write_U32(OwnerID, Addr); Addr += 4;
|
||||
Memory::Write_U16(GroupID, Addr); Addr += 2;
|
||||
memcpy(Memory::GetPointer(Addr), Memory::GetPointer(_BufferIn), 64); Addr += 64;
|
||||
Memory::Write_U8(OwnerPerm, Addr); Addr += 1;
|
||||
Memory::Write_U8(GroupPerm, Addr); Addr += 1;
|
||||
Memory::Write_U8(OtherPerm, Addr); Addr += 1;
|
||||
Memory::Write_U8(Attributes, Addr); Addr += 1;
|
||||
Memory::Write_U32(OwnerID, Addr); Addr += 4;
|
||||
Memory::Write_U16(GroupID, Addr); Addr += 2;
|
||||
memcpy(Memory::GetPointer(Addr), Memory::GetPointer(_BufferIn), 64); Addr += 64;
|
||||
Memory::Write_U8(OwnerPerm, Addr); Addr += 1;
|
||||
Memory::Write_U8(GroupPerm, Addr); Addr += 1;
|
||||
Memory::Write_U8(OtherPerm, Addr); Addr += 1;
|
||||
Memory::Write_U8(Attributes, Addr); Addr += 1;
|
||||
}
|
||||
|
||||
return FS_RESULT_OK;
|
||||
|
|
|
@ -130,11 +130,11 @@ u32 CWII_IPC_HLE_Device_hid::Update()
|
|||
|
||||
bool CWII_IPC_HLE_Device_hid::IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
|
||||
u32 ReturnValue = 0;
|
||||
switch (Parameter)
|
||||
|
@ -536,7 +536,8 @@ libusb_device_handle * CWII_IPC_HLE_Device_hid::GetDeviceByDevNum(u32 devNum)
|
|||
static bool has_warned_about_drivers = false;
|
||||
#endif
|
||||
|
||||
for (ssize_t i = 0; i < cnt; i++) {
|
||||
for (ssize_t i = 0; i < cnt; i++)
|
||||
{
|
||||
libusb_device *device = list[i];
|
||||
struct libusb_device_descriptor desc;
|
||||
int dRet = libusb_get_device_descriptor (device, &desc);
|
||||
|
@ -610,10 +611,10 @@ libusb_device_handle * CWII_IPC_HLE_Device_hid::GetDeviceByDevNum(u32 devNum)
|
|||
|
||||
int CWII_IPC_HLE_Device_hid::GetAvaiableDevNum(u16 idVendor, u16 idProduct, u8 bus, u8 port, u16 check)
|
||||
{
|
||||
int i;
|
||||
int pos = -1;
|
||||
u64 unique_id = ((u64)idVendor << 32) | ((u64)idProduct << 16) | ((u64)bus << 8) | (u64)port;
|
||||
for (i=0; i<MAX_DEVICE_DEVNUM; i++)
|
||||
|
||||
for (int i=0; i<MAX_DEVICE_DEVNUM; i++)
|
||||
{
|
||||
u64 id = hidDeviceAliases[i] & HID_ID_MASK;
|
||||
if(id == 0 && pos == -1)
|
||||
|
@ -626,10 +627,12 @@ int CWII_IPC_HLE_Device_hid::GetAvaiableDevNum(u16 idVendor, u16 idProduct, u8 b
|
|||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
if(pos != -1)
|
||||
{
|
||||
hidDeviceAliases[pos] = unique_id | ((u64)check << 48);
|
||||
return pos;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -77,11 +77,11 @@ bool CWII_IPC_HLE_Device_net_kd_request::Close(u32 _CommandAddress, bool _bForce
|
|||
|
||||
bool CWII_IPC_HLE_Device_net_kd_request::IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
|
||||
u32 ReturnValue = 0;
|
||||
switch (Parameter)
|
||||
|
@ -628,11 +628,11 @@ static unsigned int opt_name_mapping[][2] = {
|
|||
|
||||
bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
|
||||
u32 ReturnValue = 0;
|
||||
switch (Command)
|
||||
|
@ -646,9 +646,9 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
|
|||
}
|
||||
case IOCTL_SO_SOCKET:
|
||||
{
|
||||
u32 af = Memory::Read_U32(BufferIn);
|
||||
u32 type = Memory::Read_U32(BufferIn + 0x04);
|
||||
u32 prot = Memory::Read_U32(BufferIn + 0x08);
|
||||
u32 af = Memory::Read_U32(BufferIn);
|
||||
u32 type = Memory::Read_U32(BufferIn + 0x04);
|
||||
u32 prot = Memory::Read_U32(BufferIn + 0x08);
|
||||
|
||||
WiiSockMan &sm = WiiSockMan::getInstance();
|
||||
ReturnValue = sm.newSocket(af, type, prot);
|
||||
|
@ -912,9 +912,9 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
|
|||
|
||||
for (int i = 0; i < nfds; i++)
|
||||
{
|
||||
ufds[i].fd = Memory::Read_U32(BufferOut + 0xc*i); //fd
|
||||
int events = Memory::Read_U32(BufferOut + 0xc*i + 4); //events
|
||||
ufds[i].revents = Memory::Read_U32(BufferOut + 0xc*i + 8); //revents
|
||||
ufds[i].fd = Memory::Read_U32(BufferOut + 0xc*i); //fd
|
||||
int events = Memory::Read_U32(BufferOut + 0xc*i + 4); //events
|
||||
ufds[i].revents = Memory::Read_U32(BufferOut + 0xc*i + 8); //revents
|
||||
|
||||
// Translate Wii to native events
|
||||
int unhandled_events = events;
|
||||
|
@ -1246,14 +1246,14 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtlV(u32 CommandAddress)
|
|||
|
||||
if (BufferInSize3)
|
||||
{
|
||||
hints.ai_flags = Memory::Read_U32(_BufferIn3);
|
||||
hints.ai_family = Memory::Read_U32(_BufferIn3 + 0x4);
|
||||
hints.ai_socktype = Memory::Read_U32(_BufferIn3 + 0x8);
|
||||
hints.ai_protocol = Memory::Read_U32(_BufferIn3 + 0xC);
|
||||
hints.ai_addrlen = Memory::Read_U32(_BufferIn3 + 0x10);
|
||||
hints.ai_canonname = NULL;
|
||||
hints.ai_addr = NULL;
|
||||
hints.ai_next = NULL;
|
||||
hints.ai_flags = Memory::Read_U32(_BufferIn3);
|
||||
hints.ai_family = Memory::Read_U32(_BufferIn3 + 0x4);
|
||||
hints.ai_socktype = Memory::Read_U32(_BufferIn3 + 0x8);
|
||||
hints.ai_protocol = Memory::Read_U32(_BufferIn3 + 0xC);
|
||||
hints.ai_addrlen = Memory::Read_U32(_BufferIn3 + 0x10);
|
||||
hints.ai_canonname = NULL;
|
||||
hints.ai_addr = NULL;
|
||||
hints.ai_next = NULL;
|
||||
}
|
||||
|
||||
char* pNodeName = NULL;
|
||||
|
@ -1336,10 +1336,10 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtlV(u32 CommandAddress)
|
|||
INFO_LOG(WII_IPC_NET, "IOCTLV_SO_ICMPPING %i IPs", num_ip);
|
||||
}
|
||||
|
||||
ip_info.length = Memory::Read_U8(_BufferIn + 16);
|
||||
ip_info.addr_family = Memory::Read_U8(_BufferIn + 17);
|
||||
ip_info.icmp_id = Memory::Read_U16(_BufferIn + 18);
|
||||
ip_info.ip = Memory::Read_U32(_BufferIn + 20);
|
||||
ip_info.length = Memory::Read_U8(_BufferIn + 16);
|
||||
ip_info.addr_family = Memory::Read_U8(_BufferIn + 17);
|
||||
ip_info.icmp_id = Memory::Read_U16(_BufferIn + 18);
|
||||
ip_info.ip = Memory::Read_U32(_BufferIn + 20);
|
||||
|
||||
if (ip_info.length != 8 || ip_info.addr_family != AF_INET)
|
||||
{
|
||||
|
|
|
@ -22,7 +22,7 @@ struct netcfg_proxy_t
|
|||
u8 padding_1[2];
|
||||
u8 proxy_name[255];
|
||||
u8 padding_2;
|
||||
u16 proxy_port; // 0-34463
|
||||
u16 proxy_port; // 0-34463
|
||||
u8 proxy_username[32];
|
||||
u8 padding_3;
|
||||
u8 proxy_password[32];
|
||||
|
@ -91,8 +91,8 @@ struct netcfg_connection_t
|
|||
u8 padding_7[3];
|
||||
u8 encryption;
|
||||
u8 padding_8[3];
|
||||
u8 key_length; // length of key in bytes. 0x00 for WEP64 and WEP128.
|
||||
u8 unknown; // 0x00 or 0x01 toggled with a WPA-PSK (TKIP) and with a WEP entered with hex instead of ascii.
|
||||
u8 key_length; // length of key in bytes. 0x00 for WEP64 and WEP128.
|
||||
u8 unknown; // 0x00 or 0x01 toggled with a WPA-PSK (TKIP) and with a WEP entered with hex instead of ascii.
|
||||
u8 padding_9;
|
||||
u8 key[64]; // encryption key; for WEP, key is stored 4 times (20 bytes for WEP64 and 52 bytes for WEP128) then padded with 0x00
|
||||
u8 padding_10[236];
|
||||
|
@ -143,11 +143,11 @@ struct nwc24_config_t
|
|||
MAX_PASSWORD_LENGTH = 0x20,
|
||||
};
|
||||
|
||||
u32 magic; /* 'WcCf' 0x57634366 */
|
||||
u32 _unk_04; /* must be 8 */
|
||||
u32 magic; /* 'WcCf' 0x57634366 */
|
||||
u32 _unk_04; /* must be 8 */
|
||||
u64 nwc24_id;
|
||||
u32 id_generation;
|
||||
u32 creation_stage; /* 0==not_generated;1==generated;2==registered; */
|
||||
u32 creation_stage; /* 0==not_generated;1==generated;2==registered; */
|
||||
char email[MAX_EMAIL_LENGTH];
|
||||
char paswd[MAX_PASSWORD_LENGTH];
|
||||
char mlchkid[0x24];
|
||||
|
@ -472,9 +472,9 @@ public:
|
|||
|
||||
virtual bool IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
|
||||
u32 result = 0;
|
||||
u32 common_result = 0;
|
||||
|
|
|
@ -72,11 +72,11 @@ bool CWII_IPC_HLE_Device_net_ssl::Close(u32 _CommandAddress, bool _bForce)
|
|||
|
||||
bool CWII_IPC_HLE_Device_net_ssl::IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
|
||||
INFO_LOG(WII_IPC_SSL, "%s unknown %i "
|
||||
"(BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
|
||||
|
|
|
@ -97,17 +97,18 @@ bool CWII_IPC_HLE_Device_sdio_slot0::IOCtl(u32 _CommandAddress)
|
|||
{
|
||||
u32 Cmd = Memory::Read_U32(_CommandAddress + 0xC);
|
||||
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
|
||||
// As a safety precaution we fill the out buffer with zeros to avoid
|
||||
// returning nonsense values
|
||||
Memory::Memset(BufferOut, 0, BufferOutSize);
|
||||
|
||||
u32 ReturnValue = 0;
|
||||
switch (Cmd) {
|
||||
switch (Cmd)
|
||||
{
|
||||
case IOCTL_WRITEHCR:
|
||||
{
|
||||
u32 reg = Memory::Read_U32(BufferIn);
|
||||
|
@ -273,8 +274,8 @@ bool CWII_IPC_HLE_Device_sdio_slot0::IOCtlV(u32 _CommandAddress)
|
|||
}
|
||||
|
||||
u32 CWII_IPC_HLE_Device_sdio_slot0::ExecuteCommand(u32 _BufferIn, u32 _BufferInSize,
|
||||
u32 _rwBuffer, u32 _rwBufferSize,
|
||||
u32 _BufferOut, u32 _BufferOutSize)
|
||||
u32 _rwBuffer, u32 _rwBufferSize,
|
||||
u32 _BufferOut, u32 _BufferOutSize)
|
||||
{
|
||||
// The game will send us a SendCMD with this information. To be able to read and write
|
||||
// to a file we need to prepare a 0x10 byte output buffer as response.
|
||||
|
@ -291,14 +292,14 @@ u32 CWII_IPC_HLE_Device_sdio_slot0::ExecuteCommand(u32 _BufferIn, u32 _BufferInS
|
|||
} req;
|
||||
|
||||
req.command = Memory::Read_U32(_BufferIn + 0);
|
||||
req.type = Memory::Read_U32(_BufferIn + 4);
|
||||
req.resp = Memory::Read_U32(_BufferIn + 8);
|
||||
req.arg = Memory::Read_U32(_BufferIn + 12);
|
||||
req.blocks = Memory::Read_U32(_BufferIn + 16);
|
||||
req.bsize = Memory::Read_U32(_BufferIn + 20);
|
||||
req.addr = Memory::Read_U32(_BufferIn + 24);
|
||||
req.isDMA = Memory::Read_U32(_BufferIn + 28);
|
||||
req.pad0 = Memory::Read_U32(_BufferIn + 32);
|
||||
req.type = Memory::Read_U32(_BufferIn + 4);
|
||||
req.resp = Memory::Read_U32(_BufferIn + 8);
|
||||
req.arg = Memory::Read_U32(_BufferIn + 12);
|
||||
req.blocks = Memory::Read_U32(_BufferIn + 16);
|
||||
req.bsize = Memory::Read_U32(_BufferIn + 20);
|
||||
req.addr = Memory::Read_U32(_BufferIn + 24);
|
||||
req.isDMA = Memory::Read_U32(_BufferIn + 28);
|
||||
req.pad0 = Memory::Read_U32(_BufferIn + 32);
|
||||
|
||||
// Note: req.addr is the virtual address of _rwBuffer
|
||||
|
||||
|
|
|
@ -8,20 +8,20 @@
|
|||
|
||||
enum
|
||||
{
|
||||
IOCTL_STM_EVENTHOOK = 0x1000,
|
||||
IOCTL_STM_GET_IDLEMODE = 0x3001,
|
||||
IOCTL_STM_RELEASE_EH = 0x3002,
|
||||
IOCTL_STM_HOTRESET = 0x2001,
|
||||
IOCTL_STM_HOTRESET_FOR_PD = 0x2002,
|
||||
IOCTL_STM_SHUTDOWN = 0x2003,
|
||||
IOCTL_STM_IDLE = 0x2004,
|
||||
IOCTL_STM_WAKEUP = 0x2005,
|
||||
IOCTL_STM_VIDIMMING = 0x5001,
|
||||
IOCTL_STM_LEDFLASH = 0x6001,
|
||||
IOCTL_STM_LEDMODE = 0x6002,
|
||||
IOCTL_STM_READVER = 0x7001,
|
||||
IOCTL_STM_READDDRREG = 0x4001,
|
||||
IOCTL_STM_READDDRREG2 = 0x4002,
|
||||
IOCTL_STM_EVENTHOOK = 0x1000,
|
||||
IOCTL_STM_GET_IDLEMODE = 0x3001,
|
||||
IOCTL_STM_RELEASE_EH = 0x3002,
|
||||
IOCTL_STM_HOTRESET = 0x2001,
|
||||
IOCTL_STM_HOTRESET_FOR_PD = 0x2002,
|
||||
IOCTL_STM_SHUTDOWN = 0x2003,
|
||||
IOCTL_STM_IDLE = 0x2004,
|
||||
IOCTL_STM_WAKEUP = 0x2005,
|
||||
IOCTL_STM_VIDIMMING = 0x5001,
|
||||
IOCTL_STM_LEDFLASH = 0x6001,
|
||||
IOCTL_STM_LEDMODE = 0x6002,
|
||||
IOCTL_STM_READVER = 0x7001,
|
||||
IOCTL_STM_READDDRREG = 0x4001,
|
||||
IOCTL_STM_READDDRREG2 = 0x4002,
|
||||
};
|
||||
|
||||
// The /dev/stm/immediate
|
||||
|
@ -55,11 +55,11 @@ public:
|
|||
|
||||
virtual bool IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
|
||||
// Prepare the out buffer(s) with zeroes as a safety precaution
|
||||
// to avoid returning bad values
|
||||
|
@ -145,11 +145,11 @@ public:
|
|||
|
||||
virtual bool IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
|
||||
|
||||
// Prepare the out buffer(s) with zeros as a safety precaution
|
||||
// to avoid returning bad values
|
||||
|
|
|
@ -177,14 +177,14 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
|
|||
case USBV0_IOCTL_CTRLMSG: // HCI command is received from the stack
|
||||
{
|
||||
// This is the HCI datapath from CPU to Wiimote, the USB stuff is little endian..
|
||||
m_CtrlSetup.bRequestType = *( u8*)Memory::GetPointer(CommandBuffer.InBuffer[0].m_Address);
|
||||
m_CtrlSetup.bRequest = *( u8*)Memory::GetPointer(CommandBuffer.InBuffer[1].m_Address);
|
||||
m_CtrlSetup.wValue = *(u16*)Memory::GetPointer(CommandBuffer.InBuffer[2].m_Address);
|
||||
m_CtrlSetup.wIndex = *(u16*)Memory::GetPointer(CommandBuffer.InBuffer[3].m_Address);
|
||||
m_CtrlSetup.wLength = *(u16*)Memory::GetPointer(CommandBuffer.InBuffer[4].m_Address);
|
||||
m_CtrlSetup.m_PayLoadAddr = CommandBuffer.PayloadBuffer[0].m_Address;
|
||||
m_CtrlSetup.m_PayLoadSize = CommandBuffer.PayloadBuffer[0].m_Size;
|
||||
m_CtrlSetup.m_Address = CommandBuffer.m_Address;
|
||||
m_CtrlSetup.bRequestType = *( u8*)Memory::GetPointer(CommandBuffer.InBuffer[0].m_Address);
|
||||
m_CtrlSetup.bRequest = *( u8*)Memory::GetPointer(CommandBuffer.InBuffer[1].m_Address);
|
||||
m_CtrlSetup.wValue = *(u16*)Memory::GetPointer(CommandBuffer.InBuffer[2].m_Address);
|
||||
m_CtrlSetup.wIndex = *(u16*)Memory::GetPointer(CommandBuffer.InBuffer[3].m_Address);
|
||||
m_CtrlSetup.wLength = *(u16*)Memory::GetPointer(CommandBuffer.InBuffer[4].m_Address);
|
||||
m_CtrlSetup.m_PayLoadAddr = CommandBuffer.PayloadBuffer[0].m_Address;
|
||||
m_CtrlSetup.m_PayLoadSize = CommandBuffer.PayloadBuffer[0].m_Size;
|
||||
m_CtrlSetup.m_Address = CommandBuffer.m_Address;
|
||||
|
||||
// check termination
|
||||
_dbg_assert_msg_(WII_IPC_WIIMOTE, *(u8*)Memory::GetPointer(CommandBuffer.InBuffer[5].m_Address) == 0,
|
||||
|
@ -470,7 +470,7 @@ u32 CWII_IPC_HLE_Device_usb_oh1_57e_305::Update()
|
|||
m_last_ticks = now;
|
||||
}
|
||||
|
||||
SendEventNumberOfCompletedPackets();
|
||||
SendEventNumberOfCompletedPackets();
|
||||
|
||||
return packet_transferred;
|
||||
}
|
||||
|
@ -507,8 +507,8 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::ACLPool::WriteToEndpoint(CtrlBuffer& e
|
|||
"queue to %08x", endpoint.m_address);
|
||||
|
||||
hci_acldata_hdr_t* pHeader = (hci_acldata_hdr_t*)Memory::GetPointer(endpoint.m_buffer);
|
||||
pHeader->con_handle = HCI_MK_CON_HANDLE(conn_handle, HCI_PACKET_START, HCI_POINT2POINT);
|
||||
pHeader->length = size;
|
||||
pHeader->con_handle = HCI_MK_CON_HANDLE(conn_handle, HCI_PACKET_START, HCI_POINT2POINT);
|
||||
pHeader->length = size;
|
||||
|
||||
// Write the packet to the buffer
|
||||
std::copy(data, data + size, (u8*)pHeader + sizeof(hci_acldata_hdr_t));
|
||||
|
@ -870,12 +870,12 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventNumberOfCompletedPackets()
|
|||
|
||||
INFO_LOG(WII_IPC_WIIMOTE, "Event: SendEventNumberOfCompletedPackets");
|
||||
|
||||
hci_event_hdr_t* event_hdr = (hci_event_hdr_t*)Event.m_buffer;
|
||||
hci_num_compl_pkts_ep* event = (hci_num_compl_pkts_ep*)((u8*)event_hdr + sizeof(hci_event_hdr_t));
|
||||
hci_num_compl_pkts_info* info = (hci_num_compl_pkts_info*)((u8*)event + sizeof(hci_num_compl_pkts_ep));
|
||||
hci_event_hdr_t* event_hdr = (hci_event_hdr_t*)Event.m_buffer;
|
||||
hci_num_compl_pkts_ep* event = (hci_num_compl_pkts_ep*)((u8*)event_hdr + sizeof(hci_event_hdr_t));
|
||||
hci_num_compl_pkts_info* info = (hci_num_compl_pkts_info*)((u8*)event + sizeof(hci_num_compl_pkts_ep));
|
||||
|
||||
event_hdr->event = HCI_EVENT_NUM_COMPL_PKTS;
|
||||
event_hdr->length = sizeof(hci_num_compl_pkts_ep);
|
||||
event_hdr->event = HCI_EVENT_NUM_COMPL_PKTS;
|
||||
event_hdr->length = sizeof(hci_num_compl_pkts_ep);
|
||||
event->num_con_handles = 0;
|
||||
|
||||
u32 acc = 0;
|
||||
|
@ -941,10 +941,10 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventLinkKeyNotification(const u8
|
|||
INFO_LOG(WII_IPC_WIIMOTE, "Event: SendEventLinkKeyNotification");
|
||||
|
||||
// event header
|
||||
pEventLinkKey->EventType = HCI_EVENT_RETURN_LINK_KEYS;
|
||||
pEventLinkKey->PayloadLength = payload_length;
|
||||
pEventLinkKey->EventType = HCI_EVENT_RETURN_LINK_KEYS;
|
||||
pEventLinkKey->PayloadLength = payload_length;
|
||||
// this is really hci_return_link_keys_ep.num_keys
|
||||
pEventLinkKey->numKeys = num_to_send;
|
||||
pEventLinkKey->numKeys = num_to_send;
|
||||
|
||||
// copy infos - this only works correctly if we're meant to start at first device and read all keys
|
||||
for (int i = 0; i < num_to_send; i++)
|
||||
|
|
|
@ -112,8 +112,8 @@ private:
|
|||
{
|
||||
if (m_address)
|
||||
{
|
||||
u32 InBufferNum = Memory::Read_U32(m_address + 0x10);
|
||||
u32 BufferVector = Memory::Read_U32(m_address + 0x18);
|
||||
u32 InBufferNum = Memory::Read_U32(m_address + 0x10);
|
||||
u32 BufferVector = Memory::Read_U32(m_address + 0x18);
|
||||
m_buffer = Memory::Read_U32(
|
||||
BufferVector + InBufferNum * sizeof(SIOCtlVBuffer::SBuffer));
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ bool CWII_IPC_HLE_Device_usb_kbd::Write(u32 _CommandAddress)
|
|||
|
||||
bool CWII_IPC_HLE_Device_usb_kbd::IOCtl(u32 _CommandAddress)
|
||||
{
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||
|
||||
if (SConfig::GetInstance().m_WiiKeyboard && !m_MessageQueue.empty())
|
||||
{
|
||||
|
|
|
@ -591,7 +591,8 @@ void CWII_IPC_HLE_WiiMote::SendConfigurationRequest(u16 scid, u16 MTU, u16 Flush
|
|||
|
||||
l2cap_cfg_req_cp* cr = (l2cap_cfg_req_cp*)&Buffer[Offset];
|
||||
cr->dcid = rChannel.DCID;
|
||||
cr->flags = 0; Offset += sizeof(l2cap_cfg_req_cp);
|
||||
cr->flags = 0;
|
||||
Offset += sizeof(l2cap_cfg_req_cp);
|
||||
|
||||
INFO_LOG(WII_IPC_WIIMOTE, "[L2CAP] SendConfigurationRequest");
|
||||
DEBUG_LOG(WII_IPC_WIIMOTE, " Dcid: 0x%04x", cr->dcid);
|
||||
|
@ -607,10 +608,10 @@ void CWII_IPC_HLE_WiiMote::SendConfigurationRequest(u16 scid, u16 MTU, u16 Flush
|
|||
{
|
||||
if (MTU == 0)
|
||||
MTU = rChannel.MTU;
|
||||
pOptions = (l2cap_cfg_opt_t*)&Buffer[Offset]; Offset += sizeof(l2cap_cfg_opt_t);
|
||||
pOptions = (l2cap_cfg_opt_t*)&Buffer[Offset]; Offset += sizeof(l2cap_cfg_opt_t);
|
||||
pOptions->type = L2CAP_OPT_MTU;
|
||||
pOptions->length = L2CAP_OPT_MTU_SIZE;
|
||||
*(u16*)&Buffer[Offset] = MTU; Offset += L2CAP_OPT_MTU_SIZE;
|
||||
*(u16*)&Buffer[Offset] = MTU; Offset += L2CAP_OPT_MTU_SIZE;
|
||||
DEBUG_LOG(WII_IPC_WIIMOTE, " MTU: 0x%04x", MTU);
|
||||
}
|
||||
|
||||
|
@ -618,10 +619,10 @@ void CWII_IPC_HLE_WiiMote::SendConfigurationRequest(u16 scid, u16 MTU, u16 Flush
|
|||
{
|
||||
if (FlushTimeOut == 0)
|
||||
FlushTimeOut = rChannel.FlushTimeOut;
|
||||
pOptions = (l2cap_cfg_opt_t*)&Buffer[Offset]; Offset += sizeof(l2cap_cfg_opt_t);
|
||||
pOptions = (l2cap_cfg_opt_t*)&Buffer[Offset]; Offset += sizeof(l2cap_cfg_opt_t);
|
||||
pOptions->type = L2CAP_OPT_FLUSH_TIMO;
|
||||
pOptions->length = L2CAP_OPT_FLUSH_TIMO_SIZE;
|
||||
*(u16*)&Buffer[Offset] = FlushTimeOut; Offset += L2CAP_OPT_FLUSH_TIMO_SIZE;
|
||||
*(u16*)&Buffer[Offset] = FlushTimeOut; Offset += L2CAP_OPT_FLUSH_TIMO_SIZE;
|
||||
DEBUG_LOG(WII_IPC_WIIMOTE, " FlushTimeOut: 0x%04x", FlushTimeOut);
|
||||
}
|
||||
|
||||
|
@ -640,11 +641,11 @@ void CWII_IPC_HLE_WiiMote::SendConfigurationRequest(u16 scid, u16 MTU, u16 Flush
|
|||
//
|
||||
//
|
||||
|
||||
#define SDP_UINT8 0x08
|
||||
#define SDP_UINT16 0x09
|
||||
#define SDP_UINT32 0x0A
|
||||
#define SDP_SEQ8 0x35
|
||||
#define SDP_SEQ16 0x36
|
||||
#define SDP_UINT8 0x08
|
||||
#define SDP_UINT16 0x09
|
||||
#define SDP_UINT32 0x0A
|
||||
#define SDP_SEQ8 0x35
|
||||
#define SDP_SEQ16 0x36
|
||||
|
||||
void CWII_IPC_HLE_WiiMote::SDPSendServiceSearchResponse(u16 cid, u16 TransactionID, u8* pServiceSearchPattern, u16 MaximumServiceRecordCount)
|
||||
{
|
||||
|
@ -666,13 +667,13 @@ void CWII_IPC_HLE_WiiMote::SDPSendServiceSearchResponse(u16 cid, u16 Transaction
|
|||
l2cap_hdr_t* pHeader = (l2cap_hdr_t*)&DataFrame[Offset]; Offset += sizeof(l2cap_hdr_t);
|
||||
pHeader->dcid = cid;
|
||||
|
||||
buffer.Write8 (Offset, 0x03); Offset++;
|
||||
buffer.Write16(Offset, TransactionID); Offset += 2; // transaction ID
|
||||
buffer.Write16(Offset, 0x0009); Offset += 2; // param length
|
||||
buffer.Write16(Offset, 0x0001); Offset += 2; // TotalServiceRecordCount
|
||||
buffer.Write16(Offset, 0x0001); Offset += 2; // CurrentServiceRecordCount
|
||||
buffer.Write32(Offset, 0x10000); Offset += 4; // ServiceRecordHandleList[4]
|
||||
buffer.Write8(Offset, 0x00); Offset++; // no continuation state;
|
||||
buffer.Write8 (Offset, 0x03); Offset++;
|
||||
buffer.Write16(Offset, TransactionID); Offset += 2; // Transaction ID
|
||||
buffer.Write16(Offset, 0x0009); Offset += 2; // Param length
|
||||
buffer.Write16(Offset, 0x0001); Offset += 2; // TotalServiceRecordCount
|
||||
buffer.Write16(Offset, 0x0001); Offset += 2; // CurrentServiceRecordCount
|
||||
buffer.Write32(Offset, 0x10000); Offset += 4; // ServiceRecordHandleList[4]
|
||||
buffer.Write8(Offset, 0x00); Offset++; // No continuation state;
|
||||
|
||||
|
||||
pHeader->length = (u16)(Offset - sizeof(l2cap_hdr_t));
|
||||
|
@ -683,7 +684,7 @@ static u32 ParseCont(u8* pCont)
|
|||
{
|
||||
u32 attribOffset = 0;
|
||||
CBigEndianBuffer attribList(pCont);
|
||||
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
|
||||
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
|
||||
|
||||
if (typeID == 0x02)
|
||||
{
|
||||
|
@ -704,9 +705,9 @@ int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID)
|
|||
u32 attribOffset = 0;
|
||||
CBigEndianBuffer attribList(pAttribIDList);
|
||||
|
||||
u8 sequence = attribList.Read8(attribOffset); attribOffset++;
|
||||
u8 seqSize = attribList.Read8(attribOffset); attribOffset++;
|
||||
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
|
||||
u8 sequence = attribList.Read8(attribOffset); attribOffset++;
|
||||
u8 seqSize = attribList.Read8(attribOffset); attribOffset++;
|
||||
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
|
||||
|
||||
#if MAX_LOGLEVEL >= DEBUG_LEVEL
|
||||
_dbg_assert_(WII_IPC_WIIMOTE, sequence == SDP_SEQ8);
|
||||
|
@ -717,12 +718,12 @@ int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID)
|
|||
|
||||
if (typeID == SDP_UINT32)
|
||||
{
|
||||
_startID = attribList.Read16(attribOffset); attribOffset += 2;
|
||||
_endID = attribList.Read16(attribOffset); attribOffset += 2;
|
||||
_startID = attribList.Read16(attribOffset); attribOffset += 2;
|
||||
_endID = attribList.Read16(attribOffset); attribOffset += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startID = attribList.Read16(attribOffset); attribOffset += 2;
|
||||
_startID = attribList.Read16(attribOffset); attribOffset += 2;
|
||||
_endID = _startID;
|
||||
DEBUG_LOG(WII_IPC_WIIMOTE, "Read just a single attrib - not tested");
|
||||
PanicAlert("Read just a single attrib - not tested");
|
||||
|
@ -755,13 +756,13 @@ void CWII_IPC_HLE_WiiMote::SDPSendServiceAttributeResponse(u16 cid, u16 Transact
|
|||
CBigEndianBuffer buffer(DataFrame);
|
||||
|
||||
int Offset = 0;
|
||||
l2cap_hdr_t* pHeader = (l2cap_hdr_t*)&DataFrame[Offset]; Offset += sizeof(l2cap_hdr_t);
|
||||
l2cap_hdr_t* pHeader = (l2cap_hdr_t*)&DataFrame[Offset]; Offset += sizeof(l2cap_hdr_t);
|
||||
pHeader->dcid = cid;
|
||||
|
||||
buffer.Write8 (Offset, 0x05); Offset++;
|
||||
buffer.Write16(Offset, TransactionID); Offset += 2; // transaction ID
|
||||
buffer.Write8 (Offset, 0x05); Offset++;
|
||||
buffer.Write16(Offset, TransactionID); Offset += 2; // Transaction ID
|
||||
|
||||
memcpy(buffer.GetPointer(Offset), pPacket, packetSize); Offset += packetSize;
|
||||
memcpy(buffer.GetPointer(Offset), pPacket, packetSize); Offset += packetSize;
|
||||
|
||||
pHeader->length = (u16)(Offset - sizeof(l2cap_hdr_t));
|
||||
m_pHost->SendACLPacket(GetConnectionHandle(), DataFrame, pHeader->length + sizeof(l2cap_hdr_t));
|
||||
|
|
|
@ -19,15 +19,15 @@ class CBigEndianBuffer
|
|||
public:
|
||||
CBigEndianBuffer(u8* pBuffer) : m_pBuffer(pBuffer) {}
|
||||
|
||||
u8 Read8(u32 offset) { return m_pBuffer[offset]; }
|
||||
u16 Read16(u32 offset) { return Common::swap16(*(u16*)&m_pBuffer[offset]); }
|
||||
u32 Read32(u32 offset) { return Common::swap32(*(u32*)&m_pBuffer[offset]); }
|
||||
u8 Read8(u32 offset) { return m_pBuffer[offset]; }
|
||||
u16 Read16(u32 offset) { return Common::swap16(*(u16*)&m_pBuffer[offset]); }
|
||||
u32 Read32(u32 offset) { return Common::swap32(*(u32*)&m_pBuffer[offset]); }
|
||||
|
||||
void Write8(u32 offset, u8 data) { m_pBuffer[offset] = data; }
|
||||
void Write16(u32 offset, u16 data) { *(u16*)&m_pBuffer[offset] = Common::swap16(data); }
|
||||
void Write32(u32 offset, u32 data) { *(u32*)&m_pBuffer[offset] = Common::swap32(data); }
|
||||
void Write8(u32 offset, u8 data) { m_pBuffer[offset] = data; }
|
||||
void Write16(u32 offset, u16 data) { *(u16*)&m_pBuffer[offset] = Common::swap16(data); }
|
||||
void Write32(u32 offset, u32 data) { *(u32*)&m_pBuffer[offset] = Common::swap32(data); }
|
||||
|
||||
u8* GetPointer(u32 offset) { return &m_pBuffer[offset]; }
|
||||
u8* GetPointer(u32 offset) { return &m_pBuffer[offset]; }
|
||||
|
||||
private:
|
||||
u8* m_pBuffer;
|
||||
|
@ -73,7 +73,7 @@ public:
|
|||
private:
|
||||
enum ConnectionState
|
||||
{
|
||||
CONN_INACTIVE = -1,
|
||||
CONN_INACTIVE = -1,
|
||||
CONN_READY,
|
||||
CONN_LINKING,
|
||||
CONN_COMPLETE
|
||||
|
|
|
@ -150,9 +150,9 @@ s32 WiiSocket::closeFd()
|
|||
|
||||
s32 WiiSocket::_fcntl(u32 cmd, u32 arg)
|
||||
{
|
||||
#define F_GETFL 3
|
||||
#define F_SETFL 4
|
||||
#define F_NONBLOCK 4
|
||||
#define F_GETFL 3
|
||||
#define F_SETFL 4
|
||||
#define F_NONBLOCK 4
|
||||
s32 ret = 0;
|
||||
if (cmd == F_GETFL)
|
||||
{
|
||||
|
@ -490,7 +490,6 @@ void WiiSocket::update(bool read, bool write, bool except)
|
|||
BufferOutSize2 ? &addrlen : 0);
|
||||
ReturnValue = WiiSockMan::getNetErrorCode(ret, BufferOutSize2 ? "SO_RECVFROM" : "SO_RECV", true);
|
||||
|
||||
|
||||
INFO_LOG(WII_IPC_NET, "%s(%d, %p) Socket: %08X, Flags: %08X, "
|
||||
"BufferIn: (%08x, %i), BufferIn2: (%08x, %i), "
|
||||
"BufferOut: (%08x, %i), BufferOut2: (%08x, %i)",
|
||||
|
@ -510,7 +509,6 @@ void WiiSocket::update(bool read, bool write, bool except)
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( nonBlock || forceNonBlock
|
||||
|
|
|
@ -9,37 +9,56 @@
|
|||
#if 0
|
||||
// 0x00 (checked)
|
||||
u8 ServiceRecordHandle[] = { 0x0a, 0x00, 0x01, 0x00, 0x00 };
|
||||
|
||||
// 0x01 (checked)
|
||||
u8 SrvClassIDList[] = { 0x35, 0x03,
|
||||
0x19, 0x11, 0x24 };
|
||||
u8 SrvClassIDList[] = {
|
||||
0x35, 0x03,
|
||||
0x19, 0x11, 0x24
|
||||
};
|
||||
|
||||
// 0x04 (checked)
|
||||
u8 ProtocolDescriptorList[] = { 0x35, 0x0D,
|
||||
0x35, 0x06,
|
||||
0x19, 0x01, 0x00, // Element 0
|
||||
0x09, 0x00, 0x11, // Element 1
|
||||
0x35, 0x03,
|
||||
0x19, 0x00, 0x11}; // Element 0
|
||||
u8 ProtocolDescriptorList[] = {
|
||||
0x35, 0x0D,
|
||||
0x35, 0x06,
|
||||
0x19, 0x01, 0x00, // Element 0
|
||||
0x09, 0x00, 0x11, // Element 1
|
||||
0x35, 0x03,
|
||||
0x19, 0x00, 0x11 // Element 0
|
||||
};
|
||||
|
||||
// 0x5 (checked)
|
||||
u8 BrowseGroupList[] = { 0x35, 0x03,
|
||||
0x19, 0x10, 0x02 };
|
||||
u8 BrowseGroupList[] = {
|
||||
0x35, 0x03,
|
||||
0x19, 0x10, 0x02
|
||||
};
|
||||
|
||||
// 0x6 (checked)
|
||||
u8 LanguageBaseAttributeIDList[] = { 0x35, 0x09,
|
||||
0x09, 0x65, 0x6e,
|
||||
0x09, 0x00, 0x6a,
|
||||
0x09, 0x01, 0x00 };
|
||||
u8 LanguageBaseAttributeIDList[] = {
|
||||
0x35, 0x09,
|
||||
0x09, 0x65, 0x6e,
|
||||
0x09, 0x00, 0x6a,
|
||||
0x09, 0x01, 0x00
|
||||
};
|
||||
|
||||
// 0x09 (checked)
|
||||
u8 BluetoothProfileDescriptorList[] = { 0x35, 0x08,
|
||||
0x35, 0x06,
|
||||
0x19, 0x11, 0x24,
|
||||
0x09, 0x01, 0x00 };
|
||||
u8 BluetoothProfileDescriptorList[] = {
|
||||
0x35, 0x08,
|
||||
0x35, 0x06,
|
||||
0x19, 0x11, 0x24,
|
||||
0x09, 0x01, 0x00
|
||||
};
|
||||
|
||||
// 0x0D (checked)
|
||||
u8 AdditionalProtocolDescriptorLists[] = { 0x35, 0x0F,
|
||||
0x35, 0x0D,
|
||||
0x35, 0x06,
|
||||
0x19, 0x01, 0x00,
|
||||
0x09, 0x00, 0x13,
|
||||
0x35, 0x03,
|
||||
0x19, 0x00, 0x11 };
|
||||
u8 AdditionalProtocolDescriptorLists[] = {
|
||||
0x35, 0x0F,
|
||||
0x35, 0x0D,
|
||||
0x35, 0x06,
|
||||
0x19, 0x01, 0x00,
|
||||
0x09, 0x00, 0x13,
|
||||
0x35, 0x03,
|
||||
0x19, 0x00, 0x11
|
||||
};
|
||||
|
||||
// 0x100
|
||||
u8 ServiceName[] = { 0x25, 0x13, 'N','i','n','t','e','n','d','o',' ','R','V','L','-','C','N','T','-','0','1' };
|
||||
// 0x101
|
||||
|
@ -61,47 +80,50 @@ u8 HIDVirtualCable[] = { 0x09, 0x00, 0x00 };
|
|||
u8 HIDReconnectInitiate[] = { 0x09, 0x00, 0x01 };
|
||||
|
||||
// 0x206
|
||||
u8 HIDDescriptorList[] = { 0x35, 0xDF,
|
||||
0x35, 0xDD,
|
||||
0x08, 0x22, // Element 0
|
||||
0x25, 0xD9, // hmm... <- 0x25 is a string but there is Data
|
||||
|
||||
// 0xD9 Bytes - Element 1
|
||||
0x05, 0x01, 0x09, 0x05, 0xa1, 0x01, 0x85, 0x10,
|
||||
0x15, 0x00, 0x26, 0xff, 0x00, 0x75, 0x08, 0x95,
|
||||
0x01, 0x06, 0x00, 0xff, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x11, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x12, 0x95, 0x02, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x13, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x14, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x15, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x16, 0x95, 0x15, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x17, 0x95, 0x06, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x18, 0x95, 0x15, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x19, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x1a, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x20, 0x95, 0x06, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x21, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x22, 0x95, 0x04, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x30, 0x95, 0x02, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x31, 0x95, 0x05, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x32, 0x95, 0x0a, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x33, 0x95, 0x11, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x34, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x35, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x36, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x37, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x3d, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x3e, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x3f, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0xc0 }; // end tag
|
||||
u8 HIDDescriptorList[] = {
|
||||
0x35, 0xDF,
|
||||
0x35, 0xDD,
|
||||
0x08, 0x22, // Element 0
|
||||
0x25, 0xD9, // hmm... <- 0x25 is a string but there is Data
|
||||
|
||||
// 0xD9 Bytes - Element 1
|
||||
0x05, 0x01, 0x09, 0x05, 0xa1, 0x01, 0x85, 0x10,
|
||||
0x15, 0x00, 0x26, 0xff, 0x00, 0x75, 0x08, 0x95,
|
||||
0x01, 0x06, 0x00, 0xff, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x11, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x12, 0x95, 0x02, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x13, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x14, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x15, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x16, 0x95, 0x15, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x17, 0x95, 0x06, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x18, 0x95, 0x15, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x19, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x1a, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00,
|
||||
0x85, 0x20, 0x95, 0x06, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x21, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x22, 0x95, 0x04, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x30, 0x95, 0x02, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x31, 0x95, 0x05, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x32, 0x95, 0x0a, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x33, 0x95, 0x11, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x34, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x35, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x36, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x37, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x3d, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x3e, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0x85, 0x3f, 0x95, 0x15, 0x09, 0x01, 0x81, 0x00,
|
||||
0xc0 // end tag
|
||||
};
|
||||
|
||||
// 0x207
|
||||
u8 HIDLANGIDBaseList[] = { 0x35, 0x08,
|
||||
0x35, 0x06,
|
||||
0x09, 0x04, 0x09,
|
||||
0x09, 0x01, 0x00 };
|
||||
u8 HIDLANGIDBaseList[] = {
|
||||
0x35, 0x08,
|
||||
0x35, 0x06,
|
||||
0x09, 0x04, 0x09,
|
||||
0x09, 0x01, 0x00
|
||||
};
|
||||
|
||||
// 0x208
|
||||
u8 HIDSDPDisable[] = { 0x28, 0x00 };
|
||||
|
@ -143,7 +165,6 @@ static u8 packet2[] = {
|
|||
};
|
||||
|
||||
static u8 packet3[] = {
|
||||
|
||||
0x00, 0x7b, 0x00, 0x76, 0x85, 0x13, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00, 0x85,
|
||||
0x14, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00, 0x85, 0x15, 0x95, 0x01, 0x09, 0x01, 0x91, 0x00, 0x85,
|
||||
0x16, 0x95, 0x15, 0x09, 0x01, 0x91, 0x00, 0x85, 0x17, 0x95, 0x06, 0x09, 0x01, 0x91, 0x00, 0x85,
|
||||
|
|
|
@ -605,14 +605,14 @@ void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelD
|
|||
|
||||
void CheckPadStatus(SPADStatus *PadStatus, int controllerID)
|
||||
{
|
||||
g_padState.A = ((PadStatus->button & PAD_BUTTON_A) != 0);
|
||||
g_padState.B = ((PadStatus->button & PAD_BUTTON_B) != 0);
|
||||
g_padState.X = ((PadStatus->button & PAD_BUTTON_X) != 0);
|
||||
g_padState.Y = ((PadStatus->button & PAD_BUTTON_Y) != 0);
|
||||
g_padState.Z = ((PadStatus->button & PAD_TRIGGER_Z) != 0);
|
||||
g_padState.A = ((PadStatus->button & PAD_BUTTON_A) != 0);
|
||||
g_padState.B = ((PadStatus->button & PAD_BUTTON_B) != 0);
|
||||
g_padState.X = ((PadStatus->button & PAD_BUTTON_X) != 0);
|
||||
g_padState.Y = ((PadStatus->button & PAD_BUTTON_Y) != 0);
|
||||
g_padState.Z = ((PadStatus->button & PAD_TRIGGER_Z) != 0);
|
||||
g_padState.Start = ((PadStatus->button & PAD_BUTTON_START) != 0);
|
||||
|
||||
g_padState.DPadUp = ((PadStatus->button & PAD_BUTTON_UP) != 0);
|
||||
g_padState.DPadUp = ((PadStatus->button & PAD_BUTTON_UP) != 0);
|
||||
g_padState.DPadDown = ((PadStatus->button & PAD_BUTTON_DOWN) != 0);
|
||||
g_padState.DPadLeft = ((PadStatus->button & PAD_BUTTON_LEFT) != 0);
|
||||
g_padState.DPadRight = ((PadStatus->button & PAD_BUTTON_RIGHT) != 0);
|
||||
|
|
|
@ -25,7 +25,7 @@ std::mutex crit_netplay_client;
|
|||
static NetPlayClient * netplay_client = NULL;
|
||||
NetSettings g_NetPlaySettings;
|
||||
|
||||
#define RPT_SIZE_HACK (1 << 16)
|
||||
#define RPT_SIZE_HACK (1 << 16)
|
||||
|
||||
NetPad::NetPad()
|
||||
{
|
||||
|
|
|
@ -51,10 +51,10 @@ public:
|
|||
class Player
|
||||
{
|
||||
public:
|
||||
PlayerId pid;
|
||||
std::string name;
|
||||
std::string revision;
|
||||
u32 ping;
|
||||
PlayerId pid;
|
||||
std::string name;
|
||||
std::string revision;
|
||||
u32 ping;
|
||||
};
|
||||
|
||||
class NetPlayClient
|
||||
|
|
|
@ -51,11 +51,11 @@ private:
|
|||
class Client
|
||||
{
|
||||
public:
|
||||
PlayerId pid;
|
||||
std::string name;
|
||||
std::string revision;
|
||||
PlayerId pid;
|
||||
std::string name;
|
||||
std::string revision;
|
||||
|
||||
sf::SocketTCP socket;
|
||||
sf::SocketTCP socket;
|
||||
u32 ping;
|
||||
u32 current_game;
|
||||
};
|
||||
|
|
|
@ -36,13 +36,13 @@
|
|||
|
||||
#include "Host.h"
|
||||
|
||||
#define GDB_BFR_MAX 10000
|
||||
#define GDB_MAX_BP 10
|
||||
#define GDB_BFR_MAX 10000
|
||||
#define GDB_MAX_BP 10
|
||||
|
||||
#define GDB_STUB_START '$'
|
||||
#define GDB_STUB_END '#'
|
||||
#define GDB_STUB_ACK '+'
|
||||
#define GDB_STUB_NAK '-'
|
||||
#define GDB_STUB_START '$'
|
||||
#define GDB_STUB_END '#'
|
||||
#define GDB_STUB_ACK '+'
|
||||
#define GDB_STUB_NAK '-'
|
||||
|
||||
|
||||
static int tmpsock = -1;
|
||||
|
|
|
@ -14,8 +14,8 @@
|
|||
#include "../HW/Memmap.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define SIGTRAP 5
|
||||
#define SIGTERM 15
|
||||
#define SIGTRAP 5
|
||||
#define SIGTERM 15
|
||||
#define MSG_WAITALL 8
|
||||
#endif
|
||||
|
||||
|
|
|
@ -121,8 +121,8 @@ bool CFileSystemGCWii::ExportFile(const char* _rFullPath, const char* _rExportFi
|
|||
bool CFileSystemGCWii::ExportApploader(const char* _rExportFolder) const
|
||||
{
|
||||
u32 AppSize = Read32(0x2440 + 0x14);// apploader size
|
||||
AppSize += Read32(0x2440 + 0x18); // + trailer size
|
||||
AppSize += 0x20; // + header size
|
||||
AppSize += Read32(0x2440 + 0x18); // + trailer size
|
||||
AppSize += 0x20; // + header size
|
||||
DEBUG_LOG(DISCIO,"AppSize -> %x", AppSize);
|
||||
|
||||
std::vector<u8> buffer(AppSize);
|
||||
|
@ -150,8 +150,8 @@ u32 CFileSystemGCWii::GetBootDOLSize() const
|
|||
// Iterate through the 7 code segments
|
||||
for (u8 i = 0; i < 7; i++)
|
||||
{
|
||||
offset = Read32(DolOffset + 0x00 + i * 4);
|
||||
size = Read32(DolOffset + 0x90 + i * 4);
|
||||
offset = Read32(DolOffset + 0x00 + i * 4);
|
||||
size = Read32(DolOffset + 0x90 + i * 4);
|
||||
if (offset + size > DolSize)
|
||||
DolSize = offset + size;
|
||||
}
|
||||
|
@ -159,8 +159,8 @@ u32 CFileSystemGCWii::GetBootDOLSize() const
|
|||
// Iterate through the 11 data segments
|
||||
for (u8 i = 0; i < 11; i++)
|
||||
{
|
||||
offset = Read32(DolOffset + 0x1c + i * 4);
|
||||
size = Read32(DolOffset + 0xac + i * 4);
|
||||
offset = Read32(DolOffset + 0x1c + i * 4);
|
||||
size = Read32(DolOffset + 0xac + i * 4);
|
||||
if (offset + size > DolSize)
|
||||
DolSize = offset + size;
|
||||
}
|
||||
|
|
|
@ -79,19 +79,19 @@ u8 GetSysMenuRegion(u16 _TitleVersion)
|
|||
{
|
||||
switch(_TitleVersion)
|
||||
{
|
||||
case 128: case 192: case 224: case 256:
|
||||
case 288: case 352: case 384: case 416:
|
||||
case 448: case 480: case 512:
|
||||
case 128: case 192: case 224: case 256:
|
||||
case 288: case 352: case 384: case 416:
|
||||
case 448: case 480: case 512:
|
||||
return 'J';
|
||||
case 97: case 193: case 225: case 257:
|
||||
case 289: case 353: case 385: case 417:
|
||||
case 449: case 481: case 513:
|
||||
case 97: case 193: case 225: case 257:
|
||||
case 289: case 353: case 385: case 417:
|
||||
case 449: case 481: case 513:
|
||||
return 'E';
|
||||
case 130: case 162: case 194: case 226:
|
||||
case 258: case 290: case 354: case 386:
|
||||
case 418: case 450: case 482: case 514:
|
||||
case 130: case 162: case 194: case 226:
|
||||
case 258: case 290: case 354: case 386:
|
||||
case 418: case 450: case 482: case 514:
|
||||
return 'P';
|
||||
case 326: case 390: case 454: case 486:
|
||||
case 326: case 390: case 454: case 486:
|
||||
case 518:
|
||||
return 'K';
|
||||
default:
|
||||
|
|
|
@ -356,9 +356,9 @@ void CVolumeDirectory::BuildFST()
|
|||
m_dataStartAddress = ROUND_UP(FST_ADDRESS + m_fstSize, 0x8000ull);
|
||||
u64 curDataAddress = m_dataStartAddress;
|
||||
