dolphin/Languages/po/ja.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Danbsky, 2011
# DanbSky <danbsky@live.jp>, 2015-2017
# Denton Poss <dentonposs@gmail.com>, 2016
# Katabi, 2015
# Lioncash <mathew1800@gmail.com>, 2014
# Lioncash <mathew1800@gmail.com>, 2014
# DanbSky <danbsky@live.jp>, 2013-2015
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-01-24 21:22+0100\n"
"PO-Revision-Date: 2018-01-24 20:22+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
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"language/ja/)\n"
"Language: ja\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
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#: Source/Core/DolphinQt2/MenuBar.cpp:626
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"注意このNANDの修復には、このNANDに含まれている不完全なタイトル及び、それに"
"紐づくセーブデータの削除が必要になります。このまま続行すると、以下のタイトル"
"が消滅します\n"
"\n"
"%1\n"
"(これらのタイトルを起動することで問題が解決する場合もあります)"
#: Source/Core/DolphinWX/FrameTools.cpp:1362
#, c-format
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%s\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"注意このNANDの修復には、このNANDに含まれている不完全なタイトル及び、それに"
"紐づくセーブデータの削除が必要になります。このまま続行すると、以下のタイトル"
"が消滅します\n"
"\n"
"%s\n"
"(これらのタイトルを起動することで問題が解決する場合もあります)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
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msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:764
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msgid " (internal IP)"
msgstr "(内部IPアドレス)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315
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msgid " (too many to display)"
msgstr "(該当数が多すぎます)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:117
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:539
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:645
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msgid " Game : "
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msgstr "タイトル:"
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#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
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msgid "! NOT"
msgstr "! (...で無い)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
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msgstr ""
"メモリーカードファイル \"%s\" は存在しません。\n"
" 容量16MBで新たに作成しますか ?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" のスクラビングに失敗しました。おそらく壊れています。"
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#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" は圧縮済みです!これ以上圧縮することはできません。"
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#: Source/Core/Core/Boot/Boot.cpp:104
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" は無効なファイル、またはゲームキューブWii のISOではありません"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:263
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:138
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:260
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO バイト\n"
"%2 メモリバイト\n"
"%3 フレーム"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:240
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 フレーム\n"
"%2 オブジェクト\n"
"現在のフレーム: %3"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:183
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:226
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinWX/MemcardManager.cpp:172
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$s コピー %1$s"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:110
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:98
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DiscIO/CompressedBlob.cpp:240
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "処理中... %i (全%iブロック中) 圧縮比:%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (標準)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"このセーブファイルは以前ロードされた以下のセーブファイルと同じ内部ファイル名"
"だったため、ロードされませんでした\n"
"%s"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"このデータは不正なGCIファイルだったためロードされませんでした。\n"
"ファイルサイズ (0x%<PRIx64>) とヘッダに記録されたサイズ (0x%x) が一致しませ"
"ん。"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"仮想メモリーカードの空きブロックが足りなかったため、このファイルは読み込まれ"
"ませんでした。"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"メモリーカードの空きスペースが 10%% 以下だったため、このファイルは読み込まれ"
"ませんでした。\n"
"合計ブロック数: %d; 空きブロック数: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:595
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#, c-format
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msgid "%s (Disc %i)"
msgstr "%s (ディスク %i)"
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#: Source/Core/Core/Boot/Boot.cpp:254
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
"%s IPL が %s フォルダ内で見つかりました. ディスクが認識されない可能性がありま"
"す。"
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
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#, c-format
msgid ""
"%s already exists. Consider making a backup of the current save files before "
"overwriting.\n"
"Overwrite now?"
msgstr ""
"%s のセーブデータは既に存在します。必要なら上書きする前に現在のセーブデータの"
"バックアップを行って下さい。\n"
"セーブデータの上書きを続行しますか?"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"%s メモリーカードの読み込みに失敗\n"
" 不正なカードファイルサイズです (0x%x バイト)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"%s メモリーカードの読み込みに失敗\n"
" 不正なカード容量です (0x%x バイト)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"%s をメモリーカードファイルとして読み込めませんでした\n"
"このファイルのサイズは小さすぎます。正しいファイルではありません (0x%x バイ"
"ト)"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
"%s はフォルダではありません。*.original ファイルの移動に失敗しました\n"
"書き込み権限を確認するか、ファイルをDolphinの外部へ移動させて下さい"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:178
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#, c-format
msgid "%sDelete%s"
msgstr "%s 削除 %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
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#, c-format
msgid "%sExport GCI%s"
msgstr "%s エクスポート GCI %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
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#, c-format
msgid "%sImport GCI%s"
msgstr "%s インポート GCI %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u ブロック空き | %u エントリ空き"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
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msgid "%u frames"
msgstr "全 %u フレーム"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
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msgid "%u objects"
msgstr "%u オブジェクト"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
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msgid "%zu FIFO bytes"
msgstr "%zu FIFO バイト"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
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msgid "%zu memory bytes"
msgstr "%zu メモリ バイト"
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#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
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msgid "&& AND"
msgstr "&& (...と...)"
#: Source/Core/DolphinQt2/MenuBar.cpp:331
#: Source/Core/DolphinWX/MainMenuBar.cpp:527
msgid "&About"
msgstr "Dolphinについて(&A)"
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#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:227
msgid "&Add Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:44
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "コードを追加...(&A)"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
msgid "&Add function"
msgstr "&Add function"
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid "&Address"
msgstr "&Address"
#: Source/Core/DolphinQt2/MenuBar.cpp:310
#: Source/Core/DolphinWX/MainMenuBar.cpp:179
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msgid "&Audio Settings"
msgstr "サウンド設定(&A)"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:195
msgid "&Automatic Start"
msgstr "&Automatic Start"
#: Source/Core/DolphinWX/MainMenuBar.cpp:87
msgid "&Boot from DVD Backup"
msgstr "DVDバックアップから起動(&B)"
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#: Source/Core/DolphinQt2/MenuBar.cpp:285
#: Source/Core/DolphinWX/MainMenuBar.cpp:341
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msgid "&Breakpoints"
msgstr "&Breakpoints"
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#: Source/Core/DolphinQt2/WiiUpdate.cpp:98
msgid "&Cancel"
msgstr "キャンセル(&C)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
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msgid "&Cheat Manager"
msgstr "チートマネージャ(&C)"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:387
msgid "&Clear JIT Cache"
msgstr "&Clear JIT Cache"
#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid "&Clear Symbols"
msgstr "&Clear Symbols"
#: Source/Core/DolphinQt2/MenuBar.cpp:311
#: Source/Core/DolphinWX/MainMenuBar.cpp:180
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msgid "&Controller Settings"
msgstr "コントローラ設定(&C)"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
msgid "&Copy address"
msgstr "&Copy address"
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid "&Create Signature File..."
msgstr "&Create Signature File..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:57
msgid "&Debug"
msgstr "&Debug"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1167
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msgid "&Delete File..."
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msgstr "このタイトルの実体を削除(&D)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:226
msgid "&Delete Watch"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1209
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msgid "&Delete selected ISOs..."
msgstr "選択したタイトルの実体を全て削除(&D)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:266
msgid "&Delete watch"
msgstr "&Delete watch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
msgid "&Disable JIT Cache"
msgstr "&Disable JIT Cache"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:45
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:93
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "コードを編集...(&E)"
#: Source/Core/DolphinQt2/MenuBar.cpp:163
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
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msgid "&Emulation"
msgstr "エミュレーション(&E)"
#: Source/Core/DolphinQt2/MenuBar.cpp:100
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
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msgid "&File"
msgstr "ファイル(&F)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:203
msgid "&Font..."
msgstr "&Font..."
#: Source/Core/DolphinQt2/MenuBar.cpp:169
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
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msgid "&Frame Advance"
msgstr "Frame Advance(&F)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid "&Generate Symbols From"
msgstr "&Generate Symbols From"
#: Source/Core/DolphinQt2/MenuBar.cpp:325
#: Source/Core/DolphinWX/MainMenuBar.cpp:525
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msgid "&GitHub Repository"
msgstr "GitHub リポジトリ(&G)"
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#: Source/Core/DolphinQt2/MenuBar.cpp:309
#: Source/Core/DolphinWX/MainMenuBar.cpp:178
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msgid "&Graphics Settings"
msgstr "グラフィック設定(&G)"
#: Source/Core/DolphinQt2/MenuBar.cpp:317
#: Source/Core/DolphinWX/MainMenuBar.cpp:62
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msgid "&Help"
msgstr "ヘルプ(&H)"
#: Source/Core/DolphinQt2/MenuBar.cpp:312
#: Source/Core/DolphinWX/MainMenuBar.cpp:181
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msgid "&Hotkey Settings"
msgstr "ホットキーのカスタマイズ(&H)"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
msgid "&Insert blr"
msgstr "&Insert blr"
#: Source/Core/DolphinWX/MainMenuBar.cpp:372
msgid "&Interpreter Core"
msgstr "&Interpreter Core"
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
#: Source/Core/DolphinWX/MainMenuBar.cpp:343
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:379
msgid "&JIT Block Linking Off"
msgstr "&JIT Block Linking Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:403
msgid "&JIT FloatingPoint Off"
msgstr "&JIT FloatingPoint Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "&JIT Integer Off"
msgstr "&JIT Integer Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "&JIT LoadStore Floating Off"
msgstr "&JIT LoadStore Floating Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT LoadStore Off"
msgstr "&JIT LoadStore Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
msgid "&JIT LoadStore Paired Off"
msgstr "&JIT LoadStore Paired Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT LoadStore lXz Off"
msgstr "&JIT LoadStore lXz Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT LoadStore lbzx Off"
msgstr "&JIT LoadStore lbzx Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT LoadStore lwz Off"
msgstr "&JIT LoadStore lwz Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:394
msgid "&JIT Off (JIT Core)"
msgstr "&JIT Off (JIT Core)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:405
msgid "&JIT Paired Off"
msgstr "&JIT Paired Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "&JIT SystemRegisters Off"
msgstr "&JIT SystemRegisters Off"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:103
msgid "&Language:"
msgstr "UIの言語(&L)"
#: Source/Core/DolphinQt2/MenuBar.cpp:183
#: Source/Core/DolphinWX/MainMenuBar.cpp:134
2009-08-09 21:01:41 +00:00
msgid "&Load State"
msgstr "ステートロード(&L)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:463
msgid "&Load Symbol Map"
msgstr "&Load Symbol Map"
#: Source/Core/DolphinWX/MainMenuBar.cpp:389
msgid "&Log JIT Instruction Coverage"
msgstr "&Log JIT Instruction Coverage"
#: Source/Core/DolphinWX/MainMenuBar.cpp:342
2009-08-09 21:01:41 +00:00
msgid "&Memory"
msgstr "&Memory"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "&Memory Card Manager (GC)"
msgstr "GCメモリーカードマネージャ(&M)"
#: Source/Core/DolphinQt2/MenuBar.cpp:447
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
2014-11-10 00:23:25 +00:00
msgid "&Movie"
msgstr "記録(&M)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:101
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
2009-08-09 21:01:41 +00:00
msgid "&Open..."
msgstr "開く(&O)"
#: Source/Core/DolphinQt2/MenuBar.cpp:306
#: Source/Core/DolphinWX/MainMenuBar.cpp:50
2009-08-09 21:01:41 +00:00
msgid "&Options"
msgstr "設定(&O)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:503
msgid "&Patch HLE Functions"
msgstr "&Patch HLE Functions"
#: Source/Core/DolphinQt2/MenuBar.cpp:165
#: Source/Core/DolphinWX/MainMenuBar.cpp:556
2009-08-09 21:01:41 +00:00
msgid "&Pause"
msgstr "一時停止(&P)"
#: Source/Core/DolphinQt2/MenuBar.cpp:164
#: Source/Core/DolphinWX/MainMenuBar.cpp:558
2009-08-09 21:01:41 +00:00
msgid "&Play"
msgstr "開始(&P)"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:513
msgid "&Profile Blocks"
msgstr "&Profile Blocks"
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Profiler"
msgstr "&Profiler"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:165
#: Source/Core/DolphinWX/GameListCtrl.cpp:1136
2009-08-09 21:01:41 +00:00
msgid "&Properties"
msgstr "プロパティ(&P)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "&RSO Modules"
msgstr "&RSO Modules"
#: Source/Core/DolphinQt2/MenuBar.cpp:462
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
2014-11-10 00:23:25 +00:00
msgid "&Read-Only Mode"
msgstr "読み込み専用(&R)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "&Refresh"
#: Source/Core/DolphinWX/MainMenuBar.cpp:89
msgid "&Refresh Game List"
msgstr "ゲームリストを再更新(&R)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:268
#: Source/Core/DolphinWX/MainMenuBar.cpp:337
2009-08-09 21:01:41 +00:00
msgid "&Registers"
msgstr "&Registers"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:46
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "コードを削除(&R)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:504
msgid "&Rename Symbols from File..."
msgstr "&Rename Symbols from File..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
msgid "&Rename symbol"
msgstr "&Rename symbol"
#: Source/Core/DolphinQt2/MenuBar.cpp:167
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
2009-08-09 21:01:41 +00:00
msgid "&Reset"
msgstr "リセット(&R)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:466
msgid "&Save Symbol Map"
msgstr "&Save Symbol Map"
#: Source/Core/DolphinWX/MainMenuBar.cpp:390
msgid "&Search for an Instruction"
msgstr "&Search for an Instruction"
#: Source/Core/DolphinWX/MainMenuBar.cpp:456
msgid "&Signature Database"
msgstr "&Signature Database"
#: Source/Core/DolphinWX/MainMenuBar.cpp:344
2009-08-09 21:01:41 +00:00
msgid "&Sound"
msgstr "&Sound"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:96
msgid "&Speed Limit:"
msgstr "速度制限(&S)"
#: Source/Core/DolphinQt2/MenuBar.cpp:166
#: Source/Core/DolphinWX/MainMenuBar.cpp:126
2009-08-09 21:01:41 +00:00
msgid "&Stop"
msgstr "停止(&S)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:58
msgid "&Symbols"
msgstr "&Symbols"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:107
msgid "&Theme:"
msgstr "テーマ(&T)"
#: Source/Core/DolphinQt2/MenuBar.cpp:109
#: Source/Core/DolphinWX/MainMenuBar.cpp:51
2009-08-09 21:01:41 +00:00
msgid "&Tools"
msgstr "ツール(&T)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:345
2009-08-09 21:01:41 +00:00
msgid "&Video"
msgstr "&Video"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:248
#: Source/Core/DolphinWX/MainMenuBar.cpp:52
2009-08-09 21:01:41 +00:00
msgid "&View"
msgstr "表示(&V)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/MenuBar.cpp:277
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "&Watch"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:318
#: Source/Core/DolphinWX/MainMenuBar.cpp:523
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "公式ウェブサイト(&W)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:166
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "公式Wiki(英語)で動作状況を確認(&W)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:515
msgid "&Write to profile.txt, Show"
msgstr "&Write to profile.txt, Show"
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
2015-06-04 09:48:38 +00:00
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:155
2009-08-09 21:01:41 +00:00
msgid "(off)"
2014-06-06 23:14:56 +00:00
msgstr "オフ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ (...に加えて)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:73
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:74
msgid "..."
msgstr "..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16 ビット"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32 ビット"
2009-08-09 21:01:41 +00:00
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:256
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:257
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24
msgid "3D Depth"
msgstr "3D深度"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:492
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:492
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8 ビット"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
2014-06-06 23:14:56 +00:00
msgstr "コード名を入力してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:79
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
2014-06-06 23:14:56 +00:00
msgstr "なし"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<システムの言語>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:65
msgid ""
"<p>DolphinQt is a new experimental GUI that is intended to replace the "
"current GUI based on wxWidgets. The implementation is <b>currently "
"incomplete</b> so some functionality (like changing certain settings) may be "
"missing.</p>\n"
"<p>Only developers working on the DolphinQt implementation and curious "
"testers should use it at the present time; normal users are recommended to "
"continue using the older DolphinWX GUI for the time being.</p>\n"
"<h3>Bug Reports</h3><p>At the current time there is no point making bug "
"reports about DolphinQt GUI's missing features as the developers are already "
"aware of those.</p>\n"
msgstr ""
"<p>DolphinQtは現在使用されているwxWidgetsのGUIを置き換える目的で開発中の実験"
"的GUI です。今のところ <b>不完全な状態</b> であり、変更できる設定の一部などの"
"機能が欠けています。</p>\n"
"<p>DolphinQt に興味をお持ちの開発者や新しいもの好きのユーザー以外は、今まで通"
"りDolphinWX GUIを使用したほうがよいでしょう。</p>\n"
"<h3>バグ報告について</h3><p>DolphinQt GUIについて、何かが欠けているといった類"
"のバグ報告は承知済みのため不要です。</p>\n"
#: Source/Core/DolphinQt2/MainWindow.cpp:729
#: Source/Core/DolphinQt2/MainWindow.cpp:786
msgid "A NetPlay Session is already in progress!"
msgstr "ネットプレイのセッションは既に進行中です!"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "ネットプレイウィンドウは既に開かれています!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:130
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"既にNANDにこのタイトルの別バージョンがインストール\n"
"されているようです\n"
"インストール済のバージョン: %u\n"
"WADファイルのバージョン %u\n"
"\n"
"このWADのバージョンで上書きしますか元に戻すことはできません"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:484
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "ゲームは現在、起動されていません"
#: Source/Core/DolphinQt2/MainWindow.cpp:430
#: Source/Core/DolphinWX/FrameTools.cpp:867
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
"とデータが失われる場合があります。それでも強制終了しますか?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
2009-08-09 21:01:41 +00:00
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
2014-02-01 11:29:37 +00:00
msgstr ""
"サポートしているBluetoothデバイスが見つかりませんでした。\n"
"手動でWiiリモコンを接続する必要があります。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:360
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr "WiiリモコンとのSyncはWiiのゲームを実行中にのみ行なえます"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"~ネットプレイに関しての注意事項~\n"
"\n"
"全てのプレーヤーはDolphinのバージョンを同一に揃えること。\n"
"メモリーカード/SDカード/チートコードについても全員で同一のものを使うか、無効"
"にしておく。\n"
"DSP-LLEを使う場合には、各々でDSP ROMのバージョンが異なっていないか確認するこ"
"と。\n"
"直接接続の場合、ホスト側はUDPポートの開放を忘れずに \n"
"\n"
"現状ネットプレイ上でのWiiリモコンの入力サポートは実験段階です。\n"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:33
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:253
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "アクションリプレイコード"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:306
msgid "Abort"
msgstr "中断"
#: Source/Core/DolphinQt2/AboutDialog.cpp:15
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "Dolphinについて"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:59
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:716
msgid "Accuracy:"
msgstr "精度:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81
msgid "Action"
msgstr "Action"
#: Source/Core/Core/ARDecrypt.cpp:478
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"コード復号化エラー:\n"
"パリティチェックに失敗\n"
"\n"
"問題のあるコード:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:491
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Add Code (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:581
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Fill and Slide "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:369
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:429
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Write To "
"Pointer (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:635
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay エラー: 不正な値 (%08x) in Memory Copy (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:506
2013-01-23 03:40:48 +00:00
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"エラー: マスターコード、または CCXXXXXX への書き込みは実装されていません "
"(%s)\n"
"マスターコードは必要ありません。使用しないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "エラー: 無効なコード ライン: %s"
#: Source/Core/Core/ActionReplay.cpp:746
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: 条件付きコード: 不正なサイズ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:714
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: 不正な種類の通常コード %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:770
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: 通常コード %i: 不正なサブタイプ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:672
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: 通常コード 0: 不正なサブタイプ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:84
msgid "Action:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "Active"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "タップが接続されています"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:378
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "ビデオカード:"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:82
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "追加"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "コードを追加"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Add Breakpoint"
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Add New Pane To"
msgstr "Add New Pane To"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr "USBデバイスを追加"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:848
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "パッチを追加"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Add a Breakpoint"
msgstr "Add a Breakpoint"
#: Source/Core/Core/HotkeyManager.cpp:63
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Add a Memory Breakpoint"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141
msgid "Add address"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "Add memory &breakpoint"
msgstr "Add memory &breakpoint"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133
msgid "Add the specified address manually."
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:120
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508
msgid "Add to &watch"
msgstr "Add to &watch"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:403
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "追加"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:155
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:167
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "アドレス"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450
msgid "Address Out of Range"
msgstr "Address Out of Range"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246
#, c-format
msgid ""
"Address too large (greater than RAM size).\n"
"Did you mean to strip the cheat opcode (0x%08X)?"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:127
msgid "Address:"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1070
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "ボタンが反応する感度を調整します"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:49
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"エミュレートされたCPUのクロックレートを調節できます。\n"
"\n"
"値を大きくすることで、不安定な速度で 動作するタイトルのフレームレートの安定が"
"期待できます。 逆に小さくすれば、ゲーム内部でフレームスキップが発生し パ"
"フォーマンスが改善するかもしれません。\n"
"\n"
"注意:\n"
"デフォルト(100%)以外の値では、 クラッシュやバグが発生する可能性があります。\n"
"あくまでも自己責任での使用を前提とし、 デフォルト以外の値で発生したバグについ"
"ては 報告しないでください。"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "アドバンスコネクタ"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:213
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:73
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:103
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:48
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:803
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "高度な設定"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:116
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "高度な設定"
#: Source/Core/DolphinQt2/MainWindow.cpp:345
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:42
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"
msgstr ""
"全ての GC/Wii ファイル (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *."
"wad);;全てのファイル (*)"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "全ての GC/Wii ファイル (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
"全ての GC/Wii ファイル (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1511
msgid "All GameCube GCM files (gcm)"
msgstr "ゲームキューブ GCMファイル (gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:637
#: Source/Core/DolphinQt2/MainWindow.cpp:644
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "全てのステートセーブファイル (*.sav *.s##);; 全てのファイル (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1549
#: Source/Core/DolphinWX/FrameTools.cpp:1561
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "全てのステートセーブファイル (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1509
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
2012-12-21 13:41:41 +00:00
msgstr "Wii ISOファイル (iso)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1524
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236
msgid ""
"Allows manual editing of the user configuration INI file for this game. "
"Settings in the user config INI override default config INI settings."
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:89
msgid "Always Connected"
msgstr "常時接続状態として扱う"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Always Hide Mouse Cursor"
msgstr "常にマウスカーソルを隠す"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129
msgid ""
"An address to add manually. The 0x prefix is optional - all addresses are "
"always in hexadecimal."
msgstr ""
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"エラーが発生しました\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"無視して続行しますか?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:620
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyph"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
2012-06-27 01:05:11 +00:00
msgstr "分析"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "角度"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:526
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "異方性フィルタリング:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:512
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "アンチエイリアス:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr "Append signature to"
#: Source/Core/DolphinWX/MainMenuBar.cpp:492
msgid "Append to &Existing Signature File..."
msgstr "Append to &Existing Signature File..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:53
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Apploaderの日付"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58
msgid "Apply"
msgstr "適用"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:499
msgid "Apply Signat&ure File..."
msgstr "Apply Signat&ure File..."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:239
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"フレーム描画後にポストプロセスエフェクトを適用します。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、【オフ】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:273
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select Off."
msgstr ""
"フレーム描画後にポストプロセスエフェクトを適用します。\n"
"\n"
"よく分からなければ、【オフ】を選択してください。"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr "Apply signature file"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:153
msgid "Are you sure that you want to delete '%1'?"
msgstr "次のプロファイルを削除しますか? '%1'"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "\"%s\" このプロファイルを削除しますか?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1312
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"これら複数のタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:392
msgid "Are you sure you want to delete this file?"
msgstr "このタイトルの実体ファイルを削除しますか?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1311
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281
msgid "Are you sure you want to quit NetPlay?"
msgstr "ネットプレイを終了しますか?"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:282
msgid "Are you sure?"
msgstr "本当によろしいですか?"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "両方のスロットで同じファイルを使用しようとしていませんか?"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "アスペクト比:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:232
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "コントローラ割り当て設定"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:82
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "At least one pane must remain open."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "サウンド"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "出力API (Audio Backend)"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121
msgid "Audio Stretching Settings"
msgstr "タイムストレッチの設定"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:225
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "オーストラリア"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:51
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "開発チーム"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "自動"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "自動 (ゲーム解像度の倍数)"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:422
msgid "Auto-Adjust Window Size"
msgstr "ウィンドウサイズを自動調整"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:237
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"内部解像度に合わせてウィンドウサイズを自動調整します。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:196
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT incorrect. Dolphin will now exit"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
2014-06-06 23:14:56 +00:00
msgstr "BP register "
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "出力設定"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:62
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "ビデオAPI"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:215
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "バックグラウンド操作を許可"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "後方"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:486
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:128
#: Source/Core/DolphinQt2/MenuBar.cpp:358
#: Source/Core/DolphinWX/GameListCtrl.cpp:462
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
#: Source/Core/DolphinWX/MemcardManager.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "バナー"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "バナーの詳細"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "バナー表示"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "バー"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "基本設定"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:68
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "基本設定"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "バスドラ"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "バッテリ残量"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
2014-06-06 23:14:56 +00:00
msgstr "Block Allocation Table checksum failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:630
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "ブロック数"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "青"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "青 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "青 - 右"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Bluetoothパススルーは有効になっていますが、Dolphinはlibusbを含むことなくビル"
"ドされました。\n"
"パススルーの機能は使えません。"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Bluetoothパススルーは有効になっていますが、使用できるUSBデバイスが見つかりま"
"せん。\n"
"起動は中止されます。"
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "Boot to Pause"
msgstr "Boot to Pause"
#: Source/Core/DolphinWX/FrameTools.cpp:1300
msgid "BootMii NAND backup file (*.bin)"
msgstr "BootMii NAND バックアップファイル (*.bin)"
#: Source/Core/DolphinQt2/MainWindow.cpp:921
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND バックアップファイル (*.bin);;すべてのファイル (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1313
msgid "BootMii keys file (*.bin)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:949
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:894
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "ボーダレス フルスクリーン"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "下"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "コマンド数: %lu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:27
msgid "Branch: "
msgstr "Branch: %s"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Branch: %s"
2015-06-04 09:48:38 +00:00
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52
msgid "Break"
msgstr "Break"
#: Source/Core/Core/HotkeyManager.cpp:251
msgid "Breakpoint"
msgstr "Breakpoint"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Breakpoint encountered! Step out aborted."
msgstr "Breakpoint encountered! Step out aborted."
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:26
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr "Breakpoints"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
2015-12-15 19:36:44 +00:00
msgid "Broadband Adapter"
msgstr "ブロードバンドアダプタ"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:340
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "ダメダメ"
#: Source/Core/DolphinWX/GameListCtrl.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "ゲームリストに追加するフォルダを選択してください"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1412
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "出力先を選択"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid "Buffer Size:"
msgstr "バッファサイズ"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:487
msgid "Buffer size changed to %1"
msgstr "バッファサイズが変更されました: %1"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:251
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "バッファ:"
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "Button"
msgstr "ボタン"
#: Source/Core/Core/HW/GCPadEmu.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
#: Source/Core/DolphinWX/TASInputDlg.cpp:301
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "ボタン"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"DCBZ命令によるキャッシュデータのクリア処理を無視するようにします。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinWX/TASInputDlg.cpp:372
2009-08-09 21:01:41 +00:00
msgid "C Stick"
msgstr "Cスティック"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "CP register "
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "CPU Emulation Engine"
msgstr "CPU Emulation Engine"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:79
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "CPU設定"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"起動時にカスタムテクスチャをシステムメモリにキャッシュします。\n"
"大量にメモリを消費する代わりに、ロード時のカクつきが軽減されます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:128
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (低速)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:248
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:167
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"3Dオブジェクトに対し、ピクセル単位での光源処理を行います。\n"
"角ばったポリゴンの光がなめらかでやわらかいものになります。\n"
"この設定はまれに描画バグや速度低下を引き起こします。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "Callstack"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1757
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Can't find Wii Remote by connection handle %02x"
#: Source/Core/DolphinQt2/MainWindow.cpp:722
#: Source/Core/DolphinQt2/MainWindow.cpp:779
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "ゲーム実行中はネットプレイセッションを開始できません!"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185
msgid "Cancel"
msgstr "キャンセル"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:43
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"NANDへのインストールができなかったため、このWADファイルを起動できません"
#: Source/Core/Core/Boot/Boot.cpp:408
msgid "Cannot find the GC IPL."
msgstr "GC IPLが見つかりません"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr "Cannot set uninitialized memory."
#: Source/Core/Core/Boot/Boot.cpp:406
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "GC IPLが見つからないため、ゲームを開始できませんでした。"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:172
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"このファイルはメモリーカードデータとして使用できません\n"
"%s\n"
"これは不正なメモリーカードデータです"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Center"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:179
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "ディスクの入れ替え(&D)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "ディスクの入れ替え(&D)"
#: Source/Core/Core/HotkeyManager.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "ディスクの入れ替え"
#: Source/Core/Core/Movie.cpp:1192
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "次のディスクに変更:%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin本体の表示言語を変更します\n"
"再起動が必要です"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:68
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "変更されたチート内容は次回のゲーム開始時に反映されます"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:158
2009-08-09 21:01:41 +00:00
msgid "Chat"
2012-12-21 13:41:41 +00:00
msgstr "チャット欄"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
msgstr "チートコード"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "チートマネージャ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "コードサーチ"
#: Source/Core/DolphinQt2/MenuBar.cpp:138
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
msgid "Check NAND..."
msgstr "NANDの整合性チェックを実行"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:194
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:211
msgid "Check Partition Integrity"
2012-06-27 01:05:11 +00:00
msgstr "パーティションの整合性をチェック"
#: Source/Core/DolphinQt2/AboutDialog.cpp:32
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "最新版の入手先:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:414
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"ファイルを削除する権限があるかどうか、他で使用中でないかを確認してください。"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319
msgid "Checking integrity..."
2012-06-27 01:05:11 +00:00
msgstr "チェックしています..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
2012-12-21 13:41:41 +00:00
msgstr "NANDのあるルートフォルダを選択してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "ディスクチャンネルに表示するタイトルを選択"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "追加したいフォルダを選択"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51
msgid "Choose a dump directory:"
msgstr "ダンプ先のフォルダを選択してください"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:158
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "メモリーカードを選択"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
msgstr "メモリーカードを選択"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
msgid "Choose an SD Card file:"
msgstr "SDカードを選択"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr "Choose priority input file"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr "Choose secondary input file"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:236
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:244
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:271
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
2012-12-21 13:41:41 +00:00
msgstr "保存先のフォルダを選択してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
msgstr "丸み"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "クラシックコントローラ"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31
msgid "Classic Controller"
msgstr "クラシックコントローラ"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr "クラシックコントローラの設定"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:94
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:81
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212
#: Source/Core/DolphinWX/LogWindow.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Clear"
msgstr "全消去"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr "Clear Pixel Shaders"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr "Clear Screen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr "Clear Textures"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr "Clear Vertex Shaders"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:93
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "コピーして編集...(&E)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:451
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:916
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "閉じる"
#: Source/Core/DolphinQt2/MenuBar.cpp:307
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
msgid "Co&nfiguration"
msgstr "Dolphinの設定(&N)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Code"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "コードの情報"
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:47
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "コード:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "コード:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:495
msgid "Combine Two Signature Files..."
msgstr "Combine Two Signature Files..."
#: Source/Core/DolphinWX/MemcardManager.cpp:628
2009-08-09 21:01:41 +00:00
msgid "Comment"
msgstr "コメント"
#: Source/Core/VideoBackends/D3D/PixelShaderCache.cpp:607
#: Source/Core/VideoBackends/D3D/VertexShaderCache.cpp:440
#: Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:1070
#: Source/Core/VideoBackends/Vulkan/ShaderCache.cpp:1216
msgid "Compiling shaders..."
msgstr "シェーダのコンパイル中..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:177
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "このタイトルを圧縮"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1211
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "選択したISOファイルを全て圧縮"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:300
msgid "Compressed GC/Wii images (*.gcz)"
msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1421
#: Source/Core/DolphinWX/GameListCtrl.cpp:1539
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "圧縮しています..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:284
#: Source/Core/DolphinWX/GameListCtrl.cpp:1620
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Wiiディスクイメージの圧縮はパディングデータを除去するため非可逆圧縮となりま"
"す。ゲームデータに変更はありません。続けますか?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:305
msgid "Compressing..."
msgstr "圧縮中..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:163
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "計算"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:186
msgid "Computing MD5 Checksum"
msgstr "MD5チェックサムを計算中..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"次のタイトルのMD5チェックサムを確認 :\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "MD5チェックサムを計算中..."
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "計算中..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "計算中..."
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Condition"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition:"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:59
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:95
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:189
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:66
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "設定"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
msgstr "コントロールの設定"
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:45
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr "Dolphinの設定"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37
msgid "Configure Input"
msgstr "入力設定"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37
msgid "Configure Output"
msgstr "出力設定"
#: Source/Core/DolphinWX/MainToolBar.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Dolphinの設定を行います"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:428
#: Source/Core/DolphinQt2/MainWindow.cpp:889
#: Source/Core/DolphinQt2/WiiUpdate.cpp:134
msgid "Confirm"
msgstr "確認"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1444
#: Source/Core/DolphinWX/GameListCtrl.cpp:1469
#: Source/Core/DolphinWX/GameListCtrl.cpp:1534
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "ファイルの上書きを確認"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "動作停止時に確認"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280
msgid "Confirmation"
msgstr "確認"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:80
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "ホストに接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:70
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "バランスWii ボードを接続"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "USBキーボードの接続をエミュレート"
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wii Remote %i"
msgstr "%iPのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 1"
msgstr "1PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 2"
msgstr "2PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 3"
msgstr "3PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Connect Wii Remote 4"
msgstr "4PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
msgid "Connect Wii Remotes"
msgstr "Wiiリモコンの接続"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:135
#: Source/Core/DolphinWX/FrameTools.cpp:1486
msgid "Connect to the Internet and perform an online system update?"
msgstr "インターネットに接続してWiiのシステムアップデートを行いますか"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:134
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
msgid "Connection Type:"
msgstr "接続方式:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr "Continue"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:162
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr "接続状況を常に監視"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:34
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "コントロールスティック"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "コントローラ割り当て設定"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:73
msgid "Controller Settings"
msgstr "Dolphin コントローラ設定"
#: Source/Core/DolphinWX/MainToolBar.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "コントローラの設定を行います"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/ToolBar.cpp:61
#: Source/Core/DolphinWX/MainToolBar.cpp:188
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "コントローラ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:271
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:288
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"収束点の位置調整。このスライダーでスクリーンの前に現れる 仮想オブジェクトとの"
"距離を設定できます。\n"
"値を高くすると効果が強くなり、低くすると目の負担が軽減されます。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:268
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:285
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"仮想カメラ間の距離調整。\n"
"値を高くすると効果が強くなり、 低くすると目の負担が軽減されます。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:646
2015-06-04 09:48:38 +00:00
msgid "Convergence:"
msgstr "収束点 (Convergence):"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "収束点 (Convergence):"
#: Source/Core/DolphinWX/MemcardManager.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "GCIファイルに変換"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:373
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:389
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:210
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:784
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:791
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:809
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "コピー"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &address"
msgstr "Copy &address"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
msgid "Copy &function"
msgstr "Copy &function"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
msgid "Copy code &line"
msgstr "Copy code &line"
#: Source/Core/Core/ConfigManager.cpp:1011
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "コピーに失敗"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memory Card %c"
msgstr "メモリーカード%cにコピー"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:353
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "コア"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185
msgid "Cost"
msgstr "Cost"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:1427
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"アップデートファイルのダウンロードに失敗。インターネット接続設定を確認してか"
"ら改めて試してください"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:41
#: Source/Core/DolphinWX/FrameTools.cpp:1422
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"アップデートファイルのダウンロードに失敗。インターネット接続設定を確認してか"
"ら改めて試してください"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:51
#: Source/Core/DolphinWX/FrameTools.cpp:1432
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"アップデートのWiiシステムメモリへのインストールに失敗。ログで詳細を確認してく"
"ださい"
#: Source/Core/Core/IOS/ES/ES.cpp:268
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND内に IOS %016<PRIx64> が見当たらなかったため、起動できませんでした。\n"
"これによりDolphinは停止すると思われます。"
#: Source/Core/Core/IOS/ES/ES.cpp:288
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND内にWiiメニューが見当たらなかったため、起動できませんでした。\n"
"これによりDolphinは停止すると思われます。"
#: Source/Core/Core/IOS/ES/ES.cpp:293
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND内にタイトル %016<PRIx64> が見当たらなかったため、起動できませんでし"
"た。\n"
"これによりDolphinは停止すると思われます。"
#: Source/Core/Core/Boot/Boot.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
"\"%s\" を読み込めませんでした。ディスクが入っていないか、GC/Wii のバックアッ"
"プディスクではありません。DolphinはオリジナルのGC/Wii のディスクは読み込めな"
"い点に注意してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:115
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize file %s"
msgstr "ファイル %s を認識できませんでした"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:483
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "%s をセーブできませんでした"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:87
msgid ""
"Could not start DolphinWX. Check for dolphin.exe in the installation "
"directory."
