Fix reading revision specific default game inis in ISOProperties.
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@ -182,7 +182,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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GameIniDefault.Load(GameIniFileDefault);
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if (_iniFilenameRevisionSpecific != "")
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GameIniDefault.Load(GameIniFileDefaultRevisionSpecific);
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GameIniDefault.Load(GameIniFileDefaultRevisionSpecific, true);
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GameIniLocal.Load(GameIniFileLocal);
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// Setup GUI
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