Merge pull request #88 from lioncash/relative-includes

Relative includes
This commit is contained in:
Pierre Bourdon 2014-02-20 02:08:44 +01:00
commit 6d8df311a3
908 changed files with 4955 additions and 5275 deletions

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@ -472,16 +472,7 @@ endif()
########################################
# Setup include directories (and make sure they are preferred over the Externals)
#
include_directories(Source/Core/AudioCommon)
include_directories(Source/Core/Common)
include_directories(Source/Core/Core)
include_directories(Source/Core/DebuggerUICommon)
include_directories(Source/Core/DebuggerWX)
include_directories(Source/Core/DiscIO)
include_directories(Source/Core/DolphinWX)
include_directories(Source/Core/InputCommon)
include_directories(Source/Core/VideoCommon)
include_directories(Source/Core/VideoUICommon)
include_directories(Source/Core)
########################################
# Process externals and setup their include directories

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@ -5,8 +5,8 @@
#include <functional>
#include <string.h>
#include "AOSoundStream.h"
#include "Mixer.h"
#include "AudioCommon/AOSoundStream.h"
#include "AudioCommon/Mixer.h"
#if defined(HAVE_AO) && HAVE_AO

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@ -4,8 +4,8 @@
#pragma once
#include "SoundStream.h"
#include "Thread.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Thread.h"
#if defined(HAVE_AO) && HAVE_AO
#include <ao/ao.h>

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@ -4,9 +4,9 @@
#include <functional>
#include "Common.h"
#include "Thread.h"
#include "AlsaSoundStream.h"
#include "AudioCommon/AlsaSoundStream.h"
#include "Common/Common.h"
#include "Common/Thread.h"
#define FRAME_COUNT_MIN 256
#define BUFFER_SIZE_MAX 8192

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@ -8,10 +8,9 @@
#include <alsa/asoundlib.h>
#endif
#include "Common.h"
#include "SoundStream.h"
#include "Thread.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Common.h"
#include "Common/Thread.h"
class AlsaSound : public SoundStream
{

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@ -2,21 +2,24 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "AudioCommon.h"
#include "FileUtil.h"
#include "Mixer.h"
#include "NullSoundStream.h"
#include "DSoundStream.h"
#include "XAudio2_7Stream.h"
#include "XAudio2Stream.h"
#include "AOSoundStream.h"
#include "AlsaSoundStream.h"
#include "CoreAudioSoundStream.h"
#include "OpenALStream.h"
#include "PulseAudioStream.h"
#include "OpenSLESStream.h"
#include "../Core/Movie.h"
#include "../Core/ConfigManager.h"
#include "AudioCommon/AlsaSoundStream.h"
#include "AudioCommon/AOSoundStream.h"
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/CoreAudioSoundStream.h"
#include "AudioCommon/DSoundStream.h"
#include "AudioCommon/Mixer.h"
#include "AudioCommon/NullSoundStream.h"
#include "AudioCommon/OpenALStream.h"
#include "AudioCommon/OpenSLESStream.h"
#include "AudioCommon/PulseAudioStream.h"
#include "AudioCommon/XAudio2_7Stream.h"
#include "AudioCommon/XAudio2Stream.h"
#include "Common/FileUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Movie.h"
// This shouldn't be a global, at least not here.
SoundStream *soundStream = nullptr;

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@ -4,8 +4,8 @@
#pragma once
#include "Common.h"
#include "SoundStream.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Common.h"
class CMixer;

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@ -4,7 +4,7 @@
#include <CoreServices/CoreServices.h>
#include "CoreAudioSoundStream.h"
#include "AudioCommon/CoreAudioSoundStream.h"
OSStatus CoreAudioSound::callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,

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@ -8,7 +8,7 @@
#include <AudioUnit/AudioUnit.h>
#endif
#include "SoundStream.h"
#include "AudioCommon/SoundStream.h"
class CoreAudioSound : public SoundStream
{

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@ -7,13 +7,14 @@
// * Copyright (c) 2004-2006 Milan Cutka
// * based on mplayer HRTF plugin by ylai
#include <cmath>
#include <cstdlib>
#include <functional>
#include <vector>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "DPL2Decoder.h"
#include "MathUtil.h"
#include <vector>
#include "AudioCommon/DPL2Decoder.h"
#include "Common/MathUtil.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846

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@ -7,8 +7,8 @@
#include <windows.h>
#include "AudioCommon.h"
#include "DSoundStream.h"
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/DSoundStream.h"
bool DSound::CreateBuffer()
{

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@ -4,8 +4,8 @@
#pragma once
#include "SoundStream.h"
#include "Thread.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Thread.h"
#ifdef _WIN32
#include <Windows.h>

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@ -2,18 +2,17 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Atomic.h"
#include "Mixer.h"
#include "AudioCommon.h"
#include "CPUDetect.h"
#include "../Core/Host.h"
#include "ConfigManager.h"
#include "HW/VideoInterface.h"
#include "../Core/HW/AudioInterface.h"
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/Mixer.h"
#include "Common/Atomic.h"
#include "Common/CPUDetect.h"
#include "Core/ConfigManager.h"
#include "Core/Host.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/VideoInterface.h"
// UGLINESS
#include "../Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PowerPC.h"
#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
#include <tmmintrin.h>

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@ -4,8 +4,8 @@
#pragma once
#include "WaveFile.h"
#include "StdMutex.h"
#include "AudioCommon/WaveFile.h"
#include "Common/StdMutex.h"
// 16 bit Stereo
#define MAX_SAMPLES (1024 * 2) // 64ms

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@ -2,9 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "NullSoundStream.h"
#include "../Core/HW/SystemTimers.h"
#include "../Core/HW/AudioInterface.h"
#include "AudioCommon/NullSoundStream.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/SystemTimers.h"
void NullSound::SoundLoop()
{

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@ -4,8 +4,8 @@
#pragma once
#include <stdlib.h>
#include "SoundStream.h"
#include <cstdlib>
#include "AudioCommon/SoundStream.h"
#define BUF_SIZE (48000 * 4 / 32)

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@ -2,9 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "aldlist.h"
#include "OpenALStream.h"
#include "DPL2Decoder.h"
#include "AudioCommon/aldlist.h"
#include "AudioCommon/DPL2Decoder.h"
#include "AudioCommon/OpenALStream.h"
#if defined HAVE_OPENAL && HAVE_OPENAL

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@ -4,8 +4,11 @@
#pragma once
#include "SoundStream.h"
#include "Thread.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Thread.h"
#include "Core/Core.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/SystemTimers.h"
#if defined HAVE_OPENAL && HAVE_OPENAL
#ifdef _WIN32
@ -21,9 +24,6 @@
#include <AL/alext.h>
#endif
#include "Core.h"
#include "HW/SystemTimers.h"
#include "HW/AudioInterface.h"
#include <soundtouch/SoundTouch.h>
#include <soundtouch/STTypes.h>

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@ -3,13 +3,14 @@
// Refer to the license.txt file included.
#ifdef ANDROID
#include "Common.h"
#include <assert.h>
#include "OpenSLESStream.h"
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include "AudioCommon/OpenSLESStream.h"
#include "Common/Common.h"
// engine interfaces
static SLObjectItf engineObject;
static SLEngineItf engineEngine;

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@ -4,8 +4,8 @@
#pragma once
#include "Thread.h"
#include "SoundStream.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Thread.h"
class OpenSLESStream : public SoundStream
{

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@ -4,10 +4,9 @@
#include <functional>
#include "Common.h"
#include "Thread.h"
#include "PulseAudioStream.h"
#include "AudioCommon/PulseAudioStream.h"
#include "Common/Common.h"
#include "Common/Thread.h"
namespace
{

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@ -10,10 +10,9 @@
#include <atomic>
#include "Common.h"
#include "SoundStream.h"
#include "Thread.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Common.h"
#include "Common/Thread.h"
class PulseAudio : public SoundStream
{

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@ -4,9 +4,9 @@
#pragma once
#include "Common.h"
#include "Mixer.h"
#include "WaveFile.h"
#include "AudioCommon/Mixer.h"
#include "AudioCommon/WaveFile.h"
#include "Common/Common.h"
class SoundStream
{

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@ -2,9 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "WaveFile.h"
#include "../Core/ConfigManager.h"
#include "AudioCommon/WaveFile.h"
#include "Common/Common.h"
#include "Core/ConfigManager.h"
enum {BUF_SIZE = 32*1024};

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@ -14,7 +14,7 @@
#pragma once
#include "FileUtil.h"
#include "Common/FileUtil.h"
class WaveFileWriter
{

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@ -3,8 +3,8 @@
// Refer to the license.txt file included.
#include <xaudio2.h>
#include "AudioCommon.h"
#include "XAudio2Stream.h"
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/XAudio2Stream.h"
#ifndef XAUDIO2_DLL
#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.

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@ -9,8 +9,9 @@
#pragma once
#include <memory>
#include "Thread.h"
#include "SoundStream.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Thread.h"
#ifdef _WIN32

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@ -7,8 +7,8 @@
// instead of other possible places. This may be accomplished by adding the path to
// the AdditionalIncludeDirectories for this file via msbuild.
#include "AudioCommon.h"
#include "XAudio2_7Stream.h"
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/XAudio2_7Stream.h"
#ifdef HAVE_DXSDK
#include <dxsdkver.h>

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@ -13,8 +13,8 @@
#pragma once
#include <memory>
#include "Thread.h"
#include "SoundStream.h"
#include "AudioCommon/SoundStream.h"
#include "Common/Thread.h"
#ifdef _WIN32

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@ -22,8 +22,8 @@
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "Common.h"
#include "aldlist.h"
#include "AudioCommon/aldlist.h"
#include "Common/Common.h"
#ifdef _WIN32
#include "../../../Externals/OpenAL/include/al.h"
#include "../../../Externals/OpenAL/include/alc.h"

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@ -1,12 +1,14 @@
#pragma once
#include "CommonTypes.h"
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#ifdef _WIN32
#pragma warning(disable: 4786) //disable warning "identifier was truncated to
//'255' characters in the browser information"
#endif
#include <vector>
#include <string>
using namespace std;

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@ -2,4 +2,4 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "stdafx.h"
#include "AudioCommon/stdafx.h"

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@ -1,23 +1,10 @@
// Copyright (C) 2003 Dolphin Project.
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "CPUDetect.h"
#include "FileUtil.h"
#include "Common/Common.h"
#include "Common/CPUDetect.h"
#include "Common/FileUtil.h"
// Only Linux platforms have /proc/cpuinfo
#if !defined(BLACKBERRY) && !defined(IOS) && !defined(__SYMBIAN32__)

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@ -1,27 +1,14 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "ArmEmitter.h"
#include "CPUDetect.h"
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <assert.h>
#include <stdarg.h>
#include "Common/ArmEmitter.h"
#include "Common/Common.h"
#include "Common/CPUDetect.h"
// For cache flushing on Symbian/iOS/Blackberry
#ifdef __SYMBIAN32__
#include <e32std.h>

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@ -1,4 +1,4 @@
// Copyright 2013 Dolphin Emulator Project
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
@ -6,12 +6,14 @@
#pragma once
#include "Common.h"
#include "MemoryUtil.h"
#include <vector>
#include "Common/Common.h"
#include "Common/MemoryUtil.h"
#if defined(__SYMBIAN32__) || defined(PANDORA)
#include <signal.h>
#endif
#include <vector>
#undef _IP
#undef R0

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@ -6,11 +6,11 @@
#ifdef _WIN32
#include "Atomic_Win32.h"
#include "Common/Atomic_Win32.h"
#else
// GCC-compatible compiler assumed!
#include "Atomic_GCC.h"
#include "Common/Atomic_GCC.h"
#endif

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
// Atomic operations are performed in a single step by the CPU. It is
// impossible for other threads to see the operation "half-done."

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@ -4,10 +4,11 @@
#pragma once
#include "Common.h"
#include <intrin.h>
#include <Windows.h>
#include "Common/Common.h"
// Atomic operations are performed in a single step by the CPU. It is
// impossible for other threads to see the operation "half-done."
//

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@ -2,13 +2,13 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "DebugInterface.h"
#include "BreakPoints.h"
#include "../Core/PowerPC/JitCommon/JitBase.h"
#include <sstream>
#include "Common/BreakPoints.h"
#include "Common/Common.h"
#include "Common/DebugInterface.h"
#include "Core/PowerPC/JitCommon/JitBase.h"
bool BreakPoints::IsAddressBreakPoint(u32 _iAddress)
{
for (const TBreakPoint& bp : m_BreakPoints)

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@ -4,10 +4,10 @@
#pragma once
#include <vector>
#include <string>
#include <vector>
#include "CommonTypes.h"
#include "Common/CommonTypes.h"
class DebugInterface;

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@ -1,13 +1,13 @@
// Most of the code in this file was shamelessly ripped from libcdio With minor adjustments
#include "CDUtils.h"
#include "Common.h"
#include "StringUtil.h"
#include <memory> // for std::unique_ptr
#include "Common/CDUtils.h"
#include "Common/Common.h"
#include "Common/StringUtil.h"
#ifdef _WIN32
#include <windows.h>
#include "StringUtil.h"
#elif __APPLE__
#include <CoreFoundation/CoreFoundation.h>
#include <IOKit/IOBSD.h>

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@ -1,7 +1,7 @@
#pragma once
#include <vector>
#include <string>
#include <vector>
// Returns a pointer to an array of strings with the device names
std::vector<std::string> cdio_get_devices();

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@ -13,16 +13,16 @@
// - Zero backwards/forwards compatibility
// - Serialization code for anything complex has to be manually written.
#include <deque>
#include <list>
#include <map>
#include <set>
#include <vector>
#include <list>
#include <deque>
#include <string>
#include <type_traits>
#include <vector>
#include "Common.h"
#include "FileUtil.h"
#include "Common/Common.h"
#include "Common/FileUtil.h"
// ewww
#if _LIBCPP_VERSION

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "ColorUtil.h"
#include "Common/ColorUtil.h"
#include "Common/Common.h"
namespace ColorUtil
{

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@ -4,6 +4,8 @@
#pragma once
#include "Common/CommonTypes.h"
namespace ColorUtil
{

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@ -7,9 +7,9 @@
// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
// since it slows down the build a lot.
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <cstdio>
#include <cstdlib>
#include <cstring>
// SVN version number
extern const char *scm_desc_str;
@ -45,10 +45,6 @@ private:
};
#endif
#include "Log.h"
#include "CommonTypes.h"
#include "MsgHandler.h"
#ifdef __APPLE__
// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes.
@ -172,4 +168,7 @@ enum EMUSTATE_CHANGE
EMUSTATE_CHANGE_STOP
};
#include "CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/CommonFuncs.h" // NOLINT: needs to be included after CommonTypes
#include "Common/Log.h"
#include "Common/MsgHandler.h"

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@ -11,9 +11,10 @@
#define SLEEP(x) usleep(x*1000)
#endif
#include <clocale>
#include <cstddef>
#include <type_traits>
#include "Common.h"
#include "Common/CommonTypes.h"
// Will fail to compile on a non-array:
// TODO: make this a function when constexpr is available

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@ -5,7 +5,7 @@
#pragma once
// Make sure we pick up USER_DIR if set in config.h
#include "Common.h"
#include "Common/Common.h"
// Directory seperators, do we need this?
#define DIR_SEP "/"

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@ -9,8 +9,8 @@
#pragma once
#include <cstdint>
#include <cstddef>
#include <cstdint>
#ifdef _WIN32

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@ -2,10 +2,11 @@
// Licensed under the terms of the GNU GPL, version 2
// http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
#include <cstdio>
#include <string.h>
#include <stdio.h>
#include "../Common.h"
#include "tools.h"
#include "Common/Common.h"
#include "Common/Crypto/tools.h"
/*static void bn_print(char *name, u8 *a, u32 n)
{

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@ -6,13 +6,13 @@
// Licensed under the terms of the GNU GPL, version 2
// http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
#include <cstdio>
#include <cstdlib>
#include <ctime>
#include <string.h>
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include "../Common.h"
#include "tools.h"
#include "Common/Common.h"
#include "Common/Crypto/tools.h"
// y**2 + x*y = x**3 + x + b
/*
static u8 ec_b[30] =

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@ -14,10 +14,11 @@
#if defined(WIN32)
#include <cstdio>
#include <windows.h>
#include <stdio.h>
#include "ExtendedTrace.h"
#include "StringUtil.h"
#include "Common/ExtendedTrace.h"
#include "Common/StringUtil.h"
using namespace std;
#include <tchar.h>

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@ -4,7 +4,7 @@
#pragma once
#include "CommonTypes.h"
#include "Common/CommonTypes.h"
namespace FPURoundMode
{

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@ -3,7 +3,7 @@
// a simple lockless thread-safe,
// single reader, single writer queue
#include "Atomic.h"
#include "Common/Atomic.h"
namespace Common
{

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@ -2,9 +2,13 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
#include "Common/StringUtil.h"
#include "Common.h"
#include "CommonPaths.h"
#ifndef _WIN32
#include <sys/types.h>
#include <dirent.h>
@ -12,11 +16,6 @@
#include <windows.h>
#endif
#include <algorithm>
#include "FileSearch.h"
#include "StringUtil.h"
CFileSearch::CFileSearch(const CFileSearch::XStringVector& _rSearchStrings, const CFileSearch::XStringVector& _rDirectories)
{

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@ -2,36 +2,35 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <fcntl.h>
#include <sys/stat.h>
#include "CommonPaths.h"
#include "FileUtil.h"
#include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#ifdef _WIN32
#include <windows.h>
#include <shlobj.h> // for SHGetFolderPath
#include <shellapi.h>
#include <commdlg.h> // for GetSaveFileName
#include <io.h>
#include <direct.h> // getcwd
#include <io.h>
#include <shellapi.h>
#include <shlobj.h> // for SHGetFolderPath
#include <windows.h>
#else
#include <sys/param.h>
#include <sys/types.h>
#include <dirent.h>
#include <errno.h>
#include <stdlib.h>
#include <libgen.h>
#include <stdlib.h>
#include <sys/param.h>
#include <sys/types.h>
#endif
#include <fcntl.h>
#if defined(__APPLE__)
#include <CoreFoundation/CFBundle.h>
#include <CoreFoundation/CFString.h>
#include <CoreFoundation/CFURL.h>
#include <CoreFoundation/CFBundle.h>
#endif
#include <algorithm>
#include <sys/stat.h>
#ifndef S_ISDIR
#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
#endif

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@ -4,14 +4,14 @@
#pragma once
#include <fstream>
#include <cstdio>
#include <fstream>
#include <string>
#include <vector>
#include <string.h>
#include <vector>
#include "Common.h"
#include "StringUtil.h"
#include "Common/Common.h"
#include "Common/StringUtil.h"
// User directory indices for GetUserPath
enum {

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@ -3,9 +3,9 @@
// Refer to the license.txt file included.
#include "Hash.h"
#include "Common/Hash.h"
#if _M_SSE >= 0x402
#include "CPUDetect.h"
#include "Common/CPUDetect.h"
#include <nmmintrin.h>
#endif

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower

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@ -5,18 +5,17 @@
// see IniFile.h
#include <stdlib.h>
#include <stdio.h>
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <string>
#include <vector>
#include <iostream>
#include <fstream>
#include <algorithm>
#include "FileUtil.h"
#include "StringUtil.h"
#include "IniFile.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/StringUtil.h"
namespace {

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@ -5,11 +5,11 @@
#pragma once
#include <map>
#include <string>
#include <set>
#include <string>
#include <vector>
#include "StringUtil.h"
#include "Common/StringUtil.h"
struct CaseInsensitiveStringCompare
{

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@ -4,9 +4,11 @@
#pragma once
#include "Common.h"
#include <fstream>
#include "Common/Common.h"
#include "Common/FileUtil.h"
// On disk format:
//header{
// u32 'DCAC';

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@ -5,12 +5,12 @@
#include <algorithm>
#ifdef ANDROID
#include "Host.h"
#include "Core/Host.h"
#endif
#include "LogManager.h"
#include "Timer.h"
#include "Thread.h"
#include "FileUtil.h"
#include "Common/FileUtil.h"
#include "Common/LogManager.h"
#include "Common/Thread.h"
#include "Common/Timer.h"
void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type,
const char *file, int line, const char* fmt, ...)

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@ -4,14 +4,14 @@
#pragma once
#include "Log.h"
#include "StringUtil.h"
#include "Thread.h"
#include "FileUtil.h"
#include <set>
#include <string.h>
#include "Common/FileUtil.h"
#include "Common/Log.h"
#include "Common/StringUtil.h"
#include "Common/Thread.h"
#define MAX_MESSAGES 8000
#define MAX_MSGLEN 1024

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@ -2,11 +2,11 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "MathUtil.h"
#include <cmath>
#include <numeric>
#include "Common/MathUtil.h"
namespace MathUtil
{

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@ -4,10 +4,10 @@
#pragma once
#include "Common.h"
#include <vector>
#include "FPURoundMode.h"
#include "Common/Common.h"
#include "Common/FPURoundMode.h"
namespace MathUtil
{

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@ -4,9 +4,9 @@
#include <set>
#include "MemoryUtil.h"
#include "MemArena.h"
#include "StringUtil.h"
#include "Common/MemArena.h"
#include "Common/MemoryUtil.h"
#include "Common/StringUtil.h"
#ifdef _WIN32
#include <windows.h>

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@ -8,7 +8,7 @@
#include <windows.h>
#endif
#include "Common.h"
#include "Common/Common.h"
// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
// Multiple views can mirror the same section of the block, which makes it very convenient for emulating

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@ -3,9 +3,9 @@
// Refer to the license.txt file included.
#include "Common.h"
#include "MemoryUtil.h"
#include "StringUtil.h"
#include "Common/Common.h"
#include "Common/MemoryUtil.h"
#include "Common/StringUtil.h"
#ifdef _WIN32
#include <windows.h>

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
// Neither Android nor OS X support TLS
#if defined(__APPLE__) || (ANDROID && __clang__)

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@ -2,10 +2,10 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <stdio.h> // System
#include <cstdio>
#include "Common.h" // Local
#include "StringUtil.h"
#include "Common/Common.h"
#include "Common/StringUtil.h"
bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no, int Style);
static MsgAlertHandler msg_handler = DefaultMsgHandler;

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@ -2,11 +2,12 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "CommonPaths.h"
#include "FileUtil.h"
#include "NandPaths.h"
#include <fstream>
#include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
namespace Common
{

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@ -5,7 +5,7 @@
#pragma once
#include <string>
#include "CommonTypes.h"
#include "Common/CommonTypes.h"
#define TITLEID_SYSMENU 0x0000000100000002ull

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@ -28,15 +28,15 @@
// A simple and portable piece of code used to generate a blank FAT32 image file.
// Modified for Dolphin.
#include "SDCardUtil.h"
#include "FileUtil.h"
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <cinttypes>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <errno.h>
#include "Common/FileUtil.h"
#include "Common/SDCardUtil.h"
#ifndef _WIN32
#include <unistd.h> // for unlink()

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@ -4,6 +4,6 @@
#pragma once
#include "CommonTypes.h"
#include "Common/CommonTypes.h"
bool SDCardCreate(u64 disk_size /*in MB*/, const char* filename);

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@ -4,20 +4,20 @@
// Thanks to Treeki for writing the original class - 29/01/2012
#include "CommonPaths.h"
#include "Timer.h"
#include "SettingsHandler.h"
#include <time.h>
#include <ctime>
#ifdef _WIN32
#include <Windows.h>
#include <mmsystem.h>
#include <sys/timeb.h>
#include <windows.h>
#else
#include <sys/time.h>
#endif
#include "Common/CommonPaths.h"
#include "Common/SettingsHandler.h"
#include "Common/Timer.h"
SettingsHandler::SettingsHandler()
{
Reset();

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@ -8,7 +8,7 @@
#include <string>
#include "CommonTypes.h"
#include "Common/CommonTypes.h"
class SettingsHandler
{

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@ -36,7 +36,7 @@
// partial std::condition_variable implementation for win32/pthread
#include "StdMutex.h"
#include "Common/StdMutex.h"
#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
#define USE_RVALUE_REFERENCES

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@ -2,12 +2,12 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <stdlib.h>
#include <stdio.h>
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include "CommonPaths.h"
#include "StringUtil.h"
#include "Common/CommonPaths.h"
#include "Common/StringUtil.h"
#ifdef _WIN32
#include <Windows.h>

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@ -4,14 +4,13 @@
#pragma once
#include <stdarg.h>
#include <vector>
#include <string>
#include <sstream>
#include <cstdarg>
#include <iomanip>
#include <sstream>
#include <string>
#include <vector>
#include "Common.h"
#include "Common/Common.h"
std::string StringFromFormat(const char* format, ...)
#if !defined _WIN32

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "SymbolDB.h"
#include "Common/SymbolDB.h"
void SymbolDB::List()

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@ -7,11 +7,11 @@
#pragma once
#include <string>
#include <map>
#include <string>
#include <vector>
#include "Common.h"
#include "Common/Common.h"
struct SCall
{

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@ -2,11 +2,11 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "FileUtil.h"
#include "SysConf.h"
#include <cinttypes>
#include "Common/FileUtil.h"
#include "Common/SysConf.h"
SysConf::SysConf()
: m_IsValid(false)
{

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@ -7,6 +7,8 @@
#include <string>
#include <vector>
#include "Common/Common.h"
// This class is meant to edit the values in a given Wii SYSCONF file
// It currently does not add/remove/rearrange sections,
// instead only modifies exiting sections' data

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Thread.h"
#include "Common.h"
#include "Common/Common.h"
#include "Common/Thread.h"
#ifdef __APPLE__
#include <mach/mach.h>

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@ -4,14 +4,14 @@
#pragma once
#include "StdConditionVariable.h"
#include "StdMutex.h"
#include "StdThread.h"
#include <cstdio>
#include <cstring>
// Don't include common.h here as it will break LogManager
#include "CommonTypes.h"
#include <stdio.h>
#include <string.h>
#include "Common/CommonTypes.h"
#include "Common/StdConditionVariable.h"
#include "Common/StdMutex.h"
#include "Common/StdThread.h"
// This may not be defined outside _WIN32
#ifndef _WIN32

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@ -2,19 +2,19 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <time.h>
#include <cinttypes>
#include <ctime>
#ifdef _WIN32
#include <Windows.h>
#include <mmsystem.h>
#include <sys/timeb.h>
#include <windows.h>
#else
#include <sys/time.h>
#endif
#include "Timer.h"
#include "StringUtil.h"
#include "Common/StringUtil.h"
#include "Common/Timer.h"
namespace Common
{

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@ -4,8 +4,8 @@
#pragma once
#include "CommonTypes.h"
#include <string>
#include "Common/CommonTypes.h"
namespace Common
{

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "scmrev.h"
#include "Common/Common.h"
#ifdef _DEBUG
#define BUILD_TYPE_STR "Debug "

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@ -2,4 +2,4 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "stdafx.h"
#include "Common/stdafx.h"

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@ -18,7 +18,7 @@
#define _CRT_SECURE_NO_DEPRECATE 1
#define _CRT_NONSTDC_NO_DEPRECATE 1
*/
#include <windows.h>
#include <tchar.h>
#include <vector>
#include <windows.h>

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "x64ABI.h"
#include "x64Emitter.h"
#include "Common/x64ABI.h"
#include "Common/x64Emitter.h"
using namespace Gen;

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
// x86/x64 ABI:s, and helpers to help follow them when JIT-ing code.
// All convensions return values in EAX (+ possibly EDX).

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "x64Analyzer.h"
#include "Common/x64Analyzer.h"
bool DisassembleMov(const unsigned char *codePtr, InstructionInfo *info)
{

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@ -4,7 +4,7 @@
#pragma once
#include "CommonTypes.h"
#include "Common/CommonTypes.h"
struct InstructionInfo
{

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@ -2,8 +2,11 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <memory.h>
#include "Common.h"
#include <memory>
#include "Common/Common.h"
#include "Common/CPUDetect.h"
#include "Common/StringUtil.h"
#ifdef _WIN32
#define _interlockedbittestandset workaround_ms_header_bug_platform_sdk6_set
@ -85,10 +88,6 @@ static unsigned long long _xgetbv(unsigned int index)
#endif
#include "Common.h"
#include "CPUDetect.h"
#include "StringUtil.h"
CPUInfo cpu_info;
CPUInfo::CPUInfo() {

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@ -2,13 +2,13 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "x64Emitter.h"
#include "x64ABI.h"
#include "CPUDetect.h"
#include <cinttypes>
#include "Common/Common.h"
#include "Common/CPUDetect.h"
#include "Common/x64ABI.h"
#include "Common/x64Emitter.h"
namespace Gen
{

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@ -6,8 +6,8 @@
#pragma once
#include "Common.h"
#include "MemoryUtil.h"
#include "Common/Common.h"
#include "Common/MemoryUtil.h"
namespace Gen
{

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@ -2,9 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "FPURoundMode.h"
#include "CPUDetect.h"
#include "Common/Common.h"
#include "Common/CPUDetect.h"
#include "Common/FPURoundMode.h"
#ifndef _WIN32
static const unsigned short FPU_ROUND_NEAR = 0 << 10;

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@ -6,14 +6,14 @@
// GCNcrypt - Gamecube AR Crypto Program
// Copyright (C) 2003-2004 Parasyte
#include "ARDecrypt.h"
#include <algorithm>
#ifdef _WIN32
#include <windows.h>
#endif
#include "Core/ARDecrypt.h"
namespace ActionReplay
{

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