Implement workaround for Windows versions which do not support XSAVE.
Fixes CRT math routines using FMA instructions from causing illegal instructions.
This commit is contained in:
parent
8995d299f2
commit
932945d480
|
@ -125,6 +125,7 @@
|
|||
<ClCompile Include="x64CPUDetect.cpp" />
|
||||
<ClCompile Include="x64Emitter.cpp" />
|
||||
<ClCompile Include="x64FPURoundMode.cpp" />
|
||||
<ClCompile Include="XSaveWorkaround.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
|
|
|
@ -103,6 +103,7 @@
|
|||
<Filter>Logging</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
<ClCompile Include="XSaveWorkaround.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
|
|
|
@ -0,0 +1,40 @@
|
|||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#if defined(_WIN32) && defined(_ARCH_64)
|
||||
|
||||
#include <math.h>
|
||||
#include <Windows.h>
|
||||
|
||||
// This puts the rest of this translation unit into a segment which is
|
||||
// initialized by the CRT *before* any of the other code (including C++
|
||||
// static initializers).
|
||||
#pragma warning(disable : 4075)
|
||||
#pragma init_seg(".CRT$XCB")
|
||||
|
||||
struct EnableXSaveWorkaround
|
||||
{
|
||||
EnableXSaveWorkaround()
|
||||
{
|
||||
// Some Windows environments may have hardware support for AVX/FMA,
|
||||
// but the OS does not support it. The CRT math library does not support
|
||||
// this scenario, so we have to manually tell it not to use FMA3
|
||||
// instructions.
|
||||
|
||||
// The API name is somewhat misleading - we're testing for OS support
|
||||
// here.
|
||||
if (!IsProcessorFeaturePresent(PF_XSAVE_ENABLED))
|
||||
{
|
||||
_set_FMA3_enable(0);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static EnableXSaveWorkaround enableXSaveWorkaround;
|
||||
|
||||
// N.B. Any code after this will still be in the .CRT$XCB segment. Please just
|
||||
// do not append any code here unless it is intended to be executed before
|
||||
// static initializers.
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue