Remove slowdown warning
Now it's shown as "debug" which is disabled by default.
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@ -246,7 +246,7 @@ void ThrottleCallback(u64 last_time, int cyclesLate)
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const int max_fallback = 40; // 40 ms for one frame on 25 fps games
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if (frame_limiter && abs(diff) > max_fallback)
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{
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WARN_LOG(COMMON, "system too %s, %d ms skipped", diff<0 ? "slow" : "fast", abs(diff) - max_fallback);
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DEBUG_LOG(COMMON, "system too %s, %d ms skipped", diff<0 ? "slow" : "fast", abs(diff) - max_fallback);
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last_time = time - max_fallback;
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}
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else if (frame_limiter && diff > 0)
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