msgstr ""
"DolphinWXを起動できませんでした。インストールフォルダの dolphin.exe を確認し"
"てください"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"%s をメモリーカードへ書き込みすることができませんでした\n"
"\n"
"DolphinをCD/DVDから起動しているか、セーブファイルが読み取り専用になっていませ"
"んか?\n"
"\n"
"メモリーカードファイルをデフォルトの場所から移動した場合は、本体設定よりその"
"場所を再指定してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:91
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Couldn't Create Client"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:102
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Couldn't create peer."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:698
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "拡張子'ini'に対して関連付けられているプログラムが見つかりません!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr "次のBluetoothパススルー用に libusbを初期化できませんでした%s"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:467
msgid "Couldn't look up central server"
msgstr "Couldn't look up central server"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr "Count"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "該当数:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "該当数:%lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:487
msgid "Country"
msgstr "発売国"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:48
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "発売国"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "アクションリプレイコードを作成"
#: Source/Core/DolphinWX/MainMenuBar.cpp:428
msgid "Create New Perspective"
msgstr "Create New Perspective"
#: Source/Core/DolphinWX/MainMenuBar.cpp:491
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:256
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Create new perspective"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:74
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator:"
msgstr "制作者: "
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "致命的なエラー"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:877
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "クロッピング"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:270
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"アスペクト比 4:3 もしくは 16:9 になるよう、画面をクロッピングします。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "クロスフェーダー"
#: Source/Core/DolphinQt2/MenuBar.cpp:148
#: Source/Core/DolphinWX/MainMenuBar.cpp:245
msgid "Current Region"
msgstr "現在の地域"
#: Source/Core/DolphinWX/FrameTools.cpp:364
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Current directory changed from %s to %s after wxFileSelector!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "Current game"
msgstr "選択中のタイトル"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "カスタム"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:94
msgid "Custom RTC Options"
msgstr "リアルタイムクロック設定"
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:37
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "十字キー"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "タルコンガ"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40
msgid "DSP Emulation Engine"
msgstr "DSPエミュレーション方式"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "DSP HLE Emulation (fast)"
msgstr "DSP HLE Emulation高速"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "DSP LLE Debugger"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP LLE Interpreter (slow)"
msgstr "DSP LLE Interpreter低速"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Recompiler"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "マットコントローラ"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "データサイズ"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr "Data Type"
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro セーブファイル(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
2014-06-06 23:14:56 +00:00
msgstr "'遊び'の調整"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "デバッグ"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "デバッグ用"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:40
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "デバッグ用"
2009-08-09 21:01:41 +00:00
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:175
#: Source/Core/DolphinWX/GameListCtrl.cpp:1172
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
2012-12-21 13:41:41 +00:00
msgstr "ISOファイルへ復元"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1212
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
2012-12-21 13:41:41 +00:00
msgstr "選択したファイルを全てISOファイルへ復元"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1421
#: Source/Core/DolphinWX/GameListCtrl.cpp:1539
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
2012-12-21 13:41:41 +00:00
msgstr "復元中..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:305
msgid "Decompressing..."
msgstr "復元中..."
#: Source/Core/Core/HotkeyManager.cpp:103
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "収束距離 減少"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:101
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "深度 減少"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:39
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "エミュレーション速度 減少"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "内部解像度 縮小"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:95
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "既定"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:114
#: Source/Core/DolphinWX/LogWindow.cpp:67
msgid "Default Font"
msgstr "既定のフォント"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:105
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "デフォルトISO"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:74
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:80
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "削除"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:226
msgid "Delete File..."
msgstr "このタイトルの実体を削除"
#: Source/Core/DolphinWX/MemcardManager.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "このセーブデータを削除"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:110
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "既存ファイル '%s' を削除しますか?"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "深度 比率変更:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:108
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:635
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "深度 (Depth):"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37
#: Source/Core/DolphinQt2/GameList/GameList.cpp:488
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130
#: Source/Core/DolphinQt2/MenuBar.cpp:360
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1180
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "説明"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:75
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:81
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "説明"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:49
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "検出"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296
2015-06-04 09:48:38 +00:00
msgid "Deterministic dual core: "
msgstr "Deterministic dual core: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:56
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1184
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "デバイス"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr "デバイス PID (例0305)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "デバイス設定"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr "デバイス PID (例057e)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "デバイスが見つかりません"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "ダイアル"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "5分間操作がない状態が続くと、画面を暗くするようにします"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
msgid "Direct Connection"
msgstr "直接接続 (Direct)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
2014-02-01 11:29:37 +00:00
msgstr ""
"ディレクトリのチェックサムに失敗\n"
"ディレクトリバックアップのチェックサムにも失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:85
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:777
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Disable Bounding Box"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:433
msgid "Disable Docking"
msgstr "Disable Docking"
#: Source/Core/Core/HotkeyManager.cpp:41
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "エミュレーション速度 無効化"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
2014-06-06 23:14:56 +00:00
msgstr "Disable Fog"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Disable docking of perspective panes to main window"
msgstr "Disable docking of perspective panes to main window"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:197
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:175
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"bounding box エミュレーションを無効化します。\n"
"GPU性能が向上しますが、タイトルによっては不具合が発生します。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
msgid "Disabled"
msgstr "無効"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid ""
"Disabled: Ubershaders are never used. Stuttering will occur during shader "
"compilation, but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"Hybrid: Ubershaders will be used to prevent stuttering during shader "
"compilation, but traditional shaders will be used when they will not cause "
"stuttering. Balances performance and smoothness.\n"
"\n"
"Exclusive: Ubershaders will always be used. Only recommended for high-end "
"systems."
msgstr ""
"無効Ubershadersを使用しません。シェーダ作成中にカクつきが発生 しますが、高"
"いGPU性能は要求されないため低スペックPCにオススメです。\n"
"\n"
"Hybrid: Ubershadersをシェーダ作成中に使用してカクつきを防止しますが、 カクつ"
"きを引き起こさない場合には従来のシェーダも併用されます。 処理とスピードのバラ"
"ンスがとれた設定です。\n"
"\n"
"Exclusive: Ubershadersを常に使用します。 高スペックPCにしかオススメしません。"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "Disassembly"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:141
2009-08-09 21:01:41 +00:00
msgid "Disc"
2012-12-21 13:41:41 +00:00
msgstr "ディスク"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:51
msgid "Disc Number:"
msgstr "ディスク番号"
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
msgstr "ディスク読み取りエラー"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:453
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "表示設定"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"エミュレーションウィンドウ上にメッセージを表示します\n"
"メモリーカードへのアクセス、起動時のシステム情報、 JIT cacheの消去などが含ま"
"れます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:181
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:210
msgid ""
"Displays the XFB copies as soon as they are created, without waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242
msgid ""
"Displays the default configuration INI file(s) for this game. These defaults "
"are recommended settings from the developers to avoid known issues. Changes "
"should be made to the user config INI files only, not to default config INI "
"files."
msgstr ""
#: Source/Core/DolphinQt2/Main.cpp:130
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Dolphinの開発者への情報提供にご協力いただけますか"
#: Source/Core/DolphinQt2/MainWindow.cpp:890
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr "Do you want to clear the list of symbol names?"
#: Source/Core/DolphinQt2/MainWindow.cpp:433
#: Source/Core/DolphinWX/FrameTools.cpp:866
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "動作中のゲームを停止しますか?"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinQt2/AboutDialog.cpp:23
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:692
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:90
msgid "Dolphin %1 Graphics Configuration"
msgstr "Dolphin %s グラフィック設定"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s グラフィック設定"
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Dolphinの設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Dolphin コントローラ設定"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Wiiリモコンのエミュレーション設定 - ポート%i"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO ログファイル (*.dff)"
#: Source/Core/DolphinWX/FrameTools.cpp:1065
2015-06-04 09:48:38 +00:00
msgid "Dolphin Hotkeys"
msgstr "Dolphin ホットキー設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map File (*.map)"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay"
msgstr "Dolphin ネットプレイ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay Setup"
msgstr "Dolphin ネットプレイ《セットアップ》"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Dolphin Signature CSV File (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin Signature File (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin Symbol Rename File (*.sym)"
#: Source/Core/DolphinQt2/MainWindow.cpp:967
#: Source/Core/DolphinQt2/MainWindow.cpp:1038
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/DolphinWX/FrameTools.cpp:1000
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS ムービー (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:127
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"ゲームリストは空です。この文章をダブルクリックして GC/Wii の ディスクイメー"
"ジ もしくは WAD ファイルのあるフォルダを選択してください。"
#: Source/Core/DolphinWX/GameListCtrl.cpp:522
2009-08-09 21:01:41 +00:00
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"ゲームリストは空です。この文章をダブルクリックして GC/Wii の ディスクイメー"
"ジ もしくは WAD ファイルのあるフォルダを選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:331
msgid "Dolphin failed to complete the requested action."
msgstr "要求された操作を完了することができませんでした。"
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt2/AboutDialog.cpp:39
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "Dolphin is a free and open-source GameCube and Wii emulator."
#: Source/Core/DolphinWX/GameListCtrl.cpp:518
2009-08-09 21:01:41 +00:00
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin is currently set to hide all games. Double-click here to show all "
2009-08-09 21:01:41 +00:00
"games..."
2014-02-01 11:29:37 +00:00
msgstr ""
"リスト中の全てのゲームが設定により非表示になっています。この文章をダブルク"
"リックすると表示されるようになります"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:513
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:470
msgid "Dolphin is too old for traversal server"
msgstr "Dolphinのバージョンが古すぎます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1481
#: Source/Core/DolphinWX/GameListCtrl.cpp:1554
msgid "Dolphin was unable to complete the requested action."
2013-01-23 03:40:48 +00:00
msgstr "要求された操作を完了することができませんでした。"
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:75
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr "チートは現在、無効化されています"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:56
msgid "DolphinQt Experimental GUI"
msgstr "DolphinQt Experimental GUI"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:119
msgid "DolphinQt2 Experimental GUI"
msgstr "DolphinQt2 Experimental GUI"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:45
msgid "Don't show me this warning again"
msgstr "次回からこの画面を表示しない"
#: Source/Core/DiscIO/CompressedBlob.cpp:332
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "ディスクイメージの圧縮に成功しました"
2015-12-15 19:36:44 +00:00
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:136
msgid "Double"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
#: Source/Core/DolphinWX/TASInputDlg.cpp:97
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Down"
2012-12-21 13:41:41 +00:00
msgstr "下"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:62
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
2012-12-21 13:41:41 +00:00
msgstr "Webからコードを入手 (WiiRD Database)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:201
msgid "Download complete"
msgstr "ダウンロード完了"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:202
msgid "Downloaded %1 codes. (added %2)"
msgstr "%1 個のコードが見つかりました。( 新規追加: %2 個 )"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu個のコードが見つかりました。( 新規追加: %lu個 )"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Drawn Object Range"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "ドライバが見つかりません"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Drums"
msgstr "ドラムコントローラ"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr "ドラムコントローラの設定"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:80
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "ダミーデバイス"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr "Dump"
#: Source/Core/DolphinQt2/MenuBar.cpp:507
#: Source/Core/DolphinWX/MainMenuBar.cpp:167
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "サウンドのダンプを行う(WAV形式)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:850
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "EFBターゲットをダンプ"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr "Dump EXRAM"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr "Dump FakeVMEM"
#: Source/Core/DolphinQt2/MenuBar.cpp:501
#: Source/Core/DolphinWX/MainMenuBar.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "フレームのダンプを行う(AVI形式)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr "Dump MRAM"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Dump Objects"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79
msgid "Dump Path:"
msgstr "ダンプ先"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Dump Texture Fetches"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:61
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:835
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "テクスチャのダンプを行う"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:853
msgid "Dump XFB Target"
msgstr "XFBターゲットをダンプ"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:146
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:244
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"以下のフォルダにテクスチャをダンプします。 \n"
"User/Dump/Textures/<ゲームID>/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:252
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"以下のフォルダにEFBコピーの内容をダンプします。 User/Dump/Textures/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Dump the contents of XFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"以下のフォルダにXFBコピーの内容をダンプします。 User/Dump/Textures/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:266
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "オランダ語"
#: Source/Core/DolphinQt2/MenuBar.cpp:103
#: Source/Core/DolphinWX/MainMenuBar.cpp:91
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "終了"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "EFB Cmd"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:208
msgid "ELF/DOL"
msgstr "ELF/DOL"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
2012-12-21 13:41:41 +00:00
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
2009-08-09 21:01:41 +00:00
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"エラー:少なくとも %d.%d 以上のバージョンのTAP-Win32ドライバが必要です。最近"
"Dolphinのバージョンを更新した場合は、ドライバを認識させるためにWindowsの再起"
"動が必要になるかもしれません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:110
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
msgstr "Early Memory Updates"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
2009-08-09 21:01:41 +00:00
msgid "Edit ActionReplay Code"
msgstr "コードを編集"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "パッチを編集"
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid "Edit Perspectives"
msgstr "Edit Perspectives"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
msgid "Edit User Config"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:402
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "編集"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:139
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "エフェクト"
#: Source/Core/Core/HotkeyManager.cpp:26
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "Eject Disc"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:31
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:675
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (内蔵フレームバッファ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:455
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "空き"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:222
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "エミュレーションスレッドはすでに稼働中です"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth Adapter"
msgstr "WiiのBluetoothアダプタをエミュレート"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:161
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "WiiのBluetoothアダプタをエミュレート"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr "Wiiリモコンをエミュレート"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28
msgid "Emulation Speed"
msgstr "エミュレーション速度"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:338
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
msgstr "動作状況:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:818
msgid "Enable API Validation Layers"
msgstr "Enable API Validation Layers"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
msgstr "アクションリプレイコードのログを取得する"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid "Enable Audio Stretching"
msgstr "タイムストレッチを有効にする (Audio Stretching)"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:76
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "チートコードを有効化"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38
msgid "Enable Custom RTC"
msgstr "Custom RTC を使用する"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "デュアルコア動作を行う"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:73
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "デュアルコア動作を行う (速度向上)"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33
msgid "Enable Emulated CPU Clock Override"
msgstr "CPU Clock Override を使用する"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "Enable FPRF"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
2014-06-06 23:14:56 +00:00
msgstr "Enable MMU"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Enable Multi-threading"
msgstr "マルチスレッドを有効"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:882
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "プログレッシブ表示を有効化"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:31
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Enable Rumble"
msgstr "振動を有効にする"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "スクリーンセーバーを有効化"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:164
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr "Wiiリモコンのスピーカーを有効化"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:107
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "統計レポートの収集に協力する"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "ワイドスクリーンを有効化"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:44
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "ワイヤーフレームを有効化"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:235
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:154
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"異方性フィルタリングを適用します。\n"
"奥行きのあるテクスチャをより精細に描画することが出来ます。\n"
"特定のゲームでは描画バグの原因になることがあります。\n"
"\n"
"よく分からなければ、【1x】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"ディスクの読み取り速度を向上させます\n"
"タイトルによってはクラッシュその他の問題を引き起こす可能性があります\n"
" [有効=ロード時間短縮/無効=互換性重視]"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "ページ分けして表示"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:234
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーションを画面いっぱいに表示して行います。\n"
"無効にするとウィンドウ画面でのエミュレーションとなります。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:245
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphinのメインウィンドウ(ゲームリスト部分)に描画を行います。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。特定"
"のAPIでのみ有効"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換"
"性重視/無効=速度向上]"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
msgid "Enables Wii Remote vibration."
msgstr "Wiiリモコンの振動を有効化"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:298
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ビデオAPIでマルチスレッドを有効にします。いくつかの場面で パフォーマンスの改"
"善が見込めます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:179
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"プログレッシブ表示を有効にします。(サポートされているタイトルのみ有効)\n"
"ほとんどのタイトルはこの設定について考える必要はありません。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Enables stretching of the audio to match emulation speed."
msgstr "有効にすると音声をエミュレーション速度に合わせて伸長させます"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:188
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:309
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"テクスチャのデコード処理にCPUではなくGPUを使用します。 搭載しているCPUの性能"
"が十分でないPC環境や、いくつかの場面で パフォーマンスの改善が見込めます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"メモリ管理機構を有効にします。いくつかのタイトルで必要です [有効=互換性重視"
"/無効=速度向上]"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"統計データの収集と共有を許可します。データの使用目的はエミュレータの改善と"
"ユーザー⇔システム間でどのようなやりとりをしているかの理解のためで、個人情報は"
"一切収集されません"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "有効にすることでアクションリプレイ/Geckoコードが作用するようになります"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:165
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"ダンプしたフレームのエンコードにFFV1コーデックを使用します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet Didn't Initialize"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:256
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "英語"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:71
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:479
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:602
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "画質向上の設定"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr "デバイスハードウェアIDを入力"
#: Source/Core/DolphinWX/FrameAui.cpp:537
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Enter a name for the new perspective:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
msgid "Enter instruction code:"
msgstr "Enter instruction code:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr "Enter symbol (%s) end address:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
#, c-format
msgid "Enter symbol (%s) size:"
msgstr "Enter symbol (%s) size:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr "Enter the RSO module address:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "エントリ %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "エントリ 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "に一致する"
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:159
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:307
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:175
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:181
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:133
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:288
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191
#: Source/Core/DolphinQt2/Main.cpp:104
#: Source/Core/DolphinQt2/MainWindow.cpp:521
#: Source/Core/DolphinQt2/MainWindow.cpp:721
#: Source/Core/DolphinQt2/MainWindow.cpp:728
#: Source/Core/DolphinQt2/MainWindow.cpp:762
#: Source/Core/DolphinQt2/MainWindow.cpp:778
#: Source/Core/DolphinQt2/MainWindow.cpp:785
#: Source/Core/DolphinQt2/MainWindow.cpp:874
#: Source/Core/DolphinQt2/MenuBar.cpp:657
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:377
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:172
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185
#: Source/Core/DolphinQt2/Translation.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "エラー"
#: Source/Core/DolphinQt2/Translation.cpp:289
#: Source/Core/DolphinWX/Main.cpp:334
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"選択した言語の読み込みに失敗しました。<システムの言語>に設定を戻します"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr ""
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:247
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
2009-08-09 21:01:41 +00:00
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"エラー: Shift-JISフォントにアクセスを試みましたが読み込めませんでした。ゲー"
"ムはフォントを正しく表示できないか、クラッシュするでしょう"
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
"エラー: Windows-1252フォントにアクセスを試みましたが読み込めませんでした。"
"ゲームはフォントを正しく表示できないか、クラッシュするでしょう"
2009-08-09 21:01:41 +00:00
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:219
#: Source/Core/DolphinQt2/MenuBar.cpp:151
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "ヨーロッパ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
msgid "Exclusive"
msgstr "Exclusive"
#: Source/Core/Core/HotkeyManager.cpp:33
2013-08-17 14:31:38 +00:00
msgid "Exit"
msgstr "Dolphinを終了"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:112
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "全てのWiiセーブデータをエクスポート"
#: Source/Core/Core/HotkeyManager.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "録画ファイルのエクスポート"
#: Source/Core/DolphinQt2/MenuBar.cpp:455
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "録画ファイルのエクスポート"
#: Source/Core/DolphinWX/MemcardManager.cpp:809
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "セーブデータをエクスポート"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:221
#: Source/Core/DolphinWX/GameListCtrl.cpp:1145
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "セーブデータをエクスポート (実験的)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "全てのセーブデータをエクスポート"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:55
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "エクスポートに失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:558
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "セーブデータのエクスポート先を選択"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:272
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "拡張コントローラ"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:753
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "External Frame Buffer (外部フレームバッファ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:139
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
msgid "Extract Certificates from NAND"
msgstr "証明書ファイルをNANDから取り出す"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:170
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:204
msgid "Extract Entire Disc..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:188
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:206
msgid "Extract Entire Partition..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:224
msgid "Extract File"
msgstr "ファイルの抽出先を選択"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:206
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "このファイルを抽出"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:198
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:196
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:159
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:201
msgid "Extract System Data..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:382
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "%s を抽出"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "全てのファイルをエクスポート"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:260
msgid "Extracting All Files..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "フォルダをエクスポート"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:260
msgid "Extracting Directory..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:372
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
2012-12-21 13:41:41 +00:00
msgstr "抽出しています..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31
#: Source/Core/DolphinQt2/MenuBar.cpp:129
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "FIFO プレーヤー"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "FP value"
msgstr "FP value"
#: Source/Core/Core/NetPlayClient.cpp:172
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "接続に失敗!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "接続に失敗!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:583
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/DolphinQt2/MainWindow.cpp:763
msgid "Failed to connect to server"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:413
msgid "Failed to delete the selected file."
msgstr "選択したファイルの削除に失敗しました"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:577
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Failed to detach kernel driver for BT passthrough: %s"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:175
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
2012-06-27 01:05:11 +00:00
msgstr "コードの取得に失敗しました"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:260
msgid "Failed to export save files!"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:657
msgid "Failed to extract certificates from NAND"
msgstr "証明書ファイルの取り出しに失敗"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284
msgid "Failed to extract file."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236
msgid "Failed to extract system data."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:265
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "%sへの抽出に失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:521
msgid "Failed to init core"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:343
#: Source/Core/DolphinQt2/MenuBar.cpp:564
msgid "Failed to install this title to the NAND."
msgstr "タイトルのインストールに失敗"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:86
msgid "Failed to launch"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:812
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "接続待ちに失敗。別のネットプレイサーバーが動いていませんか?"
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:119
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:349
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:874
msgid "Failed to open '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:567
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Failed to open Bluetooth device: %s"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:810
msgid "Failed to open server"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "次のファイルの読み込みに失敗 \"%s\"。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"出力したファイル \"%s\" を開けませんでした\n"
"出力先が書き込み可能なメディアか、また書き込み権限があるかどうかを確認してく"
"ださい"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:934
#, c-format
msgid "Failed to read %s"
2013-09-21 16:24:33 +00:00
msgstr "Failed to read %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
msgstr ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
2014-06-06 23:14:56 +00:00
"Failed to read block allocation table backup correctly\n"
2014-02-01 11:29:37 +00:00
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
2014-06-06 23:14:56 +00:00
"Failed to read block allocation table correctly\n"
2014-02-01 11:29:37 +00:00
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Failed to read data from GCI file %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
2014-06-06 23:14:56 +00:00
"Failed to read directory correctly\n"
2014-02-01 11:29:37 +00:00
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
2012-12-21 13:41:41 +00:00
msgstr "Failed to read unique ID from disc image"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:365
#: Source/Core/DolphinWX/FrameTools.cpp:1282
msgid "Failed to remove this title from the NAND."
msgstr "タイトルの消去に失敗"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191
msgid "Failed to save FIFO log."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"次のファイルの保存に失敗 \"%s\"\n"
"保存先のディスクに十分な空き容量があるか確認してください"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:722
msgid "Fast"
msgstr "Fast"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:774
msgid "Fast Depth Calculation"
msgstr "Fast Depth Calculation"
#: Source/Core/Core/Movie.cpp:1224
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"致命的なdesyncが発生したため再生を中止します。 (Error in PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:466
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "ファイル名"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:68
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "ファイル情報"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:495
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134
#: Source/Core/DolphinQt2/MenuBar.cpp:362
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "ファイル名"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:45
msgid "File Path:"
msgstr "ファイルの場所"
#: Source/Core/DolphinQt2/MenuBar.cpp:365
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "ファイルサイズ"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:181
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "コードを含まないファイルです"
#: Source/Core/DolphinWX/MemcardManager.cpp:401
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
2012-12-21 13:41:41 +00:00
msgstr "ファイルはGCIへ変換されました"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:417
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイルを開くことができませんでした\n"
"もしくは有効な拡張子ではありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"このファイルの拡張子は \"%s\" です\n"
"有効な拡張子は .raw/.gcp です"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr "このファイルはメモリーカードとして認識されませんでした"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:345
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "圧縮されていないファイル"
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "ファイルの書込に失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:200
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "圧縮処理の待機中です..."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:39
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:445
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "構造"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:690
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr " 'ini' は不明な拡張子です。開くことができません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr "Filter Symbols"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:282
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:178
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"全てのテクスチャに対してフィルタリングを行います。\n"
"いくつかのテクスチャの画質が向上しますが、テクスチャによっては 問題が発生する"
"可能性もあります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr "Filter the symbol list by name. This is case-sensitive."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr "次へ"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr "前へ"
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid "Find functions based on RSO modules (experimental)..."
msgstr "Find functions based on RSO modules (experimental)..."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:103
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:631
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "ブロック開始位置"
#: Source/Core/DolphinWX/MemcardManager.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "チェックサムを修正"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181
msgid "Flags"
msgstr "Flags"
#. i18n: A floating point number
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:134
msgid "Float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr "Flow Control"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Flush"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr "Fog Cmd"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Follow &branch"
msgstr "Follow &branch"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
2012-12-21 13:41:41 +00:00
msgstr "強制的に 16:9 にする"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
msgid "Force 24-Bit Color"
msgstr "強制24bitカラー化"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75
msgid "Force 24-bit Color"
msgstr "強制24bitカラー化"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
2012-12-21 13:41:41 +00:00
msgstr "強制的に 4:3 にする"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202
msgid "Force Listen Port:"
msgstr "接続待ちポートを次の番号で固定:"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:71
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:589
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Force Texture Filtering"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ゲームを強引にワイドスクリーンに対応させて出力します。\n"
"アスペクト比4:3のタイトルに対しては、この設定を有効にすると共に、 アスペクト"
"比設定で【強制的に16:9にする】を選択してください。\n"
"この設定は描画バグを引き起こす可能性があります。\n"
"ワイドスクリーン化のチートコードを使用する場合は無効にしてください。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:278
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:301
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"強制的にRGB 24bitカラーでレンダリングを行い、 カラーバンディングを解消しま"
"す。\n"
"速度に影響はありませんが、一部のゲームで描画バグの原因になります。\n"
"\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
2009-08-09 21:01:41 +00:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Shift JIS (日本用) コードでフォーマットしますか?\n"
"「いいえ」ならWindows-1252 (海外用) コードでフォーマットされます"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "前方"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Forward Port (UPnP)"
msgstr "開放するポートを自動設定 (UPnP)"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "ポート開放を自動で設定 (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "検索結果:%u 件 '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:88
#, c-format
msgid "Found %zu save file(s)"
msgstr " %zu個のセーブデータが見つかりました"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "Frame"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "フレーム %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Frame %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
2014-06-06 23:14:56 +00:00
msgstr "Frame Advance"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:44
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Frame Advance速度 減少"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:45
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Frame Advance速度 増加"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:46
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Frame Advance速度 リセット"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr "Frame Buffer"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
msgid "Frame Dumps Use FFV1"
msgstr "フレームダンプにFFV1を使用"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
2012-06-27 01:05:11 +00:00
msgstr "フレームの情報"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:93
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "フレームの範囲"
#: Source/Core/VideoCommon/RenderBase.cpp:955
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "フレームダンプイメージ '%s' は既に存在しています。上書きしますか?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr "録画フレーム数"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:121
msgid "Frames to Record:"
msgstr "記録するフレーム数"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:227
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "フランス"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:856
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "フリールック"
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23
msgid "Freelook"
msgstr "フリールック"
#: Source/Core/Core/HotkeyManager.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "フリールック速度 増加"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:87
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "フリールック速度 減少"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "フリールック 下へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "フリールック 左へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "フリールック 右へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "フリールック 上へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "フリールック リセット"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:88
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "フリールック速度 リセット"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:93
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "フリールック ズームイン"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "フリールック ズームアウト"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:260
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "フランス語"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "フレットボタン"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:167
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "開始"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:127
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:82
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:97
msgid "From:"
msgstr "開始"
#: Source/Core/DolphinQt2/ToolBar.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "全画面"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "Function callers"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "Function calls"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "GCポート"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33
msgid "GC Port %1"
msgstr "GCポート %1"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
msgstr "GCI ファイル (*.gci)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "GCI フォルダ"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "GFX Debugger"
#: Source/Core/VideoCommon/CommandProcessor.cpp:517
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"次のいずれかの理由でエラーが発生しました。\n"
"* GPUの同期に失敗。デュアルコアを無効で解消されるかもしれません。\n"
"* 誤ったメモリ処理によりコマンドストリームが破損された。\n"
"* 本当に未知のOpcodeに遭遇した。この理由は疑わしいです\n"
"* 他のバグ\n"
"\n"
"Video Backendログにエラー内容を送ります。\n"
"このエラーによりDolphinは停止すると思われます。"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:728
msgid "GPU Texture Decoding"
msgstr "GPU Texture Decoding"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:148
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "ゲームボーイアドバンスROMファイル (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:64
msgid "Game Folders"
msgstr "ゲームファイルのあるフォルダ"
#: Source/Core/DolphinQt2/MenuBar.cpp:363
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "ゲームID"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:47
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ゲームID"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:449
msgid "Game changed to \"%1\""
msgstr "次のゲームに変更 \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:803
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "すでに起動しています!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:381
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "固有設定"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "ゲーム設定"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:46
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:202
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "ゲームキューブ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "Wii U GCコントローラ接続タップ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:26
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "Wii U GCコントローラー接続タップ - ポート %1"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:256
msgid "GameCube Controller"
msgstr "ゲームキューブ コントローラ"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "ゲームキューブ コントローラ設定 - ポート%i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:255
msgid "GameCube Controller at Port %1"
msgstr "ゲームキューブ コントローラ設定 - ポート %1"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "ゲームキューブ デバイス設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:247
msgid "GameCube Keyboard"
msgstr "ゲームキューブ キーボード"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "ゲームキューブ キーボード設定 - ポート%i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:248
msgid "GameCube Keyboard at Port %1"
msgstr "ゲームキューブ キーボード設定 - ポート %1"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:143
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "GCメモリーカードファイル (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:260
msgid "GameCube Microphone Slot %1"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288
msgid "GameCube Microphone Slot A"
msgstr "ゲームキューブマイク スロットA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293
msgid "GameCube Microphone Slot B"
msgstr "ゲームキューブマイク スロットA"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GCセーブファイル(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:34
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Geckoコード"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:70
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:278
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:43
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:339
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "一般"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:270
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr "一般設定"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:108
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "新しい統計IDを作成する"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr "Geometry data"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:258
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "ドイツ語"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:229
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "ドイツ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr "Go to Next Frame"
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr "Go to the current instruction"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281
#: Source/Core/DolphinQt2/ToolBar.cpp:60
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "ビデオ"
#: Source/Core/Core/HotkeyManager.cpp:253
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26
msgid "Graphics Toggles"
msgstr "グラフィック設定 切替"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "グラフィックの設定を行います"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "より大きい"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:242
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:163
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"テクスチャエフェクトを表示するために作成されたテクスチャの品質を 著しく向上さ"
"せます。\n"
"とくに高解像度出力時に効果が大きく出ます。\n"
"GPU負荷が多少増加し、まれに描画バグの原因となることもあります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "緑"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "緑 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "緑 - 右"
#: Source/Core/DolphinQt2/MenuBar.cpp:339
msgid "Grid View"
msgstr "グリッド表示"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "ギターコントローラ"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr "ギターコントローラの設定"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:620
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:670
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "高速化(Hacks)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:737
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
2012-12-21 13:41:41 +00:00
msgstr "Header checksum failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "範囲(縦)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr "Hexadecimal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "隠す"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "マウスカーソルを隠す"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーションウィンドウにフォーカスがあるときは、マウスカーソルを 表示しな"
"いようにします。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:114
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "ホストになる"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394
msgid "Host Code:"
msgstr "ホストコード:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:124
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"ホストコードが長すぎます\n"
"正しいホストコードがもう一度確認してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:228
msgid "Host with NetPlay"
msgstr "ネットプレイを開始(ホスト)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
msgid "Host with Netplay"
msgstr "ネットプレイを開始(ホスト)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:284
msgid "Hotkey Settings"
msgstr "ホットキーのカスタマイズ"
#: Source/Core/Core/HotkeyManager.cpp:168
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "ホットキー"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
msgid "Hybrid"
msgstr "Hybrid"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr "Hybrid Wii Remote"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:489
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:126
#: Source/Core/DolphinWX/GameListCtrl.cpp:467
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "ID"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
msgid "IOS Version:"
msgstr "IOSのバージョン"
#: Source/Core/Core/IOS/Network/SSL.cpp:131
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: SSLサービスの動作に必要なファイル (%s) が正しくありません。 https://"
"dolphin-emu.org/docs/guides/wii-network-guide/ でWiiのネットワーク設定手順を"
"確認できます。"
#: Source/Core/Core/IOS/Network/SSL.cpp:116
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: SSLサービスの動作に必要なファイル (%s) を読みこめませんでした。 https://"
"dolphin-emu.org/docs/guides/wii-network-guide/ でWiiのネットワーク設定手順を"
"確認できます。"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419
msgid "IP Address:"
msgstr "IPアドレス:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:46
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "IPL設定"
#: Source/Core/Core/Boot/Boot.cpp:247
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL with unknown hash %x"
2015-06-04 21:33:13 +00:00
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28
#: Source/Core/DolphinWX/TASInputDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "ポインタ"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "Wiiリモコンの感度"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:30
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "ゲームの詳細"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "フォルダ一覧"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:54
msgid "ISO Size:"
msgstr "ISOサイズ"
#: Source/Core/DolphinWX/MemcardManager.cpp:629
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "アイコン"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:194
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "Identity Generation"
msgstr "IDの作成"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt2/Main.cpp:132
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"統計レポートの収集を許可した場合、Dolphinでどのくらいパフォーマンスが出ている"
"か、どんな機能を使っているかといったことや、あなたがどのようなOSやハードウェ"
"アを使っているかといったデータを収集し、Dolphinの開発チームに送信するようにし"
"ます。\n"
"\n"
"個人に関する情報が収集されることはありません。収集したデータは人々がどのよう"
"にDolphinを使っているかを調べ、開発の優先順位を決めたり、稀な環境で発生するバ"
"グの特定に役立てたりします。\n"
"また、この許可はいつでもDolphinの設定から取り消すことが可能です"
#: Source/Core/DolphinWX/Main.cpp:234
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"統計レポートの収集を許可した場合、Dolphinでどのくらいパフォーマンスが出ている"
"か、どんな機能を使っているかといったことや、あなたがどのようなOSやハードウェ"
"アを使っているかといったデータを収集し、Dolphinの開発チームに送信するようにし"
"ます。\n"
"\n"
"個人に関する情報が収集されることはありません。収集したデータは人々がどのよう"
"にDolphinを使っているかを調べ、開発の優先順位を決めたり、稀な環境で発生するバ"
"グの特定に役立てたりします。\n"
"また、この許可はいつでもDolphinの設定から取り消すことが可能です。\n"
"\n"
"ご協力いただけますか?"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignore Format Changes"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"EFBフォーマットに対する変更を一切無視するようにします。\n"
"多くのタイトルでデメリットなしに動作速度が改善されますが、 タイトルによっては"
"描画バグの原因になります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:157
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:193
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"CPUのEFBに対する読込書込リクエストを無視するようにします。\n"
"タイトルによっては動作速度が改善されますが、特定のゲームの機能や 画面効果のエ"
"ミュレーションが無効化されます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:761
msgid "Immediately Present XFB"
msgstr "Immediately Present XFB"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:183
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:182
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"通常の排他的フルスクリーン表示ではなく、枠のないウィンドウを 全画面に広げる形"
"でフルスクリーン表示します。\n"
"他のウィンドウとの表示切替が高速になりますが、代わりに 若干の操作遅延、動作速"
"度の低下などのデメリットも発生します。\n"
"Nvidia 3D Vision を使用する際は、Direct3Dを選択し この設定は切って(チェック"
"を外して)ください。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:136
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
msgid "Import BootMii NAND Backup..."
msgstr "BootMii NAND バックアップをインポート"
#: Source/Core/DolphinWX/MemcardManager.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "セーブデータをインポート"
#: Source/Core/DolphinQt2/MenuBar.cpp:111
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Import Wii Save..."
msgstr "Wii セーブデータのインポート"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
2013-09-21 16:24:33 +00:00
msgstr "インポートに失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:446
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"gscファイルをインポートしました\n"
"しかしファイルのヘッダが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:432
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "インポートしたファイルの長さが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:442
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"savファイルをインポートしました\n"
"しかしファイルのヘッダが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:930
#: Source/Core/DolphinWX/FrameTools.cpp:1306
msgid "Importing NAND backup"
msgstr "NAND バックアップをインポート"
#: Source/Core/DolphinQt2/MainWindow.cpp:941
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"NAND バックアップをインポート中...\n"
"経過時間: %1s"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:137
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:342
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "ソコソコ"
#: Source/Core/Core/HotkeyManager.cpp:104
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "収束距離 増加"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:102
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "深度 増加"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:40
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "エミュレーション速度 増加"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:82
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "内部解像度 拡大"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:32
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:257
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "情報"
#: Source/Core/Common/MsgHandler.cpp:65
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "情報"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "入力"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
msgid "Insert &nop"
msgstr "Insert &nop"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "SDカードの挿入をエミュレート"
#: Source/Core/DolphinQt2/MenuBar.cpp:116
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Install WAD..."
msgstr "WiiメニューにWADファイルを追加"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:198
#: Source/Core/DolphinWX/GameListCtrl.cpp:1190
msgid "Install to the NAND"
msgstr "NANDへインストール"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1258
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
2012-12-21 13:41:41 +00:00
msgstr "追加しています..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:342
msgid "Integrity Check Error"
2012-12-21 13:41:41 +00:00
msgstr "エラーが確認されました!"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:335
msgid "Integrity check completed"
2012-06-27 01:05:11 +00:00
msgstr "完了"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:305
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334
msgid "Integrity check completed. No errors have been found."
2012-06-27 01:05:11 +00:00
msgstr "チェック終了。整合性に問題はありませんでした。"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"パーティション %s に問題が見つかりました。 データが破損しているか、正しくパッ"
"チが当てられていない可能性があります。"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:308
msgid ""
"Integrity check for partition failed. The disc image is most likely "
"corrupted or has been patched incorrectly."
msgstr ""
"このパーティションに問題が見つかりました。 データが破損しているか、正しくパッ"
"チが当てられていない可能性があります。"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "表示"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Dolphinの表示に関する設定"
#: Source/Core/Core/State.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
2014-06-06 23:14:56 +00:00
msgstr "Internal LZO Error - compression failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:506
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"もう一度ステートロードを試してみてください"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:635
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
2014-06-06 23:14:56 +00:00
msgstr "Internal LZO Error - lzo_init() failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:46
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "内部名称"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:254
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29
msgid "Internal Resolution"
msgstr "内部解像度"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
msgid "Internal Resolution Frame Dumps"
msgstr "Internal Resolution Frame Dumps"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "内部解像度の変更:"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:127
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Interpreter (非常に低速)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:341
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "イントロ"
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:131
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17
msgid "Invalid Player ID"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr "Invalid address: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Invalid bat.map or dir entry."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:937
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "このホストコードは無効です"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:554
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Invalid index"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:133
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:288
msgid "Invalid input provided"
msgstr ""
#: Source/Core/Core/Movie.cpp:877
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "不正な録画ファイル"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
2013-01-23 03:40:48 +00:00
msgstr "エラー:オブジェクトを選択してください"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "無効な検索文字列。 数値に検索文字列を変換できませんでした。"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
msgstr "無効な検索文字列。偶数の長さの検索文字列のみがサポートされています。"
#: Source/Core/DolphinQt2/Main.cpp:104
msgid "Invalid title ID."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "無効な値です"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr "Invalid value: %s"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:264
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "イタリア語"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:231
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "イタリア"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:91
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "連続してボタン設定を行う"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (実験的)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "JIT Block Viewer"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:129
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (推奨)"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:221
#: Source/Core/DolphinQt2/MenuBar.cpp:153
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "日本"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:254
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "日本語"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "最前面に表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:240
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーションウィンドウを常に他のウィンドウよりも 手前に表示するようにしま"
2014-02-01 11:29:37 +00:00
"す。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "キーボード"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "キー"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:228
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "選択したプレイヤーをキック"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:233
#: Source/Core/DolphinQt2/MenuBar.cpp:155
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "韓国"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:272
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "韓国語"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:40
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
2012-12-21 13:41:41 +00:00
msgstr "L (アナログ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr "Label"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "UIの言語"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
msgstr "%i個前のステートをロード"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Latency (ms):"
msgstr "レイテンシ(ミリ秒)"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77
msgid "Latency:"
msgstr "レイテンシ:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
#: Source/Core/DolphinWX/TASInputDlg.cpp:99
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Left"
2012-12-21 13:41:41 +00:00
msgstr "左"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
msgstr "Lスティック"
2009-08-09 21:01:41 +00:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142
msgid "Left Table"
msgstr "左テーブル"
#: Source/Core/DolphinWX/TASInputDlg.cpp:269
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Lスティック"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:984
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"左クリックで入力待ち\n"
"中クリックで消去\n"
"右クリックで詳細設定に入ります"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:989
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"左or右クリックで設定画面に入ります\n"
"中クリックで消去します"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "より小さい"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
2015-11-04 19:49:31 +00:00
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"言語変更が設計されていないタイトルに対してシステム言語を値として設定します。"
"少数のタイトルで特別な言語表示ができるようになりますが、文字表示に問題を起こ"
"すことがあります"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:50
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "ライセンス"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr "Light Cmd"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
2015-06-04 09:48:38 +00:00
msgstr ""
"エミュレーション速度を指定された割合に制限します\n"
"標準以外の速度でタイムストレッチも無効の場合、 ピッチが上下することに注意して"
"ください"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:369
msgid "List Columns"
msgstr "ゲームリストカラムの表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:336
msgid "List View"
msgstr "リスト表示"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:72
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:83
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:78
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "読込"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid "Load &Bad Map File..."
msgstr "Load &Bad Map File..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:471
msgid "Load &Other Map File..."
msgstr "Load &Other Map File..."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "カスタムテクスチャを読み込む"
#: Source/Core/DolphinQt2/MenuBar.cpp:119
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
msgid "Load GameCube Main Menu"
msgstr "ゲームキューブ メインメニューを起動"
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Load Last State"
msgstr "以前のステートをロード"
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr "JAPフォルダ内からNTSC-J版メニューを起動します"
#: Source/Core/DolphinWX/MainMenuBar.cpp:229
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr "USAフォルダ内からNTSC-U版メニューを起動します"
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr "EURフォルダ内からPAL版メニューを起動します"
#: Source/Core/Core/HotkeyManager.cpp:156
#: Source/Core/Core/HotkeyManager.cpp:258
2013-08-17 14:31:38 +00:00
msgid "Load State"
2013-09-21 16:24:33 +00:00
msgstr "ステートロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:141
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
msgstr "1個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:150
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "10個前のステートをロード"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:142
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
msgstr "2個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:143
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
msgstr "3個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:144
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
msgstr "4個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:145
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
msgstr "5個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:146
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
msgstr "6個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:147
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
msgstr "7個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:148
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
msgstr "8個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:149
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "9個前のステートをロード"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "ステートロード - スロット 1"
#: Source/Core/Core/HotkeyManager.cpp:115
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "ステートロード - スロット 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "ステートロード - スロット 2"
#: Source/Core/Core/HotkeyManager.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "ステートロード - スロット 3"
#: Source/Core/Core/HotkeyManager.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "ステートロード - スロット 4"
#: Source/Core/Core/HotkeyManager.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "ステートロード - スロット 5"
#: Source/Core/Core/HotkeyManager.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "ステートロード - スロット 6"
#: Source/Core/Core/HotkeyManager.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "ステートロード - スロット 7"
#: Source/Core/Core/HotkeyManager.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "ステートロード - スロット 8"
#: Source/Core/Core/HotkeyManager.cpp:114
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "ステートロード - スロット 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:184
msgid "Load State from File"
msgstr "ファイルからロード"
#: Source/Core/DolphinQt2/MenuBar.cpp:185
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Load State from Selected Slot"
msgstr "選択したスロットから読込"
#: Source/Core/DolphinQt2/MenuBar.cpp:186
msgid "Load State from Slot"
msgstr "次のスロットからロード"
#: Source/Core/DolphinWX/MainMenuBar.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "ファイルからロード"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260
msgid "Load Wii Save"
msgstr "Wiiのセーブデータを読込む"
#: Source/Core/DolphinWX/MainMenuBar.cpp:635
msgid "Load Wii System Menu"
msgstr "Wiiメニューを起動"
#: Source/Core/DolphinQt2/MenuBar.cpp:536
msgid "Load Wii System Menu %1"
msgstr "Wiiメニューを起動 %1"
#: Source/Core/DolphinWX/MainMenuBar.cpp:629
#, c-format
msgid "Load Wii System Menu %s"
msgstr "Wiiメニューを起動 %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:233
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr "DolphinのGCフォルダ内からゲームキューブのメインメニューを起動します"
#: Source/Core/DolphinWX/MainMenuBar.cpp:472
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
"Load any .map file containing the function names and addresses for this game."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr "Load bad map file"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:247
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"以下のフォルダよりカスタムテクスチャを読み込むようにします。 User/Load/"
"Textures/<ゲームID>/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load from Selected Slot"
msgstr "選択したスロットから読込"
#: Source/Core/DolphinQt2/MenuBar.cpp:240
msgid "Load from Slot %1 - %2"
msgstr "スロット %1 - %2"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr "Load map file"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:134
msgid "Load..."
msgstr "読込"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "Loaded %d good functions, ignored %d bad functions."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:766
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:772
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Localhost"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:32
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "ログ"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:22
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "ログの設定"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "レンダリング時間を記録"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "表示するログ情報"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:262
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:232
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"レンダリング所要時間のログを\n"
"User/Logs/render_time.txt に保存します。\n"
"Dolphinのベンチマークとして有用な機能です。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "ログ出力先"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:387
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "ログ"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80
msgid "Long Maker:"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:79
msgid "Long Name:"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:499
msgid "Lost connection to NetPlay server..."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
msgid "MD5 Check:"
msgstr "MD5チェックサムを比較"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "MD5チェックサム"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "MD5チェックサム"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "MD5 check..."
msgstr "MD5チェックサムを比較"
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark セーブファイル(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:369
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "コントロールスティック"
#: Source/Core/DolphinWX/MainMenuBar.cpp:496
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:490
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132
#: Source/Core/DolphinQt2/MenuBar.cpp:361
#: Source/Core/DolphinWX/GameListCtrl.cpp:465
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "メーカー"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:50
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "メーカーID"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:49
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "メーカー"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:257
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"フォグ処理を無効化します。これにより遠景の高精細化が期待できます。\n"
"タイトルによっては、フォグ処理に頼った画面効果が 正しく表示されなくなるかもし"
"れません。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471
msgid "Match Found"
msgstr "Match Found"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Matrix Cmd"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "最大"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
"有効にしているとWiiメニューやいくつかのタイトルで動作速度が低下する場合があり"
"ます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "Memory"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "メモリーカード"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "GCメモリーカードマネージャ"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1003
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"スロット%c 内のメモリーカードのファイル名に問題があります\n"
"リージョンが規定されていません\n"
"\n"
"スロット%c の場所が以下に変更されました\n"
"%s\n"
"この場所に古いファイルをコピーしますか?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374
msgid "Memory Not Ready"
msgstr "Memory Not Ready"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr "Memory breakpoint options"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr "このタイトルのセーブデータはすでに存在します"
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr "すでに開かれています"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "メモリカードのファイルサイズが、ヘッダのサイズに一致していません"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read called with invalid source address (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write called with invalid destination address (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:912
#: Source/Core/DolphinWX/FrameTools.cpp:1292
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"現在選択中のNANDに新しいNANDを統合すると、既存のチャンネルとセーブデータは上"
"書きされます。\n"
"この作業は元に戻すことができないため、両方のNANDを事前にバックアップしておく"
"ことをオススメします\n"
"\n"
"続行しますか?"
#: Source/Core/Core/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:262
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "マイク"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "最小"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:901
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "その他"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "その他の設定"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "感度変更"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:140
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"テクスチャがどのフォーマットでエンコードされたのかを表示します。 この機能を使"
"用するにはゲームの再起動が必要です。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoscopic Shadows"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:114
#: Source/Core/DolphinWX/LogWindow.cpp:68
msgid "Monospaced Font"
msgstr "等幅フォント"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:271
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr "モーションとポインタ動作"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
2009-08-09 21:01:41 +00:00
msgid "Motion Plus"
msgstr "モーションプラス"
#: Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "モーター"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:134
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr "設定項目にマウスカーソルを合わせると、ここに説明が表示されます。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:248
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "記録"
#: Source/Core/DolphinWX/MainMenuBar.cpp:500
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
#: Source/Core/DolphinQt2/MenuBar.cpp:591
#: Source/Core/DolphinQt2/MenuBar.cpp:634
#: Source/Core/DolphinQt2/MenuBar.cpp:639
#: Source/Core/DolphinQt2/MenuBar.cpp:643
#: Source/Core/DolphinWX/FrameTools.cpp:1326
#: Source/Core/DolphinWX/FrameTools.cpp:1370
#: Source/Core/DolphinWX/FrameTools.cpp:1375
#: Source/Core/DolphinWX/FrameTools.cpp:1381
msgid "NAND Check"
msgstr "NAND 整合性チェック"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
2014-06-06 23:14:56 +00:00
"情報: ストリームサイズとデータの長さが一致しません\n"
"\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:121
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt2/MenuBar.cpp:123
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:45
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:73
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "名前"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "名前: "
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Native (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
msgstr "ネイティブ GCI ファイル(*.gci)"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:235
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "オランダ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1298
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "Netplay has desynced in NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:1092
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "ネットプレイはdesyncしました。これを回復する方法はありません。"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:79
msgid "New"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "新規検索"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "New Texture"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:195
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "新しいIDが作成されました。"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "次のページ"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "続けて検索"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:137
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
msgid "Nickname:"
msgstr "ニックネーム:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "No Adapter Detected"
msgstr "タップは未接続です"
#: Source/Core/Core/ConfigManager.h:35
msgid "No Audio Output"
msgstr "出力しない"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480
msgid "No Match"
msgstr "No Match"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419
msgid "No Value Given"
msgstr "No Value Given"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
2012-06-27 01:05:11 +00:00
msgstr "説明なし"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73
msgid "No extension selected."
msgstr "拡張コントローラが選択されていません"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "読み込みファイルなし"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:272
msgid "No file loaded / recorded."
msgstr "読み込み/記録ファイルなし"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "空きエントリがありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr "ゲームが起動していません"
#: Source/Core/DolphinQt2/MenuBar.cpp:591
#: Source/Core/DolphinWX/FrameTools.cpp:1326
msgid "No issues have been detected."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
msgstr "録画ファイルなし"
#: Source/Core/Core/State.cpp:729
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"undo.dtm ファイルが見つかりません。desync を防止するためステートロードの取消"
"を中止します"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:141
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1248
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "なし"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "に一致しない"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1052
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:339
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "未定義"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397
msgid "Not Valid Hex"
msgstr "Not Valid Hex"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:353
msgid "Not all players have the game. Do you really want to start?"
msgstr "このタイトルを持っていないプレイヤーがいます。続けますか?"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr "Not implemented"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:475
msgid "Not implemented yet."
msgstr "未実装"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes:"
msgstr "補足: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "注意"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183
msgid "NumExec"
msgstr "NumExec"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "行数:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "ヌンチャク"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr "ヌンチャクの設定"
#: Source/Core/DolphinWX/TASInputDlg.cpp:189
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "ヌンチャク モーションセンサー"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:183
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "ヌンチャク コントローラスティック"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:620
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Object %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:78
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "オブジェクトの範囲"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1206
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "オフ"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "オフセット値:"
#: Source/Core/DolphinQt2/MenuBar.cpp:321
#: Source/Core/DolphinWX/MainMenuBar.cpp:524
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "オンラインガイドを表示(&D)"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "残り %d ブロックしかありません!"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:543
msgid "Op?"
msgstr "Op?"
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:50
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "開く"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:225
#: Source/Core/DolphinWX/GameListCtrl.cpp:1157
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "実体のあるフォルダを開く(&C)"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:169
msgid "Open FIFO log"
msgstr "FIFOログファイルを選択"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:220
#: Source/Core/DolphinWX/GameListCtrl.cpp:1143
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "セーブデータのあるフォルダを開く(&S)"
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open file..."
2012-12-21 13:41:41 +00:00
msgstr "起動するファイルを選択"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:117
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: can't create context for device %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
2012-12-21 13:41:41 +00:00
msgstr "OpenAL: can't find sound devices"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:109
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
2012-12-21 13:41:41 +00:00
msgstr "OpenAL: can't open device %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Frame.cpp:802
msgid "Operation in progress..."
msgstr "処理中..."
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
#: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "設定"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "オレンジ"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイルディレクトリ内のファイル順序が、ブロック順序と一致しません\n"
"右クリックメニューから全てのセーブデータをエクスポートし、\n"
"新しくメモリーカードを作成して、そこへインポートを行ってください\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "モーションセンサー"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:77
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:786
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "その他"
#: Source/Core/Core/HotkeyManager.cpp:262
msgid "Other State Hotkeys"
msgstr "その他"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr "その他ステート関係"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Other game"
msgstr "他のタイトル"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "出力"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Overlay Information"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:51
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Override Language on NTSC Games"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:451
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "録画ファイルを再生(&L)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:126
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG画像ファイル (*.png);; すべてのファイル (*)"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "PPC Size"
msgstr "PPC Size"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
msgid "PPC vs x86"
msgstr "PPC vs x86"
#: Source/Core/Core/HW/GCPad.cpp:18
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "パッド"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "パッド"
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:114
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88
msgid "Partition %1"
msgstr "パーティション %1"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %zu"
msgstr "パーティション %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth Adapter"
msgstr "PC上のBluetoothアダプタでパススルー"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155
msgid "Passthrough a Bluetooth adapter"
msgstr "PC上のBluetoothアダプタでパススルー"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "パッチ"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:47
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:20
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "フォルダ"
#: Source/Core/DolphinQt2/ToolBar.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "一時停止"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr "Pause After"
#: Source/Core/DolphinQt2/MenuBar.cpp:469
#: Source/Core/DolphinWX/MainMenuBar.cpp:153
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "再生終了時に一時停止"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:146
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Pause on Focus Loss"
msgstr "フォーカスが外れたら一時停止"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
"エミュレーションウィンドウからフォーカスが外れた際に一時停止するようにします"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:69
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:586
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Per-Pixel Lighting"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "カンペキ!"
#: Source/Core/DolphinQt2/MenuBar.cpp:146
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Perform Online System Update"
msgstr "Wii システムアップデート"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:190
#: Source/Core/DolphinWX/GameListCtrl.cpp:1183
msgid "Perform System Update"
msgstr "Wii システムアップデート"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:539
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspective %d"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid "Perspectives"
msgstr "Perspectives"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr "Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr "Pixel Shader Constants"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:491
#: Source/Core/DolphinQt2/MenuBar.cpp:357
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "機種"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/ToolBar.cpp:51
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "開始"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "録画ファイルを再生"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "サクサク"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:108
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "再生に関する設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "プレイヤー一覧"
#: Source/Core/DolphinWX/FrameTools.cpp:870
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "確認"
#: Source/Core/DolphinWX/FrameAui.cpp:510
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Please create a perspective before saving"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:42
msgid "Port %1"
msgstr "ポート %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "ポート %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:78
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:105
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
msgid "Port:"
msgstr "ポート:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:492
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "ポストプロセス シェーダー設定"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:569
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "ポストプロセス:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:841
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "カスタムテクスチャの事前読込"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1115
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1238
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1212
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:90
#: Source/Core/DolphinWX/FrameTools.cpp:1458
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"更新の準備中...\n"
"しばらくお待ちください"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Press Sync Button"
msgstr "Syncボタン 押下"
#: Source/Core/DolphinWX/MemcardManager.cpp:180
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "前のページ"
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr "Preview: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:817
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "前のページ"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:70
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1228
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "プロファイル"
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Program Counter"
msgstr "Program Counter"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "プロパティ"
#: Source/Core/DolphinWX/MainMenuBar.cpp:380
msgid "Provide safer execution by not linking the JIT blocks."
msgstr "Provide safer execution by not linking the JIT blocks."
#: Source/Core/DolphinWX/MainMenuBar.cpp:360
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "ゲームリストのキャッシュを消去"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:238
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "User/GC/{region} フォルダに ROM ファイルを置いてください"
2014-11-10 00:23:25 +00:00
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt2/MainWindow.cpp:911
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "確認"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "終了"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Quit Netplay"
msgstr "終了"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
2012-12-21 13:41:41 +00:00
msgstr "R (アナログ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
2013-08-17 14:31:38 +00:00
msgid "Radius"
2013-09-21 16:24:33 +00:00
msgstr "範囲"
2013-08-17 14:31:38 +00:00
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:67
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Range"
2012-12-21 13:41:41 +00:00
msgstr "範囲/強さ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
msgid "Re&place Instruction"
msgstr "Re&place Instruction"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Read"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr "Read and write"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
"ゲームファイルに内蔵されているタイトル情報ではなく、Dolphin内臓のタイトル情報"
"を使用します。Wiiタイトルではより一貫されたタイトル表記が期待できます"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr "Read only"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Read or Write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-Only Mode"
msgstr "読み込み専用"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:163
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "実機バランスWii ボードを接続"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr "実機Wiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr "リセット"
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43
msgid "Recommended for normal users"
msgstr "ほとんどのユーザーにオススメ"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "録画"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Record inputs"
msgstr "コントローラ操作を記録"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
msgstr "録画情報"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:118
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "録画設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:268
msgid "Recording..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "赤"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "赤 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "赤 - 右"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:228
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:157
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"3Dグラフィックスのエイリアシングを軽減させます。\n"
"使用すると画面のじらじらした部分を滑らかな表示にすることができます。\n"
"この設定は大きなGPU負荷をもたらし、また描画バグの原因に なることもありま"
"す。\n"
"SSAAは更に負荷が増大しますが、最高の品質を得られる上、光源処理や\n"
"シェーダーエフェクト、テクスチャにもAAが適用されるようになります。\n"
"\n"
"よく分からなければ、【なし】のままにしておいてください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:158
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:58
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1189
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "再更新"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr "ゲームリストを再更新"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "ゲームリストを再更新します"
#: Source/Core/DolphinQt2/MenuBar.cpp:364
#: Source/Core/DolphinWX/MainMenuBar.cpp:318
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "リージョン"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:21
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "Registers"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr "相対的な操作"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:83
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:404
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "削除"
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid "Remove names from all functions and variables."
msgstr "Remove names from all functions and variables."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
msgid "Rename symbol:"
msgstr "Rename symbol:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:136
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:220
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"ワイヤーフレームでレンダリングを行います。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:124
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "メインウィンドウ部分に描画"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Rendering"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:157
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:93
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1208
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "初期化"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:267
msgid "Reset Traversal Server"
msgstr "中継サーバーをリセット"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:268
msgid "Reset Traversal Server to %1:%2"
msgstr "中継サーバーを次にリセット %1:%2"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:69
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "中継サーバー設定をリセット"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr "ペアリングの初期化"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr "全てのペアリングを初期化する"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:220
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
msgid "Restart Required"
msgstr "再起動が必要"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "結果表示欄"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:378
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:798
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "再試行"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:52
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "リビジョン"
#: Source/Core/DolphinQt2/AboutDialog.cpp:29
msgid "Revision: "
msgstr "リビジョン"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revision: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
#: Source/Core/DolphinWX/TASInputDlg.cpp:95
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Right"
2012-12-21 13:41:41 +00:00
msgstr "右"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
msgstr "Rスティック"
2009-08-09 21:01:41 +00:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:146
msgid "Right Table"
msgstr "右テーブル"
#: Source/Core/DolphinWX/TASInputDlg.cpp:270
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Rスティック"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301
msgid "Room ID"
msgstr "ルームID"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:202
msgid "Room ID:"
msgstr "ルームID"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:200
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Round 2D vertices to whole pixels. 内部解像度を高めた場合に いくつかのゲーム"
"で生じる不具合が解消されます。\n"
"内部解像度をNativeに設定している場合は効果がありません。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:29
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "振動"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr "Run"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
msgid "Run &To Here"
msgstr "Run &To Here"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43
msgid "Run DolphinWX Instead"
msgstr "通常の DolphinWX を起動する"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:237
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "ロシア"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
msgid "SD Card Path:"
msgstr "SDカード"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "SD card"
msgstr "SDカード"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:104
msgid "SP1:"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:56
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt2/MenuBar.cpp:199
#: Source/Core/DolphinWX/MainMenuBar.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "ステートセーブ(&V)"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:719
msgid "Safe"
msgstr "Safe"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:73
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:84
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:79
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "保存"
#: Source/Core/DolphinWX/MainMenuBar.cpp:481
msgid "Save Code"
msgstr "Save Code"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:180
msgid "Save FIFO log"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:207
msgid "Save File to"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "セーブデータの保存先を選択"
#: Source/Core/Core/HotkeyManager.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:107
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
2013-09-21 16:24:33 +00:00
msgstr "最古のステートに上書き保存"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "Save Perspectives"
msgstr "Save Perspectives"
#: Source/Core/Core/HotkeyManager.cpp:155
#: Source/Core/Core/HotkeyManager.cpp:259
2013-08-17 14:31:38 +00:00
msgid "Save State"
2013-09-21 16:24:33 +00:00
msgstr "ステートセーブ"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "ステートセーブ - スロット 1"
#: Source/Core/Core/HotkeyManager.cpp:127
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "ステートセーブ - スロット 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "ステートセーブ - スロット 2"
#: Source/Core/Core/HotkeyManager.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "ステートセーブ - スロット 3"
#: Source/Core/Core/HotkeyManager.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "ステートセーブ - スロット 4"
#: Source/Core/Core/HotkeyManager.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "ステートセーブ - スロット 5"
#: Source/Core/Core/HotkeyManager.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "ステートセーブ - スロット 6"
#: Source/Core/Core/HotkeyManager.cpp:124
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "ステートセーブ - スロット 7"
#: Source/Core/Core/HotkeyManager.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "ステートセーブ - スロット 8"
#: Source/Core/Core/HotkeyManager.cpp:126
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "ステートセーブ - スロット 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:200
msgid "Save State to File"
msgstr "ファイルとして保存"
#: Source/Core/DolphinQt2/MenuBar.cpp:202
msgid "Save State to Oldest Slot"
msgstr "最古のステートに上書き保存"
#: Source/Core/DolphinQt2/MenuBar.cpp:201
#: Source/Core/DolphinWX/MainMenuBar.cpp:106
msgid "Save State to Selected Slot"
msgstr "選択したスロットに保存"
#: Source/Core/DolphinQt2/MenuBar.cpp:203
msgid "Save State to Slot"
msgstr "次のスロットに保存"
#: Source/Core/DolphinWX/MainMenuBar.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "ファイルとして保存"
#: Source/Core/DolphinWX/MainMenuBar.cpp:476
msgid "Save Symbol Map &As..."
msgstr "Save Symbol Map &As..."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:283
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr "ステートセーブ/ロード"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:104
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "ファイルとして保存"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr "Save combined output file as"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1522
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "圧縮するタイトルの保存先を選択"
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid "Save currently-toggled perspectives"
msgstr "Save currently-toggled perspectives"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
2012-12-21 13:41:41 +00:00
msgstr "復元するタイトルの保存先を選択"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr "Save map file as"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr "Save signature as"
#: Source/Core/DolphinWX/MainMenuBar.cpp:482
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
#: Source/Core/DolphinWX/MainMenuBar.cpp:477
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
#: Source/Core/DolphinWX/MainMenuBar.cpp:467
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Save to Selected Slot"
msgstr "選択したスロットに保存"
#: Source/Core/DolphinQt2/MenuBar.cpp:241
msgid "Save to Slot %1 - %2"
msgstr "スロット %1 - %2"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135
msgid "Save..."
msgstr "保存"
#: Source/Core/DolphinWX/MainMenuBar.cpp:429
msgid "Saved Perspectives"
msgstr "Saved Perspectives"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:340
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr "ペアリングの初期化はWiiのゲームを実行中にのみ行なえます"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/Core/Movie.cpp:943
2012-06-27 01:05:11 +00:00
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s の破損を確認しました。録画を中止しています..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:583
msgid "Scaled EFB Copy"
msgstr "Scaled EFB Copy"
#: Source/Core/DolphinWX/GameListCtrl.cpp:758
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "確認中..."
#: Source/Core/DolphinQt2/ToolBar.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "画面撮影"
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoCommon/ImageWrite.cpp:54
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"スクリーンショットに失敗:ファイル \"%s\" を開けませんでした (error %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "検索"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "検索 (空欄で前回の値を使用)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr "Search Address"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr "現在のオブジェクトを検索"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "サブフォルダも検索"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr "値を検索"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
2014-11-10 00:23:25 +00:00
msgid "Select"
msgstr "選択"
#: Source/Core/DolphinWX/MainMenuBar.cpp:361
2014-11-10 00:23:25 +00:00
msgid "Select Columns"
msgstr "ゲームリストカラムの表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "タイトルを選択"
#: Source/Core/DolphinQt2/MenuBar.cpp:242
msgid "Select Slot %1 - %2"
msgstr "スロット %1 - %2"
#: Source/Core/DolphinWX/MainMenuBar.cpp:575
#, c-format
msgid "Select Slot %u - %s"
msgstr "スロット %u - %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Select State"
msgstr "スロットの選択"
#: Source/Core/DolphinQt2/MenuBar.cpp:216
#: Source/Core/DolphinWX/MainMenuBar.cpp:136
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "スロットの選択"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "ステートスロット 1"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:139
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "ステートスロット 10"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "ステートスロット 2"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "ステートスロット 3"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:133
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "ステートスロット 4"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:134
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "ステートスロット 5"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:135
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "ステートスロット 6"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "ステートスロット 7"
#: Source/Core/Core/HotkeyManager.cpp:137
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "ステートスロット 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:138
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "ステートスロット 9"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:54
msgid "Select Wii NAND Root"
msgstr "Wii NANDルート"
#: Source/Core/DolphinWX/FrameTools.cpp:1299
msgid "Select a BootMii NAND backup to import"
msgstr "インポートするBootMii NAND バックアップファイルを選択"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:135
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:33
msgid "Select a Directory"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115
#: Source/Core/DolphinQt2/MainWindow.cpp:344
#: Source/Core/DolphinQt2/MainWindow.cpp:636
#: Source/Core/DolphinQt2/MainWindow.cpp:643
msgid "Select a File"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:41
msgid "Select a Game"
msgstr "ディスクチャンネルに表示するタイトルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1248
2009-08-09 21:01:41 +00:00
msgid "Select a Wii WAD file to install"
msgstr "追加するWADファイルを選択"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
2009-08-09 21:01:41 +00:00
msgid "Select a save file to import"
msgstr "インポートするセーブファイルを選択"
#: Source/Core/DolphinQt2/MenuBar.cpp:548
msgid "Select a title to install to NAND"
msgstr "NANDにインストールするタイトルを選択"
#: Source/Core/DolphinWX/FrameAui.cpp:328
2009-08-09 21:01:41 +00:00
msgid "Select floating windows"
msgstr "Select floating windows"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:966
#: Source/Core/DolphinQt2/MainWindow.cpp:1037
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/DolphinWX/FrameTools.cpp:999
msgid "Select the Recording File"
msgstr "録画ファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:351
2009-08-09 21:01:41 +00:00
msgid "Select the file to load"
msgstr "ロードするファイルを選択"
#: Source/Core/DolphinQt2/MainWindow.cpp:947
#: Source/Core/DolphinWX/FrameTools.cpp:1311
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:920
#: Source/Core/DolphinQt2/MenuBar.cpp:572
#: Source/Core/DolphinWX/FrameTools.cpp:1209
2009-08-09 21:01:41 +00:00
msgid "Select the save file"
msgstr "セーブファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1548
2009-08-09 21:01:41 +00:00
msgid "Select the state to load"
msgstr "ロードするステートセーブファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1560
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "ステートセーブの保存先を選択"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:248
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
2009-08-09 21:01:41 +00:00
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
2015-11-04 19:49:31 +00:00
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
2009-08-09 21:01:41 +00:00
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"レンダリング時のアスペクト比を選択します。\n"
"自動: ネイティブのアスペクト比を使用します。\n"
"強制的に 16:9 : ワイドスクリーンのアナログテレビを模倣します。\n"
"強制的に 4:3 : 標準的な4:3のアナログテレビを模倣します。\n"
2014-02-01 11:29:37 +00:00
"ウィンドウに合わせる: ウィンドウサイズに合ったアスペクト比を使用します。\n"
"\n"
"よく分からなければ、【自動】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:294
msgid "Select where you want to save the compressed image"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:293
msgid "Select where you want to save the decompressed image"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:69
msgid "Selected Font"
msgstr "選択したフォント"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
2013-01-23 03:40:48 +00:00
msgstr "選択されたプロファイルは存在しません"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:226
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
2015-06-04 09:48:38 +00:00
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"描画に使用するビデオカードを選択します。\n"
"\n"
"よく分からなければ、一番上のものを選択してください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
2009-08-09 21:01:41 +00:00
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
2014-02-01 11:29:37 +00:00
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 21:01:41 +00:00
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, select auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"フルスクリーン表示時の解像度を選択します。\n"
"内部解像度と同じか、より高い解像度を選択してください。 高解像度であっても動作"
"速度にはほとんど影響しません。\n"
"\n"
"よく分からなければ、【自動】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:262
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
2015-06-04 09:48:38 +00:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
2015-06-04 09:48:38 +00:00
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"立体視の表示方式を選択できます。立体視が可能なハードウェアが 必要ですが、より"
"良い奥行き感を味わうことができます。\n"
"多くの3Dテレビでは、Side-by-Side または Top-and-Bottom 方式を採用していま"
"す。\n"
"3Dメガネ方式の場合は Anaglyph を選んでください。\n"
"HDMI 3D 方式は使用しているモニタが 3D解像度に対応している必要があります。\n"
"この設定は動作速度に大きな影響があり、時に描画バグの原因にもなります。\n"
"\n"
"よく分からなければ、オフ にしてください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:229
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
2009-08-09 21:01:41 +00:00
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"描画に使用するグラフィックスAPIを選択します。\n"
"【Software Renderer】はデバック用途としてのみ有用なものです。\n"
"理由もなく選択することは避けましょう。\n"
"\n"
"よく分からなければ、【OpenGL】を選択してください。"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:220
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"描画に使用するグラフィックスAPIを選択します。\n"
"【Software Renderer】はデバック用途としてのみ有用なものです。\n"
"理由もなく選択することは避けましょう。\n"
"【Direct3D】と【OpenGL】のどちらが良いかはタイトルによって 異なります。両方試"
"して上手く動作する方を選びましょう。\n"
"\n"
"よく分からなければ、【OpenGL】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:170
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "送信"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Sensor Bar Position:"
msgstr "センサーバーの位置"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr "シリアルポート:ブロードバンドアダプタなどのデバイスが接続できます"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:934
2015-06-04 09:48:38 +00:00
msgid "Server rejected traversal attempt"
msgstr "サーバーが中継処理を拒否しました"
2015-06-04 09:48:38 +00:00
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:59
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr "Set PC"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr "Set Value"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:171
#: Source/Core/DolphinWX/GameListCtrl.cpp:1160
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Wiiメニュー(ディスクチャンネル)に表示(&D)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:820
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memory Card %c"
msgstr "メモリーカード%cを既定として設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
msgid "Set symbol &end address"
msgstr "Set symbol &end address"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
msgid "Set symbol &size"
msgstr "Set symbol &size"
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr "Set the current instruction"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
2015-06-04 09:48:38 +00:00
msgid "Sets the GameCube system language."
msgstr "ゲームキューブのシステム言語を変更できます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
msgid ""
2015-06-04 09:48:38 +00:00
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"PALのタイトル動作時に、Wiiの画面モードを 50Hz (576i) ではなく 60Hz (480i) に"
"変更します\n"
"すべてのタイトルで上手く動作するとは限りません"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Sets the Wii system language."
msgstr "Wiiのシステム言語を変更できます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64
2015-06-04 09:48:38 +00:00
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
2014-02-01 11:29:37 +00:00
msgstr ""
"レイテンシを調整します (単位:ms)。高くすることで音の問題を軽減できます。特定"
"のAPIでのみ有効"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:33
msgid "Settings"
msgstr "設定"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:264
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "シェイク"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:78
msgid "Short Maker:"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:77
msgid "Short Name:"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:278
#: Source/Core/DolphinWX/TASInputDlg.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Shoulder Buttons"
2012-12-21 13:41:41 +00:00
msgstr "LRトリガー"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:249
#: Source/Core/DolphinWX/MainMenuBar.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "ログを表示(&L)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:328
2015-12-15 19:36:44 +00:00
msgid "Show &Status Bar"
2009-08-09 21:01:41 +00:00
msgstr "ステータスバー(&S)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
2009-08-09 21:01:41 +00:00
msgid "Show &Toolbar"
msgstr "ツールバー(&T)"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:145
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91
msgid "Show Active Title in Window Title"
msgstr "タイトルバーに起動中のゲーム名を表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:416
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "オーストラリア"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:126
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:357
2009-08-09 21:01:41 +00:00
msgid "Show Drives"
msgstr "DVDドライブ内のソフトを表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:391
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
2015-12-15 19:36:44 +00:00
msgid "Show ELF/DOL"
msgstr "ELF/DOL"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "FPSを表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:481
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "フレームカウンタを表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:417
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Show France"
msgstr "フランス"
#: Source/Core/DolphinQt2/MenuBar.cpp:389
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
2009-08-09 21:01:41 +00:00
msgid "Show GameCube"
msgstr "ゲームキューブ"
#: Source/Core/DolphinQt2/MenuBar.cpp:418
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
2015-06-04 09:48:38 +00:00
msgid "Show Germany"
msgstr "ドイツ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:487
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
msgstr "入力された操作を表示"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:419
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
2009-08-09 21:01:41 +00:00
msgid "Show Italy"
msgstr "イタリア"
#: Source/Core/DolphinQt2/MenuBar.cpp:413
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "日本"
#: Source/Core/DolphinQt2/MenuBar.cpp:420
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "韓国"
#: Source/Core/DolphinQt2/MenuBar.cpp:475
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "ラグカウンタを表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:74
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
msgstr "次の言語で表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:255
#: Source/Core/DolphinWX/MainMenuBar.cpp:332
2009-08-09 21:01:41 +00:00
msgid "Show Log &Configuration"
msgstr "ログの設定を表示(&C)"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Show NetPlay Messages"
msgstr "ネットプレイOSD表示"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:81
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Show NetPlay Ping"
msgstr "ネットプレイPing表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:421
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "オランダ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Show On-Screen Messages"
msgstr "オンスクリーンメッセージを表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:414
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
2009-08-09 21:01:41 +00:00
msgid "Show PAL"
msgstr "PAL規格"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr "Show PC"
#: Source/Core/DolphinQt2/MenuBar.cpp:394
#: Source/Core/DolphinWX/MainMenuBar.cpp:354
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "特定機種のソフトだけを表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:429
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "特定リージョンのソフトだけを表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:422
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "ロシア"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
2015-06-04 09:48:38 +00:00
msgid "Show Spain"
msgstr "スペイン"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:45
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:813
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "統計情報を表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:493
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
msgid "Show System Clock"
msgstr "システム時間を表示"
#: Source/Core/DolphinQt2/MenuBar.cpp:424
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "台湾"
#: Source/Core/DolphinQt2/MenuBar.cpp:415
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "アメリカ合衆国"
#: Source/Core/DolphinQt2/MenuBar.cpp:426
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
2015-06-04 09:48:38 +00:00
msgid "Show Unknown"
msgstr "不明"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:390
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
msgstr "WAD(Wiiウェア/VC/Wiiチャンネル)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:388
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
2009-08-09 21:01:41 +00:00
msgid "Show Wii"
msgstr "Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:425
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
2015-06-04 09:48:38 +00:00
msgid "Show World"
msgstr "地域なし"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "ゲーム停止前に確認ウィンドウが表示されるようになります"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
2015-06-04 09:48:38 +00:00
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
2014-02-01 11:29:37 +00:00
msgstr ""
"潜在的に深刻なエラーが発生した場合にダイアログを表示します\n"
"無効にすると致命的でないエラー表示には悩まされなくなりますが、クラッシュ時に"
"エラー表示なしに突然強制終了されるようになります"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "ブロック開始位置を表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
2009-08-09 21:01:41 +00:00
msgid "Show save blocks"
msgstr "ブロック数を表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
msgstr "コメントを表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
msgstr "アイコンを表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
2009-08-09 21:01:41 +00:00
msgid "Show save title"
msgstr "タイトルを表示"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Show the active title name in the emulation window title."
msgstr "起動中のゲームの名称をウィンドウのタイトルバーに表示します"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーション速度の指標として、画面左上に毎秒レンダリングされた フレーム数"
"を表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:229
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ネットプレイ中にPingの最大値を表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:138
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:236
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"画面上に様々な統計情報を表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Side-by-Side"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Sideways Hold"
msgstr "押下時のみ横持ち"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326
msgid "Sideways Toggle"
msgstr "横持ち 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
msgid "Sideways Wii Remote"
msgstr "横持ち(Sideways)で使用"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131
msgid "Signed Integer"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:268
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "簡体字中国語"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "タルコンガのシミュレート"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:492
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136
#: Source/Core/DolphinWX/GameListCtrl.cpp:469
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "サイズ"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"ストレッチに使用するバッファサイズをミリ秒単位で変更できます。小さくしすぎる"
"と音割れの原因になります。"
#: Source/Core/Core/HotkeyManager.cpp:56
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr "Skip"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
msgid "Skip DCBZ clearing"
msgstr "Skip DCBZ clearing"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Skip EFB Access from CPU"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:50
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr "メインメニューをスキップ"
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr "Skips the next instruction completely"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:275
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"RAM設定時、エミュレーション精度を少し犠牲にして、速度向上を 行う設定です。\n"
"何か不具合が発生した場合はこのオプションを無効にするか、 『Texture Cache』を"
"【Safe】側に設定してください。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/MainMenuBar.cpp:569
#: Source/Core/DolphinWX/MainMenuBar.cpp:572
#, c-format
msgid "Slot %u - %s"
msgstr "スロット %u - %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "スロットA"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:98
msgid "Slot A:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "スロットB"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:101
msgid "Slot B:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:77
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:94
msgid "Software Renderer"
msgstr "Software Renderer"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:167
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:948
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"【Software Renderer】は他の描画APIに比べ、非常に低速です。\n"
"デバッグ用途としてのみ有用なものです。\n"
"それでも使用しますか?よく分からなければ、選択しないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:239
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "スペイン"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:262
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "スペイン語"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "スピーカー パン調整"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "リモコンスピーカー音量"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:188
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"内部解像度の計算方式を設定します。 高解像度に設定することで大きく画質が向上し"
"ます。\n"
"しかし同時にGPU負荷が増大し、タイトルによっては描画バグの原因となります。\n"
"\n"
"一般的に内部解像度が低いほど、動作速度は向上します。\n"
"\n"
"よく分からなければ、【Native】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "速度制限:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Speed up Disc Transfer Rate"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"CPUとGPUのスレッドを分離し、別々のコアで処理するようにします\n"
"有効にすると動作速度が大きく向上しますが、クラッシュやバグの原因になる場合も"
"あります"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "標準コントローラ"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:248
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "スタート"
#: Source/Core/DolphinQt2/MenuBar.cpp:128
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Start &NetPlay..."
msgstr "ネットプレイを開始(&N)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:449
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "操作の記録を開始(&C)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "操作の記録を開始"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid "Start the game directly instead of booting to pause"
msgstr "Start the game directly instead of booting to pause"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:470
msgid "Started game"
msgstr "ゲームを開始"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:494
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138
#: Source/Core/DolphinQt2/MenuBar.cpp:366
#: Source/Core/DolphinWX/GameListCtrl.cpp:470
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "動作率"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr "Statistics"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
2013-01-23 03:40:48 +00:00
msgstr "SPEED FORCE"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr "Step"
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Step &Into"
msgstr "Step &Into"
#: Source/Core/DolphinWX/MainMenuBar.cpp:438
msgid "Step &Over"
msgstr "Step &Over"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Step Into"
msgstr "Step Into"
#: Source/Core/DolphinWX/MainMenuBar.cpp:439
msgid "Step O&ut"
msgstr "Step O&ut"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr "Step Out"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr "Step Over"
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr "Step into the next instruction"
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr "Step out of the current function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:408
msgid "Step out successful!"
msgstr "Step out successful!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out timed out!"
msgstr "Step out timed out!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:333
msgid "Step over in progress..."
msgstr "Step over in progress..."
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr "Step over the next instruction"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:318
msgid "Step successful!"
msgstr "Step successful!"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Stepping"
msgstr "Stepping"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:106
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:616
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "表示方式"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:95
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:375
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "立体視"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Stick"
msgstr "スティック"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137
#: Source/Core/DolphinQt2/ToolBar.cpp:53
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "停止"
#: Source/Core/DolphinWX/FrameTools.cpp:1767
msgid "Stop Playing Input"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:452
#: Source/Core/DolphinWX/FrameTools.cpp:1752
#: Source/Core/DolphinWX/FrameTools.cpp:1769
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1765
msgid "Stop Recording Input"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:480
msgid "Stopped game"
msgstr "ゲームを終了"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:38
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:687
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "Store EFB Copies to Texture Only"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:755
msgid "Store XFB Copies to Texture Only"
msgstr "Store XFB Copies to Texture Only"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:165
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"システムメモリをバイパスさせ、EFBコピーをGPU上に独占的に格納 します。\n"
"少数のタイトルで描画バグの原因になる可能性があります。\n"
"\n"
"有効にする = EFB Copies to Texture\n"
"無効にする = EFB Copies to RAM (and Texture)\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:175
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:205
msgid ""
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games that need to readback from "
"memory.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"システムメモリをバイパスさせ、XFBコピーをGPU上に独占的に格納 します。\n"
"メモリからの読み戻しが必要な少数のタイトルでは 描画バグの原因になる可能性があ"
"ります。\n"
"\n"
"有効にする = XFB Copies to Texture\n"
"無効にする = EFB Copies to RAM (and Texture)\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:390
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "ウィンドウに合わせる"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:112
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:92
msgid "String"
msgstr "String"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "ストラム"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:234
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304
#: Source/Core/DolphinQt2/MenuBar.cpp:652
msgid "Success"
msgstr "完了"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:325
msgid "Success!"
msgstr "完了!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:325
msgid "Successfully compressed image."
msgstr "ディスクイメージの圧縮に成功しました"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:168
msgid "Successfully deleted '%1'."
msgstr " '%1' の削除に成功しました"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
msgid "Successfully exported %u save(s) to %s"
msgstr "%u 個のセーブデータを %s へエクスポートすることに成功しました"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:51
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "%s へのエクスポートに成功しました"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:259
msgid "Successfully exported save files"
msgstr "セーブファイルのエクスポートに成功しました"
#: Source/Core/DolphinQt2/MenuBar.cpp:653
msgid "Successfully extracted certificates from NAND"
msgstr "証明書ファイルの取り出しに成功しました"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282
msgid "Successfully extracted file."
msgstr "ファイルの取り出しに成功しました"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:234
msgid "Successfully extracted system data."
msgstr "システムデータの取り出しに成功しました"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
msgid "Successfully imported save file(s)"
msgstr "セーブファイルのインポートに成功しました"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:342
#: Source/Core/DolphinQt2/MenuBar.cpp:559
msgid "Successfully installed this title to the NAND."
msgstr "タイトルのインストールに成功しました"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:364
msgid "Successfully removed this title from the NAND."
msgstr "タイトルの消去に成功しました"
#: Source/Core/DolphinQt2/AboutDialog.cpp:52
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "サポート"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:104
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:649
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "視点を入れ替える"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:275
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"有効にすると左右の視点を入れ替えます。交差法を試したい時に有効です。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "動き"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbols"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr "Sync"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr "WiiリモコンのSync"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:159
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr "実機Wiiリモコンとのペアリングを行う"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid "Synchronize GPU thread"
msgstr "Synchronize GPU thread"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"CPUGPUスレッドを同期させることでデュアルコア動作時のフリーズを抑制します "
"[有効=互換性重視/無効=速度向上]"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "構文エラー"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:60
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "システムの言語:"
#: Source/Core/DolphinWX/FrameTools.cpp:1487
msgid "System Update"
msgstr "Wii システムアップデート"
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
#: Source/Core/DolphinWX/TASInputDlg.h:30
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
2014-06-06 23:14:56 +00:00
msgstr "TAS Input"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:395
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "TAS Input - ゲームキューブコントローラ %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS Input - Wiiリモコン %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:279
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr "TAS関係"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr "TLUT Cmd"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Tab Split"
msgstr "Tab Split"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:241
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "台湾"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:171
#: Source/Core/DolphinWX/MainMenuBar.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
2012-12-21 13:41:41 +00:00
msgstr "画面撮影"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "現在の画面を撮影します"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "テスト"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Texture"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:699
msgid "Texture Cache"
msgstr "Texture Cache"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr "Texture Cmd"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:815
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "テクスチャフォーマット情報表示"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr "Textures"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:170
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Safe 側にセットすると、RAMからのテクスチャ更新の安全性が高まります。\n"
"Fast 側によせるとタイトルによっては文字化けの原因になります。\n"
"\n"
"よく分からなければ、右端に合わせておいてください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:1379
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NANDを修復できませんでした。現在のデータをバックアップして、NANDのダンプから"
"やり直すことをオススメします"
#: Source/Core/DolphinQt2/MenuBar.cpp:639
#: Source/Core/DolphinWX/FrameTools.cpp:1375
msgid "The NAND has been repaired."
msgstr "NANDの修復に成功しました"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "The address %s is invalid."
#: Source/Core/Core/ActionReplay.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "無効なアドレスです"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "チェックサムの修正に成功しました"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "選択したフォルダはすでにリストに存在します!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:361
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:324
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:117
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
" \"%s\" このディスクイメージは壊れています\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:468
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:595
#: Source/Core/DolphinWX/FrameTools.cpp:1330
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"エミュレート中のNANDが破損しています。システムのタイトル、Wiiメニューやショッ"
"プチャンネルが正しく動作しないかもしれません\n"
"\n"
"NANDの修復を試みますか"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:31
#: Source/Core/DolphinWX/FrameTools.cpp:1412
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:36
#: Source/Core/DolphinWX/FrameTools.cpp:1417
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr "入力されたデバイス PIDは無効です。"
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr "入力されたデバイス VIDは無効です。"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1442
#: Source/Core/DolphinWX/GameListCtrl.cpp:1467
#: Source/Core/DolphinWX/GameListCtrl.cpp:1532
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s はすでに存在します\n"
"上書きしますか?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:56
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイル %s に書き込むことができませんでした。他のプログラムによって使用され"
"ていないか確認してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:48
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイル %s は既に開かれているため、ファイルヘッダーは書き込まれません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:69
#: Source/Core/DolphinWX/FrameTools.cpp:1449
msgid "The game disc does not contain any usable update information."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:62
#: Source/Core/DolphinWX/FrameTools.cpp:1442
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:120
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes do not match!"
msgstr "ハッシュは一致しませんでした"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:114
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes match!"
msgstr "全てのハッシュが一致!"
#: Source/Core/DolphinWX/FrameAui.cpp:561
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "空の名前は使用できません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:554
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "',' を含む名前は使用できません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:145
msgid "The profile '%1' does not exist"
msgstr "選択されたプロファイル '%1' は存在しません"
#: Source/Core/Core/Movie.cpp:220
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "録画したタイトル (%s) と起動されたタイトル (%s) が同一ではありません"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:160
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
2013-09-21 16:24:33 +00:00
msgstr "復号化しましたが、このコードにはひとつも行が含まれていません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185
msgid "The same file can't be used in both slots."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:435
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
msgstr "コピーしようとしているセーブデータのサイズが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:342
2009-08-09 21:01:41 +00:00
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"選択された言語はこのシステムではサポートされていません。デフォルト設定を使用"
"します"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:210
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
"サーバー側とクライアント側でネットプレイのバージョンに互換性がありません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:207
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "このサーバーは満員です!"
#: Source/Core/Core/NetPlayClient.cpp:213
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "サーバーより:このゲームは、現在実行中です!"
#: Source/Core/Core/NetPlayClient.cpp:216
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "サーバーは、不明なエラーメッセージを送信しました!"
#: Source/Core/Core/Boot/Boot.cpp:66
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定されたファイル \"%s\" は存在しません"
#: Source/Core/DolphinWX/Main.cpp:193
msgid "The title ID is invalid."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:57
#: Source/Core/DolphinWX/FrameTools.cpp:1437
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:221
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "無効な値です"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141
msgid "Theme:"
2013-01-23 03:40:48 +00:00
msgstr "テーマ:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"このフォルダには gci ファイルが多すぎます\n"
"%s\n"
"127個より多く保存することは出来ません"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:734
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "取り消すものがありません!"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"ここで設定した項目は ''このタイトルに限り'' Dolphinの基本設定を上書きしま"
"す。\n"
"半チェックは基本設定のまま従うことを意味します。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:132
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr "このデバイスは既に登録済みです。"
#: Source/Core/Core/WiiUtils.cpp:73
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
"このWADファイルは任天堂のライセンスを受けていません。続けてもよろしいですか"
#: Source/Core/Core/ConfigManager.cpp:898
msgid "This WAD is not bootable."
msgstr "このWADファイルは起動できません。"
#: Source/Core/Core/ConfigManager.cpp:893
msgid "This WAD is not valid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:856
2009-08-09 21:01:41 +00:00
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"このアクションリプレイシミュレータは、アクションリプレイそのものを変更する"
"コードはサポートしていません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:154
#: Source/Core/DolphinQt2/GameList/GameList.cpp:393
msgid "This cannot be undone!"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:168
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:265
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"ゲーム内のカメラに干渉することが出来るようになる機能です。\n"
"・右クリックを押しながらマウス移動 - カメラを振る\n"
"・マウス中央ボタンを押しながらマウス移動 - 位置移動\n"
"・Shiftキーを押しながらW/A/S/Dキー - 位置移動(固定距離) \n"
"(Shift+2キーを押すごとに移動距離増加、Shift+1キーで減少) \n"
"・Shift+Rキー - カメラのリセット\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "このファイルはBootMii NANDバックアップではないようです"
#: Source/Core/VideoCommon/MainBase.cpp:146
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"このタイトルでは bounding box という機能を使っていますが、お使いのビデオカー"
"ドもしくはドライバでは対応していないようです。そのためプレイ中にバグやフリー"
"ズと遭遇する可能性があります。"
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:61
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"リアルタイムクロック(RTC)は通常OSの設定が使われますが\n"
"ここで任意の時間に変更することができます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt2/AboutDialog.cpp:42
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:915
msgid "This title cannot be booted."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"このタイトルは DSP HLE に対応していないようです。\n"
"HomeBrewの場合は DSP LLE を試してください。\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"このタイトルは DSP HLE に対応していないようです。\n"
"HomeBrewの場合は DSP LLE を試してください。\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に加算されます"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に乗算されます"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "しきい値"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "傾き"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:493
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:124
#: Source/Core/DolphinQt2/MenuBar.cpp:359
#: Source/Core/DolphinWX/GameListCtrl.cpp:463
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
#: Source/Core/DolphinWX/MemcardManager.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "タイトル"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:176
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "終了"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:84
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:99
msgid "To:"
msgstr "終了"
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Toggle &Breakpoint"
msgstr "Toggle &Breakpoint"
#: Source/Core/DolphinQt2/MenuBar.cpp:168
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "Toggle &Fullscreen"
msgstr "全画面表示 切り替え(&F)"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318
msgid "Toggle &memory"
msgstr "Toggle &memory"
#: Source/Core/Core/HotkeyManager.cpp:99
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "立体視 Anaglyph 切替"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Toggle 3D Side-by-Side"
msgstr "立体視 Side-by-side 切替"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle 3D Top-Bottom"
msgstr "立体視 Top-bottom 切替"
#: Source/Core/Core/HotkeyManager.cpp:100
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "立体視 3D Vision 切替"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "全てのログ情報を選択/解除"
#: Source/Core/Core/HotkeyManager.cpp:73
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "アスペクト比 設定切替"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Toggle Breakpoint"
msgstr "Toggle Breakpoint"
#: Source/Core/Core/HotkeyManager.cpp:72
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "クロッピング 切替"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Toggle Custom Textures"
msgstr "カスタムテクスチャ 切替"
#: Source/Core/Core/HotkeyManager.cpp:74
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "EFB Copies 設定切替"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:77
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "フォグ処理 設定切替"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "フルスクリーン表示 切替"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:28
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "一時停止 切替"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Toggle Texture Dumping"
msgstr "Toggle Texture Dumping"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle XFB Copies"
msgstr "EFB Copies 設定切替"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle XFB Immediate Mode"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Toggle editing of perspectives"
msgstr "Toggle editing of perspectives"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "フルスクリーン表示 切替"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
#: Source/Core/DolphinWX/MainMenuBar.cpp:416
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "上"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Top-and-Bottom"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:270
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "繁体字中国語"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:512
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
msgid "Traversal Server"
msgstr "中継サーバー (Traversal)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr "使用する中継サーバー: %s"
#: Source/Core/Core/NetPlayClient.cpp:931
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "中継サーバーからホストへの接続がタイムアウト"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "トリガー"
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
"Try to load a .map file that might be from a slightly different version."
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Turntable"
msgstr "ターンテーブル"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr "ターンテーブルの設定"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "形式"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
2012-06-27 01:05:11 +00:00
#, c-format
msgid "UNKNOWN_%02X"
2012-06-27 01:05:11 +00:00
msgstr "UNKNOWN_%02X"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:223
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "アメリカ合衆国"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Ubershaders:"
msgstr "Ubershaders:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"この値ではパッチを作成できません。\n"
"入力された値が不正です。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:115
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:299
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "未圧縮のGC/Wii ISOファイル (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:153
#: Source/Core/DolphinQt2/MenuBar.cpp:187
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "直前のステートロードを取消"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:204
#: Source/Core/DolphinWX/MainMenuBar.cpp:108
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
2013-09-21 16:24:33 +00:00
msgstr "直前のステートセーブの取消"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
2012-12-21 13:41:41 +00:00
msgstr "Unexpected 0x80 call? Aborting..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:199
#: Source/Core/DolphinWX/GameListCtrl.cpp:1192
msgid "Uninstall from the NAND"
msgstr "NANDからアンインストール"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:352
#: Source/Core/DolphinWX/FrameTools.cpp:1272
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"セーブデータを残してNAND内からこのタイトルを削除します。よろしいですか"
#: Source/Core/DolphinQt2/MenuBar.cpp:157
#: Source/Core/DolphinWX/MainMenuBar.cpp:250
msgid "United States"
msgstr "米国"
#: Source/Core/Core/State.cpp:459
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:210
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:245
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:274
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "フィルタ無し"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1052
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Core/NetPlayClient.cpp:940
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Unknown error %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Unknown memory card error"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:562
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "次のIDから不明なメッセージを受信 : %d"
#: Source/Core/Core/NetPlayServer.cpp:721
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:84
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "制限なし"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:381
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "復元処理を行っています..."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:132
msgid "Unsigned Integer"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinWX/TASInputDlg.cpp:93
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Up"
2012-12-21 13:41:41 +00:00
msgstr "上"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:214
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:235
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "再取得"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr "Update Screen"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:56
#: Source/Core/DolphinWX/FrameTools.cpp:1439
msgid "Update cancelled"
msgstr "更新キャンセル"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:30
#: Source/Core/DolphinQt2/WiiUpdate.cpp:35
#: Source/Core/DolphinWX/FrameTools.cpp:1412
#: Source/Core/DolphinWX/FrameTools.cpp:1417
msgid "Update completed"
msgstr "更新完了"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:40
#: Source/Core/DolphinQt2/WiiUpdate.cpp:45
#: Source/Core/DolphinQt2/WiiUpdate.cpp:50
#: Source/Core/DolphinQt2/WiiUpdate.cpp:61
#: Source/Core/DolphinQt2/WiiUpdate.cpp:68
#: Source/Core/DolphinWX/FrameTools.cpp:1424
#: Source/Core/DolphinWX/FrameTools.cpp:1429
#: Source/Core/DolphinWX/FrameTools.cpp:1434
#: Source/Core/DolphinWX/FrameTools.cpp:1445
#: Source/Core/DolphinWX/FrameTools.cpp:1450
msgid "Update failed"
msgstr "更新失敗"
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:91
#: Source/Core/DolphinWX/FrameTools.cpp:1458
msgid "Updating"
msgstr "更新中"
#: Source/Core/DolphinWX/FrameTools.cpp:1467
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:117
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"次のタイトルを更新中... %1\n"
"しばらくお待ちください"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330
msgid "Upright Hold"
msgstr "押下時のみ直立状態"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327
msgid "Upright Toggle"
msgstr "直立状態 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314
msgid "Upright Wii Remote"
msgstr "直立状態(Upright)で使用"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:102
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "統計レポートの設定"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:245
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "統計レポートの収集について"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"統計レポートの収集には、他のPCと区別するため、PCごとに固有のIDが割り当てられ"
"ます。このボタンを押すことで、このPC用の新しいIDを発行し、以前の情報との関連"
"をなくすことができます"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93
msgid "Use Built-In Database of Game Names"
msgstr "ゲーム名の表記に内蔵リストを使用"
#: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:44
msgid "Use DolphinQt Anyway"
msgstr "とにかく DolphinQt を起動する"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:55
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:404
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "フルスクリーンで表示"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "16進"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "PAL60 (EuRGB60) モードを使用"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "パニックハンドラを使用"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:193
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:171
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"不正確なアルゴリズムで深度の値を求めるようにします。\n"
"動作速度の向上効果はタイトルと使用GPUに左右されますが 単に問題を引き起こすだ"
"けの場合もあります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
2014-02-01 11:29:37 +00:00
msgstr ""
"両方の目に単一のデプスバッファを使用します。必要となるタイトルはわずかです。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "Use generic zz_ names for functions."
msgstr "Use generic zz_ names for functions."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:94
msgid "User Interface"
msgstr "Dolphinの表示に関する設定"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:57
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:864
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "ユーティリティ"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "垂直同期 (V-Sync)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "値"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "値 (double)"
2015-11-04 19:49:31 +00:00
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "値 (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413
msgid "Value Too Large"
msgstr "Value Too Large"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "値:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "値:"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:40
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "出力するログのレベル設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:293
msgid "Verifying integrity of partition..."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr "Vertex Cmd"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr "Vertex Description"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr "Vertex Matrices"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Vertex Rounding"
msgstr "Vertex Rounding"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr "Vertex Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr "Vertex Shader Constants"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:123
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510
msgid "View &code"
msgstr "View &code"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:272
msgid "View &memory"
msgstr "View &memory"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326
msgid "View As:"
msgstr "View As:"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:240
msgid "View Default Config"
msgstr ""
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527
msgid "View as double"
msgstr "View as double"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521
msgid "View as float"
msgstr "View as float"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525
msgid "View as hexadecimal"
msgstr "View as hexadecimal"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518
msgid "View as signed integer"
msgstr "View as signed integer"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519
msgid "View as unsigned integer"
msgstr "View as unsigned integer"
#: Source/Core/Core/HotkeyManager.cpp:245
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "音量"
#: Source/Core/Core/HotkeyManager.cpp:35
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "音量を下げる"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:37
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "無音 切替"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "音量を上げる"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:549
msgid "WAD files (*.wad)"
msgstr "WADファイル (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:106
msgid "WAD installation failed: Could not finalise title import."
msgstr "WAD installation failed: Could not finalise title import."
#: Source/Core/Core/WiiUtils.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr "WAD installation failed: Could not import content %08x."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:80
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:53
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "WAD installation failed: The selected file is not a valid WAD."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:253
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"画面のちらつきを防ぐため、垂直同期を待つようにします。\n"
"フルスピードで動作できていない場合、この機能は動作速度の低下 を招きます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214
#: Source/Core/DolphinWX/GameListCtrl.cpp:1314
#: Source/Core/DolphinWX/GameListCtrl.cpp:1622
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:951
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "警告"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:584
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
2009-08-09 21:01:41 +00:00
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:991
#, c-format
2011-12-18 19:40:09 +00:00
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
2011-12-18 19:40:09 +00:00
msgstr ""
#: Source/Core/Core/Movie.cpp:966
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1017
#, c-format
2011-12-18 19:40:09 +00:00
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
2011-12-18 19:40:09 +00:00
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1034
#, c-format
2011-12-18 19:40:09 +00:00
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
2011-12-18 19:40:09 +00:00
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:27
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr "Watch"
#: Source/Core/AudioCommon/WaveFile.cpp:120
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
2012-12-21 13:41:41 +00:00
msgstr "WaveFileWriter - file not open."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "ワーミー"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:266
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ネットプレイ中、チャットメッセージ/バッファ変更/Desync警告 などのメッセージを"
"画面に表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155
msgid "Whitelisted USB Passthrough Devices"
msgstr "常にパススルーを行うUSBデバイスリスト"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:592
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "疑似ワイドスクリーン化"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Width"
msgstr "範囲(横)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:204
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:206
msgid "Wii Channel"
msgstr "Wiiチャンネル"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Wii コンソール"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:153
msgid "Wii Menu"
msgstr "Wiiメニュー"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:114
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii NANDルート"
#: Source/Core/Core/HW/Wiimote.cpp:30
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "Wiiリモコン"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:187
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:269
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34
msgid "Wii Remote %1"
msgstr "Wiiリモコン %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr "Wiiリモコン %i"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Wii Remote Rumble"
msgstr "Wiiリモコンの振動を有効化"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164
msgid "Wii Remote Settings"
msgstr "Wiiリモコンの設定"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr "Wiiリモコン"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "Wii U GCコントローラー接続タップの設定 - ポート%i"
#: Source/Core/DolphinWX/FrameTools.cpp:1249
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Wii WADファイル (*.wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:280
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr "WiiとWiiリモコン"
#: Source/Core/DolphinWX/FrameTools.cpp:1210
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii セーブファイル (*.bin)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:573
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Wii セーブファイル (*.bin);;すべてのファイル (*)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr "WiiTools Signature MEGA File (*.mega)"
#: Source/Core/DiscIO/WiiWad.cpp:32
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: ファイルからの読み込みができませんでした"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an Address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a Range"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:110
#: Source/Core/DolphinWX/LogWindow.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "ワードラップ"
#: Source/Core/DolphinWX/FrameTools.cpp:1258
#: Source/Core/DolphinWX/FrameTools.cpp:1306
#: Source/Core/DolphinWX/GameListCtrl.cpp:1421
#: Source/Core/DolphinWX/GameListCtrl.cpp:1540
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "動作中..."
#: Source/Core/DolphinQt2/GameList/GameFile.cpp:243
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "地域なし"
2015-06-04 09:48:38 +00:00
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45
msgid "Write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr "Write only"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:258
msgid "Write save/SD data"
msgstr "メモリーカード/SDへの書込を許可"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "コンソールに出力"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "ファイルに出力"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
msgid "Write to Log"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "ウィンドウに出力"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "XF register "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "XFB Cmd"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "黄"
#: Source/Core/DolphinWX/FrameAui.cpp:86
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "You can't close panes that have pages in them."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/ES/ES.cpp:225
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Wiiショップチャンネルはあなたがお持ちの実機NANDを通してしか使用できません。\n"
"次のガイドを参照してNANDのダンプを行ってください\n"
"https://dolphin-emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "ゲームが選ばれていません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "名前が入力されていません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "10進数・16進数・8進数いずれかの有効な値を入力してください。"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240
msgid "You must enter a valid hexadecimal value."
msgstr "16進数の有効な値を入力してください。"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
msgstr "有効なプロファイル名を入力してください"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:221
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "この変更を適用するにはDolphinを再起動してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235
msgid "You must select a game to host!"
msgstr "ゲームが選ばれていません!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"ダンプしたDSP ROMのハッシュが不完全です\n"
"この問題を修正するために動作を停止しますか?\n"
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
#: Source/Core/DolphinWX/TASInputDlg.cpp:500
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/ActionReplay.cpp:889
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
msgstr "03コードはサポートされていません"
#: Source/Core/Core/ActionReplay.cpp:909
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero code unknown to Dolphin: %08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
2009-08-09 21:01:41 +00:00
msgid "[ waiting ]"
msgstr "[ 入力を待機... ]"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "自動 (auto)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "擬似シングルコア (fake-completion)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "なし"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:120
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:145
msgid "on"
msgstr ""
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr "もしくは下の一覧から選択"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:712
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returned -1 on application run!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176
msgid "x86 Size"
msgstr "x86 Size"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
2009-08-09 21:01:41 +00:00
msgid "| OR"
msgstr "| (...もしくは)"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt2/AboutDialog.cpp:64
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."