Fix more header sorting issues in InputCommon/ (now check-includes clean).
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@ -10,11 +10,10 @@
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#include <string>
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#include <vector>
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#include "Common/Common.h"
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#include "Common/Thread.h"
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#include "InputCommon/ControllerInterface/ExpressionParser.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/ExpressionParser.h"
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// enable disable sources
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#ifdef _WIN32
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@ -4,17 +4,16 @@
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#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
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#define DINPUT_SOURCE_NAME "DInput"
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#define DIRECTINPUT_VERSION 0x0800
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <Windows.h>
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#include <dinput.h>
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#include <list>
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#include <windows.h>
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface
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{
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@ -2,15 +2,14 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
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#include <algorithm>
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#include <map>
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#include <sstream>
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#include <wbemidl.h>
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#include <oleauto.h>
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#include <sstream>
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#include <wbemidl.h>
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
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namespace ciface
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{
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@ -3,8 +3,9 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h"
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// (lower would be more sensitive) user can lower sensitivity by setting range
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// seems decent here ( at 8 ), I don't think anyone would need more sensitive than this
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@ -26,7 +27,7 @@ static const struct
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const char* const name;
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} named_keys[] =
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{
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#include "InputCommon/ControllerInterface/DInput/NamedKeys.h"
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#include "InputCommon/ControllerInterface/DInput/NamedKeys.h" // NOLINT
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};
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static const struct
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@ -4,13 +4,13 @@
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#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
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#define DIRECTINPUT_VERSION 0x0800
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <Windows.h>
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#include <dinput.h>
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#include <windows.h>
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface
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{
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@ -5,12 +5,12 @@
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#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
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#define NOMINMAX
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#include <Windows.h>
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#include <windows.h>
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#include <XInput.h>
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#include "InputCommon/ControllerInterface/Device.h"
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#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
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#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path and/or _WIN32_WINNT is wrong.
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#endif
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@ -6,14 +6,14 @@
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#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
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extern "C" {
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#include <X11/keysym.h>
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#include <X11/Xlib.h>
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#include <X11/extensions/XInput2.h>
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#include <X11/keysym.h>
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}
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface
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{
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namespace XInput2
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@ -1,7 +1,7 @@
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#include "InputCommon/ControllerInterface/Xlib/Xlib.h"
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#include <X11/XKBlib.h>
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#include "InputCommon/ControllerInterface/Xlib/Xlib.h"
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namespace ciface
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{
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namespace Xlib
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@ -2,11 +2,11 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "InputCommon/UDPWrapper.h"
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#include <cstdio>
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#include <cstdlib>
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#include <string.h>
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#include <cstring>
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#include "InputCommon/UDPWrapper.h"
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const std::string DefaultPort(const int index)
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{
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@ -6,11 +6,10 @@
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#include <string>
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#include "InputCommon/ControllerEmu.h"
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#include "InputCommon/UDPWiimote.h"
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#include "Common/Common.h"
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#include "Common/IniFile.h"
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#include "InputCommon/ControllerEmu.h"
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#include "InputCommon/UDPWiimote.h"
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class UDPWrapper : public ControllerEmu::ControlGroup
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{
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@ -2,8 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <string.h>
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#include <stdio.h>
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#include <cstdio>
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#include <cstring>
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#include <ctype.h>
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#include "InputCommon/X11InputBase.h"
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@ -4,14 +4,14 @@
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#pragma once
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#include "Common/Common.h"
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#include <X11/X.h>
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#include <X11/keysym.h>
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#include <X11/X.h>
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/wx.h>
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#endif
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#include "Common/Common.h"
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namespace InputCommon
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{
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#if defined(HAVE_WX) && HAVE_WX
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