|
||||
u32 fstOffset = 0; // offset within FST data
|
||||
u32 nameOffset = 0; // offset within name table
|
||||
u32 rootOffset = 0; // offset of root of FST
|
||||
u32 fstOffset = 0; // Offset within FST data
|
||||
u32 nameOffset = 0; // Offset within name table
|
||||
u32 rootOffset = 0; // Offset of root of FST
|
||||
|
||||
// write root entry
|
||||
WriteEntryData(fstOffset, DIRECTORY_ENTRY, 0, 0, totalEntries);
|
||||
|
|
|
@ -25,8 +25,8 @@ public:
|
|||
std::string GetUniqueID() const;
|
||||
std::string GetMakerID() const;
|
||||
std::vector<std::string> GetNames() const;
|
||||
u32 GetFSTSize() const { return 0; }
|
||||
std::string GetApploaderDate() const { return "0"; }
|
||||
u32 GetFSTSize() const { return 0; }
|
||||
std::string GetApploaderDate() const { return "0"; }
|
||||
ECountry GetCountry() const;
|
||||
u64 GetSize() const;
|
||||
u64 GetRawSize() const;
|
||||
|
|
|
@ -82,7 +82,7 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer) const
|
|||
|
||||
// increase buffers
|
||||
_Length -= CopySize;
|
||||
_pBuffer += CopySize;
|
||||
_pBuffer += CopySize;
|
||||
_ReadOffset += CopySize;
|
||||
}
|
||||
|
||||
|
|
|
@ -187,10 +187,10 @@ bool IsWbfsBlob(const char* filename)
|
|||
u8 magic[4] = {0, 0, 0, 0};
|
||||
f.ReadBytes(&magic, 4);
|
||||
|
||||
return (magic[0] == 'W') &&
|
||||
(magic[1] == 'B') &&
|
||||
(magic[2] == 'F') &&
|
||||
(magic[3] == 'S');
|
||||
return (magic[0] == 'W') &&
|
||||
(magic[1] == 'B') &&
|
||||
(magic[2] == 'F') &&
|
||||
(magic[3] == 'S');
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -23,10 +23,11 @@ private:
|
|||
Key(IOHIDElementRef element, IOHIDDeviceRef device);
|
||||
ControlState GetState() const;
|
||||
private:
|
||||
const IOHIDElementRef m_element;
|
||||
const IOHIDDeviceRef m_device;
|
||||
std::string m_name;
|
||||
const IOHIDElementRef m_element;
|
||||
const IOHIDDeviceRef m_device;
|
||||
std::string m_name;
|
||||
};
|
||||
|
||||
class Cursor : public Input
|
||||
{
|
||||
public:
|
||||
|
@ -36,9 +37,10 @@ private:
|
|||
ControlState GetState() const;
|
||||
private:
|
||||
const float& m_axis;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
{
|
||||
public:
|
||||
|
@ -66,11 +68,11 @@ private:
|
|||
float x, y;
|
||||
} m_cursor;
|
||||
|
||||
const IOHIDDeviceRef m_device;
|
||||
const std::string m_device_name;
|
||||
int m_index;
|
||||
uint32_t m_windowid;
|
||||
unsigned char m_mousebuttons[3];
|
||||
const IOHIDDeviceRef m_device;
|
||||
const std::string m_device_name;
|
||||
int m_index;
|
||||
uint32_t m_windowid;
|
||||
unsigned char m_mousebuttons[3];
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -117,8 +117,8 @@ Keyboard::Key::Key(IOHIDElementRef element, IOHIDDeviceRef device)
|
|||
, m_device(device)
|
||||
{
|
||||
static const struct PrettyKeys {
|
||||
const uint32_t code;
|
||||
const char *const name;
|
||||
const uint32_t code;
|
||||
const char *const name;
|
||||
} named_keys[] = {
|
||||
{ kHIDUsage_KeyboardA, "A" },
|
||||
{ kHIDUsage_KeyboardB, "B" },
|
||||
|
|
|
@ -319,29 +319,29 @@ bool Joystick::UpdateOutput()
|
|||
#ifdef USE_SDL_HAPTIC
|
||||
for (auto &i : m_state_out)
|
||||
{
|
||||
if (i.changed) // if SetState was called on this output
|
||||
if (i.changed) // if SetState was called on this output
|
||||
{
|
||||
if (-1 == i.id) // effect isn't currently uploaded
|
||||
if (-1 == i.id) // effect isn't currently uploaded
|
||||
{
|
||||
if (i.effect.type) // if outputstate is >0 this would be true
|
||||
if (i.effect.type) // if outputstate is >0 this would be true
|
||||
{
|
||||
if ((i.id = SDL_HapticNewEffect(m_haptic, &i.effect)) > -1) // upload the effect
|
||||
if ((i.id = SDL_HapticNewEffect(m_haptic, &i.effect)) > -1) // upload the effect
|
||||
{
|
||||
SDL_HapticRunEffect(m_haptic, i.id, 1); // run the effect
|
||||
SDL_HapticRunEffect(m_haptic, i.id, 1); // run the effect
|
||||
}
|
||||
}
|
||||
}
|
||||
else // effect is already uploaded
|
||||
else // effect is already uploaded
|
||||
{
|
||||
if (i.effect.type) // if ouputstate >0
|
||||
if (i.effect.type) // if ouputstate >0
|
||||
{
|
||||
SDL_HapticUpdateEffect(m_haptic, i.id, &i.effect); // update the effect
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_HapticStopEffect(m_haptic, i.id); // else, stop and remove the effect
|
||||
SDL_HapticStopEffect(m_haptic, i.id); // else, stop and remove the effect
|
||||
SDL_HapticDestroyEffect(m_haptic, i.id);
|
||||
i.id = -1; // mark it as not uploaded
|
||||
i.id = -1; // mark it as not uploaded
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
// Mouse axis control output is simply divided by this number. In practice,
|
||||
// that just means you can use a smaller "dead zone" if you bind axis controls
|
||||
// to a joystick. No real need to make this customizable.
|
||||
#define MOUSE_AXIS_SENSITIVITY 8.0f
|
||||
#define MOUSE_AXIS_SENSITIVITY 8.0f
|
||||
|
||||
// The mouse axis controls use a weighted running average. Each frame, the new
|
||||
// value is the average of the old value and the amount of relative mouse
|
||||
|
@ -38,7 +38,7 @@
|
|||
// MOUSE_AXIS_SMOOTHING:1 compared to the new value. Increasing
|
||||
// MOUSE_AXIS_SMOOTHING makes the controls smoother, decreasing it makes them
|
||||
// more responsive. This might be useful as a user-customizable option.
|
||||
#define MOUSE_AXIS_SMOOTHING 1.5f
|
||||
#define MOUSE_AXIS_SMOOTHING 1.5f
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
|
@ -48,9 +48,7 @@ namespace XInput2
|
|||
// This function will add zero or more KeyboardMouse objects to devices.
|
||||
void Init(std::vector<Core::Device*>& devices, void* const hwnd)
|
||||
{
|
||||
Display* dpy;
|
||||
|
||||
dpy = XOpenDisplay(NULL);
|
||||
Display* dpy = XOpenDisplay(NULL);
|
||||
|
||||
// xi_opcode is important; it will be used to identify XInput events by
|
||||
// the polling loop in UpdateInput.
|
||||
|
@ -68,9 +66,9 @@ void Init(std::vector<Core::Device*>& devices, void* const hwnd)
|
|||
|
||||
// register all master devices with Dolphin
|
||||
|
||||
XIDeviceInfo* all_masters;
|
||||
XIDeviceInfo* current_master;
|
||||
int num_masters;
|
||||
XIDeviceInfo* all_masters;
|
||||
XIDeviceInfo* current_master;
|
||||
int num_masters;
|
||||
|
||||
all_masters = XIQueryDevice(dpy, XIAllMasterDevices, &num_masters);
|
||||
|
||||
|
@ -94,7 +92,6 @@ void Init(std::vector<Core::Device*>& devices, void* const hwnd)
|
|||
void KeyboardMouse::SelectEventsForDevice(Window window, XIEventMask *mask, int deviceid)
|
||||
{
|
||||
// Set the event mask for the master device.
|
||||
|
||||
mask->deviceid = deviceid;
|
||||
XISelectEvents(m_display, window, mask, 1);
|
||||
|
||||
|
@ -104,9 +101,9 @@ void KeyboardMouse::SelectEventsForDevice(Window window, XIEventMask *mask, int
|
|||
// devices) emit those. For keyboard devices, selecting slaves avoids
|
||||
// dealing with key focus.
|
||||
|
||||
XIDeviceInfo* all_slaves;
|
||||
XIDeviceInfo* current_slave;
|
||||
int num_slaves;
|
||||
XIDeviceInfo* all_slaves;
|
||||
XIDeviceInfo* current_slave;
|
||||
int num_slaves;
|
||||
|
||||
all_slaves = XIQueryDevice(m_display, XIAllDevices, &num_slaves);
|
||||
|
||||
|
@ -142,8 +139,8 @@ KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboar
|
|||
name = std::string(pointer_device->name);
|
||||
XIFreeDeviceInfo(pointer_device);
|
||||
|
||||
XIEventMask mask;
|
||||
unsigned char mask_buf[(XI_LASTEVENT + 7)/8];
|
||||
XIEventMask mask;
|
||||
unsigned char mask_buf[(XI_LASTEVENT + 7)/8];
|
||||
|
||||
mask.mask_len = sizeof(mask_buf);
|
||||
mask.mask = mask_buf;
|
||||
|
|
|
@ -44,10 +44,10 @@ private:
|
|||
ControlState GetState() const;
|
||||
|
||||
private:
|
||||
std::string m_keyname;
|
||||
Display* const m_display;
|
||||
std::string m_keyname;
|
||||
Display* const m_display;
|
||||
const char* const m_keyboard;
|
||||
const KeyCode m_keycode;
|
||||
const KeyCode m_keycode;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
|
@ -73,9 +73,9 @@ private:
|
|||
|
||||
private:
|
||||
const float& m_cursor;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
std::string name;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
class Axis : public Input
|
||||
|
@ -88,9 +88,9 @@ private:
|
|||
|
||||
private:
|
||||
const float& m_axis;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
std::string name;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
private:
|
||||
|
@ -109,12 +109,12 @@ public:
|
|||
int GetId() const;
|
||||
|
||||
private:
|
||||
Window m_window;
|
||||
Display* m_display;
|
||||
State m_state;
|
||||
int xi_opcode;
|
||||
const int pointer_deviceid, keyboard_deviceid;
|
||||
std::string name;
|
||||
Window m_window;
|
||||
Display* m_display;
|
||||
State m_state;
|
||||
int xi_opcode;
|
||||
const int pointer_deviceid, keyboard_deviceid;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -35,10 +35,10 @@ private:
|
|||
ControlState GetState() const;
|
||||
|
||||
private:
|
||||
std::string m_keyname;
|
||||
Display* const m_display;
|
||||
std::string m_keyname;
|
||||
Display* const m_display;
|
||||
const char* const m_keyboard;
|
||||
const KeyCode m_keycode;
|
||||
const KeyCode m_keycode;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
|
@ -65,8 +65,8 @@ private:
|
|||
|
||||
private:
|
||||
const float& m_cursor;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
};
|
||||
|
||||
public:
|
||||
|
@ -81,9 +81,9 @@ public:
|
|||
int GetId() const;
|
||||
|
||||
private:
|
||||
Window m_window;
|
||||
Window m_window;
|
||||
Display* m_display;
|
||||
State m_state;
|
||||
State m_state;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -210,7 +210,7 @@ int CD3DFont::Init()
|
|||
|
||||
// Create a new texture for the font
|
||||
// possible optimization: store the converted data in a buffer and fill the texture on creation.
|
||||
// That way, we can use a static texture
|
||||
// That way, we can use a static texture
|
||||
ID3D11Texture2D* buftex;
|
||||
D3D11_TEXTURE2D_DESC texdesc = CD3D11_TEXTURE2D_DESC(DXGI_FORMAT_R8G8B8A8_UNORM, m_dwTexWidth, m_dwTexHeight,
|
||||
1, 1, D3D11_BIND_SHADER_RESOURCE, D3D11_USAGE_DYNAMIC,
|
||||
|
|
|
@ -80,16 +80,16 @@ void SetupDeviceObjects()
|
|||
D3D::SetDebugObjectName((ID3D11DeviceChild*)access_efb_cbuf, "constant buffer for Renderer::AccessEFB");
|
||||
|
||||
D3D11_DEPTH_STENCIL_DESC ddesc;
|
||||
ddesc.DepthEnable = FALSE;
|
||||
ddesc.DepthEnable = FALSE;
|
||||
ddesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ZERO;
|
||||
ddesc.DepthFunc = D3D11_COMPARISON_ALWAYS;
|
||||
ddesc.StencilEnable = FALSE;
|
||||
ddesc.DepthFunc = D3D11_COMPARISON_ALWAYS;
|
||||
ddesc.StencilEnable = FALSE;
|
||||
ddesc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
|
||||
ddesc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
|
||||
hr = D3D::device->CreateDepthStencilState(&ddesc, &cleardepthstates[0]);
|
||||
CHECK(hr==S_OK, "Create depth state for Renderer::ClearScreen");
|
||||
ddesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
|
||||
ddesc.DepthEnable = TRUE;
|
||||
ddesc.DepthEnable = TRUE;
|
||||
hr = D3D::device->CreateDepthStencilState(&ddesc, &cleardepthstates[1]);
|
||||
CHECK(hr==S_OK, "Create depth state for Renderer::ClearScreen");
|
||||
ddesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ZERO;
|
||||
|
@ -129,12 +129,12 @@ void SetupDeviceObjects()
|
|||
hr = D3D::device->CreateBlendState(&blenddesc, &clearblendstates[3]);
|
||||
CHECK(hr==S_OK, "Create blend state for Renderer::ClearScreen");
|
||||
|
||||
ddesc.DepthEnable = FALSE;
|
||||
ddesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ZERO;
|
||||
ddesc.DepthFunc = D3D11_COMPARISON_LESS;
|
||||
ddesc.StencilEnable = FALSE;
|
||||
ddesc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
|
||||
ddesc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
|
||||
ddesc.DepthEnable = FALSE;
|
||||
ddesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ZERO;
|
||||
ddesc.DepthFunc = D3D11_COMPARISON_LESS;
|
||||
ddesc.StencilEnable = FALSE;
|
||||
ddesc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
|
||||
ddesc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
|
||||
hr = D3D::device->CreateDepthStencilState(&ddesc, &resetdepthstate);
|
||||
CHECK(hr==S_OK, "Create depth state for Renderer::ResetAPIState");
|
||||
D3D::SetDebugObjectName((ID3D11DeviceChild*)resetdepthstate, "depth stencil state for Renderer::ResetAPIState");
|
||||
|
@ -215,12 +215,12 @@ Renderer::Renderer()
|
|||
gx_state.blenddc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
|
||||
|
||||
memset(&gx_state.depthdc, 0, sizeof(gx_state.depthdc));
|
||||
gx_state.depthdc.DepthEnable = TRUE;
|
||||
gx_state.depthdc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
|
||||
gx_state.depthdc.DepthFunc = D3D11_COMPARISON_LESS;
|
||||
gx_state.depthdc.StencilEnable = FALSE;
|
||||
gx_state.depthdc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
|
||||
gx_state.depthdc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
|
||||
gx_state.depthdc.DepthEnable = TRUE;
|
||||
gx_state.depthdc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
|
||||
gx_state.depthdc.DepthFunc = D3D11_COMPARISON_LESS;
|
||||
gx_state.depthdc.StencilEnable = FALSE;
|
||||
gx_state.depthdc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
|
||||
gx_state.depthdc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
|
||||
|
||||
// TODO: Do we need to enable multisampling here?
|
||||
gx_state.rastdc = CD3D11_RASTERIZER_DESC(D3D11_FILL_SOLID, D3D11_CULL_NONE, false, 0, 0.f, 0, false, true, false, false);
|
||||
|
@ -327,15 +327,15 @@ void Renderer::SetColorMask()
|
|||
// and EFB pokes (which will change the color or depth of a pixel).
|
||||
//
|
||||
// The behavior of EFB peeks can only be modified by:
|
||||
// - GX_PokeAlphaRead
|
||||
// - GX_PokeAlphaRead
|
||||
// The behavior of EFB pokes can be modified by:
|
||||
// - GX_PokeAlphaMode (TODO)
|
||||
// - GX_PokeAlphaUpdate (TODO)
|
||||
// - GX_PokeBlendMode (TODO)
|
||||
// - GX_PokeColorUpdate (TODO)
|
||||
// - GX_PokeDither (TODO)
|
||||
// - GX_PokeDstAlpha (TODO)
|
||||
// - GX_PokeZMode (TODO)
|
||||
// - GX_PokeAlphaMode (TODO)
|
||||
// - GX_PokeAlphaUpdate (TODO)
|
||||
// - GX_PokeBlendMode (TODO)
|
||||
// - GX_PokeColorUpdate (TODO)
|
||||
// - GX_PokeDither (TODO)
|
||||
// - GX_PokeDstAlpha (TODO)
|
||||
// - GX_PokeZMode (TODO)
|
||||
u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
|
||||
{
|
||||
// TODO: This function currently is broken if anti-aliasing is enabled
|
||||
|
@ -1190,22 +1190,22 @@ void Renderer::SetLogicOpMode()
|
|||
// D3D11 doesn't support logic blending, so this is a huge hack
|
||||
// TODO: Make use of D3D11.1's logic blending support
|
||||
|
||||
// 0 0x00
|
||||
// 1 Source & destination
|
||||
// 2 Source & ~destination
|
||||
// 3 Source
|
||||
// 4 ~Source & destination
|
||||
// 5 Destination
|
||||
// 6 Source ^ destination = Source & ~destination | ~Source & destination
|
||||
// 7 Source | destination
|
||||
// 8 ~(Source | destination)
|
||||
// 9 ~(Source ^ destination) = ~Source & ~destination | Source & destination
|
||||
// 10 ~Destination
|
||||
// 11 Source | ~destination
|
||||
// 12 ~Source
|
||||
// 13 ~Source | destination
|
||||
// 14 ~(Source & destination)
|
||||
// 15 0xff
|
||||
// 0 0x00
|
||||
// 1 Source & destination
|
||||
// 2 Source & ~destination
|
||||
// 3 Source
|
||||
// 4 ~Source & destination
|
||||
// 5 Destination
|
||||
// 6 Source ^ destination = Source & ~destination | ~Source & destination
|
||||
// 7 Source | destination
|
||||
// 8 ~(Source | destination)
|
||||
// 9 ~(Source ^ destination) = ~Source & ~destination | Source & destination
|
||||
// 10 ~Destination
|
||||
// 11 Source | ~destination
|
||||
// 12 ~Source
|
||||
// 13 ~Source | destination
|
||||
// 14 ~(Source & destination)
|
||||
// 15 0xff
|
||||
const D3D11_BLEND_OP d3dLogicOps[16] =
|
||||
{
|
||||
D3D11_BLEND_OP_ADD,//0
|
||||
|
@ -1313,7 +1313,8 @@ void Renderer::SetSamplerState(int stage, int texindex)
|
|||
|
||||
unsigned int mip = d3dMipFilters[tm0.min_filter & 3];
|
||||
|
||||
if (texindex) stage += 4;
|
||||
if (texindex)
|
||||
stage += 4;
|
||||
|
||||
if (g_ActiveConfig.bForceFiltering)
|
||||
{
|
||||
|
|
|
@ -182,12 +182,12 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
|
|||
case DIRECT:
|
||||
switch (colComp[i])
|
||||
{
|
||||
case FORMAT_16B_565: m_VertexSize += 2; m_colorLoader[i] = (Color_ReadDirect_16b_565); break;
|
||||
case FORMAT_24B_888: m_VertexSize += 3; m_colorLoader[i] = (Color_ReadDirect_24b_888); break;
|
||||
case FORMAT_32B_888x: m_VertexSize += 4; m_colorLoader[i] = (Color_ReadDirect_32b_888x); break;
|
||||
case FORMAT_16B_4444: m_VertexSize += 2; m_colorLoader[i] = (Color_ReadDirect_16b_4444); break;
|
||||
case FORMAT_24B_6666: m_VertexSize += 3; m_colorLoader[i] = (Color_ReadDirect_24b_6666); break;
|
||||
case FORMAT_32B_8888: m_VertexSize += 4; m_colorLoader[i] = (Color_ReadDirect_32b_8888); break;
|
||||
case FORMAT_16B_565: m_VertexSize += 2; m_colorLoader[i] = (Color_ReadDirect_16b_565); break;
|
||||
case FORMAT_24B_888: m_VertexSize += 3; m_colorLoader[i] = (Color_ReadDirect_24b_888); break;
|
||||
case FORMAT_32B_888x: m_VertexSize += 4; m_colorLoader[i] = (Color_ReadDirect_32b_888x); break;
|
||||
case FORMAT_16B_4444: m_VertexSize += 2; m_colorLoader[i] = (Color_ReadDirect_16b_4444); break;
|
||||
case FORMAT_24B_6666: m_VertexSize += 3; m_colorLoader[i] = (Color_ReadDirect_24b_6666); break;
|
||||
case FORMAT_32B_8888: m_VertexSize += 4; m_colorLoader[i] = (Color_ReadDirect_32b_8888); break;
|
||||
default: _assert_(0); break;
|
||||
}
|
||||
AddAttributeLoader(LoadColor, i);
|
||||
|
@ -196,12 +196,12 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
|
|||
m_VertexSize += 1;
|
||||
switch (colComp[i])
|
||||
{
|
||||
case FORMAT_16B_565: m_colorLoader[i] = (Color_ReadIndex8_16b_565); break;
|
||||
case FORMAT_24B_888: m_colorLoader[i] = (Color_ReadIndex8_24b_888); break;
|
||||
case FORMAT_32B_888x: m_colorLoader[i] = (Color_ReadIndex8_32b_888x); break;
|
||||
case FORMAT_16B_4444: m_colorLoader[i] = (Color_ReadIndex8_16b_4444); break;
|
||||
case FORMAT_24B_6666: m_colorLoader[i] = (Color_ReadIndex8_24b_6666); break;
|
||||
case FORMAT_32B_8888: m_colorLoader[i] = (Color_ReadIndex8_32b_8888); break;
|
||||
case FORMAT_16B_565: m_colorLoader[i] = (Color_ReadIndex8_16b_565); break;
|
||||
case FORMAT_24B_888: m_colorLoader[i] = (Color_ReadIndex8_24b_888); break;
|
||||
case FORMAT_32B_888x: m_colorLoader[i] = (Color_ReadIndex8_32b_888x); break;
|
||||
case FORMAT_16B_4444: m_colorLoader[i] = (Color_ReadIndex8_16b_4444); break;
|
||||
case FORMAT_24B_6666: m_colorLoader[i] = (Color_ReadIndex8_24b_6666); break;
|
||||
case FORMAT_32B_8888: m_colorLoader[i] = (Color_ReadIndex8_32b_8888); break;
|
||||
default: _assert_(0); break;
|
||||
}
|
||||
AddAttributeLoader(LoadColor, i);
|
||||
|
@ -210,12 +210,12 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
|
|||
m_VertexSize += 2;
|
||||
switch (colComp[i])
|
||||
{
|
||||
case FORMAT_16B_565: m_colorLoader[i] = (Color_ReadIndex16_16b_565); break;
|
||||
case FORMAT_24B_888: m_colorLoader[i] = (Color_ReadIndex16_24b_888); break;
|
||||
case FORMAT_32B_888x: m_colorLoader[i] = (Color_ReadIndex16_32b_888x); break;
|
||||
case FORMAT_16B_4444: m_colorLoader[i] = (Color_ReadIndex16_16b_4444); break;
|
||||
case FORMAT_24B_6666: m_colorLoader[i] = (Color_ReadIndex16_24b_6666); break;
|
||||
case FORMAT_32B_8888: m_colorLoader[i] = (Color_ReadIndex16_32b_8888); break;
|
||||
case FORMAT_16B_565: m_colorLoader[i] = (Color_ReadIndex16_16b_565); break;
|
||||
case FORMAT_24B_888: m_colorLoader[i] = (Color_ReadIndex16_24b_888); break;
|
||||
case FORMAT_32B_888x: m_colorLoader[i] = (Color_ReadIndex16_32b_888x); break;
|
||||
case FORMAT_16B_4444: m_colorLoader[i] = (Color_ReadIndex16_16b_4444); break;
|
||||
case FORMAT_24B_6666: m_colorLoader[i] = (Color_ReadIndex16_24b_6666); break;
|
||||
case FORMAT_32B_8888: m_colorLoader[i] = (Color_ReadIndex16_32b_8888); break;
|
||||
default: _assert_(0); break;
|
||||
}
|
||||
AddAttributeLoader(LoadColor, i);
|
||||
|
|
|
@ -119,7 +119,7 @@ inline s16 Clamp255(s16 in)
|
|||
|
||||
inline s16 Clamp1024(s16 in)
|
||||
{
|
||||
return in>1023?1023:(in<-1024?-1024:in);
|
||||
return in>1023?1023:(in<-1024?-1024:in);
|
||||
}
|
||||
|
||||
void Tev::SetRasColor(int colorChan, int swaptable)
|
||||
|
@ -595,10 +595,12 @@ void Tev::Draw()
|
|||
#if ALLOW_TEV_DUMPS
|
||||
if (g_SWVideoConfig.bDumpTevStages)
|
||||
{
|
||||
u8 stage[4] = { IndirectTex[stageNum][TextureSampler::ALP_SMP],
|
||||
IndirectTex[stageNum][TextureSampler::BLU_SMP],
|
||||
IndirectTex[stageNum][TextureSampler::GRN_SMP],
|
||||
255};
|
||||
u8 stage[4] = {
|
||||
IndirectTex[stageNum][TextureSampler::ALP_SMP],
|
||||
IndirectTex[stageNum][TextureSampler::BLU_SMP],
|
||||
IndirectTex[stageNum][TextureSampler::GRN_SMP],
|
||||
255
|
||||
};
|
||||
DebugUtil::DrawTempBuffer(stage, INDIRECT + stageNum);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -337,9 +337,9 @@ void STACKALIGN GatherPipeBursted()
|
|||
"FIFO is overflowed by GatherPipe !\nCPU thread is too fast!");
|
||||
|
||||
// check if we are in sync
|
||||
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == ProcessorInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
|
||||
_assert_msg_(COMMANDPROCESSOR, fifo.CPBase == ProcessorInterface::Fifo_CPUBase, "FIFOs linked but out of sync");
|
||||
_assert_msg_(COMMANDPROCESSOR, fifo.CPEnd == ProcessorInterface::Fifo_CPUEnd, "FIFOs linked but out of sync");
|
||||
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == ProcessorInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
|
||||
_assert_msg_(COMMANDPROCESSOR, fifo.CPBase == ProcessorInterface::Fifo_CPUBase, "FIFOs linked but out of sync");
|
||||
_assert_msg_(COMMANDPROCESSOR, fifo.CPEnd == ProcessorInterface::Fifo_CPUEnd, "FIFOs linked but out of sync");
|
||||
}
|
||||
|
||||
void UpdateInterrupts(u64 userdata)
|
||||
|
@ -486,11 +486,11 @@ void SetCpStatusRegister()
|
|||
|
||||
INFO_LOG(COMMANDPROCESSOR,"\t Read from STATUS_REGISTER : %04x", m_CPStatusReg.Hex);
|
||||
DEBUG_LOG(COMMANDPROCESSOR, "(r) status: iBP %s | fReadIdle %s | fCmdIdle %s | iOvF %s | iUndF %s"
|
||||
, m_CPStatusReg.Breakpoint ? "ON" : "OFF"
|
||||
, m_CPStatusReg.ReadIdle ? "ON" : "OFF"
|
||||
, m_CPStatusReg.CommandIdle ? "ON" : "OFF"
|
||||
, m_CPStatusReg.OverflowHiWatermark ? "ON" : "OFF"
|
||||
, m_CPStatusReg.UnderflowLoWatermark ? "ON" : "OFF"
|
||||
, m_CPStatusReg.Breakpoint ? "ON" : "OFF"
|
||||
, m_CPStatusReg.ReadIdle ? "ON" : "OFF"
|
||||
, m_CPStatusReg.CommandIdle ? "ON" : "OFF"
|
||||
, m_CPStatusReg.OverflowHiWatermark ? "ON" : "OFF"
|
||||
, m_CPStatusReg.UnderflowLoWatermark ? "ON" : "OFF"
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -527,12 +527,12 @@ void SetCpControlRegister()
|
|||
}
|
||||
|
||||
DEBUG_LOG(COMMANDPROCESSOR, "\t GPREAD %s | BP %s | Int %s | OvF %s | UndF %s | LINK %s"
|
||||
, fifo.bFF_GPReadEnable ? "ON" : "OFF"
|
||||
, fifo.bFF_BPEnable ? "ON" : "OFF"
|
||||
, fifo.bFF_BPInt ? "ON" : "OFF"
|
||||
, m_CPCtrlReg.FifoOverflowIntEnable ? "ON" : "OFF"
|
||||
, m_CPCtrlReg.FifoUnderflowIntEnable ? "ON" : "OFF"
|
||||
, m_CPCtrlReg.GPLinkEnable ? "ON" : "OFF"
|
||||
, fifo.bFF_GPReadEnable ? "ON" : "OFF"
|
||||
, fifo.bFF_BPEnable ? "ON" : "OFF"
|
||||
, fifo.bFF_BPInt ? "ON" : "OFF"
|
||||
, m_CPCtrlReg.FifoOverflowIntEnable ? "ON" : "OFF"
|
||||
, m_CPCtrlReg.FifoUnderflowIntEnable ? "ON" : "OFF"
|
||||
, m_CPCtrlReg.GPLinkEnable ? "ON" : "OFF"
|
||||
);
|
||||
|
||||
}
|
||||
|
|
|
@ -74,21 +74,21 @@ namespace DriverDetails
|
|||
case VENDOR_NVIDIA:
|
||||
case VENDOR_TEGRA:
|
||||
m_driver = DRIVER_NVIDIA;
|
||||
break;
|
||||
break;
|
||||
case VENDOR_ATI:
|
||||
m_driver = DRIVER_ATI;
|
||||
break;
|
||||
break;
|
||||
case VENDOR_INTEL:
|
||||
m_driver = DRIVER_INTEL;
|
||||
break;
|
||||
break;
|
||||
case VENDOR_IMGTEC:
|
||||
m_driver = DRIVER_IMGTEC;
|
||||
break;
|
||||
break;
|
||||
case VENDOR_VIVANTE:
|
||||
m_driver = DRIVER_VIVANTE;
|
||||
break;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
break;
|
||||
}
|
||||
|
||||
for(auto& bug : m_known_bugs)
|
||||
|
|
|
@ -48,8 +48,8 @@ union UPEAlphaReadReg
|
|||
u16 Hex;
|
||||
struct
|
||||
{
|
||||
u16 ReadMode : 2;
|
||||
u16 : 14;
|
||||
u16 ReadMode : 2;
|
||||
u16 : 14;
|
||||
};
|
||||
};
|
||||
|
||||
|
|
|
@ -1046,14 +1046,14 @@ void SampleTexture(T& out, const char *texcoords, const char *texswap, int texma
|
|||
|
||||
static const char *tevAlphaFuncsTable[] =
|
||||
{
|
||||
"(false)", // NEVER
|
||||
"(prev.a <= %s - (0.25/255.0))", // LESS
|
||||
"(abs( prev.a - %s ) < (0.5/255.0))", // EQUAL
|
||||
"(prev.a < %s + (0.25/255.0))", // LEQUAL
|
||||
"(prev.a >= %s + (0.25/255.0))", // GREATER
|
||||
"(abs( prev.a - %s ) >= (0.5/255.0))", // NEQUAL
|
||||
"(prev.a > %s - (0.25/255.0))", // GEQUAL
|
||||
"(true)" // ALWAYS
|
||||
"(false)", // NEVER
|
||||
"(prev.a <= %s - (0.25/255.0))", // LESS
|
||||
"(abs( prev.a - %s ) < (0.5/255.0))", // EQUAL
|
||||
"(prev.a < %s + (0.25/255.0))", // LEQUAL
|
||||
"(prev.a >= %s + (0.25/255.0))", // GREATER
|
||||
"(abs( prev.a - %s ) >= (0.5/255.0))", // NEQUAL
|
||||
"(prev.a > %s - (0.25/255.0))", // GEQUAL
|
||||
"(true)" // ALWAYS
|
||||
};
|
||||
|
||||
static const char *tevAlphaFunclogicTable[] =
|
||||
|
@ -1124,14 +1124,14 @@ static inline void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_T
|
|||
|
||||
static const char *tevFogFuncsTable[] =
|
||||
{
|
||||
"", // No Fog
|
||||
"", // ?
|
||||
"", // Linear
|
||||
"", // ?
|
||||
"\tfog = 1.0 - exp2(-8.0 * fog);\n", // exp
|
||||
"\tfog = 1.0 - exp2(-8.0 * fog * fog);\n", // exp2
|
||||
"\tfog = exp2(-8.0 * (1.0 - fog));\n", // backward exp
|
||||
"\tfog = 1.0 - fog;\n fog = exp2(-8.0 * fog * fog);\n" // backward exp2
|
||||
"", // No Fog
|
||||
"", // ?
|
||||
"", // Linear
|
||||
"", // ?
|
||||
"\tfog = 1.0 - exp2(-8.0 * fog);\n", // exp
|
||||
"\tfog = 1.0 - exp2(-8.0 * fog * fog);\n", // exp2
|
||||
"\tfog = exp2(-8.0 * (1.0 - fog));\n", // backward exp
|
||||
"\tfog = 1.0 - fog;\n fog = exp2(-8.0 * fog * fog);\n" // backward exp2
|
||||
};
|
||||
|
||||
template<class T>
|
||||
|
@ -1153,7 +1153,7 @@ static inline void WriteFog(T& out, pixel_shader_uid_data& uid_data)
|
|||
else
|
||||
{
|
||||
// orthographic
|
||||
// ze = a*Zs (here, no B_SHF)
|
||||
// ze = a*Zs (here, no B_SHF)
|
||||
out.Write("\tfloat ze = " I_FOG"[1].x * zCoord;\n");
|
||||
}
|
||||
|
||||
|
|
|
@ -2447,25 +2447,25 @@ PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8
|
|||
|
||||
const char* texfmt[] = {
|
||||
// pixel
|
||||
"I4", "I8", "IA4", "IA8",
|
||||
"RGB565", "RGB5A3", "RGBA8", "0x07",
|
||||
"C4", "C8", "C14X2", "0x0B",
|
||||
"0x0C", "0x0D", "CMPR", "0x0F",
|
||||
"I4", "I8", "IA4", "IA8",
|
||||
"RGB565", "RGB5A3", "RGBA8", "0x07",
|
||||
"C4", "C8", "C14X2", "0x0B",
|
||||
"0x0C", "0x0D", "CMPR", "0x0F",
|
||||
// Z-buffer
|
||||
"0x10", "Z8", "0x12", "Z16",
|
||||
"0x14", "0x15", "Z24X8", "0x17",
|
||||
"0x18", "0x19", "0x1A", "0x1B",
|
||||
"0x1C", "0x1D", "0x1E", "0x1F",
|
||||
"0x10", "Z8", "0x12", "Z16",
|
||||
"0x14", "0x15", "Z24X8", "0x17",
|
||||
"0x18", "0x19", "0x1A", "0x1B",
|
||||
"0x1C", "0x1D", "0x1E", "0x1F",
|
||||
// pixel + copy
|
||||
"CR4", "0x21", "CRA4", "CRA8",
|
||||
"0x24", "0x25", "CYUVA8", "CA8",
|
||||
"CR8", "CG8", "CB8", "CRG8",
|
||||
"CGB8", "0x2D", "0x2E", "0x2F",
|
||||
"CR4", "0x21", "CRA4", "CRA8",
|
||||
"0x24", "0x25", "CYUVA8", "CA8",
|
||||
"CR8", "CG8", "CB8", "CRG8",
|
||||
"CGB8", "0x2D", "0x2E", "0x2F",
|
||||
// Z + copy
|
||||
"CZ4", "0x31", "0x32", "0x33",
|
||||
"0x34", "0x35", "0x36", "0x37",
|
||||
"0x38", "CZ8M", "CZ8L", "0x3B",
|
||||
"CZ16L", "0x3D", "0x3E", "0x3F",
|
||||
"CZ4", "0x31", "0x32", "0x33",
|
||||
"0x34", "0x35", "0x36", "0x37",
|
||||
"0x38", "CZ8M", "CZ8L", "0x3B",
|
||||
"CZ16L", "0x3D", "0x3E", "0x3F",
|
||||
};
|
||||
|
||||
const unsigned char sfont_map[] = {
|
||||
|
|
|
@ -844,15 +844,15 @@ void VertexLoader::SetupRunVertices(int vtx_attr_group, int primitive, int const
|
|||
g_nativeVertexFmt = m_NativeFmt;
|
||||
|
||||
// Load position and texcoord scale factors.
|
||||
m_VtxAttr.PosFrac = g_VtxAttr[vtx_attr_group].g0.PosFrac;
|
||||
m_VtxAttr.texCoord[0].Frac = g_VtxAttr[vtx_attr_group].g0.Tex0Frac;
|
||||
m_VtxAttr.texCoord[1].Frac = g_VtxAttr[vtx_attr_group].g1.Tex1Frac;
|
||||
m_VtxAttr.texCoord[2].Frac = g_VtxAttr[vtx_attr_group].g1.Tex2Frac;
|
||||
m_VtxAttr.texCoord[3].Frac = g_VtxAttr[vtx_attr_group].g1.Tex3Frac;
|
||||
m_VtxAttr.texCoord[4].Frac = g_VtxAttr[vtx_attr_group].g2.Tex4Frac;
|
||||
m_VtxAttr.texCoord[5].Frac = g_VtxAttr[vtx_attr_group].g2.Tex5Frac;
|
||||
m_VtxAttr.texCoord[6].Frac = g_VtxAttr[vtx_attr_group].g2.Tex6Frac;
|
||||
m_VtxAttr.texCoord[7].Frac = g_VtxAttr[vtx_attr_group].g2.Tex7Frac;
|
||||
m_VtxAttr.PosFrac = g_VtxAttr[vtx_attr_group].g0.PosFrac;
|
||||
m_VtxAttr.texCoord[0].Frac = g_VtxAttr[vtx_attr_group].g0.Tex0Frac;
|
||||
m_VtxAttr.texCoord[1].Frac = g_VtxAttr[vtx_attr_group].g1.Tex1Frac;
|
||||
m_VtxAttr.texCoord[2].Frac = g_VtxAttr[vtx_attr_group].g1.Tex2Frac;
|
||||
m_VtxAttr.texCoord[3].Frac = g_VtxAttr[vtx_attr_group].g1.Tex3Frac;
|
||||
m_VtxAttr.texCoord[4].Frac = g_VtxAttr[vtx_attr_group].g2.Tex4Frac;
|
||||
m_VtxAttr.texCoord[5].Frac = g_VtxAttr[vtx_attr_group].g2.Tex5Frac;
|
||||
m_VtxAttr.texCoord[6].Frac = g_VtxAttr[vtx_attr_group].g2.Tex6Frac;
|
||||
m_VtxAttr.texCoord[7].Frac = g_VtxAttr[vtx_attr_group].g2.Tex7Frac;
|
||||
|
||||
pVtxAttr = &m_VtxAttr;
|
||||
posScale = fractionTable[m_VtxAttr.PosFrac];
|
||||
|
@ -913,43 +913,43 @@ void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2)
|
|||
vat.g1.Hex = _group1;
|
||||
vat.g2.Hex = _group2;
|
||||
|
||||
m_VtxAttr.PosElements = vat.g0.PosElements;
|
||||
m_VtxAttr.PosFormat = vat.g0.PosFormat;
|
||||
m_VtxAttr.PosFrac = vat.g0.PosFrac;
|
||||
m_VtxAttr.NormalElements = vat.g0.NormalElements;
|
||||
m_VtxAttr.NormalFormat = vat.g0.NormalFormat;
|
||||
m_VtxAttr.color[0].Elements = vat.g0.Color0Elements;
|
||||
m_VtxAttr.color[0].Comp = vat.g0.Color0Comp;
|
||||
m_VtxAttr.color[1].Elements = vat.g0.Color1Elements;
|
||||
m_VtxAttr.color[1].Comp = vat.g0.Color1Comp;
|
||||
m_VtxAttr.texCoord[0].Elements = vat.g0.Tex0CoordElements;
|
||||
m_VtxAttr.texCoord[0].Format = vat.g0.Tex0CoordFormat;
|
||||
m_VtxAttr.texCoord[0].Frac = vat.g0.Tex0Frac;
|
||||
m_VtxAttr.ByteDequant = vat.g0.ByteDequant;
|
||||
m_VtxAttr.NormalIndex3 = vat.g0.NormalIndex3;
|
||||
m_VtxAttr.PosElements = vat.g0.PosElements;
|
||||
m_VtxAttr.PosFormat = vat.g0.PosFormat;
|
||||
m_VtxAttr.PosFrac = vat.g0.PosFrac;
|
||||
m_VtxAttr.NormalElements = vat.g0.NormalElements;
|
||||
m_VtxAttr.NormalFormat = vat.g0.NormalFormat;
|
||||
m_VtxAttr.color[0].Elements = vat.g0.Color0Elements;
|
||||
m_VtxAttr.color[0].Comp = vat.g0.Color0Comp;
|
||||
m_VtxAttr.color[1].Elements = vat.g0.Color1Elements;
|
||||
m_VtxAttr.color[1].Comp = vat.g0.Color1Comp;
|
||||
m_VtxAttr.texCoord[0].Elements = vat.g0.Tex0CoordElements;
|
||||
m_VtxAttr.texCoord[0].Format = vat.g0.Tex0CoordFormat;
|
||||
m_VtxAttr.texCoord[0].Frac = vat.g0.Tex0Frac;
|
||||
m_VtxAttr.ByteDequant = vat.g0.ByteDequant;
|
||||
m_VtxAttr.NormalIndex3 = vat.g0.NormalIndex3;
|
||||
|
||||
m_VtxAttr.texCoord[1].Elements = vat.g1.Tex1CoordElements;
|
||||
m_VtxAttr.texCoord[1].Format = vat.g1.Tex1CoordFormat;
|
||||
m_VtxAttr.texCoord[1].Frac = vat.g1.Tex1Frac;
|
||||
m_VtxAttr.texCoord[2].Elements = vat.g1.Tex2CoordElements;
|
||||
m_VtxAttr.texCoord[2].Format = vat.g1.Tex2CoordFormat;
|
||||
m_VtxAttr.texCoord[2].Frac = vat.g1.Tex2Frac;
|
||||
m_VtxAttr.texCoord[3].Elements = vat.g1.Tex3CoordElements;
|
||||
m_VtxAttr.texCoord[3].Format = vat.g1.Tex3CoordFormat;
|
||||
m_VtxAttr.texCoord[3].Frac = vat.g1.Tex3Frac;
|
||||
m_VtxAttr.texCoord[4].Elements = vat.g1.Tex4CoordElements;
|
||||
m_VtxAttr.texCoord[4].Format = vat.g1.Tex4CoordFormat;
|
||||
m_VtxAttr.texCoord[1].Elements = vat.g1.Tex1CoordElements;
|
||||
m_VtxAttr.texCoord[1].Format = vat.g1.Tex1CoordFormat;
|
||||
m_VtxAttr.texCoord[1].Frac = vat.g1.Tex1Frac;
|
||||
m_VtxAttr.texCoord[2].Elements = vat.g1.Tex2CoordElements;
|
||||
m_VtxAttr.texCoord[2].Format = vat.g1.Tex2CoordFormat;
|
||||
m_VtxAttr.texCoord[2].Frac = vat.g1.Tex2Frac;
|
||||
m_VtxAttr.texCoord[3].Elements = vat.g1.Tex3CoordElements;
|
||||
m_VtxAttr.texCoord[3].Format = vat.g1.Tex3CoordFormat;
|
||||
m_VtxAttr.texCoord[3].Frac = vat.g1.Tex3Frac;
|
||||
m_VtxAttr.texCoord[4].Elements = vat.g1.Tex4CoordElements;
|
||||
m_VtxAttr.texCoord[4].Format = vat.g1.Tex4CoordFormat;
|
||||
|
||||
m_VtxAttr.texCoord[4].Frac = vat.g2.Tex4Frac;
|
||||
m_VtxAttr.texCoord[5].Elements = vat.g2.Tex5CoordElements;
|
||||
m_VtxAttr.texCoord[5].Format = vat.g2.Tex5CoordFormat;
|
||||
m_VtxAttr.texCoord[5].Frac = vat.g2.Tex5Frac;
|
||||
m_VtxAttr.texCoord[6].Elements = vat.g2.Tex6CoordElements;
|
||||
m_VtxAttr.texCoord[6].Format = vat.g2.Tex6CoordFormat;
|
||||
m_VtxAttr.texCoord[6].Frac = vat.g2.Tex6Frac;
|
||||
m_VtxAttr.texCoord[7].Elements = vat.g2.Tex7CoordElements;
|
||||
m_VtxAttr.texCoord[7].Format = vat.g2.Tex7CoordFormat;
|
||||
m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac;
|
||||
m_VtxAttr.texCoord[4].Frac = vat.g2.Tex4Frac;
|
||||
m_VtxAttr.texCoord[5].Elements = vat.g2.Tex5CoordElements;
|
||||
m_VtxAttr.texCoord[5].Format = vat.g2.Tex5CoordFormat;
|
||||
m_VtxAttr.texCoord[5].Frac = vat.g2.Tex5Frac;
|
||||
m_VtxAttr.texCoord[6].Elements = vat.g2.Tex6CoordElements;
|
||||
m_VtxAttr.texCoord[6].Format = vat.g2.Tex6CoordFormat;
|
||||
m_VtxAttr.texCoord[6].Frac = vat.g2.Tex6Frac;
|
||||
m_VtxAttr.texCoord[7].Elements = vat.g2.Tex7CoordElements;
|
||||
m_VtxAttr.texCoord[7].Format = vat.g2.Tex7CoordFormat;
|
||||
m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac;
|
||||
|
||||
if(!m_VtxAttr.ByteDequant) {
|
||||
ERROR_LOG(VIDEO, "ByteDequant is set to zero");
|
||||
|
|
|
@ -29,11 +29,11 @@ __forceinline void _SetCol(u32 val)
|
|||
//BARG -> AABBGGRR
|
||||
__forceinline void _SetCol4444(u16 val)
|
||||
{
|
||||
u32 col = (val & 0xF0); // col = 000000R0;
|
||||
col |= (val & 0xF ) << 12; // col |= 0000G000;
|
||||
col |= (((u32)val) & 0xF000) << 8; // col |= 00B00000;
|
||||
col |= (((u32)val) & 0x0F00) << 20; // col |= A0000000;
|
||||
col |= col >> 4; // col = A0B0G0R0 | 0A0B0G0R;
|
||||
u32 col = (val & 0xF0); // col = 000000R0;
|
||||
col |= (val & 0xF ) << 12; // col |= 0000G000;
|
||||
col |= (((u32)val) & 0xF000) << 8; // col |= 00B00000;
|
||||
col |= (((u32)val) & 0x0F00) << 20; // col |= A0000000;
|
||||
col |= col >> 4; // col = A0B0G0R0 | 0A0B0G0R;
|
||||
_SetCol(col);
|
||||
}
|
||||
|
||||
|
|
|
@ -25,34 +25,34 @@ public:
|
|||
private:
|
||||
enum ENormalType
|
||||
{
|
||||
NRM_NOT_PRESENT = 0,
|
||||
NRM_DIRECT = 1,
|
||||
NRM_INDEX8 = 2,
|
||||
NRM_INDEX16 = 3,
|
||||
NRM_NOT_PRESENT = 0,
|
||||
NRM_DIRECT = 1,
|
||||
NRM_INDEX8 = 2,
|
||||
NRM_INDEX16 = 3,
|
||||
NUM_NRM_TYPE
|
||||
};
|
||||
|
||||
enum ENormalFormat
|
||||
{
|
||||
FORMAT_UBYTE = 0,
|
||||
FORMAT_BYTE = 1,
|
||||
FORMAT_USHORT = 2,
|
||||
FORMAT_SHORT = 3,
|
||||
FORMAT_FLOAT = 4,
|
||||
FORMAT_UBYTE = 0,
|
||||
FORMAT_BYTE = 1,
|
||||
FORMAT_USHORT = 2,
|
||||
FORMAT_SHORT = 3,
|
||||
FORMAT_FLOAT = 4,
|
||||
NUM_NRM_FORMAT
|
||||
};
|
||||
|
||||
enum ENormalElements
|
||||
{
|
||||
NRM_NBT = 0,
|
||||
NRM_NBT3 = 1,
|
||||
NRM_NBT = 0,
|
||||
NRM_NBT3 = 1,
|
||||
NUM_NRM_ELEMENTS
|
||||
};
|
||||
|
||||
enum ENormalIndices
|
||||
{
|
||||
NRM_INDICES1 = 0,
|
||||
NRM_INDICES3 = 1,
|
||||
NRM_INDICES1 = 0,
|
||||
NRM_INDICES3 = 1,
|
||||
NUM_NRM_INDICES
|
||||
};
|
||||
|
||||
|
|
|
@ -147,22 +147,22 @@ static void ViewportCorrectionMatrix(Matrix44& result)
|
|||
float intendedWd = 2.0f * xfregs.viewport.wd;
|
||||
float intendedHt = -2.0f * xfregs.viewport.ht;
|
||||
|
||||
if (intendedWd < 0.f)
|
||||
{
|
||||
intendedX += intendedWd;
|
||||
intendedWd = -intendedWd;
|
||||
}
|
||||
if (intendedHt < 0.f)
|
||||
{
|
||||
intendedY += intendedHt;
|
||||
intendedHt = -intendedHt;
|
||||
}
|
||||
if (intendedWd < 0.f)
|
||||
{
|
||||
intendedX += intendedWd;
|
||||
intendedWd = -intendedWd;
|
||||
}
|
||||
if (intendedHt < 0.f)
|
||||
{
|
||||
intendedY += intendedHt;
|
||||
intendedHt = -intendedHt;
|
||||
}
|
||||
|
||||
// fit to EFB size
|
||||
float X = (intendedX >= 0.f) ? intendedX : 0.f;
|
||||
float Y = (intendedY >= 0.f) ? intendedY : 0.f;
|
||||
float Wd = (X + intendedWd <= EFB_WIDTH) ? intendedWd : (EFB_WIDTH - X);
|
||||
float Ht = (Y + intendedHt <= EFB_HEIGHT) ? intendedHt : (EFB_HEIGHT - Y);
|
||||
float X = (intendedX >= 0.f) ? intendedX : 0.f;
|
||||
float Y = (intendedY >= 0.f) ? intendedY : 0.f;
|
||||
float Wd = (X + intendedWd <= EFB_WIDTH) ? intendedWd : (EFB_WIDTH - X);
|
||||
float Ht = (Y + intendedHt <= EFB_HEIGHT) ? intendedHt : (EFB_HEIGHT - Y);
|
||||
|
||||
Matrix44::LoadIdentity(result);
|
||||
if (Wd == 0 || Ht == 0)
|
||||
|
|
|
@ -18,10 +18,10 @@
|
|||
#include <string>
|
||||
|
||||
// Log in two categories, and save three other options in the same byte
|
||||
#define CONF_LOG 1
|
||||
#define CONF_PRIMLOG 2
|
||||
#define CONF_SAVETARGETS 8
|
||||
#define CONF_SAVESHADERS 16
|
||||
#define CONF_LOG 1
|
||||
#define CONF_PRIMLOG 2
|
||||
#define CONF_SAVETARGETS 8
|
||||
#define CONF_SAVESHADERS 16
|
||||
|
||||
enum AspectMode
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue